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IVrURE  TUBE-THrmSEjOMUGITAl  TELEVISION 


n. 


OME    COMPUTER    RESOURCE 


IMnrOM-LINE  HELP  FOR  HOME  OFFiaS 

LOW-COST  PC  VIDEO 

POWER  USER  GIFT  LIST 


INTRODUCING 

ALL  THE 
WRITE  STUFF 

FOR  SMALL  BUSINESS  TYPES 


NX-2420 
RAINBOW 


NX-1020 
RAINBOW 


NX-lOOl 
MULTI-FONT 


NX-2420 
MULTI-FONT 


For  a  while  there,  it  was  beginning  to  look  like  there  would  never  be  a  dot  matrix 
printer  versatile  enough  to  be  a  real  jack-of-all-trades.  But  no  more.  Now,  for  the  first 
time  ever,  there's  a  new  series  of  printers  designed  to  bring  you  big-business 
performance  at  a  small-business  price. 

Star's  new  NX  Series  printers  have  all  the  write  stuff  you  need  to  get  the  job  done 
and  then  some.  Let's  start  with  multiple  fonts.  Each  of  the  four  NX  Series  printers 
comes  equipped  with  an  incredible  variety  of  fonts,  sizes  and  enhancements, 


DESKTOPJEWS 


TOP  FEED 

For  single  sheets 


which,  when  combined,  put  thousands  of  printstyles 
at  your  fingertips.  And  all  offer 
high  resolution  graphics  for  more 
professional-looking  presentations. 
Advanced  paper  handling  features 
(which  are  optional  on  most  printers) 


^4    fS^ 


BOTTOM  FEED 

Easily  handles  muHipart 
fofma  and  labels 


Multiplefonts 


*.\  'I     -'jl^  Advanced 
'^*s^ . vf '    p'^P^i'  handling 


are  standard  with  Star.  The  switchable  push/pull  tractor  makes  changing  paper  paths 

a  snap  -a  feature  that's  especially  handy  when  you're  printing  a  lot  of  hard-to-manage 

forms.  Plus,  convenient  paper  parking  lets  you  feed  single  sheets  through  at  the  touch 

of  a  button —without 

removing  or  wasting 

continuous- feed  paper.  user-friendly  control  panel 

NX  printer  control  panels  are  designed  for  the  ultimate  in  user-friendliness.  You 
can  easily  select  up  to  14  of  the  most  commonly  used  functions.  And  an  Electronic  Dip 
Switch  Mode  lets  you  customize  the  control  panel  with 
up  to  15  of  your  own  power-on  settings. 

Star's  NX  printers  are  Epson  and  IBM*  compatible  for 
use  with  most  off-the-shelf  software  packages.  Their  standard 
parallel  Centronics  interface  with  optional  serial-to-parallel  compatibility 


-X 


converter  makes  them  simple  to  use  with  most  personal 
.';  I        computers.  All  are  capable  of  high-speed,  bi-directional 


<. 


i 


printing  at  extremely  low  noise 
levels.  And  the  two  /^/UAfSOW  models 
-the  NX- 1020  and  NX-2420-even 
offer  printing  in  seven  vibrant  colors. 
Star  has  one  of  the  largest  selections  of  printers  available  for 

small  businesses.  So  make 
sure  you  take  a  look  at  our 


Color  printing 


2-YEAR  LIIVIITED  WARRANTY 


Low  noise  level 


new  line  of  NX  printers.  They're  engineered  to  give  you  the  price-performance  of  a 
lifetime.  To  find  out  where  you  can  get  all  the  write  stuff  ■  ■ 

from  Star,  call  1-800-447-4700  now. 


•Epson  isa  registered  trademark  of  Epson  Annerica,  Inc.  IBM  is  a  registered  trademark  of 
International  Business  Machines  Corporation.  Ali  features  not  available  on  all  models. 


THE  COMPUTER  PRINTER 


Ctrcte  Reader  Service  Number  115 


cannpuTE 


DECEMBER  1990 


VOLUME  12 -NO,  9  •  ISSUE  124 


Editorial  License  6 

PETER  SCISCO 

The  power  of  computers  and  the  im- 
pact off  television  are  creating  a  cul- 
ture buill  around  informalion  and  the 
moving  image. 
News  &  Notes  8 

EDiTORS 

New  Macintoshes  from  the  old  Apple 
tree.  Spinnaker  spinoffs,  a  way  to  re- 
duce computer  ejestrain,  a  fight  for 
computer  piogr^mmer  freedom,  and 
more  notes  on  the  news. 

Letters  12 

EDITORS 
Praise  for  Shay,  kudos  all  around. 

Reviews  89 

mrdStar  6.0  on  the  PC, 
AmigaVision  on  the  .^miga.  Digital 
Anisi  on  the  64,  Inside  Informalion 
for  the  NSacintosh,  and  a  whole  lot 
more. 

Hotware  120 

Best-selling  software  from  around  the 
countr\'. 


IN    FOCUS 


Tomorrow  TV  14 

EDITORS 

Television  has  changed  the  world, 
even  as  it  has  brought  that  world  into 
our  living  rooms.  Now  our  computers 
are  changing  television.  Sometime  in 
this  decade,  the  two  technologies  will 
fuse  into  a  personal  communication 
and  information  device  designed  for 
the  video  age. 

Desktop  Video  Here 

and  Now  22 

HOWARD  MILLMAN 
You  can  add  a  complete  video  system 
to  your  IBM  PC  for  about  J  1,000. 
Here's  how. 
Conversations  28 

KEITH  FERRELL 

The  Media  Lab  at  M.I.T.  has  its 
hands  on  the  TV  of  tomorrow— An- 
drew Lippman,  the  Lab's  associate 
director,  talks  of  the  PC-TV 
connection. 
COMPUTE'S  November 
Sbanpak  Disit  30 

RICHARD  C  LEINECKER 
Organize  your  audio  collection,  make 
adjustments  to  your  monitor,  and 
track  your  videotapes  *ith  this 
month's  collection  of  programs, 


ON  THE  COVER 

David  Leich  created  Toshiba  Greek  Unraveling  featured  on 

our  cover.  He  used  proprietary  software  called  Visions  to 

generate  polygonal  computer  graphics  with  image 

mapping  on  a  Harris  800  computer. 


COMPUTE  Your  Comp*«»  HoiTw  Computer  ResourcB  (ISSN  0194-357JQ  rs  ptjCfshed  montfity  m 
Sie  United  Slates  and  Canada  by  COMPUTE  PuOlicabons  Intefna^nal  Ltd.,  1965  Broadway,  tie// 
ysrk,  NY  1l»?3-5965,  \Wume  12,  Number  9.  Issue  1^1.  Copyright  ©  1990  Oy  COMPUTE  PuDICUions 
tntwnational  LKJ.  Al  ng*its  reserved.  Tel.  (212)  d96-B100.  COMPUTE  is  a  regtsterBd  tiademarV  tit 
COMPUTE  PubUcaxms  Intefnatiorat  Lid.  Pnnted  in  ttie  USA  and  OstnbuTed  Moddwide  t^  Curts 
Ciroiabon  CorripanY.  P.O  Box  91 Q2.  Penns^uhen.  NJ  08109  Sooond-dBs^  postage  paid  at  New 
York.  NY  and  at  addttKyiai  inailmg  ollices.  POSTMASTER:  Send  addreat  cltengei  ti3  COMPUTE 
M«j|«zlr>»,  PO.  Box  3245.  Hotlon,  lA  5:537.3041  Tet  (8001  727-6937  BiM  conietiB  ixpyfighlod. 
Al  ngnts  ies^i^*d-  Notlung  may  be  reprodJCad  n  wtici* or  in  pail  wittwyl  wntten perrriusjon  tiomtne 
tsjt3lisher,  SuC3scripttons:  US,  AFO-  $19.&4 one  yoar; Canada  and  elsewtwre  -  S25.94  one  year.  Sogle 
copies  S2.95in  US.  Tiw  pubtishardiadaimsaB  responsilMlity  10  retLrn  unsolicited  matter,  and  all  ngtils 
m  ponions  putilished  ttiefeot  rerrtabi  ttw  sole  pfopeny  ot  COMPUTE  Putjbcations  Iniernaboriar  Ltd. 
Lattery  sent  lo  COMPUTE  or  its  editors  tiecome  tne  property  ol  ttw  magazine-  EtWorial  oHiCes  ere 
tocated  ai  324  WOst  Wandover  Awme.  Sjito  2130.  GraensOoro,  NC  27406.  Tel  (919)  275-9609. 


HOME  OFFICE 


COMPUTE  Clioice  32 

TONY  ROBERTS 
If  you've  got  accounting  savvy, 
PiKioli  2000  olfers  you  all  the  tools 
you'll  need  to  keep  a  topflight  set  of 
books  for  your  home  office. 
Workplace  40 

DANIEL  JANAL 

Working  at  home  doesn't  mean  you 
have  to  feel  like  the  Lone  Ranger. 
Time  Is  Money  40 

RICHARD  0.  MANN 
Make  your  computer  your  sutingcst 
ally  in  the  struggle  to  convert  time 
into  profits.  These  ready-to-go  soft- 
ware kits  put  you  on  the  road  to 
effective  productivity. 
New  Products  54 

Here's  a  look  at  some  of  the  new 
productivity  products  that  can  make  every 
home  office  run  more  smoothly. 

ENTERTAINMENT 

COMPUTE  Choice  60 

PETER  SCISCO 

PGA  Tour  Co/f  combines  realistic 
piay,  special  effects,  tournament  play, 
and  the  ability  to  play  with  some  of 
the  world's  top  golfers. 

GamePiay  66 

ORSON  SCOTT  CARD 
Simulations  don't  represent  the  real 
worid  because  the  real  world  is 
boring. 

Mind  Games  70 

EDITORS 

COMPUTE  staffers  take  a  stab  at  the 
software  entertainment  game  by 
imagining  their  own  products.  A  few 
surprises  result. 

DISCOVERY 

COMPUTE  Choice  78 

LESLIE  EISER 

Learning  math  can  be  fun  and  excit- 
ing with  the  A'ai'  Math  Blasier  Plus. 

Don't  Need  a 

Weatherman  84 

GREGG  KEIZER 
Here's  how  you  can  get  personalized 
weather  reports  on  your  PC. 
Pathways  88 

STEVEN  ANZOVIN 

From  laptops  to  palmtops,  the  latest  in 

computers  are  growing  ever  smaller. 


Now  H?5  Stopslhe  Clock 
QiOverlOO  GEnie  Services. 


Now  enjoy  unlimited  non- 
prime  time  usage  of  over  100 
popular  GEnie  Service  features. 
For  just  $4.95  a  month*  You  get 
everything  from  electronic  mail  to 
exciting  games  and  bulletin 
boards.  Nobody  else  gives  you  so 
much  for  so  little. 

Plus  enjoy  access  to  software 
libraries,  computer  bulletin 
boards,  multi-player  games  and 
more  for  just  $6  per  non-prime 
hour  for  all  baud  rates  up  to 
2400.  And  with  GEnie  there's  no 
sign-up  fee. 


Sign-up  today. 

Just  follow  these  simple  steps. 

1.  Set  your  communication  soft- 
ware for  half  duplex  {local  echo), 
up  to  2400  baud. 

2.  Dial  toll  free  1-800-638-8369. 
Upon  connection,  enter  HHH 


3.  At  the  U*=prompt,  enter 
XTX99497,GENIE  then  press 
RETURN. 

4.  Have  a  major  credit  card  or 
your  checking  account  number 
ready. 

For  more  information  in 
the  U.S.  or  Canada,  call 
1-800-638-9636. 


GE  Information  Services 


•Applies  only  in  \)S.  Mon.-Fri.,  6PM-8AM  local  time  and  all  day  SaL,  SujIh,  and  seJea  holidays.  Prime  dme  hourly  VAic  SIS  up  lu  2-100  baud. 

Some  features  subjea  lo  surchai^e  and  may  \\ai  be  available  outside  U5.  Prices  and  products  listed  as  of  Oct.  1, 1990  sulyect  to  ch;inge. 

Telecommunication  surcharges  may  apply  Guarantee  limited  to  one  per  customer  and  applies  only  to  first  month  of  use. 


Circle  Reader  Service  Number  177 


CQIUIPUTE 


PC  View  P&1 

CLIFTON  KARNES 
Windows  3.0  makes  a  big  splash. 
News  &  Notes  PC-4 

ALAN  R.  BECHTOLD 

Is  Ihere  a  color  scanner  in  your 

fijture? 
Feedback  PC-6 

READERS 

Top  tips  for  compuler  mainlenance 

and  cleaning. 
Becoming  a  PC 

Environmentalist       PC^ 

GEORGE  CAMPBELL 

Luriting  in  a  little  comer  of  your  PCs 

meinor)'  is  information  most  users 

never  sec.  Here's  everything  you'll 

need  to  master  iL 
introDOS  PC-16 

TONY  ROBERTS 
Should  you  upgrade  your  DOS  ver- 
sion? Time-lested  advice  from  our 
resident  expen. 

Power  Up  PC^17 

CLIFTON  KARNES 
Three  super  stocking  stufTcrs  for  that 
special  power  user  in  your  life. 

BASIC  Training  PC-18 

TOM  CAMPBELL 
Why  does  QuickBASICs  string  han- 
dling make  C  and  Pascal  pro- 
grammers envious?  Find  out 

Hot  Tips  PC-21 

RE.\DERS 

Those  directory  double  dots  revealed, 
WordMaster  mail  merge,  and  more. 
On  Disk  PC-22 

GEORGE  CAMPBELL 
Keep  track  of  your  floppy  disks,  mas- 
ter math,  control  your  PCs  environ- 
ment, save  your  screens,  and  more. 

Online  PC-24 

GEORGE  CAMPBELL 
Online  games  may  be  just  the  break 
you  need.  Here's  a  look  at  the  best. 

Graphical  User  Interfaces 
and  Beyond  PC-26 

ROBERT  BIXBY 

Choose  the  user  interface  that's  right 
for  you. 


AMIGA    RESOURCE 


Amiga  View  A-1 

R,ANDY  THOMPSON 
Bill  Gates  tells  Randy,  "Go  west, 
young  man." 
News  &  Notes  A-2 

EDITORS  and  SHELDON 
"THE  EAR"  LEEMON 
Neft\  new  products,  and  insider 
gossip. 


Disney's  Animation  Studio 
A-6 

BEN  and  JE'^N  MEANS 
Taking  a  look  at  Disney-style  anima- 
tion brought  to  the  .^iga,  and  the 
capcd  figure  behind  it  all. 

Feedback  A-1 4 

READERS  and  EDITORS 
A  Sticky  situation,  communication 
breakdowns,  turbochai^ged  Amigas, 
and  more. 

Programmer's  Page      A-18 

RHETT  ANDERSON  and  TIM 

MIDKJFP 

Amiga  Resource  veterans  and 

Neandersofl  progtammeis  Rhett 

Anderson  and  Tim  Midtiff  look  at 

high-performance  programming  in 

assembly  language. 

Abstractions  A-22 

ARLAN  LEVITAN 

In  this  episode,  .\rlan  discusses 
trying  out  other  computers,  really 
hea\7  software,  and  the  evils  of 
porting  code. 


Spotlight  A-24 

JOHN  FOUST 

Transferring  images  between  Amigas, 
^facs,  and  PCs. 
CU  Clips  A-26 

JIM  BUTTERnELD 

You're  missing  out  on  some  handy 

CLI  commands— who's  Fault  is  it? 

Just  for  Fun  A-28 

SH.A.V  ADDAMS 
As  we  watch  the  local  consumer 
electronics  stores  for  signs  of  CDTV, 
some  developers  arc  rushing  to  get 
titles  out,  while  others  are  taking  a 
vrait-and-CDTV  attitude. 

Art  Gallery  A-30 

Computer  art  on  display:  African  Girl, 
Pushpin,  and  Sufi  Dancer. 

Taking  Sides  A-32 

RHETT  ANDERSON  vs. 
RANDY  THOMPSON 
Does  "try  before  you  buy"  shareware 
software  help  the  Amiga,  or  is  it  help- 
ing to  drive  commercial  software 
developers  out  of  business? 


GAZETTE 


64/128  View  G-1 

TOM  NETSEL 

A  man  in  a  red  suit  pays  a  holiday 
visit  to  a  M  owner. 
News  &  Notes  Gh2 

EDITORS 

The  64  lives,  say?  Commodoie. 
Take  a  Scan  at  This       G^ 

ROBERT  BIXBY 

Esamiric  a  new  hand-held  scanner  for 
the  64  and  128. 
Programmer's  Page      G-1 2 

RANDY  THOMPSON 

Try  these  three  delightfiil  dazzlei^ 

sent  in  by  readers. 
Beginner  BASIC  G-1 4 

LARRY  COTTON 

Program  multiple  sprites. 
D'lversions  G-1 6 

FRED  D'lONAZIO 
Is  there  an  agent  in  your  computer? 
Machine  Language        G-1 8 

JIM  BUTTERRELD 

Lcam  about  the  128's  BANK 
command. 
Feedback  G-21 

EDITORS  and  READERS 
Mail  about  a  dynamic  loader,  a  birth- 
day daubase,  and  more. 
PROGRAMS 

Crown  Quest  G-2S 

DANNY  ENGLISH 

Stock  Market  T28     G-30 

GARY  DYGERT 

Fuse  G-33 

HUBERT  CROSS 

High  VoHago  G-36 

PETER  M.  L.  LOTTRUP 

Text  Filter  G-38 

KHTH  GROCE 


MAC  View  M-1 

DAVID  ENGLISH 
Boot-on-demand  publishing. 
Getting  Organized  M-2 

STIVEN  ANZOVIN 

Five  personal  database  programs  thai 

cost  less  than  J 100. 
HomeCard  M-8 

ROGER  WOOD 

Using  text  in  HyperCard  2.0, 
Apple  Picks  IVI-7 

GREGG  KEIZER 
Create  your  own  Christmas 
newsletter. 
News  &  Notes  M-8 

DAVID  ENGLISH 

System  7.0  slips  up;  Soviets  link  up; 

older  Macs  speak  up. 


/ 


DISCOVER  THE  DESKMATE 


ilTMMii 


Give  Your  Computer  the  Ultimate  in  Ease  of  Use 


Help  Fi    Dk  30,  1990  (^icken  -  C;\Q\!fflJSHGL!) 


rr/!5f-:HUF;!;?-fcliFi;QmtV  Eiitriir- fttivi'ie; 


You'll  love  the  user- 
friendly  look  and  feel 
of  DcskMate  ;!S  ic 
guides  you  comfortably 
through  your  tasks. 
DeskMace  provides  a 
similar  "environment" 
for  different  applica- 
tions, sa  it's  easy  to 
move  from  one  pro- 
gram to  another. 

If  you  need  help, 
DeskMate  has  easy  on- 
screen instructions — 
and  on  most  programs, 
help  pertains  specifi- 
cally to  where  you  are 
within  the  program! 

To  move  around  in 
DeskMate,  all  you 
have  to  do  is  "roll" 
the  mouse  to  point  to 
one  of  the  choices  on 
your  screen,  "click" — 
and  you're  there! 


Coridsm 

mm 

Kineiy-Eigilt  and  Wimnumxuumtxmwm^m    ni^Jfl  ^^.^ 
:  1243  SU  Kain  Stmt 


OEjrK  or  Electric  Conpanti 


■.mil 


HIHD  ?5«ntery?fli 


Nor? 


s.ow.w 


A-  variety  of  convenient  accessories  coine  with  DeskMate  productivity  software— 
and  most  are  available  for  use  while  using  any  DeskMate  application.  There's  a 
handy  phone  list,  a  calendar,  a  calculator,  a  corkboard  for  daily  reminders,  a  clip- 
board to  hold  imported  text  or  graphics,  and  more. 


DeskMate  uses  handy 
pull -down  menus— 
similar  from  program 
to  program — to 
present  your  options 
clearly.  Select  a  menu 
from  an  ever-present 
"menu  bar"  at  the  top 
of  the  screen.  Use 
your  mouse  or  the  key- 
board to  highlight 
your  choice. 

Handy  pop-up  dialog 
boxes  present  your  op- 
tions in  simple,  plain 
English .  So  you  don 't 
have  to  figure  out  con- 
fusing computer  syn- 
tax just  to  get  started. 

Unlike  other  graphical 

user  interfaces, 
DeskMate  requires 
only  a  minimum  of 
RAM— and  can  even 
be  used  on  8086-based 
PC  compatibles! 


Choose  From  Many  Popular  DeskMate-Based  Software 
Packages— All  With  the  Same  Look  and  Feel. 


Lotus  SjuracLslim 


Ded;Mat( 
.;.  Q&.A  Write 

:^ 


tlipfPPtf] 


Now  an  expanding  selection  of  popular 
MS-DOS®  based  software  packages  run 
under  DeskMate:  like  Lotus  Spreadsheet 
for  DeskMate,  the  award-winning  Q&.A 
Write,  the  popular  Quicken  financial 
manager— and  many  more!  And  since  all 
these  applications  use  the  same  operating 
environment,  when  you  learn  to  use  one 
program  you've  learned  to  use  them  all! 


CREMrtNC  NEW  STMNDARDS 


PROVEN  LEADERSHIP 

Over  7,000  USA  locations,  39,000  employees, 
seven  research  and  development  centers,  31 
USA  and  overseas  manulacturing  plants — 
NOBODY  COMPARES! 


GUARANTEED  SATISFACTION 

Over  35  million  customers  benefit  annually 
from  our  satisfaction  guarantee.  Putting  you 
first  fias  made  us  #1  in  PC  compatibles— 
NOBODY  COMPARES! 


MMERICA'S 
TECtmOLOCV 


Radio  Shack  is  a  division  of  Tandy  Corp.  MS-IKIS  licensed  from  Microsoft  Corp. 
Ciida  Reader  Service  Number  104 


EDITOR  ALTICENSE 


PETER 


S     C     I     S     C     0 


Except  for  the  invention  of  mov- 
able type  and  the  printing  presses 
that  it  spawned,  no  medium  has 
had  as  dramatic  an  effect  on 
popular  culture  as  the  television. 
From  its  humble  start  half  a  century 
ago  to  the  sophisticated  array  of  im- 
ages it  presents  today,  television's  im- 
pact has  been  felt  by  almost  every 
civilization  worldwide.  More  and 
more,  our  collective  memory  is 
shaped  by  television  images. 

What  I  remember  about  growing 
up  with  television:  The  orange  glow  of 
vacuum  tubes.  The  mysterious  white 
dot  that  lingered  when  the  set  was 
switched  off.  My  family's  first  color 
set,  into  the  house  far  after  most  of  the 
neighbors  had  made  the  change.  A  set 
of  rabbit-ear  antennas  that  looked  hke 
a  prop  from  a  B-grade  sci-fi  flick  and 
did  nothing  for  reception.  Only  two 
channels,  the  local  NBC  and  CBS 
affiliates. 

Though  it  should've  been  a  won- 
der, and  I  suppose  it  was 
to  my  parents  and 
grandparents,  the  TV 
quickly  became  just  an- 
other thing  that  had  al- 
ways been  there,  no 
stranger  than  the  radio 
or  the  phonograph. 
Television  in  the  sixties, 
fueled  by  millions  of 
baby-boomer  eyes, 
framed  the  cusp  of  a 
new  American  culture, 
one  set  apart  from  pre- 
vious generations  by  its 
reliance  on  the  moving 
image  as  an  essential,  if 
not  primary,  communi- 
cations medium. 

Almost  since  its  in- 
ception, TV  has  been  re- 
viled as  an  enemy  to 
literacy  and  critical 
thinking,  a  vulgar  de- 
vice of  endless  chatter 
and  images,  bubble  gum 
for  the  eyes.  Looking  at 
television's  emphasis  on 
entertainment  (even  in 
its  presentation  of  the 


"news"),  it's  difficult  to  argue  against 
that  view.  But  with  the  advent  of  per- 
sonal computers  and  the  inventive  fu- 
sion that's  already  taking  place 
between  that  technology  and  televi- 
sion, the  future  of  television  may  yet 
dismiss  those  arguments  as  shortsight- 
ed. Television  provides  a  commonal- 
ity of  experience  and  is  the 
cornerstone  of  what  Marshall  Mc- 
Luhan  called  the  global  village,  a 
phrase  that  takes  on  added  meaning 
in  the  age  of  the  personal  computer. 
As  a  multifaceted  communica- 
tions device,  TV  has  surpassed  all  but 
the  most  outlandish  predictions.  And 
even  those  predictions  considered  too 
far  out  (or  bad  financial  risks,  like 
videotex)  may  eventually  come  to 
pass  as  technologies  such  as  HDTV 
and  fiber  optics  become  common- 
place. Even  so,  TV  remains  the  Rod- 
ney Dangerfield  of  communications,  a 
technological  marvel  taken  for  grant- 
ed and  given  no  respect.  No  one  calls 


the  TV  the  visually  enhanced  audio 
information  unit;  everyone  calls  it  the 
tube. 

Computer  technology  may 
change  all  of  that.  Televisions  have 
for  some  time  now  embraced  silicon- 
based  circuitry  at  the  expense  of  tubes, 
solder,  and  wire.  The  line  that  sepa- 
rates a  television  from  a  computer  is 
blurring.  Entertainment  centers  across 
the  country  bristle  with  TVs  that  look 
and  act  more  like  computer  monitors 
than  traditional  television  sets.  Hard- 
wired and  cable-ready,  the  latest  gen- 
eration of  sets  represents  the  first  step 
in  digital-information  delivery  for  all 
consumers.  That  delivery,  from  a  va- 
riety of  sources,  is  the  next  logical  step 
for  TV  and  for  consumer  computing. 

In  its  ability  to  process  infor- 
mation, the  home  computer  exceeds 
the  capability  of  the  most  advanced 
television.  Television,  by  comparison, 
excels  in  its  ability  to  disseminate 
information.  It  can  be  argued  which 
capability  is  the  more 
powerful — the  one  that 
promotes  an  individ- 
ual's access  to  and  mas- 
tery of  information  or 
■  •  the  one  that  carries  a 

message  to  more  people 
faster  and  with  more 
impact  than  any  other 
single  device  on  the 
planet. 

Either  way,  the  de- 
velopment of  the  per- 
sonal computer  and  the 
evolution  of  the  TV  arc 
proceeding  along  paths 
of  ultimate  intersection. 
Where  they  will  meet. 
sometime  in  the  mid  to 
late  nineties,  is  a  digital 
world  of  customized 
information  delivery 
and  manipulation. 
Smart  TVs,  customized 
news  services,  personal- 
ized entertainment  ven- 
ues— all  coming 
through  your  door  by 
wire.  Information  for 
the  video  age.  a 


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NEWS  &  NOTES 


Spinnaker 
Spins  Off 
Titles 

Spinnaker,  the  company  respon- 
sible for  such  hit  educational  titles 
over  the  years  as  FaceMaker, 
SnooperTroops,  and  KidWriter, 
has  decided  to  concentrate  its  ef- 
forts on  productivity  softw/are. 
The  company  sold  its  Spinnaker 
and  Springboard  educational  soft- 
ware lines  to  Queue,  a  Fairfield, 
Connecticut,  software  company. 
Queue  will  continue  to  sell  all 
of  the  Spinnaker  and  Springboard 
educational  products,  said  Jona- 
than Kantrowitz,  CEO  of  Queue, 
In  addition,  it  will  bring  back  some 
products  that  Spinnaker  was  no 
longer  marketing  and  revise  some 
of  the  older  titles.  Spinnaker, 
which  began  as  an  educational 
software  company  in  1 982,  sold 
off  the  titles  so  that  it  could  con- 
centrate on  its  BetterWorking  pro- 
ductivity series  and  Plus 
hypermedia  program. 
—DENNY  ATKIN 


What  Next— 
A  Papal  BBS? 

Has  the  world  got  you  down? 
Don't  give  up  hope;  call  the  Pope 
on  the  Popeline,  a  new  900  num- 
ber run  by  Sprint  USA.  It  features 
Pope  John  Paul  H's  daily  mes- 
sage and  costs  $2.00  for  the  first 
minute  and  $0.95  for  each  addi- 
tional minute.  The  Pope  records 
his  own  messages.  Call  (900)  230- 
POPE, 
-DAVID  ENGLISH 


New  Mac  Attack 

Seeing  an  "at-home  computer"  market  rather  than  a  "home  com- 
puter" market,  Apple  Computer  unveiled  in  October  a  new  line  of 
lower-priced  Macintosh  computers,  but  it  didn't  announce  the  long- 
rumored  $  1 ,600  color  Mac. 

Three  new  Macintosh  models  were  introduced.  The  Mac  Qassic 
has  the  familiar  upright  look  and  built-in  monochrome  monitor  of  the 
SE  and  Plus  models.  The  Classic  comes  with  2  megabytes  of  RAM,  a 
40-megabyte  hard  disk,  and  a  keyboard;  it  carries  a  suggested  retail 
price  of  about  $  1,500.  A  single-floppy  disk  configuration  is  available 
for  around  $1,000. 

The  Macintosh  LC  (for  Low-cost  Color)  is  modular,  with  a  sepa- 
rate monitor  and  CPU.  The  CPU  unit  itself  is  the  sleekest  of  all  Macs, 
with  a  small  footprint  and  thin  case.  Aimed  at  the  business,  education, 
and  at-home  markets,  the  LC  with  2  megabytes  of  RAM,  a  40-megabyte 
hard  disk,  a  12-inch  RGB  color  monitor,  and  a  keyboard  should  have 
a  suggested  retail  price  of  about  S3,000. 

The  upper  tier  of  the  market  was  addressed  by  the  Macintosh  Ilsi, 
another  modular  Mac.  Configured  with  2  megabytes  of  RAM,  a  40- 
megabyte  hard  disk,  a  13-inch  high-resolution  color  monitor,  and  a 
keyboard,  the  Mac  Ilsi  (for  Simply  Irresistible)  was  expected  to  carry  a 
suggested  retail  price  of  around  $4,600. 

Both  the  Mac  Classic  and  Mac  Ilsi  were  to  be  available  on  the  Oc- 
tober 1 5  announcement  date.  The  LC  was,  at  press  time,  to  be  an- 
nounced in  October,  but  it  may  not  be  available  until  early  1991. 

The  decision  to  equip  all  configurations  of  the  new  Macs  with  at 
least  two  megabytes  of  RAM  means  that  the  computers  are  ready  for 
System  7.0,  the  latest  and  much-delayed  update  of  the  Macintosh  op- 
erating system  software.  System  7.0  is  expected  to  be  released  early  in 
1991. 

Both  the  LC  and  Ilsi  come  with  a  microphone,  allowing  for  sound 
input  as  well  as  output.  For  the  education  market,  an  Apple  He  emula- 
tion board  for  the  LC  was  announced,  but  it  wasn't  expected  to  be 
ready  before  the  spring  of  1 99 1 ;  the  board  should  retail  for  under  $200. 

While  the  new  Macintoshes  don't  directly  address  the  home  con- 
sumer, at  least  not  with  color,  as  had  been  widely  expected,  the  ma- 
chines do  represent  a  substantial  shift  in  Apple's  pricing  strategy.  The 
LC  fills  a  gap  in  the  modular  Macintosh  line,  providing  for  the  first 
time  a  relatively  low-cost  color-Macintosh  capability.  Street  prices  for 
the  new  machines  should  be  substantially  lower  than  suggested  retail 
pricing. 

Apple  representatives  declined  to  comment  on  the  recent  rein- 
vigoration  of  the  home  computer  by  IBM,  Tandy,  and  others.  Com- 
puters in  the  home,  according  to  company  spokespersons,  are 
extensions  of  those  in  the  office  or  the  classroom  rather  than  being  true 
home  information  appliances.  In  other  words,  if  you're  not  using  a 
computer  for  work  or  school,  you  may  not  have  much  need  for  one  at 
home. 

Apple  representatives  also  noted  that  the  company's  Apple  II  and 
IlGS  lines  would  continue  to  be  supported, 
^KEITH  FERRELL 


Circle  Reader  Service  Numbef  3S0 


8       COMPUTE 


DECEMBER       1990 


LucasArts  on  the  art  and  science  of  entertainment 


WORNKG 

NltflS 

TOYIACrORy 

HAS  ITS 

UPS  AND 

DO\^NS. 

Tired  of  the  same  old  9  to  5?  Then  it' s  time  to  punch  in 
forthe  Night Shi/r  at  industrial  Might  and  Logic,  And 
take  control  of  the  wackiest,  wildest,  toy-making  machine 
you've  ever  imagined. 

Here's  your  chance  to  punch  out  DarthVader  ™ 
Or  Luke  Sky  walker™  Indiana 
Jones?  even  Zak  McKracken:  mini- 
ature dolls  of  your  favorite  Lucasfilm 
characters.  But  make  sure  you  get 
their  heads  screwed  on  right.  Or  this 
might  be  your  last  day  on  the  job. 

Each  eight  hour  shift  takes  just  a 
few  minutes  to  complete,  But  the 
better  you  get,  the  tougher  your  job 
gets.  Bigger  Quotas.  Pesky  lawyers. 
Furry  pests.  And  of  course      llinjiccil  ■■'" 
thmKhim  hardly  ever       IHaSS^ISiilll 
breaks  down. 


^  •  Recycled  industrial  mste 
becomes  fantastic  piislic  ■  if 
you  can  keep  your  cool. 

'  One  wrongsqueezeofpaint 
and  you'll  turn  ArtooDeeloo 
^  green  with  envy. 

'Asqmrtofglue,awt}ackin 
the  head,  and  a  toy  is  born. 

■_   •  You  probably  won't  need  the 
^  automatic  quality  controller, 
Lil  because  you'll  never  tnake 
"■^  mistakes, 

^    'Pack 'em  up,  ship 'em  out, 
'  c  make  a  bundle,  and  go  home. 


A  DIVISION  OFLUCASARTS ENTERTAINMENT COMPAKY 


M^Srvfts  availaOe  br  8U  znH 

100°;*  corrpairbies,  Amiga. 
CommodOrB  64120,  aid  Atari  ST 
personal compuiers  Vs;yojrre:a!£r 
orGrdefd;fec!VA"i  ■Ji'±\'C':. 
ccl^ral-ECO-S'i^.Z-A-S  -C-3^=z^ 


[■acernarks  cl  Lxa^l  Im  ud.  M  rights 
resBfvsd.  IBM  is  a  iraaeirarV  cf 
fn;efr^W)n3f  B^jiiness  Machines,  inc 
Amitja  ts  a  JrafleTjri;  ol  CoTimodoJE- 
Amga.  Ire.  CoTmcooie  y  and  t2B 
are  S32e?r.5rxs  cf  Cownotoe 
Eleci(0!>cs ,  Inc.  Aian  and  ST  a/f 
trademaTkE  o!  Alan  Dyp. 
Circle  Reader  Service 
Number  204 


NEWS  &  NOTES  continued  fmm  page  8 


Supercomputer  Medicine, 

Eli  Lilly,  the  fourth  largest  U.S.  pharmaceutical  firm,  has  added  a 
Cray-2  supercomputer  to  the  arsenal  of  tools  it's  applying  to  the  devel- 
opment of  new  drugs. 

Because  pharmaceutical  research  rests  upon  complex  molecular 
modeling — remember  those  colored  Ping-Pong  balls  and  straws  from 
high  school  chemistry? — the  arrival  of  the  supercomputer  is  expected 
to  speed  up  the  research  process.  The  Cray-2  enables  researchers  to 
"build"  proteins  and  enzymes,  depict  them  on  monitors,  and  simulate 
their  interaction  with  experimental  pharmaceutical  compounds.  Using 
the  computer,  scientists  can  rotate,  assemble,  disassemble,  and  view 
chemical  structures  in  a  fraction  of  the  time  previously  required. 

Lilly  scientists  and  researchers  have  undertaken  training  in  super- 
computer operation  and  are  applying  the  Cray-2  to  the  search  for  cures 
or  treatments  for  AIDS,  Alzheimer's  disease,  and  other  currently  in- 
tractable medical  challenges. 
—KEITH  FERRELL 


Software  Justice 
League  of  America 

The  computer  software  industry  is  increasingly  litigious,  and  program- 
mers are  banding  together  to  protect  their  ability  to  create  new  software 
without  fear  of  being  sued. 

The  League  for  Programming  Freedom  (LPF)  was  founded  to  op- 
pose look-and-feel  lawsuits,  software  patents,  and  other  monopolistic 
computer  industry  practices.  Richard  Stallman,  president  of  the  organi- 
i^ation,  Is  best  known  as  the  founder  of  the  Free  Software  Foundation, 
a  group  that  has,  among  other  things,  worked  to  create  a  freely  distri- 
butable UNIX  clone  called  GNU. 

The  LPF  points  to  the  Lotus  Development  suit  against  Paperback 
Software,  where  Paperback  was  found  guilty  of  infringing  on  Lotus's 
copyrights  because  its  spreadsheet  obeyed  the  keystroke  commands 
used  in  Lotus  1-2-3  and  had  a  similar  user  interface.  The  LPF's  position 
paper  opposing  the  look-and-feel  copyrights  compares  this  suit  to  a 
company  filing  a  user-interface  copyright  on  the  steering  wheel. 

"During  the  span  of  the  copyright,  we  would  have  gotten  cars 
steered  with  joysticks,  cars  steered  with  levers,  and  cars  steered  with 
pedals.  Each  car  user  would  have  to  choose  a  brand  of  car  to  learn  to 
drive,  and  it  would  not  be  easy  to  switch,"  the  paper  states. 

LPF  members  are  also  concerned  about  software  patents.  The 
U.S.  Patent  Office  has  issued  patents  on  techniques  the  organization 
calls  obvious,  such  as  using  an  exclusive  OR  (XOR)  to  display  a  cursor 
(a  technique  used  by  most  computers)  or  the  technique  of  storing  an 
obscured  part  of  an  onscreen  window  in  memory  so  it  can  be  redrawn 
quickly  when  the  obscuring  window  disappears. 

More  than  2000  software  patents  have  already  been  granted,  the 
LPF  says,  with  700  granted  in  1 990  alone.  The  organization  worries  that 
if  obvious  or  easily  derived  programming  techniques  are  patented,  the 
sheer  number  of  patents  will  keep  small  companies  out  of  the  software 
business.  Patent  search  fees  and  licensing  costs  make  software  devel- 
opment prohibitively  expensive.  New  York-based  REFAC  Technology 
Development,  for  example,  owner  of  the  patent  rights  for  the  natural- 
order  recalc  technique  used  in  spreadsheets,  is  demanding  5  percent 
of  all  earnings  from  spreadsheet  sales. 

The  LPF  plans  to  serve  as  an  information  resource  and  to  actively 
lobby  against  programming  restrictions.  For  more  information,  contact 
The  League  for  Programming  Freedom,  1  Kendall  Square  #143,  P.O. 
Box  9171,  Cambridge,  Massachusetts  02139,  or  call  (617)  243-4091. 

—DENNY  ATKIN 


THE 
EYES 


EIT 


Computer  usen  can  dramatically 

reduce  eyestrain  by  using  indirect 
lighting,  according  to  a  new  study 
from  Cornell  University. 

The  study  compared  con- 
ventional computer-area  over- 
head fluorescent  lighting  with 
indirect,  bounced  fluorescent 
lighting.  Workers  who  used  con- 
ventional overhead  lighting  had 
25  percent  more  complaints  of 
eyestrain. 

The  study  found  71  percent 
of  those  using  the  indirect  light- 
ing and  74  percent  of  those  using 
conventional  lighting  preferred 
the  indirect  lighting.  The  most 
popular  form  of  lighting  consist- 
ed of  lensed  indirect  fluorescent 
lights  that  focused  light  toward 
the  ceiling. 
—DAVID  ENGLISH 


Rejected 
Suitor 

The  signs  read  "Drop  the  Suit, 
We  Have  You  Surrounded"  and 
"Can  Las  \fegas  Sue  Atlantic 
City?"  as  about  320  marchers 
protested  Lotus  Development's 
recent  bout  of  lawsuits  protecting 
the  look  and  feel  of  1-2-3.  The  Au- 
gust 2  rally  at  Lotus's  Cambridge, 
Massachusetts,  office  was  orga- 
nized by  the  League  for  Program- 
ming Freedom  (LPF).  The  LPF 
believes  user  interfaces  shouldn't 
be  copyrighted. 

Highlights  of  the  demonstra- 
tion included  the  protesters'  hex 
chant:  "1-2-3^,  kick  that  lawsuit 
out  the  door;  5-6-7-8,  innovate — 
don't  litigate;  9-A-B-C,  Interfaces 
should  be  free;  D-E-F-0,  look-and- 
feel  has  got  to  go." 
—DAVID  ENGLISH  B 


10       COMPUTE 


DECEMBER       1990 


Introducmg  the  two  finest 
naval  simulations  in  history. 


Wolf  Pack  is  as  real  as  history's 
headlines.  As  a  World  War  II 
Allied  escort  commander,  you 
can  match  wits  against  a  German 
U-boat  commander. .  .or  switch  roles 
and  become  the  submarine  commander. 
WolfPack  is  the  first  naval  combat  simu- 
lator that  lets  you  command  eif/ier  side. 
So  it  s  actually  like  getting  two  superb 
programs  in  one. 

Whether  you're  commandi ng  Allied 
destroyers  or  German  U-boats,  WolfPack 
provides  an  excitingly  realistic  simulation 
of  World  W'ar  II  naval  warfare;  it  comes 
with  twelve  authentic  built-in  scenarios, 
plus  a  construction  set  for  creating  orig- 
inal games. 


Based  on 
World  War  II 

tactics  and 
ships 


Operating  in 

small  groups  called  wolf  packs.  Admiral 
Karl  Donit/.'s  German  U-boats  sank 
more  than  460  Allied  ships  in  a  single 
year  at  the  start  of  World  War  II. 

In  late  1942,  though,  the  tide  began  to 
turn.  And  ultimately,  SONAR  and 
R.ADAR  breakthroughs  gave  the  Allies 
undisputed  control  of  the  North  Atlantic. 

WolfPack  takes  you  back  to  those  histor- 
ic years  to  experience  all  the  excitement 
and  tension  of  deadly  naval  combat. 

•  256  color  VGA  support 

•  ADLib,"  Sound  Blaster" 

and  Tandy'  3  Voice 
support 

•  Intuithe  commands  ^t 

•  12  built-in  scenarios  ^K 

•  Mission  construction  set  ^^^i, 

•  Variable  skill  levels  SOUND 

•  One  or  two  player  modes 

Broderbund® 


^, 


n 


VikstommattdofanMiitdilfslroycru: 
German  submarine. 


Special  Sneak  Preview  Offer! 

To  receive  a  copy  of  the  inceractive  WolfPack 
demo  for  your  IBM  PC  or  compatible,  drop 
this  coupon  in  the  mail  with  a  check  or  money 
order  for  $3. -SO  to  cover  postage  and  harvdling. 

Mall  this  coupon  and  payment  to: 
WOLl-PACK  PRli VlliW 
BRODERBLNDSOFTWARE-DIRECT 
P.O.  BOX  12947,  SAN  R.\F.^EL,  CA  9491  J-.2947 


.\HE-:AC:i)OE     PHONE  NO 


30WCC 


Cheek  one: 

3.5"diskD     5.2.i"n     5 
If.S.ZS" specify;  VGAQ 


.25-(l.Z.\leg)D 
EG.\  or  lower  D 


See  your  dealer  or  call  Brdderbund  at: 
(800)  521-6263  to  order. 

©Copyright  1990  Brdderbund  Soflware,  Inc.,  17  Paul  Drive,  San  Rafael,  CA  94903-2101.  All  Rights  Reserved 


.Mld/mas  require  51 JK  offnemon. 
Canadittn  TesiiiefHsplaLvaddSl.  Si' fir  addstionat pouagr. 
AJ]ovv4  to  6  weeks  for  Jcliver)-.  Offer  expires  6/30/91.  Valid 
only  in  conrinemal  U  S.  and  Canada.  \bid  wlierc  proliibitcd.     I 


Addams  Admired 

r  am  in  the  process  of  upgrading  from 
a  Commodore  64  to  an  IBM  done. 
Since  I  became  interested  in  the  PC 
world,  I  began  to  read  your  magazine 
and  have  recently  bought  a  subscrip- 
tion. Let  me  tell  you,  I  think  your 
magazine  is  great.  It  has  the  right  bal- 
ance between  business  and  entertain- 
ment software,  and  I  love  it, 

I  have  one  suggestion,  though.  I 
used  to  subscribe  to  Commodore 
Magazine  before  it  was  sold  to  Run. 
Since  I  have  switched  to  COMPUTE, 
I  only  miss  one  thing  from  Commo- 
dore Magazine.  It  is  a  monthly  col- 
umn that  Shay  Addams  wrote,  which 
was  dedicated  totally  to  adventure 
(RPG)  games.  Mr.  Addams  would 
have  reviews  and  hints  and  would 
keep  us  posted  on  the  newest  games.  I 
really  think  it  would  be  great  if  COM- 
PUTE could  adopt  something  like 
this,  and  I  think  other  adventurers 
would,  too, 

JOSHUA  EUDY 
STATESVILLE.  NC 

Good  news,  Joshua.  COMPUTE 
readers  whose  edition  includes  the 
Amiga  Resource  section  will  be  able 
to  enjoy  Shay  Addams's  ideas  on  a 
regular  basis.  His  column  is  called 
"Just  for  Fun. "  For  the  rest  of  our 
subscribers.  Nebula  and  Hugo  award 
winner  Orson  Scott  Card  continues 
his  meditations  on  computer  games 
every  month  in  "GamePlay. " 

October  Issues 

I  just  got  your  October  magazine,  and 
it  is  GREAT!  I  love  the  new  setup  and 
the  way  you  split  up  the  information 
into  different  sections. 

I  subscribed  in  June  and  got  my 
first  magazine  on  September  14,  and 
the  subscription  is  due  to  expire  next 
June,  which  is  obviously  not  the  full 
12  months.  Will  I  get  all  12  issues? 

Also,  do  you  have  a  special 
COMFt/re  edition  for  just  IBM  own- 
ers? That's  the  part  I  read  and  focus 
on. 

One  suggestion  I  have  is  to  make 
the  SharePak  and  the  On  Disk  avail- 

able for  Amiga,  Commodore,  and 

Macintosh  users. 

I  would  hke  to  mention  that  I 
thought  "How  to  Get  Started  with 
Programming"  was  an  excellent  idea 
for  anybody  who  might  like  to  learn  a 
Uttle  bit  more  about  different  pro- 
gramming, and  it  may  even  get  some 
people  interested  in  it.  I  also  think 
that  the  "Feedback"  column  is  very 
helpful. 

STEVE  RISH 
INDIANAPOLIS.  IN 

Thanks  for  your  encouraging  re- 
sponse to  the  October  issue.  We're 
glad  your  like  the  new  format,  and 
we  appreciate  readers'  comments 
and  suggestions. 

Rest  assured  that  you  will  get 
all  of  your  subscription,  which  be- 
gins with  the  October  issue  and  will 
run  for  12  months.  During  the  tran- 
sition from  our  previous  owner  to 
our  new  corporate  parent,  we  took  a 
brief  hiatus. 

We  do  print  a  special  edition 
just  for  MS-DOS  computer  owners. 
If  you  would  like  to  change  the  edi- 
tion to  which  you  subscribe,  just  let 
us  know  when  your  subscription 
comes  due  for  renewal.  In  the  mean- 
time, enjoy  the  added  home  com- 
puter knowledge  you'll  be  getting  in 
the  Amiga  Resource  and  Gazette 
sections. 

Your  suggestion  about  disk 
products  for  each  of  the  sections  is  a 
goad  one;  however,  the  only  disk 
product  we  lack  now  is  one  for  the 
Macintosh.  Let's  hear  from  all  you 
Macintosh  owners — would  you  like 
a  SharePak  disk  for  your  Apple? 

Do  you  have  questions  or  comments? 
Send  your  letter — with  your  name,  ad- 
dress, and  daytime  telephone  num- 
ber—to COMPUTE  Feedback.  324 
West  Wendover  Avenue,  Suite  200, 
Greensboro,  North  Carolina  27408. 
We  regret  that,  due  to  the  volume  of 
mail  received,  we  cannot  respond  indi- 
vidually to  questions.  We  reserve  the 
right  to  edit  tetters  for  clarity  and 
length.                                             E 

12       COMPUTE 


DECEMBER       1990 


CDfUlPUTE 

EDITORIAL 
Editor  in  Chief  Peter  Scisco 
Art  Director  Rot>in  Case 
SBnior  Editor   Keith  Ferrell 
Managing  Editor  Oavid  Hensley  Jr. 
Editor.  PC   Cfifton  Karnas 
Editor,  Amiga  Resource   Randy  Tlioitipson 
Edhor,  Gazetto  Tom  Nietsel 
Associate  Editors  Denny  Atkin 
Robert  Bixb/ 
David  English 
Assistant  Editor  Mike  Hudnali 
Copy  Editors   Karen  Huffman 
Karen  Siepak 
Edilorlai  Assistant  Kandi  SyKes 
Contributing  Editors   Shay  Addams,  Rhett 
Anderson.  Afan  R. 
Bechtold.  Jim  BiJtterfieid, 
George  Campbell.  Tom 
Campbell.  Larry  Cotton, 
Fred  D'Ignazio.  John 
Foust.  Sheldon  Leemon, 
Allan  Levrtan,  Tony  Roberts 

ART 

Assistant  Art  Director  Kenneth  Hardy 
Typesetter  Teiry  Cash 

PRODUCTtON 
Production  Manager  De  Potter 

Traffic  Manager  Barbara  A.  Witliams 

PROGRAMMING 
Programming  Manager  Richard  C.  Leinecker 
Programmers   Bruoe  Bowderi 
Joyce  Sides 
Troy  Tucker 

ADMINISTRATION 
President   Kalhy  Keeton 
Executive  Vice  President  William  Tynan 
Olfice  Manager  Sybil  Agee 
Sr.  Adminrstrative  Assistant, 

Customer  Service  Julia  Reming 
Administrative  Assistant   EKreda  Chavis 

ADVERTISING 
Vice  President, 
Associate  Publisher   Bernard  J.  TTieotald  Jr. 

(2t2)  496-6100 

Marketing  Manager  Caroline  Hanlon 

(9191  275-9B09 

ADVERTISING  SALES  OFFICES 
East  CpAifc  Fuii-Pflgs  and  Standard  Display  Ada— 'Semsrd  J. 
Thootakl  Jr..  Ctiris  CCNairiO;  COMPUTE  Public^tons  IrrtOfngtKjnal  Ltd., 
1965  Bfoaciwa)*.  Nev/  Yoih.  NY  10023;  (212)496-6100.  Eatl  Coatt 
Fraclional  and  Produci  Marl  Ads— Carolina  Manton,  MarltBting  Man- 
ager; COMPUTE  Publications  Iniernatjonal  Ltd.,  324  W.  Wendover  five., 
Siit^  2O0.  Greensboro.  NC  27iOS:  (919)  275-M09.  SouJlieattarn 
Accts.  Mgr.:  Full-Paga.  Standard  Digip^y^  and  Maii-Ordar  Ada — 
Harr>ei  Rogers.  T725  K  St.  NW.  Wastiingioo.  D.C.  20O06;  [2D2)  72S- 
0389  Florida:.  Ja^  W  Rorrier  Assocales.  3300  NE  IHnd  5l .  Sune  912, 
AventufH,  FL  33180;  (305]  933-1-167.  MIdwBit:  Full-Pago  and  Stand- 
ard Dtiplay  Ada— Starr  Lano,  Waiional  Accounts  Wanagar;  1025  Cres- 
Cflni  Blvd  .  Glen  BJyn,  li.  60137;  f/OS)  79(K:I71.  Mldwatt  Fractlonfll, 
Product  Mart,  and  Claitiried  Ada— Barbara  va^es,  iS  Vii  ^Si 
C^ntlwwxJ  Ln  ,  Warrerviiie.  IL  60555,  i[7{)BJ  393-1399  Mld-South- 
vwsL  Jcrf  Surlesor.  Tamara  Cramer.  Carof  Orr;  CaroJ  On  &  Co..  3500 
^^apie,  Suns  500.  Dallas.  TX  75219;  |214)  521-61 16-  West  Coast: 
Education/  Enlerl0in.m9nt — Jerry  TlTompson,  Jules  E.  Thompson  Co.. 
1290  Howard  fi*/e..  Suite  302.  Bjrlingame.  CA  94010;  (415}  3^8-6222. 
Western  Accts.  Mgr.:  Productivily/HwniO  Oftice — lar  Urigviood,  5728 
Eton  flt/e..  Conoga  Park.  CA  91303:  (8l8l  992-4777.  Weat  COBit  Frac- 
9onai  Kail-Ord«r,  Shirawart,  and  Product  M^n  Ads— LuQiie  Den- 
nis, Jules  E  Thcmpson  Co..  1290  Howard  Are  ,  Suie  303.  Buriirigame. 
CA  94010.  (707)  d5l -8209.  U.K  *  Europ»— Beverty  Wfefdale,  14  Lisgar 
Ten-,,  London  W14.  England;  On -441 -6(^-3296.  Japan— Inlergroup 
GommumcaDons,  Ltd.,  Jjro  Semtia,  Present:  ^P  T<ger  BkJg,  5-22 
Shiba-toen.  3-CnofTre,  Minato-hu,  Tokyo  105.  Japan;  03-434-2607 

Twe  CORPORATION 

Bob  GuCCJone  icti^rm^n) 

Katfiy  Keelon  (vtce-chw/man) 

David  J-  MyBrson  (chief  operaling  cfticor) 

Arihofiy  J  GycCTone  (secfOtafy-lTeasiirer) 

Wiliam  F,  Maj^b  fprosident.  mafkoiing  &  advoftivng  siiles} 

Jctw  Evans  (pffsiiienf.  foreign  ednionsi 

ADVEBTISIHG  AND  MARKETING 

Sr,  yp/Corp.  Dir ,  Wei*-  Business  Development:  Beverly  Wardale; 

VP/0>!-,  Group  Advertising  Sales:  Nancy  KastenbaumiS/-  vf>/Southern 

and  Midwsst  Advertising  Dir.   F^ter  GoWsmrtti.  OWces;  Nev^  Yofk:  1965 

BifiMdway.  New  "rbrk,  NY  10023-5965.  Tel.  (2l2)  496-6100.  Tetex  2371 28. 

W^drtesf.  333N  VIctvgan  Ara.,  Swe  ISlD.Cncago.  IL  60601.  Tei.  (312) 

34S-9393  SOLJtt}- 1725  K  St  NW.  Surte  903.  Washington  DC  20006.  Tei. 

1202)  72S-O320.  Wssi  Cca^r  6729  Eton  fvQ  .  Cant^  Parti.  CA  91303. 

Te!  (913)  992-4777.  VK  ana  Europe:  14  Lisgar  Terrace.  London  W14, 

England,  Tel,  01-629-3335.  Japan;  Iniergroup  Jiro  Sernba.  Telex 

J254S91GLrrtD,  F&x  434-5970   Kwea,   Ka^  Advisng..  Inc.,  Hm.  402 

Kunshin  Annex  B/D  2S1-1 ,  Ck3fift3  Dong.  WapO-Ku,  ^cul.  Kbfea  (J21), 

TaJ.  719JK06.  Totex  K32l44Kayaad. 

ADMINISTRATION 
Sr.  VP/Adm'nistrative  Services.  Jeri  Winston;  Sr.  VP/Art  A  Graphics: 
pTsnk  Dewino;  VP/fiewssland  Cltculaiion:  Maroa  Orovitz;  VP/Drrector  of 
New  Magazine  Development:  Rona  Cherry:  VP  Dirsciot  Sstes  Promo- 
tions: Beverly  Gretper;  VP  ProducTian:  HaS  Halpoer;  Controtler:  Patrick  J. 
Gavin;  at  Newzstand  Orculaliiy}:  Pad  Rolfiidc  O^r,  fJgw^sland  Cfrctila- 
tion  DismCsuiron  Cnatlts  Anderson,  Jr.;  Oir.  Nowssiind  Cif!:utgtion 
Marketing  Bruce  EkJrxJge.Dif  Sut^scnpuon  Circulation:  \ARfcia  Sc^tAz; 
Dtectot  ol  fiosearch.  Rot>ert  Partner,  Atfv&rfjsinj  Protiuchon  Director: 
Chariene  Smith.  At^vervsing  Produciion  Traffic  Mgr.:  Mark  Williams;  Tra^ 
tic  Dir.:  WFlliam  Harbull;  ProducUin  Mgr.:  Tom  SfinscMl;  Ass  I  Protfyctiw? 
Mgr..  Nancy  Rice:  Foreign  Edilior.^  Mgr.:  M^Jhael  Slevensfxec  Ass't-  to 
Bob  Gucaone:  Diarie  O'Connel!;  Bxsc.  Ass  (  to  Devid  J.  Myerson:  Ten 
Pisam:  Specie} Asst  w Bot  Gixcione:  Jane  Homfeh. 


Catch  the  Excitement!  Play  Joe  Montana  Football 

on  your  IBM  PC* 


Joe  Montana  Football  is  the  ultimate  game  from  the 
greatest  quarterback  of  all  time.  Just  like  Joe, 
you're  cool  under  pressure.  Call  your  own  plays, 
read  the  defense,  and  audible  at  the  line  of 
scrimmage.  Scramble  out  of  the  pocket 
and  find  the  open  man  downfield. 
TOUCHDOWN! 

Joe  Montana  Footballis  the  most  thrill- 
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drop  the  ball.  Catch  Joe  Montana  now. 


Call  audibles  on  offense  OR  on  defense 
View  every  move  with  Instant  Replay 
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•  256  color 
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to  Owl  iiomq  Qoo^,  GfbwQtug  Ikxi 
S\/o/i£d  in  tde  P/ioCess.  Jim  Owl 


14       COMPUTE  DECEMBER       1990 


Tune.  Ik  ih  ^utUAe 

If  you've  had  it  up  lo  here 
with  uninspired,  overpro- 
duced, poorly  acted,  and 
badly  written  comedies, 
dramas,  commercials, 
documentaries,  game  shows,  car- 
loons,  lalkfests,  and  newscasts,  take  heart.  The 
most  successful  consumer  electronics  product  of 
the  century  and  the  most  influential  information 
technology  of  all  time  are  coming  together  to  cre- 
ate hundreds,  even  thousands,  of  potential  new 
products,  programs,  services,  and  opportunities. 
After  half  a  century  of  analog  life,  television  is 
about  to  become  a  digital  medium.  Your  televi- 
sion is  entering  the  computer  age. 

Television  waves,  like  radio  waves,  use  a 
portion  of  the  electromagnetic  spectrum,  and 
there's  only  so  much  spectrum  to  go  around,  A 
variety  of  distribution  alternatives  are  now  avail- 
able, all  made  for  the  digital  world.  Fiber  optics 
can  carry  tens  of  thousands  of  digital  signals  at 
once — and  carrj^  them  not  only  from  source  to 
receiver,  but  also  from  your  receiver  back  out 
into  the  world.  Compact  discs  and  laser  discs  are 
already  being  used  as  video  publishing  media. 
Computers  increasingly  possess  TV-like  capabili- 
ties, just  as  TVs  contain  larger  and  larger 
amounts  of  computing  power. 

The  ramifications  of  that  power  can  only  be 
glimpsed  today.  Who,  50  years  ago,  would  have 
predicted  the  myriad  ways  television  has 
changed  society?  Our  purpose,  here,  is  to  offer  a 
few  informed  glimpses,  imagine  a  few  conse- 
quences, and  make  some  qualified  guesses. 

There's  an  underlying  conceit  to  our  specu- 
lation, and  that's  the  idea  of  interactive 
television. 

Once  a  television  program — or  anything — 
has  been  digitized,  it  can  easily  be  manipulated. 
We're  all  familiar  with  the  convenience  of  word 
processing,  the  pleasure  of  interactive  computer 
games,  the  potential  of  electronic  learning.  Add 
full-motion  video  and  high-quality  digitized 
sound  to  the  equation,  and  you're  on  the  brink  of 
TV  that  we  control,  rather  than  the  other  way 
around. 

What  exactly  does  this  mean  for  all  of  us 
couch  potatoes  stretched  out  in  front  of  the  tube? 
Don't  touch  that  dial — you're  about  to  find  out. 


J\p^  05  OfM.  W  £y£ 


,  At  Apple  Computer,  multi- 
media is  where  television, 
film,  music,  and  interactive 
computer  programs  come  to- 
gether. A  top-of-the-line  Mac- 
intosh can  display  any  of  16.7 
million  colors,  providing  tremendous  potential 
for  displaying  lifelike  pictures  on  your  computer 
monitor.  Link  this  system  with  the  superb  sound 
of  audio  CDs,  the  54,000  still  or  moving  video 
images  available  from  a  single  laser  videodisc, 
and  the  vast  software  storage  capacity  of  CD- 
ROM  discs,  and  you'll  soon  see  why  many  in  the 
industry  think  we're  on  the  verge  of  truly  interac- 
tive television. 

Apple's  CEO  John  Sculley  himself  set  the 
tone  for  Apple's  vision  in  Odyssey-,  his  1987 
autobiography.  In  that  book,  he  described  what 
he  called  a  Knowledge  Navigator,  "a  tool  as  gal- 
vanizing as  the  printing  press." 

To  make  Scuiley's  dream  come  true,  Apple's 
multimedia  lab  is  working  closely  with  Lucas- 
film  Games  to  develop  the  new  visual  vocabu- 
lary t-hat  will  join  computer  graphics  with  video 
images.  Much  as  D.  W.  Griffith  had  to  invent 
cinematic  techniques  in  his  early  films  because 
there  was  no  one  to  teach  him,  today's  multime- 
dia pioneers  face  the  challenge  of  building  an  en- 
tirely new  art  form. 

Some  of  the  new  video  tools  are  truly  star- 
tling. In  one  of  Lucasfilm's  techniques,  a  Hyper- 
Card flip-book  animation  moves  to  the  edge  of 
the  computer  screen,  disappears,  and  then  con- 
tinues, as  live  video,  on  an  adjacent  television 
screen.  A  Macintosh  coordinates  the  transfer  of 
image  from  computer  screen  to  TV  screen.  .Apple 
and  Lucasfilm  have  also  collaborated  with  the 
Smithsonian  Institution  and  the  National  .Audu- 
bon Society  to  combine  new  technology  with  ar- 
chival film  and  video. 

As  early  as  1983,  Apple  acknowledged  that 
we  think  visually  as  well  as  linguistically.  With 
faster  processors,  better  display  technologies,  and 
more  sophisticated  compression  techniques, 
computers  are  rapidly  moving  toward  full- 
motion  video.  By  merging  the  best  of  video  and 
computer  technologies,  we  may  soon  see  the  day 
when  television  at  last  lives  up  to  its  potential — 
as  a  true  window  on  the  world  and  an  instrument 
for  learning  about  ourselves.  t> 


DECEMBER       1990 


COMPUTE       fS 


Ik  'Eke,  Tube 

Businesses  and  cor- 
porations are  turn- 
ing to  television  as 
a  training  aid  lo 
heip  improve 
efficiency,  increase 
productivity,  and  aid  employees  in  ac- 
quiring new  skills.  IBM  is  already 
marketing  a  variety  of  interactive  TV 
tools  and  applications  aimed  at  busi- 
ness and  institutional  needs. 

Big  Blue's  approach  to  interactive 
video  training  began  in  1 983  with  a 
product  called  Info-  Window,  which 
combines  an  analog  video  signal,  typi- 
cally from  a  videodisc,  with  a  personal 
computer  equipped  with  a  touch- 
screen monitor.  More  recently,  the 
technology  has  evolved  into  the  M- 
Motion  Video  Adapter,  a  system  that 
can  take  an  analog  signal  from  any 
NTSC  {American  television),  PAL 
(European  television),  or  other  video 
source,  digitize  it,  and  display  it  either 
full  screen  or  in  a  window  format  on 
any  VGA  computer  monitor.  In  ef- 
fect, M-Motion  lets  employees  watch 
TV  at  a  workstation  while  running 
other  computer  programs. 

"Employers  might  be  a  little  dis- 
appointed to  see  you  watching  soaps 
in  the  afternoon,"  says  IBM  Market- 
ing Manager  Peter  Blakeney,  "but 
some  of  our  clients  require  it.  We  sold 
a  good  number  of  these  [systems]  to 
the  National  Security  Agency.  They 
have  a  requirement  that  certain  staff 
monitor  the  news  services,  CNN,  C- 
Span,  and  a  few  other  networks  to 
keep  as  current  on  late-breaking  hap- 
penings around  the  world  as  the  CIA, 
FBI,  or  any  other  agency." 

Operators  monitor  the  television 
signal  in  a  window  while  the  major 
portion  of  the  screen  is  occupied  by 
word  processing  or  other  more  tradi- 
tional computer  activities.  If  a  certain 
story  on  the  video  feed  merits  more 
attention,  the  operator  can  at  any  time 
bring  the  signal  to  full  screen  and  in- 
crease the  volume. 

In  most  applications,  however, 
the  video  signal  will  come  from  a  tape 
or  disc  rather  than  from  a  live  TV  sig- 
nal. "There  are  enormous  markets 
that  we  see  for  multimedia,"  Blakeney 
says.  "There's  training:  industrial,  on 
the  job,  and  skill  transfers.  There's 
education:  kindergarten  on  up.  There's 
merchandising,  where  we  place  multi- 
media kiosks  out  where  the  shoppers 
are  and  try  to  compel  them  to  buy, 
augmenting  retail  employees." 


Another  application  includes 
commercial  and  business  presenta- 
tions. Interactive  TV  presentations 
can  be  as  simple  as  a  product  presen- 
tation at  a  sales  meeting  or  as  complex 
as  a  conceptual  presentation  by  an  ad- 
vertising agency  to  a  client. 


1  OoMMDdoiie.'s 
Qcmebaok 

What  better  way 
to  sneak  compu- 
ters into  unsuspecting 
homes  than  by  marrying  two  of  the 
most  popular  home  entertainment 
devices:  the  television  and  the  CD 
player? 

That's  what  Commodore  is  try- 
ing to  do  with  CDTV,  an  Amiga- 
based  multimedia  CD-ROM  player 
designed  for  home  use.  While  appear- 
ances aren't  everything,  CDTV's  sleek 
black  VCR-like  cabinet  certainly 
looks  more  at  home  next  to  the  stereo 
than  on  the  computer  desk. 

"We've  taken  a  Trojan  Horse  ap- 
proach by  putting  computer  capabili- 
ties into  a  familiar  box;  it  just 
becomes  a  natural  expansion  of  the 
home  entertainment  center,"  says  Da- 
vid Rosen,  Commodore's  director  of 
international  marketing. 

Rosen  believes  CDTV  will  be  ac- 
cepted by  consumers  who  have  previ- 
ously avoided  computers.  CDTV,  he 
feels,  will  be  seen  as  an  enhanced  CD 
player.  Along  with  computerlike  edu- 
cational and  entertainment  software, 
CDTV  will  also  play  standard  audio 
CDs  and  CD+G  (CD  plus  Graphics: 
audio  discs  vvith  visuals,  computer 
graphics,  or  lyric  texts  encoded  on  un- 
used tracks).  CDTV  isn't  being  mar- 
keted as  a  CD  player  with  a  computer 
inside,  but  as  a  CD  player  that  plays  a 
bigger  variety  of  discs. 

"Consumers  have  no  problem 
moving  from  a  single  medium  to  mul- 
tiple media,"  Rosen  explains.  "TVs 
aren't  just  passive  terminals  anymore. 
In  the  past  few  years,  consumers  have 
been  attaching  VCRs,  videogames, 
computers,  and  laser  discs  to  them; 
and  all  these  have  made  TV  accept- 
able as  an  interactive  medium." 

CDTV's  success  will  depend 
upon  its  software.  "Consumers  don't 
care  about  boxes;  they  care  about  [en- 
tertainment] programming."  says  Ro- 
sen. Recalling  the  spreadsheet  that 
essentially  created  the  microcomputer 


industry.  Commodore  hopes  for  a 
CDTV  version  of  Visicalc,  a  product 
so  impressive,  so  unique,  that  people 
will  buy  a  CDTV  player  just  to  use  it. 

"It's  like  MTV  and  music  vid- 
eos," Rosen  says.  "Cable  TV  created  a 
new  entertainment  genre.  No  one  an- 
ticipated it.  We  don't  know  what  we 
will  be  doing  with  the  [CDTV]  tech- 
nology two  years  from  now." 

i  The  future  of  com- 
puter education  is 
here  now,  and  it's 
called  interactive 
video.  This  tech- 
nology combines  an 
interactive  computer  program  with  as 
much  as  two  hours  of  video  from  a 
single  videodisc.  Sometimes  a  CD- 
ROM  player  is  added  to  the  mix  for 
an  additional  650  megabytes  of 
computer-based  material. 


Ufe  Story  combines  full-motion  video, 
Interactive  text,  and  hypermedia 
indexing  to  make  television  come  alive. 

The  Voyager  Company,  of  Santa 
Monica,  California,  specializes  in  la- 
ser-disc and  interactive  multimedia 
programs.  To  get  a  sense  of  the 
breadth  of  Voyager's  interests,  look  at 
just  a  few  of  the  company's  recent  re- 
leases: Eadweard  Muybridge:  Motion 
Studies,  Vienna:  The  Spirit  of  a  City. 
Bird  Anatomy  II.  and  The  National 
Gallery  of  Art. 

Life  Story,  developed  by  Lucas- 
film,  the  Smithsonian  Institution,  and 
.\pple  Computer,  includes  the  1986 
BBC  drama  "Race  for  the  Double  He- 
lix" and  adds  sound  bites,  video  clips, 
text  profiles,  computer-generated  dia- 
grams, and  videotaped  interviews 
with  the  scientists  involved  in  the 
search  for  the  structure  of  DN.A..  The 
information  in  Life  Story  is  indexed 
through  a  DNA-like  double  helix — 
one  strand  indicates  scenes  from  the 
BBC  drama  while  the  other  leads  to 
supplemental  information.  t> 


16 


COMPUTE 


DECEMBER       1990 


I 


Blast  From 
The  Past. 


For  150  million  years,  extroordinory  creatures  roamed  the 
face  of  the  earth,  then  suddenly  disappeared.  Bring  them 
bock,  in  full-color,  3-D  animation.  With  Designasairus  II.* 


Match  wits  with  a  1 0-ton  tyrant.  Leorn  how  the 
dinosaurs  lived.  Or  create  your  own,  and  see  if  it  could 
survive.  But  be  careful,  or  you  might  end  up  as  someone's  lunch! 


Vow  lost  9ft  «99t 


Be  a  lizard  wizord.  Find  all  the  parts  of  the 
missing  dinosour,  and  get  nomed  Chief  Scientist. 


Save  the  Joshasourusl  Print  out  your  dinosaur 
designs,  and  make  T-shirts  for  you  and  your  friends. 


^ 


Designasaurus  II  from  Britannica  Softwore.  It's  beostly  fun. 
For  the  name  of  the  dealer  nearest  you  call  1  -800-572-2272. 

*  lUquin  IBM  H  w  1  DOS  rompniUe,  SI  2K  SUM  ad  EGA  if  VGA.  i^tA  KwmerM. 
©  1990,  Jrimnitt  Sohwre.  Inc. 


^ 


BRITANNICA' 
SOFTWARE 

Clicle  Reader  Service  Number  125 


The  Teacher's  Living  World  is  an 
interactive  multimedia  program  de- 
veloped on  a  Macintosh  Ilci  for  the 
St.  Louis  Zoo's  The  Living  World  ex- 
hibit. Teachers  can  select  audio,  vid- 
eo, graphic,  and  text  material  and  save 
it  to  VHS  videocassette,  laser  printer, 
or  computer  disk,  creating  their  own 
classroom  presentations,  .'\vailable  re- 
sources include  an  entire  biology  te.xt- 
book,  as  much  as  140  hours  of  full- 
motion  color  video  from  a  special 
videodisc  jukebox,  and  prepackaged 
"multimedia  sets"  that  cover  the  most 
popular  topics.  Teachers  can  preview, 
add,  delete,  or  rearrange  their  selec- 
tions before  recording  them  to  video- 
tape. They  can  also  add  their  own 
titles  and  narration. 

Unlike  other  electronic  media, 
interactive  video  lets  students  and 
teachers  set  their  own  pace  and  active- 
ly participate  in  the  selection  of  mate- 
rial. Attracted  by  the  vast  storage 
capacity  of  laser  discs  and  CD- 
ROMs — where  a  single  disc  can  con- 
tain paintings  from  the  world's  major 
museums  or  all  the  text  from  a  com- 
plete encyclopedia — schools  are  forg- 
ing computers  and  televisions  into 
unique  learning  tools. 


Imagine  putting 
Tom  Brokaw  on 
hold  in  the  mid- 
dle of  a  story  on  com- 
puter technology  and  sending  your 
TV  out  to  find  more  details  than  a 
two-minute  news  stor\'  can  provide. 
Accessing  databases  throughout  the 
world,  your  TV  assembles  a  package 
of  information  that  you  can  peruse  at 
your  leisure. 

Better  yet,  how  about  a  "per- 
sonalized"' evening  newscast?  As 
your  TV  grows  smarter,  it  will  be  able 
to  accommodate  more  and  more 
your  particular  programming  needs. 
Suppose  you're  interested  in  space 
travel,  biotechnology  stocks,  and  the 
Boston  Red  Sox,  but  not  at  all  inter- 
ested in  clothing  fashion,  movie 
stars,  or  food.  Your  television  may 
soon  be  able  to  scan  hundreds  of 
news  sources  around  the  clock,  col- 
lecting stories  that  impinge  upon 
your  interests,  flagging  others  that  it 
"thinks"  you  might  be  interested  in, 
notifying  you  of  important  stories 
that  you  "should"  know  about.  > 


18       COMPUTE 


D    E    C    E    M 


EI?       19    9    0 


^g.:^^^- 


"Unquestionably  the 
Game  of  the  Year" 


^A  Truly  Great  Concept 
and  Magnificent 
Implementation. 
Amen."      & 


POPULOUS 


BY  BULLFROG 


"Amongst  the  Best  Ever 
Written...  God  I  Love 


-  Compute 


''The  Most  Original 

Game  I  Have  Ever 

Seen...  It  is  Unique!" 


"A  Fascinating,  Even 

Mesmerizing  Experience. 

The  Graphic  Interface  is 

Perhaps  the  Very  Best 

We've  Ever  Seen." 

-  Computing  Now 


"One  of  the  Most 

Impressive  and 

Entertaining  Brain 

Games  of  this  or  any 

other  year" 

-Videogame  &  Computer 
Etitertainment 


"Populous  is  an 

Original" 

-  Compitttr  Entertainer 


POPULOUS 


"You  HAVE  ALWAYS  WANTED  TO  PLAY  GOD. 
._^ „  ..  Now  YOU  CAN." 


Admit  it. 


1990  Strategy  Game  of  the  Year 

-  Computer  Gaming  World 

Best  Strategy  Game 
-  Software  Publishers  Association 

Top  Nine  in  '89 
-  Compute 

#2  Simulation  Game  of  All  Time 
for  the  Amiga 
*      -OMNI  1989 

Most  Innovative  Softivarc  Title  of  '89 

-  Computer  Entertainer 

Computer  Game  of  the  Year 

-  Video  Games  &  Computer 

Entertainment  19S9 


-  New  Tork  Times,  August  15,  1989 


ELECTRONIC  ARTS^ 


BULLFROG 

HOW      TO      ORDER 

Visit  your  reiaikr  or  call  800  245-4525 

ANYTIME  for  VISA/MC  orders. 

IBM  and  compatibles  5.25"  (.?.5"  available), 
Amiga  and  Atari  ST  versions  $49.9.S.  IBM  is  51 
registered  trademark  of  International  Business 

Machines,  Corp.  Amiga  is  a  rtgisiered 

trademark  of  Commodurc-Aniiga,  Inc.  Atari  ST 

is  a  registered  trademark  of  The  Atari  Corp. 


EUROPE 


Best  Strategy  Game 
-Tilt  D'Or  1989 

Most  Original  Game 
-  European  Industry  Dinner  19S9 

Best  Game  of  the  Year 
-  Commodore  User  1989 

Best  Strategy  Game 

-  European  Leisure  Software 

Publishers  Award  1990 

Most  Original  Game 

-  European  leisure  Software 

Publishers  Award  1^90 

Game  of  the  Year 

-  European  Leisure  Softipare 

Publishers  Award  1990 


You  need  TEMPRA 

to  edit  color  images 

on  your  IBM  compatible. 

M  Super  VGA  TEMPRA  v2.01  $395,00 
M  TEMPRA  Primer  demo  copy  $15.95* 

*  Shipping  and  handling    Included 

1.800.852.MATH(6284) 


^mathematica 


402  S.  Kentucky  Ave,  Suite  210 
Lakeland,  FL    33801 

Cijcle  l^eader  Service  Number  103 


You  won't  have  lo  constantly  re- 
program  the  smart  set,  as  you  must 
with  contemporary  VCRs;  it  will  learn 
yoijr  preferences  and  remember  them. 
Very  quickly,  the  TV  set  comes  to 
"know"  your  interests  and  act  accord- 
ingly on  your  behalf. 

Some  of  the  required  technology 
is  already  in  place.  Closed-captioning, 
for  example,  may  serve  a  dual  purpose. 
In  addition  to  enabling  the  hearing- 
impaired  to  receive  information, 
those  captions  may  serve  as  an  index 
to  television  content.  "Search,"  you 
might  tell  your  TV,  "for  every  men- 
tion of  the  planet  Mars  in  the  past  24 
hours."  A  moment  later,  the  set  re- 
ports its  findings. 

Rudimentary  experiments  with 
interactive  news  are  in  development. 
Call-in  programs  have  long  offered 
one  level  of  interactivity.  Earlier  this 
year  CNN  experimented  with  viewer 
selection  of  news  stories.  ABC  News 
has  developed  interactive  videodisc 
presentations  for  classroom  use.  Sev- 
eral large  news  agencies  have  experi- 


mented with  videotex  services,  deliv- 
ering wire  reports  directly  to  homes. 
Tomorrow's  evening  news  will 
likely  be  an  amalgam  of  all  these  ser- . 
vices  and  approaches,  delivering 
deeper  and  more  useful  information 
than  Edward  R.  Murrow  could  ever 
have  imagined. 

This  much  power 
will  doubtless  be 
regulated  by  the 
federal  govern- 
ment, won't  it?  Not  necessarily. 

Since  so  many  of  the  new  com- 
puter/television technologies  and  de- 
livery systems  don't  use  traditional 
radio  frequencies  (RF),  traditional 
means  of  regulating  TV  broadcasts 
don't  apply. 

"You  can  transmit  anything  you 
want  to  over  fiber  optic,  and  we  don't 
care.  Fiber  is  not  RF,  and  it's  outside 
our  purview,"  says  John  Reed,  elec- 
tronic engineer,  Technical  Standards 
Branch,  Federal  Communications 
Commission. 

It's  different  with  traditional  ca- 
ble transmissions.  "Cables  radiate 
RF,"  Reed  says,  "so  the  FCC  regulates 
it.  But  fiber  doesn't  radiate — only 
where  it  actually  interfaces  with  trans- 
mission and  reception  equipment  to 
convert  light  to  RF  energy  does  the 
FCC  get  involved." 

In  Reed's  view,  fiber  is  coming 
online  just  in  time.  "The  spectrum's 
already  too  crowded,"  he  says. 
"You're  not  going  to  be  able  to  load 
tens  of  thousands  of  new  signals  onto 
it.  There's  only  about  two  megahertz 
of  unallocated  spectrum  left — and 
everybody  wants  it." 

Although  the  FCC  isn't  the  only 
government  agency  overseeing  the 
media.  Reed  sees  regulation  as  a  mi- 
nor issue.  Far  larger  is  the  question  of 
whether  or  not  the  fiber  network 
needed  to  create  interactive  TV  will 
ever  be  put  into  place. 

"Putting  in  a  cable  system  was 
expensive,"  Reed  says,  "but  a  fiber 
system  will  be  even  more  expensive. 
It's  going  to  take  a  lot  of  capital." 

If  broadcast  television  serves  as 
an  example,  computer  TV  will  also 
generates  lot  of  capital.  And  that 
should  ensure  solid  investment. 


S\/o^d.  5110M.  Ota 

SpOWSOAS 
^  It  may  not  be  long 
before  the  com- 
mercials on  your  TV 
appear  because  you  are  female,  make 
S50,000,  live  in  New  Jersey,  and  have 
bought  an  airline  ticket  within  the  last 
three  months.  The  marriage  of  com- 
puters and  television  enables  advertis- 
ers to  target  a  specific  audience  and  to 
deliver  very  specific  information. 

Many  of  the  tools  and  techniques 
of  interactive  television  are  being  de- 
veloped on  existing  telecommunica- 
tions services,  and  some  online 
ser\'ices  already  carry  advertising.  Ads 
on  Prodigy,  for  example,  are  tied  to 
the  gender  and  age  of  the  user,  as  well 
as  to  the  editorial  content  of  the 
service. 

If,  for  example,  you  spend  time  in 
Prodigy's  food  and  wine  area,  you  will 
be  shown  gourmet  food  ads.  If  that 
"leader  ad"  piques  your  interest,  you 
can  elect  to  see  more  information.  Ac- 
cording to  Steve  Hein,  program  man- 
ager of  communications  with  Prodigy 
Services,  the  ad  package  immediately 
fills  one  viewer  need:  instant  gratifica- 
tion. Another  advantage  of  the  self- 
selective  ad  package  is  that  it  is 
nonintrusive — only  interested  viewers 
receive  the  extended  ads. 


Stgn-otjtj 

Our  time's  up  al- 
ready? But  we 
haven't  even 
scratched  the 
surface!  Hardly 
a  glance  at  interactive 
TV  entertainment,  barely  a  mention  of 
the  role  the  phone  companies  may  play 
in  all  of  this,  not  even  a  nod  at  the 
global  implications. 

And  there  are  questions  yet  un- 
raised.  Where  do  the  networks  fit  into 
this  brave  new  picture  tube?  What 
creative  video  tools  will  we  have  in 
our  homes?  How  far  can  all  of  this  go? 
The  answers  to  these  questions? 
Stay  tuned.  Q 

Senior  Editor  Keith  Ferrell  coordinated  our 
PC-TV  connection  coverage.  Staff  members 
Denny  Atkin,  David  English,  Tom  Netsel,  and 
Liz  Casey  worked  the  remote  control. 


20 


COMPUTE 


DECEMBER       1990 


Shopping  for 
Sound? 


SOUND 
BLASTER 


Fill  Your  Bag  With  Music,  Special  Effects,  Digitized  Voice,  and  MIDI. . . 
the  sound  solution  for  games  and  multi-media  presentations. 


EXCHANGE  POLICY:    You  can  exchange  your  Adlib,  C/MS,  Covox,  or  GAME 
BLASTER  and  SAVE  '100  off  the  suggested  retail  price.  Just  send  your  card 
and  '139''  (check  or  credit  card  number)  to  Brown-Wagh,  130-D  Knowles, 
Los  Gatos,  CA  95030. 

SYSTEM  REQUIREMENTS:    SOUND  BLASTER  requires  512K  or  RAM. 
DOS  2.0  or  higher,  and  CGA,  EGA,  VGA,  or  Hercules  monographics, 
and  external  speakers. 


$23995 


Gef  the  MIDI  Connector  Sox 

and  Vqyefra's  Sequencer  Plus  Jr. 
for  '129'^  (a  '150  vaiue) 


SOUND  BLASTER 

Partial  list  of  companies  in  development  or  currently  supporting  SOUND  BLASTER: 
Access  Software,  Accolade,  Activision,  Asymmetrix,  Autodesk,  B.A.O,,  Broderbund, 
Capcom.  Cinemaware,  Corel  Systems,  Cosmi,  Data  East  USA,  Davidson  Assoc, 
Dynamix,  Electronic  Arts,  Farallon,  First  Byte,  Gameslar,  Hewlett-Packard,  IBM, 
ICS,  JRM  Software,  Konami'Ultra,  Kyodai,'  Level  9  Computing,  Lucasftim, 
Macromind,  Mastertronics/Viigin,  Mediagenics,  Mkhtron,  MicroGrafix, 
MicroProse,  Microsoft,  Mindscape,  Omnilrend,  Origin  System,  Rix  Software, 
Sierra  On-Line,  Software  Toolworks,  Spectrum  Holobyte,  Strategic  Simulations, 
Synergistic  Software,  Sublogic  Corporation,  Taito,  The  Learning  Company, 
\byelra  and  Zuma  Group. 


-^   B; 


Joystick 


Port 


Jack 


iuijf. 


-in  A; 


l-^ 


Confro; 

Speaker  Conn 
4  FREE  ''^'"" 

Software  Pr 


■'»T        S 


a®( 


•  Voj 


fCon,p„Pf 


'^Khol, 


logisi) 


408-378-3838  (inside  ca) 

800-451-0900    (outside  CA) 


"Exchange  offer  expires 
January'  15,  1991. MIDI  interface  requires 
the  MIDI  Connector  Box.  Referenced  products 
and  companies  are  roistered  trademarks  of  their  respecti\*e  holders. 
Circle  Reader  Service  Number  131 


DESKTOP  VIDEO 


o    w 


Just  as  camcorders  replaced  8mrn  movie  cameras, 
within  five  years  still-video  imaging  will  banish  35mm 
cameras  to  the  dusty  shelves  of  the  Museum  of  Vintage 
Technology.  Long  overshadowed  by  its  more  popular 
relative,  the  camcorder,  still-image  video  remains  an  under- 
used technology.  This  is  partly  due  to  a  misconception 
about  its  high  initial  cost.  While  the  elaborate  systems  used 
by  computer  graphic  artists  and 
professional  photographers  (es- 
pecially in  the  film  industry) 
cost  megabucks,  savvy  shoppers 
can  assemble  a  consumer-grade 
system  for  about  $  1 ,000. 

The  system  we  assembled 
included  Canon's  Xap  Shot 
camera,  a  ComputerEyes  Pro- 
fessional image-capture  board, 
Spinnaker's  graphic-editing 
software  Splash.',  and  the  graph- 
ics-printing program  Pizazi 
Plus.  We  also  tested  US  Video's 
combination  VG.A.  and  genlock 
video  card.  The  results  we 
achieved  with  our  Si. 000  video 
system  ranged  from  fair  to 
good.  And  with  the  addition  of 
two  more  sophisticated  editing 
packages — Tempra  and  Picture 
Publisher  Plus — our  results 
were  nearly  spectacular. 


Zap — You're  on  TV 

Manipulating  complex  graphic 
images  creates  heavy  demands 

on  a  computer  system.  To  avoid  expiring  from  old  age  at 
the  keyboard,  you  need  a  286.  386.  or  PS/2  computer  with 
640K;  DOS  3.0  or  higher;  a  VGA  card  (preferably  Super- 
VGA) with  at  least  256K  (better  yet.  5 1 2K  or  more);  a 
multifrequency  monitor;  and  a  high-resolution  mouse  or 
trackball. 

The  $595  list  ($500  street)  price  Xap  Shot  behaves 
much  like  other  point-and-shoot  cameras.  The  on-board 
electronic  circuits  determine  the  exposure,  speed,  and  range 
to  subject.  .A  built-in  LCD  panel  displays  track  numbers 
along  with  the  mode  (single  shot  or  three  per  second),  low- 
battery  warning,  and  disk-related  problems.  A  flash  auto- 
matically fires  in  low  ambient  light.  With  its  2,8  lens, 
indoor  pictures  often  require  a  flash. 


YOU  CAN  ADD  A 

COMPLETE  VIDEO  SYSTEM 

TO  YOUR  IBM  PC 

FOR  ABOUT  $1,000, 

HERE'S  HOW, 


The  Xap  Shot  electronically  records  images  on  magnet- 
ic media.  With  its  two-inch  internal  disk,  the  Xap  Shot  can 
be  fairly  described  as  a  camera  married  to  a  portable  disk 
drive.  The  resemblance  is  more  than  superficial,  since  the 
Xap  Shot  acts  as  a  disk  drive  when  displaying  stored  images 
on  a  computer  or  television.  The  images  are  filed  by  track 
number  and  retrieved  for  processing  using  the  camera's  ad- 
vance and  reverse  buttons. 

The  jacketed  disk  accepts 
50  images  in  the  camera's  786 
X  250  pixel  format.  Extra  disks 
cost  S 10,  or  you  can  delete  the 
images  and  reuse  the  disk. 

After  you've  taken  your 
pictures,  the  Xap  Shot  links  to 
the  ComputerEyes  expansion 
card  with  a  single  coax  cable 
(supplied  by  Canon). 

Importing  the  image  into 
the  computer  proved  to  be  as 
simple  as  Mother  Goose.  Digi- 
tal Vision's  bundled  software. 
Eyes,  while  not  quite  as  lovable 
as  it  could  have  been,  stream- 
lined the  task. 

Using  Eyes,  you  first  pre- 
view any  or  all  on-disk  images 
before  committing  to  a  capture. 
The  Xap  Shot's  drive  takes 
about  20  seconds  to  travel 
through  all  50  tracks.  When  you 
find  the  image  you  want  to  digi- 
tize, you  simply  hit  a  key.  De- 
pending on  the  display  res- 
olution selected,  the  software 
requires  1 0-25  seconds  to  digitize  the  Xap  Shot's  composite 
video  signal  and  redraw  it  on  the  monitor. 

With  the  image  now  digitized  and  displayed,  you  can 
perform  some  fundamental  editing  with  Eyes — including 
globally  raising  or  lowering  the  image's  red,  green,  or  blue 
components,  as  well  as  its  contrast  and  intensity. 

In  addition  to  still  video,  the  ComputerEyes  board  also 
captures  frozen-frame  video  generated  by  a  video  camera. 
Capturing  and  editing  full-motion  video  in  realtime,  how- 
ever, requires  both  a  digitizer  and  a  signal  synchronization 
device  called  a  genlock.  US  Video's  modular  TVGA  board 
lets  you  expand  your  system  when  and  if  the  need  arises. 
The  company's  separate  genlock  daughterboard  and  digitiz- 
er module  (functionally  similar  to  the  ComputerEyes  > 


HOWARD     MILLMAN 


22 


COMPUTE 


D    E    C    E    M 


E    R       19    9    0 


Professional)  piggyback  onto  the  main 
VGA  card.  With  512K.  US  Video's 
board  provides  a  resolution  of  1024  X 
800  X  256  colors. 

In  addition  to  the  Xap  Shot's  sig- 
nal, ComputerEyes  can  also  capture 
images  generated  by  VCRs,  videodisc 
players,  and  still-image  cameras  mar- 
keted by  Panasonic  and  Sony.  While 
the  ComputerEyes  board  performs 
well  for  image  capture,  implementing 
advanced  editing  techniques  requires 
more  potent  software. 

Testing  the  Waters 

Spinnaker's  Splash!,  a  hybrid  paint 
program  and  entry-level  editing  pack- 
age, includes  functions  specifically 
designed  for  image  capture  and  re- 
touching. The  program's  icon-driven 
menu,  coupled  with  its  straight- 
forward features,  makes  it  extremely 
easy  to  use. 

Splash!  includes  the  requisite 
basic  editing  techniques,  including 
color  fills,  pattern  copy /repeat,  indi- 
vidual pixel  editing,  multiple  patterns. 
brush  sizes,  and  color  swaps.  Addi- 
tionally, you  can  rotate,  resize,  and 
merge  captured  images, 

You  can  experiment  with  the 
many  samples  included  with  the  pro- 
gram, or  you  can  import  your  own 
graphics.  .Although  Splash!  saves  to 
disk  in  standard  image  formats  such 
as  PCX.  TIF.  and  GIF,  it  imports 
only  its  own  graphics  format  (SS).  An 
odd  omission,  but  not  lethal.  We  used 
Digital  Visions'  software  to  import  a 
TGA  graphic,  saved  it  in  SS,  and  sub- 
sequently loaded  it  into  Splash!. 

Another  limitation  is  Splashl's 
maximum  image  resolution  of  320  X 
200  (VGA  or  MCGA).  As  a  result,  the 
image  details  and  menu  icons  appear 
fuzzy,  (Images  displayed  in  a  640  X 
480  resolution  appear  much  sharper. 
but  these  higher  resolutions  are  non- 
standard and  usually  require  special 
video  drivers).  .Also,  some  of  the  pro- 
gram's more  advanced  features,  such 
as  color  blending  and  the  alternate 
canvas,  need  clearer  instructions  or 


THE  HIGH  COST  OF  COLOR 

Electronic  recording  devices,  including 
VCRs  and  still-video  cameras,  generate 
analog  signals.  The  number  of  colors  in 
an  analog  signal  ranges  to  infinfty. 
When  converting  the  camera's  analog 
signal  into  a  digital  form,  video  capture 
boards  reduce  the  number  of  colors  in 
the  signal  to  either  16  or  256.  Why?  Be- 
cause, in  a  digital  format,  having  more 
colors  requires  more  memory  and  in- 
cremental technology.  That  translates 
into  higher  prices  and  consumer  resis- 
tance. High-end  realtime  digitizers  from 
Everex,  Tnjevision,  and  Matrox,  for  in- 
stance, cost  $2,000  or  more. 


perhaps  a  simple  tutorial. 

Despite  these  limitations.  Splash! 
lives  up  to  Spinnaker's  reputation 
for  software  that's  easy  to  learn,  capa- 
ble, and — with  a  street  price  of  $60 
($99.95  list) — inexpensive. 

Taking  the  Plunge 

•At  four  times  the  price  of  Splash! 
($395  list  or  $300  street  price),  the 
next  level  in  editing  software  delivers 
five  times  the  muscle.  In  fact,  Mathe- 
matica's  Tempra  integrates  all  the  es- 
sential paint  features  with  commercial- 
quality  image-manipulation,  special- 
effects,  and  text-overlay  features. 

With  its  multiple  icon-based 
menus,  backed  by  a  logically  orga- 
nized manual  and  sample  images, 
Tempra  accomplishes  the  handhold- 
ing  necessarj'  to  flatten  its  learning 
curve.  The  program's  seemingly  end- 
less array  of  editing  features  includes 
antialiasing  (to  smooth  jagged  lines), 
regional  or  global  masking  (to  protect 
specified  colors  or  locations),  selective 
color  swaps,  color-contingent  anima- 
tion, image-warping  with  perspective, 
and  multiple  Bitstream  fonts  with  the 
international  extended  character  set. 
The  program  also  automatically  uses 
available  expanded  memory  to  exe- 
cute memory-intensive  functions  and 
provides  a  volatile  Undo  buffer, 

Tempra's  intended  market  is  seri- 
ous hobbyists  and  economy-minded 
pros.  Unfortunately,  this  means  limit- 
ed printer  support.  Presently,  the  pro- 
gram supports  just  Hewlett-Packard 
LaserJets  and  compatibles  and  two 
thermal  color  printers. 

Dive  Right  In 

Tempra  may  provide  all  the  editing 
muscle  you'll  ever  need.  If,  however, 
you  decide  to  "go  pro,"  you'll  need 
the  more  sophisticated  and  exotic  fea- 
tures found  only  in  professional  edit- 
ing applications. 

Astral  Development's  $695  ($500 
discounted)  Picture  Publisher  Plus 
weighs  in  as  one  of  the  least  expensive 
yet  comprehensive  professional  edit- 
ing applications  available.  Here,  the 
term  least  expensive  is  relative. 

For  example.  Publisher  Plus  runs 
under  M/cro5o/f  Windows  {$  125  street 
price).  And  since  time  is  money  for 
professionals,  add  two  megabytes  of 
extended  memory  ($200-$  600)  to 
keep  the  current  image  in  faster  vola- 
tile memory. 

This  investment  provides  access 
to  special  effects  such  as  texturizing, 
posterization,  highlighting/shadowing, 
mosaics,  multiple  imported-image 
collages,  interpretive  resolution 
changes,  paint  smears,  scatterprinting, 
vignettes,  and  silhouettes.  Additional- 
ly, Publisher  Plus  imports  scanner  im- 
ages (it  contains  a  universal  scanner 


SETTING  STANDARDS 

When  IBM  defined  the  256-color  VGA 
graphic  standard,  it  stopped  at  320  X 
200  resolution.  While  every  major  video- 
board  manufacturer  adheres  to  that 
standard,  it's  inadequate  for  image  edit- 
ing. At  least  a  dozen  strategies  from  as 
many  vendors  exist  to  extend  VGA  up 
to  1024  X  768  resolution  with  256  col- 
ors. Therein  lie  the  seeds  of  chaos. 

Implementing  these  SuperVGA 
standards  requires  cooperation  be- 
tween software  publishers  and  board 
manufacturers.  Within  certain  limits, 
these  two  groups  do  collaborate.  As  a 
result,  most  image-editing  software 
supports  the  extended  modes  of  select- 
ed VGA  boards  made  by  Video  Seven, 
ATI,  Orchid,  Paradise,  and  STB. 

One  caveat:  Before  upgrading  your 
video  card  or  purchasing  editing  soft- 
ware, make  sure  that  the  hardware  and 
software  are  compatible. 


interface)  and  captures  images  directly 
from  selected  high-end  digitizer 
boards. 

Publisher  Plus  includes  two  tuto- 
rials and  numerous  sample  images 
along  with  detailed  step-by-step  instal- 
lation and  operation  instructions. 

The  original  Picture  Publisher 
(without  the  Plus)  worked  exclusively 
with  gray-scale  images  (256  shades 
from  black  to  white).  The  present 
manuals  still  emphasize  gray-scale  im- 
aging and  deal  with  color  imaging  in 
an  all-too-brief  addendum.  Consider- 
ing the  wealth  of  features  in  Picture 
Publisher  Plus,  clarity  of  instructions 
is  essential.  According  to  the  publish- 
er, updated  manuals  to  accompany  a 
more  color-oriented  revision  should 
be  available  this  December. 

You've  captured  and  edited  the 
image — now  you  want  to  do  more 
than  just  display  it  on  a  monitor  or 
television.  You  want  to  print  it.  One 
option  is  to  purchase  Hitachi's  $  1 ,400 
entry-level  color  thermal  printer 
(model  VY-I50A).  You  might  also 
consider  Hitachi's  $4,000  computer- 
compatible  VY-200A. 

One  less-expensive  option  in- 
volves using  the  printer  you  already 
own.  Application  Techniques'  Pizazz 
Plus  enables  you  to  do  exactly  that.  A 
well-behaved  RAM-resident  graphics- 
printing  utility,  PZ+  captures  text  or 
graphics  screens  and  provides  exten- 
sive printing  control  along  with  some 
elementary  image-editing  features. 
One  of  the  best  of  its  editing  features 
provides  for  printing  unadorned 
black-and-white  graphics  in  multiple 
shades  of  gray. 

With  more  than  400  drivers, 
PZ+  lets  you  print  graphic  images  on 
a  wide  variety  of  dot-matrix,  laser, 
thermal,  monochrome,  and  color 
printers.  This  $  1 49.99  ($70.00  street 
price)  utility  will  prove  invaluable  if 


24      COMPUTE 


DECEMBER       1990 


\buVeBeeii 
Framed! 

Agent  Frank  McBain  is  dead... but 
why  did  they  pin  it  on  you?  You've 
just  96  hours  to  find  out. ..crack  an 
international  spy  ring... and  prevent 
an  INTERNATIONAL  DISASTER. 


coittiZDO^m 


You're  American  agent  Mason  Powers 
and  you've  just  intercepted  an  ultra 
secret  message  about  an  international       l 
terrorist  group.  Just  as  you're  '"^ 

about  to  brief  CIA  Section  Chief, 
Frank  McBatn,  everything  goes 
black... and  you  wake  up  in  a 
remote  prison  hospital  in 
Turkey.. .with  no  memory  of 
what  happened  and  charged  with 
the  murder  of  Frank  McBain! 

Who  set  you  up?  Who  is  trying  to 
kill  you?  And  why  do  you  feel  such  intense 
urgency?  The  Countdown  has  begun.. .and 
you'd  better  find  the  answers  fast. 

If  you  break  out  of  the  hospitaJ  you'll  set 
out  on  an  interactive  adventure  of  intrigue  and 
espionage  taking  you  from  Istanbul  to 
Paris.., with  both  agents  and  terrorists  in  hot 
pursuit.  Interview  different  characters  which 
converse,  animate  and  respond  (some 
actually  talk!). ..use  your  hand  held  computer 
to  search  for  key  evidence.. .gain  valuable 
clues  in  realistic  Motion  Graphics  flashbacks! 

But  can  you  complete  your  mission  in 
time  to  avoid  global  disastef! 

Motion  Graphics* 

Countdown  is  brought  to  you  hy  Access 
Software...the  same  madmen  who  brought  you 
Mean  Streets.  You'll  experience  movie-quaiity 
Motion  Graphics  action. ..with  256-color 
screens  that  bring  new  meaning  to  VGA.  Add 
RealSound  ™  high-quality  digitized  sound 
effects  and  you've  got  an  interactive  movie 
that  will  involve  you  totally.. .mind,  body  and 
soul. 

Start  the  Countdown... and  live  the  ultimate 
interactive  movie. 


V 


AMOTION 
>   GRAPHICS' *  4 

-^.  Interactive  Movie  of 
-       Espionage  and 
Intrigue 


INCORPORATED 


*So  Realistic,  you'll  think  you're  there 

Countdown  features  breathtaking  jWo/i'on  Graphics. ..combining  stunning 25fr<:o/or 
movie-quaiity  graphics  with  Zud  W»«/",  the  revolutionary  technolog>'  that  gives 
you  astonishing  digitized  sound  effects,  music  and  speech  without  hardware. 
Countdown  also  supports  the  major  sound  boards. 


Aaual  25&Color  VGA  Screens 


To  experience  COUNTDOWN, 
visit  your  retailer  or  call 

1-800-800-4880 

TOaFREE 

(Credit  Card  orders  only)  or  dip  and  return  the  order  form 


SOFTWARE    INCORPORATED 
545  West  500  South,  Bountiful,  Utah  84010 
801-298-9077  FAX  801-298-9160 
Circffl  Rftader  Service  Numlwr  224 


ORDER  FORM 

I I  Y  to!    1  want  to  clear  my  name  and  prevent  a  Gtobal  Disaster . . .  with  the  breathtaking 

reality  of  Moiion  Graphics  256-color  graphics  and  digitized  sound  effects.  Please  rush  me 
my  copy  of  Countdouin.  Satisfaction  Guaranteed. 

Name 


D  5  1/4-inch  Disk  Q  3  1/2-inch  Disk 
D  Tve  enclosed  $59.95  as  payment  in  full. 
D  Charge  this  order  to  my: 
D  VISA  □  MasterCard  D  American  Express 

Card  No. 

Expires 

Signature 

(all  orders  must  be  signed) 


Address 


City  . 
State_ 


.zip_ 


Mail  to:  ACCESS  SOFTWARE  INCORPORATED 
545  West  500  South.  Suite  130.  Bountiful,  UT  84510 


This  Is  the  original  video  image  of  a  building. 


Using  Tempra,  you  could  add  an  arching  roof  to  the  building. 


your  graphics  software  omits  your 
particular  printer. 

Yet  a  third  option  yields  opti- 
mum ftill-color  printouts  while  avoid- 
ing a  sizable  capital  outlay.  Have  a 
graphics  service  bureau  print  your  im- 
age from  disk.  Costs  range  from  $  10 
to  $25  per  image. 

TV  or  Not  TV 

With  traditional  point-and-shoot 
cameras  available  for  about  $  1 00  and 
superb  single-reflex  35mm  cameras 
available  for  less  than  S500,  why 
spend  $  1,000  (and  eventually  more) 
for  electronic  photographs?  The  an- 
swer depends  on  your  purpose.  If  you 
simply  want  photos  for  the  family  al- 
bum, then  wait  until  prices  decline  as 
they  inevitably  will  If,  however,  you 
need  a  photograph  for  a  newsletter  or 
catalog,  a  client,  or  those  times  when 
"good  enough"  just  won't  cut  it,  you 
may  be  ready  for  still-image  video.    Q 


Or  you  could  add  colorful  landscaping  and  a  palm  tree. 


VIDEO  TO  GO 

For  more  information  about  the  prod- 
ucts mentioned  in  ttiis  feature,  contact 
the  companies  listed  below. 

ComputerEyes  Professional 

Digital  Vision 
270  Bridge  St. 
Dedham,  MA  02026 
(617)494-1200 

Picture  Publisher  Plus 

Astral  Development 
One  Londonderry  Sq. 
Londonderry,  NH  03053 
(603)  432-6800 

Pizazz  Plus 

Application  Techniques 
lOLomarParkDr. 
Pepperell.  MA01463 
{508)433-5201 

Splash! 

Spinnaker  Software 
One  Kendall  Sq. 
Cambridge,  MA  02139 
(617)494-1200 

Tempra 

Mattiematica 
402  S.  Kentucky  Ave. 
Lakeland,  FL  33801 
(603)  432-6800 

TVGA  Card 

US  Video 

One  Stamford  Landing 
62  Southfield  Ave. 
Stamford,  CT  06902 
(203)  964-9000 

VY-150A  and  VY200A  Color  Thermal 
Printers 

Hitachi  Sales 
401  W.  Artesia  Blvd. 
Compton,  CA  90220 
(213)537-8383 

Xap  Shot 

Canon 

One  Canon  Plaza 

Lake  Success,  NY  11042 

(516)488-6700 


26       COMPUTE  DECEMBER       1990 


JOm  THE  Am  FORCE 

AND  SEE  THE  WORLiyS 

MOSTEXOnCTERMniALS. 

Tbrminals  that  push  pilots  beyond  their  limits. 
Terminals  where  dogfights  are  played  out 
with  sweaty  realism. 

Tbrminals  where  futuristt  aircraft  designs 
are  modified  in  just  seconds 

It's  all  part  of  the  most  sophisticated 
computer  technology  in  the  world. 
And  if  you  have 
the  desire  and  the  aptitude,  you  could  become 
a  part  of  it 

You'll  receive  not  only  the  highest-quality 
technical  training,  but  guaranteed  hands-on 
experience.  Use  equip- 
ment and  technology 
so  advanced,  it  may 
be  years  before  the 
rest  of  the  world  even 
reads  about  it 

But  there's  much 
more  to  the  Air  Force 
than  mainframes  and  megabytes. 

We  offer  equally  exciting  opportunities  in  to- 
day's most  sought-after  fields.  Electronts. 

Medicine  Aircraft  mechants  Communications  Over  200  careers  in  all 
^  Plus  the  chance  to  ptk  up  cdlege  credits  or 

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// 


Interested?  Give  us  a  call  at  .^^_ 

1-800-423-USAF.  Youll  find  there  are  4/^"^' 
some  terminals  where  futures 
get  off  the  ground.      AMHIGE 

Circle  Reader  Service  Number  1B4 


CONVERSATIONS 


KEITH         FERRELL 


The  Media  Lab  at  M.I.T.  just 
might  be  the  hottest  of  all  the 
world's  hotspots  for  research  into 
the  future  of  television.  In  fact, 
future  television  is  too  narrow  a  phrase 
to  describe  all  the  areas  Media  Lab  re- 
searchers are  looking  into. 

"The  focus  of  what  we  do  and 
have  been  doing  for  15  years,"  says 
Andrew  Lippman,  the  Lab's  associate 
director,  "has  to  do  with  the  merger  of 
computing  and  image  distribution. 
We  variously  explore  that  from  the 
perspectives  of  education,  technology, 
and  entertainment." 

Do  those  different  perspectives 
change  the  nature  of  the  research? 

"Sometimes,"  Lippman  says,  "you 
think  of  that  as  interactive  systems, 
and  sometimes  as  high-definition  tele- 
vision. But  fundamentally  and  under- 
neath those  superficial  distinctions,  a 
lot  of  the  work  is  very  similar.  It  all 
addresses  how  you  can  smoothly 
merge  what  we've  learned  about  com- 
puting and  digital  processing  and  im- 
age communications  systems." 

That  smooth  mei^er  faces  some 
obstacles,  many  of  them  imposed  on 
television  years  ago.  To  understand 
the  obstacles,  Lippman  compares 
TV's  approach  to  images  with  the  ap- 
proach taken  by  computers. 

"The  focus  on  high -definition 
television,  here,"  Lippman  says,  "can 
be  encapsulated  in  one  word:  scalabil- 
ity" For  example,  the  Macintosh's 
small  screen  has  4  SO  lines;  the  screen 
on  a  NeXT  computer  has  700  or  800 
lines.  An  even  bigger  screen  would 
carry  even  more  lines.  "The  constant 
in  these  kinds  of  systems  is  the  lines 
per  inch,  the  density  of  lines,"  he  ex- 
plains. "And  as  you  gel  a  bigger 
screen,  the  density  stays  the  same,  and 
you  get  more  lines." 

That  might  sound  logical,  but  it 
isn't  the  way  television  works. 

"Only  in  television  do  you  fix  the 
number  of  lines,"  Lippman  says. 
"And  when  you  want  a  bigger  display, 
[you]  literally  take  those  lines  and 
spread  them  farther  apart.  That  is 
counterintuitive;  it  just  doesn't  make 
any  sense. 


"We  might  do  better  in  the  next 
round  if,  instead  of  designing  a  TV 
system  to  be  500  lines,  or  1000  lines, 
or  some  number  like  that,  we  opti- 
mized it  for  a  system  where  [the  num- 
ber of]  lines  was  not  the  number  you 
specified,  just  like  it  isn't  on  a  com- 
puter screen." 

How  would  such  a  design  change 
our  household  TVs? 

"Your  little  TV  under  your  kitch- 
en counter  might  have  500  lines  on  it 
because  it's  only  4  inches  high,"  Lipp- 
man says.  "The  one  at  the  foot  of  your 
bed,  which  is  a  19-inch  set,  might 
have  1 000  lines.  And  the  one  that's  on 
your  wall — the  lines  on  that  will  de- 
pend on  your  architect  more  than  [on] 
the  designer  of  your  television." 


Andrew  Lippman 

Designer  TV  sets?  Sure.  "Like- 
wise," Lippman  says,  "the  shape  v/iW 
depend  on  your  architect,  as  opposed 
to  a  Standards  decision  made  in 
Washington.  Kind  of  like  theaters, 
where  the  shape  of  the  screen  is  really 
the  shape  of  the  room.  Maybe  you 
should  get  your  television  set  so  that 
it's  shaped  to  fit  above  the  mantel,  or 
along  the  wall.  Scalability  is  the  key." 

The  signal  that  scalable  TVs 
would  receive  is  as  important  as  the 
sets  themselves.  "Having  it  be  an  end- 
to-end  digital  system  at  all  phases  is 
crucial  because  of  the  increasing  num- 
ber of  digital  channels  and  the  increas- 


ing degrees  of  freedom  that  are 
afforded  by  digital  representations," 
Lippman  says. 

Marrying  scalable  television  sets 
with  digital  signals  lays  the  ground- 
work for  future  television. 

"If  you  can  do  that,  then  you 
have  sown  the  seeds  for  future  devel- 
opment of  the  medium,"  Lippman 
says.  "You're  no  longer  just  sending 
out  an  analog  30-frame-per-second,  or 
50-frame,  or  60-frame,  motion  pic- 
ture; you're  sending  out  data." 

And  that  is  the  heart  of  the  PC- 
TV  connection.  "Your  [future]  TV  set 
has  already  got  the  processing  needed 
simply  to  turn  that  data  into  a  pic- 
ture," Lippman  explains.  "That's  90 
percent  of  a  sophisticated  computer. 
We  can  add  the  other  10  percent,  give 
the  TV  some  smarts,  and  let  it  start  to 
help  you  make  up  the  programs." 

How  dramatic  a  shift  will  this  be 
for  viewers  accustomed  to  passive 
television  viewing? 

"You  know,  some  [personalized 
TV  technologies]  are  out  there,  in  fun- 
ny ways  that  you  don't  recognize," 
Lippman  says.  He  cites  a  viewer's 
ability  to  program  a  VCR  to  tape  pro- 
grams for  later  viewing.  "You're  mak- 
ing up  your  own  television,  but  it  is  a 
crude  job,"  he  says.  "The  control  is 
pretty  limited.  All  you  can  tell  it  is 
clock  time  and  TV  station  to  tape." 

Tomorrow's  television,  thanks  to 
computers,  will  offer  more  control.  "If 
I  can  add  content  decisions  to  that, 
[for  example:  ]  'Watch  the  TV  all  the 
time  for  me.  and  if  you  see  anything 
interesting  about  the  world  oil  crisis, 
grab  it,  and  I'll  ask  you  later.'  That 
seems  like  a  large  step,  but  it's  not," 
Lippman  says. 

Whatever  the  capabilities  of  up- 
coming television  sets  and  systems, 
Lippman  argues,  the  technologies 
must  evolve  on  several  fronts  at  once. 

"The  point  is,  can  you  make  sys- 
tems that,  as  they  improve  picture 
quality  and  give,  strictly  by  fidelity, 
new  degrees  of  freedom  to  existing 
uses  like  entertainment,  can  [those 
systems]  also  have  the  seeds  of  growth 
embedded  within  them?"  a 


26       COMPUTE 


DECEMBER       1990 


"You  really  have  to 
see  it  to  believe  it." 


Computer  Entertainer 


t's  like  an  Arabian  nights  n\ovie  come  to  life  . . .  with  you  as  the  star!  In  Prince  of  Persia,  you'll 
plunge  into  an  exotic  world  of  challenging  puzzles,  tumultuous  action  and  animation  so  fantastic  it 
has  reviewers  reaching  for  superlatives: 

"(****/****)  Incredibly  realistic. . . .  The  adventurer  character 
actually  looks  human  as  he  runs,  jumps,  climbs  and  hangs  from 

ledges." 

Computer  Entertainer 

"An  unmitigated  delight . . .  comes  as  close  to  (perfection)  as  any 
arcade  game  has  come  in  a  long,  long,  long  time  . .  .  what  makes  this 
game  so  wonderful  (am  1  gushing?)  is  that  the  little  onscreen  character 
does  not  move  like  a  little  onscreen  character — he  moves  like  a 


person. 


Nibble 


"Superb  double-high-resolution  graphics  images  and  responsi\'e, 

smooth  animation  work  beautifully  together  to  create  an  almost 

cinematic  experience." 

inCider/A+ 

"A  tremendous  achievement .  . .  Mechner  has  crafted  the  smoothest 
animation  ever  seen  in  a  game  of  this  type. 

"Prince  of  Persia  is  the  Star  Wnrs  of  its  field." 

Computer  Gaming  World 

But  don't  lake  their  word.  You  really  rfc  have  to  see  it  to  believe  it. 


Available  tor  IBMVPC/Tandy"  and  100%  compatibles,  Amiga' 

500/1 000*72000/3000;  Apple"  lle/Ilc/llc  Plus/lies. 

Suggested  retail  price:  Apple,  S34.95;  IBM  and  Amiga,$39.95. 


Bmderbund' 


For  more  iniormdlion  about  Braderijund  Sot'tware 
and  our  products,  call  us  at  (800)  521-6263, 


"Requires  Kickslarl  1 .2  or  higher. 


82PRC 


SHAREPAK 


CHARD 


LEINECKER 


Iisten  to  the  computer  press,  and 
before  long  you'll  hear  the  term 
multimedia.  It's  the  merging  of 
different  technologies  for  more 
powerful  presentations.  Videotapes 
interact  with  computers  and  stereo 
sounds  to  make  presentations  come 
alive  and  underscore  their  messages. 
Although  these  high-powered  applica- 
tions are  out  of  reach  for  most  home 
and  business  computers,  you  can  still 
use  yours  to  get  the  most  out  of  your 
stereo  and  VCR. 

Since  this  month's  In  Focus 
theme  is  multimedia,  we've  filled  the 
SharePak  disk  with  programs  that  will 
help  you  manage  your  home  enter- 
tainment systems.  Now  you  can  keep 
track  of  your  VCR  tapes  and  audio 
collections  and  tune  your  monitor  for 
peak  performance. 

We  screen  hundreds  of  programs 
each  month  to  bring  you  these  fine 
collections.  If  you  had  downloaded 
the  programs  yourself  and  paid  the 
connect  charges,  you  would've  paid 
many  times  what  we  charge  for  this 
disk.  You  don't  need  to  sp>end  hun- 
dreds of  hours  scouring  the  online 
services  and  mail-order  catalogs  for 
high-quality  shareware.  It's  here  on 
our  disk,  this  month  and  every 
month. 

Audiolog 

It's  hard  enough  to  keep  track  of  cur- 
rent albums,  tapes,  and  CDs  that  you 
listen  to  often;  last  year's  favorites 
may  have  faded  from  memory.  This 
program  keeps  you  organized  and  on 
top  of  things  by  cataloging  your  audio 
collections.  Just  run  the  program  and 
search  one  of  six  indexes  to  find  what 
you're  looking  for. 

Whether  it's  a  Beethoven  sym- 
phony, a  golden  oldie  from  the  Tarns, 
a  big  band  classic  from  Glenn  Miller, 
or  a  country  ballad,  you  won't  have 
trouble  locating  the  right  recording. 
This  program  tracks  more  than  enough 
information  to  give  you  the  full  pic- 
ture. Besides  the  title,  artist,  and  type, 
Audiohg  records  the  medium,  label 
(Polydor,  CBS,  and  so  on),  and  com- 
ments you've  entered.  You  can  search 


and  edit  the  database  or  browse 
through  it  with  a  special  option. 

Printing  reports  is  a  breeze — a 
single  keypress  does  it.  The  program 
runs  in  256K  with  any  monitor,  so 
there  won't  be  any  systems  left  out. 
You  don't  have  to  be  a  computer  ex- 
pert to  use  the  program,  either.  A  sim- 
ple, easy-to-use  interface  makes  it  a 
snap  for  even  novices  to  use. 

For  audiophiles,  this  program  is  a 
must.  Keep  track  of  your  state-of-the- 
art  audio  collection  with  a  computer 
and  enter  the  information  age  at 
home. 


VideoTest 

Today's  monitors  have  come  a  long 
way  from  those  amber  and  green 
monochrome  systems.  Plenty  of  peo- 
ple have  graphic  capabilities  that 
make  computers  more  friendly,  pleas- 
ant, and  fun.  But  it's  hard  to  enjoy  a 
fuzzy,  out-of-focus  game  or  desktop 
publishing  program.  VideoTest  will 
help  you  adjust  your  monitor  for 
maximum  performance  across  the 
spectrum  of  applications. 

And  there  are  detailed  descrip- 
tions of  the  internal  workings  of  your 
monitor  so  that  you  have  a  better  un- 
derstanding of  what's  going  on.  (The 
program  warns  you  not  to  opien  your 
monitor  unless  you're  trained  to  do 
so.)  You  can  put  up  dots,  lines,  and 


Crosshatch  patterns  for  focus  and  con- 
trast. Color  ban  will  help  you  adjust 
the  hue,  tint,  and  saturation. 

Of  course,  you  could  load  a  game 
or  graphic  application  and  do  the  ad- 
justing. But  then  you  may  find  anoth- 
er program  doesn't  look  as  good. 
VideoTest  lets  you  maximize  per- 
formance in  a  more  exacting  way  so 
that  your  system  is  tuned  for  peak 
performance  in  a  wide  variety  of 
uses. 

You  don't  have  to  be  technical 
minded  to  use  the  program,  either. 
Simple  menus  let  you  navigate  with 
single  keypresses.  If  you  want  to  maxi- 
mize your  enjoyment  and  productivi- 
ty by  making  sure  that  your  monitor 
is  perfectly  adjusted,  this  easy, 
straightforward  program  is  for  you. 

Video  Librarian  Version  2.1 

Most  households  have  at  least  one 
VCR.  And  the  more  people  who  use 
it,  the  harder  it  is  to  find  the  tape  you 
want  to  view.  That's  why  Video  Li- 
brarian is  so  valuable.  You  can  enter 
all  of  the  information  about  a  tape, 
and  then  the  program  worries  about 
remembering  the  details. 

There's  room  for  everything 
you'd  want  to  record.  You  can  enter 
the  title,  starring  and  costarring  ac- 
tors, the  production  company,  the  re- 
lease date,  and  personal  comments. 
And  it's  easy  to  use.  Options  are  clear- 
ly labeled  along  the  bottom  of  the 
screen  and  are  activated  with  a  single 
keypress. 

You  can  print  reports  to  the 
printer,  the  screen,  or  a  disk  file.  You 
can  also  generate  labels  for  your  li- 
brary. Numerous  search  and  sort  op- 
tions give  you  a  lot  of  flexibility  and 
power.  Joining  files  is  a  single  key- 
press away,  too.  The  program  merges 
all  of  your  library  entries  into  a  single 
file. 

Video  buffs  who  use  this  program 
will  soon  be  asking  how  they  did  with- 
out it.  You'll  never  come  up  short 
when  you  look  for  your  favorite  Star 
Trek  adventure.  And  if  you're  in  the 
mood  for  a  Woody  Allen  movie,  let 
Video  Librarian  show  you  the  list.     0 


30       COMPUTE 


DECEMBER       1990 


SHAREPAK 

With  COMPUTES  SharePak,  You'll 


Share  in  the  Savings! 


SAVE  TIME— we  carefutly  select  and  test  all 
programs  for  you 

SAVE  MONEY — each  disk  includes  two  to  five 
programs  for  one  low  price 

SAVE  KEYSTROKES— our  free  DOS  shell  lets  you 

bypass  the  DOS  command  line 


Audiolog 


^ 


VidooTeai 


VMeo  Librarian  2.1 


COMPUTE'S  SharePak  disk  contains  the  best  of 
shareware — handpicked  and  tested  by  our  staff — to  com- 
plement this  month's  In  Focus  topic.  You'll  sample  entertain- 
ment, learning,  or  home  office  software  at  a  great  savings. 
Each  SharePak  disk  includes  two  to  five  programs  plus 
complete  documentation  for  one  low  price: 

$5.95  for  5y4-inch  disk 

$6.95  for  3Vz-inch  disk 

For  even  more  savings, 
Subscribe  to  SharePak  and  receive 
COMPUTE'S  SuperShell  FREE! 

For  a  limited  time,  you  can  subscribe  to  COMPUTE'S 
SharePak  and  save  more  than  37%  off  the  regular  cost  of 
the  disks— plus  get  COMPUTE's  SuperShell  FREE.  With  a 
one-year  paid  subscription,  you'll  get 

•  A  new  3Vz-  or  5V4-inch  disk  delivered  to  your  home  every 
month 

•  Savings  of  over  37%  off  the  regular  disk  prices 

•  Advance  notices  of  COMPUTE  special  offers 

•  COMPUTE'S  SuperShell  at  no  additional  cost! 
Subscribe  for  a  year  at  the  special  rates  of  $59.95  for 
5V4-inch  disks  and  $64.95  for  SVa-inch  disks— and  get 
COMPUTE'S  SuperShell  FREE! 

COMPUTE'S  SupsrShel!  requires  DOS  3,0  or  higher. 

Disks  available  only  for  IBM  PC  and  compatibla  compulers.  Otter  good  wtiilB  supplies  last 


For  Single  Disks 

YES!  I  want  to  share  in  ttie  savings.  Send  me  the  December  1990  issue  of 
COMPUTE'S  SharePak  disk.  I  pay  S5.95  for  each  SVi-inch  disk  and  $6.95 
for  each  3V2-inch  disk  plus  $2.00  shipping  and  handling  per  disk. 

Please  indicate  how  many  disHs  of  eaeti  lormat  you'd  like: 

5V4-i,nch  at  SS.95  each  S'/i-incli  at  $695  eacli 

SutJtota! 

Sales  lax  (Residenis  ot  NO  and  NV  pteasa  add  appropnale  sates  tan  for 

your  area) 

Shippng  and  tiandSng  ($2.00  U.S.  and  Canada.  $3.00  surface  mail,  $5.00  air- 
mail per  disk) 

,  Total  enctosed 


Subscriptions 

I  want  to  save  even  more!  Start  my  one-year  subscription  to 
COMPUTE'S  SharePak  right  away.  With  my  paid  subscription,  I'll 
gel  a  FREE  copy  of  COMPUTE's  SuperShell  plus  all  the  savings 
listed  above. 

please  indicate  ttie  disk  size  desired: 

5'A-lncti  at  $59,95  per  year  3V2-inch  at  S64.95  per  year 

Fof  delivery  outside  the  U.S.  or  CanaOa.  add  $10.00  tof  postage  and  tiandiing. 


Narrre  . 


jty 

State/i^ovince . 
Total  ErxJosed  - 


.  ZIP/Postal  Code  - 


CtiecK  or  money  order 

Credit  Card  No 

Signature 


MasterCard 


.  VISA 

.  Exp.  Date . 


Daytime  Teleptwne  No. . 


Send  your  order  to  COMPUTE's  SharePak,  324  West  Vitendover  Awenue,  Greens- 
boro. North  Carolina  27408. 

AS  ofders  must  bfi  pad  in  U.S  funds  by  cTwcii  drawn  on  a  U  S  bank  or  by  money  order  MASlerCard  or  vlSft  accapt- 
Kjior  ofders  over  S20-  Ttus  otter  wrt  onfy  be  IiUhJ  at  ttie  above  Kktress  and  is  nol  maoe  m  cortuncnon  wnn  any  other 
magazine  or  **  sutKcnpton  olter  Piaase  Umi  4-5  weks  loi  dekvwy  or  smgls  issues  or  la  subsmptor  to  begin 
Sorry,  but  (eteprx»^a  orders  cannot  be  accepted 


OM 


Pacioli 


Full-Featured 

Accounting 

Software 

•  Accounts  Hii.-*^isiiblc 
'  Acwjunlji  Pajitthk' 

•  Invi'iitoo  Cuniriil 

•  Billinc 
■  PiircloMnj; 

•  Budtiflmt.' 

•  Auditing 


n 

CHOICE 


IF  YOU'VE  GOT 
ACCOUNTING 
SAVVY,  THIS 
PROGRAM  OFFERS 
YOU  ALL  THE  TOOLS 
YOU'LL  NEED  TO  KEEP 
A  TOP-FLIGHT  SET  OF 


TONY  ROBERTS    BOOKS  FOR  YOUR 

HOME  OFFICE 


In  our  dreams,  many  of  us  picture 
ourselves  running  businesses,  mak- 
ing fortunes,  and  laughing  all  the 
way  to  the  bank.  That  success,  how- 
ever, doesn't  come  easily.  It  requires  a 
good  idea,  hard  work,  and  careful  con- 
trol of  every  penny. 

Even  if  an  outside  accountant  is 
hired  to  help  count  the  beans,  the 
business  owner  must  keep  tabs  on 
things  as  welt.  The  owner  needs  a  sys- 
tem of  procedures  and  controls  de- 
signed to  keep  financial  data  straight. 

Pacioli  2000  is  an  accounting 
package  that  offers  a  growing  business 
all  of  the  tools  it  needs  to  organize  a 
top-flight  set  of  books.  It's  a  full- 
featured  program  that  you  would  ex- 
pect to  cost  several  times  its  S49.95 
price.  The  package  includes  a  general 
ledger,  accounts  receivable,  accounts 
payable,  billing,  inventory  control, 
purchasing,  budgeting,  and  auditing 
functions. 

The  options  available  in  each  of 
these  modules  give  you  enough  lati- 
tude to  customize  Pacioli  2000  to 
your  business's  needs.  You  can 
choose  among  five  inventory  costing 
methods,  you  can  automatically  com- 
pute finance  charges  due  on  past-due 
accounts  receivable,  and  you  can  print 
checks,  purchase  orders,  receiving 
slips,  and  invoices.  All  of  these  mod- 
ules are  organized  in  a  single  system, 
so  data  entered  in  one  module  is 
available  to  all  the  other  modules. 

Pacioli  2000,  named  for  Fra  Luca 
Pacioli,  the  inventor  of  double-entry 
accounting,  has  the  flexibility  to  han- 
dle cash  accounting,  accrual  account- 
ing, inventory'  accounting,  or  account- 
ing for  a  service-based  company.  If 
you're  a  real  wheeler-dealer,  this  pro- 
gram will  keep  the  books  for  up  to  999 
separate  companies. 


32       COMPUTE 


D    E    C    E    M 


£    R       19    9    0 


FFICE 


Pacioli  2000  comes  with  a 
three-part  videotape  to  gel  you 
started.  The  tape  includes  a  general 
section  on  accounting,  a  slep-by-step 
section  on  how  to  use  Pacioli  2000 
itself,  and  a  DOS  tutorial.  For  those 
who  prefer  book  learning,  these  three 
sections  are  covered  in  the  manual  as 
well.  Although  the  accounting  primer 
is  aimed  at  those  who  have  a  scant 
knowledge  of  accounting,  no  short 
videotaped  tutorial  can  turn  a  novice 
into  a  fearless  number  cruncher.  The 
video  does  provide  plenty  of  basic 
information,  however,  that  will  give 
Pacioli  2000  users  a  better  under- 
standing of  what  they're  doing  and 
why. 

Help  is  available  in  most  parts  of 
the  program,  and  it's  often  context- 
sensitive.  If  only  a  general  help  screen 
appears,  there's  an  option  to  search 
the  help  index  for  the  appropriate  top- 
ic. An  interesting  feature  of  the  help 
screen  is  the  Date  function.  This  per- 
mits you  to  change  the  program  date 
without  affecting  your  computer's  sys- 
tem date.  You  can  tell  the  program  it's 
yesterday  and  finish  up  yesterday's 
transactions  without  changing  your 
computer's  clock  settings.  If  you  exit 
Pacioli  2000  without  resetting  the 


Pacioli  2000  lets  you  enter  different 
transaction  types  from  a  single  screen. 


date,  DOS  will  still  know  the  correct 
lime,  your  pop-up  calendar  will  func- 
tion normally,  and  you  won't  be  late 
for  that  lunch  date. 

Once  the  system  is  set  up  and  op- 
erating, it's  easy  and  straightforward 
to  use.  However,  unless  you're  famil- 
iar with  accounting,  setting  up  Pacioli 
2000  is  likely  to  be  befuddling  and 
confusing — but  not  by  any  fault  of  the 
program.  Accounting  involves  diffi- 
cult concepts  and  procedures  that 
can't  be  fully  absorbed  in  a  quick  scan 
of  the  manual  or  a  short  videotape 
session.  You  can't  invent  an  account- 
ing system  on  the  fly  when  using  Pa- 
cioli 2000.  You  need  to  know  what 
you're  doing,  then  use  Pacioli  2000  to 
implement  it. 

One  of  Pacioli  2000'%  strong 
points  is  that  it  does  things  by  the 
book.  It's  rigid  and  strict  in  what  it  re- 
quires of  its  operators.  The  system  re- 
fuses to  let  you  exit  an  incomplete 
transaction,  gently  prompting  you  to 
fill  in  the  incomplete  fields.  Pacioli 
2000  maintains  a  complete  audit  trail 
of  all  transactions,  even  aborted  ones. 
Once  transactions  have  been  posted, 
you  can't  go  back  and  change  infor- 
mation. When  you  review  your  daily 


journal,  you'll  see  every  completed 
transaction,  every  voided  transaction, 
and  every  adjustment. 

Pacioli  2000  provides  a  complete 
chart  of  accounts  that  can  be  used  by 
most  businesses,  and  it's  easy  to  add 
new  accounts  when  needed.  When 
you're  prompted  for  an  account  num- 
ber by  one  of  the  modules,  you  can 
either  enter  the  number  if  you  remem- 
ber it  or  press  F2  to  browse  through 
the  account  list.  If  you  can't  find  what 
you're  looking  for,  you  can  create  a 
new  account  on  the  spot. 

The  key  to  using  Pacioli  2000  is 
in  creating  new  accounts.  You  create 
accounts  for  each  vendor,  each  cus- 
tomer, and  every  product  you  buy  or 
sell.  As  you  create  these  accounts,  you 
fill  in  an  information  screen  that  in- 
cludes such  entries  as  the  customer's 
name  and  address,  shipping  infor- 
mation, and  discount  levels  available 
to  that  customer.  The  next  time  you 
do  business  with  that  customer,  creat- 

conlinued  on  page  38 


DECEMBER       1990 


COMPUTE       33 


Nm  From  Northgate. 

20  MHz  R)W€red  U) 


ft 


yes,  we're  a  bit  late  to  the  part^' 
with  SX  systems.  How  come? 
We  just  couldnt  bring  ourselves 
CO  market  another  ho-luim  SX. 

So  we  put  our  research  and 
development  team  on  it.  Boy, 

did  tliey  rise  to  the  challenge!  Now 
you  can  get  an  SX  16  or  20  MHz 
machine  with  the  power  to  run 
Microsoft'  Windo\\is™  and  other  32-bit 
software  at  flashing  cache-enlianced 
speeds.  And,  they  packaged  all  this 
power  and  performance  into  our 


exclusive  space-saving  case— a 
favorite  of  Northgate  customers! 

The  secret  to  SlimLine's 
space-saving  design?  A  fully 
integrated  motherboard  designed  and 
manufactured  by  Northgate!  This 
design  reduces  bus  load  — makes 
the  system  faster  and  more  reliable! 

Motherboard  features  include  a 
built-in  VGA  adapter  (with  Z56K 
video  RAM),  one  parallel  and  two  serial 
ports,  fully  integrated  floppy  disk 


controller  and  IDE  hard  drive 
controller.  Motherboard  integration 
also  makes  it  easier  to  install 
modems  and  add-on  cards. 

SlimLine's  triple  cache  boosts 
performance  to  zero  wait  state! 

You  get  a  built-in  64K  memory 
SRAM  cache  to  accelerate  the 
execution  of  instructions;  PLUS, 
hard  drive  caching  to  accelerate  I/O 
transactions;  and  disk  caching 
software  to  speed  data  to  and  from 
the  CPU! 


Slimline  386SX  16  Or 
With  64R  Cache! 

Plus!  Northgate  pumps  up  trial  offa*. . .  now  use 
SlimLine  SX  for  60-days  RISK-FREE! 


TT  Tnbeatable  service!  Your 
m     I  SlimLine  386SX  is  backed  by 
\^  toll-free  technical  support, 
24  hours-a-day,  7  days-a-\\eck.  PLUS, 
FREE  on-site  service  to  most  locations 
for  one  year  if  ^ve  cant  solve  your 
problems  over  the  phone.  And  if  you 
ever  need  a  replacement  part,  we'll 
ship  it  overnight  —  at  our  expense  — 
before  you  return  your  part. 


PC  Magazine*  says: 
".  .  .  Northgate  stops 
at  nothing  to  please 
its  customers." 


Of  course,  you  also  get  Northgates 
full-year  warranty  on  parts;  five  years 
on  the  OmniKey  keyboard.  It's  no 


SlimLine  386SX  System  Features: 

■   16  or  20MHz  Intel*  80386SX 

■  Clock/calendar  chip  rated  at  5  years 

procrasor 

■  1Mb  of  32-bit  DRAM  (expandable  to 
8Mb  on  modicrboard  —  16Mb  using 
16-bit  memory  boards) 

■  Down-scaled,  LJ.S.-made  motherboard 

■  40Mb  IDF.  hard  drive;  AT  bus 
interface;  1:1  imcricave;  DisCache: 
32K  look  ahead  disk  caching; 

■  100  watt  pov\cr  supply 

■  Small  footprint  SlimLine  case  with 
room  for  two  exposed  and  one  internal 
half-height  devices 

■  Front  mounted  system  reset  and 
high/fow  speed  controls 

■  E,\clusivc  Northgate  OmniKrf^  keyboard 

19ms  access 

•   1 2'  VGA  monochrome  monitor 

■  64K  SRAM  memory  cache; 

read/writc-back  caching 

■  MS-DOS  4.01  and  GW-a\SIC 

software  installed 

■  High  density-  1.2Mb  5.25"  and  1.44Mb 
3.5"  floppy  drives;  also  read/write  low 
density  disks 

■  Five  open  expansion  slots;  three  ftiif 
length  16-bit  and  wo  half  lenph  8-bit 

■  16or20MHz80387SXandWeitek 

■  On-line  User's  Guide  to  the  swtem  and 
MS-DOS  4.01 

■  Q.\  Plus  diagnostic  and  utility 
software 

■  Smartdrive  disk  caching  software 

coprocessor  support 
■  One  parallel  and  two  serial  ports 
•  Built-in  16-bit  SVGA  with  up  to  1024  x 

■  1  year  warranty  on  system  pans  and 
labor;  5  years  on  key'board 

■  FCC  Qass  B  Certified 

768  resolution:  256K  video  memorv 

■  Other  configurations  available,  just  ask! 

1 

wonder  PC  Magazine  reported: 
"If  you're  looking  for  the  subjective 

winner  for  customer  loyalty, 
Northgate  takes  first  prize." 

Now  use  SlimLine  for  60-days  — 
Risk  Free!  It  \von't  take  you  60 

days  to  recognize  the  excellent  (]uality 
of  SlimLine  SX.  But  we  don't  want  to 
rush  you.  lake  your  time  putting 
SlimLine  to  the  test.  If  you  aren't 
completely  satisfied  after  60  days,  you 
can  return  it.  Northgate  guarantees 
vour  satisfaction.  Order  Todav! 


i 


16  MHz 

System 


199900 

2199' 


w"  SOI  0000 


Delivered  to  your  home  or  office. 

C;all  for  other  confisiirations  and  pricing. 


KAS\"  l^'INATVCING:  Easy  paymtjit  options. 
UsL-  your  .N'onhj^ic  Big  "N",  VIS;\,  .MasifrC'ard  ... 
or  lease  k.  Up  to  five-war  terms  available. 

C\LL  TOLL-FREE  24  HOURS  EVERYD.W 

800-548-1993 


Nw...FAX  your 
order  loll-free! 

Noticu  to  tlic  I  Icariiifi  iinpiiiriid:  Nuftheitc  has 
■I'DDiainbility.  IJial  «()0-S.)5-UhOi. 


800-323-7182 


A^ 


NOR7»GA7F 

coupurm 

SYSTBUS 


7015  l-'lyinsC:ioud  Drive,  Ivdcn  Prairie,  MN  55344 
Circl*  Raader  Servica  Kumbw  2S3 

'/Y;Aftfl5duWS<ipi.^5.  I<rt<l,  i^^tJ^iJEh:  SoithfiMc  t:iin!pij[c[  Sy>JHTis.  tw.  l-^W.  A»  (Uhi«iewivcJ.  Nwihjiite.  Oww'AijBriJ  the  Niirthjaic  N  liip.»rc  fCK«Ec*(Td  if^Jtfiijrkv  iif  SLiiih(yte  U^iiipuifi  Sv  haiWi  ind  filMSMi  lWc  uJiknuikstiMnitl. 

AlhatM:rprii.ittit*ndburtJiumi:i  are  ifadcrnaiki  and  rcEft[C[cdlfa!iriMrkso(  their  ir*pctt!^xi-Dmp)in.csr'(ifC< and  sp«ific«rt'niiubjcci  10  rhirKcviih^  icwi^nilic  tijttii  uisulMtimtcwniiMiftciiiMrfcuualni  pcateTtjiialitytJi 

pcifotTnaTiie,  All  iKm\  sMbjctl  !q  aiailatnlrty.  Wc  buppuiithF  rthi.^  uic  of  scftware.  'Itvrepofr  tofnrate  mpi  rifihi  violation,.  taJl  iht  S<ili).aic  F\>li1iihcT,  AtvH  iaiH.nV  Ai<li-I'ira«>  i  lulmc  at  |.RI)(V,tSS-l'IKS, 


Northgate  Announces... 


Slimline  386/25- 

Plus!  A  new  60-day  no-risk  trial! 


1  ^  irst  time  ever!  Now  yoii 
rj  can  have  Norcligatc  RIej;ancc" 
X       power,  speed  and  performance 
in  our  popular  space-saving 
SlimLine  case!  Elegance  386 
computers  shocked  the  industry- 
with  a  #1  and  #2  sweep  of  lujrm'orkrs 
1989  best  product  awards;  AND 
three  Editors'  Choice  awards  from 
PC  Magazine. 

Cache!  Cache!  Cache!  Like 

our  powerful  Ivlegancc  systems. 
Slimline  386  features  64K  SRAM 


cache  to  zip  through  the  execution 

of  instructions.  I'br  even  more 
speed,  \ve've  added  a  hard  drive 
cache  that  makes  siiort  work  of  I/O 
transactions.  To  top  it  off.  SlimLine 
386  comes  \\\\\\  .Smartdrive  DOS 
disk  caching  software  that 
anticipates  the  information  you'll 
need  and  brings  it  into  the  cache 
for  fast  access. 

Better  features  across  the 

board!  Slimljine's  niotherboard 
is  fully  integrated,  allowing 


maximum  system  features  in 

the  smallest  possible  space. 
There's  room  for  up  to  16\Ib  of 
32-bit  RAM,  one  parallel  and  two 
serial  ports,  a  built-in  floppy 
disk  controller  and  IDE  hard  drive 
controller.  Plus  an  integrated 
SVGA  video  with  5I2K  video 
RAVI  to  speed  bus  throughput  — 
makes  the  system  faster  and  more 
reliable!  And  there's  plenty  more 
room  for  add-on  peripherals  — 
\\ith  SlimLine  you  get  five  open 
expansion  slots. 


33  Cache  Systems! 


r  M  Two  speeds!  SlimLine  386 
M     comes  \\'ith  vour  choice  of 
X      386DX  25  or  33MHz 
processors.  For  faster  math-based 
applications  —  budgets,  forecasts, 
spreadsheets  and  databases  — both 
models  feature  80387  coprocessor 
support  for  adding  floating  point 
unit  (FPU)  speed  enhancements. 

All  purpose  systems!  SlimLine 
Cache  is  the  perfect  network 
workstation  or  stand-alone  system 
for  business  and  home  use.  It  also 
provides  excellent  support  for 
advanced  desktop  publishing  and 
graphics  applications. 


Or  select  our  SlimLine 
,  386  Power  System-the 
[.same  great  features  ot 

the  base  system  plus: 

.200  Mb  hard  drive -15ms  access 

•  14"  VG.^  color  mnnitor 

.Both  5.25"  and  3.5"  floppy  drives 

.  Microsoft'  \Vlndo\«™  5.0, 
Samna^\mi^Profess,onaUvord 

processing  sotorc,  Informix 
\Vin^z>aphics  spreadsheet  and 
database  software.  A  Slli-S-OO 

suaoestcd  retail  value  at 
NO  EXTRA  CHARGE! 

•  Mouse 


Industry's  finest  24-hour 
toll-free  technical  support!  Your 
SlimLine  386  Cache  is  backed 
by  expert  technical  support  any 
time  you  need  it.  Call  toll-free, 
7  days  a  week,  24  hours  a  da\^  PLUS, 
free  on-site  next  day  service  to 
most  locations  if  we  cant  solve  your 
problems  over  the  phone. 


More  great  support!  Your  nev\- 
SlimLine  386  Cache  also  comes 
with  a  one  year  warranty  on 
parts  and  labor;  fi\e  years  on  the 
OmiiiKey  keyboard.  And,  if  a  part 


SlimLine  386  Base 
System  Features: 

•  2SorJ3MH/.Intcr80386DX 

processor 

•  4Mb  of  32-bit  DR.'\M  (expandable  to 
16Mb  on  motherboard) 

•  Down-scaled,  U.S.-niade  motherboard 

•  4UMb  fast  access  hard  drive:  ATbus 
interface:  1:1  interleave:  32K  look 
ahead  disk  caching 

•  64K  SRAM  memory  cache;  read ' 
\Mite-back  caching 

«  Hishdensirv-  1.2Mb5.25"and  1.44Mb 
3.5'floppydrives:  also  read/write  low 
density  disks 

•  l'"ive  open  expansion  slots;  three 
full  length  1 6-bit  and  i  half 
length  8-bit 

•  25or33MHz80387or\Vdtek 
coprocessor  stippon 

•  One  parallel  and  two  serial  ports 

•  Built-in  16-bit  SVGA  with  up  to 
1024  X  768  resolution:  5t2K  video 
memor\- 

•  Clock  /  calendar  chip  rated  at  5  years 

•  100  watt  power  supply 

<  .Small  footprint -Slim  Line  case  with 
room  for  two  apposed  and  1  internal 
half-height  daices 

•  I'^ront  mounted  reset  and  high/low 
speed  controls 

•  Bxclusive  Northgate  OmiiiKey  keyboard 

•  12"  VCi/\  monochrome  monitor 

•  MS-DOS4.0landGW-MSlC 
software  installed 

•  On-line  User's  Guide  to  the  svstem  and 
MS-DOS  4.01 

•  Q;\  l^his  diagnostic  and  utility  software 

•  Srnartdri^c  cachinf;suftM'jrc 

•  1  war  viarranty  on  system  pans  and 
labor;  5  years  on  keyboard 

•  FCC  Class  B  Certified 


fails,  we'll  ship  a  replacement  to  ytni 
overnight  at  our  e.\pense  —  before 
you  return  your  part! 

Now  use  SlimLine  for  60 
days— Risk  Free!  Were  sure 
you'll  want  to  keep  your  SlimLine 
Cache  — so  we  won't  rush  you. 
Put  it  to  the  test  in  your  office  or 
home  for  a  full  60  days.  If  it  doesn't 
live  up  to  everything  we  say, 
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questions  asked. 

Order  Today! 
25MHz  Base  Svstem  Model 

$309900 

Power  system  HI  99™ 
S3MHz  Base  Sv'stem  Model 


0 


$33990 

Power  system  M499'« 

Delivered  to  your  home  or  office 

C-VSY  I-'INANGING:  Fjsy  payment  options. 
Usc>tHir  North^ie  Big'N",  VISA.  MasterCard... 
or  lease  it.  lip  to  five-year  terms  available. 

C4LLTOLL-FREE24  HOURS  EV'ERVDAY 

800-548-1993 

New!  Fax  vour  QAA  y)^  7IQO 
order  toll  free!   OUUVLOVIOL 

NutLCc  to  tliL-  I  ]i:ariii^  Inipulrcd:  Nunii^jic  h:is 
TDI)  capability.  Dial  80U-.sJ.i-()ftn2. 


/XlffT?faArF 
COWWER 

sysrEus 

7(l7.i  I'lyiiifj  ("loud  Drive,  liden  Prairie,  MN  5.i344 
Clicl«  RuMler  Servica  Nmnbw  2H 


&(JifnriKhtN[Mihejii;[^mpLiiciS^v«m.,  Im.  ISW,  All  n^hEi  f^uivcJ  Nuiihcjii-,  F^B^Jtrt  jnd  !hc  NnnhfjiK'N-ltiffJ  aic  rntnlciwJttjJcruil^uf  Ni.flhfitc  CinupHlcr  S»»ieni*.  Kd.iKh  jnj  Wl4H(i  jit  iriifcnurk.-.llnw 

All  ittlictpii-thMi«>HlliF,iTiilTiinirt tire  liisJcnu!l>k<pilrcKiMciciJiij<!rn'jrk^  III  ll>cirTCH^<iv¥^ii"<f>'"ici'  I'li^i^  jn<l<(i**ifiiJW>ni  sijhjcn  iii  iluiiBe  wiihwii  nniKC.  NiiiihBiic  icwnc^ihc  ii^i  in  *gtMiiuii.-riini(>iiT>emsiil  ciiujI  iw  j^jt«  ijiijlrt^ 

pcifiiim^rii^.  AniTcniitijhiciiiii  jvjibhiliM.WcsiippiiitthceihKjIuhf  iK.ilinjjc. 'Kirrptiit  vi(<iijicui|nriRhTii<il]minv. v»IU>i?^il!ii4iF[^ijl']i^hcfi  ALsmuiMhVAiiii-I'iiji>  lli.iliin'j!  |.H!KI-lKK.li|k)4. 


continued  from  page  33 

ing  an  invoice  is  quick  and  easy:  Sim- 
ply type  in  the  account  number  or  se- 
lect it  from  the  accounts  list,  and  the 
pertinent  information  is  pasted  into 
the  invoice.  Then  type  in  the  product 
numbers  for  what  the  customer  or- 
dered, and  product  descriptions  and 
prices  are  filled  in,  and  the  appropri- 
ate discounts  for  that  customer  are 
applied. 

You  can  operate  Pacioli  2000  by 
using  the  keyboard,  mouse,  or  both, 
but  mouse  support  is  limited  in  some 
areas.  For  example,  when  scrolling 
through  the  chart  of  accounts,  you'll 
need  to  use  the  keyboard  Page-Up  and 
-Down  keys  if  you  want  to  move  more 
than  a  line  at  a  time.  The  scroll  bars 
aren't  as  fully  featured  as  you  might 
be  accustomed  to. 

This  system  is  designed  for  daily 
use.  Transactions  are  entered  as  they 
occur;  then,  at  the  end  of  the  day,  the 
printer  goes  to  work,  churning  out  the 
results  of  the  day's  activities.  Invoices, 
packing  slips,  receiving  slips,  credit 
memos,  account  statements,  and 
checks  can  be  printed  on  forms  avail- 
able from  M-USA.  Then  the  daily 
journals  are  printed,  reviewed,  adjust- 
ed, and  reprinted  if  necessary. 

Once  the  daily  Journals  are  cor- 
rect, the  transactions  are  posted.  Post- 
ing is  the  process  of  placing  all  of  the 
day's  transactions  into  the  various  ac- 
counts your  company  uses.  During 
posting,  several  files  are  modified,  and 
both  the  manual  and  the  program  are 
quite  insistent  that  you  back  up  your 
data  files  before  posting.  Pacioli 
2000's  posting  process  involves  a  fair- 
ly painless,  though  time-consuming, 
backup  process  that  utilizes  the  DOS 
Backup  command.  The  procedure  is 
automated  and  requires  only  a  key- 
press or  two  to  complete. 

Pacioli  2000  also  can  be  used  as  a 
point-of-sale  system,  printing  out  in- 
voices and  receipts  on  the  spot. 

The  system  uses  specially  de- 
signed teal  and  gray,  multipart,  car- 
bonless forms  for  invoices,  state- 
ments, and  checks.  These  forms  and 
associated  envelopes,  cards,  and  labels 
are  available  by  mail  order  from  M- 
USA.  Samples  of  each  of  the  forms 
and  checks  are  included  in  the  pack- 
age, so  you'll  be  able  to  check  with  lo- 
cal printers  to  see  if  any  of  their  stock 
matches  that  used  by  Pacioli  2000.  M- 
USA  claims  to  have  the  only  official 
forms  for  use  with  the  program,  but 
purchasing  forms  locally,  if  they're 
available,  is  usually  less  expensive 
and  faster. 

By  using  Pacioli  2000  's  checks 
and  forms,  you  can  significantly  sim- 


#HOME  OFFICE 


pliiy  your  bookkeeping  work.  Write  a 
check  or  process  an  invoice,  and  the 
appropriate  transactions  are  entered 
automatically  in  the  daily  journal.  If 
you  choose  not  to  use  the  special 
forms  and  checks,  you  can  still  benefit 
from  Pacioli  2000  by  writing  checks 
and  invoices  manually  and  then  en- 
tering the  transactions  into  the  sys- 


Track  purchase  orders  and  sales  in- 
voices— even  with  no  inventory  on  hand. 


'    T: 

B»«M^P^^                1 

^','  :Zi. 

1 

■  ■  ■* 

\:~                   iy-i    ;  j     ae.  ;M , 

' 

'■x:       i  1            •■.     i;;i     •«!  'l.»9l 

■ 

,:,        1 

Pacioli  2000 's  dialog  boxes  can  be  ac- 
cessed using  the  keyboard  or  mouse. 

tem.  Pacioli  2000  will  keep  up  the 
daily  journal  and  general  ledger.  A 
disadvantage  of  this  approach,  besides 
time  lost,  is  that  you  increase  the 
chance  of  error  because  data  is  en- 
tered twice. 

Pacioli  2000  is  fairly  rigid  in  its 
output.  You  can't  adjust  the  check,  in- 
voice, or  statement  output  formats.  In 
the  printer  setup  menu,  the  only  op- 
tions you  can  modify  are  the  page 
length  and  the  control  codes  for  nor- 
mal, compressed,  and  expanded  type. 
.A  dot-matrix  or  other  impact  printer 
is  required  to  print  checks  or  forms, 
and  the  manual  recommends  using 
such  a  printer  for  reports  as  well. 
Laser  printers  aren't  supported  to  any 
degree. 

All  forms  and  checks  are  sent  to 
the  LPT  I  printer  port,  and  there's  no 
provision  for  redirecting  them.  Re- 
ports, however,  can  be  sent  to  the 
screen  or  be  redirected  to  a  file,  which 
you  can  edit  or  print  later. 


While  using  Pacioli  2000,  you'll 
amass  a  great  deal  of  information 
about  your  company  and  its  vendors 
and  customers.  The  program's  report 
section  gives  you  the  tools  to  manage 
that  information.  The  system  includes 
several  predefined  reports  that  will 
satisfy  most  of  your  needs,  and  it  in- 
cludes a  report  generator  that  can  be 
used  to  arrange  the  information  for 
more  customized  reports.  Pacioli 
2000  keeps  up  to  36  months  of  ac- 
counting data  online,  so  reviewing  re- 
cent history  is  as  easy  as  looking  at 
yesterday's  data. 

Pacioli  2000  puts  a  lot  of  ac- 
counting power  into  your  hands.  It's 
network  ready,  it  offers  a  tiered  pass- 
word system  to  protect  your  data,  and 
it  allows  you  to  enter  terms  and  dis- 
counts on  a  customer-by-customer  ba- 
sis. The  program  also  includes  an 
auditing  module  to  help  you  reconcile 
your  checking  accounts,  verify  the  ac- 
curacy of  your  records,  and  keep  an 
accurate  count  of  your  inventory.  Pa- 
cioli 2000'%  budgeting  function  will 
help  you  create  future  budgets  based 
on  past  performance. 

There's  a  great  deal  of  capability 
here  for  a  relatively  small  price.  With 
Pacioli  2000,  small  and  growing  busi- 
nesses can  set  up  an  accounting  sys- 
tem without  worrying  that  they're 
spending  a  lot  of  money  on  something 
that  won't  work  for  them.  M-USA 
promises  free  customer  support  for 
registered  users. 

If  nothing  else,  the  experience  of 
working  with  Pacioli  2000  and  com- 
ing to  understand  your  company's  fi- 
nancial data  will  make  you  better  able 
to  hire  an  accountant  to  do  the  books. 
As  the  owner,  you're  responsible  for 
everything,  and  you  can't  afford  to 
give  up  control  of  something  as  im- 
portant as  your  money. 


Ease  of  Use 

*** 

Documentation  ... 

•** 

Features 

•••* 

Innovation 

••* 

Pacioli  2000 

IBM  PC  and  compatibles  with  640K.  DOS 
2.1  or  higher  (DOS  3.1  or  higher  for  net- 
work use),  and  hard  drive— $49.95 
Package  includes  two  S'A-inch  and  one 
3'/2-inch  disk,  tutorial  videotape,  354-page 
manual,  sample  forms  and  checks,  and 
forms  catalog. 

M-USA  BUSINESS  SYSTCMS 
18111  Preston  Rd. 
Suite  500 
Dallas,  TX  75252 
(214)931-0024 


38       COMPUTE 


DECEMBER       1990 


Order  ¥)ur  Northgate  Computer  Today, 

Make  No  Payments  For  90  days! 


Just  say  "charge  it" 
toyourBigN 
credit  card! 


Get  your  new  Northgate  without 
spending  a  penny  this  year! 

Simply  fill  in  the  Big  'N"  information 
form  and  send  it  to  Northgate.  You'll 
get  prompt  attention!  Once  you're 
approved,  call  our  systems  consultants, 
toll-free,  to  select  the  Northgate 
configuration  that  perfectly  matches 
your  needs! 

You'll  free  your  other  credit  cards! 

Big'N'  lets  you  easily  increase  yotir 
credit  po\ver.  Best  of  ail,  you'll  make 
no  payments  for  your  new  computer 
for  90  days  after  shipment!  But,  don't 
delay,  computers  must  be  ordered 
by  December  31,  1990  to  qualify'  for 
deferred  billing! 

Northgate  leases  systems  too! 

Choose  from  flexible  terms  up  to  five 
years  in  length.  It's  nc\er  been  easier 
to  get  Northgate  computer  systems 
than  it  is  now! 

Gall  Northgate  Now! 

800^548-1993 

HOURS:  Monday-  i''riday  7  a.m.  -8p.in.  CST 

JS^       ii     NORTHGATE  r 

jSr%r£F      COMPUTER    'li^/mf^' 

707.i  Hying  Cloud  Dri\c.  Ivdcn  I'rairie.  .\IN  .iS.i44 
Circle  Reader  Service  Number  250 


OPEN  YOUR  CREDIT  CARD  ACCOUNT  BY  FILLING  OUT  THE  APPLICAIION  BELOW. 

Please  complete  all  appropriate  sections,  providing  at  least  two  years  iesiileri[:B  and  employmenl  hbtory.  If  you  are  sBllcmployed,  please  be 
sure  10  complete  seclion  d.  THIS  IS  HOT  A  CREDIT  AGREEMENT!  One  will  be  sent  to  you  upon  authorijation  of  an  account.  (This  Hm 
Must  Be  Sipei)  To  Process  Your  Order.]  All  Financed  Purchases  Are  Subject  To  Credit  Appfoval.  If  Vou  Ha»e  Any  Credit  QusHlrons,  Please 
Call  For  Assistance.  Thank  youl 

A  married  person  may  apply  for  individual  credit.  I  atn  applying  for  (check  one  box,  pleasel: 
L.  JOINT  CREDIT  with  another  peison.  Complete  entire  application. 
C  INDIVIDUAl  CREDIT  complete  only  individual  section. 
C  INDIVIDUAt  CREDIT  but  rely  on  income  of  another.  Complete  entire  applii^ation. 
■|f  you  are  a  matried  Wisconsin  applicant,  you  must  provide  your  spouse's  information  as  indicated,  even 
though  your  spouse  may  not  be  signinj  the  contract. 


■utice  to 
wiscnmsiii  appuumts 

YCM  rrUESI  i^^clQse  YCul  irariLal 
llati;!- 

..   ITtlTKli 

!Z  unnariieil 

G  It^afiv  sBfttfaltd 


I  a,   Pursonal  liirorniatiori 


Z} 


NAME  

SOCIAL  SECURITY  NUMBER. 

PRESENT  ADDRESS     

DATE  OF  RESIDENCE  MO,  _ 

PREVIOUS  ADDRESS 

EMPLOYER 


.YR. 


CITY  _ 

.BJYD    flENTG    OTHER  D  , 


_HQME PHONE  ( 

JATE  OF  BIRTH    . 
ST. 


_ZIP. 


DATE  OF  EMPLOYMENT  MD. 


-YR.. 


MONTHLY  GROSS  SALARY  S 
PREVIOUS  EMPLOYER 


.BUSINESS  PHONE  (_ 


J. 


DATES  OF  EMPLOYMENT . 


.TO. 


Income  from  alimony,  child  support  o!  separata  maintenance  payments  need  not  be  liisclosed  if  you  do  imt  iwisli  to  have  it  considered  » 

basis  for  repaying  the  obligation. 

ADDITIONAL  MONTHLY  INCOMES SOURCE 


[  b.  Ocdit  Informatian 

PLEASE  TELL  US  IF  YOU  HAVE: 
BANK  LOAN  (YIN) . 
MASTERCARD  lYIN) . 


CHECKING  ACCDDNT(YiN} 

.HOW  MANY? 

HOW  MANY? 


.SAVINGS  ACCOUNT  (YiN). 


VISA  lYINl . 


.  HOW  MANY? . 


FINANCE  COMPANY  LOAN  (YINl. 


DEPT  STORE  CHARGE  CARD  (YIN) 

OTHER  MAJOR  CHARGE  CARDS  |Y(NI . 


.  HOW  MANY? . 


CREDIT  UNION  ACCOUNT  (VJNI. 


.HOW  MANY? 

HOW  MANY?. 


_  HOW  MANY? 


Juint  .applicant's  Piirsonu!  Inromintion 


JQINT  APPLICANT'S  NAME  _ 
SOCIAL  SECURITY  NUMBER, 
ADDRESS 


_CITY_ 


.HOI^t  PHONE  L 
_DATE  OF  BIBTH 
ST 


,ZIP_ 


DATE  OF  RESIDENCE  MO. 

JOINT  APPLICANT'S  EMPLOYER. 
MONTHLY  GROSS  SALARY  S   _ 


.YR. 


.  DATE  OF  EMPLOYMENT  MD. 


_YR._ 


.BUSINESS  PHONE  (_ 


NAME  AND  ADDRESS  OF  NEAREST  RELATIVE  NOT  LIVING  WITH  VOJ . 


RFIATIDNSHIP 

1  d.  Self-Employment  Information                                                                                                                              | 

RIISINF.q.<;  WAMf 

RUSINFSS  PHONE  1          1 

TYPE  OF  BUSINESS    3 Pioprieiorship    □Partnership    u Corporation 
YOUR  ANMUAL  IMCOME  FROM  BUSINESS  Gross  S 

IN  nilSINF<;.<!  .tlNCF 

Nets 

PFRSnWAI  RANXFfl'SNAMF 

BANKER'S  PHONE  (         1 

1  e.    Customer  Authorization                                                                                                                                       | 

I  autboriie  Northgate  Computer  Systems  or  its  assignees  to  invesligate  credit  records  and  to  report  my  performance  hereontter  to  credit 
agencies.  I  hereby  certily  that  the  following  inlormetion  is  fufnished  to  you  for  the  purpose  of  obtaining  credit  and  is  true  and  correct  of 
the  best  of  my  knowledge  and  belief.  There  ate  costs  associated  with  the  use  of  this  credit  card.  To  obtain  more  infoin^aiion  about  these 
costs,  call  us  at  l-80D'54B  1S93  or  write  to  PO.  Boi  59060,  Minnaapolis,  MN  554630080. 

NY— A  consumer  credit  report  may  be  requested  in  connection  with  this  application  or  in  connection  with  updates,  renewals  or  extensions 
of  any  credit  gfanted  as  a  result  of  this  application.  If  I  subsequently  ask  for  this  informahon,  I  will  be  informed  whether  or  not  such  a 
report  was  requesteii  and,  if  so,  the  name  and  address  of  the  agency  that  furnished  the  report, 

OH-THE  DHiO  LAWS  AGAINST  DISCRIMINATION  REQUIRE  THAT  ALL  CREDITORS  MAKE  CREDIT  EQDAILY  AVAILABLE  TO  ALL  CREDIT- 
WORTHY CUSTOMERS  AND  THAT  CREDIT  REPORTING  AGENCIES  MAINTAIN  SEPARATE  CREDIT  HISTORIES  ON  EACH  INDIVIDUAL 
UPON  REDDEST  THE  OHIO  CIVIL  RIGHTS  COMIifllSSION  ADMINISTERS  COMPLIANCE  WITH  THIS  LAW, 


APPLICANT'S  SIGNATURE  _ 


JOINT  APPtlCANT'S  SIGNATURE  . 


_DAT£ . 
_DATE_ 


FDR  MARRIED  WISCONSIN  APPLICANTS: 

I  acknowledge  that  the  obligation  described  herein  is  being  incuired  in  the  interest  of  my  marriage  or  family. 


BUYER'S  SIGNATURE 


DATE_ 


■  Viu  muM  rv<li»c^(  dirferrcti  biliinK  "  hen  ordcfinc,  ['a\  iiiunts  h  ill  be  defcfrcJ  for  [hrec  billiiif^  lAclc-i  jftcr  shipiut-ni. 

l[iiL-rL-si  v.\\\  jttnieiltiriiiji Till:  deferred  [jcfKwlM  a  rjlci>i  1.5*S.  per  ntiiiuh  iWVn  .\PR>. 

I  his  1^  nut  an  applitarion.  .\  tiimple:cd  jppticalitJO  ami  agreement  rmist  be  un  tile  prior  lo  jppn«\al  hir  ercdit. 


WORKPLACE 


DANIEL         JANAL 


Think  back  to  your  office  days 
when  a  bunch  of  people  would 
meet  at  the  water  fountain,  gos- 
sip, discuss  the  ball  game,  and 
talk  shop.  Then  someone  would  say 
something,  and  a  thunderbolt  would 
go  off  inside  your  head.  A  brainstorm! 

You  learn  from  your  co-workers' 
experiences.  They  stimulate  your 
thoughts.  They  inspire  you  toward 
greater  heights. 

Are  you  fertilizing  your  mind 
with  new  ideas  in  your  home  oiTice? 
You  can  if  you  follow  these  steps:  Lis- 
ten to  audio  cassette  tap>es  on  business 
topics.  Join  professional  organiza- 
tions. Attend  educational  seminars. 
Share  ideas  with  a  colleague  over 
lunch.  Talk  to  a  customer  every  day. 

.■\udio  cassette  tapes  cover  such 
business  topics  as  goal  setting,  time 
management,  motivation,  coping  with 
difficult  people,  and  sales.  These  1-  to 
3-hbur  audio  programs  are  informa- 
tive and  convenient.  You  can  listen  to 
an  entertaining  and  thought-provok- 
ing discourse  on  a  favorite  topic  as 
you  drive  to  an  appointment,  jog  a 
mile,  or  take  a  shower. 

An  inexpensive  way  to  listen  to 
the  best  business  audio  tape  programs 
is  to  subscribe  to  The  Personal  Pro- 
gress Library  (818-242-9583),  a  lend- 
ing library  of  more  than  600  tapes 
covering  management,  communica- 
tion, negotiation,  sales  training,  time 
management,  and  marketing.  Its  au- 
thors include  Ken  Blanchard  (The 
One  Minute  Manager),  negotiating  ex- 
pert Roger  Dawson,  telephone  com- 
munications guru  George  Walther, 
management  author  Peter  Drucker, 
and  customer  service  visionary  Mi- 
chael LeBoeuf 

The  $199  annual  fee  entitles  you 
to  borrow  an  unlimited  number  of 
tapes.  You  must  pay  a  $7  postage 
charge  for  each  tape  program.  This  is 
a  small  price  compared  to  what  you 
would  pay  to  buy  the  tapes. 

One  of  the  largest  and  most  di- 
verse collections  of  business  and 
motivational  tapes  is  offered  by 
Nightingale  Conant  (N-C,  800-323- 
3938).  If  you've  ever  listened  to  the 


taped  interviews  and  motivational 
speeches  on  airplanes,  you've  heard 
N-C  authors,  including  Zig  Ziglar. 
The  most  recent  catalog  features  the 
audio  cassette  adaptations  of  such 
best  sellers  as  Wealth  Without  Risk  by 
Charles  Givens,  Thriving  on  Chaos  hy 
Tom  Peters,  What  The}' Still  Don't 
Teach  You  at  Harvard  Business 
School  by  Mark  McCormack,  and 
Swirtt  with  the  Sharks  Without  Being 
Eaten  Alive  by  Harvey  Mackay.  Each 
sells  for  $59-$69  and  lasts  about  four 
hours.  The  catalog  features  many  orig- 
inal self-help  tapes  to  improve  memo- 
ry, avoid  procrastination,  manage 
people,  promote  a  positive  outlook  on 
life,  sell  real  estate,  and  be  more  cre- 


ative. N-C  also  has  two  tape-of-the- 
month  club  offerings:  Sound  Selling 
( 1 20  minutes,  S 1 2.25  per  month)  and 
Sound  Management  (60  minutes, 
$13.90  per  month). 

If  you  don't  have  time  to  read  the 
best-selling  business  books,  you  might 
consider  Fast  Track  (800-257-8345).  It 
offers  40-minute  abridgements  of  two 
books  each  month  plus  5-minute  in- 
terviews with  the  authors.  .An  annual 
subscription  costs  Si  32  a  year,  a  bar- 
gain compared  to  the  $720  you  would 
spend  for  two  books  a  month  at  an  av- 
erage price  of  $30.  Recent  titles  in- 
clude Megatrends.  Confessions  of  an 
SOB.  and  The  Wall  Street  Journal  on 
Managing. 

Employing  a  self-study  approach 


complete  with  tapes  and  workbooks, 
The  American  Management  Associa- 
tion (518-891-5510)  features  approxi- 
mately 100  programs  on  business 
topics  such  as  marketing,  finance,  ser- 
vice organization,  and  manufacturing. 
You  can  iearn  how  to  write  a  business 
plan,  plan  your  business' s  cash  flow, 
write  marketing  plans,  and  analyze 
the  competition.  Prices  range  from 
$79  to  $249,  with  minor  discounts  for 
AMA  members. 

To  increase  your  expertise  and 
get  different  perspectives  on  business, 
join  a  professional  organization  or 
general  business  group,  such  as  the 
Rotary  Club  or  the  Chamber  of 
Commerce. 

Through  community  colleges, 
training  companies,  and  numerous 
professional  organizations,  you  can 
learn  how  to  design  newsletters,  su- 
pervise people,  read  a  balance  sheet, 
or  troubleshoot  computers.  Prices 
range  from  $95  to  $895  a  day.  Many 
courses  offer  discounts  if  several  peo- 
ple from  the  same  company  attend  a 
session.  Fred  Pryor  Seminars  offers 
day-long  seminars  for  $99  on  a  variety 
of  subjects  all  across  the  countrv.  Call 
(800)  255-6139  for  information. 

Nothing  beats  face-to-face  con- 
tact. Take  a  colleague  to  lunch  or 
breakfast.  You  can  learn  from  each 
other's  experiences.  Don't  worry 
about  giving  away  your  trade  secrets. 
The  expertise  you  bring  to  your  work 
will  differentiate  you  from  the  others. 
After  all,  a  competitor  can't  steal  your 
creative  style  and  personal  panache 
that  win  clients.  Meanwhile,  you  can 
pick  up  invaluable  tips  that  can  save 
you  time  and  money. 

Want  to  do  your  job  better  and 
prepare  for  the  future?  Who  knows 
what  your  customers  want  better  than 
your  customers?  Call  a  customer  or 
prospect  every  day.  Don't  try  to  sell, 
however.  Talk  to  learn.  Ask  custom- 
ers: What  trends  are  shaping  the  in- 
dustry? What  products  or  services  will 
be  hot  in  the  future?  What  do  you  like 
or  dislike  about  my  service? 

You'll  be  amazed  at  what  you 
learn  from  others.  E3 


40 


COMPUTE 


DECEMBER       1990 


IMEW  TECHNOLOGICAL  ADVANCE: 

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(Wfto  Rioa,  Aloita,  HoMr,  Virgin  bSonds  ond  APOFPO.  Monitors  only  stripped  in  Coitinontol  US.  Ilirwis  rosidonh  odd  6.5%  WJM  tax. 

ory  currwit  Iwiliii  30  doyj)  notionafly  odvor^'rwd  pricB  on  Mod  «»n©  itemj.  Shipping  ond  uiea  tax  txjt  indjded.  ^ficotbn  requirfld. 

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Mfg.  Sugg.  RekiH  $179.95 

Logitech  C9  Serial 
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Ergonomic  design.  Log!  Menu 
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software  for  Lotus  1  -2-3, 
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The     world's     first      high 
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For  flying  and  driving  gomes, 
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Plus .$169.95 

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Personal /Productivity   J^^^Ju     Personal /Productivity    |Sj™f^>^_ 

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Mr.  Sugg.  Iletail$9.95.....$7, 95     J^  X^v      r  n   I-       u  I 

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Lets  Make  Signs  &  Banners  ,,7  ,      .    .,  ,,„  „,  to7  oc 

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I  11  I     I      W^i^^w  taucattonai  MAiiit 

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■  ime  is  money.  You  spend  time 
steadily,  hour  after  hour,  week 
after  week,  wisely  or  tbolishly. 
k.      You  use  time  to  make  money 
or — by  not  using  time  efficiently — to  lose 
money.  This  alarming  realization  has 
helped  fuel  the  boom  in  datebook  orga- 
nizers, those  ever-present  leather  note- 
books so  many  people  carry.  Software 
developers,  ever  alert  to  a  trend,  have 
created  equivalent  time-management 
systems  for  personal  computers. 

The  computer  is  a  valuable  ally  in 
the  struggle  to  convert  time  imo  money. 
Three  classes  of  software  assist  in  this 
battle:  time  managers,  personal  infor- 
mation managers,  and  time-tracking 
and  billing  programs.  t> 


DECEMBER       1990 


COMPUTE 


Principles  of  Time  Management 

"Classic  lime  management  hasn't 
changed  in  2000  years,"  says  Hymm 
Smith,  founder  of  the  Franklin  Insti- 
tute, a  national  time-management 
training  firm  and  publisher  of  the 
best-selling  Franklin  Day  Planner. 
"Time  management  is  simply  the  con- 
trolling of  events.  The  issue  is  decid- 
ing which  events  you  can  control  and 
learning  how  to  control  them." 

The  basic  elements  of  time  man- 
agement are  well  known:  determine 
goals,  set  up  a  prioritized  schedule  or 
calendar,  keep  notes  on  your  daily  ac- 
tivities, and  maintain  a  database  of 
important  contacts  and  clients. 

Goals.  First,  determine  your 
goals.  This  is  an  essential  step  too 
often  left  out  of  time-management  ad- 
vice. Without  clear  goals,  you  can 
manage  even'  minute  of  your  day 
with  perfect  efficiency  and  still  never 
accomplish  anything  worthwhile. 
Good  time  managers  ensure  that  the 
right  events  take  place. 

Prioritized  to-do  list  and  calen- 
dar. Second,  identify  activities  that 
lead  to  your  goals.  Put  them  on  your 
daily  to-do  list,  the  basic  tool  of  time 
management.  Each  day  you  need  a 
clear  picture  of  what  you  want  to 
accomplish. 

Once  you  have  the  list  of  your 
dayls  activities,  analyze  it  carefully 
and  assign  priorities.  When  you  plan 
the  next  day,  carry  unfinished  tasks 
forward. 

Your  day-planning  sheet  should 
also  have  a  place  to  show  your  ap- 
pointments. Keep  a  set  of  monthly 
calendars  showing  your  time-related 
commitments. 

Notes  on  daily  activities.  To  man- 
age time  efficiently,  you  need  a  place 
to  keep  the  important  notes  usually 
written  on  scraps  of  paper  and  lost.  If 
you  promise  to  call  someone  next 
Thursday  or  meet  with  the  PT.A  on 
the  second  Tuesday  of  each  month, 
you'd  belter  write  it  down  where  you 
can  find  it. 

Personal  database.  Finally,  you 
need  a  personal  database.  .Addresses, 
phone  numbers,  bank  account  num- 
bers, important  dates  such  as  anniver- 
saries, and  your  notes  from  the  last 
time  you  talked  to  someone — capture 
all  these  things  in  a  single,  accessible 
place. 

Time-Management  Style 

How  you  choose  to  apply  these  princi- 
ples will  var\'  great!>'.  What  works  for 
you  depends  largely  on  your  view  of 
life,  your  way  of  thinking,  and  your 
personal  style.  Some  of  us  focus  on 
time  itself  while  others  focus  on  tasks, 
projects,  and  processes.  Still  others 
concentrate  on  the  people  involved. 
Some  key  on  goals  or  results:  the  end 

4a       COMPUTE 


is  ever  in  mind,  and  all  else  exists 
merely  to  create  it. 

How  do  you  design  a  single  piece 
of  time-management  software  that  ap- 
peals to  everyone?  You  can't.  Instead, 
software  developers  have  created  a 
variety  of  products,  appealing  to  indi- 
vidual styles  of  time  management. 

These  programs  range  from  per- 
sonal information  managers  (PIMs), 
such  as  Arriba  and  Instant  Recall,  to 
simpler  daily  schedule  managers,  such 
as  Top  Priorily,  who-'-vhal-when,  and 
OnTime. 

These  programs  reflect  their 
designers'  personal  styles  and  time- 
management  beliefs.  If  you  find  a  pro- 
gram that  shares  your  style,  you'll 
really  like  it.  If  you  end  up  with  a  mis- 
match, you'll  be  frustrated,  wondering 
why  the  dolts  who  designed  the  pro- 
gram won't  let  you  organize  and  man- 
age things  logically. 

Fair  Warning 

Before  we  discuss  these  programs,  you 
need  to  be  aware  of  a  problem. 
Smith's  Franklin  Institute  found  out 
the  hard  way  that  once  you've  used  a 
good  datebook  organizer,  you're  un- 
likely to  be  happy  with  a  computer- 
based  system  for  long.  Two  years  ago, 
a  $70,000  development  effort  pro- 
duced the  Franklin  Day  Planner  on  a 
disk.  The  beta  testers — techie  power 
users,  all — went  back  to  their  Frank- 
lin Day  Planner  books  quickly,  even 
though  the  software  worked  perfectly. 

Why?  Smith  says  that  the  need  to 
have  their  schedule  and  personal  data- 
base with  them  at  all  times  out- 
weighed the  benefits  of  computeriza- 
tion. "If  you're  into  a  computer  for 
managing  your  time,  you're  into  a 
double-entry  system,  like  it  or  not," 
he  says. 

Smith's  beta  testers  were  accus- 
tomed to  a  superb  paper-based  sys- 
tem. For  the  great  majority  who  now 
do  little  or  no  formal  time  manage- 
ment, however,  these  easy-to-use 
computer-based  systems  provide  an 
excellent  introduction  to  the  marvels 
of  mastering  time. 

Time  Managers 

Here  are  a  few  of  the  best  and  most 
popular  time  managers  on  the  market. 

Top  Prion'tj'.  The  time  manager 
known  as  Top  Priority  focuses  on  the 
day's  activities,  both  to-do  items  and 
appointments.  Its  printed  daily  sched- 
ule page  is  a  work  of  art,  duplicating 
what  you'd  find  in  a  normal  datebook 
organizer,  printed  using  decorative 
fonts,  boxes,  and  lines.  It  provides 
room  for  handwritten  changes  and 
noles. 

Top  Priority's  excellent  manual 
gently  teaches  time-management  con- 
cepts, including  the  importance  of  set- 


DECEMBER       1990 


ling  goals  and  relating  them  to  your 
daily  lasks.  It  encourages  you  to  orga- 
nize your  tasks  into  projects,  with 
step-by-step  tasks  as  subtasks,  yet  it 
handles  tasks  not  related  to  a  project 
just  as  easily.  Priorities  range  from  A 
to  Z,  with  subtasks  getting  an  individ- 
ual subpriority. 

Top  Priority  has  no  extra  person- 
al database  features,  but  it  exchanges 
data  with  Power  Up!'s  market-leading 
powerhouse  Calendar  Creator  Plus. 

who-what-when.  Although  best 
suited  to  managing  projects,  who- 
whal-when  provides  dynamite  ways  of 
gaining  alternative  perspectives.  It 
looks  at  projects  from  a  what  view- 
point (what's  being  done),  a  when 
perspective  (how  the  events  are  se- 
quenced and  the  stages  of  project 
completion),  and  a  who  outlook  (lists 
of  tasks  assigned  to  different  people). 

While  it  shines  at  managing  pro- 
jects, who-what-when  feels  cumbersome 
when  managing  masses  of  small,  unre- 
lated tasks.  It  lacks  a  usable  overall 
calendar  view  of  your  schedule,  though 
it  has  a  report  showing  which  days 
have  tasks  in  them.  It  has  a  limited 
priority  scheme,  and  its  old-fashioned, 
plain-text  reports  can  be  hard  to  read 
and  use. 

who-what-when  excels  at  manag- 
ing large  projects,  especially  if  there 
are  several  people  involved.  It  com- 
pares schedules,  reviews  delegations, 
and  cross-tabulates  relationships 
among  people  and  projects  in  every 
way  imaginable. 

OnTime.  If  you're  looking  for  a 
lean,  highly  effective  daily  scheduling 
machine,  you're  looking  for  OnTime. 
It  works  on  appointments  and  to-do 
items  only  and  doesn't  rely  on  your 
being  at  the  keyboard  throughout  the 
day. 

You  plan  your  day  ahead  with 
OnTime anA  print  a  single  two-sided 
planning  sheet,  which  folds  into  thirds 
and  slips  into  your  purse  or  coat  pock- 
et. Inside  the  folded  sheet  is  a  detailed 
appointment  calendar  covering  daily 
appointments  for  as  many  as  seven 
weeks. 

The  outside  fold  shows  today's 
appointments  with  room  to  add  more 
by  hand.  The  second  fold  shows  your 
day's  to-do  list,  sorted  by  priority.  The 
final  fold  contains  an  annual  calendar. 

This  single  sheet  of  letter-sized 
paper  contains  all  the  basic  infor- 
mation you  need  lo  manage  your  day. 
It's  an  elegant  solution  to  basic  time- 
management  needs,  but  it  doesn't  cap- 
ture any  other  data.  It's  direct,  simple, 
and  easy. 

Personal  Information  Managers 

One  step  up  from  the  simple  time 
managers  are  personal  information 
managers.  Here's  a  look  at  some  of 
continued  on  page  52 


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Robert  CuUen,  Home  Office  Compttting 

Now  that  you  know  all  about  CheckFree,  why  would 
you  pay  your  bills  and  handle  your  finances  any  other 
way?  Why  would  you  burden  yourself  with  checks, 
stamps,  and  paperwork  vvhile  your  PC  sits  idly  by? 
Besides,  when  you  order  by  phone  or  mail,  CheckFree 
comes  with  a  money  back  guarantee  If  youVe  not 
completely  satisfied  with  CheckFree  software,  simply 
return  it  within  -30  days  of  purchase  for  a  full  refund. 
You've  got  nothing  to  lose. 

So  order  today.  Call 

1-800-882-5280 

(Monday  through  Friday  from  9.-\.\!  to  7P.\I  EST) 
or  send  $29.95  (plus  i4  shipping  and  handling)  to: 

CheckFree  Software 
pa  Box  897 
Columbus,  OH  43216 

(Be  sure  to  specify  disk  size 
and  machine  type) 

CheckFree  is  also  available  at 

leading  retailers  including 

Egghead  Discount  Software*, 

Electronics  Boutique*,  Babbages*,  Waldensoftware*, 

Software  Etc.«„  Soft  Warehouse*.  Radio  Shack®, 

Best  Buy®,  and  Price  Club®. 


Client  8apporti  free  access  via  Email.  Elardware  Requirements: 

IBW*  FC/ComiMtibles  with  38-!K  usable  RAM,  MS  UOS*  2.1,  Iwo 
floppy  drives  or  a  hard  disk  s>-stem  -  or  Mai-ii^tosh*  5 1 2KE  or 
Kigher.  800K  driv&  Ha>es*  compatible  modem  also  required. 
'UialtAlJons:  Over  20  moniiilj'  transactions  in^-oKe  a  Mmij^al 
surcharge  (S3  per  ten  payments  or  portion  thereof), 
Checl(Free  is  a  registered  trademark  of  Checkfree  Corporation  Atl 
other  trademarks  are  the  propertv-  of  their  respecti\-e  corparatiot^s 
fteprinted  from  PC  Hagaline,  .Vovcmber  H,  198S,  Copjrighl 
©  1989,  M  Communications  Company, 
Cot^yrighl  ©  HIS9  by  Scholastic  Ina  All  rights  reserved 
Reprinted  from  lite  May  wsue  of  Home  Office  Computing 


a=l^-D  €  R^^^.^^^^  A  Lr 


CALL  TOLL  FREE   24  HRS.   7  DAYS   1-800-365-8493 


SOFA  SERVER 

GRACEFUL  &  FUNCTIONAL 

Finally— a  piece 
of  furniture 
that  is  as  functional 
as  it  is  attractive 
The  wooden  sofa 
server  is  construct- 
ed from  select  hard- 
woods with  a  lovelv 
beveled  glass  top.  Because  it  slides  con- 
veniently over  a  couch  or  chair,  it  is  perfect 
for  drinks.  TV.  snacking,  casual  dining,  play- 
ing cards,  or  just  keeping  things  within  easy 
reach.  Perfect  as  a  telephone  table  The  spa- 
cious bottom  shelf  can  hold  books,  plants, 
or  knick-knacks  and  the  built-in  magazine 
rack  keeps  newspapers  and  magazines  at 
your  fingertips  The  sofa  server  is  so  attrac- 
tive and  practical,  it  can  serve  as  an  accent 
table,  end  table,  or  night  stand  in  your  liv- 
ing room,  family  room,  bedroom,  or  any- 
where that  this  lovely  piece  could  be  han- 
dy ir'W  X  16y2"D  X  24"H.  Available  in  oak 
or  cherry  finish  with  a  limited  one  year  war- 
ranty $99.98  (S11.75)  M1987C-Chern/; 
M1987K-0ak. 


T   COOK  OUT  INDOORS  —  THE  HEALTHY  WAY  —  WITH  NO  SMOKE 

Are  you  one  of  the  millions  of  Americans  who  loves  to  barbecue  —  but  not  only  in 
summer?  Then  the  Contempra  Indoor  Electric  Char-B-Que  is  for  you.  Constructed 
of  beautiful  stoneware  and  measuring  ■\5"xWA"-x.iVi",  this  barbecue  p!x)vides  a  150  square 
inch  cooking  area,  large  enough  for  the  entire  family  or  for  company.  This  energy  effi- 
cient indoor  electric  grill  has  a  unique  reflector  system  that  directs  heat  at  the  food, 

while  fat  drippings  drain 
through  a  tray  shielded  from 
heat  for  virtually  smokeless 
cooking.  The  unique  design 
keeps  the  stoneware  cool 
enough  to  handle  Plus,  clean-up 
is  a  cinch  since  all  parts  except 
the  heating  unit  are  dishwasher 
safe  Instruction  booklet  with 
recipes  included.  UL  listed; 
1-year  limited  warranty;  made 
in  the  USA.  $59.98  (S7.00) 
#A1336. 


?  FOLDAWAY  EXERTRACK™ 

Staying  in  shape  is  Vftal  for  our  health 
and  well  being  with  today's  lifestyle  Get- 
ting to  the  gym  may  not  always  be  easy  in 
our  busy  lives.  We  have  just  the  answer  for 
all  you  people  on  the  go  or  just  for  the  ones 
who  enjoy  to  get  fit  at  home  That's  why 
the  Foldaway  Exertrack  is  the  perfect  way 
to  exercise  This  personal  treadmill  has  a 
speedometer/odometer  to  monitor  speed 
and  progress,  It  measures  38"x21"x5"  and 
features  a  safe  rubber  track  and  an  adjust- 
able handlebar  that  faces  forward  or  back- 
ward for  running  and  walking  comfort.  No 
electrical  connections  or  motors  needed. 
Exercise  has  never  been  simpler  Order  one 
today  and  get  on  the  right  track  with  the 
Exertrack.  Folds  away  ftDr  easy  storage,  light- 
weight and  compact.  At  a  great  price! 
$131.98  (S15.00)  #A1977, 


T    INFRARED  IMPROVEMENT 

Home  infrared  heat  treatments  are  an 
increasingly  popular  form  of  natural 
pain  relief  Now  the  means  of  applying  that 
heat  have  been  significantly  improved. 
Heating  surface  has  been  tripled,  the  larger 
contour  head  comfortably  angled  for 
reaching  neck  and  back.  Replaceable  interi- 
or infrared  bulb  is  now  lOw,  giving  45% 
more  heat.  Reaches  deeper  than  heating 
pads  or  hot  water  bottles.  The  new  infra- 
lux  has  two  heat  settings:  High  and  Low 
{plus  off)  which  allows  you  to  experiment 
and  choose  most  comfortable  setting.  It 
comes  with  its  own  zippered  vinyl  bag  for 
neat  storage  or  packing  for  travel.  UL-listed. 
$39.98  (34.25)  #A1906. 


T   THE  BUSINESS  CARD  COMPUTER 

Carry  your  office  with  you.  The  world's 
first  credit  card  size  SK  computer  lets 
you  store  over  8000  characters.  That's  ap- 
proximately 500  names,  phone  numbers 
and  addresses,  important  memos  or  ap- 
pointment schedules.  Recall  a  file  by  fast 
forward  scrolling  or  simply  by  using  the 
direct  search  feature  which  automatically 
finds  a  file  for  you.  Access  all  this  pertinent 
information  in  no  time  It  also  features  a 
full-function  calculator,  a  currency  ex- 
change memon/  and  a  security  code  key  for 
privacy.  Easy  to  use  and  carry,  Carn/ing  case 
and  battery  included.  $a9.98  (S5.00) 
#A1898. 


■<  FOOD  DEHYDRATOR 

Even  if  ft  weren't  so  specially  low-priced,  this 
food  dehydrator  would  be  immensly  econom- 
ical. Using  almost  none  of  your  valuable  time,  it 
makes  nutritious,  preservative-free,  refined-sugar- 
free,  healthful  dried  fruits  and  snacks,  plus  yogurt 
—  at  a  tiny  fraction  of  their  price  in  stores.  Sim- 
ply slice  fruit  into  lemon  juice,  spread  on  the  per- 
forated plastic  stacking  trays  and  forget  it  for  12 
to  24  hours.  With  electrical  coil  at  bottom,  the  unit 
IS  engineered  for  convection  heating;  no  fan  need- 
ed, so  it's  energy-efficient  and  noiseless  A  28-page 
instruction  book  provides  guides  for  adjustable 
vents  and  timing  plus  enticing  recipes  Treat  kids 
to  crispy  banana  chips,  make  dried  apples,  apricots 
raislns..even  beef  jerkey  and  vegetables  for  soups 
and  camping  trips.,  try  zucchini  slices  with  sesame 
seeds  —  a  dieter's  dream  substitute  for  hi-cal 
chips.  12"  dia.,  U.L  Listed.  5-trav  Dehydrator  (shown) 
$51.98  (56.25)  #A1887X.  3-trav  Dehydrator  $ai,98 
(S5.25>  #A1886X. 


T    TEACH  AN  OLD  LAMP  NEW  TRICKS 


A 


ny  lamp  that  takes  a  standard  bulb  can  be  up- 
dated with  the  Touchtronic  dimmer.  No  rewiring 
needed-just  screw  into  lamp  socket.  Then  your  touch 
on  any  metal  part  becomes  the  "switch"-touch  once 
for  low  light,  again  for  medium,  a  third  time  for  full 
wattage  Handy  when  you're  entering  a  dark  room, 
great  at  bedside  and  a  real  comfort  to  the  arthritic 
"^^  or  the  ill.  You'll  save  time,  money  and  electricity-no 

more  3-wav  bulbs  to  buy  and  you  pay  for  only  as  much  light  as  you  need 
U.L.  listed:  one-year  factory  warranty  $15.98  (54,00)  ^1700.  2  for  $27.98 
(55,00)  #A17002 

T  CAR-THEFT  PROTECTION  —  WITH  NO  INSTALLATION 

W  ith  Sonic  Sentrv,  the  value  of  a  car  alarm  bnngs  you  peace  of  mind  — without  the 
expense  and  bother  of  installation.  You  can  switch  it  from  one  vehicle  to  another 
Just  plug  Sonic  Sentry  into  the  cigarette  lighter;  cord  reaches  5  feet,  so  the  unit  can 
occupy  dash  or  seat  when  vehicle  is  parked,  where  the  flashing  lights  can  make  a 
browsing  thief  think  twice  The  petite  4y!"x4ya"x2"  box  is  capable  of  emitting  a  truly 
ear-piercing  alarm,  concentrated  inside  the  car,  where  it  can  most  effectively  repel  an 
intruder.  Actfvated  by  the  light 
that  accompanies  the  opening  of 
car  door,  hood  or  trunk,  it  also 
senses  impact  or  "unnecessary 
roughness";  the  shriek  lasts  for  one 
minute  and  only  the  key  stops  it  — 
unplugging  the  lighter  activates  a 
back-up  battery  Stuck  on  the  road? 
Switch  Sonic  Sentry  to  its  mode 
showing  HELP  in  flashing  red  lights 
and  put  in  the  window  to  attract 
aid.  It's  protection  you  can't  afford 
not  to  have,  at  $70.98  (57.00) 
#A1989, 


T! 


T  INFRAVIB  INFRARED  HEAT 
MASSACER 

he  infravib  Mas- 
sager  is  good 
news  for  your  aches 
and  pains.  This  state 
of  the  art  device 
combines  infrared 
heat  and  a  powerful 
wand  massager  in 
one  unit.  Deep  pene- 
trating infrared  has 
two  settings  and 
gives  fast  temporary 
relief  to  sore  joints  and  muscles.  Massager 
soothes  and  relaxes  tired  and  aching  mus- 
cles, Massager  has  a  long  flexible  shaft  with 
four  massaging  attachments  (body,  acu- 
point, leg  and  foot,  and  scalp)  and  two  mas- 
sage levels  Try  Infravib— it  might  be  just 
what  the  doctor  ordered.  $89.98  (56.251 
M1952. 


T  LAMBSWOOL  DUSTERS 


TELESCOPING      ^^. 

MINI 

% 

gP 

QP^I  II  AQ  ^^^^Bl^ 

Lambswool  contains  a  natural  static 
charge  that  makes  dust  literally  leap  off 
surfaces.  This  magnetic  attraction  is  just 
the  thing  for  dusting  off  bric-a-brac,  china, 
crystal,  pictures,  anything.  Our  dusters  are 
imported  from  England.  They  are  the  fluffi- 
est, highest  quality  lambswool  in  the  world! 
We  offer  a  set  of  four  lambswool  dusters: 
our  27"  duster,  our  telescoping  duster 
which  extends  to  more  than  four  feet—  lets 
you  reach  high  corners,  top  shelves,  over- 
head lights  and  collapses  to  28",  and  two 
mini  dusters  for  extra  fragile  objects 
$22.98  (54.00)  #A1S70. 


HOW  TO 

ORDER 

Satisfaction 

Guaranteed 

NO  Risk 

30  Day 
Money  Back 


CALL  TOLL  FREE  24  HOURS  A  DAY,  7  DAYS  A  WEEK 

1-800-365-8493 

Above  Number  For  Ordering  Only,  Customer 

Service  Call  201-367-2900 

We  Honor: 

MasterCard,  visa,  and  American  Express. 


If  ordering  by  mail  send  remittance  to 
MAIL  ORDER  MALL,  Dept  CP120; 
PO.  Box  3006,  Lakewood,  N.J.  08701, 
Item  price  is  followed  by  shipping 
and  handling  in  (   ).  Be  sure  to  add 
both  together  to  arrive  at  total  price 
N.J.  residents  add  7%  sales  tax.  When 
using  credit  card  —  include  account 
number,  exp  date,  signature  Sorry,  no 
Canadian,  foreign  or  CQD.  orders 


Magalog  Marketing  Croup  inc  ©  1990 


1905  Swarttimore  Ave,  Lakewood,  Ni  08701 


contimwd  from  page  48 

the  best  and  the  brightest. 

Arriba.  The  way  to  visualize  Ar- 
riba is  to  picture  a  file  cabinet  full  of 
folders.  In  each  folder  is  a  set  of  relat- 
ed information,  which  can  be  any- 
thing from  simple  text  to  a  structured 
minidalabase  of  your  own  design. 
There  arc  built-in  folders  for  to-do  list 
processing,  a  phone  list,  and  other 
functions. 

Arriba  is  fast.  If  you  know  that 
somewhere  in  all  your  folders  is  a  note 
containing  the  birthday  of  the  daugh- 
ter of  the  president  of  ABC  Company, 
for  example,  just  search  for.-JSCand 
daughter.  The  note  is  onscreen  almost 
instantly. 

But  how  is  it  for  time  manage- 
ment? It's  adequate,  but  that's  not  its 
strong  point.  If  you  need  some  of  the 
finer  elements  of  to-do  list  processing 
and  calendaring,  look  elsewhere.  If 
your  time-management  needs  are 
modest  but  the  prospect  of  custom 
minidatabases  is  alluring.  Arriba  is  for 
you. 

Instant  Recall.  A  fast  PIM  with 
an  entirely  different  outlook  is  hut  am 
Recall.  It  provides  four  basic  ways  of 
viewing  your  personal  database: 
notes,  tasks,  schedule,  and  people.  De- 
pending on  your  style,  any  of  these 
views  can  become  the  primary  focus. 

The  step-by-step  task/subtask 
processing  of  who-what-when  and  Top 
Priority  won't  be  found  in  Instant  Re- 
call, making  it  more  suited  for  work 
that  doesn't  involve  a  time-related  se- 
ries of  component  tasks  leading  to 
completion  of  an  overall  task. 

The  strength  of  Instant  Recall  is 
that  it  can  run  as  a  memorj'-resident 
program,  ready  to  instantly  pop  up 
over  other  applications.  Bigger  PIMs 


have  TSR  modules  that  run  a  subset 
of  the  program,  but  Instant  Recall's 
entire  program  is  there  whenever  you 
pop  it  up,  and  it  only  takes  about  28K 
of  RAM  when  dormant.  Arriba  uses 
about  200K  to  do  the  same  thing. 

Time-Tracking  and  Billing 

If  you  bill  clients  for  your  time,  you 
need  a  time-tracking  and  billing  pro- 
gram. It  simplifies  your  recordkeeping 
process  and  handles  the  drudgery  of 
accumulating  information  from  origi- 
nal sources  into  sorted,  detailed, 
priced  invoices  for  your  clients. 

Even  if  you  aren't  at  your  com- 
puter all  the  time,  the  amount  of  work 
these  programs  do  behind  the  scenes 
justifies  the  occasional  double-entry 
process  of  copying  handwritten  notes 
into  the  computer.  Don't  lose  money 
because  you  didn't  track  your  time 
well  enough  to  bill  it  accurately. 

TimeSheet  Professional.  A  time 
sheet  is  a  document  that  lists  client 
tasks  down  the  left  and  hours  in  col- 
umns under  day  headings  across  the 
top.  TImeSheel  Professional  auXo- 
mates  the  process  of  maintaining  a 
time  sheet.  You  can  enter  time  and 
expense  amounts  in  any  slot  on  the 
time  sheet  and  attach  long  notes 
using  a  pop-up  window.  Notes  and 
expenses  can  be  printed  on  bills  at 
your  option. 

And,  of  course,  TimeSheet  Profes- 
sional keeps  track  of  time  for  you. 
You  just  put  the  cursor  in  the  cell  for 
the  job  you're  doing  and  hit  a  key.  and 
it  starts  timing.  When  you  slop  the 
timer,  the  elapsed  time  is  charged  to 
the  job  for  you. 

Timeslips  III.  The  market  leader 
in  time-tracking  and  billing  programs 


is  Timeslips  III.  Its  metaphor  isn't  the 
time  sheet  but  a  time  slip,  a  small 
piece  of  paper  on  which  you  write  a 
code  and  the  time  spent  on  a  job. 
These  are  typically  accumulated  and 
processed  by  an  accounting  clerk  who 
turns  them  into  invoices.  Time  slips 
are  often  used  by  law  firms  and  others 
who  have  too  many  active  projects  go- 
ing to  fit  neatly  onto  a  time  sheet. 

Timeslips  III  does  more  than 
TimeSheet  Professional.  It  offers  more 
codes,  more  classifications,  more 
ways  to  determine  billing  rates,  and, 
unfortunately,  a  few  more  ways  to  get 
confused.  Thai's  offset  by  an  out- 
standing, clearly  written  manual. 

Timeslips  III  is  really  a  billing 
program,  producing  professional- 
looking  invoices  effortlessly  in  a  vari- 
ety of  formats.  It  gets  downright 
serious  about  tracking  what's  owed  to 
you,  even  supplying  aged  accounts- 
receivable  reports. 

A  Final  Caution 

These  programs  arc  fun — maybe  too 
much  fun.  You  can  get  so  caught  up  in 
managing  your  time  that  you  fritter 
away  the  very  thing  you're  working  to 
conserve.  Add  a  computer  to  the  mix, 
and  the  temptation  to  really  get  orga- 
nized can  end  up  eating  away  your 
precious  time.  Don't  be  overorga- 
nized,  more  interested  in  being  orga- 
nized than  in  accomplishing  anything. 
Time  management  is  doing  the  right 
things  at  the  right  time,  not  just  keep- 
ing track  of  what  you've  done.  3 

Richard  O.  Mann  is  an  internal  auditor  for 
the  Church  of  Jesus  Christ  of  Latter-day 
Saints.  His  bool<,  Working  with  Windows  3, 
will  De  released  in  the  spring  of  1991. 


Arrlbs  1.01 

OnTime  1.2 

Top  Priority^. 00 

PC  compatibles  with  384K  and  a  hard 

PC  compatibles  with  320K 

PC  compatibles  with  384K 

disk 

$69.95 

$99.95 

$195.00 

Campbell  Services 

Calendar  Creator  Plus  3.0 

Good  Software 

21 700  Northwestern  Hwy. 

PC  compatibles  with  320K  or  Macintosh 

13601  Preston  Rd. 

Suite  1070 

$59.95 

Dallas,  TX  75240 

Southfield,  Ml  48075 

Power  Up!  Software 

(800)272-4663 

(313)559-5955 

P.O.  Box  7600 

Franklin  Day  Planner  (a  book) 

TimeSheet  Protesslonal  1.2 

San  Mateo,  CA  94403-7600 
(800)851-2917 

$24.95 

PC  compatibles  with  51 2K;  hard  disk 

Franklin  International  Institute 

recommended 

who-what-wt)on  2.0 

P.O.  Box  25127 

$149.95 

PC  compatibles  with  51 2K  and  a  hard 

Salt  Lake  City,  UT  84125-0127 

Software  Partners 

disk 

(801)975-1776 

999  Commercial  St. 

$189.95 

Instant  Recain. 2 

PC  compatibles  witn  51 2K  and  at  least 

Palo  Alto,  CA  94303 
(415)857-1110 

Chronos  Time  Management  Software 
555  De  Haro 
Suite  240 

a  720K  floppy  or  a  hard  disk 

$99.95 

Chronologic 

Tmeslips  III 

PC  compatibles  with  448K  and  a  hard 
disk 

San  Francisco,  CA  94107 
(415)626-4244 

5151  N.Oracle,  #210 

$299.95 

Tucson,  AZ  85704 

Timeslips 

(800)848-4970 

239  Western  Ave. 
Essex,  MA  01929 

(508)768-6100 

52      COMPUTE 


DECEMBER       1990 


BRING  YOUR 

SUPPORT  SYSTEM  HOME 


-^■^^f?*? 


Remember  when  you  had  an 
office  support  system... 

Someone  to  answer  your 
telephone,  remind  you  who  to 
call  and  when,  send  your  faxes, 
type  your  letters  and  track  those 
scores  of  details  so  you  could  get 
your  work  done? 

WORK  SMARTER  brings  that 
support  system  home.  It's  the 
first  home  office  computing 
solution  designed  to  manage  ALL 
those  necessary  day-to-day  tasks, 
so  you  can  get  busy  doing  the 
work  you  love. 


A  FULLY-INTEGRATED 
SUPPORT  SYSTEM 

WORK  SMARTER  combines  FAX  and  Voice 

Mail  hardware  technologies,  with  software 

expressly  designed  for  home  office  workers. 

WORK  SMARTER  provides  a  powerful 

method  of  managing  your  time,  contacts, 

paper  flow,  data,  finances  and  more! 

Imagine...  a  fully-integrated  support  system 

at  your  finger  tips. 

The  result  —  greater  freedom  and  more  job 

satisfaction...  And,  isn't  that  why  you  moved 

your  office  home  in  the  first  place? 


Compare  for  yourself . . .  with  WORK 

SMARTER  you  can  get  Voice  Mail,  FAX 

and  a  Complete  Support  system  for  less 

ttian  ttie  cost  of  an  average  FAX  maciiine! 


CALL  (800)  833-6611 

Asl<  Our 

Home  Office  Products  Group 

For  Your  FREE  Demo  Kit!! 


'WORK  SMARTER— for  People  W?id  Make  Their  Living,  Where  They  Live!" 


Circle  Reader  Service  Number  121 


PRODUCTS 


EDITORS 


Backup  Zinger 

Central  Point  Software  is  now  offering 
the  backup  program  in  its  PC  Tools 
Deluxe  Version  6.0  package  as  a 
stand-alone  program — Central  Point 
Backup. 

The  new  interface  in  Central 
Point  Backup,  the  most  graphical  in 
any  character-based  DOS  backup  pro- 
gram, makes  it  easier  to  select  files 
and  options  and  thereby  encourages 
you  to  perform  regular  backups.  You 
can  save  the  program's  options  and 
selections,  making  it  easy  to  launch 
subsequent  backups  and  restore  your 
data  directly  from  the  EKDS  command 
line.  With  the  built-in  scheduler,  you 


Central  Point  Backup  has  an  easy-to-use 
interface  that  simplifies  backups. 


can  perform  unattended  backups.  To 
help  ensure  data  integrity,  the  pro- 
gram offers  complete  bil-for-bit  verifi- 
cation of  all  backed-up  data,  as  well  as 
a  Compare  feature,  which  checks  the 
backup  against  current  files.  National 
Software  Testing  Laboratories  tests 
have  shown  Central  Pain!  Backup  to 
be  the  fastest  backup  program  on  the 
market.  The  program  also  compresses 
data  by  as  much  as  60  percent  without 
increasing  backup  time. 

Central  Point  Backup  lists  for 
$99,  and  you  can  upgrade  to  PC  Tools 
Deluxe  for  an  additional  S50. 
Central  Point  Software.  15220  NW  Green- 
brier Parh^'ay.  #200,  Beaverloii.  OR  97006 
Reader  Service  Number  35t. 


Opening  Up  Windows 

Microsoft  is  offering  its  Supplemental 
Driver  Library  (SDL),  a  collection  of 
device  drivers  supporting  approxi- 
mately 126  hardware  peripherals,  in- 
cluding printers,  video  displays, 
pointing  devices,  and  other  peripher- 
als that  run  under  Windows  3.0.  Some 
of  the  drivers  provide  support  for  new 
peripherals,  while  others  provide  en- 
hanced performance  or  new  features 
for  previously  supported  peripherals. 
This  is  the  first  in  a  series  of  periodic 
releases  of  additional  Windows  device 
drivers. 

The  SDL  has  a  broad  distribution 
scheme  to  give  you  fast  and  easy  ac- 
cess to  the  drivers  you  need.  More- 
over, the  SDL  disks  can  be  freely 
copied  and  distributed  among  li- 
censed Windows  users  within  a  com- 
pany. You  can  download  the  SDL 
from  online  services  such  as  Micro- 
soft OnLine,  CompuServe,  and  GEnie 
at  no  charge.  Optionally,  you  can  or- 
der the  SDL  from  Microsoft  directly 
by  calling  (800)  426-9400.  There's  a 
nominal  $20  charge  to  cover  the  cost 
of  the  3'/:-  or  S'/i-inch  disks  on  which 
the  SDL  is  distributed. 
Microsoft,  One  Microsoft  Way,  Redmond, 
WA  98052-6399 
Reader  Service  Number  3S2. 

Micro  Micro 

Isotropic  Computer,  a  PC  designer 
and  manufacturer,  is  producing  the 
smallest  80286-based  motherboard  on 
the  market.  Based  on  the  revolution- 
ary Chips  and  Technologies  Single 
Chip  AT  (SCAT)  product,  the  dimin- 
utive board  measures  4X7  inches.  It 
operates  at  12  MHz  or  16  MHz,  and 
plans  call  for  a  version  that  would  op- 
erate at  20-1-  MHz  (as  soon  as  C  &  T 
offers  the  faster  chip).  Features  in- 
clude a  variety  of  memory  configura- 
tions— up  to  16MB — with  a  selection 
of  plug-in  memor)'  boards,  selectable 
wait  states,  full  LIM  EMS  4.0  support, 
BIOS  shadow  ROM  support,  and  a 
socket  for  an  80287  coprocessor.  Iso- 
tropic is  the  first  manufacturer  to  de- 
velop and  release  a  system  board 
based  on  this  C  &  T  design. 


Isotropic's  motherboard  will  be 
100-percent  IBM  compatible  and  will 
initially  be  offered  in  a  slimline  cabi- 
net and  a  regular  AT-style  cabinet. 
Isotropic  Compuier.E.  5920Sellice  Way. 
Post  Falls.  ID  83854 
Reader  Service  Number  353, 

Fun  with  Words 

Ever  wish  you  could  supply  the  defini- 
tion and  have  your  computer  come  up 
with  the  right  word?  Now  you  can 
with  Inside  Information  from  Micro- 
lytics.  It's  a  comprehensive  hierarchi- 
cal dictionary  that  organizes  the 
English  language  into  categories  of  de- 
fined words.  According  to  the  compa- 
ny's president,  Mike  Weiner,  "Inside 
Information  presents  the  ideal  organi- 
zational structure  for  language  in  the 
electronic  age." 

The  program  begins  with  seven 
genera!  word  classes:  Nature,  Science 
&  Technology,  Domestic  Life,  Institu- 
tions, Arts  &  Entertainment,  Lan- 
guage, and  the  Human  Condition. 
The  seven  classes  are  broken  down 
into  20  subclasses,  125  categories,  700 
subcategories,  and  more  than  65,000 
root-word  entries.  You  can  view  the 
words  with  an  Outline  view,  which 
lists  the  information  vertically,  or 
with  the  Reverse  Dictionary  view, 
which  lets  you  type  in  a  few  descrip- 
tive words  and  receive  a  list  of  possi- 
ble answers.  For  example,  with  the 
Reverse  Dictionary,  you  could  type  in 
left  side  of  ship  and  get  back  port.  The 
MS-DOS  version  of  Inside  Infor- 
mation is  available  for  $  1 1 9, 
Micwlytics.  Two  Tobey  Village  Office 
Park.  Pitlsford.  NY  14534 
Reader  Service  Number  354. 

Friendly  Persuasion 

Presenters  interested  in  winning 
friends  and  persuading  strangers  will 
want  to  know  about  Persuasion  2.0.  It 
makes  presentations  easier  and  more 
intuitive  by  using  the  advanced  graph- 
ics capabilities  of  Windows  3.0.  Not 
only  does  it  present  pretty  pictures 
and  graphs,  it  also  incorporates  an 
outliner  and  a  word  processor,  which 
can  help  you  prepare  speaker's  notes  > 


54       COMPUTE 


DECEMBER       1990 


THREE  OF  THE  MOST  LAVISHLY  ILLUSTRATED 
BOOKS  EVER  PUBLISHED  ON  WATCHES 


ROLEX 


CARTIER 

\  f  i-tiivav  Of  i:^AHTU'M  WJtls(WA.if.Mli5 


D  Rolex:  Tlmslsss  Elegance 
by  George  Gordon.  llVt  x  9Win./310  x 
234mm.  350  pages,  292  colour  illustrations,  in 
slip  case.  A  Certificated  Limited  Edition.  ISBN 
962  7359  01  7.  Features  the  company's  original 
designs,  period  advertisements  and  certificates. 
However,  the  higlilight  of  this  luxurious  volume 
is  the  sumptuous  modem  colour  illustrations  of 
635  RoleJt  watches  of  all  ages.  $160, 


D  Cartler:  A  Century  of  Cartler  Wristwatches 
by  George  Gordon.  12W  x  9'/4in./310  x 
234nim.  552  pages,  450  colour  illustrations,  in 
slip  case.  A  Certificated  Limited  Edition.  ISBN 
962  7359  02  5.  Louis  Canier  created  the  first 
man's  wristwatdi  in  1904  and  this  book  illustrates 
them  from  this  date  to  the  present  day.  The 
hallmark  of  this  book  is  the  lavish,  high  quality, 
modem  colour  Illustrations  of  1002  wrist  watches, 
$225. 


O  Twentieth  Century  Wristwetches 
by  George  Gordon,  \2V*  x  9'/4in./310  x 
234mm.  364  pages,  300  colour  photographs. 
ISBN  962  7359  03  3.  Twentieth  Century 
Wristwatches  is  a  look  at  the  development 
of  wristwatches  during  this  century.  The  finest 
wristwatches  by  the  greatest  Swiss  companies 
from  the  beginning  to  their  finest  productions 
of  the  1920- 1950s  have  been  assembled  in 
this  unique  book  includang  beautiful  photographs 
and  complete  descriptions.  SI 80 


Please  add  SI 0.00  per  book  for  airmail.  Send  your  check  or  money  order  to:  Timeless  Elegance  c/o  Michael  Stevens,  General 
Media,  1965  Broadway,  Ne\v  York,  N.Y.  10023  Tel:  212  496-6100.  Fax:  212  874-1349.  (N.Y.  residents  add  sales  lax.) 


^=-g 


INTERNATIONAL 
COLLECTORS  OF 


TIME 

A  new  international  club  for  colleaors  and  dealers  of  wristwatches  is  being 
formed  with  headquarters  in  four  cities,  Milan ,  London,  New  York  and  Hong 
Kong.  Called  "International  Collectors  of  "Time  Association",  the  club's 
purpose  is  to  provide  an  avenue  for  the  exchange  of  ideas  and  information 
between  wristwatch  collectors. 

Each  chapter  will  have  its  own  Board  of  Directors  to  oversee  that  area's 
activities. 

Four  meetings  of  the  International  Colleaors  of  Time  Association  (ICTA) 
are  planned  per  year.  The  first  meeting  will  be  in  May,  1990  in  Hong  Kong 
at  the  Park  Lane  Radisson.  The  second  meeting  is  scheduled  for  September, 
1990  in  London  at  the  Churchill  Hotel,  followed  by  the  third  conference  in 
New  York  in  December,  1990.  More  details  will  be  provided  later,  but  the 
Hong  Kong  meeting  will  give  collectors  an  opportunity  to  meet  other  collectors 
and  dealers  from  around  the  world, 

We  want  to  organize  meetings  in  Italy,  Japan,  France  and  Germany.  If  you 
would  like  to  help  organize  one  of  these  meetings,  or  any  of  the  three  already 
scheduled,  please  contact  one  of  the  clubs. 


A  magazine  comes  complimentary  with  your  membership.  Published  in 
English,  bi-monthly,  it  will  contain  reviews  on  what's  happening  in  the 
wristwatch  market  around  the  world  with  reports  on  sales  and  auctions,  and 
news  about  new  products  just  being  aesignal.  There  will  also  be  a  question 
and  answer  column  for  collectors  and  dealers ,  as  well  as  a  column  where  watches 
can  be  sold  or  bought.  If  you  have 'any  interest  in  writing  an  anicle  for  the 
magazine,  sharing  an  old  catalogue  or  have  stories  about  yours  or  others' 
wristwatches,  the  editor  would  like  to  hear  from  you.  The  association  plans 
a  new  book  nest  year,  and  your  wristwatch  could  be  included  if  you  so  desire. 

Membership  fees  are  USS75.00  per  year.  (If  you  require  your  magazine  sent 
aimiail,  there  is  an  additional  USS25  charge.) 

Name 


Address  . 


Country . 
Fax  _ 


.  Telephone  No. 


office 

Home 

D  I  want  to  become  a  member  of  the  London,  Hong  Kong,  New  York,  Milan 

chapter  of  ICTA  (circle  one).  Enclosed  is  my  cheque  for  US$ 

to  cover  membership  fees  plus  any  airmail  charges. 

Cheque  made  payable  to  Internationa]  Collectors  of  Time  Association 

□  I  might  be  interested  in  attending  the  Hong  Kong,  London,  New  York 
meeting.  'Please  send  me  more  information. 

D  I  have  an  interest  in  writing/ contributing  information  to  the  magazine. 

D  I  want  to  help  organize  one  of  the  meetings,  Location: 

INTEBNATIONAL  COLLECTORS  OF  TIME  ASSOCIATION 

U.S.  A.:  1  Old  Counm  Road.  Suilc  330,  Caric  Place.  Nc*  Vorit  11514 
Tel;  211  8.18-1560 Fiii  2U  838,«3J 

Lf.K.;  173  Colchcnw  Court.  RedtlifTc  Gardens,  London,  England  SW5  OD.K,  Utiiled  Kingdom 
Ttl  4J-7 1-373-7807     Fai.  44-7 1- 373-0347 

tTALY-  Vialc  San  Miclisic  I>ri  Carso.  S,  MiUin,  Ualy.  Tel,  39.2-t9j-OMi4     Fax.  39-2-46W)B!W 

H.K.:  224  Pacifif  I'lacc,  8B  Ouecnswaj.  Honj  Kong.  Tel.  852,845.7514    Fax.  S52-877-05I8 


COMPUTE 
CHOICE 


PETER  SCISCO 


COMBINE  REALISTIC 
PLAY,  SPECIAL  EFFECTS, 
TOURNAMENT  PLAY, 
AND  THE  ABILITY  TO 
PLAY  WITH  SOME  OF 
THE  PGA'S  TOP 
GOLFERS,  AND  YOU 
HAVE  A  GOLF  GAME 
THAT  SCORES  AN 
EAGLE 


The  key  to  any  sports  simulation 
lies  in  its  ability  to  nnimic  the  real 
thing.  Most  golf  games  pin  their 
hopes  on  copying  famous  courses 
and  in  offering  PC  duffers  a  choice  of 
clubs.  Some  go  so  far  as  to  include 
wind  and  other  environmental  fac- 
tors. PGA  Tour  Golf  does  all  of  these 
things  and  goes  one  better:  It  puts  you 
on  the  professional  tour,  where  you 
play  against  the  big  boys. 

Put  your  skills  to  the  test  on  any 
of  three  Tournament  Players  Club 
golf  courses:  Avenel,  Sawgrass,  or  the 
PGA  West  Stadium.  But  before  you 
go  out  on  the  tour,  you'll  want  to  visit 
the  Pro  Shop.  This  opening  screen 
provides  menus  for  Play,  File,  View, 
Stats,  and  Options  and  is  a  good  ex- 
ample of  the  detail  built  into  the  PGA 
Tour  Go//"  interface.  You  can  pull  down 
menus  and  play  the  game  with  key- 
board commands,  a  mouse,  or  a  joy- 
stick. From  the  Pro  Shop  Play  menu, 
for  example,  you  can  hone  your  driv- 
ing and  putting  skills,  play  a  Practice 
Round,  or  move  to  a  Tournament. 

The  other  Pro  Shop  menus  han- 
dle game  files,  scorecards,  and  statis- 
tics. Every  time  you  play,  PGA  Tour 
Golf  adds  to  your  stats,  giving  you  a 
steady  chart  of  your  progress — or  lack 
of  it.  The  Tour,  after  all,  consists  of 
more  than  one  game.  Trying  to  stay  at 
the  top  of  the  rankings  is  as  much  of  a 
challenge  as  is  sinking  a  40-foot  putt. 


60 


COMPUTE 


DECEMBER       1990 


The  mechanics  of 
PGA  Tour  Golf  mow 
the  traditional  power-bar 
method:  You  aim  your 
shot  by  moving  a  cross- 
hairs cursor  to  the  right  or 
left;  then  you  press  the  space 
bar  or  a  button  (joysticlc  or 
mouse)  for  distance  and  accuracy, 
Overswinging  (moving  past  the  100- 
percent  power  line)  increases  the 
chance  of  a  hook  or  slice.  Accuracy 
depends  on  your  striking  the  space  bar 
or  pressing  the  button  at  the  point  at 
which  the  power  indicator  returns  to 
the  0-percent  line.  Hooking  and  fad- 
ing the  ball  around  obstacles  plays  a 
role  as  well  and  it's  good  to  practice 
these  techniques  on  the  driving  range. 


■■■■ 

'*                                   StroU  a    E 

■fe---- 

-    ^ 

An  arsenal  of  special  shots  enhances 
the  realism  in  this  duffer's  dream. 


Graphically,  the  game  is  a  plea- 
sure to  watch.  Until  you  strike  the 
ball,  your  view  is  from  behind  your 
player,  looking  down  the  course  to- 
ward the  green  or  fairway.  Once 
you've  struck  the  ball,  however,  the 
view  switches  to  a  point  farther  down 
the  links,  and  you  have  a  TV  view  of 
your  ball  as  it  lands  in  the  fairway — or 
as  it  misses  its  target  and  falls  into  the 
rough  or  another  hazard.  The  bounce 
and  roll  of  the  ball  is  very  realistic, 
with  some  shots  spinning  back  or  roll- 
ing forward  depending  on  how  you 
strike  the  ball. 

The  graphic  presentation  is  en- 
hanced with  fly-by  views  of  each  hole, 
accompanied  by  a  tip  from  a  top  PG.A 
golfer.  Beginning  at  the  pin,  the  cam- 
era rolls  back  down  the  fairway  to- 
ward the  tee,  illuminating  the 


approach  to  the  green  and  the  hazards 
that  threaten  your  success.  On  a  fast 
machine,  say  a  12-MHz  286  or  a 
386SX,  these  views  are  a  lot  of  fun  to 
watch  (at  least  at  the  beginning).  But  1 
turned  them  off  when  playing  the 
game  on  a  Tandy  1000  because  it  took 
so  long  to  run  the  graphics  sequence. 
To  its  credit,  PGA  Tour  Golf  aWows 
you  to  make  such  adjustments,  en- 
hancing your  enjoyment  of  the  game 
no  matter  what  kind  of  computer  you 
own. 

Out  on  the  links,  the  game  sug- 
gests the  right  club  for  every  situation, 
but  you  can  put  it  back  in  your  bag 


DECEMBER       1990 


COMPUTE 


61 


#  ENTERTAINMENT 


and  choose  another  if  you  like.  You 
can  even  choose  the  mix  of  clubs  you 
want  in  your  bag  at  the  start,  which 
lets  you  customize  the  game  to  your 
golfing  style.  Unlike  most  golfing  sim- 
ulations, the  club  you  have  at  any  giv- 
en point  on  the  course  is  not  simply 
rated  at  a  certain  distance  at  100  per- 
cent (that  is,  a  9  iron  isn't  always  rated 
at  112  yards);  rather,  the  potential  dis- 
tance of  any  club  is  affected  by  the  lie 
of  the  ball.  For  example,  that  same  9 
iron  might  be  rated  at  112  yards  from 
the  center  of  the  fairway  but  only  57 
yards  from  the  deep  rough — and  even 
less  if  your  ball  is  half-buried  in  the 
rough. 

Once  you're  on  the  fairways,  it's 
easy  to  see  why  this  game  earned  the 
endorsement  of  the  PG.A  Tour:  The 
detail  of  play  is  accurate  right  down  to 
the  lie  of  the  ball  and  unpredictable 
gusts  of  wind.  The  wind  meter  at  the 
bottom  left  of  the  screen  swings 
around  with  every  gust  and  stops  only 
when  you  begin  your  swing.  On  a  long 
hole,  you  may  want  to  wait  for  the 
wind  to  swing  your  way  before  trying 
that  long  drive. 

You  not  only  have  to  deal  with 
the  wind,  but  you  also  must  contend 
with  the  vagaries  of  the  ground.  If 
your  ball  is  sitting  in  the  fairway,  for 
example,  you  would  get  a  better  shot 
than  you  would  if  the  ball  is  half- 
buried  in  heavy  rough.  Special  pop-up 
overlays  describe  the  condition  of 
your  lie  before  everj-  shot  except  for 
the  drive  off  the  tee.  I  found  the  infor- 
mation crucial  to  my  making  deci- 
sions along  the  course,  but  if  you  find 
these  screens  distracting,  you  can  turn 
them  off 

Golf  is  a  lot  more  than  just 
swinging  a  club,  of  course.  Like  great 
pool  players,  great  golfers  know  how 
to  work  a  ball  to  gel  the  best  roll,  the 
fortuitous  bounce.  When  you're  ap- 
proaching the  hole,  PGA  Tour  Golf 
gives  you  a  choice  of  shots  to  make 
from  its  Options  menu  when  you  se- 
lect Special  Shots.  Shortcut  keys  for 
these  shots  are  also  available,  so  you 
don't  have  to  go  through  the  motions 
of  pulling  down  the  menus.  The  F7 
key,  for  example,  lets  you  chip  your 
shot.  There  are  also  options  for 
punching  your  shot  (great  for  getting 
out  of  deep  rough  with  some  measure 
of  accuracy,  with  the  sacrifice  of  dis- 
tance) and  for  pitching  your  shot  out 
of  bunkers. 

In  any  case,  whether  you  chip  the 
shot  from  1 3  yards  out  and  send  the 
ball  rolling  across  the  green  for  the 
birdie,  punch  the  ball  low  to  get  out  of 
the  rough,  or  putt  the  bail  from  the 


fringe  of  the  green,  you'll  appreciate 
the  variety  and  realism  that  these  shot 
options  add  to  the  game. 

When  you  do  reach  the  green. 
PGA  Tour  Golf  brings  to  the  screen  a 
topographical  representation  of  the 
green,  with  a  grid  that  helps  you  iden- 
tify the  breaks — both  their  angle  and 
severity.  Using  the  Fl  and  F2  keys, 
you  can  walk  around  the  green  to  ex- 


Start  the  tournament  at  the  pro  tent. 


Tips  from  the  pros  can  help  you  plan  a 
strategy  from  the  tee  to  the  green. 


Use  the  game's  topographic  grid  to  read 
the  green  and  sink  that  birdie. 

amine  your  shot  from  different  ang- 
les. The  distance  your  ball  lies  from 
the  hole  and  the  distance  your  ball  sits 
above  or  below  the  cup  are  listed  at 
the  top  of  the  grid  screen.  That  infor- 
mation is  indispensable  to  making  a 
successful  putt.  In  a  nice  touch,  the 
game  allows  you  to  aim  your  shot 
from  the  grid  screen  by  positioning 
the  crosshairs;  when  you  return  to  the 
normal  view,  your  target  position  is 
carried  over. 

After  a  few  practice  rounds,  if 
you  feel  ready  to  go  for  the  money, 


you  can  take  your  bag  on  the  tourna- 
ment circuit  to  compete  against  some 
of  the  biggest  names  on  the  men's 
tour,  (It's  unfortunate  that  Sterling 
Silver  Software  doesn't  offer  an 
LPGA  mode.  I  should  think  that  there 
are  some  women  out  there  who'd  en- 
joy a  good  computer  golf  game.  May- 
be in  a  later  version  or  as  an  add-on 
disk — right,  guys?) 

The  tournament  mode  brings  in 
the  great  golfer's  equalizer:  psycholog- 
ical pressure.  If  you  make  the  first  cut, 
you  advance  to  the  second  round  (no 
mean  feat).  Make  that  cut  and  then 
the  nest  and  you  find  yourself  among 
the  money  winners.  PGA  Tour  Golf 
keeps  stats  on  all  the  golfers,  including 
the  pros,  so  that  you  can  check  your 
standings  against  the  top  money  win- 
ners at  any  time. 

The  tournament  mode  brings  in  a 
few  more  graphical  touches,  such  as  a 
pop-up  screen  that  announces  the 
standings  from  time  to  time  as  you 
play.  For  example,  before  making 
your  approach  shot  to  the  8th  hole, 
you  may  learn  that  Hale  Irwin  birdied 
the  16th  to  move  into  third  place.  At 
the  end  of  each  hole,  the  leader  board 
screen  gives  you  a  quick  picture  of  the 
standings.  It  lists  the  players,  what 
hole  they're  shooting,  and  their  stroke 
total.  Page  through  the  leader  board  to 
find  out  where  you  are  in  the  pack; 
then  plot  your  comeback  or  watch 
yourself  fade.  Without  a  doubt,  you'll 
soon  find  yourself  caught  up  in  the  ac- 
tion and  trying  to  make  up  lost 
ground  or  trying  to  defend  your  nar- 
row lead.  But  stay  steady — golf  is 
played  by  the  stroke,  not  by  the  putt. 

Golf  is  one  of  the  fastest  growing 
sports  in  the  country,  which  may  have 
something  to  do  with  the  booming 
success  of  computer  golf  games.  With 
its  attention  to  detail,  its  special 
graphics  effects,  its  tournament  mode, 
and  its  realistic  play,  PGA  Tour  Golf 
scores  an  eagle. 


Playability ***** 

DQCumentation **** 

Originality **** 

Graphics *-*** 


IBM  PC  and  compatibles  with  S12K— 
$49.95 

Package  indudes  55-page  manual,  quick- 
reference  card,  golf  scorecard,  and  two 
5V4-jnch  disks 

Sterling  Silver  Software 

(Distributed  by  Electronic  Arts) 

1820  Gateway  Dr. 

San  Maleo,  CA  94404 

(415)571-7171  B 


62       COMPUTE 


DECEMBER       1990 


Two  ways  to  play 
an  American  tradition. 


Play  the  Tape. 


I  El 

)■  — 

r. . 

[■ 
L 


rTaiiiiiimiiiiiiimiiiiimiiiiiiiiiiiiH 


Then  Play  the  Game. 


5H1HI  ilmm  » Inn  Uh  IHH  ud  hnloa  vmlai  t.  Oibet  vinlani  mir  nrt  liand  n  prvducl  imn*  n  brtrmirfes  ti  r*  giilmd  indmab  ii  iWr  t«tpacDi«  boUai 
19M  iMTA  EAST.  IISQ  UTtX  OrthM  Slwl.  Sift  Jgta.  U9S125l  (40t|  ZltTIIH. 


j4SC"j  Monday  Night  Football  is  a  tra- 
dition in  more  than  20-million  American 
households.  Now  you  can  enjoy  20-years 
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The  new  ABC  "s  MONDAY  NIGHT 
FOOTBALL  Entertainment  Paclc  features 
the  20th  anniversary  Monday  Night 
Madness  videotape  md  ABC's  Monday 
Night  Football  computer-software  game. 

ABC 's  MONDAY  NIGHT  FOOTBALL 
brings  the  tradition  of  football  excellence  to 
life  in  the  most  realistic  computer-football 
game  ever  created.  The  IBM-PC  game  now 
features  enhanced  VGA  graphics  that  put 
you  right  on  the  field.  You'll  even  hear 
Frank  Gifford  make  the  broadcasting  calls 
in  key  game  situations. 


MONDAY  NIGHT  MADNESS  captures  two 
decades  of  the  most  memorable  moments 
from  ABC's  weekly  football  spectacle. 
There's  nothing  but  action  and  excitement 
in  this  thrilling  48-minute  VHS  videotape 
never  before  available  in  stores. 


The  ABC 's  Monday  Night  Football 
Entertainment  Pack  —  Either  way  you 
play,  you  win. 

Available  for  IBM-PCICompatihles  and  Amiga. 

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SIGHT...SOUND...SAVINGS! 

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Copyright  ©  1990  Compule  PuWicaWons  Intl.  Lid. 


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Some  of  the  exciting  previews  you'll  see  are: 


The  AD  LIB  Music  Synthesizer 

Sound  Card 

Vour  PC  games  wlil  come  alive  with 
slate-oMhe  art  sound  power.  Instru- 
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using  FM  synthesis  technology. 

LUCASFILM  LTD. 

Secret  Weapons  Of  Ths  Luftwaffe 
Fly  classic  American  planes,  or  switch 
sides,  to  pilot  experimental  German 
aircraft  in  cJassic  World  War  I!  aerial 
battles. 

The  Secret  Of  Monkey  Island 

High  resolution  graphics  and  challeng- 
ing puzzles  make  tfiis  search  for  pirate 
gold  on  a  mysterious  Caribbean  island 
a  swashbuckler's  delight. 

Join  young  hero  Bobbin  in  a  fantasy 
adventure  game  of  swirling  magic  spells 
and  battles  against  the  dark  forces  of 
evil.  Includes  an  audio  cassette  that 
prepares  players  lor  the  quest 

Indiana  Jones  and  the  Last  Crusade- 

The  Graphic  Adventurf. 

INDY  is  back,  for  more  excitement  and 

narrow  escapes  from  trouble.  Features 

lush  graphics  and  some  humorous  plot 

twists. 

Night  Shift 

Tired  of  the  same  old  9  to  5?  Punch  in 

for  the  NIGHT  SHIFT  at  Industrial  IVIight 

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wackiest,  wildest  toy  making  machine 

imaginable. 

ORIGIN 

Wing  Commander 
Test  your  courage  by  piloting  your  Ter- 
ran  spacefighter  in  3D  galactic  warfare 
against  the  vicious  alien  race  the 
Kilrathi.  Victories  win  promotion  to 
svififter,  more  powerful  spaceftghters. 


Uncover  the  mysteries  of  lost  civiliza- 
tions, explore  a  spectacular  under- 
ground cily  and  meet  the  exotic 
princess  Aiela  on  this  perilous  journey 
into  a  jungle  kingdom. 


Ultima  V' 

Sail  from  Britannia,  land  of  magic  and 
adventure,  into  the  dark  recesses  of  the 
Underworld,  and  emerge  in  the  strange 
world  of  the  Gargoyles. 

Bad  Blood 

The  pureblood  humans  have  a  new 
leader,  and  he  wants  to  wipe  out  any 
lainted'  races.  You  set  out  from  your 
tribal  village  to  find  a  way  to  stop  his 
march  of  destruction. 

SIERRA  ON-LINE 

Brave  King  Graham  returns  in  the  long 
awaited  Chapter  5  of  Roberta  Williams' 
popular  computer  adventure  series. 
Features  'cinemagraphic'  Hollywood 
animation,  making  it  play  like  an  interac- 
tive movie. 

Space  Quest  IV' 

The  hilarious  adventures  of  Roger 
Wilco,  who  has  a  run-in  with  the  Sequel 
Police,  a  crack  team  of  inlergalactic 
assassins.  He  enlists  the  help  of  the 
Latex  Babes  of  Chronos,  as  well  as  the 
Time  Rippers-rebel  lighters  from  the 
future. 

Fire  Hawk:  Thexder-The  Second 
Ep.coL]'-!!?. 

Constant  challenge  and  nonstop  arcade 
action,  as  you  don  a  battle  suit  that  can 
transform  from  a  giant  robot  to  a  super- 
jet,  and  battle  bloodthirsty  aliens. 

Mixed-up  Mother  Goose 
Mixed-up  Mother  Goose  transports 
children  to  Mother  Goose  Land,  where 
they  help  her  sort  out  some  of  her  most 
popular  rhymes.  Then,  they  spring  to 
life  in  brilliant  color. 

,4-10  Tank  Killer 

Take  command  of  the  ugliest,  most 
indestructible,  devastating  plane  ever 
built.  Rip  apart  enemy  tanks  with  your 
30mm  "tank  killing"  cannon,  and  laugh 
while  sustaining  damage  that  would 
cripple  any  other  plane. 

Rise  of  the  Dragon 
This  futuristic  private-eye  drama 
combines  inleraclion,  puzzle-solving, 
cinematic  storytelling  techniques, 
no-typing  "point  and  click"  interface, 
and  Dynamics  VCR  interlace  for  Ihe 
feel  of  a 'graphic  novel'. 


Stellar-' 

A  stellar  arcade  game  of  tremendous 
scope,  featuring  twenty  different  ene- 
mies, each  with  their  own  distinctive 
intelligence,  and  stunningly  beautiful, 
handpainled  planetary  backgrounds. 

Red  Baron 

Players  engage  in  World  War  I  aerial 
combat.  Experience  close  range  dog- 
fights, battle  Zeppelins,  fly  nighttime 
missions  and  face  famous  flying  aces 
such  as  the  Red  Baron  himseifl 

Heart  of  China 

A  1930's  action  adventure  game  set  in 
revolutionary  China,  thai  features  com- 
plex character  interaction,  puzzle  solv- 
ing and  full  soundtrack. 

SPECTRUM  HOLOBYTE 

Flight  cf  ths! 
Scream  down  the  aircraft  carrier  run- 
way at  the  throttle  of  an  A-6  Intruder  jet 
fighter  and  battle  IVIiG  21 's,  SAIVl's  and 
anti-aircraft  flak. 

r-acES...!r!S  III 

The  newest  challenge  from  the  Soviet 
Union.  Slack  falling  blocks  of  face  seg- 
ments in  proper  order  to  create  com- 
plete famous  and  nol  so  famous  faces. 

Stunt  Driver 

Slip  behind  the  wheel  of  a  classic  '66 
Shelby  Mustang  and  buckle  up  for 
excitement.  Zip  through  the  loop-the- 
loop,  twist  through  corkscrew  jumps 
and  fly  over  ramps. 

Falcon  3.0 

Fabulous  F-16  fighter  simulation  that 
puts  you  right  in  the  cockpit  of  one  of  the 
worid's  most  advanced  aircraft.  Weap- 
ons, flight  models  and  terrain  are 
exactly  like  the  real  thing. 

Avenger  a- 

ThetanK  killer  of  modern  warfare,  the 
A-10  carries  the  massive  GAU-8/A 
Avenger  gun  in  its  nose.  Can  be  linked 
by  modem  or  direct  cable  to  Falcon  3.0 
for  joint  missions. 


Yes!  I  want  to  preview  hundreds  of  dollars  of  the  latest  entertainment  software  products  from 
the  best  publishers.  IVe  enclosed  $12.95  plus  $3.00  postage  and  handling. 


-State. 


.Zip. 


Amount 

Sales  Tax* 

Add  $3.00  shipping  and  handling 

for  each  cassette  ordered 

Total 


MasterCard  or  Visa  accepted 

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-Signature. 


D  Check    D  Money  Order 

Send  your  order  to: 

Compute  Entertainment  Software  Showcase 

PO.  Box  68666 

Indianapolis.  IN  46268 


•Residents  of  New  York.  Connecticut  and  North  Carolina  add  apprapriate  sales  tax  for  your  state,  AH  orders  must  be  paid  in  U.S.  lunds  drawn  on  a  U.S. 
banX  MasterCard  or  Visa.  Please  allow  4-6  weel<s  for  dslivery.  Offer  expires  April  30. 1991.  C1290 


GAMEPLAY 


ORSON 


SCOTT 


CARD 


Some  people  judge  a  simulation 
game  by  how  closely  it  resembles 
doing  the  real  thing.  I  think  those 
people  are  crazy.  That's  because 
most  simulations  represent  tasks  that 
real  people  do — as  their  jobs.  As 
work.  The  people  who  really  do  these 
jobs  usually  find  them  to  be  so  weary- 
ing and  difficult  that  they  can't  wait  to 
get  home  and  relax  by  playing  a  game 
on  the  computer. 

Admittedly,  some  people  are 
frustrated  with  their  careers  and  have 
fantasies  of  doing  something  else  for  a 
living.  Those  people  probably  appreci- 
ate a  chance  to  do  every  tedious  detail 
of  somebody  else's  job.  I  don't  think 
flight  simulators  are  particularly  fun. 
To  me  they  seem  like  astonishingly 
boring  work.  Obviously,  some  people 
really  enjoy  these  simulations. 

Most  of  us,  however,  buy  games 
not  to  work,  but  to  play.  To  me  that 
means  the  game  author's  job  is  to  ana- 
lyze the  real- world  job,  discover  the 
parts  that  are  fun,  and  then  let  the 
player  do  only  those  parts  while  the 
computer  takes  care  of  all  the  icky 
boring  tasks. 

If  this  were  done  well,  almost  any 
job  could  become  a  game.  But  it  isn't 
usually  done  well.  Many  gjme  writers 
seem  to  work  overtime  to  ensure  that 
their  simulations  make  the  player  do 
all  the  boring  jobs  while  the  computer 
gets  to  do  most  of  the  cool  stuff. 

There  was  only  one  SitnCity,  a 
unique  bright  spot  in  the  endless  tedi- 
um of  simulation  games.  Then  I 
played  Sid  Meier's  Railroad  Tycoon 
(Microprose). 

After  giving  up  on  Design  Your 
Own  Train  as  a  monster  from  Inter- 
face Hell,  I  had  begun  to  despair  of 
anyone's  ever  doing  an  adequate  job 
of  making  a  computer  simulation  of  a 
model  railroad. 

Well,  Railroad  Tycoon  is  not  a 
simulation  of  a  model  railroad.  It's  a 
simulation  of  entrepreneurial  eco- 
nomics in  the  transportation  business. 

Of  course,  if  they  put  "simulation 
of  entrepreneurial  economics"  on  the 
box,  nobody  would  buy  it.  But  if  the 
interface  is  humane  and  the  simula- 


tion lets  you  do  the  fun  parts,  almost 
anything  can  be  fun. 

Much  of  the  freshness  of  the 
game  comes  from  the  fact  that  the 
landscape  is  never  the  same  twice, 
both  because  the  game  is  transformed 
by  the  player's  choices  and  because 
every  time  you  play,  the  landscapes 
are  transformed  so  that  towns  that 
were  big  the  last  time  you  played  are 
nothing  much  this  time.  The  world  is 
always  new,  and  it's  always  different 
because  you're  playing. 


But  there's  something  else  going 
on  here,  too.  Human  beings  have  a 
fundamental  hunger  to  create  things, 
to  make  things  grow.  I  think  that's 
much  of  the  appeal  of  Risk  and  its 
best-ever  computer  offspring,  Ro- 
mance of  the  Three  Kingdoms.  These 
aren't  war  games.  They're  games 
about  assembling  empires. 

That's  what  the  great  entrepre- 
neurs do,  too.  John  D.  Rockefeller 
didn't  conquer  his  competitors  in  or- 
der to  beat  them — he  was  perfectly 
happy  to  buy  their  companies  and 
leave  them  in  command.  He  wasn't 
trying  to  win,  nor  was  he  trying  to  get 
rich  (he  gave  away  large  amounts  of 
money  long  before  he  had  that  much 
of  it).  Instead,  he  was  trying  to  create 
the  perfect  oil  company,  one  that  in- 
cluded everything  from  the  wellhead 
to  retail  sales.  Like  Alexander  the 
Great,  he  didn't  want  to  destroy  his  ri- 
vals; he  simply  wanted  to  become  so 
large  that  he  could  contain  them  all. 


Thai's  the  impulse  behind  Railroad 
Tycoon.  Or  is  it? 

Here  is  what's  really  glorious 
about  this  game.  The  game's  authors 
don't  make  you  play  it  just  one  way. 
What  if  you're  one  of  those  crazy  peo- 
ple who  actually  want  to  do  the  day- 
to-day  work  of  scheduling  a  railroad?  I 
know  they  exist — they're  the  ones 
who  build  the  huge  model  train  lay- 
outs in  their  basements,  put  on  engi- 
neer's caps,  and  stay  there  for  hours 
just  running  the  trains  and  making 
them  keep  to  a  schedule  without  col- 
liding. You  can  change  an  option  in 
Railroad  Tycoon,  and  the  computer 
stops  scheduling  your  trains  for  you. 
Now  you  get  to  do  it,  and  if  you  blow 
it,  trains  crash. 

That's  the  key:  If  you  want  to  do 
the  scheduling,  you  can  do  that,  and 
the  game  will  be  fun  for  you.  But  if, 
like  me,  you  think  of  it  as  having  to 
do  the  scheduling,  you  can  skip  that, 
and  the  game  will  be  ftin  for  you. 

And  that  isn't  the  only  way  that 
game  writers  have  opened  up  the 
game  for  us.  We  can  keep  business 
competition  on  a  friendly  basis  or 
make  it  a  cutthroat  kill-or-be-killed  af- 
fair. We  can  fuss  with  the  details  of  a 
complex  economy,  worrying  about 
which  cargoes  will  be  carried  where, 
or  we  can  keep  it  simple  and  spend 
our  lime  trying  to  grow  the  railroad 
into  new  markets. 

The  same  great  displays,  the 
same  intuitive  interface,  the  same  fun 
animation  routines — but  you're  play- 
ing at  running  a  railroad  while  I'm 
playing  at  building  a  transportation 
network,  and  she's  out  to  kill  the  com- 
petition, and  that  truly  crazy  person 
over  there  is  playing  at  macroeconom- 
ics. Same  box.  Same  disks. 

I  tell  you,  folks,  this  is  a  danger- 
ously radical  idea-letting  the  player 
decide  what  kind  of  game  he  wants  to 
play.  If  other  game  writers  start  doing 
the  same  thing,  the  real  world  might 
grind  to  a  hall  as  games  become  so 
much  more  fun  than  reality  that  no- 
body can  stand  to  go  to  work  any- 
more, I  know  what  I'm  talking  about. 
It's  already  happened  to  me.  H 


66 


COMPUTE 


DECEMBER       1990 


up,  up,  and  away!  Most  kids  learn  to  spell  by  learning  to  drill.  Now  Super  Spellitopter  mokes  spelling 
a  thriltwith  high-resolution  graphics,  smooth  scrolling,  and  high-speed  animation. 


ra 


Now  SpelKng  Is 
Child's  Play. 


Wotch  out  for  that  UFOI  Super  Spellicopter  turns 
your  personal  computer"  into  a  helicopter  cockpit 
with  Intelligent,  tactical  radar  and  letter-seeking 
missiles  to  help  zero-in  on  target  letters. 


Something  to  shoot  for. 
Super  Spellicopter  challenges  players 
aged  7-14  with  400  words  in  40  lists, 
and  3  levels  of  difficulty.  You  can 
even  add  words  to  strengthen  specific 
spelling  skills. 


It's  spellbinding.  Super  Spellicopter  from  Britonnica 
Softwore,  It's  not  just  fun,  it's  guaranteed  to  improve 
your  child's  grades.'  For  the  name  ond  location  of 
the  dealer  nearest  you  call  1-800-572-2272. 


BRITANNICA' 
SOFTWARE 

CIrde  Reader  Service  Number  IBS 


'  hniim  ISM  H  or  I  DDK  inninlitilt,  5 1  it  RAM  god  ESA  «  VEt.  Joyilid  rH»nKiidKL  t|f  ajcgumc  uu  of  diis  piaiKl  fa^  to  impran  ywt  diU's  spttbig  grades, 
bitomja  Scftmn  nil  eulraige  H  far  matxT  pndixt  of  equd  vdn  »  nhnd  jmir  nmr  conpleldy.  S«  pidngt  f«  detail  t>  19911,  Brjluirra  Sohrare,  Ik. 


THE  MOST  REMARKABLE 


Like  all  relaxations,  you  can  put  them  down  whenever  you  like. 
•  Like  all  great  passions,  you  won't  be  able  to. 
•  Like  all  great  pleasures,  they  last  for  years. 


Like  life  itself,  they  are  a  struggle  of 
unparallelled  scope  and  ardour. 

•  They  are  enacted  on  a  stage  of  breath-taking  landscapes. 


•  They  dennand  brutal  intrigue 
and  ruthless  leadership. 

•  Very  soon  all  the  vacancies 
will  be  gone. 


Book  your  place  now— 

and  if  you  introduce  a  friend, 

you  can  start  absolutely  free. 


The  Quebec  Conference.  From  left  to  right,  in  the 
foreground:  Mackenzie  King,  prime  minister  of 
Canada,  Franklin  Roosevelt  and  Winston  Churchill. 


It  was  a  desperate  plight  in  which  the  14th  Regiment  of  the  Line  found  itself,  the  French  square  harshly  pressed. 


World  War  II,  The  Napoleonic  Wars  and  Muskets  &  Mules 
are  revolutionary  play-by-rnail  wargames,  reproducing  with 
perfect  historical  accuracy  the  conflicts  themselves.  You 
play  a  key  figure  in  the  military-political  heirarchy  of  a 
major  power  of  the  time.  Each  turn  you  will  receive 
beautifully  printed  maps,  on  which  the  deployments  of  your 
proud  subordinates  or  loyal  troops  are  displayed.  Each  turn, 
you  move  your  forces  into  strategic  positions  to  frustrate 
your  enemies  or  to  support  your  allies  within  the  game. 
Whether  you  are  Napoleon  Buonaparte,  General  George 
Patton.  Adolf  Hitler,  or  any  one  of  countless  others,  you  will 
be  thrown  into  an  unprecedented  theatre  of  alternate 
history.  In  these  unique  and  amazing  interactive  wargames, 
you  direct  the  destiny  of  world  history. 


British  ships  of  the  line  after  Nelson's  triumph  at  Aboukir  Bay. 


WARGAMES  EVER  CREATED 


WORLD  WAR  II 

THE  NAPOLEONIC  WARS 

and  MUSKETS  &  MULES 

Productions  of:  Historical  Simulations,  Inc. 
WORLD  WAR  II 


In  Wor/d  War  //  you  are  one  man  at  the  top  of  the  military-political 
heirarchy  of  a  key  power  of  the  time  and  weave  your  own  thread  into 
the  collective  creation  of  all  players  which  Is  the  whole  game, 
Whether  you  become  General  Rommel  recently  ordered  to 
command  of  theAfrika  Korps,  Field  Marshall  Coring  fibbing  about 
the  strength  of  the  airforce  oi:  Adolf  Hitler,  josef  Stalin,  President 
Trumam,  Winston  Churcliill  or  whatever  role  you  don  World  War  II 
puts  you  into  an  unprecedented  theatre  of  alternate  history. 


THE  NAPOLEONIC  WARS 


Between  1798-1814  a  straggle  for  world  hegemony  was  waged. 
From    Napoleon    Buonaparte's    decision    to    invade    Egypt,    to 


\  French  hussar  and  a  dragoon  talk  with  their 
sentries  posted  nearby. 


:gyi  , 
Alexander  I's  to  champion  Mecklenburg,  the  decision  which  led  to 
the  downfall  of  Napoleon,  the  history  of  Eurasia  twisted  and  turned. 
History  could  have  diverged  profoundly  from  its  actual  course. 
Nelson  should  have  caught  Napoleon  en  route  to  Egypt  destroyed 
him  and  inadvertently  preserved  the  Republic. Napofeon  should  have 
triumphed  in  1813. 

The  tapestry  of  these  struggles  was  dark  to  its  creators,  its  final 
outcome  obscure  and  inevitably  the  result  of  a  panoply  of  individual 
efforts.  For  example,  the  French  were  undone  in  Spain  by 
Napoleon'."!  inabifity  to  personally  supervise  the  campaign. 

MUSKETS  &  MULES 

During  the  years  1805-1610  a  four-cornered  struggle  for  hegemony 
raged  over  German  and  Italian  speaking  Europe.  Empires  rose  and 
Empires  fell.  In  the  course  of  this  epochal  clash  of  powers  the  first 
French  Empire  under  the  Emperor  Napoleon  I  broke  the  back  of  the 
Habsbufg  Empire,  hvice  defeated  the  Empire  of  all  the  Russias  and 
virtually  dismembered  the  Kingdom  of  Prussia. 


STAR  IN  THE  DEFINITIVE  WARGAMES 


ill  in  the  coupon  below  or  phone  us  at  (914)  428-1990  to  find  out  more. 

To:  Historical  Simulations,  99  Court  Street,  White  Plains,  NY  10601 


FAX:  (914)761-3042 


&50  for  rules,  materials  and  your  first  turn,  please  tick  off  the 
appropriate  box  and  fill  in  the  chart.  Free  start-up  if  you  get 


a  friend  to  join.  Call  us  to  arrange.  Please  make  checks 
payable  to  Historical  Simulations,  Inc. 


SPECIAL   OFFER    sign  up  for  3  turns  ($60). ..Get  Start-Up  Materials  FREE  ($30  Savings) 


^  turn  takes  place 

?very  14  days 

ind  costs  $20  per  turn. 


Name 


Address 


Telephone  number 


D  WORLD  WAR  il 

Please  number  countries 
in  order  of  preference: 

Greater  Germany  .-.,.-. 

D  THE  NAPOLEONIC  WARS 

Please  numlxr  countries 
in  order  of  preference: 

Republic  of  France      .         ....... 

TheSovietUnion(andtheCCP)  .... 
The  British  Empire 

Great  Britian 

The  Habsburg  Monarchy 

The  Japanese  Empire 

The  United  States  of  America 

The  Italian  Emoire              .  , 

The  Empire  of 

all  theRussias  - 

The  Kingdom  of  Prussia 

TheOttornan  Empire 

Other  Power  (e.g.  Spain) 

(T(o2)                            (1to2) 
Field  Commander           Army 

Strategic/Political          Navy 

Commander 

The  French  Republic 

Nationalist  China     

Other  Power  (eg.  Poland) 

afo2)                            0to3] 
Field  Commander        .    Army 

Strategic  Commander ,    Navy 

Political  Leader Air  Force 

D  MUSKETS  &  MULES 

Please  number  countries 
in  order  of  preference: 
{1to3) 

French 


Austrian  . 
Russian . 
Prussian  . 


C-12 


©  1%9 

Historical  Simulations,  Inc. 

99  Court  Street 

White  Plains,  New  York  10601 


70       COMPUTE  DECEMBER       199    0 


4'   '        '  -/^^'^  ^<^^^ 


COMPUTE'S  EDITORS  INVITE  YOU 

TO  LEAP  INTO  THE  WORLD  OF 

IMAGINATION.  ARE  YOU  GAME? 


Dne  of  the  joys  of  computer  enter- 
tainment is  the  imaginative  jour- 
ney it  lakes  you  on.  After  playing 
games  for  a  while,  you  might 
even  begin  to  invent  your  own  scenar- 
ios. That's  just  what  our  editors  did, 
and  this  is  the  result. 

Evoiution  from  Stepping  Stone 
Software 

Up  from  the  primordial  ooze  swims  a 
tiny  one-celled  animal,  searching  for 
food.  As  our  prehistoric  Pac-Man  gob- 
bles its  way  toward  the  surface,  make 
sure  it  avoids  becoming  someone 


else's  meal.  It  must  survive  to  pro- 
duce future  generations  in  this  com- 
puter simulation  called  Evolution. 

Use  your  joystick  to  guide  your 
munching  microbe  through  a  minia- 
ture smorgasbord,  where  every  choice 
affects  future  generations.  Try  to  dine 
selectively,  but  watch  the  clock.  Food 
is  plentiful  near  the  surface,  but  so  is 
the  sun's  dangerous  radiation.  Should 
your  character  feast  in  the  bright  sun, 
or  should  it  grow  at  a  slower  rate  in 
deeper  but  safer  water?  Your  choices 
will  affect  its  descendants. 

When  and  if  your  creature 


Take  a  Giant  Leap  in 
Simuiations! 


You  are  commander  of 

Projea 

Mtiiirihase, 

long'rengc 

cobnizc  Earth's 
moon.  From 
yourmulu- 
million  dollar 
annual  t^dgcis.  yt>u 
must  csiublisfi  u 
tiasc.  ihcn  manage  its 
growth  into  a  full- 
ilcdged,  independent 
colony.  With  savvy  (and 
luck),  jou  mny  cieaie  a 
Mlf-iiufficienl  city  on  the 
Moon,  but  nH»  without 
adeptly  handling  the  myriiul 
IcudcnJiip  prohlemh  in  this 
highly-charged  iwhiical  and 
harsh  physical  environment, 

NASA  modeiing  at 
your  command 

Select  and  clear  s  it:e  for  Ihc  l.uniu- 
cobny ...  build  landing  padh ...  erect 
habitat  modules  „.  supply  csNtniial 
lifc^suppon  services  to  the  coloni'its  ,- 
sti  using  socio-  and  econometric 
models  from  KDT  InduMrics.  a  NASA 
coniractor. 

Explore  and  exploit  ths 
Moon's  surface 

iLxplorc  and  lunnr  surfact  Iiir  new  mining 
siies,  Piocesi  the  mw  materials  you  find 
into  osygcn.  water  and  hclium-3.  Build 
hotels  far  fai  cais  fn>m  Earth.  Can  you  make 
enough  pmfii  to  declare  independence'.' 

Air  leak  in  solar 

station  #3! 

PresNure  loss  ...  radiation  leaks  ..,  power 
ouljigas!  Any  acLideni  can  break  your 
tcruous  bold  on  ibis  hosiilc  surface. 


\Ms3on 

Also  dislrihvlcd  Av 
Mfril  Saftware 


To  order  MOONBASEfor  $49. 95, 

coll  1-800-634-9808 


[nienuiicful,  500  S.  Cjfijul 
of  Temju  Hwy,  BhiiUirii  ^. 
Stiiic*200,Au«in,TX 

Rniuim  IBM  K  contpdiblc 
viihMOK.i'.LtkdiUdnvcsH 
graphic!  noflilor.  Mmi^c 
nptiuna.L  Includfjt  J.23"Mid 
yi"  disks,  marual.ori'^ljsl. 
umpHcii  IfncffiViliiianAl  30- 
di,>  rrtMKy-bKL  ^uamntcc. 
Ptcj.kc  irKludt  15  toi  ncTi- 
dj>'  ^hifiping.  Tcmii  rriJJenh 
d^uidd»YiiiK 


Will  Project  Moonbase  flourish  or  die,  Commander? 


72 


COMPUTE 


Circle  Readar  Service  Number  22S 
DECEMBER       1990 


reaches  a  certain  size,  the  game  jumps 

a  billion  years  to  the  age  of  dinosaurs. 
Your  creature  has  evolved,  but  what  it 
has  become  depends  on  your  actions 
at  the  previous  level.  Too  much  red 
plankton  and  you're  a  Tyrannosaurus 
Rex,  a  nasty  dinosaur — but  one  tee- 
tering on  the  edge  of  extinction.  A  diet 
of  green  amoebas,  plus  a  sampling  of 
air  without  too  much  radiation,  pro- 
duces something  warm-blooded  that 
crawls  ashore  on  two  legs. 

On  the  next  rung  of  this  evolu- 
tionary ladder,  your  creature  may  re- 
semble early  man  or  something  else 
entirely.  If  you've  come  up  with  three 
wings  and  five  horns,  you  may  find 
yourself  in  Mother  Nature's  garbage 
can  with  a  Do  you  want  to  play  again? 
message  on  your  screen. 

Qualities  in  a  mate  can  also  affect 
change.  You  can  probably  thank  your 
grandparents  for  your  big  feet,  blond 
hair,  or  tendency  to  gain  weight.  But 
remember,  a  few  extra  pounds  might 
have  permitted  an  early  ancestor  to 
survive  a  famine.  When  an  Ice  Age 
threatens,  do  you  select  a  mate  who 
looks  good  in  a  skimpy  bearskin  or 
one  who  can  survive  the  winter  on  a 
single  woolly  mammoth  burger? 

How  well  you  solve  different 
problems  determines  the  game's  out- 
come. If  you  barely  make  it  through 
each  stage,  make  questionable 
choices,  and  show  limited  mental  agil- 
ity, you  could  end  up  on  display  in  a 
zoo — or  become  vice  president.  But  if 
you  show  some  initiative,  find  food 
and  shelter  in  a  reasonable  time,  and 
use  tools  to  good  advantage,  then  your 
creature  might  end  up  looking  some- 
thing like  yourself — sitting  at  a  com- 
puter, playing  a  game. 

If  you  solve  every  problem  quick- 
ly and  intelligently  and  demonstrate 
academic,  artistic,  or  cultural  tenden- 
cies, then  your  creature  could  become 
a  genius — a  scientist,  perhaps,  whose 
latest  invention  has  just  destroyed  the 
world.  Go  that  far  and  you  may  find 
yourself  at  the  beginning  again — as  a 
tiny  one-cell  creature  swimming  to- 
ward the  light  in  some  primordial 
ooze,  searching  for  food. 
TOM  NETSEL 

Find  the  Public  Bathrooms  in 
New  Yor/r  City  from  After  Hours 
Software 

You  and  your  family  are  vacationing 
in  New  York  City,  and  your  youngest 
needs  to  go  to  the  bathroom.  Your 
goal:  to  find  a  public  bathroom  in  the 
shortest  possible  time.  Ask  for  direc- 
tions from  the  people  you  meet,  but 
you'll  lose  points  and  valuable  time  if 
you  mistakenly  ask  another  tourist. 
You'll  also  lose  points  when  you  en- 
counter angry  store  managers  who  yell 
Employees  only!  > 


SAY  HAPPY 

HOLIDAYS  WITH  A 

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TO  CQMPUTE 


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COMPUTE  IS  THE  PERFECT  HOLIDAY  GIFT! 


n 


□  YES!  Send  COMPUTE  to  the  person 
listed  here,  as  my  gift.  They'fl  get  a  full  yeor 
of  compuiing  fun  — 12  jom-packed  issues - 
ond,  at  just  512.97,  Cm  saving  o  whopping 
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D  Bill  me. 

n  Please  charge  my: 

n  VISA    D  MasterCard 


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Pleave  allow  6-8  weeks  for  fint-issue  delivery.  Canodo  and 
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only.  Regular  subscription  price  is  $19.94  for  12  issues. 


City 


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COMPUTE,  PO.  Box  3244,  Marlon,  Iowa  51593 

We  will  send  you  holiday  gift  cords,  so  you  con  announce  your  gift  subscriptions. 


YLCU5 


Your  obstacles  include  8th  Ave- 
nue women-of-the-night  (Johnny! 
Suzie!  Close  your  eyes'.).  Canal  Street 
cab  drivers  (Sure  lady.  I  know  where 
thai  is.),  and  Bower>'  bums  (Clean 
your  windshield?).  The  winning  loca- 
tions include  any  NYC  public  library, 
museums  on  free-admission  days,  most 
department  stores,  and  your  cousin 
Fred's  condo  over  on  the  East  Side, 

The  game  uses  sampled  sound 
and  digitized  pictures.  You'll  hear  the 
roar  of  real  cars  as  you  rush  to  cross 
the  street  ahead  of  the  light.  You'll  see 
the  variety  of  gestures  New  York  cab 
drivers  are  famous  for  as  they  explain 
just  where  you  should  go.  Experience 
the  full  palette  of  your  graphics  adapt- 
er when  you  become  lost  backstage 
during  the  July  4lh  extravaganza  at 
Radio  City  Music  Hall. 

Earn  additional  points  for  spot- 
ting the  English-speaking  cab  drivers, 
waiters  who  aren't  aspiring  actors,  and 
lawyers  who  turned  down  the  Trump 
divorce  case. 

A  special  version  of  the  game 
called  Find  the  Public  Bathrooms  in 
Homer,  Alaska  offers  native  New 
Yorkers  a  challenge  of  their  own. 
Look  for  additional  modules  in  the 

74       COMPUTE  DECEM 


Find  the  Public  Bathrooms  series,  in- 
cluding Graceland  on  Elvis's  Birthday 
and  London  During  a  Plumber's 
Strike. 
DAVID  ENGLISH 

Colony:  A  Universal  Game  from 
KF  Software. 

Science  fiction  that  takes  science  and 
fiction  seriously — this  is  the  kind  of 
game  I've  been  waiting  for. 

The  best  of  print  science  fiction 
endeavors  to  deal  with  the  universe 
head-on,  creating  a  self-consistent  fic- 
tional environment  with  inviolate  in- 
ternal rules.  Unlike  cinematic  science 
fiction,  seriously  written  science  fic- 
tion doesn't  sport  spacecraft  making 
hard  banking  turns  while  firing  all 
phasers.  ,A.lien  civilizations  are  only 
rarely  bent  on  conquest,  and  the  uni- 
verse is,  if  not  hostile,  at  least  not  be- 
nign. The  environments  in  which 
those  stories  play  themselves  out  are 
rich  but  often  bleak,  and  always 
unforgiving. 

We've  seen  little  of  this  in  inter- 
active science  fiction.  Most  interac- 
tive science-fiction  games  involve 
either  interstellar  wars  or  interstellar 
trading,  or  some  combination  of  the 
two.  Virtually  all  of  the  games  are  lad- 

B    E    fi       19    9    0 


en  with  silly  names  for  alien  races, 
self-referential  jokes  and  asides  tossed 
out  between  combat  encounters,  and 
cleverness  taking  the  place  of  thought. 

It  doesn't  have  to  be  this  way,  as 
Colony  shows.  Like  much  of  the  best 
science  fiction,  this  game  deals  with 
the  exploration  of  the  universe,  the 
discovery  and  colonization  of  new 
worlds. 

Colony  takes  place  in  a  rigorously 
Einsteinian  universe.  That  means  no 
faster-than-light  travel;  voyaging  from 
solar  system  to  solar  system  can  take 
decades  or  even  centuries.  Sound  bor- 
ing? Not  necessarily. 

Time  compression  eliminates 
most  of  the  tedium:  One  minute  of 
realtime  equals  one  year  of  travel 
time,  for  example.  Much  of  the  drama 
in  the  early  phases  of  the  game  stem 
from  precisely  the  amount  of  time 
and  isolation  your  travelers  must  en- 
dure. Communication  with  the  home 
planet  grows  more  lime  consuming 
with  each  moment  of  travel.  Gradual- 
ly, the  ship's  complement  develops  its 
own  social  structure,  different  from 
that  of  earth.  A  generation  is  born  in 
space  with  no  memory  of  Terra. 

There  are  technical  and  mechani- 
cal problems  as  well.  Difficulties  with 
the  ship,  scientific  mysteries  from  the 
universe  outside,  or  sociodynamic  is- 
sues raised  by  the  ship's  self-contained 
population — there's  plenty  to  do  be- 
tween the  stars.  Handled  properly,  a 
voyage  of  centuries  flies  by. 

But  this  game  doesn't  end  when 
you  reach  the  destination  star  system; 
that's  just  the  start.  You  must  exam- 
ine planets,  analyze  environments, 
and  plan  settlements.  Or  you  may 
have  to  change  plans:  Close  examina- 
tion may  show  that  your  destination 
worlds  are  unsuitable  for  coloniza- 
tion. You  may  have  to  seek  new 
worlds  among  the  star  systems,  refur- 
bish the  ship,  and  begin  the  journey 
again. 

The  only  way  Colony  really 
cheats  is  in  the  exuberance  with  which 
it  tosses  earthlike  worlds  through  the 
firmament.  Those  worlds  are  needed 
for  the  game's  next  phase,  coloniza- 
tion and  expansion.  There  are  globes 
to  explore,  filled  with  promise  but 
also  promising  peril  to  the  unpre- 
pared. Hundreds  of  scenarios  are  pos- 
sible on  each  worid.  Some  planets 
may  bear  intelligent  lifeforms  with 
whom  interaction  is  possible.  Others 
may  harbor  dread  diseases — whose  ef- 
fects may  not  be  evident  until  years  of 
game  time  have  elapsed. 

This  is  a  wonderfully  open-ended 
game,  without  artificial  time-length  or 
number-of-turns  rules.  If  a  colony 
flourishes,  for  example,  there's  no  rea- 
son why  its  citizens  shouldn't  decide 
to  assemble  and  launch  their  own  ex- 


FOUR  COMPUTER  HACKERS  ARE  ABOUT  TO 

RAID  YOUR  DISK  DRIVE. 


No  computer  will  go  unscathed,  as 
Ultra's  version  of  Teenage  iVIutant  Ninja 
Turtles'  storms  into  your  disl<  drive  to  duke 
it  out  witfi  Shredder —  a  maniac  more 
menacing  than  an  army  of  mind-altered 
Bruce  Lees. 

But  if  they're  to  survive,  you  must 
command  the  role  of  each  turtle,  rumbling 
through  a  maze  of  iVIouser"  infested 
sewers,  criminally  polluted  rivers  and  alleys 
patrolled  by  the  fanatical  Foot  Clan!" 

Along  the  way  search  for  bonus 
weapons  like  the  Triple  Shuriken.  You'll 
have  to  also  think  fast,  switching  turtle 
identities  in  order  to  match  their  karate 
skills  with  those  of  the  enemy. 

So  grabyourjoystick  and  nunchukus, 
then  control  every  leap,  chop,  slice  and 
dice,  until  you  splatter  Shredder  senseless 
or  get  yourself  hacked  into  turtle  soup. 

Now  featuring  the  ULTRA  "GAME 
SAVE"  command. 


^m^ 


G  A  A4  £  S 

Circte  Reader  Service  Number  142 


Teerwge  Wuwni  Nmjj  rLir:l«:  S/ir«Wer,~  ft»:  Ci^r"  an<l  Uousf/'"  .in?  rpgiscered  tr^Jprni^rfes  of  Wira^  SludJOS,  USA  N\  RugfiLs  R«cfwd  Used  wtTi  prrmiision 
a^iSKJ  on  ch^racwr^  and  comic  books  created'  Cjy  Kevin  Eastrvin  .ind  Rpif  r  Lirrd  C  T9S9  MiMge  Siudros.  USA  EncJusively  Jicensed  Oy  SLrrge  Licenjjng.  inc  J6W 
is  .a  f^rjiierK)  trjdeitv*r(c  of  lrr[frrwiionali  Business  M^nmei,  Ijx  CommocJore"  is  ^  registered  trademark  □(  Commodbre  ElectrarKis  Ltd  Armga'  rs  a  registeced 
[r?GeJTi3rkofCommodof(-AmiQa.  (nc  ULTRAGAMES' is  a  registered  tradefTwrJu.  of  Ultra  Software  Corporanon  C  I9B9  Ultra  Software  Corporatton, 
Tevnage  Mutant  NlnJjilLjirtln  IsiivalUibJe  fof  IBM.  Commodore  and  Am^ga. 


pedition  to  nearby  stars. 
The  universe  awaits. 
KEITH  FERRELL 

Rev  One  Point  Oh!  from  Shrink 
Wrap  License  Software 

Are  you  one  of  those  folks  who  has  to 
be  the  first  on  the  block  with  the  latest 
software  package?  Now  you  can  relive 
those  anxious  moments  when  you 
first  booted  that  new  operating  system 
with  Rev  One  Point  Oh!,  a  joint  ven- 
ture of  some  of  the  world's  largest 
software  companies. 

Part  game  and  part  historical- 


education  software,  Rei'  One  Point 
Oh!  simulates  the  first  releases  of  a 
number  of  famous  software  packages 
and  operating  systems.  PC  users  will 
thrill  to  the  experience  of  trying  to  gel 
Lotus  1-2-3  to  run  under  Windows 
1.0.  Amiga  users  will  meet  their  old 
friend,  the  flashing  red  Guru  Medita- 
tion error,  while  running  an  eerily  ac- 
curate simulation  of  Kickstart/ 
Workbench  1.0.  And  Mac  users  will 
hardly  be  able  to  contain  their  excite- 
ment as  they  attempt  to  run  Macin- 
tosh WordPerfect  1,0  under  the  first 
release  of  MultiFinder. 


THE-UNIVERSE  AT  YOUR  COMMAND     \ 


Zoom  in  on  brealhlaking 
views  from  our  solar  syslsm 
and  of  deep  space. 

Journey  through  space  and  i 
time,  expioring  the  vistas  of  the 
universe.  EZCosmos  reveals 
the  entire  celestial  sphere  lor 
any  date,  time  and  location 
from  4000  B.C.  to  A.D.10OOO. 
You  can  choose  your  location 
from  one  of  560  cities  around 
the  world,  or  you  can  input 
yourownlat/lontoseethe 
sky  from  anywhere  on  Earth. 


T/ie  stalus  screen  lets  pu 
choose  the  date,  time  and 
location. 

Discover  the  wonders  of 
the  universe.  Zoom  in  on 
binary  stars.  Verify  hisforical 
observations.  Watdt  solar 
eclipse  animations.  Restrict 
the  skyplol  to  display  just  the 
navigational  stars.  EZCosmos 
is  informative,  educational, 
useful  and  fun. 

'With  its  intuitive  inlerfacs, 


TheTrilidNet)ula(M20}is 
just  one  of  the  fascinating 
full-color  images. 

EZCosmos  3.0  gives  you  the 
universe  for  only  $69,95.  it's 
now  available  at  leading  re- 
tailers, including  Egghead 
Discount  Software -and  Soft 
Warehouse"  This  is  the 
perfect  gift  for  anyone. 


Explore  ^vasfness  Of  the  I  rC?l^SS"" 
EZCosmos  displays  \  EZCosmos  ism  astronomic^ 


universe. 

more  than  10000  celestial  ob- 
jects, including  the  sun,  moon, 
planets,  stars,  constellation 
lines  and  deep  space  objects. 
Use  the  arrow  keys  or  your 
mouse  to  position  the  box 
cursor  on  any  object,  or  find 
the  object  and  its  location 
simply  by  typing  in  its  name. 


program  tftaf/nfefeste  (he 
widest  range  of  users.' 

—  PC  Magazine 

"EZCosmos  is  in  a  class  by 
itS6il.  It  may  be  the  best 
astronomy  software  lor  the 
personal  computer.' 

—  Computer  Currents 


If  you  order  direct  from 
FTS  you'll  receive; 

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iiS90  AsBOEOfi  Inc 'tZCosJTTH' is  3  lra<»Bafkol  AsWBOli  Inc. 


t:^P^'' 


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76       COMPUTE 


Cirele  Reader  Service  Number  173 
DECEMBER       1990 


The  object  of  Rev  One  Point  Oh! 
is  to  try  to  get  as  much  work  done  as 
possible  before  you  crash  the  system. 
It's  fun  for  the  whole  family.  Cheer 
Dad  on  as  he  attempts  to  create  a  doc- 
ument in  the  first  release  of  Page- 
Stream.  No  Dad!  Don't  select  Variable 
Zoom  with  the  mouse  accelerator  ac- 
tive! Too  late.  A  flashing  red  Game 
Over  box  appears  at  the  top  of  the 
screen.  Watch  the  kids  show  up  their 
parents  by  getting  Flight  Simulator 
1 ,0  to  run  in  the  OS/2  DOS  compati- 
bility box. 

Look  for  the  new  Gamers  Edition 
ofRe\'  One  Point  Oh!,  in  which  you 
try  to  land  your  plane  in  the  Atari  ST 
Falcon  1 ,0  and  attempt  to  launch  a 
single  attack  in  any  of  the  first  16  re- 
leases of  Harpoon. 

Re\'  One  Point  Oh!  version  1.032 
costs  $59.95.  Bug-fix  upgrades  from 
version  1.031  are  available  for  only 
$49.95 — if  you  send  in  pages  13-20  of 
your  manual  and  your  copy-protected 
boot  disk. 
DENNY  ATKIN 

Blind  Date  Simulator  from  Take  a 
Chance  Technologies 

Experience  all  the  excitement  and  ner- 
vousness of  a  real  blind  date  as  your 
computer  selects  from  thousands  of 
character  trails  to  create  a  unique 
partner  for  each  new  game.  Use  your 
mouse  or  joystick  to  select  your  on- 
screen personality — which  may  or 
may  not  be  compatible  with  your 
blind  date's  personality. 

The  game  package  includes  rose- 
colored  glasses  (Gee,  you  look  Just  like 
someone  I  used  to  know.)  a  fake  beep- 
er (I'm  sorry,  but  I  reaaally  have  to 
go.)  and  a  stiff  upper  lip  (So,  you're 
into  Satanic  rites.  That 's  interesting.). 

You  can  choose  from  20  different 
date  scenarios,  including  your  high 
school  reunion  (everyone's  successful 
except  you),  an  afternoon  at  the  muse- 
um (your  date  thinks  you're  a  cele- 
brated artist),  and  a  Wayne  Newton 
concert  (you  wanted  Mozart,  your 
date  wanted  Romanian  folk  music,  so 
you  compromised). 

The  game  provides  for  an  option- 
al modem  hook  up  so  two  players  can 
play  together  as  a  couple.  Take  a 
Chance  Technologies  is  sponsoring  a 
RoundTable  on  GEnie  so  players  can 
find  additional  dates.  You  can  contact 
other  players  by  leaving  online  mes- 
sages such  as  Call  Nancy  for  a  good 
time  or  You  smiled  at  me  on  the  IRT 
to  Houston  Street.  I  was  wearing  the 
plaid  tee  shirt. 

Look  for  other  exciting  new  sim- 
ulators in  the  Blind  Date  series,  in- 
cluding Meet  the  Parents.  Honeymoon 
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Easy  Guide  to  Divorce.  b 

DAVID  ENGLISH 


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COMPUIE 
CHOICE 


Satisf action 
Onaranteed! 

IP  Davidson. 

Ttaihing TluI-  Fjum  Tr.ii.htr. 


LEARNING  MATH 
CAN  BE  A  FUN 
AND  EXCITING 
EXPERIENCE  FOR 
YOUR  CHILD 


LESLIE  EISER 


Easy  to  understand,  a  cinch  to  use, 
and  recognizably  educational — 
since  the  early  days  of  educational 
software,  these  qualities  have  con- 
tributed to  the  widespread  popularity 
of  drill-and-practice  programs.  Today, 
they  continue  to  be  one  of  the  most 
popular  kinds  of  applications. 
The  underlying  premise  is 
straightforward.  You're  given  a  sim- 
ple problem  to  solve  and  instructed  to 
type  in  the  correct  answer.  If  you  get  it 
right,  you  get  a  reward.  If  you  miss  it, 
the  program  shows  you  the  right  an- 
swer and  repeats  the  question.  After 
being  endlessly  and  patiently  tested  on 
a  specific  subject,  just  about  everyone 
finally  memorizes  the  coiTect  answers. 
In  many  subject  areas,  this  meth- 
od is  probably  the  most  effective. 
After  all,  if  you  practice  your  math 
facts  often  enough,  eventually  you'll 
remember  them  or  at  least  become 
faster  at  figuring  them  out. 

While  early  versions  of  drill-and- 
practice  programs  were  effective,  stu- 
dents would  often  lose  interest.  Many 
times,  the  rewards  were  a  simple 
"Very  Good"  or  an  animated  graphic. 
But  who  really  cares  if  the  bunny  hops 
across  the  screen  or  the  bear  reaches 
the  berries?  Kids  often  don't,  and 
once  a  kid  loses  interest  in  the  reward, 
that's  the  end  of  the  drill  as  well. 
The  programs  kids  don't  like 
don't  sell  well,  and  eventually  devel- 
opers started  to  get  the  hint.  While 
some  developers  completely  stopped 
making  drill-and-practice  programs, 
others  took  a  different  approach — 
they  took  a  good  hard  look  at  arcade 


78      COMPUTE 


DECEMBER       1990 


games.  To 
keep  those 
quarters  falling 
into  the  slots,  arcade 
games  must  offer  a  sjjecific 
challenge,  have  multiple  lev- 
els to  explore,  and  be  fun  to  play. 
These  developers  speculated  that 
drill-and-practice  programs  might  be 
more  successful  if  they  managed  to 
combine  good  educational  theory 
with  interesting  rewards.  In  fact,  a 
really  well-crafted  drill-and-practice 
program  can  provide  almost  as  much 
fun  as  a  good  arcade  game.  And 
unlike  an  arcade  game,  it  can  provide 
excellent  educational  content. 

Davidson  &  Associates'  newest 
version  of  the  very  popular  Math 
Blaster  series  is  just  such  a  program. 
The  New  Math  Blaster  Plus  offers  dy- 
namic graphics  and  sound,  an  exciting 
new  problem-solving  game,  and  plen- 
ty of  what  Davidson  is  famous  for — 
well-written,  well-researched,  and 
highly  effective  drill. 

Just  watching  the  opening  credits 
is  fiin.  Blastemaut  and  Spot,  his  one- 
wheel  robotlike  friend,  zoom  past  in  a 
spaceship  and  then  stop  to  say  hello. 
A  main  menu  that  looks  reassuringly 
like  other  Math  Blaster  menus  ap- 


Different  levels  of  difficulty  will  keep 
youngsters  challenged  and  interested. 


pears  next.  Tantalizing  titles  like 
Rocket  Launcher,  Trash  Zapper, 
Number  Recycler,  and  Math  Blaster 
appeal  to  the  children  who  will  be 
using  the  program.  Pull-down  menus 
along  the  top  of  the  screen  lei  you  or 
your  youngster  easily  control  the  pro- 
gram options.  There's  even  a  record- 
keeping command  to  turn  on  if  you 
plan  to  let  the  computer  keep  track  of 
your  student's  progress.  A  built-in  edi- 
tor is  provided  to  make  it  easy  to  de- 
sign your  own  problems  if  you  or  your 
child  wants  to  focus  in  on  a  particular 
concept. 

And  as  for  the  sound  and  graph- 
ics, seeing  and  hearing  are  believing. 
On  just  a  plain  MS-DOS  machine,  the 
sound  was  good.  On  a  machine 
equipped  with  an  Ad  Lib  or  Sound 
Blaster  Music  Card,  the  sound  effects 
will  blow  you  away.  Even  the  graphics 
take  advantage  of  the  capabilities  of 
the  computer  you  use.  In  VGA  color, 
the  flying  objects  seem  to  take  on  a 
life  of  their  own.  But  enough  about 
the  trappings.  What  is  the  program  it- 
self really  like? 

Of  the  four  games  included, 
Rocket  Launcher  is  the  easiest  to  rec- 


ognize as  drill  and  practice.  There  are 
two  modes  of  play.  In  the  Study 
mode,  equations  such  as  6  -f-  7  =  13 
are  flashed  on  the  screen,  and  then  a 
second  later  one  of  the  numbers  in  the 
equation  is  replaced  by  a  blank  line. 
Your  goal  is  to  solve  the  problem  cor- 
rectly by  typing  in  the  missing  num- 
ber and  pressing  Return.  After  several 
problems  have  been  solved  in  this 
way,  Blasternaut  will  board  his  space 
ship  and  head  for  the  stars.  In  the 
Solve  mode,  equations  always  appear 
with  the  blank  for  the  missing  num- 
ber. Again  the  goal  is  the  same:  Get 
enough  answers  right  in  a  row  to  allow 
Blasternaut  to  take  off. 

Trash  Zapper  is  a  cute  drill-and- 
practice  game  with  a  unique  environ- 
mental theme.  Because  of  the  presence 
of  Trash  Aliens,  the  space  near  Blaster- 
naut's  planet  has  been  polluted  with 
old  bottles,  paper  garbage,  and  even 
the  rings  from  soft  drink  cans.  Can 
you  help  out?  For  every  five  problems 
you  solve  correctly,  you'll  get  to  blow 
some  trash  out  of  the  sky  by  moving 
the  gun  sights  and  firing  the  Zapper. 
Hit  the  trash  directly,  and  it  vanishes. 
Miss,  and  you'll  have  wasted  a  valu- 


DECEMBER       1990 


COMPUTE 


79 


#  DISCOVERY 


able  shot.  When  time  runs  out,  it's 
back  to  solving  problems  again.  The 
only  way  out  of  this  cycle  is  to  press 
Esc  and  return  to  the  main  menu. 

In  another  of  the  four  games, 
Math  Blaster,  Blastemaut  has  to  fly  up 
to  the  ship  bearing  the  correct  answer 
to  the  math  problem  displayed.  To  ar- 
rive safely,  he'll  need  your  help  dodg- 
ing the  space  trash  circling  the  planet. 
Take  too  long  maneuvering  him 
around,  and  the  Trash  Aliens  will  de- 
scend to  the  planet's  surface.  Move 
too  quickly,  and  you  risk  having  Blas- 
temaut hit  by  a  flying  brick.  As  in  any 
good  arcade  game,  you  can  gain  addi- 
tional lives,  provided  you  correctly 
solve  several  problems  in  a  row. 
Watch  out,  though;  he'll  lose  those  ex- 
tra lives  in  short  order  if  you  don't 
learn  how  to  maneuver  him  quickly. 
Every  piece  of  trash  he  collides  with 
slows  him  down  and  costs  him  a  life. 
At  higher  levels,  the  speed  at  which 
the  Trash  Aliens  descend  increases, 
and  there's  more  and  more  space 
trash  to  deal  with.  Just  knowing  the 
right  answer  isn't  quite  enough.  Get- 
ting Blastemaut  through  the  space 
trash  unharmed  before  time  runs  out 
is  harder  than  it  seems. 

So  much  for  the  drill  portion  of 
Math  Blaster.  What's  the  reward? 
After  five  correct  answers,  you  have  a 
chance  to  increase  your  point  score  by 
helping  to  feed  Blastemaut.  He's  free 
to  fly  around  the  screen  catching  the 
food  that  appears  randomly  on  the 
screen  while  he  dodges  the  rocks  and 
bricks  floating  through  space.  Every- 
thing he  catches  adds  points  to  the  to- 
tal score.  Interestingly,  you  receive 
extra  points  for  choosing  good  things 
to  eat.  It's  nice  to  know  that  fish  and 
carrots  count  for  more  than  ice  cream 
sundaes,  hamburgers,  and  French 
fries.  Eventually,  dinnertime  is  over, 
and  then  it's  back  to  solving  prob- 
lems. When  you've  exhausted  all  of 
Biasternaut's  extra  lives,  the  game 
ends.  Is  your  total  point  score  good 
enough  to  put  you  in  the  hall  of  fame? 
If  not,  try  again.  If  you  make  it,  don't 
rest  on  your  laurels;  do  it  again! 

Number  Recycler  isn't  just  good 
drill  and  practice;  it's  an  excellent 
problem-solving  game.  At  first,  1 8 
numbers  fill  a  grid  separated  by  + 
and  =  signs.  Your  task  is  to  create 
five  different  equations  by  sliding  the 
numbers  down  a  chute  one  at  a  time. 
If  you  slide  down  more  than  one 
number,  the  first  ones  will  be  zapped 
and  put  out  of  play.  Planning  ahead  is 
essential  if  you  plan  to  work  your  way 
past  the  fifth  level.  To  make  the  game 
a  real  challenge,  try  using  either  a  + 


or  —  in  the  equations.  You  get  points 
for  every  correct  solution,  and  you  get 
plenty  of  practice  making  bad  deci- 
sions before  learning  how  to  predict 
just  which  equations  work  out  the 
best  in  the  long  run. 

What  shoves  the  New  Math 
Blaster  Plus  up  the  ladder  from  good 
to  excellent  is  the  variety  of  possible 
levels  and  subject  areas.  This  isn't  a 
program  your  youngsters  will  outgrow 


Avoid  orbiting  paper  and  other  trash. 


Choose  from  four  different  games. 


Interesting  graphics  make  learning  fun. 

quickly.  First  and  second  graders  will 
be  challenged  by  the  addition  and  sub- 
traction problems,  third  and  fourth 
graders  will  find  the  multiplication 
and  division  problems  hard  to  do 
quickly,  and  fifth  and  sixth  graders 
can  use  the  program  to  review  and 
strengthen  their  arithmetic  skills,  even 
while  they  practice  solving  problems 
with  percents.  And  their  brothers  and 
sisters  in  high  school  will  be  chal- 
lenged by  the  upper  levels  in  Number 
Recycler. 

Need  to  keep  records  of  your 


youngsters'  achievements?  The  handy 
recordkeeping  routines  will  automati- 
cally track  iheir  progress.  Each  time  a 
child  solves  a  reasonable  number  of 
problems  correctly,  an  entry  goes  into 
the  record,  and  the  program  offers  to 
print  a  reward  certificate.  These  can 
provide  students  with  a  permanent 
memento  of  their  achievements  with 
the  New  Math  Blaster  Plus. 

Potentially  very  important  to  the 
teachers  or  tutors  who  use  this  pack- 
age is  a  handy  test-printing  routine. 
You  can  print  out  problems  similar  to 
those  on  the  screen  and  let  children 
work  on  them  at  home  or  as  a  timed 
review.  These  can  be  handy  if  you 
plan  to  quiz  your  child  yourself  and 
want  a  paper  record  of  the  results. 

I  had  only  a  few  problems  with 
this  generally  excellent  program.  The 
older  students  found  Rocket  Launch- 
er pretty  boring.  Even  the  second 
game  could  be  quite  a  bit  better  if  a 
scorekeeping  mechanism  were  added 
along  with  a  hall  of  fame.  Speaking  of 
halls  of  fame,  it  would  be  very  nice  if 
the  names  and  scores  on  the  list  could 
be  erased.  That  way  children  wouldn't 
have  to  compete  with  their  best  scores 
on  lower  levels  each  time  they  at- 
tempted a  new  level  or  a  new  subject 
group.  And  the  lack  of  a  speed  control 
in  the  option  menu  meant  that  faster 
computers  often  played  quicker  than 
children  could  think.  This  became  a 
problem  only  on  the  upf»er  levels  of 
Math  Blaster,  but  it  did  prove  rather 
daunting  to  the  children  who  got  that 
far  only  to  be  shot  down  completely. 

If  you're  looking  for  a  solid  edu- 
cational game  that  offen  excellent 
practice  in  arithmetic  for  your  chil- 
dren, look  no  further.  With  the  cre- 
ative enhancement  of  the  drill-and- 
practice  motif,  I  can  solidly 
recommend  the  New  Math  Blaster 
Plus.  It's  colorful,  it's  effective,  and 
it's  fun! 


Educational  Value ***** 

Documentation ** 

Originality **** 

Graphics **** 


New  Math  Blaster  Plus 

IBM  PC  and  compatibles;  5t2K;  DOS  2.1 
or  higher:  CGA,  EGA,  MCGA,  VGA,  Her- 
cules, or  Tandy  (requires  640K)  graphics; 
hard  disk  installable;  includes  both  SVi- 
and  3V!-inch  disks;  supports  Ad  Lib  and 
Soured  Blaster  music  cards — S49.95 

DAVIDSON  &  ASSOCIATES 
P.O.  Box  2961 
Torrance.  CA  90509 
(800)  545-7677 


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Launches  You  Into  The 
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Reader  Service  Number  'iCd 


:;1990  ORIGIN  Systems,  Inc. 


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L'.<,.i;..-,(.vii>f?,'-.  ,rvw; 


TIMELY  WEATHER 
INFO  AND  IMPRESSIVE 
WEATHER  GRAPHICS 
BLOW  IN  TO  YOUR  PC 


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Hot  in  the  summer,  cold  in  the 
winter.  Windy  today,  windier  to- 
morrow. Snow  from  October  to 
.A.pril?  You  bet.  That's  the  weath- 
er where  I  grew  up.  Brutal  storms  that 
swept  across  the  prairie,  rain  that  was 
rarely  where  it  needed  to  be  when  it 
needed  to  be  there — it  was  a  farmer's 
nightmare  and  not  much  better  for  a 
city  dweller. 

I  follow  the  weather.  We  all  do. 
Weather's  right  up  there  next  to  sports 
as  part  of  the  fabric  of  .A.merican  con- 
versation. It's  no  surprise,  then,  that 
there  are  so  many  ways  to  find  out 
what  the  weather's  going  to  be  like: 
TV,  radio,  colorful  maps  in  news- 
papers, or  just  watching  the  sky  for 
clouds  and  smelling  the  air  for  rain. 

You  can  do  better  than  that.  Put 
that  PC  of  yours  to  work  as  a  personal 
meteorologist,  crunching  numbers 
and  drawing  graphics.  All  you  lack  is 
the  raw  data — the  weather  observa- 
tions and  recordings.  No,  you  don't 
have  to  check  a  rain  gauge  every  hour 
or  stare  at  a  thermometer  all  day  long. 
The  National  Weather  Service  (NWS) 
already  does  an  excellent  job  of  gath- 
ering weather  data.  You  just  need  to 
get  your  hands  on  it. 

That's  where  two  programs — 
Accu-  Weather  Forecaster  and 
WeatherBrief— come  in.  These  pack- 
ages put  you  in  touch  with  two  of  the 
largest  commercial  weather  infor- 
mation databases  in  the  country, 
Accu- Weather  and  WeatherBank, 
both  of  which  get  their  basic  infor- 
mation from  the  NWS.  Connected  to 
one  of  these  databases  via  modem 
and  telephone  line,  your  computer 
can  channel  an  enormous  amount  of 
weather  info  into  its  hard  disk  and 
onto  its  screen. 

It's  one  of  the  most  innovative 
uses  of  a  home  computer. 

Weather  on  the  Way 

Accu-  Weather  Forecaster  and 
WeatherBriefare  remarkably  similar 
in  their  operation.  Both  programs  let 
you  select  the  weather  information 
you  want  before  you  call  the  data- 
base— that  cuts  down  on  connect  time 
and  thus  cuts  costs  (the  .Accu- Weather 
and  WeatherBank  databases  charge 
connect  time  by  the  minute).  Once 
you've  selected  the  information,  each 
program  automatically  dials  its  data- 
base, pulls  down  the  information  you 
requested,  then  breaks  the  connection. 
Once  you're  off  the  phone,  the  pro- 
grams build  maps  and  compile  lists  of 


Afternoon  Highs 

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rorcMft  hishs  93/28                 ^^ 

*7(l»         40*         10s     -tte        HOs 

■i         I         1      '      i' 

J 

WeatherBrief's  colorful  maps  make  the  weather  interesling  and  understandable. 


WeattiBrBrhf's  satellite  photos  offer  you  a  remarkable  perspective  on  the  weather. 


up-to-the-minute  information.  Just  as 
impressive,  both  packages  let  you 
download  TV-style  weather  graphics 
and  specialty  maps  that  look  amazing- 
ly like  what  you  see  on  local 
newscasts. 

WeatherBriefis  the  less  expen- 
sive of  the  two  packages  and  in  many 
ways  is  the  easier  to  use.  Even 
though  it's  crammed  with  options, 
this  is  the  better  program  for  be- 

DECEMBER       199Q 


ginning  weather  enthusiasts. 

Before  dialing  the  WeatherBank 
database,  you  use  WeatherBrief\  sim- 
ple menu  system  to  select  from  the 
dozens  of  available  information 
choices.  WealherBriefXtXs  you  cluster 
those  requests  in  up  to  eight  different 
groups  and  save  them  for  later  use.  I 
created  several  of  these  groups — one 
for  local  area  weather  information, 
another  for  national  weather  forecasts, 


COMPUTE 


85 


and  a  third  for  world  weather. 

These  information  choices  make 
WeatherBank  a  weather  buffs  candy 
store.  Here  are  just  some  of  the  things 
you  can  ask  WeatherBriefxo  retrieve 
for  you:  current  conditions  for  any 
major  NWS  reporting  station,  6-  and 
10-day  forecasts  by  state  or  city,  radar 
maps  of  any  of  six  regions,  cloud- 
cover  maps,  precipitation  forecast 
maps,  Ughtning-strike  maps,  satellite 
pictures  of  the  United  States,  even 
custom-created  TV-like  graphics  that 
show  national  30-day  temperature 
and  precipitation  forecasts. 

When  you're  satisfied  with  your 
selections,  WeatherBrief  dials  and  logs 
on  to  WeatherBank;  then  it  pulis 
down  data  while  you  wait.  The  time 
onUne  depends  on  the  number  of 
items  and  the  complexity  of  any 
graphics  you've  selected.  Simple  data 
requests  are  the  fastest,  taking  less 
than  two  minutes.  Satellite  pictures 
and  custom  graphics  can  make  your 
online  time  jump  dramatically;  in  one 
test  session,  WeatherBriefv/as  on  the 
line  for  over  1 7  minutes.  It's  easy  to 
spend  five  or  six  dollars  in  a  single 
session  if  you're  downloading  a  lot  of 
graphics  or  pictures. 

But  the  wait  (and  maybe  even  the 
money)  are  worth  it.  Although  the 


simpler  items — current  conditions, 
perhaps — are  in  text  form,  Weather- 
Briefs  maps  are  dazzling  on  an  EGA 
or  a  VGA  monitor.  Satellite  pictures 
and  custom  graphics  hke  the  drought 
index  I  downloaded  are  even  more 
impressive;  you  won't  mistake  them 
for  what  you  see  on  TV,  but  they're 
close. 

I  thought  the  text  information 
was  the  most  valuable,  though  I  was 
tempted  by  all  the  color  maps  and 
fancy  graphics.  It  was  fascinating  to 
see  complete  weather  reports,  includ- 
ing current  temperatures,  humidity 
levels,  and  tomorrow's  forecast  highs 
and  lows — all  from  cities  across  the 
country.  I  especially  liked  tracking  a 
hurricane's  progress  up  the  Atlantic 
seaboard.  There's  a  certain  satisfac- 
tion in  knowing  that  your  PC  can  ac- 
cess weather  forecasts,  warnings,  and 
observations  only  moments  after 
they've  been  posted  by  the  NWS.  Not 
even  the  Weather  Channel  is  faster. 

System  Box  Blizzard 

Accu-  Weather  Forecaster  does  much 
more  than  simply  download  infor- 
mation and  present  it  to  you.  It  gath- 
ers raw  data  from  the  Accu-Weather 
database  ahd  then  creates  a  variety  of 
maps,  charts,  pictures,  and  lists  to  vis- 


ually describe  the  weather. 

With  the  exception  of  its  excel- 
lent TV  graphics  Ubrary,  Accu-Weather 
Forecaster  doesn't  ask  for  specific 
information  requests.  Instead,  you 
identify  two  NWS  stations — the  one 
nearest  to  you  and  another  you'd  like 
information  from — and  decide  how 
many  major  stations  around  the  coun- 
try will  be  polled  by  Forecaster.  The 
program  does  all  the  rest. 

Logging  on  to  the  Accu-Weather 
database  and  culling  its  data  are  han- 
dled automatically  once  you've  given 
the  program  a  telephone  number,  ac- 
count name,  and  password.  One  nice 
touch  is  that  Accu-  Weather  Forecaster 
estimates  your  onHne  lime  before  you 
call. 

As  long  as  you  stick  to  requesting 
data,  not  graphics,  Forecaster  quickly 
grabs  the  last  24  hours'  worth  of  ob- 
servations from  your  two  primary  sta- 
tions, the  last  hour  from  all  stations 
within  a  specified  area,  and  the  last 
hour  from  100  major  stations  around 
the  country.  You'll  be  on  the  line  an 
average  of  four  to  five  minutes.  Off- 
line, you  can  view  that  data  any  num- 
ber of  ways. 

Create  a  chart  showing  the  rise 
and  fall  of  temperature,  precipitation, 
wind  speed,  and  barometric  pressure 


Msiiig  lrji.«  reservsiions  or 

e«SV     SFIBRE  ! 

is  mi)  ejsier  and  fssts-;  lljlsJ 


'Mi'  I 


Prodigy's  weather  map  gives  you  a 
quick  look  at  the  national  forecast. 


More  than  100  radar  sites  across  the 
country  supply  Information  for  Compu- 
Serve's map  of  precipitation  intensities. 


CompuServe  gathers  information  for 
its  temperature  map  every  15  minutes. 


WIRED  FOR  WEATHER 


if  your  weather  information  needs  are 
limited,  WeatherBrief  and  Accu-Weather 
Forecaster  may  be  too  much  of  a  good 
thing.  Fortunately,  your  computer  can 
tap  other  electronic  resources  to  tell  you 
what  it's  going  to  be  like  outside. 

CompuServe,  the  telecommunica- 
tions giant,  offers  extensive  weather 
information  and  news  among  its  hun- 
dreds of  services.  Nine  types  of  Nation- 
al Weather  Service-style  reports 
appear  in  text  format,  ready  for  you  to 
read  while  online  (or  capture  as  a  text 
file  for  later  reading).  Although  reports 
are  limited  and  sometimes  several 
hours  old,  they  duplicate  some  of  those 
you  can  retrieve  v\flth  WeatherBrief. 


CompuServe  also  has  three  maps  you 
can  view  or  download;  even  in  color, 
though,  they're  crude  when  compared 
to  those  on  WeatherBank  or  Accu- 
Weather. 

Prodigy,  another  major  player  in 
telecommunications,  also  has  a  weather 
section,  which  was  recently  improved.  It 
now  has  three  national  weather  maps, 
one  showing  weather  for  the  current 
day,  another  showing  fronts  and  iso- 
bars for  the  current  day,  and  the  third 
showing  vreather  for  the  next  day.  Sev- 
en regional  weather  maps  have  also 
been  added.  City  weather  reports  have 
been  expanded  to  include  temperature 
In  Fahrenheit  and  Centigrade,  winds,  air 


quality,  a  three-day  forecast,  and  the 
times  of  sunrise  and  sunset.  The  num- 
ber of  cities  has  been  expanded  to  235 
domesfc  and  100  frequent  international 
travel  destinations.  In  the  major  metro- 
politan areas,  there  are  reports  for  the 
cities  in  the  region.  And  the  outdoor  re- 
ports have  been  expanded  to  include 
reporte  on  beach/troating,  skiing,  and 
foliage  reports. 

Neither  CompuServe  nor  Prodigy 
offers  up  the  weather  info  that  Weather- 
Brief or  Accu-Weatlier  Forecaster 
makes  available.  But  keep  in  mind  that 
getting  weather  info  via  CompuServe  or 
Prodigy  is  less  expensive  than  it  is  with 
WeatherBank  or  Accu-Weather. 


COMPUTE 


DECEf^/IBER       1990 


over  the  past  24  hours.  Or  view  1 1  different  national  maps 
that  show  temperature,  wind  velocity,  visibility,  and  more 
in  either  symbol  or  colored-bar  contour  fashion.  Choose 
Picture  and  forecaster  draws  a  graphical  display  of  the  se- 
lected station's  report,  complete  with  cloud  cover,  ther- 
mometer, and  barometer.  Or  simply  list  the  data  on  the 
screen  for  quick  comparisons  between  locales.  A  separate 
function  lets  you  check  out  local  reporting  stations'  fore- 
casts, as  well  as  the  national  weather  summary. 

AccU'  Weather  Forecaster  doesn't  cheat  you  out  of  great 
graphics,  either.  Its  newest  version  makes  it  easy  to  select 
and  download  any  of  145  different  television-quality  weath- 
er maps,  graphics,  and  pictures.  By  and  large,  they're  much 
more  impressive  than  the  ones  you'd  see  with  Weather- 
Brief.  Check  out  the  maps  that  show  such  things  as  wind 
chill  and  the  heat  index  or  the  satellite  pictures  that  look  al- 
most as  good  as  those  you  see  on  the  local  news.  The  en- 
hanced radar  maps  are  especially  striking. 

The  versatility  oi Accu-Weather Forecaster }\xs\iT\ts  its 
higher  price.  Where  WeatherBriefsirap\y  downloads  data 
and,  with  some  exceptions,  displays  it  for  you,  Accu-  Weath- 
er Forecaster  transforms  raw  weather  information  into  in- 
teresting graphic  interpretations.  It  makes  the  weather  easy 
to  follow  and  even  easier  to  understand. 

Who'll  Stop  the  Rain? 

Both  programs  give  your  computer  a  perfect  excuse  to  dial 
the  phone.  Each  offers  a  slick  entrance  to  a  complex  data- 
base, then  lets  you  extract  just  the  information  you  want. 
But  they're  different  enough  that  if  you're  a  well-heeled 
weather  enthusiast,  you'll  want  both. 

I  thought  Accu-  Weather  Forecaster  the  better  all- 
around  value  (even  at  its  higher  price),  but  just  barely.  It  ex- 
cels at  displaying  current  weather  conditions,  and  its 
television  graphics  are  second  to  none.  But  it's  weak  in  pro- 


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WeatherBrief  lets  you  dig  through  such  weather  infor- 
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easier  to  use,  yet  it  can  still  overwhelm  you  with  facts  and 
figures  about  the  weather. 

If  you  want  to  stop  talking  about  the  weather  and  really 
know  something  about  it,  you  should  have  one  of  these 
electronic  Willard  Scotts  inside  your  PC.  B 


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FAX:  (503)342  1283 


PC  Meteorologists 

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Software  Toolworks 

445  Hamilton  Pas. 

60  Leveroni  Ct 

White  Plains,  NY  10601 

Novato,  CA  94949 

(800)  776-3449 

(415)883-3000 

Requires  IBM  PC  or  100- 

WeatherBrief 

percent  compatible,  EGA  or 

Mindscape,  a  Software 

VGA,  hard  disk  drive,  Hayes- 

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Access  Charges:  Not  set  at 

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Requires IBM  PC  or  100- 

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Circle  Reader  Service  Number  129 


DECEMBER       1990 


COMPUTE       87 


PATHWAYS 


STEVEN 


A     N      Z     O     V     I      N 


Sixty-five  million  years  ago,  the 
earth  was  utterly  dominated  by 
huge,  powerful,  and  specialized 
reptiles.  Underfoot  scurried 
small  furry  beasts,  not  awesome  but 
agile  and  adaptable.  A  short  time  later 
(geologically  speaking),  the  dinosaurs 
were  gone,  and  we  mammals  had  the 
place  to  ourselves.  A  similar  evolu- 
tionary trend  may  be  taking  place 
right  now  in  the  digital  world  as  palm- 
top computers — those  small,  portable 
machines  also  known  as  handiields  or 
personal  organizers — challenge  lap- 
tops by  evolving  capabilities  only 
desktop  PCs  had  a  year  or  two  ago. 

Palmtops  differ  from  laptops  in 
that  they're  smaller,  less  powerful,  and 
can  run  only  a  limited  number  of  ap- 
plications. While  most  laptops  aim  to 
give  you  as  much  of  the  functionality 
of  a  desktop  machine  as  possible,  with 
portability  as  a  bonus,  palmtops  are 
definitely  minimaUst.  The  typical 
palmtop  looks  like  a  glorified  calcula- 
tor and  weighs  less  than  a  pound.  It 
has  a  tiny  LCD  screen  that  shows  no 
more  than  eight  lines  of  40  characters, 
offers  a  QWERTY  or  an  ABC  key- 
board with  keys  so  cramped  that  only 
a  lemur  could  touch-type,  and  comes 
standard  with  64K  of  RAM.  You 
can't  run  standard  PC  applications  on 
most  palmtops;  you're  limited  to  ap- 
plications specially  created  for  them. 

But  what  the  current  crop  of    , 
palmtops  do,  they  do  well.  Most 
often,  these  handy  machines  keep 
schedules  and  address  books  for  execs 
on  the  go.  Enter  your  daily  or  weekly 
schedule  into  one  of  the  calendar  pro- 
grams that  come  standard  with  nearly 
all  palmtops,  and  the  machine  will 
beep  you  shortly  before  each  appoint- 
ment. You  can  then  check  the  screen 
for  time,  place,  and  notes  as  you  get 
on  your  way — a  priceless  aid  for  all  of 
us  who  are  chronically  late,  lost,  and 
unprepared.  The  integral  address 
book  keeps  thousands  of  names  and 
numbers  more  accessibly  than  in  a  pa- 
per Filofax  or  Day-Timer.  Palmtops 
include  calculator  and  world-clock 
functions  as  well. 

All  this  might  not  be  enough  to 


tempt  you  to  shell  out  as  much  as 
$400  for  a  palmtop  and  accessories, 
but  they  can  do  even  more.  Most 
palmtops  offer  additional  software  on 
slide-in  IC  cards.  You  can  get  lan- 
guage translators,  dictionaries  and 
thesauruses  for  law  and  medicine, 
spreadsheet  and  expense-account  pro- 
grams, travel  planners,  wine  advisors, 
and  even  Teiris. 

Two  top-of-the-line  models  cur- 
rently duking  it  out  in  the  savagely 
Darwinian  palmtop  market  are  the 
Sharp  Wizard  OZ-7200  (Sharp  Elec- 
tronics, Sharp  Plaza,  Mahwah,  New 
Jersey  07430;  201-529-8200;  J300)  and 
the  Casio  B.O.S.S.  SF-9000  (Casio,  570 
Mt,  Pleasant  Avenue,  Dover,  New  Jer- 
sey 07801;  201-361-5400;  $260). 


Though  usefiil,  each  has  design  flaws. 
The  Wizard  has  a  smaller  8-line  X  1 6- 
character  display,  a  hard-to-use  ABC 
keyboard,  and  a  maximum  32K  of  ad- 
ditional RAM  (with  an  optional  IC 
card).  The  B.O.S.S.  (Business  Organiz- 
er Scheduling  System)  accepts  up  to 
64K  of  additional  RAM  and  has  a  big- 
ger 6-line  X  32-character  display  and  a 
QWERTY  keyboard,  but  the  keys  are 
flat,  not  raised.  Both  models  offer  a 
range  of  software,  but  the  IC  cards  are 
expensive,  ranging  from  $50  to  Si 80. 

Under  intense  selection  pressure, 
each  company  is  developing  new.  im- 


proved palmtops.  The  latest  models 
are  the  Sharp  Wizard  OZ-8000  and 
the  Casio  B.O.S.S.  SF-9500.  Both 
should  be  available  by  the  time  you 
read  this.  Since  the  new  Wizard  will 
sport  a  larger  display  and  QWERTY 
keyboard  like  the  B.O.S.S.'s,  and  since 
the  new  B.O.S.S.  has  raised  keys  for 
easier  typing,  it  may  be  difficult  to 
choose  between  the  machines  them- 
selves— an  interesting  example  of 
convergent  evolution.  Instead,  you'll 
want  to  make  sure  that  you  can  get  the 
external  applications  you  need  for 
your  work.  Miniaturized  versions  of 
some  popular  PC  applications  should 
be  appearing  by  the  end  of  this  year. 

When  it  comes  to  palmtops  and 
desktops,  the  dinosaurs-vs.-mammals 
analogy  at  the  beginning  of  this  col- 
umn isn't  quite  right.  The  big  dinos 
were  never  really  threatened  by  their 
ftirr>-  cousins;  it  was  the  other  way 
around — protorats  and  premonkeys 
made  good  eating  for  the  smaller  sorts 
of  saurians.  But  desktops  and  palm- 
tops have  a  symbiotic,  rather  than 
predator-prey,  relationship.  The  palm- 
top manufacturers,  realizing  that  most 
buyers  also  use  a  desktop  computer, 
try  to  make  it  easy  to  move  data  back 
and  forth  between  machines.  Both  the 
Wizard  and  the  B.O.S.S.  can  interface 
with  PCs  and  Macs  and  transfer  data 
to  and  from  programs  like  Lotus  and 
HyperCard  (The  simplest  way  to  print 
out  information  from  a  palmtop  is  to 
move  it  to  your  PC  first.) 

Given  their  limited  abilities, 
palmtops  are  no  threat  to  the  domi- 
nance of  desktop  PCs — yet.  But  lap- 
tops are  a  different  story.  Why  lug 
around  a  6-plus-pound  laptop  to  do 
what  a  half-pound  palmtop  can  do  for 
you,  at  a  sixth  of  the  price?  Within  a 
year  or  two  you'll  see  palmtops  with 
voice  annotation  (voice-recorded 
messages)  and  text-to-speech  capabili- 
ty, crisper  displays,  touchscreens  that 
recognize  your  handwriting,  and  some 
type  of  integrated  circuit-based  mass 
storage.  So  as  palmtops  get  more  pow- 
erful, they  may  mean  extinction  for 
some  species  of  laptops — it's  a  simple 
matter  ofsurvivalofthe  smallest.     Q 


SB       COMPUTE 


DECEMBER      199  0 


PC  VIEW 


C     L     f     F     T     O     N 


KARNES 


Finally,  Windows  3.0  is  here,  and 
it's  made  a  big  splash.  Everyone 
agrees  that  its  sculpted  buttons 
and  full-color  icons  are  beautiful, 
but  some  argue  that  Microsoft  has 
pushed  the  product  too  hard,  hyped  it 
too  much,  and  oversold  it  in  general. 
Windows  3.0  certainly  has  its  de- 
tractors, but  its  release  is  quickly 
emerging  as  the  most  important  event 
since  the  introduction  of  MS-DOS  it- 
self. Interestingly,  Windows  finds  it- 
self in  nearly  the  same  situation  DOS 
was  in  after  its  introduction. 

When  the  first  version  of  DOS 
hit  the  streets,  a  lot  of  people  scoffed 
at  it.  After  all,  there  was  already  a 
mature,  well-supported  operating  sys- 
tem widely  available:  CP/M.  Who 
needed  another  entry  to  confijse  the 
marketplace? 

There  was  no  software  for  MS- 
DOS,  everyone  claimed,  and  the  sys- 
tem didn't  support  a  hard  disk  (many 
CP/M  systems  had  hard  disks  at  the 
time).  And  the  floppy 
disks  didn't  hold 
enough  data — a  measly 
1 60K  compared  with 
CP/M's  360K  or  more. 
Although  MS-DOS  was 
touted  as  a  1 6-bit  won- 
der, the  PC's  standard 
configuration  used  just 
64  K — no  more  RAM 
than  the  8-bit  8080-  and 
Z80-based  CP/M 
computers. 

As  more  software 
appeared  for  the  PC,  in- 
dustry pundits  began  to 
say  that  perhaps  MS- 
DOS  would  coexist  with 
CP/M.  And  it  did  just 
that — for  a  while. 

But  as  we  all  know, 
DOS  completely  re- 
placed CP/M.  Why?  It's 
simple:  Although  the 
first  MS-DOS  machines 
were  really  no  better 
than  their  CP/M  coun- 
terparts, MS-DOS  and 
its  PC  engine  had  more 
potential.  True,  IBM's 


early  DOS  computers  came  with  just 
64K,  but  they  could  address  much 
more.  When  RAM  prices  came  down, 
640K  soon  became  the  standard.  Fast, 
large  hard  disks  also  became  plentiful. 
These  two  factors — increased  RAM 
and  fast,  large  hard  disks — ensured 
the  eventual  success  of  MS-DOS. 

The  situation  between  Windows 
and  DOS  parallels  that  ten-year-old 
duel  between  DOS  and  CP/M.  Win- 
dows is  the  new  kid  on  the  block,  and 
it  faces  many  of  the  criticisms  that 
met  DOS  at  its  introduction.  But 
Windows  has  ff^eatev  potential — espe- 
cially when  matched  with  the  right 
hardware. 

When  you  run  Windows  in  real 
mode  on  an  8088-  or  8086-based  PC, 
DOS  leaves  it  at  the  gate.  Windows  is 
clunky  and  impossibly  slow. 

But  things  start  to  change  with  a 
286  computer.  In  standard  mode,  AT- 
class  machines  sporting  a  megabyte  or 
more  of  RAM  can  multitask  Windows 


u  ;ji 


'k^ 


applications  and  single-task  most 
DOS  programs.  Windows  is  still  a  lit- 
tle sluggish,  but  with  it,  you  can  really 
use  your  extended  memory  to  run  ap- 
plications. The  first  time  you  get  a 
message  that  says  something  like 
2,7 14K free,  you'll  catch  a  gUmpse  of 
the  new  Life  Windows  can  breathe  into 
your  computer. 

On  286  machines,  Windows  and 
DOS  run  neck-and-neck,  but  deciding 
between  the  two  is  easy.  If  you  run  a 
lot  of  Windows  appUcations,  Win- 
dows clearly  gets  the  nod.  If  you  spend 
most  of  your  time  tooling  around  in 
DOS,  Windows  won't  offer  you  much. 
On  a  386,  it's  a  different  story.  In 
its  386  incarnation,  Windows  3.0  can 
mullilask  Windows  appUcations  and 
DOS  applications.  It  can  even  multi- 
task DOS  applications  in  windows. 
And  it  uses  not  only  extended  memo- 
ry, but  also  virtual  memory  (hard  disk 
space  configured  as  memory).  When 
you  run  Windows  3.0  and  get  a 
message  that  says 
14,4 12K free,  you'll  feel 
some  of  3.0's  power  on 
a  386.  With  386  hard- 
ware, Windows  3,0  is 
recommended  even  if 
you  don't  use  a  single 
Windows  application. 

So,  what  about  the 
future  of  DOS  and  Win- 
dows? Or  perhaps  it 
would  be  better  to  ask 
about  DOS  versus  Win- 
dows. Like  the  CP/M- 
DOS  battle,  it  all 
depends  on  hardware. 
As  the  PC's  hardware 
improved  and  became 
less  expensive,  the  pow- 
er of  DOS  led  people 
away  from  CF/M.  The 
same  thing  is  going  to 
happen  with  Windows. 
As  386  hardware  be- 
comes more  common, 
so  will  Windows.  With 
Windows,  just  like  with 
DOS  ten  years  ago,  it's 
not  really  a  matter  of  if; 
it's  a  matter  of  when.    E 


i^m 


0    M    P    U    T    E       PC-1 


Who's  On  First?    Wm  IBM  shareware! 
GEMINI!  With  Next  Day  Delivery] 

Nobody  delivers  faster! 


^P-^.4^^-^-n^r.-7\i^^^-^'^tMJhAiTiis^!&SBSE!3S'. ' 


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MAB.2IP  DU£tO 


KISaUL  BJ2Ga 

MANAGING  PEOPLE  BV  769 

UAIL  BASE  DA  T39 

BATES  DIRECTORY  OF  U  S.  LefUUUES  ED  221 


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ROCK  H  fiOLi  TRiVW.  WUiTTERS 
ISLANDS  OF  DANGER 

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Wnhrig  si|to  AMl^rZW  i«Ndi  Mw  tar  MfMnos  afd  nvo^  ?tat  vt  nci 


AHL'S  BASC  COMPUTER  AQV^NTURES GA  ZflZ 
DUHJA?(  OA  2M 


PERFECT  WEHJWG 

GESI 

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dazzing  put-dnm  nanija.  pap-<«'  wndom.  and  menus  n  Bns 
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Shipping/handling  charges  are  $4.00.  Next  day  air  is  offered  al  no  extra 
charge  on  all  orders  of  10  or  mare  disks.  Orders  of  fewer  than  10  disks, 
normally  shipped  UPS  ground.  For  next  day  air.  add  S6.00. 

Nexi  day  delivery  is  available  to  locations 
in  the  conlinemai  U.S.  Rural  areas  may 
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Nexl  day  delivery  is  available  for  all  orders 
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□A  101  {3  Eftths)  Urti  tertian  5  0  ot  tl^»  dBua  iii>l«r'  Fi^Mesajred  ana  siaisoF- 

tt«-anDBMS.  Many  nsM  te^Mre;  —  highly  racorr.rri^nded 

DA  IBS  Latest  ve'SiwoT this  >efleTicaty  dSasfftrMVconpatibtaciDn^ 

DA  106  {2  6ak3)  PmvsrTuI  poct^s  lot  daLa  sioraga  and  maRrpulation. 

DA  109  (E  Qiiks)  oBaifl.  Wompuii  Lo!j>  and  ^CLIl:'pla^  comuttM  oroplvns 

OA  1TD  3dakiiou*«i«donioofie-moL.iB»upf»rtMancf«uy  wind<M/twnus^ 

OA  1 1 1  A  iC9nvfn>eni  mlpf m«a«n  mtf^Qti  win  »Lai»f4.  dibmg  und  UVnov 

IM1T3  AneCieOififMaiPd  M>Tii'M(yi«lKaI«d  uht  iiwnttfr  il«tab»«pa^ugal 

fiAl14  i3dHA«|[}ireclMC«»todB«Mlll  Pki»l'4«* 

DA11S  (2d«lu)  Agr«ai1datBbuan^«yii«ni  Idaal  lu  ruvtc»  v  ■  pes 

DA  117  Siinpte  ji*[p5*»rtvl(U-WflM    Gt»#l  iTyOitr  |Liet  g^nngiUTIH. 

DA  IN  (3  eWit)  a&a*«  m  FV  «iTi^itii4  tut  bd^;  luiori  Cher  1  bAon  rtcordi. 

□A  132  Erhancamenl  patHage  lot  dBASE  III*  [or  any  DBASE  inlarpratsfi 

Popup  mtnijg.  *t\mowi,  sAirtl  conErcl.  etc    32  function*  m Mil' 

OA  133  CocnUnad  nauna  and  dAia  djtaD»«.  pnan«Ciwk  34,100^41.  roucook! 

OAI34         ES)>t9uH«aUSaM»^Lui1  m  rnO>i«idl.Ubd303     (HDreq'd)] 

0A13S       TtttpMM.Aamv.addrBai.  ncletdcUbne    Menj-o-vtn  auy  lo  use 
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""*'■ — -nyti»mlwnon-progfamm#f(    nUttl^ 


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H  t4u  um  LOTui.  fou  ■  bhi  it»H  raady-made  i^pittcanonii 

Thi>  powidul  3-dim«i^s^inal  iprsadinMi  iai»  )«g  u4w OaU  m  I  ntw  tfiv 

|2  ddks)  P(M*iiiii  ■•ortijnwtt   woar  ntvinfl  ri  ^  um  Lotuii 

IJ  d4ii#)  Sfyoildirie^t  •  reada.  vvrtes  Lolun  hies  ■  fVHdi  QEM 

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[2deks)  Good,  banc  [Ltanal  to  le^m  LoiuS  t-2-3  {1-2-3  rMra) 

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D«4^Mt3«»otneon0iimoha9iirai1>«dttvouotithebeK«  I^2■3^Kfd] 

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PuTEJiaw  aniYt*  )^4<.  QLri^quiA'iCiAon.  etc  for lm«  wrtn  1 23. 

SjrmcniJiir.  iM  As  Eay  As 


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Si4)4ft]  lard  di*Jt  l^snu  organier  wrfn  windowri0 

Pcmrer  oi  Sjct««)Lidi.  SuperlMv  ai:id  Konon  UU«w  m  n  v*  pa^^je 

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LJWfl  rfTMo  (ri  tM  O***  M*  corn|3rni«n«rtr«»an  tool 

Th#  LATEST  v«nion  o(  Im  iTwnuIng  p«Aa««  Irsm  K  EmrpflMS 

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ScTMH  Uarhsf.  ps««w^  protKUon.  utf-cuilsmufd  colors  and  nwiu 

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CAVeSOFTHOR 


GA  101  S;ifnj!j;:r^;  .ina  l35T-pac»(J  fun' 

GA1Q3  Fanuiau:20ana30pjy  A-inmanr  wvelsard>aa;ii«iavataalav 

GA  1[H  COfnprim3suc*(p*vsai;5*Ti*j  warfTng  m  «>n*i#»Jir 

GA  IDS  AeiastK  tot  ywj  adv^riurersi 

GA11E  Beslpoiief  wvVBsefiaphafasnobladitad^ 

aAi2i  Ad  ifi«i:aiinoElvte-{:lfld4ach.sJoCs.U:caf2B,ionaEa  tutor  idduOad 

□A  127  AnfitafaYontsctsvMtypmgrammKllDrriKortMngfBnuty  lui> 

GAi32  Av^fyiPi-dAptnandsutwailKiprcwchUbafabBll  tars«pana 

GA  13S  (Sdnkijl  AmusifPrir^^r^giirtl#^n>!y    good Qrapnc* 

QA  140  Superb  SUM  TieK  pant  lo'  EGA    ligrn  Eh4  Klmpcint  irU  ROrtli^rt 

GA  141  lOOmortiters   150  ttams.  D^C  stfie  o^ame  In  graat  ihape' 

GA  14?  Siia*r'«  inciadcle  ridne  DoogMf    {]•<  >  For  a  LENGTHY  trwuiaJ 

cnasr*!^ 

GA  143  Fnticia»aeve'%iriatratn  AtnOMSt^nvate-rkiBt^i 

GA144  Eiot/lfn  Apogoa  cffwngi lor  Sit!  JrvK  a.ne  w^tv^tiHm  farttua 

GA  14C  JiQunw  pallia  urpulatMn  -  ttoors  ol  mcrgjwgarid  eiupetaling  Ux\' 

OA  14$  FasCinaWig  sobtairQ  cara  game,  witti  tunua  garner  menj  prDgrBrol 

Qa  ISO  lmnBns*iy  popuJar  yflfawn  2  0  ounn  aass<  game,  'c  EGA  card  wly 

QA  ISe  T^elwsll  InitunnmgcxitDr    Mar>o  Bros  sty^  patri«    4EGAR«iq'ai 

GA1G1  A  chalienolng  opponflfn  for  ctia«s  '  )<ou  have  EGA  Ic  snow 'na  d«tai 

OA172  H#retiihiaP.cl*WBrtMiltflfh^(a«3«Mni 

GA  I^B  Nn*  I'm  can  ptty  Ttm  B^«l ^ard  gatiAe  aja"^  ffW  CO'nouW 

GAiaC  i:;han*n0no  and  Kin  ftx  trie  senouasaior.  or  a  ivxJkjHwi  ;C^i«q'd> 

QA  111  E«ei  nMnitor  whai  rTs  IKs  la  be  sn  A.r  Tralhc  CordroiMH'' 

GAieJ  Tr»*ei»*iCg»m*oi"rfirW[»rTvnaiiOfi  (KiAraqdl 

GA  IB6  Tr>e  lalml  ve's«iiiOi  a  greal  Iqhing  vimuiaivl  (EGA  i*q'()l 

GAiaa  THEproo'omlDi'So'alA^builfri  (EdA'eq'd) 

GA  1M  20  levels,  3S  newcreatjies  ttscn.  kmUs,  and  haiardii 

GA  19S  BUdijach  oaniATuioi   Rules  ot  pLsy  arid  stratagica    (EGAraq'd) 

Qazc?  iOh(j*#4iof  tyieo"T%3feDiare(i  Try  lora  arwe*^en#'!CGAnpq'd} 

OAZCQ  HonopotylorDH'SCs!  BuMapvIrrvnb.  hatetoandaondDS.    (CGAI 

GA  z'.  1  Tr*  Ruuiari  tfOCfe  Qstng  t^ari  tiw«oing  If*  coutry ' 

GA2'S  FndyiDurivByou{D!arDtdal»ndDn«dIl«afr«    A  sddd CCrataog*. 

GASa  K2daks|Noiaganifl.hH;Krou  tmo'wordslor  crouwordpuulas! 

GA  232  AnoirHH  grox  Krnz  aa^twuio,  vrith  7:^  iiniqiMpLay  Pwldsand  upta  liQOO 

crcBtum  per  levels    Runs  on  4A  lyila'fnsi 

GA  223  Orw  ol  Itw  Besl  compuer  soliLiiia  ^ajrms  on  trie  irMi^'  [EGA  Piq'dl 

QA236  "S4*icn  and  flftjtroy"  I  Ptay  cnffitmisr  ar  pJay  Bynwoemi  lEGAniq'd} 

GA2U  Briduboiaandpaddimi  21  Kreern  and  up  to  u  bias  in  pLtf 

Supports  SUPER-VCiA  iQd  Htrailes.  CGA  EGA  v4  VGA'  ^ 

GA2-ie  SolAsire  EWHd  iiatna   Uim  aooea  a  gnd  and  »d<]  adals   MEQA) 

GA  S3  Play  MOi^ddt  and  l««ii  HK  mHOf  Wtyt*  *m  any  nunaorl 

GA  2:M  Bwid  tracks.  )Mi  cats.  mwM  at >Bia»  and  dunQ*  H**dt .  (CGA ) 

GA255  Three  diHerantplayngitylasIn  last  you  skitsi 

GA  2S6  The  poputv  card  gana  for  any  monrot.  Plays  jusi  kka  in«  real  tMngI 

GA  ZS7  THb  eJU>#«l  cfOSiiwcd.'wO'Oseiweh  Qenefaioi  wtfvs  tvflr  uudi 

GA  256  'SlBiT  Wats'  btea^ul'  BJjnl  brK>4  uCtH  balls.  9tc   C&A  lec'd) 

GA26a  Blachpck.  PoMr.  and  SW3I  Aufhwnifccauna  ivmrialion' {EGA  rtcfd) 

GA264  TTttamwntQitnapunlMiaawnmywi  CVGArvg^) 

GA2T3  Triabrtlciap*Qtin*i»*twfawt>  8winifi(H  £OA t Mouc* mfd) 

GA274  RamarhaMmiMafilAl*-  fcbBM* jMr «»*■*•'  (EOAiUotJM) 

GA  ?T7  Play  the  o>nie  poputar  anwng  Qw  hcti  and  tamoui  (EGA  i*q] 

OA  fTS  FAiif  moit  graai  aArenii^rM  *nh  ihai  lovable  crearuie,  Battiirie 

OA  Sn  TU  nexl  gnneiBttM  CPtrpuiter  gam^i  'Fkiid  Am^alidn  Sorttraie  T«cn 

noioav'  elkminatss  fhckei  -  even  on  old  PCf   Addicttvo  game  with  the 

(uponof  gripMa.  w«  vi^k;  From  Apog«a  (CGA  esq) 

GA2T9  TTwlalastiadMnnla  AaogeesUxiiryDtquaRysorhrare    VTOOitWW 

ffmna-tumakrtq  Land  ol  KFWZ  irtti  jHJir-ancad  graptKs.  Tiprgvad  gam* 

p[ay  IhHnngrTvers  andtaniasticsounAi    (CGA  teq'd} 


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Telephone;      (800)  363-0950  (Orders  Only) 

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Circl*  Readar  Service  Number  1B2 


S  &  NOTES 


Colorful 
Entry 

Epson  is  entering  the  image-process- 
ing market  in  a  colorful  way,  intro- 
ducing the  ES-300C  color  desktop 
scanner.  The  new  scanner  utilizes  8- 
bit  monochrome  processing  to  pro- 
duce 256  shades  of  gray  and  24-bit 
color  processing  with  a  resolution  of 
300  dots  per  inch  (dpi). 

.Advanced  scanning  technology, 
combined  with  a  unique  direct-print 


function  and  comprehensive  bun- 
dled software,  allows  users  to  cap- 
ture, edit,  paint,  and  print  in  both 
the  PC  and  Macintosh  platforms. 
The  scanning  mechanism  in- 
cludes a  one-pass  color  technology 
known  as  TruePass.  Alternating  red, 
blue,  and  green  light  bars  scan  each 
hne  of  the  image,  separating  the  col- 
ors simultaneously.  This  results  in 
faster  processing  and  greater  accura- 
cy than  that  of  conventional  desktop 
scanners,  which  blend  a  series  of 
separate  scans  using  a  single  light  bar 
and  colored  filters. 


The  TruePass  system  also  al- 
lows color  corrections  to  be  per- 
formed during  the  scanning  process, 
and  the  ES-300C  can  be  used  with 
Optical  Character  Recognition  soft- 
ware that  converts  text  into  images 
users  can  then  store,  edit,  and  re- 
trieve in  the  PC  environment. 

The  ES-300C  is  available  from 
Epson-authorized  resellers.  The 
manufacturer's  suggested  retail  price 
is  $  1 ,995.  Interface  kits  are  $495  for 
the  PC  version. 

Epson  America,  2780  Lomita 
Blvd.,  Torrance,  CA  90505 


Qume  Does  It  Again 

Qume,  a  leader  in  low-cost  high-performance  laser  printers  for  the  per- 
sonal computer  market,  has  done  it  again.  Its  new  CrystalPrint  Express 
is  a  12-page-per-minLite  (ppm)  PostScript-compatible  laser  printer  that 
produces  output  with  600  X  300  dpi  resolution.  This  means  the  new 
CrystalPrint  Express  is  capable  of  print  resolution  twice  that  of  most 
widely  used  laser  printers  today,  at  a  speed  50  percent  higher.  The  new 
printer's  suggested  retail  price  of  S5,595  Is  comparable  to  the  price  cur- 
rently asked  for  other  8-ppm  laser  printers  with  lower  resolution. 
Qume,  500  Yosemite  Dr.,  Milpitas,  CA  95035 

Those  Pesky  ELFs 

Computer  monitors,  like  most  electronic  devices,  generate  a  wide 
range  of  electromagnetic  fields.  Research  into  potential  health  hazards 
from  exposure  to  magnetic  fields  started  over  a  decade  ago,  with  stud- 
ies focusing  on  electric  power  lines.  Recently,  there  has  been  concern 
raised  about  the  possible  harmful  effects  of  long-term  exposure  to 
very-low-frequency  (VLF)  and  extra-low-frequency  (ELF)  emissions 
generated  by  computer  monitors.  Fortunately,  there  are  already  some 
alternatives  to  the  standard  computer  monitors  normally  available  in 
the  U.S.,  monitors  that  conform  to  more  stringent  standards  for  VLF 
emissions. 

Sigma  Designs,  for  example,  now  sells  IBM-compatible  and  Mac- 
intosh monitors  that  meet  the  low  VLF  emission  standards  set  by  the 
Swedish  government.  Sigma  is  developing  monitor  technology  that 
will  meet  new  standards  for  ELF  emissions  that  are  expected  to  be  set 
by  Sweden  next  year. 

Sweden  has  received  international  attention  as  the  most  progres- 
sive country  in  regulating  magnetic  field  emissions.  Sigma  says  it  will 
deliver  monochrome  and  gray-scale  monitors  with  both  low  VLF  and 
low  ELF  technology  in  the  first  quarter  of  1 99 1 . 

Cornerstone  Technology  is  another  monitor  manufacturer  that's 
already  offering  low-radiation  displays. 

In  both  cases,  the  low-radiation  option  adds  $  150-$200  to  the  reg- 
ular suggested  retail  price  of  the  offered  displays. 

Sigma  Designs,  46501  Landing  Pkwy.,  Fremont,  CA  94538;  Cor- 
nerstone Technology,  1990  Concourse  Dr.,  San  Jose,  CA  95131 


Parting 
the  Clouds 

Astronauts  aboard  NASA  space 
shuttles  are  getting  a  clearer  pic- 
ture of  photo  opportunities  with  sat- 
ellite images  printed  on  Seikosha's 
high-resolution  video  printer. 

With  it,  NASA  Houston  pro- 
duces detailed,  up-to-the-minute 
weather  maps  with  data  from  geo- 
stationary satellites.  Houston  trans- 
mits satellite  pictures  to  the  shuttle 
astronauts  as  they  prepare  to  pho- 
tograph environmentally  sensitive 
areas.  Each  photo  session  has  only 
a  narrow  window  of  opportunity, 
and  the  satellite-generated  weather 
maps  let  astronauts  preview  the 
photographic  conditions  they  will 
encounter  before  they  encounter 
them. 

The  Seikosha  printer  was  se- 
lected because  it  can  produce 
weather  maps  using  a  64-tone  gray 
scale.  NASA  feeds  the  printer  out- 
put into  a  special  fax  machine  for 
transmission  to  the  shuttle.  The  VP- 
3500  video  printer  is  a  300-dpi  ther- 
mal printer  that  can  reproduce  a 
video  image  of  up  to  1280  X  1240 
pixel  resolution.  It  retails  for  $6,700. 

Seikosha  America,  10  Industri- 
al Ave.,  Mahwah,  NJ  07430  a 

News  &  Notes  by  Alan  R.  Bechtold,  editor 
of  Info-Mat  Magazine,  an  electronic  news 
waekSy  published  by  BBS  Press  Service. 


PC-4       COMPUTE 


DECEMBER       1990 


LucasArts  on  the  art  and  science  of  entertainment 


THESE  PIRATES  HAVE 
TONGUES  AS  SHARP 
AS  THEIR  SWORDS. 


Lucasfilm'"  Games'  swashbuclcling  new 
graphic  adventure  lets  you  trade  insults  with 
some  of  the  saltiest  seamen  to  ever  sail  the 
seven  seas. 

In  The  Secret  of  Monkey  Island,"  you'll 
sling  one-liners  with  a  fast-talking  used  ship 
salesman,  a  sarcastic  swordmaster,  a  wisecrack' 
ing  corpse,  and  a  prisoner  whose  breath  would 
stop  a  horse.  You'll  also  hunt  for  buried  treasure, 
chase  after  a  beautiful  woman, 
and-perhaps-unravel  one  of 
the  twistiest  plots  in  the  history 
of  adventure  gaming. 
You're  short,  broke,  clueless 
and  friendless, 

And  you've  just  arrived  on 
Melee  island  seeking  fame  and  fortune.  Explain- 
ing to  anyone  who'll  listen  that  you  want  to  be 
a  pirate. 

Being  the  easy-going  types  they  are,  your 
new  pirate  pals  invite  you  into  the  club.  Just  as 


soon  as  you've  completed  three  tiny  trials. 

Among  other  things,  you'll  need  to  sedate 
some  piranha  poodles,  burglarize  the  governor's 
mansion,  and  do  business  with  the  scum  of  the 
earth.  And  if  that's  not  enough,  you'll  have  to 
figure  out  whether  the  300-pound  voodoo 
priestess  covets  your  rubber  chicken,  fetid  fish, 
pack  of  breath  mints,  or,., 

If  the  brigands  don't  grab  you, 
the  graphics  will. 

Lucasfilm  Games  set  today's 
graphic  standards  with  games  like 
Loom  and  Indiana  Jones  and  the 
Last  Crusade.  Now  The  Secret 
of  Monkey  Island  ups  the  stan- 
dards a  few  more  notches  with 
stunning  256-color  VGA  graphics  ( 16-color 
EGA  version  also  available),  proportionally 
scaled  animated  characters,  and  cinematic 
pans  and  camera  angles. 

Our  acclaimed  point  'n'  click  interface 


rto&crel  olUontey  isUnO  a  ivaJaMe  lor  IBM  snd  100%  comjaliblts  in  16-cnlor  EG*  snU  256^:o^M  VGA  vwsiow  Wat  your  tsta,*'  or  Mti  dirtclly  Mlh  Visa/MC  By  a;iiin 
l«l-SmRWARS  mCanaOa  l-aD0.82fl-79W)  -  jnD  C 1990,  LucasArts  Efflenainmenl Ccmpariy.  K\  rights  rtservB)  ISM  isa  traihrnart  ol  InlematiomI  Busmass  Mjchnes  lac 
3M  IS  atraoeniarK  ol  3H  Coip.  AdLJb  is  a  iraflemsfkcl  AdLib.  Inc.  CnjKe  prire  airangea  wrtii  the  "Fun  SliiDS "  ot  Carnival  Ciui&e  Lines  The  h^ost  Ptjnulat  Ciuise  Line  In  Trte  World 
sbic^  registry:  Bahamas  and  Lberia. 

Circle  Raader  Service  Number  1&9 


has  been  improved  even  more.  So  have  our 
sound  effects,  which  are  backed  by  a  captivat- 
ing calypso  and  reggae  music  track. 
Enter  the  Monkey  Island  Treasure  Hunt  and 
win  a  FREE  Carnival  Caribbean  cruise! 
If  you  can  solve  a  few  sneaky  puzzles 
in  a  special  demo  of  The  Secrets  of  Monkey 
Island,  you  might  just  win  one  of  the  sweetest 
prizes  since  Captain  Kidd's  treasure  chest.  A 
Carnival  Cruise  for  two,  one  of  a  hundred 
AdLib'"  sound  cards,  or  one  of  hundreds  more 
prizes!  You'll  find  the 
demo  and  complete  rules 
in  specially-marked 
boxes  of  3M  diskettes. 
Or  send  a  self-addressed, 
stamped  disk  maler  to: 
Monkey  Demo,  PO  Box 
10228,  San  Rafael,  CA 
94912. 

So  act  fast,  think  fast,  and  enter  fast. 
Because  while  playing  The  Secret  of  Monkey 
Island  is  an  adventure,  winning  the  Treasure 
Hunt  is  a  real  trip. 

lUCASFILM 


,*  DIVISION  OF  LUCASARTS  E.MEBTAIN.MJKT  COUfPAN* 


DBACK 


QUESTIONS 


FROM 


OUR 


READERS 


About  two  years  ago  I  purchased  an 
IBM  Model  30.  Recently,  I  bought  a 
5'/i-inch  drive  to  go  with  it.  Many  pro- 
grams that  come  on  S'A-inch  disks  de- 
mand to  be  placed  in  drive  A,  which  is 
my  3'/i-inch  drive.  What  can  I  do 
about  this  situation? 

MADHli  POCHA 
MANCHESTER.  MO 

The  simple  solution  is  to  issue  the 
DOS  command  ASSIGN  A  B.  This 
command  will  make  your  computer 
think  that  drive  B  is  drive  A.  That 
way,  you  can  install  your  program 
or  run  it  in  your  S'A-inch  drive. 
When  you've  finished,  either  reset 
the  computer  or  issue  the  DOS  com- 
mand ASSIGN,  which  returns 
things  to  normal 

The  complicated,  permanent 
solution  only  works  if  you're  using 
an  internal  S'A-inch  drive.  Reverse 
the  position  of  the  drives  with  re- 
spect to  the  flat  data  cable  that 
serves  the  drives.  Although  this  is  a 
simple  operation,  if  you're  slightly 
nervous  about  going  into  the  in- 
nards of  the  computer,  you'd  be  wis- 
er 10  let  a  qualified  service 
technician  make  the  switch  for  you. 

Most  people  would  be  satisfied 
just  making  the  software  switch 
with  the  ASSIGN  command.  You 
could  even  place  the  ASSIGN  com- 
mand in  your  AUTOEXEC.BAT 
file  to  make  the  change  automatic. 
If  you  do  this,  include  the  comple- 
mentary command  ASSIGN  B  A, 
which  will  allow  you  to  use  your  3'A- 
inch  drive  as  drive  B. 

One  word  of  caution  on  using 
this  command:  Some  commercial 
programs,  especially  games,  are  en- 
crypted with  heavy  copy  protection. 
Therefore  the  ASSIGN  command 
may  not  work  with  some  commer- 
cial packages. 


Keeping  It  Clean 

I  am  concerned  about  the  care  and 
maintenance  of  my  hardware,  particu- 
larly the  heads  on  my  disk  drives. 
Could  you  give  me  some  general  rule 


of  thumb  for  cleaning  the  disk  drive 
heads  and  maintaining  other  compo- 
nents of  the  hardware? 


HCNRVZIMOCH 
CHUACia  [L 


How  often  or  how  rigorously  you 
should  clean  your  hardware  is  di- 
rectly related  to  the  dirtiness  of  the 
immediate  environment.  If  you 
smoke,  live  in  a  dusty  home  or  an 
area  of  heavy  pollution,  or  own  an 
ultrasonic  humidifier,  you  should 
clean  your  computer  often  with  a 
vacuum  cleaner  or  compressed  air 
and  keep  your  keyboard  covered 
with  a  thin  plastic  cover. 

If  you're  in  a  truly  nasty  situa- 
tion, such  as  on  a  factory  floor  or  in 
a  trailer  at  a  construction  site,  you 
should  consider  purchasing  a  hard- 
ened or  ruggedizedcompwfer.  These 
computers  are  designed  to  with- 
stand shocks.  Some  use  refrigera- 
tion or  special  filtering  for  cooling 
or  eliminating  dust-  or  chemical- 
laden  outside  air. 

If  your  computer  is  in  an  aver- 
age office  or  home  environment, 
you  should  clean  it  about  once  a 
month  or  quarter.  Failure  to  do  so 
may  result  in  a  build-up  of  dust  on 
the  cooling  vents  and  internal  com- 
ponents. All  electronic  devices  gen- 
erate heat,  and  some  are  very 
intolerant  of  high  temperatures. 

Begin  by  backing  up  and  opti- 
mizing your  hard  disk.  Then  unplug 
the  computer,  open  the  computer 
case,  discharge  any  static  in  your 
body  by  touching  the  power  supply 
housing,  and  blow  out  all  the  dust 
with  compressed  air.  Remember 
that  dust  is  also  harmful  to  you,  so 
wear  goggles  and  a  mask  to  protect 
your  e}'es  and  lungs.  When  all  the 
dust  has  been  blown  out,  close  the 
case  and  replace  any  screws  that 
you  removed. 

If  your  floppy  drive  has  been 
giving  you  problems,  run  a  disk- 
head  cleaner  to  clean  the  dust  and 
debris  that  may  have  accumulated 
on  the  disk  drive  heads. 

No  matter  what  the  manufac- 


turers claim,  all  head  cleaners  are  at 
least  a  little  bit  abrasive,  so  experts 
recommend  only  using  a  head  clean- 
er when  your  drives  are  acting  up. 

Use  an  antistatic  wipe  to  clean 
the  monitor  screen  (some  experts 
recommend  dryer  sheets  or  a  weak 
solution  of  fabric  softener  and  wa- 
ter— about  three  parts  water  to  one 
part  fabric  softener).  Don't  use  a 
commercial  window  cleaner  on 
your  screen.  Some  monitors  have  an 
outside  coating  to  protect  the  glass 
and  prevent  glare.  A  glass  cleaner 
can  remove  or  damage  this  protec- 
tive coating. 

One  computer  writer  has  been 
known  to  clean  his  keyboard  by  car- 
rying it  into  the  shower  with  him, 
but  for  obvious  reasons  we  can 't  rec- 
ommend that.  Instead,  purchase  a 
portable  vacuum  cleaner  like  the 
Mini-Vac  (from  The  GiflHorse,  De- 
partment C-P,  4975  Hunters  Run. 
Colorado  Springs.  Colorado  8091 IJ 
and  vacuum  the  keys  periodically, 
or  blow  the  spaces  between  the  keys 
with  compressed  air. 

Cotton  swabs  and  isopropyl 
fnol  rubbing)  alcohol  are  good  for 
cleaning  tight  corners.  Here's  a  hint 
worthy  ofHehise:  Post-It  notes  can 
be  used  to  remove  things  that  fall  in 
crevices.  Dust  and  hair  stick  to  the 
adhesive. 

Most  of  the  exterior  of  your 
computer  can  be  cleaned  with  a 
mild  solution  of  soap  and  water  (or 
fabric  softener  and  water  in  the  pro- 
portions listed  earlier). 

Readers  whose  letters  appear  in  "Feed- 
back" will  receive  a  free  COMPUTE's 
PC  LCD  clock  radio  while  supplies 
last.  Do  you  have  a  question  about 
hardware  or  software?  Or  have  you  dis- 
covered something  that  could  help  oth- 
er PC  users?  If  so,  we  want  to  hear 
from  you.  Write  lo  COMPUTE's  PC 
Feedback,  324  West  Wendover  Ave- 
nue, Suite  200.  Greensboro,  North 
Carolina  27408.  We  regret  that  we 
cannot  provide  personal  replies  to  tech- 
nical questions.  H 


PC-6      COMPUTE 


DECEMBER       1990 


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Buy,  set!  and  trade  sporb 
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BECOMING  A 

PC  ^1 

ENVIRONMENTALIST 


Sn  the  natural  environment,  important  things  lie 
unseen,  hidden  in  the  bushes.  Your  computer  is  no 
;vj  different.  Lurking  in  a  little  comer  of  your  PC's 
U  memory  is  information  that  most  users  never  see: 
the  DOS  environment.  The  environment  is  a  special 
area  in  memory  that  contains  information  on  your 
computer's  basic  setup.  Once  you  understand  the  ba- 
sics of  the  DOS  environment,  you'll 
be  able  to  use  it  to  speed  up  your 
batch  files,  get  more  out  of  many  com- 
mercial and  shareware  programs,  alter 
your  system's  prompt,  and  even  move 
the  main  DOS  file,  COMMAND. 
COM,  out  of  your  root  directory  and 
into  a  new  location.  First,  though,  you 
need  to  understand  how  the  environ- 
ment works. 


Get  SET 

The  basic  command  for  viewing  and 
manipulating  the  DOS  environment 
is  SET.  To  see  what  is  currentiy  con- 
tained in  the  environment,  type  the 
command 

SET 

at  any  DOS  prompt  and  then  press 
Enter,  SET  is  an  internal  command, 
so  it  operates  no  matter  what  disk  or 
directory  you're  using. 


,0  SQUEEZE 
EVERY  OUNCE 

OF  POWER 
FROM 

YOUR  PC, 

YOU'LL  HAVE 

TO  MASTER  ITS 


When  you  give  this  command  by  itself,  you'll 
see  something  like  this: 

COMSPEC=C:  xCOMMAND.COM 
PATH=C:  \;C:  \DOS;C:  \UTILITY 
PROMPT=$PSC 
DATA -C:\  DATA  \ 


Your  screen  will  probably  look 
different,  depending  on  how  your  sys- 
tem is  set  up,  but  those  four  lines  rep- 
resent every  type  of  information  that 
can  be  stored  in  the  environment. 
Here's  a  look  at  each  line. 


COMSPEC— Your  Way  Home 

The  COMSPEC  line  tells  DOS  where 
to  find  a  copy  ofCOMMAND.COM, 
the  program  that  interprets  everything 
you  type  at  the  DOS  prompt.  When 
you  boot  up,  whether  from  a  floppy 
disk  or  from  your  hard  disk,  DOS 
automatically  includes  this  line  in  the 
environment.  It's  very  important  for 
the  system  to  know  where  to  find 
C0MMAND.COM  because  programs 
can  use  the  memory  space  normally 
taken  up  by  COMMAND.COM. 
When  you  exit  a  program,  the  PC  re- 
loads COMMAND.COM  from  the  lo- 
cation named  in  this  line.  > 


b 


^ 


Floppy  disk  users  are  familiar 
with  this  DOS  error  message: 

Insert  disk  with  C0MMAND.COM  in  drive  A 
and  strike  any  key  when  ready 

(The  exact  wording  may  vary  depend- 
ing on  your  DOS  version.)  The  mes- 
sage means  that  DOS  tried  to  load 
C0MMAND.COM  but  couldn't  find 
it  in  the  location  specified  in  the 
COMSPEC.  The  same  principle  ap- 
plies on  hard  disks,  but  since  COM- 
MAND.COM  is  usually  where 
COMSPEC  thinks  it  is,  you  rarely  see 
the  message. 

It's  possible  to  tell  DOS  to  find 
C0MMAND.COM  somewhere  other 
than  its  usual  place.  Suppose  you 
want  DOS  to  find  COMMAND.COM 
on  drive  B.  You  might  want  to  do  this 
if  the  program  you're  running  from 
drive  A  is  too  big  to  allow  you  to  keep 
COMMAND.  COM  there,  too.  You 
could  copy  C0MMAND.COM  to  an- 
other floppy,  insert  it  in  drive  B,  and 
then  give  this  command  before  run- 
ning your  program: 

SETCOMSPEC^B:  \  C0MMAND.COM 

Now,  when  you  exit  the  program, 
DOS  will  look  for  C0MMAND.COM 
on  drive  B  instead  of  drive  A.  Hard 
disk  users  can  do  the  same  thing,  plac- 
ing C0MMAND.COM  in  a  directory' 
other  than  the  root  directory  of  drive  C 

PATH  Through  the  Woods 

The  second  line  in  the  example  above 
displays  the  DOS  PATH.  Most  hard 
disk  users  are  familiar  with  the  PATH 
command.  It  allows  DOS  to  find  and 
run  COM,  EXE,  and  BAT  files  from 
any  directory,  as  long  as  the  program 
is  located  in  one  of  the  directories 
named  in  the  PATH  statement. 

You  would  ordinarily  include  a 
PATH  statement  in  your  AUTO- 
EXEC. BAT  file.  While  hard  disk 
users  make  good  use  of  this  statement, 
floppy  users  can  also  benefit  from 
adding  a  path  statement  to  their 
AUTOEXEC.BAT  file.  You  don't 
need  the  SET  command  to  create  or 
change  your  PATH,  The  line  below 
will  allow  floppy  disk  users  to  run  pro- 
grams on  either  drive  A  or  B,  regard- 
less of  what  the  prompt  says. 

PATH°A:\;B:\ 

For  more  information  on  the 
PATH  command  and  its  syntax,  con- 
sult your  DOS  manual. 

PROMPT  Input 

Next  in  line  is  the  PROMPT  com- 
mand. It's  amazing  how  many  users 
skip  this  valuable  command.  In  the 
example  above,  the  PROMPT  line 


looks  like  this: 

PROMPT=SPSG 

That  line  displays  a  DOS  prompt 
that  shows  the  current  directory.  It's  a 
big  help  in  finding  your  way  around 
your  PC.  If  you  always  see  a  prompt 
that  only  shows  the  currently  logged 
drive  and  a  greater-than  sign  (like 
C>),  it's  time  to  fix  up  your  prompt. 

Where  Is  the  Environment? 

Rnding  the  exact  location  of  your  DOS 
environment  can  be  difficult.  That's  be- 
cause it  keeps  moving.  Each  time  a  pro- 
gram is  executed,  it  gets  a  copy  of  the 
master  environment.  But  since  DOS 
and  other  programs  need  to  be  able  to 
find  this  elusive  area  of  memory,  each 
program  contains  a  pointer  to  its  own 
private  environment,  and  this  pointer  is 
alvrays  located  at  the  same  spot  in 
memory — offset  2C  hexadecimal  in  the 
current  segment. 

This  offset  is  in  an  area  called  the 
PSP,  or  Program  Segment  Prefix.  The 
PSP  contains  a  lot  of  useful  information, 
but  we're  only  concerned  with  the  envi- 
ronment here. 

To  see  your  DOS  environment  in 
memory,  you'll  need  to  use  the  DOS  ex- 
ternal command,  DEBUG.  Simply  type 

DEBUG 

at  the  DOS  prompt 

Now,  at  the  -  prompt,  enter  D  2C. 
This  tells  DEBUG  to  display  the  memory 
at  address  2C  (the  hexadecimal  num- 
bering system  is  assumed).  You'll  see 
something  like  this; 

23A4:0020   A31F4E01 

The  first  two  values,  A3  and  1 F  on  this 
PC,  form  the  address  of  the  cunrent  en- 
vironment, but,  for  technical  reasons, 
DOS  stores  address  bytes  in  reverse 
order,  so  the  real  address  is  1  FAS. 
Since  this  is  the  address  of  a  segment, 
to  see  its  contents  you'd  type 

D  1FA3:0 

at  the  DOS  prompt  (be  sure  to  substi- 
tute your  computer's  values  for  the 
ones  above).  You'll  see  the  text  of  your 
environment,  beginning  with  your  COM- 
SPEC statement.  To  quit  DEBUG,  type 
Q  at  the  -  prompt. 

To  verify  that  your  PC's  environ- 
ment moves  around,  type  COMMAND 
at  the  DOS  prompt.  This  will  invoke  an- 
other command  interpreter  and  another 
environment.  Now  load  DEBUG  and 
type  D  20  again.  This  time  you'll  get  dif- 
ferent addresses.  To  verify  that  these 
point  to  the  environment,  reverse  them 
and  enter  the  D  command.  You'll  see 
the  same  environment  headed  again  by 
your  COMSPEC  command.  To  remove 
the  extra  COMMAND.COM,  type  EXIT 
at  the  DOS  prompt. 

—  Clifton  Karnes 


Just  give  the  command  PROMPT= 
SP$G  at  any  DOS  prompt.  This  com- 
mand will  cause  your  prompt  to  dis- 
play the  complete  path  of  the  current 
directory,  which  can  be  very  useful  in 
a  complex  directory  structure.  Hard 
disk  users  will  benefit  most  from  this 
command.  You  can  include  the  com- 
mand in  your  AUTOEXEC.BAT  file 
to  automate  the  process. 

There's  even  more  to  the 
PROMPT  command.  You  can  add 
other  features  and  even  your  own  text. 
Each  feature  is  preceded  by  a  dollar 
sign.  Try  these: 


SD 

Current  Date 

ST 

Current  Time 

SG 

The  greater-than  symbol  (>) 

sv 

Your  DOS  version 

S—  (underscore)  Moves  to  the  next  line 

You  can  even  include  your  own  text 
just  by  typing  in  the  words  you  want. 
For  example,  type  this  command  on 
one  line  at  the  DOS  prompt: 

PROMPT = Hello!  It's  $T  on  SD$_ You're  using 
DOS  $VS_in  the  SP  directory.  Give  a  command: 

Using  ANSI, SYS,  you  can  even 
add  colors  and  more  to  your  prompt. 
For  more  information  on  these  extra 
features,  see  the  PROMPT  and  AN- 
SI.SYS  entries  in  your  DOS  manual 
or  read  the  article  "FYI:  ANSI.SYS" 
in  the  May  1 990  issue  of  COM- 
PUTEVs  PC  Magazine. 

Customizing  with  SET 

The  fourth  line  in  the  sample  environ- 
ment above,  which  reads  D.ATA=C: 

\  DATA,  won't  appear  the  first  time 
you  run  the  SET  command.  It's  an  ex- 
ample of  information  you  place  into 
the  environment  for  your  own  use. 

You  already  know  how  the 
PATH  command  works:  It  lets  DOS 
find  programs  and  batch  files  on  disks 
and  directories  other  than  the  one  to 
which  you  are  currently  logged.  If  only 
your  programs  could  use  PATH  to 
find  their  data  files!  DOS  versions  3.3 
and  later  include  the  helpfiil  AP- 
PEND command,  but  many  programs 
offer  their  own  tools  for  locating  data 
files  or  for  other  information. 

By  including  a  variable  in  the  en- 
vironment area,  you  can  often  tell  a 
program  where  to  look  for  its  data  or 
for  information  telling  it  how  you 
want  it  to  run. 

WordPerfect  is  a  good  example  of 
this.  It  uses  a  number  of  special  start- 
up options.  For  example,  if  you  start 

WordPerfect  5. 1  with  the  command 

WP  /d-C;  \TEMP  /m-DOITNOW 

the  program  will  send  all  its  tempo- 
rary files  to  the  C:  \TEMP  directory 


PC-IO      COMPUTE 


DECEMBER       1990 


,;/  0^ 


:*  (>» 


mL0^:, ,-.,  on( 


simulator  recreates,  in  perfect  det 

elements  that  make  an  aircraft  what  it  is 


weaponry,  and  the  ability  to  sus.„... 
damage.  To  do  less  would  be  an  affrunt  t 
simulation  purists  everywhere. 

Rcil Karon  takes  the  experience  one  step 
further  bv  recreating  not  only  the  obvious 
details,  but  the  /7«iw  of  the  time.  The 
humanity,  the  romance,  the  emotion  that 
once  filled  the  hearts  of  "those  daring 
younii  men  in  tlwir  ftyin}^  machini's."  It  takes 
you  backward  in  time  to  an  age  when 
aviation  was  in  its  infancy,  and  young 
pilots  such  as  l<^ddie  Rickenbacker,  Billy 
Bishop  and  Manfred  von  Richthofen  took 
to  the  air  and  invented  the  skills  that 
would  keep  them  alive.  A  time  when 
fighter  pilots  of  all  nations  formed  a 
brotherhood  that  transcended  allegiance. 
These  men  were  the  last  true  heroes  —  the 
legendary  Aces. 

Red  Baron  is  more  than  a  good  flight 
simulator.  It's  an  opportunity  for  you  to 
discover  what  it  was  realty  like  to  be  a 
fighting  Ace  in  the  war  that  launched 
aerial  combat  —  World  War  I. 


-'part  OF  THE  SIERRA  FAMILY 
®  is  a  regisiered  tractemarfi  of  Oynamix\i 1 1990  Sierra  On-Lino,  Inc. 

Circle  Readar  Service  Number  227 


■  &mei  Mth  the  Afmnm  Ro 


r* 


and  immediately  run  the  macro 
named  DOITNOW,  That's  handy. 
but  it's  a  lot  of  work  to  type. 

There's  a  shortcut,  though.  Word- 
Perfect checks  the  DOS  environment 
each  time  it  runs.  By  including  an  en- 
vironment variable  containing  the 
information  it  needs,  you  can  teil 
WordPerfect  what  to  do  without  all 
that  typing.  The  SET  command  is  the 
key.  Here's  what  you'd  use  to  dupli- 
cate the  command  above; 

SETWP=/d-C:  MEMP  /ra-DOITNOW 

Now,  just  by  giving  the  com- 
mand WP,  you  can  provide  the  same 
information  you  laboriously  typed  out 
before.  If  you  include  this  SET  com- 
mand  in  your  AUTOEXEC.BAT  file, 
WordPerfect  will  always  start  just  the 
way  you  want. 

Many  other  programs  have  simi- 
lar capabilities.  To  check  on  the  soft- 
ware you  use,  try  looking  in  the  index 
of  the  manual  for  the  words  environ- 
ment and  SET.  Each  program  uses  en- 
vironment variables  in  a  different 
way.  Some,  like  WordPerfect,  use 
them  to  help  users  cut  down  on  com- 
plex command  line  switches,  while 
others  use  the  environment  to  find 
data  files.  In  either  case,  a  little  study 
can  save  keystrokes,  cut  down  on  all 
the  things  you  have  to  remember,  and 
increase  your  productivity. 

The  SET  command  can  create  an 
environment  variable,  but  it  can  also 
remove  one.  To  clear  a  variable,  give 
the  command  this  way: 

SET  VARIABLE" 

By  naming  the  variable,  but  not 
adding  a  value  to  it,  you  tell  DOS  to 
delete  the  variable  from  the  environ- 
ment. Don't  place  any  spaces  around 
the  equal  sign. 

Batch  File  Environmentalism 

There's  one  more  way  to  make  the 
DOS  environment  work  for  you. 
Many  users  find  that  batch  files  are  an 
indispensable  part  of  their  daily  com- 
puting. What  most  people  don't  know 
is  that  you  can  supercharge  your  batch 
files  by  letting  them  get  information 
from  your  DOS  environment. 

As  we've  seen,  environment  vari- 
ables have  two  parts.  First  comes  the 
variable  name,  then  an  equal  sign,  fol- 
lowed by  the  data  in  the  variable. 
Batch  files  can  access  the  data  by 
using  the  variable  name.  For  example, 
if  you  use  a  modem  to  download  files 
from  bulletin  boards,  you've  discov- 
ered that  they're  usually  stored  as  ar- 
chives containing  several  files.  It's 
often  convenient,  especially  with 
shareware  programs,  to  examine  the 
documentation  before  extracting  all 


of  the  files.  README,  READ.ME, 
README.DOC,  and  MANUAL 
.DOC  are  common  names  for 
documentation. 

Here's  a  way  to  extract  all  the 
documentation  files  from  a  whole  Hst 
of  ZIP  files,  sending  them  all  to  a  spe- 
cial directory  on  your  hard  disk,  ready 
to  read.  The  batch  file  uses  PKUNZIP 
to  do  the  extracting. 

Before  running  this  batch  file, 
however,  you  must  use  the  SET  com- 
mand to  establish  an  environment 
variable.  Let's  call  our  variable  UN- 
ZIP. Here's  the  command: 

SET  UNZIP=  READ*.*  *.DOC  *.TXT 

Now  you  can  use  the  variable 
UNZIP  in  a  batch  file  to  represent  all 
those  wildcard  characters.  You  won't 
ever  have  to  type  them  again.  Before 
showing  you  the  batch  file,  though, 
you  need  to  know  some  other  infor- 
mation. For  this  example,  let's  assume 
that  the  program  PKUNZIREXE  is 
in  the  current  directory  or  in  the 
PATH.  All  the  ZIP  files  are  stored  in 
the  directory  C:  \ZIPS,  and  we'll  send 
the  documents  to  the  directory 
C:  \TEMP.  You  can  substitute  your 
own  information.  Here's  the  batch 
file,  called  UNZIPIT.BAT: 

PKUNZIP  C:  \  ZIPS  S  *.ZIP  %UNZIP% 
C:  \TEMP 

It's  just  one  line,  but  it  has  enor- 
mous power.  Just  give  the  command 
UNZIPIT  and  the  batch  file  will  cause 
PKUNZIP  to  extract  every  documen- 
tation file  from  a  whole  list  of 
ZIPPED  files  and  send  them  to  your 
temporary  directory  for  reading. 

The  key  here  is  the  use  of  percent 
signs  {  % )  on  both  sides  of  the  envi- 
ronment variable  name.  When  DOS 
sees  that,  it  checks  the  environment 


for  the  variable  UNZIP  and  then 
automatically  inserts  everything  on 
the  other  side  of  the  equal  sign  as  the 
contents  of  that  variable. 

Now,  suppose  that  you  wanted  to 
switch  to  extracting  all  the  EXE  files 
from  your  list  of  ZIP  files.  You  could 
write  another  batch  file,  but  there's  a 
better  way.  Just  give  this  command: 

SETUNZ1P=*.EXE 

Now,  instead  of  extracting  docu- 
mentation, your  UNZIPIT.BAT  file 
will  extract  only  the  EXE  files,  still 
sending  them  to  the  C:  \TEMP  direc- 
torj'.  If  you  want  all  files  extracted, 
use  the  SET  UNZP=*.*  command. 

This  is  a  simple  example,  but  it's 
easy  to  see  how  you  can  use  environ- 
ment variables  to  enhance  the  power 
of  many  of  your  batch  files.  Remem- 
ber, you  can  establish  the  variable 
automatically  at  boot  time  by  includ- 
ing the  SET  command  line  in  your 
AUTOEXEC.BAT  file. 

Sizing  Up  the  Environment 

If  all  this  sounds  interesting  and 
you're  ready  to  start  typing 
PROMPT,  PATH,  and  SET  com- 
mands right  and  left,  hold  on  a  sec- 
ond. DOS  allows  only  limited  room 
for  the  environment.  In  DOS  versions 
2.0-3.2,  only  128  bytes  are  allowed. 
Later  versions  of  DOS  let  you  use  160 
bytes.  That's  the  equivalent  of  about 
two  lines  of  text  on  your  screen. 

Keep  adding  to  your  environ- 
ment with  long  PATH  and  PROMPT 
statements,  or  use  too  many  environ- 
ment variables,  and  DOS  will  com- 
plain with  this  message: 

Out  of  environment  space 

This  space  limitation  is  pretty  se- 
vere, but  there's  a  way  around  it.  The 


SET  and  PflOMPT  at  a  Glance 

SET 

The  SET  command  sets  an  environment  variable  name.  Tbis  command  has  several  forms. 

SET  By  itself  displays  the  current  environment. 

SET  rrame  =  Deletes  the  variable  name. 

SET  name = value     Places  value  in  the  variable  name. 

PROMPT 

The  PROMPT  command  sets  the  DOS  prompt.  The  most  common  setting  Is  SP$G,  which 
displays  the  current  path  followed  by  a  greater-lhan  ( >  )  sign.  Here's  a  complete  list  of 
PROMPT  options: 


SB 

\ferticalbar(t) 

$P 

Current  path 

$D 

Current  date 

SO 

Equal  sign  (  =  ) 

$E 

Esc  character 

$T 

Current  time 

$G 

Greater-than  sign 

SV 

DOS  version 

$H 

Backspace 

$_ 

Enter 

$L 

Less-than  sign 

$s 

Dollar  sign 

$N 

Default  drive 

The  command  PROMPT  by  itself  sets  the  prompt  to  its  default,  $N$G. 


PC-12      COMPUTE 


DECEMBER       1990 


;:5?     €^: 


_A, 


Niyfi 


TiisSai" '^ 


H  'N. 


W.  r  -  r^     L      ^  I  ■  '  /  ^  r 


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technique  varies  with  ihe  DOS  ver- 
sion, and  there  are  two  completely  dif- 
ferent methods. 

For  DOS  versions  2.1-3.0,  the 
only  way  to  increase  the  size  of  the  en- 
vironment is  to  load  a  second  copy  of 
C0MMAND.COM,  telling  the  sec- 
ond copy  that  you  want  a  larger  envi- 
ronment space.  Here's  the  command, 
which  you  should  give  from  the  direc- 
tory containing  COMM.A.ND.COM: 

COMMAND /E:iiif/P 

Replace  size  with  your  desired 
environment  size,  in  bytes.  You  can 
use  as  many  as  32,768  bytes,  but  512 
or  1024  is  usually  enough.  If  you're 
using  DOS  2. 1 ,  you  may  see  an  error 
message  about  a  search  path  not  being 
found,  but  you  can  ignore  it. 

This  method  works,  but  it  has  a 
disadvantage:  Since  it  loads  a  second 
copy  ofCOMMAND.COM,  you'll  lose 
about  20K  of  memory  when  you  use 
it.  You  can  avoid  this  memorj'  loss  if 
you  use  DOS  version  3. 1  or  later. 

With  these  later  versions,  you  can 
use  the  SHELL  statement  in  your 
CONFIG.SYS  file  to  increase  your  en- 
vironment space  when  you  boot  up, 
without  losing  memory.  To  do  this, 
include  the  following  line  as  the  first 
line  in  your  CONnG.SYS  file: 

SHELL =C:  \  C0MMAND.COM  C:  \ 

/P/E:i;:e 

Substitute  another  drive  and 
path,  if  your  copy  of  COMMAND. 
COM  is  in  another  location.  The  sec- 
ond C:  \  tells  DOS  where  to  set  the 
COMSPEC  variable. 


The  /P  entry  is  essential.  If  you 
leave  it  out,  the  system  will  lock  up 
and  you'll  have  to  reboot  from  a 
floppy  disk. 


Finally,  specify  the  size  for  your 
environment.  With  DOS  3.2  or  high- 
er, give  the  size  in  bytes,  up  to  32,767 
bytes.  DOS  3.1  is  different,  requiring 
the  size  to  be  in  multiples  of  1 6,  and  is 
limited  to  992  bjles.  For  version  3. 1 
you  must  specify  the  size  between  i  1 
(176  bytes)  and  62  (992  bytes).  That's 
usually  enough,  but  if  you  need  more 
than  992  b>les,  use  the  method  de- 
scribed above  for  earlier  versions. 

BASIC  and  the  Environment 

If  vou  program  in  anv  variety  of 
B.ASIC,  from  the  lowly  BASICA/ 
GW-BASIC  interpreter  to  the  Quick- 
BASIC 4.5  compiler,  you  can  read  or 
change  any  part  of  the  DOS  environ- 
ment from  within  your  own  pro- 
grams. Two  simple  BASIC  commands 
handle  all  of  the  work. 

First,  you  may  want  to  set  a  new 


environment  variable  from  within  a 
program.  One  good  reason  to  do  this 
is  to  tell  your  program  where  its  data 
files  are  located.  To  do  this,  you  use 
the  ENVIRON  statement.  Here's  an 
example.  Suppose  you  want  to  let 
your  program  know  that  all  its  files 
are  in  the  directory  C:  \  B.ASIC  \ .  To 
add  this  to  the  environment,  use  a  line 
like  this  in  your  program: 

ENVIRON  "D.\TA=C:  \ BASIC  \" 

It's  just  like  using  the  SET  com- 
mand from  the  DOS  prompt,  as  de- 
scribed eariier  in  this  article.  Don't 
use  any  spaces  around  the  equal  sign. 

Similariy.  you  can  set  the  PATH, 
COMSPEC,  PROMPT,  or  any  other 
valid  environment  string  with  the  EN- 
VIRON statement.  To  set  a  new 


Using  EnvEd  to  Alter 
Your  DOS  Environment 

While  the  SET  command,  described 
above,  is  one  way  to  alter  the  data  in  the 
DOS  environment  area,  it's  inconve- 
nient at  times.  Adding  a  directory  to 
your  PATH  statement,  for  example, 
means  typing  the  entire  path  from  start 
to  finish. 

On  this  issue's  disk,  you'll  find 
EnvEd  (for  Environment  Editor),  a  pro- 
gram written  by  Jeff  Bowles.  It  lets  you 
edit  your  DOS  environment,  using  the 
familiar  keystrokes  you  use  with  your 
word  processor.  You  can  use  EnvEd  to 
insert,  delete,  or  alter  any  of  the  data  in 
the  environment.  It's  especially  useful 
for  changing  your  f=ATH  statement  with- 
out retyping  the  whole  thing. 

EnvEd  uses  the  same  commands 
as  WordStar,  but  you  don't  have  to  be  a 
WordStar  guru  to  use  it.  The  cursor,  Ins. 
Del,  and  Backspace  keys  are  all  you 
need.  To  start  the  program,  give  the 
command  ENVED  while  in  the  directory 
containing  the  ENVED.EXE  file. 

The  program  begins  in  Insert 
mode,  which  means  that  anything  you 
type  on  an  existing  line  will  push  other 
characters  to  the  right.  Press  the  Ins 
key  to  toggle  tretyveen  this  mode  and 
overtype  mode.  Overtype  mode  causes 
you  to  overwrite  existing  text  as  you 
type.  To  delete  characters,  just  use  the 
Del  or  Backspace  key. 

Once  you've  finished  making  your 
changes,  save  your  work  by  pressing 
Ctri-K,  X  (hold  down  the  Ctrl  key  while 
you  press  K  and  X).  If  you  decide  not  to 
make  any  changes,  just  press  Esc  to 
exit  the  program  without  saving.  It's  that 
easy. 

You'll  be  able  to  use  all  of  the  envi- 
ronment functions  listed  in  the  main  arti- 
cle while  using  EnvEd.  Just  type  them 
in,  but  don't  type  SET — it's  not  needed. 
EnvEd  keeps  track  of  the  amount  of 
memory  available  for  the  environment, 
and  it  won't  let  you  exceed  that  limit. 


PATH,  for  example,  the  BASIC  line 
would  look  something  like  this: 


Em'IRON"R\TH  = 
C:\B.ATCH'' 


C:  \;C:  \DOS; 


Getting  access  to  information 
stored  in  the  environment  is  just  as 
easy.  To  do  this,  you  use  the  ENVI- 
RONS function.  For  example,  to  find 
out  what  directory  is  stored  in  the 
DATA  environment  string,  you'd  use 
a  line  like  this: 

DATAS  =  ENVIRON$("DATA") 

The  quotation  marks  inside  the  pa- 
rentheses are  required.  Now,  you  can 
use  that  information  in  your  program. 
If  you  use  the  line 

PRINT  DAT.AS 

BASIC  will  display  everything  after 
the  equal  sign  (  =  )  from  the  environ- 
ment. Using  the  example  above, 
you'd  see  this  on  your  screen: 

C:\  BASIC  \ 

Now,  let's  use  this  environment 
information  to  open  a  sequential  data 
file  called  CONHG.D.AT.  By  using 
the  environment,  you  can  open  this 
file,  even  if  you've  changed  directories 
within  your  program.  Here's  a  BASIC 
fragment: 

FILENAMES  =  DATAS  +  "CONFIG.DAT" 
OPEN  FILENAMES  FOR  INPUT  AS  #1 

BASIC  will  open  the  file  C: 
\  BASIC  \CONFIG.DAT  and  allow 
you  to  read  information  from  that  file. 

Here's  a  final  example.  You  can 
combine  the  ENVIRON  statement 
and  ENVIRONS  function  to  alter 
your  PATH  statement.  Suppose  you 
want  to  add  a  new  directory  to  your 
path.  The  following  line  will  add  the 
directory  C:  \  UTILITY  to  the  end  of 
any  existing  path.  If  no  path  exists, 
then  the  line  will  create  one, 

EN'\'IRON"RCTH="-l- 
ENVIRON$("PATH")  4-  ";C:  \UTILITY" 

Try  using  these  commands  in 
your  own  programs  and  see  how 
much  you  can  do  with  them.  Remem- 
ber that  you'll  need  line  numbers  if 
you're  using  BASICA  or  GW-BASIC. 

Making  the  most  of  your  PC's  en- 
vironment is  an  important  step  in  be- 
coming a  true  power  user.  As  you 
become  more  familiar  with  these  en- 
vironment tools,  you'll  add  to  your 
productivity  and  use  your  PC  more 
efiectively.  For  more  information  on 
any  of  these  topics,  check  your  DOS 
or  BASIC  language  manual.  E 


PC-14       COMPUTE 


DECEMBER       1990 


I 


BiuemaK 


ACES  OF  THE  GREAT  WAR 


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W  ake  conirol  of  one  of  eight  classic  \WT  fighters 
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NTRODOS 


TONY         ROBERTS 


What  are  the  differences  among 
DOS  versions?  Are  you  cheat- 
ing yourself  by  not  having  the 
latest  and  the  greatest?  Should 
you  stay  with  what  you  have? 

The  answers  to  these  questions 
depend  mainly  on  what  hardware  you 
have  and  how  you  use  it.  The  changes 
in  DOS  over  the  years  have  mirrored 
the  evolution  of  computing  hardware. 
As  new  hardware  has  been  invented 
and  put  into  use — high-density  Vh- 
inch  drives  for  example — DOS  has 
been  upgraded  so  the  systems  could 
use  the  new  hardware. 

You'll  see  DOS  referred  to  as 
either  PC-DOS  or  MS-DOS.  Both  ver- 
sions are  produced  by  Microsoft.  PC- 
DOS  is  the  version  distributed  with 
IBM-brand  equipment,  while  MS- 
DOS  is  distributed  with  most  clones. 
Although  there  are  some  subtle  differ- 
ences between  the  two  families,  this 
discussion  treats  them  as  equals. 

You  won't  find  DOS  \jc  in  use 
anywhere  these  days,  but  DOS  1.x, 
3.JC,  and  A.x  are  all  widely  used.  To  see 
which  version  you  have,  type  VER  at 
DOS  prompt. 

DOS  1.0  came  out  in  1981  to 
support  the  original  IBM  PC,  by  to- 
day's standards  an  unsophisticated 
machine  with  little  memory  and  a 
single-sided  disk  drive.  After  a  few 
months,  DOS  1.0  was  upgraded  to 
provide  support  for  double-sided  disk 
drives. 

In  early  1 983,  the  IBM  PC  XT 
was  announced,  and  along  with  it 
came  DOS  2,0.  This  version  provided 
support  for  the  10MB  hard  disk  that 
came  with  the  XT  and  introduced  the 
subdirectory  structure  we  still  use. 

The  IBM  PC  AT,  introduced  in 
1984,  provided  another  set  of  hard- 
ware enhancements.  It  was  bundled 
with  DOS  3.0,  which  supported  the 
AT's  1 .2MB  high-density  floppy  disk 
and  provided  ramdisk  software  to  ac- 
cess the  AT's  extended  memory.  DOS 
3.0  was  subsequently  tweaked  a  few 
times:  DOS  3. 1  added  network  sup- 
port; DOS  3.2  aUowed  S'/i-inch  720K 
disk  drives  and  added  the  XCOPY 
command;  and  DOS  3.3  added  sup- 


port for  1.44MB  S'/a-inch  disk  drives, 
allowed  multiple  hard  disk  partitions, 
and  improved  batch-file  processing 
and  hard  disk  backup. 

The  DOS  3.3  enhancements  coin- 
cided with  the  introduction  of  the 
IBM  PS/2  in  1987.  The  PS/2  included 
a  high-density  3y2-inch  floppy  disk 
drive  and  a  large  hard  disk.  Prior  to 
this  version,  DOS  could  only  access 
hard  disks  smaller  than  32MB.  DOS 
3.3  allowed  larger  hard  disks  to  be 
partitioned  into  smaller  units  that 
could  be  accessed  as  separate  logical 
drives. 


In  1988,  DOS  4.0  was  an- 
nounced. This  version  eliminated  the 
32MB  barrier,  provided  support  for 
expanded  memory,  and  offered  a  shell 
as  an  alternative  to  the  DOS  com- 
mand line.  These  changes  gave  com- 
puter owners  with  gigantic  hard  disks 
and  megabytes  of  memory  better  con- 
trol over  those  features.  The  shell  pro- 
vides menus  and  mouse  support, 
making  it  easier  to  operate  with  fewer 
typed  commands. 

The  original  release  of  each  of  the 
DOS  versions — 1.0,  2.0,  3.0,  and 
4.0 — was  quickly  followed  by  an  up- 
date that  exterminated  some  of  the 
bugs.  If  you're  using  any  of  these  origi- 
nal releases,  don't  hesitate  to  upgrade. 


While  each  version  added  fea- 
tures, each  added  weight  as  well.  The 
system  files  of  DOS  2.x  occupy  40K 
while  the  system  files  for  DOS  ^.x 
and  4.x  consume  59K.  and  108K., 
respectively. 

In  choosing  which  DOS  version 
to  use,  you  must  weigh  the  features 
against  the  costs  of  disk  space  and 
RAM  usage.  If  you  have  a  floppy 
drive  system  with  no  hard  disk  and 
limited  memory,  DOS  2. 1 0  or  2. 1 1  is 
probably  just  fine  unless  you  want  to 
run  software  that  requires  a  higher 
DOS  version. 

If  your  system  has  a  hard  disk  or 
you  plan  to  add  one,  you'll  benefit  by 
using  DOS  3.x.  If  that  hard  disk  is 
larger  than  32MB,  you'll  need  DOS 
3.3.  Likewise,  if  you're  adding  3'/i- 
inch  drives,  you'll  want  DOS  3.3, 

DOS  A.x  is  attractive  because  of 
its  shell,  but  if  you  don't  have  at  least 
640K  of  RAM  and  a  hard  disk,  the 
overhead  will  outweigh  the  enhance- 
ments. If  you  have  a  hard  disk  that's 
larger  than  32MB,  DOS  4.01  allows 
you  to  formal  the  entire  disk  as  one 
unit.  DOS  3.30  requires  you  to  break 
these  disks  into  partitions  that  can  be 
no  larger  than  32MB  each. 

Another  caveat  with  DOS  4.01  is 
that  it  looks  at  the  disk  a  bit  different- 
ly than  previous  versions.  You'll  need 
to  reformat  your  hard  disk  under 
DOS  4.01  to  use  it,  and  you'll  find 
that  some  of  your  software — disk  op- 
timizers, undelete  programs,  and  so 
on — may  not  work  unless  you  up- 
grade them  to  versions  compatible 
with  the  more  advanced  DOS. 

If  you  decide  to  upgrade  your 
DOS,  make  sure  you  don't  change 
DOS  families.  If  your  system  came 
with  PC-DOS,  upgrade  with  a  later 
version  of  PC-DOS.  Similariy,  if  the 
machine  came  with  MS-DOS,  stick 
with  it. 

Also,  some  clones  are  shipped 
with  versions  of  DOS  that  have  been 
adjusted  specifically  for  that  hard- 
ware. If  your  machine  uses  such  a 
nonstandard  DOS  version,  contact 
the  dealer  or  manufacturer  for  advice 
about  the  upgrade  path.  q 


PC-16       COMPUTE 


DECEMBER       1990 


POWER  UP 


CLIFTON 


KARNES 


Hith  Christmas  just  around  the 
corner,  it's  time  to  think  about 
gifts.  Whether  you're  playing 
Santa  for  that  significant  other 
power  user  in  your  life  or  just  reward- 
ing yourself  for  a  year  well  done,  here 
are  three  ideas  for  super  stocking 
stuffers. 

Everyone  needs  a  text  editor,  and 
although  you  can  get  by  with  DOS's 
EDLIN  (barely  get  by,  that  is)  or  with 
a  shareware  product,  a  power  user 
needs  a  power  tool.  For  editing,  the 
hands-down  winner  is  Bif/E/"  (Solu- 
tion Systems,  541  Main  Street,  Suite 
410,  South  Weymouth,  Massachusetts 
02190;  800-821-2492);  $199.  An  acro- 
nym for  Basic  Reconfigurable  Interac- 
tive Editing  Facility,  BRIEF  has 
everything  you  could  want  in  an  edi- 
tor and  about  300  features  more. 

From  the  moment  you  crank  it 
up,  BRIEF  feels  like  a  fine  sports 
car — fast  and  powerful,  with  a  cursor 
that  corners  as  if  it  were  on  rails.  In 
fact,  although  the  program's  setup  of- 
fers several  cursor  speeds,  only  arcade 
players  will  be  able  to  take  the  Gs  of 
Fast. 

BRIEF  is  reconfigurable.  If  you 
don't  Hke  the  keystroke  associated 
with  a  command,  you  can  change  it. 
And  if  you  want  to  write  your  own 
commands,  you  can  use  either  of 
BRIEF'S  macro  languages.  That's 
right;  BRIEF  offers  two  macro  lan- 
guages: one  that's  LISF-like  and  one 
that's  C-Uke.  Both  are  amazingly 
powerful. 

Power  and  speed  are  great,  but 
the  feature  that  really  made  BRIEF 
famous  is  its  Undo,  which  allows  you 
to  undo  as  many  as  300  keystrokes. 
This  feature  has  probably  saved  pro- 
grammers more  hours  of  work  than 
Jolt  Cola. 

One  last  point  about  BRIEF: 
Many  of  the  best  programmers  in  the 
country  have  written  macros  for  it. 
That  translates  into  outstanding  sup- 
port for  almost  anything  you  want  to 
do  with  BRIEF 

To  put  the  icing  on  the  cake,  you 
could  top  ofTvour  BRIEF  g^fx  with 
Greg  and  Carolyn  Belfor's  CBRIEF 


Macro  Help  (Greg  Belfor,  1270  Estes 
Street,  Lakewood,  Colorado  80215; 
$15). 

Written  in  BRIEF's  macro  lan- 
guage, this  shareware  product  is  a  su- 
perb online  help  system  for  BRIEF's 
macro  language.  Impressively, 
CBRIEF  Macro  Help  not  only  pro- 
vides help  on  the  official,  known 
S/J/fF commands,  but  it  also  in- 
cludes details  on  many  otherwise  un- 
documented features. 

Most  power  users  telecommuni- 
cate, and  so  most  will  already  have 
some  sort  of  communications  soft- 
ware. But  chances  are  they  don't  have 
Telix.  an  elegant  shareware  program 
that  can  put  some  of  the  pizazz  back 
in  everyday  computer  phoning. 


To  start  with,  Telix's  list  of  proto- 
cols reads  like  a  telecommunications 
Who's  Who:  .ASCII,  CompuServe 
Quick  B,  Kermit,  MODEM7,  SEAlink, 
Telink,  XMODEM,  IK-XMODEM, 
G-IK-XMODEM.  YMODEM  batch, 
YMODEM-G,  and  ZMODEM.  In 
short,  everything. 

Noteworthy  features  include  a 
scroll-back  buffer  that  displays  the  last 
seven  screens  of  text  and  TelLx's  abili- 
ty to  invoke  your  own  editor  {BRIEF. 
if  you're  lucky)  at  the  touch  ofa  key 
so  that  you  can  edit  messages  and 
other  text  online. 

You'd  expect  to  find  macros,  a 


large  dialing  directory,  and  online 
help  in  a  fiiU-featured  telecommunica- 
tions program,  and  you  wouldn't  be 
disappointed.  They're  all  here.  But 
unless  you  were  very  imaginative,  you 
wouldn't  have  expected  to  find  Telix's 
script  language,  SALT.  SALT  is  a  very 
versatile  C-like  scripting  language. 
You  simply  can't  go  wrong  with  Telix. 

No  matter  what  a  power  user's 
special  interests  are,  if  he  or  she  has  a 
PC,  it's  a  sure  bet  that  there's  a  key- 
board attached.  .Although  every  PC  is 
shipped  with  a  keyboard,  it's  usually 
one  of  a  verage-io-poor  quality.  Most 
people  don't  even  think  of  replacing 
their  keyboards  with  belter  ones,  but 
if  you  surprise  your  loved  one  with  a 
ZEOS/RS  keyboard  (ZEOS  Interna- 
tional, 530  5th  Avenue  NW,  St.  Paul, 
Minnesota  55 112;  800-423-5891; 
$89.95),  you'll  have  a  friend  for  life. 

The  ZEOS  is  notable  for  two 
things:  It's  significantly  smaller  than 
the  usual  101-key  keyboards,  and  it 
has  the  best  feel  of  any  keyboard  on 
the  planet. 

Because  of  the  ZEOS's  small  size, 
it  takes  up  only  75  percent  of  the  desk 
space  used  by  a  normal  keyboard. 
That's  great  in  general,  but  if  you  have 
a  mouse  or  a  trackball,  that  means 
that  you  can  gel  these  devices  much 
closer  to  your  keys  and  save  precious 
hand  movement  when  you  go  from 
one  to  the  other. 

The  ZEOS  may  be  small,  but  it 
doesn't  downsize  its  keys  or  scrunch 
them  to  gain  that  size.  .All  keys  are  full 
sized  and  arranged  in  a  standard  101- 
key  layout  with  separate  dedicated 
cursor  keys  (in  an  inverted  T)  and  12 
function  keys  along  the  top  of  the  key- 
board. The  Backspace  key  is  oversized 
on  most  keyboards  but  is  normal 
sized  on  the  ZEOS. 

If  you're  looking  for  action,  this 
keyboard  has  it.  The  ZEOS  keys  offer 
an  audible  click  and  excellent  tactile 
feedback.  The  keyboard  also  has 
raised  dashes  on  the  F  and  J  keys  to 
guide  your  hands  to  the  home  row. 
Lights  for  NumLock,  CapsLock,  and 
ScroULock  keys  (in  seasonal  green) 
provide  the  finishing  touches,  Q 


DECEMBER       1990 


COMPUTE       PC-17 


BASIC  TRAINING 


TOM         CAMPBEUL 


nne  of  QuickBASIC's,  strong 
points  is  the  way  it  handles 
strings — that  is,  anything  you 
might  see  between  quotation 
marks.  BASICs  string  handhng  is  so 
easy  to  learn  that  BASIC  experts  mov- 
ing to  C,  assembler,  or  ISO  standard 
Pascal  tend  to  experience  severe  cul- 
ture shock. 

In  this  column  we'll  discuss  the 
CHRS,  LEFTS,  and  MIDS  functions; 
then  we'll  present  an  ambitious  pro- 
gram that  performs  a  word- wrap  on 
any  message  you  care  to  feed  it,  wrap- 
ping up  the  result  in  a  tidy  box. 

There  are  some  strings  you  can't 
type.  CHR$  returns  a  one-character 
string  matching  an  ASCII  value  you 
pass  it.  CHRS  is  a  function,  meaning 
you  can  use  it  anywhere  you'd  use  a 
variable.  For  example,  uppercase  A  is 
ASCII  65.  Here  are  two  equivalent 
ways  to  display  the  letter^.- 

'Print  the  letter  A 
PRINT  CHR$(65); 
PRINT  "A" 

This  example  prints  two  A 's  one 
after  another.  The  semicolon  (;)  tells 
BASIC  not  to  issue  a  carriage  return 
and  linefeed  after  the  PRINT, 

CHRS  would  seem  to  be  less  than 
a  revelation  when  taken  at  face  value, 
but  it  suddenly  becomes  interesting 
when  we  realize  it  can  be  used  to  rep- 
resent characters  that  the  BASIC  in- 
terpreter itself  uses.  For  example,  the 
Esc  key  is  ASCII  27,  but  it's  also  used 
to  cancel  an  operation  in  most  editors. 
So  if  you  want  to  send  an  ASCII  27  to 
a  printer,  instead  of  typing  LPRINT 
followed  by  double  quotation  marks 
and  pressing  Esc  (which  might  pop 
you  out  of  the  editor),  you'd  type 
LPRINT  CHRS(27). 

Another  good  use  of  CHRS  is 
when  your  printer  won't  print  the  PC- 
specific  box  characters  in  the  upper 
127  extended  ASCII  characters. 

As  you  can  see  in  this  and  last 
month's  program  listings,  the  DBoxS 
variable  is  declared  using  CHRS  for 
just  that  reason. 

Finally,  it's  put  to  work  in  several 


parts  of  this  month's  program.  For 
example: 

'  Building  a  string 

Blanks  =  CHRS{13)  +  "  "  +  CHRS(9) 

This  creates  a  string  called  BlankS 
consisting  of  the  carriage  return 
(ASCII  1 3),  the  space  character,  and 
the  tab  character  (ASCII  9). 

You  can  pluck  out  parts  of  a 
string  readily  with  LEFTS,  RIGHTS, 
and  MIDS.  LEFTS  returns  any  num- 
ber of  characters  starting  at  the  begin- 
ning of  the  string.  The  following 
example  prints  the  single  word  Paula. 


E' 

JUl 

E 

im 

(^  i| 

*' iJg 

llll 

i  [mI 

MADE  EASY 

'  Printing  a  substring 

PRINT  LEFTS("Paula  Abdut  slept  here",  5) 

The  AddWord  routine  needs  to 
handle  the  case  where  a  single  word  is 
longer  than  is  legal  for  a  line;  it 
chooses  to  clip  the  word  like  this: 

NextWordS  =  LEFTS<NextWordS, 
WrapWidth  -  1) 

I  won't  insult  you  by  explaining 
RIGHTS,  except  to  say  that  it  works 

from  the  end  of  the  string. 

It  might  seem  logical  to  use  array 


notation  to  check  each  character  of  a 
string: 

'  This  example  won't  work! 
'  Assign  a  string  to  TESTS 
TESTS  =  "hello,  world." 
'  Ehint  each  character, 
FOR  I  =  1  TO  LEN(TEST$) 

'  using  array  notation.  Wrong! 

PRINT  TEST${I); 
NEXT 

This  won't  work  because  TEST$(I)  is 
accessing  the  Ith  member  of  an  array 
of  strings,  not  each  member  of  I.  And 
in  BASIC,  don't  forget,  a  string  isn't 
an  array.  The  correct  method  is  this: 

'  This  example  works! 

'  Assign  a  string  to  TESTS 

TESTS  =  "hello,  world." 

FOR  I  =  1  TO  LEN(TEST$) 
'  Print  a  substring  of  TESTS 
PRINT  MIDS<TEST$,  1, 1); 

NEXT 

MIDS  prints  the  middle  n  characters 
specified,  where  n  is  the  third  parame- 
ter. They  start  at  the  position  named 
in  the  second  parameter,  shown  above 
as  1.  DrawBox  uses  it  like  so: 

'MIDS  example 
LOCATE  Row,  TCol 
PRINT  MID$(BoxS,  4, 1); 

In  the  example  above,  the  verti- 
cal bar  character  is  printed.  It's  the 
fourth  character  in  the  string  named 
BoxS. 

Now  to  this  month's  program. 
It's  a  reusable  subroutine  that  displays 
a  box  and  then  word- wraps  text  inside 
it.  Here  are  highlights  of  the  program. 

•  The  WrapBox  subroutine,  which  lets 
you  position  a  box  anywhere  on- 
screen, using  any  colors  for  the  fore- 
ground and  background,  and  display 
any  message  inside  it  with  word 
wrap.  This  is  at  the  heart  of  an  online 
help  system  I'm  writing,  and  you  can 
use  it,  too. 

•  The  WrapS  function,  which  returns  a 
string  completely  formatted  with 


PC-ie      COMPUTE 


DECEMBER       1990 


BASIC  TRAINING 


word-wrap,  given  a  raw  input  string. 

•  The  DrawBox  routine  (stolen  from 
last  month's  program  and  stripped  of 
comments  to  save  space  in  the  pro- 
gram listing),  which  draws  a  box  on- 
screen using  specified  coordinates 
and  colors. 

•  No  global  variables  in  any  routine, 
which  means  that  you  can  use  your 
own  globals  without  problems — 
there  won't  be  any  unpleasant  side 
elTects. 

This  is  some  of  the  most  compact 
code  I've  ever  written,  but  some  of  the 
credit  goes  to  BASIC  itself  A  word- 
wrap routine  I  wrote  in  C  that  does 
slightly  less  than  WrapS  was  much 
longer  and  more  difficult  to  follow  be- 
cause a  lot  of  the  things  we  take  for 
granted  in  BASIC,  such  as  string  con- 
catenation using  -!-,  initializing  strings 
to  "  ",  and  intelligent  but  transparent 
allocation  of  memory  for  strings. 

On  the  minus  side,  BASIC 
doesn't  allow  array  notation  to  let  you 
step  through  the  successive  characters 
ofa  string  as  does  C. 

The  AddWord  routine  is  internal 


DEFIHT  B-Z 

DECLASE  SUB  AddWard  (LineLen,  NextWordLen ,  NextWordS,  WrapWidth,  Finals,  Lines 

DECLASE  SUB  DrawBoj!  (TBou,  TCol ,  Wide,  High,  TcxtColor,  BackColar,  BoxS  I 

DECLARE  FUNCTION  WrapS  (Ra«S,  HrapHidth,  HaxLines) 

DECLARE  SUB  WrapBox  (LeftRaw,  LeftCol,  Wide,  High,  TCalor,  BColor,  DBoxS,  MsgS 

CLS 

DBoxS  -  CHRS(205|  +  CHRS|201|  +  CHRSllS?!  +  CHHS(186(  +  CHRS(200)  *   CHHS(1B8) 

LINE  INPUT  "Pleaae  type  in  a  teet  string:  " ;  HagS 

CALL  HrapBox{6,  30,  13,  9,  7,  0,  DBoxS,  HsgSl 

SUB  AddWord  (LinsLeni,  HextHordlen,  NextHordS,  HcapWidth,  Finals,  Lineal 


IF  {LineLen  +  HextWordLen|  >=>  WrapWidth  THEN 
IF  NextWordLen  >  WrapWidth  THEN 

HextHordS  =  LEFTS ( NextWordS ,  WrapWidth 
NextWordS  -  HextWordS  +  ">- 
END  IF 

Finals  -  FinalS  ■»  CHRSllS) 
Lines  "  Lines  +  1 
LineLen  ■  0 
ELSE  IF  LineLen  >   0  THEN  Finals  -  Finals 


END  IF 
Finals 


NextWordS 
END  SUB  ■  AddWord 


Finals  +  NextWordS:  LineLen 


NextWordLen 


Line'd  be  too  long, 
'  Thia  word  alone  is 
1)    *  longer  than  the  line. 

*  Trancate  with  flag 

*  char. 

*  Force  end  of  line. 

*  I  of  output  lines. 
^  Starting  a  new  line. 

":  LineLen  -  LineLen  +  1 
Now  add  tolcen  to  output  string. 
LineLen  ■*■  HextWordLen 

'  Reinit  vars. 


SUB  DraviBox  (TRow,  TCol,  Wide,  High,  TextColor,  BackColor,  BoxS) 

COLOR  TextColor,  BackColor         *  Set  text  fore-  S  background  colors. 
BottomRow  »  TRow  +  High  '  Calculate  outside  of  loop. 

FarRight  -  TCol  +  Wide 
FOR  Row  -  TRow  +  1  TO  TRow  +  High  -  1  '  Draw  interior. 

LOCATE  How,  TCol  +  1:  PRINT  STRINGSfWide  -  1,  "  ' ) ; 
NEXT  Row 
FOR  Col  =  TCol  TO  FarRight  '  Draw  top  row. 

LOCATE  TRow,  Col:  PRINT  LEFTS(BoxS,  Ij! 
NEXT  Col 

LOCATE  TRow,  TCol!  PRINT  MIDS(BoxS,  2,     l)f 
LOCATE  TRow,  FarRight:  PRINT  MIDS (BoxS,  3,  1|; 
FOR  Row  »  TRow  +  1  TO  TRow  +  Higll  -  I  '  Draw  sides. 

LOCATE  Row,  TCol:  PRINT  MIDS(BoxS,  4,  1|! 

LOCATE  Row,  TCol  +  Wide!  PRINT  HID5(Box5,  4,  1|; 
NEXT  Row 
FOR  Col  =  TCol  TO  FarRight   '  Draw  the  bottom  row. 

LOCATE  BottomRow,  Col:  PRINT  LEFTS)BoxS,  1); 
NEXT  Col 


PC  Productivity  PowerPak 


Work  at  your  peak  potential! 
Break  free  of  cumbersome  MS-DOS 
restrictions  and  limitations! 

Single  keypresses  or  mouse  clicks  do  it  all 
for  you  with  COMPUTE's  super  new 
PC  Productivity  PowerPak  disk. 

Packed  with  38  PC  batch-file  extensions  and 
povi'er  utilities,  ttiis  easy-to-use  disk  includes  in- 
dividual help  menus  for  every  program.  You  don't 
have  to  be  a  computer  maven— jus)  press  Fl  for 
Help  anytime! 


The  power  utilities  alone  are  worth  many 
times  the  cost  of  this  disk.  Imagine!  Programs 
to  speed  up  your  keyboard,  edit  disk  files,  edit  and 
search  memory,  find  a  specific  text  string  in  disk 
files— plus  memory- resident  programs  such  as  a 
pop-up  calculator,  a  programmer's  reference  tool, 
an  editable  macro  key  program,  and  a  graphic 
screen-capture  utility,  and  more  all  included  on 
this  jam-packed  disk. 

Our  batch-file  extensions  add  new  commands  to 
standard  batch-file  language.  Now  you  can  easily 
create  menus,  draw  boxes,  and  write  strings 
in  your  choice  of  colors  anywhere  on  the  screen- 
all  with  simple,  easy-to-use  commands.  Then, 


[m 


add  some  zest  to  your  batch  files  with  a  command 
that  lets  you  play  a  series  of  notes! 

Plus  handy  system  tools  let  you  delete  an  entire 
subdirectory  with  one  command,  find  out  if  the 
system  has  enough  memory  for  an  application 
before  it  runs,  cause  the  computer  to  remember 
the  current  directory  so  that  you  can  come  back  to 
it  later,  and  much,  much  more. 


ORDER  YOUR  PC  PRODUCTIVITY  POWERPAK  TODAY! 


(MasterCard  and  Visa  accepted  on 
orders  with  subtotal  over  S20.) 


D  YES!  Please  send  me 5'/*  inch 

disk(8)  (SI 4.95  each)  3W  Inch 

disk(s)  (SI 5.95  each). 

Subtotal 

SalEi  Tax  (Reildeati  of  NO  aod  NV  please 

add  appropriate  »ate«  lax  for  your  area.) 

Siilpplng  and  Handling  (S2.00  [J.S.  and  Can- 
ada, S3. 00  fturtace  mall,  SS.OO  airmail  per 
dllk.) 

Total  Enclosed 


Check  or  money  order     Ma»ICTCard     —  VISA 

Credit  Cird  .Nd. 

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Uiyllinr  Trlfpiionr  -No. 


City 

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Send  your  order  lo  COMf  UTE's  PC  PonerPak,  324  W. 
Wendovcr  Ave.,  Suite  200,  Greeniboro,  NC  2740S. 


COMPUTE'S  DiscoveryDisks  Presents: 

MathVoyager 

Have  a  blast  while  improving  your  math  skills! 

Introducing  MathVoyager,  the  first  release  in  COMPUTE's  new 
DiscoveryDisks  series  of  engaging — and  educational — games 

Suddenly  you're  in  command  of  a  starship.  You  leave 
flight  school  and  find  yourself  on  the  bridge  of  a 
battleship  in  deep  space.  Your  mission:  Rendezvous 
with  the  friendly  craft  on  your  radar  screen  to  win. 
On  the  way,  blast  enemy  saucers  to  pieces  with  your 
lasers.  But  be  careful— if  you  run  into  too  manyUFOs, 
your  shields  will  fail,  and  it's  back  to  flight  school. 

Getting  fuel  and  ammo  is  as  easy  as  answering  ques- 
tions correctly.  Maneuvering  works  the  same  way- 
answer  a  question  correctly  and  go  where  you  want. 

Succeed,  and  you'll  be  eligible  for  the  hall  of  fame. 


^e^^ 


A° 


i\i«*^ 


Materials:  Any  IBM-compatible  computer  with  DOS 
2.0  or  higher  and  a  CGA,  EGA.  MCGA,  VGA.  Hercu- 
les, or  Tandy  16-CoIor  graphic  card. 


ORDER  YOUR  COPY 

OF  MATHVOYAGER  TODAY! 


(MaslerCard  and  Visa  accepted  on  orders 
witti  subtotal  over  $20.) 


DYES!  Please  send  me 5W  Inch 

di»k(g)  (SI 5.95  each)  —  3Vi  inch 
dl«k(s)  (S  14,95  each). 

Sul>Iolat 

Salfs  Tax  (Rrtidtnlj  of  NC  liid  ^Y  please  add 

appropnale  sales  lax  for  your  arta  ) 

Shipping  and  Handling  (12.00  U.S.  and  Canada. 

13  DO  (uriace  mall.  15.00  ajruiait  per  disk.) 

^^_^^„  Total  Enclosed 


Checi  or  money  order 


,  MasterCard      _  \1SA 


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Send  >our  order  to  MathVoyager.  ^2A  W.  Wendover 
Ave..  Suite  ZW.  Greeitibiiro.  FiC  27408. 


BASIC  TRAINING  continued /mm  page  19 


to  WrapS,  so  don't  use  it  by  itself.  To 
use  DrawBox.  pass  it  the  staning  row 
and  column  {the  upper  left  corner  of 
the  screen  is  at  location  1,1),  the  width 
of  the  box,  its  height,  a  number  from  1 
to  1 6  for  the  text  color,  a  number  from 
1  to  8  for  the  background  color,  and  a 
string  containing  characters  to  draw 
the  box. 

A  box  using  the  characters  in 
BoxJ  will  be  displayed  onscreen.  The 
Wraps  function  takes  as  its  input  a 
siring  to  be  word-wrapped,  the  width 
to  which  it  should  be  wrapped,  and 
the  maximum  number  of  lines  the 
output  string  can  be.  WrapS  returns  a 
string  with  carriage  returns  embedded 
where  lines  should  wrap. 

Since  there's  no  text  windowing 
built  into  QuickBASIC,  the  WrapBox 
routine  goes  through  the  wrapped 
string  character  by  character  and  relo- 
cates the  cursor  at  the  beginning  of  the 
line  whenever  a  carriage  return  is 
found.  It  also  calls  Wrap$  with  param- 
eters that  allow  the  characters  making 
up  the  box  itself,  and  a  space  of  pad- 
ding on  either  side,  to  be  taken  into 
account. 

There's  a  lot  of  computing  going 
on  here,  and  this  routine  is  quite  a  bit 
slower  in  the  integrated  environment 
than  it  is  in  the  final  EXE.  Hi 


LCX:atE  BottonPow,  TCoX:  PHIHT  MIDSlBoxS,  5,  1); 
LOCATE  BottomHbw,  FarHigtit:  PRINT  HID5(aoxS,  6, 
END  SUB  '  DrawBox 


1)? 


FUNCTION  Wraps  (RawS, 
Blanks  -  CHRSfl^)  + 
EndHordS  -  "., 1" 
LineLen  ■  0 
Finals  -  "" 
MaxtWoirdS  -  ■" 
NextHordLen  -  0 
Lines  -  0 
RawLen  =  LEN(Raw$} 


IF  KawLen  <=  WrapWidtli  THEN 

Wraps  =  Raws 

EXIT  FUNCTION 
END  IF 


WrapWidtti,  HaxLines) 

■■  -  +  CHRSfS)    *  Word  separatiors. 


Sentience  separators. 

Current  line  leiigth. 

Outpitt  string. 

Next  word  from  input. 

Tracks  length  of  NextHordS 

I  of  lines  in  ttie  output  string. 

Lengtti  of  input  string. 

If  the  input  string  is  short  enough, 
ahort'circuit  the  function^  returning 
the  input  string  unchanged. 


FOR  Index  ■  1  TO  RavLen 

tiextCharS  -  HIDS(Raw$,  Index,  1)   '  Next  character  from  the  string. 
IF  INSTR(BlankS,  NextCharS |  THEN   ■  The  next  word  has  been  built. 

CALL  AddWord[LineLen,  NextWordLen,  NextwordS^  WrapWidtli,  Finals,  Lines) 
ELSE 

NextWotdS  =  NextWordS  ♦  NextCharS       '  Not  a  blank. 

NextWordLen  ■  NextWordLen  +  1         '  Track  its  length, 

IF  lKSTR|EndWordS,  NextCharS |  THEN     '  If  punctuation  mark,  end  word. 

CALL  AddWordfLineLen,  NextWordLen,  NextHordS^  WrapWidth,  Finals,  Lines 
END  IF 
END  IF 
NEXT 
IF  NextWordS  <>  ""  THEN 

CALL  AddWordfLineLen,  NextWordLen,  NextWoirdS,  HrapHidth,  Finals,  Lines) 
END  IF 

Wraps  =  Finals 
END  FUNCTION  '  WrapS 

SUB  WrapBox  (LeftRow,  LsftCol,  Wide,  High,  TColor,  BColor,  DBoxS,  MsgS) 
CALL  DrawBox I LeftRow,  LeftCol,  Wide,  High,  TColor,  BColor,  DBoxS | 


MagS  -  WrapSIHsgS,  Wide  -  5,  High) 
HsgLen  =   L£N(Hsg$) 
NextRow  -  LeftRow  +  1 
LOCATE  NextRoH,  LeftCol  +  2 
FOR  Index  =  1  TO  HsgLen 

NextCharS  -  HIDSlMsgS,  Index,  1) 

IF  NextCharS  "  CHRS(13(  THEN 
HextKow  "  NextRow  +  ! 
LOCATE  HextRou,  LeftCol  +  2 

ELSE  PRINT  NextCharS; 

END  IF 


IF  NextRow  >= 
NEXT  Index 
END  SUB  •  WrapBox 


Word-wrap  input  with  inside  padding. 
Calculate  this  outside  of  loop, 
start  under  the  top  row  of  the  box. 
Start  one  past  the  left  row. 
Loop  through  word-wrapped  input, 
jumping  over  to  the  left  side  when 
a  carriage  return  is  hit  and  printing 
all  other  characters  as  is.   ThetJ 
right  boundary  has  already  been 
taken  care  of  with  the  call  to 
WrapS ■ 


LeftRow  +  High  TISEN  EXIT  SUB  ■  Truncate  at  bottom. 


PC-20      COMPUTE 


DECEMBER       1990 


HOT  TIPS 


HINTS 


AND 


TIPS 


FROM 


OUR 


READERS 


Have  you  ever  wondered  why  the 
single  and  double  dots  ( .  and 
. . )  appear  as  the  first  two  files 
in  all  your  subdirectory  listings? 
These  two  directory  entries  refer 
to  the  parent  directory  of  the  current 
directory  and  the  current  director^'  it- 
self. They  are  automatically  included 
when  a  subdirectory  is  created  with 
the  MKDIR  command. 

You  can  use  these  entries  to  navi- 
gate through  the  DOS  directory  struc- 
ture on  your  disks  using  the  CD 
command.  You  can  enter  CD . .  at  the 
DOS  prompt  to  move  to  the  parent 
directory  of  the  current  directory 
without  specifying  a  long  path.  Try 
moving  up  two  levels  by  entering  CD 
. .  \  . .  at  the  DOS  prompt.  You  can 
move  freely  through  the  entire  direc- 
tory structure  this  way. 

Kim  Rokosa 
Bristol.  CT 

Label  Miser 

How  many  labels  do  you  waste  when 
setting  printer  tabs  and  linefeeds?  Try 
printing  on  the  back  side  of  the  labels 
until  the  settings  are  correct.  You 
don't  even  need  to  hold  the  labels  up 
to  the  light  to  determine  what  adjust- 
ments are  required.  When  you're  sat- 
isfied with  the  results,  simply  feed  the 
labels  into  the  printer  with  the  label 
side  up.  You'll  get  rows  and  rows  of 
perfect  labels  with  no  waste.  This  tip 
is  especially  handy  for  printing  three- 
wide  labels. 

David  Nagel 
Jenison,  MI 

WordMaster  Mail  Merge 

I  was  disappointed  that  WordMaster 
(May  1 990  COMPUTE'/s  PC  Maga- 
zine) lacked  a  mail-merge  option. 
Then  I  discovered  that  WordMaster'^ 
macro  language  is  sufficient  for  creat- 
ing a  basic  mail-merge  option. 

The  easiest  way  to  create  a  macro 
is  to  use  Edit  mode  under  Macros  (lo- 
cated in  the  Misc  menu).  Press  Fl, 
highliglit  Macros  in  the  Misc  menu, 
and  then  press  Enter.  Go  to  Edit  mac- 
ros, highlight  the  first  entrj'  that  says 
No  Name,  and  then  press  Enter.  Enter 


your  macro  name  (for  instance,  SET- 
UP). .A.n  empty  box  will  appear  on  the 
screen.  Press  the  appropriate  keys  (see 
macros  below).  To  include  the  Enter 
key  or  cursor  keys,  press  ScrollLock, 
press  the  key,  and  press  ScrollLock 
again.  Press  Enter  to  exit  Edit  mode. 

After  you've  entered  the  macros 
below,  highlight  Store  macros  and  enter 
a  filename  such  as  WM  at  the  prompt. 

The  following  macros  implement 
a  framework  for  mail  merge  that  pro- 
vides the  basics  and  can  be  modified 
or  extended  easily.  It  consists  of  two 
steps:  a  setup  function  and  a  merge- 
next-address  function. 

Mail-Merge  Setup: 

Ctrl-F8  ADDRESS.LIST  Enter  Alt- 
F8  Alt-FlO  D:S$temp$$  Enter 

This  macro  opens  a  new  window, 
loads  in  the  address  list,  switches  back 
to  the  document,  and  saves  a  tempo- 
rar>'  working  copy. 

Merge  Next  .Address: 

Ctrl-PgUp  Alt  F2  %address%  Enter 
Enter  Ctrl-Y  Alt-F8  Ctrl-B  Ctrl-S 
On  Dn  Dn  Dn  Dn  Ctrl-B  Ctrl-E 
Alt-F8  Ctrl-B  Ctr!-C  Alt-FlO 
D:S$tenipSS  Enter  Y  Shift-F7  Dn 
Enter  D:SStemp$S  Enter  Up  Enter 
Ctrl-Y  Ctrl-Y  Ctrl-Y  Ctrl-Y 
%address% 

This  macro  goes  to  the  beginning 
of  the  document,  looks  for  the  string 
%address%,  and  deletes  it.  Then  it 
switches  to  the  address  window,  starts 
a  block,  moves  down  five  lines,  and 
ends  the  block.  Next  it  switches  to  the 
document,  does  a  block  copy,  saves 
the  working  copy,  prints  the  docu- 
ment, deletes  the  address,  and  puts 
the  search  string  %address%  back  in 
the  document. 

Each  address  in  the  address  list 
must  consist  of  five  lines  for  these 
macros  to  work  on  your  system.  You 
can  change  the  setup  macro  to  write  to 
your  hard  drive  or  a  floppy  disk  as 
well.  Simply  change  the  D:  in  the 
macros  to  the  correct  drive  identifier, 
such  as  C:  for  vour  hard  disk. 


You  can  merge  each  enti^'  one  at 
a  time  by  pressing  the  .Alt  key  assigned 
to  the  merge  macro,  or  you  can  auto- 
mate the  entire  process  by  creating  a 
third  macro  that  invokes  the  setup 
and  merge  macros  as  many  times  as 
needed  to  process  the  entire  list. 

Robert  Rankin 
Ne^vPaltz.NY 

Date 

If  your  system  uses  an  AUTOEXEC 
.BAT  file  in  its  boot-up  sequence,  the 
date  and  time  prompts  don't  appear 
when  the  system  boots.  If  you'd  like  to 
see  the  current  date  and  time  at  boot- 
up  to  make  sure  your  system  clock  is 
accurate  but  you  don't  want  to  enter  a 
new  date,  add  the  following  lines  to 
your  AUTOEXEC.B.AT  file. 

ECHO  OFF 

DATE  <  RETURN.DAT  I  FIND  "C" 

>  DATE.TMP 
TYPE  DATE.TMP 

Make  sure  the  C  in  the  second 
line  is  uppercase  (FIND  is  one  of  a 
very  few  DOS  commands  that  are 
case-sensitive).  Then  create  a  file 
called  RETURN.D.'KT  bv  entering 
COPY  CON  RETURN.b.AT  at  the 
DOS  prompt.  Next  press  the  Enter 
key,  F6,  and  Enter  again.  This  creates 
a  file  with  a  single  carriage  return  to 
send  to  the  DATE  command.  The 
FIND.EXE  file  that  comes  on  your 
DOS  disk  should  also  be  available  to 
the  system  (the  directory  where  it's  lo- 
cated should  be  listed  in  the  PATH 
statement  in  your  AUTOEXEC.BAT 
file). 

Margin  Heikkila 
Duiuth.  MN 

If  you  have  an  interesting  tip  that  you 
think  would  help  other  PC  users,  send 
it  along  with  your  name,  address,  and 
Social  Security  number  to  COM- 
PUTE's  PC  Hot  Tips.  324  West  Wen- 
dover  Avenue.  Suite  200.  Greensboro, 
North  Carolina  27408.  We'll pav you 
S2S-S50  and  send  you  a  COMPUTE'S 
PC  LCD  clock  radio  for  each  lip  we 
publish.  B 


DECEMBER       1990 


COMPUTE       PC-21 


ON  DISK 


GEORGE 


CAMPBELL 


for  this  issue's  disk,  we've  rounded 
up  an  assortment  of  shareware 
and  public  domain  programs  you 
won't  want  to  miss.  Ranging 
from  a  floppy  disk  organizer  to  an 
educational  math  game,  they're  all 
winners. 

If  you  bought  your  copy  oi  COM- 
PUTE on  the  newsstand,  you'll  want 
to  order  your  own  copy  of  this  disk  so 
you  can  try  out  the  programs.  Sub- 
scribers aulomalically  get  these  disks, 
so  if  you  haven't  subscribed  to  COM- 
PUTE'S PC  Disk  yet,  now's  the  time. 
For  more  information,  see  the  order 
blank  on  the  next  page. 

If  you  have  the  disk,  to  find  out 
how  to  use  it,  insert  it  in  your  drive 
and  run  CMOS,  COMPVTE's  Menu 
Operating  System,  by  typing  ME>rU 
at  the  DOS  prompt.  Next,  choose 
Information  and  Extras  from  the 
disk's  initial  menu.  On  the  subsequent 
menu,  select  How  to  Use  the  Disk, 
and  you're  on  your  way, 

DISKTRAK 

If  you're  like  most  PC  users,  you've 
accumulated  an  impressive  stack  of 
floppy  disks,  and  finding  the  file  you 
need  can  be  tough.  Stuffing  each  disk 
in  a  floppy  drive  and  listing  a  direc- 
tory is  one  way,  but  it  can  take  hours. 

DISKTRAK.  written  by  Califor- 
nia programmer  Birk  Binnard,  is  the 
answer.  It's  a  database  program  for 
your  disk  collection.  It  automatically 
reads  your  disks'  directories,  adding 
the  filenames  to  its  data  file.  .All  you 
do  is  feed  your  disks  into  a  floppy 
drive— D/SAT;?.-! A"  does  the  rest.  To 
find  a  file  later,  just  type  in  the  whole 
or  partial  name  of  the  file;  DISK- 
TRAKwW  locale  it  almost  instantly. 

That's  not  all.  DISKTRAK  \els 
you  add  a  note  for  each  file,  making  it 
that  much  easier  to  identify  your  pro- 
grams and  data.  It  can  read  the  names 
of  files  inside  a  compressed  ZIP  file, 
print  detailed  reports  for  future  refer- 
ence, and  help  you  delete  unwanted 
files.  The  moving-bar  menus  make  it 
easy  to  learn  and  use. 

To  run  DISKTR.4K.  you'll  need 
an  IBM,  Tandy,  or  compatible  PC 


with  at  least  256K  of  RAM,  DOS  2.1 
or  higher,  and  a  minimum  of  two 
floppy  disk  drives.  DISKTRAK  is  a 
shareware  program,  with  a  low  regis- 
tration fee  of  only  $10. 

Star  Blaster 

Education  really  can  be  fun,  and  Star 
Blaster  is  surefire  proof  Written  by 
North  Carolina's  Richard  C.  Lein- 
ecker,  it  offers  fast  arcade-style  action, 
with  learning  as  a  plus. 

Your  mission:  To  reach  a  desti- 
nation in  space  while  destroying  or 
avoiding  UFOs.  To  do  this,  you  must 


solve  math  problems  that  use  decimal 
fractions.  Correct  solutions  can  in- 
crease fuel,  ammunition,  and  defen- 
sive shield  strength.  You  control  the 
difficulty  of  the  problems. 

You'll  need  to  keep  your  wits 
about  you,  though,  because  Star  Blast- 
er is  a  fast-moving  game  requiring  all 
your  concentration.  The  program  uses 
the  keyboard  during  play,  but  you  can 
select  menu  functions  with  a  mouse. 

You'll  need  an  IBM,  Tandy,  or 
compatible  PC  with  at  least  256K  of 
RAM  and  a  CGA  display  or  better 
(EGA,  MCGA,  or  VG.A.)  to  run  Star 


Blaster.  Registration  for  this  share- 
ware program  is  only  $  1 5,  and  regis- 
tered users  receive  three  more 
educational  games  from  the  author. 

EnvEd 

The  little-known  DOS  environment  is 
a  powerful  tool  for  users,  storing  your 
PC's  PATH,  variables,  and  other  im- 
portant data.  Unfortunately,  editing 
the  individual  elements  in  the  envi- 
ronment can  be  a  tough  job.  Most 
people  make  changes  to  their  AUTO- 
EXEC.BAT file  and  reboot, 

EnvEd  is  a  tiny  program  designed 
to  solve  this  problem.  It  lets  you  edit 
any  item  in  the  DOS  environment, 
with  a  word  processor-like  screen  that 
uses  a  subset  of  the  WordStar  com- 
mand set.  Written  by  Jeff  Bowles,  it 
simplifies  a  difficult  job.  You'll  need 
an  IBM,  Tandy,  or  compatible  PC, 
DOS  2. 1  or  higher,  but  only  128K  of 
memory  to  use  the  program. 

To  help  you  understand  the  DOS 
environment,  see  the  feature  article 
"Becoming  a  PC  Environmentalist" 
in  this  issue  of  COMPUTE's  PC. 
You'll  find  information  there  about 
the  environment  in  general  and  about 
this  valuable  program  in  particular. 

Screen  Saver 

There  are  scores  of  programs  on  the 
shareware  market  that  blank  your 
computer's  screen  after  a  period  of  in- 
activity. Most  are  limited  to  specific 
video  modes,  and  many  can't  handle 
graphics-based  programs, 

Tom  Donnelly,  a  California  pro- 
grammer, wrote  Screen  Saver  to  give 
users  one  program  that  handles  every 
possible  situation.  It  will  clear  any 
monitor  at  an  interval  you  set.  Press- 
ing any  key  or  moving  your  mouse  re- 
stores your  screen  instantly. 

That's  not  all  Screen  Saver  can 
do.  It  can  also  blank  your  screen  any- 
time you  like.  Just  press  a  hot  key  of 
your  choice.  Finally,  you  can  desig- 
nate a  password,  which  allows  you  to 
blank  the  screen  and  leave  your  com- 
puter without  worrying  about  unau- 
thorized access. 

Screen  Saver  uses  a  separate  in- 


ON  DISK 


DISKTRAK 


<  uda  Itt 
dt:  Hrriv-fti   Ban'us 
37.a  Fuel   Bonus 


Star  Blaster 


ygi  CB>       ttj»i:  -la 


BnvEd 


Secho 


stallation  program  to  handle  configu- 
ration chores.  Once  configured,  a 
memory-resident  program  takes  over. 
You  can  change  configurations  or 
turn  off  the  program  at  any  time. 

To  use  Screen  Saver,  you'll  need 
an  IBM-compatible  PC  with  at  least 
40K  of  free  memory,  any  video  adapt- 
er, and  DOS  2.0  or  higher.  The  author 
requests  a  registration  fee  of  $20, 

REPL 

At  one  time  or  another,  most  of  us 
need  to  replace  text  in  a  group  of  files. 
While  most  word  processors  can  do 
this  on  a  single  file,  it's  not  so  easy 
when  you  have  many  files  to  change, 

John  Bridges,  from  California, 
came  up  with  REPL  to  handle  this 
job.  To  use  it,  you  create  an  ASCII  file 
with  any  text  editor.  This  file  contains 
the  original  text,  followed  by  the  new 
text,  and  can  contain  multiple  search- 
and-replace  pairs.  Once  you've  creat- 
ed the  file,  a  simple  command  sends 
REPL  into  action.  Before  you  know 
it,  the  job  is  done. 

Some  common  uses  for  REPL  in- 
clude altering  a  drive  name  in  a  list  of 
batch  files  or  changing  passwords  in  a 
group  of  log-on  scripts  for  communi- 
cations software.  REPL  can  run  on 
any  PC  with  at  least  128K  of  RAM 
and  DOS  2. 1  or  higher.  The  program 
requires  no  registration  fee. 

Secho 

Almost  every  PC  owner  uses  batch 
files  to  speed  up  and  automate  DOS 
commands.  There's  just  one  problem: 
Regular  batch  files  are  boring.  There's 
no  color  or  sound,  just  a  series  of 
humdrum  DOS  commands. 

Secho,  from  Michigan  author 
Chris  Lucksted,  puts  an  end  to  all  that 
tedium.  It's  designed  to  replace  the 
DOS  ECHO  command,  which  you 
normally  use  to  write  text  to  the 
screen  in  batch  files. 

Using  Secho,  you  can  add  cus- 
tomized sound  effects,  change  screen 
colors,  display  the  date  or  time,  clear 
the  screen  by  fading  it  out,  or  pause 
for  a  specific  time.  You  can  also  use 
Secho  to  place  text  anywhere  on  the 
screen,  display  available  memory, 
draw  boxes  and  windows,  and  more. 

You  can  use  Secho  on  any  PC, 
but  its  color  commands,  naturally,  re- 
quire a  color  monitor.  The  author 
asks  for  a  contribution  of  $10  if  you 
like  the  program.  3 


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C    O    f^l    P    U    T    E       PC-W 


ONLINE 


GEORGE         CAMPBELL 


Everyone  needs  to  take  a  break 
from  time  to  time,  and  PC 
games  are  an  ideal  way  to  escape 
the  monotony  of  everyday 
chores.  There's  no  shortage  of  exciting 
and  entertaining  games,  ranging  from 
simple,  text-based  adventures  to  the 
latest  arcade-style  thrillers. 

Most  of  these  games,  however, 
lack  one  thing:  competition.  There's 
something  about  playing  against  a  hu- 
man opponent  that  makes  a  game 
more  satisfying.  While  some  games 
allow  two  or  more  people  to  play, 
switching  players  can  take  some  of  the 
excitement  out  of  the  process. 

The  answer  is  as  close  as  your 
telephone.  You  can  use  your  modem 
as  a  gateway  into  the  world  of  onhne 
competition.  You  have  several  op- 
lions:  commercial  online  game  soft- 
ware, online  games  on  services  like 
CompuServe  and  GEnie,  games  you 
can  play  on  your  local  BBS,  and  on- 
Une  games  written  by  shareware 
authors. 

A  number  of  software  publishers 
have  produced  games  capable  of  com- 
municating with  other  modem  users. 
Flight  Simulator  3  (Microsoft),  Mo- 
dem Wars  (Electronic  Arts),  Falcon 
(Spectrum  Holobyte),  and  BattleChess 
(Sierra  On-Line)  are  just  a  few  of  the 
programs  in  this  category.  All  offer 
excellent  graphics  and  exciting 
scenarios. 

Commercial  online  services  offer 
a  wide  assortment  of  games  you  can 
play  while  you're  connected.  These 
range  from  simple  blackjack  games  to 
multiplayer  text-adventure  classics. 
On  CompuServe,  enter  GO  GAMES 
(on  GEnie,  type  GAMES)  to  go  to  the 
service's  gaming  area.  Access,  com- 
plete instructions,  and  help  for  each 
game  are  just  a  menu  entry  away.  Re- 
member that  normal  online  charges 
apply  here.  If  you  get  carried  away, 
your  pocketbook  could  suffer  perma- 
nent damage! 

Many  local  BBSs  also  offer  online 
games.  In  most  cases,  these  are  single- 
player  games,  such  as  the  classic  Ad- 
venture, or  multiplayer  games  in 
which  only  one  player  at  a  time  is  ac- 


tive, like  TradeWars.  These  games  of- 
fer an  important  advantage  over 
games  on  commercial  services: 
They're  free. 

Shareware  games  combine  the 
best  of  all  worlds.  You  play  them  over 
the  phone  lines  with  another  person, 
like  commercial  online  games,  but 
you  can  try  them  out  without  empty- 
ing your  wallet.  Unlike  the  games  you 
play  on  a  BBS  or  commercial  online 
service,  they  offer  more  than  simple 
text  on  the  players'  screens. 


All  of  the  games  listed  in  this  col- 
umn are  available  on  CompuServe 
(GO  IBMNEW).  The  filenames 
shown  are  those  used  on  Compu- 
Serve. Most  are  also  available  on 
GEnie  and  other  online  sendees,  as 
well  as  on  many  local  BBSs,  though 
their  filenames  may  be  different.  You 
can  use  those  services'  search  tools  to 
find  them.  Just  use  game  and  online 
as  search  text. 

ModemPoker(M.T>OKIR.ZlV) 
allows  two  people  to  play  the  classic 
game  of  five-card-draw  poker  over  the 
phone  lines.  It  offers  excellent  color 
screens  and  can  handle  modem 
speeds  up  to  9600  baud.  Registration 
costsjust  $7,  and  a  future  version  will 
offer  a  choice  of  several  poker  games, 
plus  blackjack. 


PC-Othello  (PCOTHL.ZIP)  is  an 
excellent  online  game  for  two  people. 
It's  the  centuries-old  strategy  game, 
Othello,  updated  for  the  twentieth 
century.  Aside  from  its  attractive 
game  board,  this  game  allows  both 
plavers  to  type  comments  at  any  time. 
'  Trek  2.8  (TREK28.ARC),  anoth- 
er classic,  uses  graphics  to  create  an 
arcade-style  atmosphere  in  which  you 
and  a  competitor  play  a  wide-ranging 
space  wars  game.  It's  not  as  easy  to 
learn  as  some  simpler  games,  but  its 
complexity  ensures  that  you'll  never 
get  tired  of  playing.  There's  even  a 
single-player  mode  for  practice. 

Space  Shades  (SHADES.ZIP)  is 
just  as  complex  and  just  as  entertain- 
ing as  Trek.  Battle  it  out  alone  or 
against  an  online  opponent.  The 
shareware  version  of^this  game  runs  in 
text  mode  and  can  be  played  on  any 
PC.  For  a  registration  fee  of  $  1 7,  you 
can  get  a  graphics  version  that  offers 
outstanding  screen  images. 

If  you  prefer  card  games,  give  Gin 
Rummy  Challenge  (RVMMYX.ZIP) 
a  try.  You  can  play  against  the  com- 
puter or  dial  up  a  friend  for  a  game. 
The  program  runs  on  monochrome  or 
color  systems  and  can  use  either  the 
mouse  or  keyboard.  Help  screens 
make  the  game  easy  to  learn  and  use. 
If  you  like  the  game,  its  author  asks 
you  to  send  a  donation  to  a  charity. 

Just  in  case  one  game  isn't 
enough  for  you.  Worthy  Opponent 
(WORTHY.ZIP)  lets  you  select  from 
a  menu  of  four  games,  including 
Checkers,  Snake  Pit,  Cornerstone,  and 
Cannonball.  All  offer  excellent  text- 
based  screens,  sound  effects,  and  easy- 
to-leam  commands.  Worthy  Opponent 
includes  talk  windows  and  a  phone 
book  to  list  all  your  favorite  oppo- 
nents' phone  numbers.  Eacfi  game  is 
complete  with  its  own  help  screens.  A 
$  1 5  registration  fee  brings  you  five  ad- 
ditional games  for  the  program. 

There  are  other  modem  games 
available,  but  these  are  some  of  the 
best  shareware  games.  If  you  enjoy 
gaming,  you  owe  it  to  yourself  to 
download  one  or  more  of  these  and 
give  them  a  try.  q 


PC-24       COMPUTE 


DECEMBER       1990 


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This  Christmas  send  your  friends  a  glorious 
adventure.  A  one  year  subscription  to 
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pay  just  $19.95  each!  So  send  your  friends 
the  gift  of  knowledge.  OMNI  Magazine. 


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'  nee,  every  PC  owner  did  battle  with  the  command  line. 
Today,  we  can  choose  from  a  staggering  array  of  inter- 
faces, including  every  shading  from  pure  graphical  (com- 
plete with  icons  and  folders)  to  textlike  graphical 
interfaces,  such  as  DOS  4.0's  DOSSHELL,  to  text-based  inter- 
faces like  The  Norton  Commander,  to,  finally,  command  line 
interfaces  that  offer  alternatives  to  DOS. 

But  what  distinguishes  a  graphical  interface  like  Windows 
from  an  interface  like  DOSSHELL?  And  what  features  cause  g 
people  to  gravitate  toward  graphical  interfaces? 

The  answer  is  simple:  Graphical  user  interfaces  provide  a 
platform  for  programs  to  run  under  and  emulate.  At  a  glance,  a 
user  can  tell  the  difference  between  a  Windows  application  and 
a  DeskMaie  application — and  for  good  reasons,  as  you'll  see. 
By  contrast,  DOSSHELL  launches  programs  indiscriminately, 
imposing  no  design  requirements  and  providing  no  special  re- 
sources for  them  (this  approach  has  its  benefits,  too).i> 


F  ND  THE  INTERFACE 


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THAT'S  RIGHT  FOR  YOU 


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tines  as  the  interface  to  provide  these 
tools.  Knowing  what  a  dialog  box  will 
look  like  before  opening  it  will  take 
some  of  the  shock  out  of  using  the 
system. 

Command  line  interfaces  like 
DOS  and  UNIX  stand  in  stark  con- 
trast to  this  uniformity.  Known  for 
their  unusual  program  and  command 
names  (UNIX  is  by  far  the  worse  of 
these  two,  featuring  commands  like 
grep  and  nohup)  and  given  to  arcane 
switches  and  arguments,  command 
line  interfaces  send  even  seasoned 
veterans  running  back  to  the  manuals 
and  software  documentation. 


gie    flpllons     Window    Help 


Up  from  the  Command  Line 

For  the  past  year  or  so,  the  buzzword 
in  computer  circles  has  been  GUI 
(pronounced  GOO-ey).  The  computer 
and  software  pros  aren't  talking  about 
gummi  bears.  GUI  stands  for  graphi- 
cal user  interface,  the  hottest  ten-year- 
old  news  story  around. 

About  ten  years  ago,  the  first 
graphical  interface  was  displayed  by 
its  proud  developers  at  the  Xerox  Palo 
Alto  Research  Center,  changing  the 
way  Steve  Jobs — and,  later,  the  rest  of 
us — thought  of  computer/human 
interaction. 

A  graphical  user  interface  in- 
volves more  than  being  able  to  work 
with  pictures,  called  icons,  on  a  graph- 
ic (rather  than  text)  screen.  It  also  re- 
fers to  the  look  and  feel  of  iht 
programs  that  run  under  the  graphical 
user  interface. 

You  may  recognize  look  and  feel 
as  another  recent  buzzword.  This 
phrase  was  used  in  Apple's  1989 
lawsuits  alleging  that  Microsoft's 
Windows  and  Hewlett-Packard's  New- 
Wave were  too  much  like  the  Macin- 
tosh interface. 

Industry  wags  had  a  field  day 
with  the  lascivious  overtones  of  the 
phrase,  and  many  were  quick  to  point 
out  that  Apple  was  far  from  the  first 
to  apply  graphical  interfaces  to  a 
computer. 

The  merits  of  these  cases  will 
have  to  be  weighed  in  the  courts.  The 
only  thing  certain  is  this:  Whoever 
created  the  graphical  interfaces  was 
right  on  the  money.  Users  like  graphi- 
cal interfaces,  find  them  easy  to  work 
with,  and  can  even  develop  an  affec- 
tion for  them — three  statements  that 
could  never  be  made  about  the  com- 
mand line  interface. 

A  few  dissenting  voices  have  spo- 
ken out,  however,  complaining  that 
graphical  interfaces  are  too  slow,  too 
RAM-hungry,  and  too  idiosyncratic. 
But  despite  these  complainers,  the 
momentum  is  clearly  in  the  direction 
of  graphical  user  interfaces. 

Getting  Graphic 

If  you're  new  to  graphical  interfaces, 
you  should  know  that  they  can  be 
confusing  at  first.  As  a  group,  they 
aren't  as  intuitive  as  their  creators 
might  have  you  believe. 

The  advantage  of  a  graphical  in- 
terface is  that  it  can  be  learned  quickly 
and  with  only  a  little  work,  in  contrast 
to  DOS,  Programs  that  run  under  a 
graphical  user  interface  will  follow 
certain  conventions:  Menus,  file  han- 
dling, and  navigation  will  all  be  basi- 
cally the  same  from  one  application  to 
another. 

This  uniformity  is  ensured  by  the 
fact  that  the  program  running  under  a 
graphical  interface  uses  the  same  rou- 

PC-28       COMPUTE  DECEMBER       1990 


with  Presentation  Manager,  the  OS/2 
graphical  interface,  providing  a  bridge 
OS/2  has  lacked:  a  ready  supply  of 
commercial  software  that  can  use  the 
resources  OS/2  offers.  Whether  or  not 
this  linkage  occurs,  Windows  pro- 
grams today  are  identical  to  their  Pre- 
seniation  Manager  counterparts,  from 
the  user's  point  of  view.  IBM  and  Mi- 
crosoft have  been  looking  for  a  gentle 
way  to  convince  its  millions  of  cus- 
tomers to  walk  up  the  ramp  to  OS/2. 
Windows  3.0  may  be  just  the  ticket. 
Although  Windows  ships  with  a 
usable  complement  of  software,  only 
in  the  past  couple  of  years  has  there 


Program  M»nagef 


Mall) 


FieMsiagn     Cortrd  Panel    PtiitManagH       C^ibasfd       DOS  F 


—      Paintbrush  -  HELLO.BMP      ' 


Die     Edit    aew    Font    Style 
Size  flptjons    Help 


Hello,  world.  It's 
great  just  being 
here. 


Non-Wndowi 


Wnkwi 


Acceuoriea 


Microsoft  Windows 


GUIs  are  friendly  and  intuitive 
and  most  likely  lie  between  you  and 
the  future.  Decisions  about  which  in- 
terface dominates  the  market  are  not 
made  by  industry  insiders  or  com- 
puter gurus,  but  rather  by  people  like 
you  and  me,  who  take  our  hard- 
earned  dollars  to  the  computer  store, 
weigh  the  alternatives,  and  take  home 
the  interface  that  most  closely  meets 
our  needs.  So  it's  important  that  some 
time  and  space  be  devoted  to  looking 
over  the  features  (and  futures)  of  the 
interface  options  available. 

Windows 

Microsoft's  offering  for  the  MS-DOS 
GUI  world  is  probably  the  best 
known  of  all  entries.  In  June,  Micro- 
soft released  the  much-storied  Win- 
dows 3.0.  This  new  Windows  is  much 
more  attractive,  graphical,  and  com- 
plex than  previous  versions.  It  uses 
RAM  beyond  the  640K  boundary  and 
can  multitask  (if  you  have  an  80386 
and  enough  RAM).  Furthermore,  pro- 
grams written  to  the  new  Windows  3.0 
standard  may  one  day  be  compatible 


been  third-party  interest  in  Windows 
software  development.  For  years,  the 
only  word  processing  option  with 
Windows  was  Windows  Write.  Re- 
cently, Samna's  y4mi  and  Ami  Profes- 
sional and  NBI's  Legacy  have  arrived 
to  fill  the  gap. 

Even  Microsoft  has  jumped  on 
the  bandwagon  with  its  own  Microsoft 
Word  for  Windows.  After  years  of 
eager  rumors  and  subsequent  disap- 
pointments, M^orc/has  shown  itself  to 
be  a  powerful  Windows  alternative. 
New  users  will  discover  thai  it  resem- 
bles Macintosh  Microsoft  Word  more 
than  it  resembles  Microsoft  Word  5.x 
for  DOS. 

It's  interesting  thai,  although 
Microsoft  didn't  recommend  Win- 
dows 286  for  the  8088  world,  you  can 
run  Windows  3.0  in  so-called  real 
mode  on  a  machine  with  an  8088  or 
8086  and  640K  of  RAM.  Besides  real 
mode,  Windows  3.0  has  standard 
mode,  intended  for  use  with  80286- 
based  computers,  and  386-enhanced 
mode,  which  allows  for  multitasking 
of  both  Windows  and  DOS  applica- 


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ojjicorLeuis( 
'imagination...  ' 

Attend  t  he  Mad  Hatter's  absurd  tea  part} .  Meet  the  caterpillar 
pordied  upon  his  mushroom,  puffing  away  on  his  hookah.  Drop  in 
)   on  the  duthfss  (is  that  a  baby  ora  ptKlel  she  Ls  holding?)  and  her 
J         tt-mpcranuMitalcooli. 

You,  as  .\lice,  face  a  plethora  of  puzzles,  pun.s  and  conaudrumis. 
Like  how  to  assist  the  royal  gardeners  in  painting  the  roses  red 
before  the  Queen  of  Hearts  arrives  to  inspect  them.  Challenges  to 
perplex  and  enchant  you  forhundreds  of  hours. 

But  Wonderland  isn't  just  a  bewitching  story.  It's  playing 
environment  breaks  new  ground  for  computer  adventures.  Here's    " 
what  the  editor  of  Computer  Gaming  World  has  to  say  about  it!      ^ 

^  "The  game  is  neither  strictly  a  text  adventure  nor  can  it  be 
y^    described  as  a  graphic  adventure.  It  is  its  own  genre...  The  game 
'     uses  niulti- tasking  to  offer  an  incredible  array  of  features,, ." 

Besides  superb  graphics  and  sound  support,  Wonderland's  unique 
windowing  environment  offers  pull-down  verb  and  '"" 

'    noun  menus,  graphics  you  can  size  up  or  down  and         ^^ 
'     move  around  the  screen,  automated  mapping, 
point-and-click  object  manipulation,  a 
compass  for  directional  movement,  and 
extensive  on-screen  help. 

"Iunovati\e,"  "ambitious"  (The 

Chicago  Tribune), 
"exquisite  and  imjiressive" 
(CGW),  "brilliant  and  insane" 
(The  Electronic  Gamer),  are  more  ^ 

words  used  to  describe 
Wonderland.  Questbusters  ^ 

calls  its  windowed  universe         ^C'll^'' 
"the  ultimate  interface."  '^S^  \t"  V 

Stunning  graphics,  impressive  4'' 

sound  board  support  and  a     ^  V  i 

captivatingstory,  all  ina      *»>-     *       ' 
sophisticated  new 
windowing  system, 
combine  to  make 
Wonderland  the  richest 
adventure  ever: 
a  game  to  play,  to  ' 
tell,  and  to  inhabit. 


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H, 


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.ScreiMis  taken  from  IBM  VGA  ver.sio 
For  IBM,  Ainifja  and  Atari  ST  eonipji 
Sufitit'slcd  price  S59.9J)  .    1 


Wontii'rlninr'  is  ft  Irilili' 


^1 

F"^ 

¥ast1: 

'eaturesrUserVnte 

rfaces 

^^™ 

Product 

Company 

Price 

System 
Requirements 

Type 

Display 
Options 

Program 
Handling 

Support  Programs 

Concun^nt  DOS 

Digital  Researcti 
70  Garden  Ct. 
Monterey,  CA  93942 

$495.00 

803S6-base<)  PC, 
2MB  of  RAM,  hard 
disk 

Command 
line 

N/A 

Multitasking 
and  multiuser 

None 

DeskMale 

Tandy 

1800  One  Tandy  Center 

Fort  Worth,  TX  761 02 

$99.95 

IBM,  Tandy,  or  com- 
patible PC;  51 2K  of 
RAM;  DOS  3.2  or 
higher 

Graphical 

Tree  or  file 
list 

Task  switching 
(among  Desk- 
Wate  applica- 
tions) 

Spelling  checker,  calculator, 
phone  list,  to-do  list,  cork- 
board,  alacm,  calendar,  word 
processor,  spreadsheet 

OESOvfew 

Quarterdeck  Office 
Systems 
150  Pico  Blvd. 
Santa  Monica,  CA 
90405 

$129,95 

IBM,  Tandy,  or  com- 
patible PC 

Text 

Menu,  win- 
dows 

Multitasking, 
task  switching 

None 

DOSSHELL 

IBM 

ll33WestctiesterA/e. 
VWiite  Plains,  NY  10604 

Available  with 
DOS  4.x 

PC,  Tandy,  and  com- 
patible computers 

Text 

Tree,  file 
list,  menu 

Single  tasking 

Comes  with  DOS  4.0  or 
higher 

DRDOS 

Digital  Researcti 
70  Garden  Ct. 
Monterey,  CA  93942 

$199.00 

IBM,  Tandy,  or  com- 
patible PC;  256K  of 
RAM 

Command 
line 

N/A 

Single  tasking 

Text  editor 

4D0S 

JP  Software 
Box  1470 
East  Arlington,  MA 
02174 

$50.00  regis- 
tration fee 
(shareware) 
(plus  $4,00 
shipping  in 
the  U.S.) 

IBM,  Tandy,  or  com- 
patible PC;  DOS  3.0 
or  higher 

Command 
line 

N/A 

Single  tasking 

None 

GEM 

Digital  Research 
70  Garden  Ct. 
Monterey  CA  93942 

$49.95 

IBM,  Tandy  or  com- 
patible PC;  51 2K  of 
RAM;  DOS  2.1  or 
higher,  DR  DOS, 
Concurrent  IX)S  XM 
6.0,  Of  Concurrent 
DOS  386  2.0;  mouse 

Graphical 

Icons,  win- 
dows, file 
list 

Single  tasking 

None 

NewWave 

Hewlett-Packard 
19310  Pmneridge  Aire. 
Cupertino,  CA  95014 

Si  95.00 

80386  system  with 
4MB  of  RAM, 
Windows 

Graphical 

Icons;  file 
list 

Multitasking, 
with  the  ability 
to  make  pro- 
grams interact 
within  a  single 
document 

/VetvWftuE  Wjte 

The  Norton 

Commander 

Peter  Norton 
Computing 
2210  Wilshire  Blvd. 
Santa  Monica.  CA 
90403 

$149.00 

PC,  Tandy,  or  com- 
patible computer 

Text 

Tree,  file 
list,  menu, 
windows 

Single  tasking 

Viewers  for  dBase.  Lotus  1-2-3, 
Excel.  Oiattw.  WydPerfect.  Mi- 
cmsott  mrd.  XyWrile.  WordStsr, 
and  PCX  graphics  files 

PC  Tools  Muxe 

Central  Point  Software 
15220  NW  Greenbrier 
Pkwy..  #200 
Beaverton,  OR  97006 

$149.00 

PC,  Tandy,  or  con> 
patible  computer: 
512KofRAM;DOS 
3.0  or  higher 

Text 

Tree,  file 
list,  menu, 
windows 

Single  tasking 

Text  editor,  shell,  telecommu- 
nications, cache,  mirror,  back 
up  and  restore,  hard  disk  op- 
timizer, clipboard,  database 

Preitntallon  Man- 
ager (OS/2) 

Microsoft 

16011  NE36ttiWay 

Redmond,  WA  98073 

$340,00 

80386  computer, 
4MB  oi  RAM.  hard 
disk 

Graphical 

loons 

Multitasking 

Information  not  available 

Softfirews 

Softshell  Systems 
11M  Triton  Dr. 
Foster  City,  CA  94044 

$99.00 

IBM,  Tandy,  or  com- 
patible PC;  51 2K  of 
RAM;  DOS  3.0  or 
higher;  hard  disk 

Text 

Tree,  lile 
list,  menus 

Task  switching 

File-  and  disk-management 
utilittes 

SottwarB  Carousel 

SoftLogic  Solutions 
1  Perimeter  Rd. 
Manctiester,  NH  03103 

$89.95 

PC,  Tandy,  or  com- 
patible computer; 
192KolflAM;DOS 
2.0  or  higher  hard 
disk  recommended 

Text 

Full-screen 
menu 

Task  switching 

A  companion  program  is  pro- 
vided that  will  swap  infor- 
mation among  applications, 
TSR  manager 

Switch-n 

Better  Software 

Tecfinoiogy 

55  New  York  Ave. 

Framingtvam,  MA  01701 

$99.95 

PC,  Tandy,  or  com- 
patible computer; 
256KofRAM;DOS 
2.1  or  higher;  hard 
disk  and  EMS  memo- 
ry recommended 

Text 

Menu 

Task  switching 

Includes  cut  and  paste  be- 
tween applications  and 
commarKJ  retriever 

TskeOmgtl 

Departmental 
Technologies 
Box  645 
Andover,  NJ  07821 

$99.00 

IBM.  Tandy,  or  com- 
patible PC;  320K  of 
RAM:  DOS  2.0  or 
higher;  hard  disk 

Text 

Tree,  file 
list,  menus 

Task  switcliing 

Telecommunications,  directo- 
ry and  file  utilities,  alarm,  cal- 
culator, calendar,  text  editor, 
card-file  database,  automatic 
dialing  through  a  modem 

mrvSms  3.0 

Microsoft 

16011  NE  36th  Way 

Redmond,  WA  98073 

S149.00 

802S6,  hard  drive, 
mouse,  640K  of  RAM 
(EMS  recommended). 
DOS  3.1 

Graphical 

File  list, 
windows 

Multitasking 

Windows  mte.  Windows  Paint, 
calculator,  notepad,  card  file, 
clock,  reversi 

PC-30      COMPUTE 


DECEMBER       1990 


CONQUER 
NINTENDO 


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WITH  THESE  BOOKS 

FROM  cannpuTE 


COMPUTEI's  Guide  to 
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Packed  with  hints  and  tips  for  better 
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COMPUTE'S  Nintendo  Secrets 

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Sales  lax  (ResWents  of  NC.  NY,  &  NJ  add 
appropnale  sales  lax  tor  your  area) 

Shipping  and  Handing  (S2  U.S.  and  Can- 
ada). No  charge  lor  shipping  and  handling 
if  subtotal  Is  over  S20.OO. 

Total  Enclofted 


D  Checli  or 

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money  order      D  MC      D  VISA 

iRecufefl) 

Street  Address 

rily 

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Slate                  7IP 

Thts  oftsr  expires  September  30,  1991.  M  orders  must  l» 
paid  in  U.S.  linjs  drawn  on  a  U.S.  bank.  OnJers  will  lie 
shipped  via  UPS  Ground  Service. 


MAIL  TO  CompBte  Bosks 
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77»  Adventure  ol  Link  s  a  tfadematk  of  Nintendo  ol  America.  Inc. 


DEC90CG 


tions,  as  long  as  you're  operating  an 
80386-based  machine  with  at  least 
2MB  of  RAM. 

Windows' cuncni  incarnation  is 
a  beautiful  thing  to  see.  In  contrast  to 
earlier  versions,  it  will  run  many  DOS 
programs  without  problems.  Unfortu- 
nately, it  won't  run  some  programs 
written  specifically  for  earlier  versions 
of  Windows,  resulting  in  many  new 
product  announcements  simultaneous 
with  the  announcement  of  Windows 
3.0,  This  will  reap  some  small  change 
for  the  H7?!£/oiv5  developers.  Micro- 
soft  Word  for  Windows  and.  Computer 
Support's  Arls  &  Letters  are  two  prod- 
ucts that  can  be  run  under  either  ver- 
sion of  Windows.  Microsoft  claims 
that  if  developers  programmed  ac- 
cording to  the  relies,  their  products 
should  be  upwardly  compatible.  £a'- 
cel.  Microsoft's  own  Windows  spread- 
sheet, didn't  play  by  the  rules  and  had 
to  be  updated  for  the  new  version. 
From  the  standpoint  of  the  user  look- 
ing for  a  graphical  interface,  Windows 
in  its  earlier  incarnation  wasn't  espe- 
cially ^rap/ijca/.  The  new  version 
cures  that  problem  with  full-color 
icons  (on  machines  with  color  graph- 
ics adapters). 

So  where  does  Windows  fit  in? 
Microsoft  founder  Bill  Gales  has  said 
that  he  sees  the  operating-system  mar- 
ket segmented  by  CPUs:  DOS  is  pri- 
marily for  8088  machines,  Windows  is 
for  the  80286  machines,  and  Presenta- 
tion Manager  is  for  the  80386  ma- 
chines, though  tie  has  eqivocated  on 
this  stand. 

As  you  might  expect,  there  is 
some  overlap:  DOS  works  on  all  three 
platforms.  Windows  runs  on  ma- 
chines powered  by  the  8088  through 
80486  CPUs,  while  OS/2  and  Presen- 
tation Manager  will  run  on  80286, 
80386,  and  80486  machines. 

Presentation  Manager  and  OS/2, 
an  operating  system  and  interface 
combination,  look,  act,  and  feeljust 
like  Windows.  Unfortunately,  OS/2 
has  failed  to  generate  the  excitement 
its  developers  had  hoped  for,  though 
it  is  slowly  gaining  in  popularity. 
Whether  OS/2  was  ahead  of  its  time 
or  whether  it  was  just  a  bad  idea  is  up 
in  the  air  at  the  moment. 

The  shortcomings  of  Windows 
and  Presentation  Manager  have  in- 
spired enhancements  from  third-party 
manufacturers.  Hewlett-Packard's 
jVdvW'flvc  gives  Windows  a.  more 
Mac-like  look.  It  also  adds  improve- 
ments like  macros  (through  an  entity 
known  as  ihc Agent)  &n6. dynamic 
links  among  programs  (known  as  iwt 
links). 

One  0^ NewWave's,  advantages  is 
that  it  makes  Windows  more  compati- 
ble with  non-  Windows  applications. 
NewWave  costs  $  1 95  and  requires 


either  a  386  system  with  4MB  of 
R.AM  or  a  286  system  with  3MB  of 
EMS  4,0  memory.  It  also  requires  at 
least  a  40MB  hard  drive,  DOS  3,2  or 
higher,  and  Windows  version  2, 1 1  or 
higher,  EGA  or  VGA  graphics,  a 
mouse,  and  a  1.2MB  floppy  drive. 
This  is  serious  software. 

Now  that  Windows  also  allows 
for  hot  links  and  broader  compatibil- 
ity, the  onus  is  on  Hewlett-Packard  to 
come  up  with  more  features  to  justify 


NewWave's  existence.  At  PC  Expo, 
held  in  New  York  City  this  past  June, 
I  had  the  opportunity  to  talk  to  a 
Hewlett-Packard  representative.  He 
made  a  strong  case  for  Nevv  Wave. 
True.  Windows  allows  for  dynamic 
links  among  software  packages,  allow- 
ing (for  example)  figures  in  a  spread- 
sheet to  be  updated  instantaneously  as 
values  are  changed  where  they  appear 
in  databases,  graphics,  and  docu- 
ments; but  the  only  thing  you  need  to 


NeXT  and  Mac 


When  Steve  Jobs  was  forced  out  of  Apple 
by  noted  fizz-water  salesman  John  Sculley, 
people  throughout  the  Industry  wondered 
"What  next?"  Steve  must  have  heard  them, 
because  he  seemed  to  think  some  further 
action  on  his  part  was  called  for,  and  he 
named  his  new  company  NeXT.  Ever  the 
champion  of  the  black-and-white  computer, 
he  created  a  monochrome  Maserati  called 
the  NeXT.  He  did  it  with  a  pile  of  money  in- 
vested by  notables  like  H,  Ross  Perot,  IBM, 
and  Sony,  IBM  probably  yearned  for  the 
new  interface  so  that  it  could  crush  once 
and  for  all  that  troublesome  upstart,  the 
Macintosh.  Perhaps  Sony  was  keen  to 
place  its  incredibly  capacious  optical  drives 
In  the  American  marketplace, 

NeXT  was  delayed  quite  awhile  in  its 
introduction.  Now  that  it's  out,  people — es- 
pecially intelligent,  well-educated,  creative 
people  at  universities  across  the  land — 
have  been  trying  to  find  something  to  use  it 
for.  Music  seems  to  be  a  possibility,  be- 
cause in  terms  of  sound,  the  $10,000  NeXT 
is  right  up  there  with  the  $600  Amiga  and 
the  similarly  priced  Atari  ST,  In  advertising 
and  company  press  releases,  NeXT  has 
been  pushing  the  machine  for  desktop  pub- 
lishing, though  ttiere's  only  one  piece  of 
NeXT  software  in  this  area  at  this  time:  Fra- 
melvlaker  from  Frame  Technology. 

Despite  the  identity  crisis  (which  is  fair- 
ly normal  in  anyone's  adolescence,  and  no 
less  so  if  that  person  happens  to  be  a  com- 
puter), no  one  will  argue  that  NextStep,  the 
user-interface-cum-development-system,  is 
remarkable.  Beyond  the  fact  that  it's  mono- 
chrome and  Is  thinly  hiding  something  as 
mundane  as  UNIX,  people  can't  take  their 
eyes  off  of  it.  No  one  who  sees  a  NeXT  in 
operation  can  fail  to  be  impressed  with  the 
fine  clarity  of  the  images,  the  readability  of 
the  text,  and  the  more  complete  realization 
of  the  standard  features  thought  to  be  done 
to  perfection  on  earlier  machines.  Looking 
at  it,  it's  obvious  where  Microsoft  found 
some  of  its  ideas  for  Windows  3.0  (and 
Commodore-Amiga  for  the  new  Amiga 
Workbench  2.0). 

The  onscreen  buttons  and  controls  are 
finely  sculpted.  The  menus  are  logical.  The 
windows  can  all  scroll  and  be  updated  at 
once,  even  though  some  of  them  are  be- 
hind other  windows,  because  NextStep  and 
UNIX  are  truly  multitasking.  Supposedly, 
IBM  will  be  introducing  NextStep  for  use 
with  its  line  of  computers  at  some  point, 
though  no  one  knows  when  that  will  occur 
(and  IBM  isn't  talking),  NextStep  is  called  a 
development  environment  by  its  creators.  It 
Includes  under  its  umbrella  the  Workspace 


Manager,  the  Window  Server  (including 
Display  PostScript),  the  Application  Kit,  and 
the  Interface  Builder. 

The  NeXT  system  is  only  one  of  sever- 
al UNIX  windowing  alternatives.  Owing  to 
the  savvy  media  style  of  its  developer, 
NextStep  has  received  more  press  than  the 
others,  but  there  are  plenty  of  competitors. 
They  are  Open  Look,  Motif  (an  X  Window 
variant),  and  other  schemes  based  on  X 
Window,  This  proliferation  of  opposing 
standards  prevents  any  publisher  of  micro- 
computer software  from  issuing  the  kind  of 
applications  that  would  bring  UNIX  into  the 
home  or  small  office,  thus  promising  to 
make  UNIX  the  best-kept  secret  in  small 
systems  for  some  time  to  come. 

The  Macintosh 

When  it  comes  to  the  Macintosh,  the  com- 
puter that  arguably  started  the  current 
spate  of  graphical  user  interfaces,  the  inter- 
face and  the  operating  system  are  so  inter- 
twined that  they  are  barely  distinguishable. 
That's  because  the  Mac's  interface  was 
part  of  the  original  design  of  the  machine, 
not  an  add-on  as  is  the  case  with  most  PC 
interfaces. 

The  Macintosh  has  come  a  long  way 
since  the  original  version  made  its  debut  six 
years  ago.  The  original  Mac  was  a  128K, 
single-floppy-drive  computer  with  a  nearly 
useless  keyboard  and  a  monochrome 
screen. 

In  its  latest  incarnations,  the  Mac 
doesn't  look  very  different  from  an  AT 
clone.  Even  its  keyboard  looks  like  the 
standard  1 01 -key  enhanced  PC  keyboard. 
The  Macintosh  is  available  with  a  fire- 
breathing  68030  processor,  24-bit  color, 
and  virtually  all  of  the  features  of  the  high- 
est-tech PC.  The  graphical  interface,  how- 
ever, has  remained  consistent  across  the 
years,  taking  the  advent  of  hard  drives, 
color,  and  the  rest  completely  in  stride. 

As  futuristic  as  the  Macintosh  looked 
in  1984,  its  interface  looks  like  a  toy  beside 
the  NeXT  interface.  Rather  than  attempting 
to  maintain  its  place  at  the  head  of  the  line 
through  litigation,  many  people  wish  Apple 
would  expend  more  effort  on  innovation. 

Over  the  years,  Apple  has  effectively 
quashed  all  efforts  to  done  the  Macintosh 
(though  recently  Apple  has  entered  into  an 
agreement  with  Outbound,  manufacturer  of 
a  portable  Mac  clone),  but  now  it  might  ap- 
pear that  software  developers  have  execut- 
ed an  end  run  around  the  Apple  defense. 
The  appearance  of  Windows  3,0  will  induce 
a  lot  of  PC  users  to  stick  with  DOS  rather 
than  switch  to  the  Mac, 


PC-32       COMPUTE 


DECEMBER       1990 


We  create  worlds. 
For  MS-DOS  w/  640K;  256-color-VGA,EGA  or  Tandy  graphics;  AdLib  &  Roland  sound;  mouse 

ClFde  Reader  Service  Number  235  ©1 990  OR[G  IN  Systems,  InC. 


do  to  break  the  dynamic  link  in  H'/>i- 
dows  is  change  a  linked  document's 
name.  NewlVave  mamiains  the  link, 
regardless  of  the  changes  made  in  the 
document  or  in  its  name. 

The  links  NewWave  provides  are 
more  powerful  as  well.  Placing  a 
linked  graphic  file  in  Microsoft  Word 
for  Windows,  a  Windows  product  re- 
quires that  it  be  in  a  format  the  pro- 
gram can  handle,  such  as  TIF  or 
Windows  Metafile.  If  a  new  format 
emerged  tomorrow,  a  new  version  of 
the  Word  product  would  have  to  be 
developed  to  accommodate  it.  In  the 
Ami  Professional  version  developed 
for  use  with  Nev.'Wave,  the  word  pro- 
cessor has  nothing  to  do  with  the 
graphic.  When  a  linked  graphic  is  im- 
ported, it  remains  part  of  the  program 
that  created  it.  I  saw  a  demonstration 
in  which  an  animated  graphic  was  im- 
ported to  SLnA?7V  Professional  docu- 
ment. The  word  processor  didn't  have 
to  be  able  to  provide  animation  for 
the  graphic.  All  it  did  was  allow  the 
section  of  the  page  where  the  anima- 
tion appeared  to  be  a  part  of  the  exter- 
nal animation  program. 

The  NewWave  environment  fea- 
tures Agent,  a  macro  recorder  similar 
to  Recorder,  provided  with  Windows 
3.0.  But  instead  of  simply  recording 
keypresses  and  mouse  movements  as 
does  Recorder,  Agent  deals  with  files 
by  name  and  its  macros  take  the  form 
of  programs  that  can  be  edited  with  a 
word  processor.  If  you  use  Windows 
3.0's  macro  recorder  capability,  it  will 
record  that  you  moved  the  mouse  to  a 
given  position  and  double-clicked  to 
invoke  Excel.  However,  if  you  move 
Excel  to  a  different  location  on  the 
screen  and  replace  it  with  an  Ami  Pro- 
fessional document,  invoking  the 
macro  will  start  Ami  Professional  in- 
stead of  Excel.  By  contrast,  Neiv- 
Wave's  Agent  will  contain  instructions 
to  start  Excel,  regardless  of  its  posi- 
tion on  the  screen.  This  will  make 
your  macros  more  reliable  and  there- 
fore more  useful. 

GEM 

Gary  Kildall's  Digital  Research  is  one 
of  the  great  might-have-beens  of  the 
computer  industry.  It  was  once  king 
of  the  hill  with  its  ubiquitous  CP/M 
operating  system,  but  because  of  mis- 
understandings with  representatives 
from  big  blue  IBM,  Microsoft — rather 
than  Digital  Research — got  the  nod  to 
create  DOS.  Shortly  after  the  appear- 
ance of  the  IBM  PC,  Digital  saw  its 
market  share  dwindle  to  a  ver>'  few 
true  believers. 

Ever  since,  with  product  after 
product,  Digital  Research  has  tried  to 
find  its  niche  in  a  world  it  never 
made— the  world  of  DOS.  One  of 
these  products  is  DR  DOS,  an  MS- 

PC-34       COMPUTE  DECE 


Which  Interface  Is  Right  for  You? 


How  can  you  decide  which  interface  is  for 
you? 

If  you're  managing  a  large  number  of 
programs  and  would  like  to  be  able  to 
switch  among  them,  consider  a  task 
switcher  like  SwUch-lt.  Take  Charge!,  or 
SoftBreeze  rather  than  a  graphical  inter- 
face. Context  switchers  are  generally  mucfi 
more  efficient  in  their  use  of  RAM,  and  they 
usually  require  little  from  the  programs  they 
switch. 

If  you're  Interested  in  running  Windows 
applications,  such  as  Word  for  Wmdows 
and  Ami,  you'll  probably  want  Windows.  In 
addition,  it  comes  with  two  powerful  pro- 
grams: Microsoft  Windows  Write  and  Mi- 
crosoft Windows  Paint. 

As  a  file  switcher,  Microsoft  Windows 
may  cause  you  some  problems.  A  small 
group  of  DOS  applications  steadfastly  re- 
fuse to  run  under  Windows.  Yet  it's  the 
leader  of  the  pack  of  graphical  interfaces 
because  the  programs  that  will  run  under  it, 
using  its  resources  and  emulating  it,  include 
some  of  the  major  success  stories  of  soft- 
ware. CorelDraw,  Arts  &  Letters,  and  Mi- 
crografx  Designer,  the  big-three  PC 
drawing  programs,  are  all  Windows  appli- 
cations. Microsoft's  Excel  spreadsheet  is 
only  available  as  a  Windows  application, 
and  Wfnofows-based  word  processors  are 
also  tjeginning  to  appear  in  numbers.  The 
first  databases  have  begun  to  appear,  too. 

GEM  draws  very  little  attention  these 
days,  but  it's  a  good  file  switcher  and  far 
more  graphical  at  its  heart  than  Windows 
2.x  was.  One  of  OEM's  biggest  claims  to 
fame  is  that  it  provides  the  operating  envi- 
ronment for  Ventura  Publisher,  one  of  the 
two  top  PC  desktop  publishing  packages. 

It's  been  said  that  a  musical  instrument 
exists  to  perform  the  music  written  for  it. 
Few  people  study  basset  horn  anymore, 
though  this  instrument  was  common  in  the 
last  century.  Without  new  music  written  for 
It,  the  basset  faded  until  it  became  a  musi- 
cological  footnote. 


GEM  is  a  capable  programming 
achievement  but  has  very  little  important 
software  written  to  take  advantage  of  its 
abilities.  Without  software,  GEM  may  be- 
come another  basset  horn. 

Desl<Mate  will  probably  live  as  a  stand- 
ard as  long  as  Tandy  sells  PC  compatibles, 
which  means  that  it  will  probably  never  die. 

The  programs  supported  by  Windows 
and  DeskMate  vary  in  their  focus.  Although 
there  is  some  high-level  software  available 
to  operate  under  the  Desl<Mate  interface, 
the  Lotus  DesAMafe  spreadsheet  cannot 
compare  with  Excel.  By  its  pricing  and  its 
mall  locations,  Tandy  is  obviously  aiming  at 
the  home  and  small-office  user  rather  than 
the  upper-end  corporate  customer,  who  is 
in  Microsoft's  sights. 

Although  Windows  3.0  is  very  exciting, 
DeskMate  is  probably  a  better  choice  as  a 
graphical  interface  for  the  home  user  than 
Windows  or  GEM.  In  addition  to  the  fact 
that  the  interface  is  friendly,  logical,  inex- 
pensive, and  packed  with  features,  Desfc- 
Mate  is  a  better  switcher. 

Among  the  other  products  mentioned. 
Take  Charge!  is  very  powerful  and  takes  up 
virtually  no  memory,  so  it  would  be  a  good 
option  to  use,  if  you're  only  looking  for  a 
task  switcher  and  you  have  very  limited 
memory  DESQview  Incomes  more  valu- 
able with  a  more  capable  machine  and 
more  RAM.  If  you're  operating  an  80386 
with  two  or  three  megabytes  of  RAM,  you 
should  look  into  DESQview. 

If  you're  tired  of  the  DOS  command 
line  but  don't  need  the  features  of  a  GUI  or 
a  task  switcher,  consider  The  Norton  Com- 
mander or  PC  Tools  Deluxe  shell.  Both  pro- 
grams make  DOS  easier  to  use  and  more 
powerful. 

Command  line  enthusiasts  should  take 
a  serious  look  at  4D0S.  It's  shareware,  so 
you  can  try  it  tjefore  you  pay.  In  many 
ways,  it's  the  interpreter  C0MMAND.COM 
should  have  been. 


DOS  alternative.  Another  is  GEM. 

Perhaps  inspired  by  the  Macin- 
tosh, Digital  Research's  programmers 
set  to  work  on  an  early  windowing  in- 
terface for  the  PC  called  GEM.  which 
is  now  seen  mainly  on  Atari  STs  and 
as  the  operating  environment  for  a 
handful  of  PC  desktop  publishing 
packages  such  as  Ventura  Publisher 
and  GEM  Desktop  Publisher. 

Although  it  isn't  multitasking, 
GEM  is  still  a  powerful  shell.  It  pro- 
vides many  of  the  same  advantages  as 
IVindows,  including  the  simple  rou- 
tines necessary'  to  place  text  and  dia- 
log boxes  onscreen. 

A  few  users  are  crazy  about 
GEM,  though  one  witty  detractor 
called  it  "CP/M  with  windows."  In  its 
current  release,  it's  a  little  more  infor- 
mative than  Windows  (for  example, 
the  size  of  the  thumb  mark  in  the 
scroll  bar  tells  you  how  much  of  the 
file  is  currently  visible  onscreen),  and 
it  costs  half  to  a  quarter  as  much.  .And 

M    B    E    R       19    9    0 


GE.U  should  operate  on  all  machines 
that  run  DOS. 

People  who  run  GEM  after  run- 
ning Windows  may  be  surprised  to 
discover  that  GE.M  comes  wth  very 
few  desktop  utilities.  You  get  a  basic 
operating  system  shell,  which  lacks 
the  paint  program  and  word  processor 
shipped  with  Windows,  and  which  is 
missing  interesting  tidbits  (such  as  the 
Reversi  and  Solitaire  games  supplied 
with  Windows).  Word  processors  and 
graphics  packages  exist  that  will  work 
within  the  G£iV/ operating  environ- 
ment, but  they  are  sold  separately. 

DeskMate 

Venerable  DeskMate  (now  in  its  3.0 
release)  would  be  a  strong  presence  in 
the  software  world,  even  if  it  weren't 
friendly  and  powerful,  because  of  the 
fact  that  it's  the  operating  system  shell 
available  for  one  of  the  best-selling 
personal  computers:  the  Tandy  1000 
line.  Tandy  has  been  aggressively  pur- 


The  Best , .  The  Most ...  For  Less! 

Top  Quality  User-Supported  PC-Compatible  Software 


Great  Software 

As  Low  As 


99 


Per 
Disk 


G  em^rwuKii 

D  Eaay  Pro^Kt 

LJ  Nmtw«  and  Dil«i 

^  Erv^iy*!  SyaUfn 

G  FonnH«a»f 

LJ  L«Ba)  Fonru 

lJ  lllirM>B«F'«  PUnrwr 

Q  Palnliu  Accounllng 

D  PC-Luiu 

Q  PC-P>yn>ll 

D  Solv*-nt 

D  SbKt  Chinlnf  Srvlun' 

O  Tkddn 


BUSINESS/ACCOUNTING/FINANCE 


!«!  torm  Mers  lor  oJI  puipoMt  (9^^ploy^^«nI  WrrTn.  contricti.  aic  1 

IWo  proQfima  Idt  situII  i>uunsu««:  Sirrtple  BookkMir-*'  *f^  B^i>f^  SldlAiTWnt, 

A  «up*D}  urofoa  mirEQAr  totwr*  pKlugfl  [Qvin  cPsaim  cntKil  pam) 

A  combinKtion  KldiBU  boMn  cilTtdir  synen.  hnd  muio^  ivi  mmnmgat.    512K 

P»r»oniJnY  anatysia  ttui  hMf«  pju  r»duM  lurmvac 

fjt  •uy^tH.Ma  hgsin«4s  l^nr  (raPWTBtDT.  CreMs  vry  torn,  uii^ 

A  dOMl-yourMtr  l»gal  hvnu  u; 

A  C4lw*i*ir  3roBr»m  mat  h*lps  m^njfltfj  f*»ch  in*>f  m^iK^Mim  •flwclfrtfiBM 

A  amBUtt  tCOHnt^in^  ptckagt  wilti  OFl,  A/P.  A/R,  and  PiyreJi 

Th«  mw  camplMQ  ana  «My  W-uU  Kwurirg  lytlgm  (3  Diiki)  HO 

Till*  program  computu  [uymantt  tjf  ir>g  mo«  comfnon  loui  mat^Eiai 

^  corona.  mw>u-dnv*n  ptyrcll  lyiiam  (2  OrUi)  HD 

□oM  fell  nK*»aiy  iinMvc-tl  calculaiiont  (IRR,  FV.  FV,  anruntiM] 

A  pontoia  rn*!\agKntn\  Sftttm  iriai  luwcttx  aJ]  lypn  ot  irantactuu.    L12K 

n«lK9  Bi  Um  mos  po>Mwtul  fnA-rnnnA^ftrTWU  »olrivtf«  avBimjl*'  HU  5I2K 

A  siipet  calflndftT  bkI  Drg«ii»^  p<og^4fTi  iria  Cftfl  prtm  «ni  citrrtareT 


U  Fn«  ExprCH 

G  Hiaa  AppMl 

D  Wkmpum 


.DATABASE. 


DaUbaia  loi  lonlng  anO  ito^ng  lnhKmalkfn.    HD  (i  diHu) 

An  iner«l*ta  program  thai  atom  and  orgar^liM  your  kltn  Bod  rhougrtta 

ERf^O^fti  rr^ii  iivt  progrvn  Ihil  p>irRi  maJImg  lab*l« 

A  pOMrU.  m«fKrortv*n  obSE  MKnpaLM  prograrr    HD 


SPREADSHEET. 


U  Aa-E»y4s  ES&  FanuKiC  Lotus  1-Z-3  C6ri^pMbl«  ^irndshHt  program 

n  Lohia  kUcRM  26S  Cotacnon  of  ponreflul  irmcfo*  lor  1-Z-3  or  compattota  programi 

G  Lottl»  TempUUt  zra  Lotaoluaaful  tempCuasfai  Ejvtmcorrpeti&lop'OQrwnt 

G  Pl^^tl  2BZ  >'rinl  your  KtsadBhevtB  B«l«wayi  D«  mairu  priniM  rw*<M, 


D  aatuy 
n   PC-MMUUJ 
□  PnScrttM 
D  Thuaur 


.WORD  PROCESSING- 


G  PC-OnniU 

C  WP  SlD  An^lnpMci 

O  WP  BJJ  Utirring  Sintari 

G  WPS^QUaciQ* 

G  WP  &.a  MarwJWca 

G  WP  S.a  Tool* 


310  TTw  (no«  auy-Kk-uw  wcra  C-VC***^  prtgran  avariatri* 

3f5-327  '^ul*-(»aturad  word  E'OCMairvE  nrrtri  tpM  crwcking   RMMI  *1  |3  D^U) 

337  Tnii  coo^Bm  i*>ii  improvQ  lh«  clamly  and  impact  ot  your  wrtnng 

345  \*Bnf  uialul  whan  you  an  loo«ii^  tof  104  pedod  v»ord  b  maha  your  poinf 

WORDPERFECT  5.0/5.1 

395.  366         CtHM  your  uwn  (^aphc  irrugaa  S«vwtf  >wTipl*i  tndgoad  12  P>»l«^ 
375.  376 

uo.aai 

3S0.»i 
365.  3&6 


A  big  coNoiO'i  ol  cuptn  K^i*)*!  ^  Wteiir^flacl  (?  Duks] 
Laam  n  ua«  V*«IP»rtact  50  owOJy  imj  •«My  (3  Dw^l 
0>i«t  100  aK«aant  macroa  to'  WomPirtaci  |2  D^kil 
A  COiitfCtiOn  el  mwnu  lyatcfni  and  nwM*  dnws  (2  Otfla) 
Svvwal  WordPwl'aci  utilHtwi  S  Ciito] 


G  Bakif^  noTan 

G  Hard  Disk  IWUtu 

D  HD  Backup 

Q  HD  Hang 

D  Uil 

G  Maalartiava 

O  OuhihCMha 

n  ScfMnSaufi 

G  ElmCGA 

G  Itw^riaw 

D  VlnnlOllan 


UTILITIES. 


13  hartdy  utilrtU  thai  wary  compuWf  qyswr  nwd* 

X  >*noi4  fatiQa  o(  riard  diaii  utabtm  and  snharKsnwna 

An  aafy-iiO"k)W  fyogr»m  tn«i  MCki  up  fouf  Twd  cUrva  on  toppy  Afks    HO 

An  aaiy-i;&Mi|<up  rn#iiij  lor  ifia  programs  on  your  hard  Orf*»    HO 

rua  b«ai  r>l«  v.»«ftng  irtiiitir  »v*r  CMrtMr  A  mu«riav«  prograrn 

D^  mu!|Hu|i[iiy  hht  WCflOrt  UHji^pi  "(bull  uoa  thu  a  hitt 

rhii  diak  EacHiOQ  uiihiy  mil  ip«M  up  yOuf  COiTipuiar.  iframaltallyr  (Z  OiilQ) 

SavBi  i^ur  rnoriJiQi  [any  kind]  Irom  tiUin^n 

LMi  a  rTtonochrorrva  lyatsm  nir  many  CGA  progtairu 

A  aup«44r  DOS  command  thvii  witTi.  pul-down  tdwhh 

S*raral  t^rus  dMscbon  and  aiiiTwittion  prog'Wni 


G  Cham  UnllmlM 
D  DnIlCMe* 
G  Flngtf  Palnl 

G   ]ITW||SM) 

D  P&KffrOr»>* 

D  VGA  Palm 

LII  CompuShON 

LJ  Cartoon  Cltaracun 

G  Cars 

D  Wlldllh 

G  Puna* 


.GRAPHICS. 


Attow*  qu>a  arid  *4Jy  CMtlon  Of  YHtuaJty  iTry  K>nd  Ol  CAart  or  d^a^pwri 

Encal^m  manii^nvsn  CAD  pro^Mm  wiifi  optional  mouu  tupport 

Ut4  iiOu'  koytOard  (di  a  fnouaal  lo  draw  graal  cote  picljroii    CQA 

Craata,  whaiir,  rmov*.  tcikWund  Ml  yO  O&TMa    CQAilE'^ 

F^nwtul  CAO  daaign  program  tterU  tvnn  Icaivtuard  ot  fkhm*  |4  D«la|  KQ 

A  tuMi-dupei  pajm  pnomri'-only  1^  you  luCKy  ptCOt  "rlpi  VGA 

A  lanLaatK  graphca  vwwing  jtiltty  Ik  GIF.  MacPsinl,  ALE,  and  mors. 

Voijf  i#vOn»  ca-won  and  COrnic  strip  E:hB/Klara  ir^  GIF  brmal  EGA  or  VGA 

SavwAl  GIF  d(Mm  Mfj  melting  a  Rsrscfte  and  Co>rv«n*.  EGA  c  VGA 

BMLiituI  ivHdlilB  pictjrM  in  ClIF  tormai  VGA 

Savaral  ptctursa  of  planei  {neatly  wanjfar«9|  in  GIF  [orrrAt  EGA  or  VGA 


G  hinnaan 

G  FwrnFtt 

D  .Form  CeUscdui 

D  Addnas-^Miictlc 

D  EUnneffSkgD  M«k»ra 

D   Bndhird 

rj  CaltKiar  Pr1ni4f 

n  aty  D«Bk 

G  EpaonUUIttMi 

D  imtgaPrlril 

p  LkMklai  Utltft'C* 

G  LMtviTwada  Pub 

n  Mr.  Labal 

n  On  Sids 

G  PrinlUaatafaraphlca 

G  PrlntSMpQ4phkfl 


.PRINTING. 


593,  5W 
596.597 


An  aaay-to-uM  pacUQ*  to'  Mt^grvng  afid  (Jn^mg  bu>tf««»  Vrma 

'^Jl  in  and  pr<ni  an  pi».pr:nud  torma  of  FormGan  lorm* 

A  ^fttt  C04i«CtiOn  Of  pro-daaigradi  (of  ma  loi  marry  purp^wa. 

£n««U3p*  prmiing  uTi(>ty 

'"tir>t  you'  own  banners  and  sigru  on  ^Mr  Epson  compati^M  piiniai 

A  tuisar  coHadisr  ol  tMBUiiM  Ooi-mgii'iK  ijiMs 

L^aalgn  and  print  a  calBrtdai  tor  any  morth  or  year 

CiMla  and  pnrtl  youf  own  nvarawtara  aid  flyen 

IJl'litiBi  and  f^na  IS  arihanct  y^f  pnid  Quai^  IZ  0<tJ^) 

Tjrru  your  9-pin  dot  nuini  prlntar  \na  a  iMtar-quaJfCy  [wvatf 

Porta  and  uUit«i  lor  HPLaMirJ*!  ccnc^dM  prBtUt  (3  &ali*} 

Pnnl  cuitom  Iwwtwada  wnn  yoor  Epaon  or  I3M  comp«iitkk«  pnmar 

MibIiIb  addrvH  pnnlr^  piogrBrn 

Print  ipiiftdftniwu  (Qf  tnyiring^  adaways 

Lars*  cQlloci«n  of  clrp-an  hx  FriniliJlBH«ir  u$ara  [S  Dt$k«) 

CoAaciion  ol  grapMca  Ihat  yoj  can  acin/prlnt  wnfi  PrlniSnop  {Z  Dlika) 


G  Algabu 

C  Amy'a  Flrit  Primar 

G  C«fnputit'/DO&  TUlor 

G  DOS  Ltarrung  Sytttm 

G  Fr*nch  I  «  II 

G  Funnala  and  Auckara 

G  Doogol  UaVi 

G  Japanaaa 

G  P&FMtiyp* 

G  Phyvlca 

O  Ray  'tt  Laam 

D  Pmldanta 

G  School  Mom 

G  Spanlah  I  A  II 

CD  Spaad  Ftaad 

G  Ti!it»t  B«*II 

3  lypins  "I^Mtnitr 

G  Our  Unltad  fiotea 

O  VocsbuUfv  BtiDdar 

Q  WofM 


EDUCATION. 


666.659 


An  au:4ii4rtt  *iO«b<«  VMt  tm  in*  tivginning  b  Khancad  Mjda'^ 

A  collaciion  ol  tix  fun  itvtur^  ga/TMa  lor  kUs  4-6    CQA 

Makaa  taam-ng  la  j»a  tha  ccmpulM  aaay-  ard  tun^ 

Or*K  DOS  lifS>riai  Ttka*  ifit  fiualraikon  out  of  uung  a  cvnpulari 

Maaisr  11^  French  lang ja^a Miiti  ihia  2  dbBK  t«i.  RaquKai  BASIC 

Wow4  Thayva  foiind  a  wa>  |o  maka  baaming  [nain  tui  lor  li>0t    COA 

UatPi  Mmng  sysism  win  grajihici  ana  sevaral  Mvsli  ts\  difTculty    CGA 

An  aniamkiing  pniyare  DwT  laachu  you  about  Japanasa  languaga  tm  cututa 

A  roafly  tign  ma  tOtU  IManctNa  tyrxng  toach«    CQA 

Higr  Khool  Ivol  phyft*  InaiucMi^ 

A  codactnn  of  she  laam^^  c^nwa  tar  unaB  childran  2-1  yaan    CQA 

BotA  a  laaming  tool  and  qjti  on  tha  US.  prasidar^  (2  0«ka) 

Lataooi  01  rntiti,  ftrl.  muac  and  ifWHing  br  ehiUran  z-iz  yaan  okl 

M^kfli  taaimng  Sp«nl|h  vocADularv  M4i»r  {tnd  mora  productive  i;2  Duka) 

TiachM  you  IM  principlaa  and  corK»pu  of  s{>aad  caadmg 

*  rnanu^jrvvi  itfairung  anvi-Drtiianl  tQ  fiaip  yOi*  i*arn  airriml  any  luOjaa 

Haipt  you  p>*a>C4  4rid  irpk^irT^'  trac^  And  cMotyt  four  pn^^VH 

A  tun  U  S.  irhiia  gama  tiinin  .cuaaiiWH  atwui  aacft  atai* 

7500  praccc*  motOs  tor  ma  SAT  ilm,provfl  your  word  piwarl  |S  Dtsks}' 

A  laKinabng  oiactnnK  giob«tiala&as«  ol  viorld  ^ograc'ry    CQA 


D  BrolFiai^  Ka«<MT 

G  C.k.f\.S. 

D  Cofflputar  Chat 

G  Exprvaa  Cback 

G  FamUvT>w* 

G  Gardarwr'a  Aaalattnt 

G  Homa  lnwnJo<7 

G  Homa  Hanagar 

G  VbdM>  Ubrarl«n 

G  wmicn 


.HOME/FAMILY. 


Pwumani  your  inmiifU  IVHory  frth  iMa  graal  ganaakfoy  progrBm  [2 

Thia  program  nnakai  li  aaay  lo  kaap  a  racord  ol  Ail  you'  auto  aitpwwaa 

A  raCip*  dalabasa  i«itn  awaral  aacaBaot  daPsaa  fH  you  to  tr^  (2  Diaka] 

CAackfao^  program  thai  harwM*  WrtrjU  nxx^f^  and  d«»  tacowmtfion 

UaalAii  waJart  ganeatogy  progrwn  ba  Ir«c«  yotji  larrrfy  roots 

Hatpt  you  to  p4at  ua  eunwaia  your  ga-itan 

Kaapaa  tvxni  ol  t»  fout  p^nonv  poswaaorv 

Kaapa  nd:  or  ycMf  nouuheld  (wd^K 

Kaapa  badt  of  yovi  vMao  consdoiT 

S«w« anomt/i  f**t  by {iraaijng ycur  Dwfv ^^f^^.  vMU min bo lUdM, 


G  "bvP 

Gl 

Gj 

H'    ■ 

□  Handwriting  AnalfM 

U  loaoi 

G  PC-Badandar 

G  Hanul  Uanagam^ri) 

G  R*aciFiM 

D  StrM*  Taal 

□  WladcMit  of  tr>«  A«#* 
G  Zip  Coda  Flndar 


.MISCELLANEOUS  APPLICATIONS. 


Plan  a  datallad  trip  with  ihia  lancaaik  compdUruM  JQVrwip 

Corapou,  edL  arid  play  back  your  musical  cmscoru 

L« '9U  prognm  laUyOu  wTM  hm  ahead  ar  ytur  atara 

Corpputaa  and  M^laya^pririei  your  pononal  chart  lor  any  tKTW  p«nod 

Doat  *n  IrvMcth  paoonaWy  anWyti*  tryn  tfrf  titfi^wniinQ  aanipM 

3*4 ii yowr compuar can  haip you "rlrtina lonary 

Laam  lo  irji  cocktala  Ilka  a  protaauoral  banandar 

CompiMa  rarlUI  marvaBaTMnl  lyitam  lor  landlord 

Halpi  VfV  wfUa  a  b«n*r,  nvr*  ttltctrva  (Hum* 

Anaiyias  youi  ^val  of  itmia  and  can  g>v*  you  laa/rwiga 

Ovar  flOOO  a<  Om  grsslaal  quotas  from  hofcrv^  graalsM  rrwidi  |4  Otaka) 

S*«/cna»  (no  nnot  tnj  !«  COd*-FA£Tl 


PRICES 
Disks  Ordered  Price  Per  Disk 

1-9  $1.99 

10-19  1.75 

20-49  1.49 

50-99  1.25 

100+  .99 

IF  rou  nh«d  Vjk'  0l4)ii  adc  f  i  ascn 
Count  «Kh  6iik  in  muUspia  am  iHS. 


Direct  Link 

Software 

P.O.  Box  2302 
Muncie,  IN  47307 

1-800-999-6883 


D  Advanlum  1 

D  Adwnhiraa  3 

O  A/eaoaOamaa  1 

G  AicaokaOamaa  z 

G  Arcada  Oamaa  1 

G  Artada  Oanaa  4 

G  Boanl  Oanaa  t 

G  Board  OaiHaa  Z 

Q  Boaid  Gamaa  3 

Q  Cartf  Qamas 

G  CrinwLib 

G  DouWattock* 

G  EifaChaaa 

G  FiMd  Simulator  II 

G  MlnmarFllghl  SJmula 

G  HINJA 

G  PCstlst«M 

G  PlrdMH 

D  Scrabbta 

Q  "R>mnV»T>lvla 

G  StarTM 

Q  Whaal  Of  Wafortuna 


.GAMES. 


Flv*  graait  advaniura  ganaf  tn>H  yew  miuf*  K  aAfOy 

Flwa  men  advartura  Bvnaa  that  wM  kaap  fou  iiwi^uad  Ipr  neurt 

1Sw  graat  PAC  UAJ^  gams*  and  Tuch  rruraf    COA 

Snanrai  lun  gamaa  (aaluririg  0-B£flT.  tha  aicaOa  ttvorttat    CHQA 

AufraJonoJmadaH^arcadaN.CSNTtPEOe  trtOPKWa    eOA 

Coi«aionoltpiKaD«ii)«t«nci^uDlng  SPACE  Vwn  and  ASTEFia&S    COA 

Tm  raittasUc  varaMna  of  avarylxidya  Eavcriia.  MOtWPOLV 

IrvlLKlas  both  BACKQAMMON  ard  CHECKERS    COA 

>bu^  tO*«  tn^  cod«a«n.  -fuGi  i^XiyOM  RISK  V«l  OTHELkA    CGA 

Gnsal  vanioni  of  pokar  and  b/accjack,  Vidao  Miatfljtanm^  21 

A.  lui  paphk  muTOar  rrTvawy  ^^ama    COA 

A  Pin  and  addicting  gam*  baaad  on  tha  arcada  lavonta.  IMrta 

A  g***!  cnaat  Qtma  wnn  dinarai^  iwate.  Biaata  ChaaiMaaw  ZODC 

Chorwa  your  Ford  and  laai  yoor  driving  akil  x  |ha  vacka  (2  Dl*ka)    COA 

5a*  It  you  ar*  HDP  GUN*  malsr-al  aa  you  fly  a  hilly  armad  F-IBI    COA 

Ybu  muil  baHa  avil  Ninja  warrbrs  lo  ih*  PaatM    CQA 

VDu  »M  t  f<9  piCfLfa.  ITXn  IT*  iCrarT^iod  C4A  yOu  {Ml  A  kigaeh«<? 

Rva  Super  piriuii  (^amat.  Ra*iatic  aOund  and  Adwri    CQA 

Tm»  your  iKOfa  powv  wiin  pua  4on;^Ttma  pDCWar  ■of"*    CQA 

A^yaal  ctiia  fiarrta  thai  wll  provicta  you  with  heun  ol  arwymam. 

A  Star  T^vk  stratagy  gama  and  a  Slai  Itik  tnvu  gima 

>W  ctifrve  n  prowa  you  ara  a«  good  aa  you  iNfA  u  tofr^  -norti  p 


EGA  GAMES  (These  games  require  EGA  graphics  cards). 


G  Baaa  ToLir 

O  Captain  ComLE 

G  EGA  Aruda  1 

G  EGA  Cotonr>g  Book 

G  EGA  Cunning  Foclball 

G  EGA  Qamaa  1 

G  EGAQorf 

G  eOAIMi 


Ar,  inciBdiibla  daning  airrulator  iwEh  graal  graphlca     EGA 

Tniri  Id  Uia  commorcia)  quality  graphics  ol  th«  FAMTA5TIC  gama    EGA 

E<aean  EGA  rtnion  o*  ASTEBOiDS.  BREakOuT  >p  aiK  rtaudad    EGA 

Kdi  malty  love  a  uaa  ihu  colc^rtg  pfsgram!     EGA 

foil  caJI  tho  F^ayi  and  cortrol  tha  kay  playwa.  Graal  tun'    EGA 

A  coEectnn  of  lavontas  nchiding  SCFIASBLE  and  SOUIAJRE     EGA 

A  gama  of  skiJL  alralogy  and  raflK.  Graal  grafktiici  and  raaNsm    EGA 

Th^4lh*ULTtMArEBuiTf«4iHMnur*.'tt>u'r«tftaea;iUkil    EGA 


VGA  GAMES  (These  games  require  VGA  graphics  cards) 

G  VQASharka  « 

G  hyoAd  TauiaUoutt  H 

G  VGA  Jtgaaw  H 


An  ufWarwatar  action  a/eada  gama  And  aAana  aa  you  eotaci  traaauraa 
A  {r«*l  ^ai7>lJ4(a  garTH  iwlh  a  hrtaC  Atao  Joual-Hw  lAa  arcadt  gama. 
I>aaa  baMiirtuI  piduraa  U  cra^a  CMdtaa  kM  you  lo  EM  MCk  iOQ«Kn«f 


CGAsflequlres  Color  Compuler      HD=Requiro3  Hard  Drive      512K=Requlres  S12K  HAM 


Name_ 


Phonei_ 


) 


Streel  Address_ 
City 


_Stat8_ 


_Zip_ 


Disks  Ordered. 


_>c  S_ 


Add  $1.00  for  each  disk  if  you  need  3Vi'  disks  (including  fme) . . .  S_ 

Shipping S_ 

Foreign  Shipping  (Canada  add  $2,  Other  Foreign  S4) ..,,...,,  ,$_ 


4.00 


Method  gf  p^ymenl: 

G  Check   G  Money  Order   D  Visa/MasterCard   (all   orders   must   be   prepaid) 


_SignaturB_ 


liiIij!PptHr1:J[:Jc 


Direct  Link  Software  •  P.O.  Box  2302  •  Muncis,  IN  47307 


Circle  Reader  Service  Number  199 


COI(^12 


suing  non-Tandy  users  with  a  Desk- 
Male  version  ihal  will  run  on  any 
compatible,  and  it  has  been  making 
converts. 

It  will  come  as  no  surprise  to  the 
thousands  of  Tandy  users  that  Desk- 
Mare  is  a  viable  alternative  to  M7/i- 
dows.  It  loads  rapidly,  can  run  at  full 
speed  on  vinually  any  DOS  com- 
puter, and  has  a  graphical  desktop  ap- 
pearance (though  it  looks  as  garish  as 
fingerpaint  next  to  the  designer  graph- 
ics of  Windows '  screens). 

DeskMale  provides  an  onscreen 
clock  and  calendar,  plus  an  address 
book,  an  appointment  calendar,  and  a 
telecommunications  module.  In  addi- 
tion, it  sports  an  object-oriented  draw- 
ing program,  a  simple  word  processor, 
a  small  spreadsheet,  and  several  other 
personal-productivity  programs. 

And  these  aren't  the  only  pro- 
grams available  to  run  under  the 
De^fcV/a/e  interface.  Se\'eral  manufac- 
turers have  gotten  behind  Tandy  in 
creating  important  software  that  has 
the  DeskMate  look  and  feel. 

Some  familiar  names  appear 
among  the  software  available  in  this 
special  format,  including  PFS.Firsi 
Publisher,  Quicken.  Q&A  Write,  and 
a  Lotus  product  called  Loins  Spread- 
sheet  for  DeskMate.  These  software 
packages  are  virtually  assured  success, 
as  they're  being  aggressively  marketed 
through  the  nationwide  network  of 
Radio  Shack  stores. 

Tandy  is  obviously  serious  about 
making  DeskMate  a  contender  in  the 
GUI  wars. 

Nongraphical  User  Interfaces 

Not  everyone  is  happy  with  graphical 
user  interfaces.  They  tend  to  be  slow 
and  demand  a  lot  of  system  resources. 
There  are  ways,  however,  to  work 
with  the  faster,  more  responsive  text 
screen  without  having  to  depend  on 
the  command  line. 

The  interfaces  described  below 
take  less  time  to  learn  than  the  com- 
mand line  and  provide  assistance  like 
help  screens,  point-and-click  selec- 
tions, user  customization,  and  menus. 
For  a  new  computer  user,  or  a  user 
who  spends  as  little  lime  as  possible 
on  the  command  line,  one  of  these 
text-based  interfaces  may  be  the 
answer. 

DESQview 

.Although  DESQview  uses  t50K  or 
less,  it  typically  takes  control  of  all 
available  memon,'.  On  some  ma- 
chines (specifically  286s),  it  can  take 
advantage  of  a  little-known  glitch  in 
the  way  the  CPU  manages  memon' 
and  move  a  portion  of  itself  into 
the  R.'^M  between  640K  and  1MB, 
which  frees  more  memory  below  the 
640K  barrier  for  running  programs. 


DESiaiI> 


D       (WiU^lliiJJWn       Q  Q  □ 

cl]      jOrt   by   silt    ^  *L    mt               {nwvj  wlin  wwsara 

r^M  '^a  n  a  s 

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■  tNT.H.IC  CMtCKl.AI  SMPH.rftl 


K 


Disk  Drifts: 


H     H      Q      Q     E 


GEM'S  icon -oriented  desktop. 


While  DESQview  isn't  a  graphi- 
cal interface  itself,  it  provides  an  alter- 
native to  programs  like  Windows  or 
DeskMate.  Essentially,  DESQview 
hides  in  the  background  until  you  call 
it  with  a  keypress.  When  you  press  the 
hot  key,  it  provides  a  menu.  From  this 
menu,  you  can  open  a  window,  close  a 
window,  or  switch  windows. 

DESQview  is  multitasking,  if  you 
have  HEMS  or  EMS  4.0  expanded 
memory.  Without  expanded  memory, 
you  can  still  multitask,  but  you  must 
multitask  with  programs  that  fit  in  the 
640K  of  conventional  memory.  This 
severely  restricts  the  number  of  pro- 


grams that  will  multitask  on  an  unex- 
panded  system,  pariicularly  when  you 
lake  DESQview's  I50K  overhead  into 
account.  You  can,  however,  use  DESQ- 
view for  context  switching  (moving 
from  one  program  to  another  without 
having  both  run  simultaneously). 

There's  one  definite  advantage  to 
DESQview:  It  will  work  on  any  exist- 
ing system,  from  the  original  IBM  PC 
10  the  80486  machines.  Although  it's 
far  from  a  graphical  user  interface, 
DESQview'^  windows  and  menus  will 
please  those  who  need  multitasking  or 
context  switching  but  who  want  the 
speed  of  a  text-based  interface.> 


Holp    F|       Fsb  9.   1998  DsiktlatB  -  Z-.-^m 

liiMili^MMIIIIIIIillBfiiimiiiinnI 


4:11  pn 


awn. DOC 


■^ 


ADDRESS 


/^ 


i/    "vii 


■^ 


CnLENIWJ! 


^ 


/^ 


■^^ 


PC-LIHK 


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4.  FROGRWIS  -t- 


AllDR£S5.FDn 
CALEHDAS.PDH 

DISK  TOP.  PD«1 
DRflU.FDM 


4        DRflU        't 


URlrnnB 
Tu  UL-akUdlu 


File  selectors  dominate  OesfrMate's  interface. 


PC-36       COMPUTE 


DECEMBER       1990 


NEWcmr. 


mi^M^  m 


AsaShogun  in  Ancient  Asia,  you  hold 

the  secrets  to  the  Orient.  And  r/ie 

keys  to  an  empire. 


Serfs  up!  Thou  art  king  or  queen  al  your 

castte.  Beware  ol  plagues,  dragons, 
witches,  and  other  legendary  dangers. 


lis  home  on  the  range.  And  you're  mayor 
of  a  bustling  frontier  town  filled  with 
gold.  cows,  and  plenty  o'  bad  guys. 


Main  street  U.S.A.  in  Ihe  21s'  century 

Do  you  have  what  it  takes  latum  your  town 

into  a  (firiving  interplanetary  hub? 


In  Europe  ol  the  future  the  universal 

language  is  technology  Misuse  it  and 

you  'II  kiss  your  city  au  revoh 


You're  head  ol  a  lunar  mining  compiex. 

Don't  lorget  your  umbrella:  there's  always 

a  chance  ol  meteor  showers. 


Get  out  of  town.  The  new  Maxis  SimCity' Graphics 
Sets  let  you  play  SimCity  in  entirely  new  locales  and 
time  periods. 

So  now  there  are  no  city  limits.  One  package 
features  three  settings  of  the  future,  including 
a  moon  colony  The  other,  three  legendary 
settings  of  the  past.  Either  Set  loads  right  into 
SimCity  Offering  radically  different  looks 
and  architecture.  Fresh  challenges. 
New  dangers  lurking  at  every  street  corner 
sounds  like  acres  of  fun,  it  should, 
created  by  the  same  people  who  produced 
1990's  number  one  smash  hit. 
Which  means  if  you're  already  a  permanent 
•esident  ol  SimCity  you'll  now  have  to  move  to 
ese  hot  properties. 


1990-  BequicesSimCity  The  Oty  Simula  lot  For  LnlormaSon  or  lo  ordsr  direct 
II  l41B)376-6434.SlmCity  is  a  ragislered  tradBmark of  Maxia,  CMPl  10 


CIrcIs  Reader  Service  Number  153 


Take  Command 

The  Norton  Commander  and  DOS- 
SHELL  (the  shell  shipped  with  DOS 
4.0)  represent  additional  options  in 
the  shell  game.  DOSSHELL  is  ex- 
tremely capable  and  would  be  a  con- 
tender in  a  friendliness  competition 
with  Windows  or  DeskMate. 

Interestingly,  while  DOSSHELL 
appears  to  be  a  text-based  interface, 
it's  actually  graphical  in  nature  (at 
least  on  EGA  or  better  systems).  Per- 
haps later  versions  will  exploit  the 


shell's  graphic  potential.  If  not,  this 
squandering  of  CPU  and  memory  re- 
sources (drawing  letters  on  the  graph- 
ics screen  takes  much  longer  than 
displaying  characters  on  a  text  screen) 
seems  a  little  strange. 

The  Norton  Commander  con- 
tains ail  of  the  standard  DOS-shell 
features,  adding  a  utility  that  can  di- 
rectly read  Lotus  1-2-3,  dBase,  and 
most  word  processor  files.  Although 
not  designed  with  the  beginner  in 
mind,  it  provides  a  depth  of  features 


that  will  richly  reward  the  time  invest- 
ed in  studying  the  manual. 

Commander  also  features  a  com- 
mand line  on  the  same  screen  as  the 
menu  options,  providing  many  of  the 
benefits  of  a  graphical  interface  right 
along  with  the  command  line. 

No  discussion  of  shells  would  be 
complete  without  mentioning  PC 
Tools  Deluxe.  If  you're  among  the 
half-dozen  or  so  PC  users  who  haven't 
yet  purchased  PC  Tools  Deluxe,  it's 
wailing  for  you  in  its  sixth  version.  It 


r*" 


The  world  of  the  graphical  user  interface 
has  its  own  vocabulary.  Here's  a  short  list 
ol  words  you'll  hear  when  GUIs  are  under 
discussion. 

Button,  Buttons  are  rectangles  or  circles, 
usually  found  in  a  dialog  box,  that  affect  an 
operation  if  they're  selected  by  the  mouse. 
Generally  the  default  button  is  marked  in 
some  way  to  indicate  that  it  can  be  selected 
simply  by  pressing  Enter.  Usually,  the  Esc 
key  activates  the  Cancel  button.  To  change 
the  button  that's  highlighted,  use  the  Tab  or 
cursor  keys.  And  you  can  always  click  on 
any  of  the  buttons  with  the  mouse  pointer. 
There  are  many  different  kinds  of  buttons, 
including  check  boxes  and  radio  buttons, 
but  their  action  is  fairly  uniform. 

Clicking,  When  you  click,  you  move  the 
mouse  pointer  to  a  specific  position,  such 
as  over  an  item  in  a  menu,  and  press  the 
mouse  button  once,  releasing  rt  as  soon  as 
the  click  is  felt.  This  action  is  usually  em- 
ployed to  make  a  selection  from  a  list  or  to 
select  a  button. 

Close  box.  You  can  usually  make  a  win- 
dow disappear  by  clicking  on  the  close  box. 
The  close  symbol  is  usually  located  in  the 
upper  left  corner  of  the  window.  Windows 
uses  a  slightly  different  scheme,  providing  a 
menu  when  you  click  where  the  close  box 
should  be,  which  offers  a  choice  among 
minimizing,  maximizing,  closing,  and  other 
operations.  If  you  double-click  on  this  box 
in  Windows,  it  ads  like  a  close  box. 

Dialog  box.  Dialog  boxes  are  rectangles  of 
information  superimposed  on  the  screen. 
They're  usually  designed  to  appear  when 
you're  about  to  lose  data,  or  they  may  be 
displayed  to  advise  you  of  a  change  of  cir- 
cumstances or  to  give  you  a  list  of  options. 

Doubte-clicking.  When  you  double-click, 
you  move  the  mouse  pointer  to  a  position 
on  the  screen  and  then  press  the  mouse 
button  twice  in  rapid  succession.  This  ac- 
tion is  usually  employed  to  start  an  applica- 


GUI  Glossary 

tion  or  to  make  a  selection  from  a  file  list 
and  command  the  application  running  to 
load  it. 

Dragging.  When  you  drag,  you  move  the 
mouse  pointer  to  a  position  on  the  screen, 
press  the  mouse  button,  and  then  move  the 
mouse  with  the  button  depressed.  Usually 
this  causes  something  on  the  screen  to 
move  along  with  the  mouse  pointer.  This 
action  is  usually  employed  for  moving  and 
sizing  windows  or  for  moving  icons  around 
the  screen. 

Friendly.  An  interface  is  friendly  if  you  can 
learn  it  thoroughly  in  a  few  days. 

Icons.  Icons  are  little  pictures  of  things,  to 
quote  an  ad  copywriter.  There  are  many 
uses  for  icons.  In  GEM,  dragging  an  Icon 
from  one  window  to  another  can  be  used  to 
copy  the  file  represented  by  the  icon  from 
one  directory  to  another.  Most  graphical 
user  interfaces  offer  you  the  choice  of  icons 
or  filenames  in  the  listing. 
Maximize.  IV/ndoivs'  windows  can  be 
made  to  fill  the  entire  screen  with  the  maxi- 
mize button,  which  is  an  upward-pointing 
arrow  in  the  upper  right  corner  of  the  win- 
dow. When  the  window  is  maximized,  click- 
ing on  the  same  button  will  make  the 
screen  an  intermediate  size  between  maxi- 
mized and  minimized. 

Menu.  Menus  provide  lists  of  options  and 
commands.  While  a  dialog  box  will  general- 
ly provide  information  and  options  in  table 
format,  menus  are  nearly  always  in  the 
form  of  a  single  list. 

Minimize.  W/ndows'  windows  can  be 
turned  into  tiny  Icons  at  the  bottom  of  the 
screen  by  clicking  on  the  minimize  box,  a 
small  downward-pointing  arrow  at  the  up- 
per right  corner  of  the  window.  This  isn't 
the  same  as  closing  a  window.  The  pro- 
gram may  still  be  operating  when  it's 
minimized. 

Mouse  pointer.  Usually  the  mouse  pointer 
is  either  a  tiny  arrowhead  or  a  rectangle.  It 


moves  in  response  to  your  mouse 
movements. 

Move  bar.  If  your  graphical  user  interface 
allows  you  to  move  its  windows,  you  can 
drag  the  move  bar  to  reposition  its  win- 
dows. Usually  the  move  bar  is  the  bar  that 
runs  along  the  top  of  the  window. 

Scrolling.  Graphical  interfaces  allow  you 
to  move  up  and  down  or  sideways  in  a 
document  with  the  aid  of  slide  bars  or 
scroll  bars.  These  bars  are  typically  made 
up  of  arrows,  a  thumb  mark  or  slide  box, 
and  a  gray  bar  along  which  the  thumb 
mark  moves.  Generally,  clicking  on  the  ar- 
rows moves  the  screen  a  short  distance  in 
the  direction  indicated.  Clicking  on  the  gray 
area  between  the  thumb  mark  and  the  ar- 
rows moves  the  screen  a  larger  distance  in 
the  direction  of  the  arrow.  Dragging  the 
thumb  mark  moves  you  proportionally 
through  the  document.  Dragging  the 
thumb  mark  halfway  along  the  slide  bar 
will  take  you  to  a  position  roughly  halfway 
through  the  document.  Scroll  bars  typically 
appear  at  the  right  side  of  a  window  or  se- 
lection list  or  along  the  bottom  of  a 
window. 

Selection  list.  Selection  lists  are  used  to 
view  the  contents  of  a  disk  or  directory. 
They're  usually  scrollable,  if  you  see  a  file 
you  want  to  load,  most  graphical  user  inter- 
faces allow  you  to  double-click  on  the  file's 
name  in  order  to  load  it. 

Window.  An  area  of  the  screen  where  your 
application  is  running.  Some  user  inter- 
faces allow  you  to  have  multiple  onscreen 
windows. 

Zoom  box.  If  you  resize  a  window,  you 
may  want  to  make  it  fill  the  entire  screen  at 
least  during  part  of  its  operation,  if  so,  you 
could  click  on  the  window's  zoom  box 
(usually  in  the  upper  right  corner)  to  make 
the  window  fill  the  screen  again,  Windows 
uses  minimize  and  maximize  buttons  in- 
stead of  a  zoom  box. 


pc-ae     COMPUTE 


OECEMBER       1990 


Software 
Discourv^s 

i  Internal 


Hold  on  to  your  seat!  The  next 
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ACCESS 

Counsdown S39 

Crime  Ware  (w.'sound)  ..S39 

Links  Go](  Simuiaioj Call 

Mean  Slreels  (w/sound) . ,  S39 

ACCOWOE 

Altered  [Destiny  Test 

Dnve  3   Ttie  PassKin  .  Call 

Balance  ol  ihc  Ranei S32 

Bar  Games S29 

Blue  Angels  Flight  Sim    . .  S32 

Day  oltrte  Viper S32 

Don!  Go  Alore S25 

4th  &  Inches  Football SM 

Grand  Pnx  Circuit S25 

Gunboat S32 

Hardtiall 5986 

Hardball  2  S32 

Harmony S29 

Heatwave  Boat  Racing  . ,  .525 

Ishido S3S 

J,N-  Unlimited  Golf 539 

Jack  Nicklais  Goll ,  ,532 

J  N.  Goll  Chairp  Courses.  S16 
JN  Goll  1990  Courses.  ..Sl6 
J.N.  Goll  Infl  Courses....  51 6 

Search  For  The  King   S3S 

Star  Control 532 

Steel  Thunder S2S 

Stratego S32 

Strike  Aces S32 

Test  Dnve  2   Ttve  Dust , .  .532 

TD  2  Calit.  Scenery SI  6 

TD.  2-  Europe  Scenery    .516 

TD.  2;  Muscle  Cars 516 

TD.  2;  Super  Cars 516 

ACT1  VISION 

Banie  Chess  532 

Death  Track $19 

Die  Hard 525 

Dragon  Wars 532 

Future  Wars $32 

Ghost  Busleis  2  S19 

Lastt^inja ...514 

Manhole  (RQ:  Hdrivel 532 

Mech  Warnor 532 

Music  Studio  3,0 565 

Neuromancer  S 14 

Power  Drift 514 

Rampage 514 

Tongue  ol  trie  Fatman  . ,  ,519 
ARTWORX 

Bridge  6.0 525 

Ltnkword  Languages  . . .  Call 

SihpPoker2 526 

S,  P,  2  Females  «1 514 

S  P-  e  Female/Maie  ti2. .  .514 

S  P  2  Females  #3 514 

BET>HESOA 
Hockey  League 

Simulator S25 

Wayne  Gretzky  Hockey  . .  535 


eRITAKINICA/DESIGNWARE 

Archipelagos 525 

Designasaurus 526 

BRODERBUND 

Ardent  Art  ol  War  at  Sea .  529 

Banner  Mania S23 

Carmen  S.D  -  Europe  ...  532 

Carmen  S  D  -  Time 532 

Carmen  S.D.  -  USA 532 

Carmen  S.D.  -  World   ....S32 

l(  It  Moves  Shoot  II S19 

Omni-Piay  Baskelball  . . .  -532 
Omhi-Play  Horse  Race .     S32 

NewPnnishop S39 

NJew  Rintshiop  Companion532 

Pictionary S25 

Prince  ot  Persia S25 

P  S  Sampler  Graphics  . .  .523 

PS  Party  Graphics S23 

PS  School/Business  Gr    523 

Playroom 529 

SmCity $32 

Sim  City  Terrain Si4 

Srvufflepuck  Cafe S23 

VCR  Companion 532 

Wings  of  Fury 525 

Woltpack 535 

CINEMAWARE 

It  Came  From  Desert  , . .  Call 

TV  Sports  Baskelball  ...  Call 

COSMI 

Top  10  Solid  Gold.,  ..  510.BB 

DATA  EAST 

ABC  Monday  Nile  FoottjallS32 

Baiman  $25 

Chamtwr  Sci-  Mutani $32 

Drakkhen Cai 

Full  Metal  Planet Cal 

NFL  Pro  League  Football,  .549 

ftorth&  South 525 

Robocop 525 

RobocopZ Call 

Super  Hang-On 525 

DAVIDSON 

AigetjJaster  Plus 532 

Math  etaster  Plus  529 

Personal  Trainer  S  A.T 532 

Reading  &  Me 524 

Word  Attack  Plus  532 

ELECTBONIC  ARTS 

Abrams  Battle  Tank   516 

Bard's  Tale  2 516 

Bards  Tale  3  , Call 

Banies  ol  Napoleon  532 

BlDckou! 526 

Budokan  Martial  Arts S32 

Cariooners 532 

Centurion 532 

Chessmaster  2100 532 

CfibbageiGin  King 525 

C  Veagers  AFT20 Si6 

Deluxe  Paint  Animation ...  594 


Wheel  ot  Fc 
Wheel  of  foituni 


OtEATIVELABS.  INC 

Blast  away  the  Sound 

Barrier  on  your  PC!  Turn 

your  favorite  games  into  a 

stereo  experience.  AdLib 

compt, 

SOUND  BLASTER 

List  $239.95     SDI  Price  $179 

OPTIONAL  MIDI  ADAPTER 
Usi  $79.95       SOI  Pfice  $65 

Deluxe  Paint  2  Enhar^ced ,  569     Super  Pas5.- 

Earl  Weaver  Baseball  526 

Eanhrise, 532 

Empire 532 

Escape  From  Hell 532 

F'16  Combat  Pilot 532 

Ferrari  Formula  One  . . .  5988 

Fools  Errand  S32 

Fountain  of  Dreams 532 

Global  Dilemma  532 

Harpoon 539 

Hunt  For  Red  Oct 521 

Indianapols  500  532 

Indy  Jones  Crusade 
Graphic  Adventure 532 

Keef  the  Thiet 59.33 

Lakers  vs.  Celtics 532 

LHX  Attack  Chopper  . . .  .539 

Life  &  Death 332 

Loom 539 

Low  Blow   526 

Madden  FoottMll .532 

teniae  Mansion  |Hi-Res)-S14 

Might  &  Magic  1  or  2    532  Ea. 

Nuclear  War 532 

PGATourGolt 532 

Pipe  Dream 516 

Populous S32 

Sentinel  Worids 516 


DATA 
EAST 

From  league  play,  to  tiead  to 
tiead,  to  historical  replays.  This 
game  features  endless  strategy 
unrivaled  graphics  and  an  abun- 
dance of  statistics. 
NFL  PRO  LEAGUE  FOOTBALL, 
List  $74.95  SDI  Price  $44 


S988 


HI-TECH 

Looney  Tunes  Pnnt  Kit .  5988 

Muppet  Adventure  5986 

Muppet  Pnnt  Kil S9  86 

Remote  Control 58  88 

Ses  St  First  Wnter 59  83 

Ses  SI.  Print  Kit 59-68 

Swim  Wear  Calendar  .  .  5688 
Win,  Lose  or  Draw  2  . . .  58.33 
Win.  Lose  or  Draw  Deluxe  516 
INFOCOM 

Battletech 519 

OrcuitsEdge 532 

Hitchhikers  Guide 514 

Journey 519 

King  Arthur 519 

Shogun  -  .514 

ZorkZoro 514 

LEARNING  COMPANY 
Childs  Write  &  Publish  . .  .544 

Reader  Rabbit 532 

Think  Quick 532 

Writer  Rabbit 532 

8  8.  Midnight  Rescue  ,  ,  .  .532 
SS  Outnumbered 532 


CALL  or  WRITE  for  OUR  FREE 


FALL  1990 
IBM  CATALOG 


688  Attack  Sub  532 

Ski  or  Die 525 

Star  Fleet  2 539 

Stami9ht2 532 

Stormovik  Attack  Fighter, ..Call 

Street  Rod 532 

Their  Finest  Hour 539 

Trivial  Pursuit 526 

Tunnels  ot  Armageddon , .  .526 

TV  Sports  Football 532 

Vegas  Gambler 526 

Zak  McKracken 514 

GAME  STAR 

Face  Off  Hockey 519 

Take  Down  Wrestling  ...  ,523 
GAMETEK 

Double  Dare  5988 

Hollywood  Squares 5968 

Jeopardy  25ih  Anniv   . .  5968 
Jeo(3ardy  1.  Jr  or  Sports. 5688 

Price  IS  Right 5988 

Pnme  Time  Hits  ,.519 


MASTERTRONIC/VIRGIN 
Clue  Master  Detectives . .  .525 

Double  Dragon  2  525 

Monopoly , 525 

Risk    525 

Scrabble.. 526 

Spint  ot  Excaliber (Dall 

Spot 525 

Wondertand Call 

MELBOURNE  HOUSE 

G  Norman  Shari;  Attack  ,  525 

Hershiser  Strike  Zone 513 

Magic  Johnson  B-Bali  ...  525 

War  in  Middle  Earth  532 

Wortd  Trophy  Soccer 525 

MICROPOSE/MEDAUST 

Airborne  Ranger 525 

F- 15  Strike  Eagle  2 535 

F-19  Stealth  Fighter 544 

Gunship 536 

Magic  Candle  532 

Megatraveller  1  539 


M1  Tank  Platoon 544 

Prates  529 

Railroad  Tycoon S39 

Red  Storm  Rising S35 

Silent  Service  2 Call 

Sword  of  the  Samuri 535 

ThePunlsher S26 

MINDSCAPE 

Balance  of  Power  19S0  . .  .532 

Gauntlet  2  526 

ORIGIN 

Bad  Bood 532 

Knighis  Of  Legend 532 

Omega 532 

Quest  For  Clues  Book  2     S19 

Savage  Empire 538 

Space  Rogue S32 

TangledTales 519 

Times  ol  Lore  S25 

Ultima4or5 539Ea 

UllimaB 544 

Uilima  Trilogy 539 

Windwalker 525 

Wing  Commander  539 

POLARWARE 

Choices  Menu  fvtaker ....  519 

Dragons  Lair 544 

Tracon  (w/Sound)   S29 

SHARE  DATA 

All  Neiv  Family  Feud. . .  S688 

Concenlralion  2  S98S 

SIERRA 

A-IQ  Tank  Killer   532 

Black  Cauldron 525 

Code  tJame:  Iceman  . . .  .539 

Colonels  Bequest 539 

Conquests  ot  Cameloi  . .  .539 
David  Wolf  Secret  Agent    532 

Heros  Quest 539 

Hoyies  Games  1  or  2  .523  Ea, 
Keeping  Up  With  Jones  . ,  525 
King  5  Quest  1 ,  2  or  3  ,  532  Ea. 

King's  Quest  4 , ,  .539 

Leisure  Suit  Larry 525 

Leisure  Suit  Larry 

2  or  3  539  Ea. 

Manhuriter 

SF.  Of  NY $32  Ea- 

Mothei  Goose .519 

Police  Quest  2 S39 

Space  Quest  1  or  2  . .  S32  Ea. 

Space  Quest  3 539 

SIMON  &  SHUSTER 

S.  Trek.  Next  Generation. .532 

SIR  TECH 

Heart  of  Maelstrom 532 

Return  ol  Werdna 514 

Wizardry  Trilogy  ....... .532 

SPECTHUM  HOLOBVn 

Faces.  Tris  III 52S 

Falcon  A.T  (EGA) 539 


Flight  of  Intruder 539 

Solitaire  Royale 523 

Telris 523 

Welllris 523 

SSI 

Buck  Rogers Call 

Champions  of  Krynn  532 

Curse  ot  Ajure  Bonds  . .  .532 
Dragons  ot  Rame . , .   , ,  .516 

Dragonslnke .532 

Heroes  ol  the  Lance S26 

Hillslar  , 532 

Interceptor 539 

Pool  ol  Radiance SJ2 

Second  Front 539 

Secret  of  Silve?  Blade 532 

Svmrd  ol  Aragon 526 

War  of  the  Lance 532 

SUBLOGIC 

A  TP Call 

Hawaii  Scenery 519 

UFO 532 

TAfTO 

Arkanoid   59.BS 

Arkanoid  2  flevsnge  . .  59.88 

Operation  Woll  59.88 

Qix $9.88 

Rambo3  S9.B8 

Renegade $9.88 

Sky  Stiark 59.86 

ULTRA 

Teen  Mulani  Ninja  Turtle .  525 

ACCESSORIES 

Maxx  Conlrol  Yoke 569 

Analog  •  Joystick 525 

Epyx  500  XJ  Joystick, ..518.88 
Disk  Case  6' .  or  3'..-..56  B8  Ea. 
DnveClnr  5'.  or  3'. .54  88  Ea 
Bonus 3-.  DSDD...S9»Bx 
Bonus6-DSDD.,.5549Bx 

SonyS'.DSDD 513  Bx. 

Sony  5 '.DSDD....  56,99  Bx. 

Sony  3 '.-DSHD S24BX 

Sony  3,3  DS  Color..S13 50  Bx. 

BUSINESS  SOFTWAHE 

B.W.  Bini  Utilities 539 

PFS:  1st  choice  3.0 5115 

PFS:  1st  Publisher  3.0  ...S99 
Professional  Fite  20  ...5297 
Professional  Wnie  2,2  . .  .5162 
MISC.  APPUCATIONS 
Dae  Easy  Accounting  4.1  599 
Dae  Easy  Payroll  4.1 565 


My  Advanced  f.1ajl  List 

My  ChecktxxDk 

Quicken  30 

Soundb^ter 

Timeworks  Publish  It! 
Timeworks  Word  Writer 
Tobias:  Mgt  -Money 
WfJilth  Builder 


532 
5ie 
.539 
SI  79 
5155 
532 
5139 
5159 


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Orders  with  cashiers  checks  or  money  orders  shipped  immediately  on  in 

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Circle  Reader  Service  Number  269 


has  virtually  everything,  including  a 
DOS  shell. 

Since  PC  Tools  Deluxe  will  inev- 
itably be  mentioned  in  every  review 
of  virtually  every  kind  of  software, 
from  disk  utilities  to  word  processors, 
we  don't  need  to  dwell  on  its  virtues 
here,  other  than  to  say  thai  it  has  plen- 
ty of  them. 

Other  GUI  alternatives  include 
menu  programs,  such  as  Direct  Access. 
Menu  software  acts  primarily  as  a 
buffer  between  the  user  and  DOS:  It 
provides  powerful  menu-making 
options  but  lacks  utilities. 

There  are  many  additional  shells 
available,  both  commercially  and 
through  shareware  and  freeware. 
Check  your  software  outlet,  bulletin 
boards,  online  services,  and  shareware 
distributors  for  these  packages. 

Prompt  Innovations 

Some  users  are  wedded  to  the  com- 
mand line.  If  you've  mastered  it,  the 
command  line  can  be  amazingly  fast 
and  flexible.  Part  of  the  command 
line's  power  comes  from  the  fact  that 
it's  really  a  mini  programming  lan- 
guage that  lets  you  use  features  like 
pipes,  filters,  and  redirection.  It  also 
lets  you  automate  frequently  repeated 
commands  with  batch  files. 

However,  most  people  who  have 
been  using  DOS  for  a  few  years  have 
accumulated  a  bag  of  DOS  utilities, 
many  of  which  may  have  come  from 
COMPUTE'.'s  PC  Disk.  These  utilities 
fill  the  gaps  in  the  operating  system, 
making  it  more  usable  and  friendly. 
Common  utilities  allow  you  to  recall 
previous  commands  entered  at  the 
command  line  or  to  display  directo- 
ries in  two-column,  sorted  form. 

Developers  of  MS-DOS  alterna- 
tives have  capitalized  on  DOS  short- 
comings by  providing  the  programs 
power  users  have  accumulated  over 
time  as  part  of  the  operating  system. 
Two  prominent  DOS  alternatives  are 
4D0Sm<iDRD0S. 


4D0S 

This  program  is  not  actually  a  replace- 
ment for  DOS  but  an  alternative  com- 
mand line  interpreter.  It  takes  the 
place  of  the  C0MMAND.COM  file 
on  your  boot  disk  and  provides  a  col- 
lection of  useful  commands  that  Mi- 
crosoft and  IBM  left  out  of  MS-  and 
PC-DOS. 

4D0S  has  two  advantages  over 
C0MMAND.COM.  First,  it  provides 
much  more  power.  And  second,  it's 
more  intuitive.  For  example,  where  in 
DOS  you  have  to  issue  multiple  com- 
mands to  copy  selected  files  from  one 
disk  to  another,  4D0S  allows  you  to 
list  several  files  after  the  COPY  com- 
mand, and  it  will  copy  each  in  turn. 

One  of  ^Z)OS's  nicest  features  is  a 
file  selector  that  can  be  called  at  the 
command  line.  From  it,  you  can  select 
the  files  on  which  your  command  will 
operate.  The  file  selector  features  a 
MOVE  command  and  an  EXCEPT 
command,  which  allows  you,  for  ex- 
ample, to  move  the  entire  contents  of 
a  directory,  with  the  exception  of  files 
you  specify. 

4D0S  also  provides  a  batch-file 
programming  language  that's  much 
more  capable  than  DOS's.  While  sup- 
porting standard  batch  files,  it  intro- 
duces a  new,  timesaving  alternative  in 
BTM  (Batch  To  Memory)  files.  One 
of  the  things  that  slows  down  conven- 
tional batch  files  is  the  fact  that  as 
each  line  is  read  from  disk,  interpret- 
ed, and  acted  on,  the  disk  file  contain- 
ing the  batch  commands  is  opened 
and  closed.  BTM  files  are  read  and  ex- 
ecuted from  RAM,  reducing  the  disk 
access  and  increasing  operating  speed 
by  two  to  five  times, 

In  addition,  '^DCS  allows  batch 
files  operating  under  it  to  use  IF- 
THEN-ELSE  statements,  box-drawing 
commands,  and  commands  that  allow 
the  batch  file  to  make  use  of  such 
knowledge  as  the  amount  of  RAM 
and  disk  space  available,  the  display 
type,  and  even  your  PC's  CPU. 


Choosing  an  Interface 

CPU 

Suggested  Interfaces 

8088  or 

8086 

DOS 

ADOS 

DeskMate 

The  Norton  Commander 

PC-Tools  Deluxe 

Switch-It 

Take  Charge! 

SoftBreeze 

81^86 

Any  8088/S086  interface  or  one  of  the  following: 

Windows 

OS/2 

DESQview 

80386 

Any  8088/8086  or  80286  interface  or  one  of  the  following: 
DESQview  386 
Concun-ent  DOS 

DR  DOS 

By  the  time  you  read  this,  you'll  be 
able  to  buy  DR  DOS  (Digital  Re- 
search's Disk  Operating  System)  from 
your  computer  store.  For  some  time, 
PC  compatibles  manufacturers  have 
been  able  to  buy  it  as  an  alternative  to 
MS-DOS.  Digital  Research's  DOS  has 
all  the  features  of  MS-DOS  3.3  (a  very 
popular  version)  plus  some  of  DOS 
4.0's  enhancements. 

Two  of  DR  DOS's  most  impor- 
tant features  are  its  support  for  hard 
disk  partitions  larger  than  32MB  and 
LIM  EMS  4.0  memory  (the  current 
expanded-memory  specification). 
Most  significant  to  the  companies  that 
purchase  DR  DOS  for  installation  is 
the  fact  that  it  is  ROMable.  In  other 
words,  it  can  be  placed  in  a  ROM 
chip,  allowing  for  virtually  instanta- 
neous booting.  No  more  waits  while 
the  DOS  wheels  grind  themselves  to 
dust  inside  the  machine.  Award  Soft- 
ware, maker  of  the  Award  BIOS,  now 
sells  DR  DOS  on  a  ROM  card.  This  is 
good  news  for  network  managers  who 
want  to  run  diskless  DOS  work- 
stations and  for  impatient  DOS  users 
who  want  DOS  to  be  on  instantly. 

DR  DOS  sports  a  witty  reply  to 
the  deadheaded  EDLIN.  Rather  than 
clone  the  worst  text  editor  in  compu- 
terdom, Digital  Research  has  provid- 
ed a  full-screen  editor  that  uses  well- 
known  WordStar  Qommznds. 

Another  important  DR  DOS  fea- 
ture is  command  line  recall,  which  al- 
lows you  to  retrieve  the  last  several 
command  line  entries. 

Power  users  will  appreciate  the 
password  protection  for  files  and  di- 
rectories built  into  DR  DOS.  Novices 
will  be  grateful  for  the  online  help  pro- 
vided for  ever>'  DR  DOS  command. 

Concurrent  DOS 

It's  obvious  from  Concurrent  DOS's 
$495  price  that  it's  one  for  power 
users.  Digital  Research  has  a  provided 
a  response  to  OS/2  in  Concurrent 
DOS  that  puts  OS/2  out  of  the  picture. 

Systems  running  Concurrent 
DOS  are  able  to  act  as  local  area  net- 
works (LANs).  The  user  operating  the 
console  (the  main  computer  running 
Concurrent  DOS)  can  operate  as 
many  as  four  sessions  (four  individual 
programs,  batch  files,  or  whatever). 
Nine  more  users  can  work  under  the 
same  operating  system  from  PC  ter- 
minals through  serial  cables.  Each  of 
these  nine  can  have  two  independent 
sessions  running  simultaneously. 

Concurrent  DOS  is  designed  with 
the  80386  CPU  in  mind  and  is  recom- 
mended only  for  386s  and  386SXs. 
The  minimum  memory  required  to 
run  Concurrent  DOS  is  one  megabyte, 
but  you'll  need  at  least  another 
megabyte  to  run  all  those  sessions.    H 


PC-40       COMPUTE 


DECEMBER       1990 


AMIGA  VIEW 


RANDY 


THOMPSON 


BO  west,  young  man! 
It's  the  end  of  the  year  and  the 
end  of  an  era  for  me  at  COM- 
PUTE. After  four  years  of 
service,  I've  handed  in  my  resigna- 
tion, I've  packed  up  my  belongings, 
and  I'm  heading  west  (to  the  left 
coast,  as  my  wife  would  say).  These 
are  my  last  editor's  notes. 

Although  it's  usually  not  kosher 
to  tell  readers  why  you're  leaving — 
rriost  editors  don't  even  get  the  chance 
to  say  farewell — I'm  going  to  break 
the  tradition.  I've  chosen  to  accept  a 
position  at  Microsoft  in  Redmond, 
Washington.  Yes,  Microsoft,  the  mak- 
er of  MS-DOS  (smile  when  you  say 
that),  Windows  3.0,  and  OS/2.  No,  it 
doesn't  make  any  Amiga  products, 
with  the  possible  exception  of  Amiga 
Basic.  I  hope  to  change  that. 

Leaving  COMPUTE  was  a  tough 
decision  for  me.  My  work  here  has 
been  both  rewarding  and  fun.  COM- 
PUTE has  assembled  some  of  the  best 
people  in  the  industry, 
and  it  was  great  to  be  a 
part  of  that.  Leaving 
Amiga  Resource  behind 
will  be  the  hardest,  how- 
ever. The  entire  maga- 
zine was  designed, 
conceived,  and  edited 
by  Rhett  Anderson  and 
me,  and  it  will  be  diffi- 
cult to  let  go.  But  the 
magazine  has  changed, 
and  it's  taken  a  path  I 
choose  not  to  follow. 
From  the  begin- 
ning, Amiga  Resource 
has  been  unique.  Unhkc 
most  magazines,  it  had 
no  one  all-powerful  edi- 
tor; it  had  two.  As  co- 
editors,  Rhett  and  I 
made  a  formidable  edi- 
torial tag  team.  And  al- 
though we  may  disagree 
on  many  topics,  we  are 
the  best  of  friends  (we 
live  only  a  few  blocks 
apart,  and  neither  of  us 
has  burned  down  the 
other's  house).  Besides, 


I  think  our  often-differing  viewpoints 
only  enhanced  the  magazine's  editori- 
al perspective. 

Rhett  and  I  may  not  be  here  in 
person  anymore,  but  we  aren't  cutting 
our  ties  entirely.  As  usual,  we'll  con- 
tinue to  write  the  controversial  col- 
umn "Taking  Sides,"  and  I'll  continue 
to  push  the  Commodore  64  to  its  lim- 
its with  my  "Programmer's  Page"  col- 
umn in  COMPUTE'S  Gazette  section. 
Don't  be  suprised  if  you  see  my  name 
on  a  feature  article  or  two,  either. 

Rest  assured,  my  departure 
doesn't  mark  the  end  of  Amiga  Re- 
source. In  fact,  COMPUTE  would  like 
your  suggestions  on  what  direction 
you'd  like  to  see  this  section  take. 
Now  that  Amiga  Resource's  original 
bullheaded  editors  are  out  of  the  way, 
it's  your  turn  to  take  command.  Write 
to  us  with  your  ideas  and  comments. 
Tell  us  what  you  like  and  don't  like 
about  the  new  COMPUTE  format. 
Give  us  suggestions  on  what  type  of 


J 


specialized  Amiga  products  you'd  like 
to  see,  as  well.  An  all-Amiga  newslet- 
ter? An  expanded  "On  Disk"  product? 
A  publication  composed  entirely  of 
"Readers'  Feedback?"  These  are  excit- 
ing times  for  the  Amiga,  and  COM- 
PUTE certainly  wants  to  be  there. 

But  enough  about  business. 
Before  I  go,  I'd  like  to  share  with  you 
some  of  my  favorite  moments  in 
COMPUTE  history.  Warning:  These 
have  nothing  to  do  with  the  Amiga. 
First,  there  were  the  Scotch  tape 
wars.  Initiated  by  one  David  Hensley 
and  finalized  by  Troy  Tucker  and  me, 
these  battles  left  no  object  safe  from 
our  tape  dispensers.  In  an  attempt  to 
find  the  ultimate  practical  joke  in- 
volving clear  adhesive,  we  taped  ev- 
erything from  chairs  to  the  buttons 
that  hang  up  telephones  (when  you  get 
a  call  and  lift  the  receiver,  the  tele- 
phone continues  to  ring). 

Then,  of  course,  there  was  the 
time  we  had  to  explain  to  the  recently 
hired  New  York  native 
Bill  Chin  that  the  "dead 
baby  pigs"  he  continual- 
ly encountered  on  the 
North  Carolina  roads 
were  actually  animals 
known  as  opossums. 
Apparently  they  don't 
have  any  such  critters  in 
the  Big  Apple. 

And  I'll  never  for- 
get when  Tim  Midkiff 
wrote  a  particularly  vol- 
atile program  on  the 
IBM  PC  that,  when  it 
crashed  (which  it  often 
did  in  its  early  stages), 
somehow  managed  to 
print  a  nicely  formatted 
calendar  on  the  screen 
with  the  current  date 
flashing.  The  surprising 
thing  about  it  was  that 
he  was  writing  an  arcade 
game,  not  a  datebook. 
As  you  can  proba- 
bly tell,  I'm  going  to 
miss  COMPUTE,  its 
people,  and  its  readers. 
Good-bve.  H 


E 


O    M    P    U    T    E       A-l 


EWS  &  NOTES 


fFiRESALE 

Commodore's  marketing  department  says  we  can  expect  another  ad 
campaign  this  fall,  which  should  start  about  the  time  you  read  this.  All 
I've  heard  about  this  one  is  that  it  "won't  be  dumb,"  and  it  won't  feature 
our  friend  Stevie  from  last  year's  commercials.  The  company  has  al- 
ready started  a  modest  print  campaign  to  promote  a  free  monitor  pro- 
motion for  the  Amiga  2000HD  and  2500  (after  bumping  the  memory  on 
the  2500/30  to  five  megabytes).  Does  this  promotion  tell  us  something 
about  the  2000HD  and  2500?  Since  the  introduction  of  the  3000,  some 
people  have  insisted  that  the  days  of  the  high-end  2000s  are  num- 
bered, particularly  in  light  of  rumors  of  several  new  Amiga  models  in 
development.  The  most  concrete  stories  I've  heard  are  about  a  slightly 
faster  3500  model  in  a  tower  case. 
-^PlS^ON  LEEMON 

-.1 '^ 


'43-D  MANIA 

Mos^seople  have  been  pretty  impressed  with  Alan  Hastings' 
Lightwave  program,  but  some  were  thrown  for  a  loop  by  Newtek's 
recent  announcement  that  it  would  only  come  bundled  with  the  Video 
Toaster  and  not  be  sold  separately.  Although  the  Toaster's  24-bit  color 
output  obviously  produces  better  quality  than  native  Amiga  display,  it 
takes  longer  to  produce  each  frame  when  working  at  such  a  high  reso- 
lution. In  addition,  the  Toaster  can't  play  back  a  24-bit  animation  in  real- 
time. This  means  that  you'll  need  fairly  sophisticated  single-frame 
recording  equipment  to  produce  any  animations  with  Lightwave,  and 
you'll  be  able  to  show  them  only  on  videotape,  not  directly  on  the  com- 
puter. The  biggest  complaint,  however,  comes  from  people  who  are 
only  interested  in  doing  animations  that  they  can  display  on  the  Amiga 
and  who  think  that  at  $1 ,595,  the  Toaster  makes  a  rather  expensive 
dongle  for  the  LigtitWave  program.  Maybe  those  people  should  take  a 
look  at  the  $3,000  price  tag  for  the  Autodesl<  Studio  program,  or  for 
Caligah  Professional. 

Other  new  entries  include  Impulse's  Imagine,  Progressive  Peri- 
pherals &  Software's  3-D  Professional,  and  Hash  Enterprises'  Anima- 
tion: Journeyman.  Of  the  three,  only  3-D  Pro  has  been  released  at  the 
time  of  this  writing,  but  the  others  are  due  out  soon.  There  will  also  be 
an  update  for  3-D  Pro  sometime  later  this  year  which  will  add  ray- 
tracing  capabilities.  Of  the  three,  the  most  eagerly  awaited  is  Imagine.  It 
promises  to  combine  the  powerful  rendering  capabilities  of  Turbo  Silver 
with  a  user  interface  that  somebody  could  actually  use.  This  pro- 
gram will  also  work  with  Impulse's  Firecracker  board  for  24-bit  color 
output  (natch),  though  you  won't  get  realtime  animation  on  the  frame 
buffer.  The  dark  horse  in  this  race  is  Martin  Hash's  Animation:  Journey- 
man program.  It,  too,  promises  to  have  a  more  usable  interface  than  its 
predecessor,  but  it  still  uses  the  same  intriguing  armature  model  for 
motion,  in  which  you  create  a  skeleton  for  purposes  of  motion  and 
then  model  the  surfaces  around  this  skeleton  for  realistic  motion  of 
people  and  animals.  Those  who  saw  the  program  at  SIGGRAPH  say 
that  it  produced  a  nice  animation  of  sharks,  with  no  hint  of  blocky 
polygons. 
—SHELDON  LEEMON 


A  Tad 
Better 

There's  no  shortage  of  hot  new 
Amiga  software  in  the  works. 
First  out  of  the  chute  will  be 
ASDG's  An  Department  Profes- 
sional. This  enhanced  version  of 
The  Art  Depart inent  (TAD) 
graphics  conversion  program 
adds  the  ability  to  save,  as  well  as 
load,  non-IFF  graphics  formats. 
Other  enhancements  include 
ARexx  support  and  the  ability  to 
control  and  render  to  devices 
such  as  Black  Belt's  HAM-E,  Dig- 
ital Creations'  DCTV,  film  re- 
corders, and  the  Mimelics 
FrameBuffer. 

An  Department  Professional 
has  enhanced  color-palette  con- 
trol, including  the  ability  to  ren- 
der in  256  colors,  which  is  useful 
for  transferring  images  to  VGA 
PCs  and  Mac  II  systems.  Special 
effects  such  as  line  art  and  color- 
to-gray-scaie  conversion  are  now 
handled  using  external  modules, 
so  you  can  easily  add  new  effects. 

The  new  program  sells  for 
$199.95  {TAD  owners  can  up- 
grade for  $75.00)  and  includes 
load  and  save  modules  in  Digi- 
View,  Sculpt,  Turbo  Silver, 
DeluxePaint  II  Enhanced,  Mac- 
Paint, GIF,  IFF,  and  PCX  for- 
mats. Also  available  are  the  An 
Department  Professional  Conver- 
sion Pack  (89.95),  which  includes 
loaders  and  savers  for  Targa, 
TIFF,  PICT2,  and  Rendition  for- 
mats, and  ihe  An  Department 
Presentation  Graphics  Pack 
($  1 29.95),  a  module  that  lets  you 
combine  multiple  images  with 
business  graphics. 

Contact  ASDG.  925  Stewart 
Street,  Madison,  Wisconsin 
53713;  (608)  273-6585. 
—DENNY  ATKIN 

y  =INSIDER  NEWS  AND  GOSSIP 
continued  on  page  A-4 


A-2      COMPUTE 


DECEMBER       1990 


MOST  URGENT,. ..TOP  SECRET 

Chyropian  connection  confirmed 
Immediate  bust  now  imperative 
Send  your  best  agent      — 


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^  Elsewhere  call  Australia  06-281-5150 
l^^^vailable  for  the  Mac,  IBM  PC,  Amiqa 


For  more  information  and  a  chance  to 
win  a  tree  copy  of  dlhn  Drug  Lanb 

please  send  this  completed  form  and 
an  SASE  (or  a  $1.00  international 
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to: 


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Magazine  (in  which  advert  appealed) 

WARNING 


EV  aultiofitv  of  the  Celestial  Investlgallon  Agency 


►ANTHE" 

GAMES 


PUnPRIRTASV  IJMITKI) 

Circle  Reader  Sen/ico  Number  255 


INTRODUCING  MAVERICK  FOR  THE  AMIGA 


Absolutely  The  Hottest  Amiga  Archival  Utility  System  In  The  Neighborhood! 


Five  \  L-jTs  igo.  KJFB  began  prcxluHCinf  a  sene5  of  paramewri  ihai  were  simple,  ■effective,  and  deadly  to  copy 
pron-ciion  schemes.  2  years  jgo.  ilie  company  introduced  Maverick,  a  complete  archiv^il  system  that 
rocked  The  CommcKicn- world  and  Siicrally  pui  Ie).j,*;r  companies  oui  orbusincK. 

Totluy,  after  more  than  a  year  of  volid  research  and  dtvebpmcni.  ihat  samt:  company 
ready  lo  change  ihc  cout-w:  of  Amiga  computing  fwcvcr. 

introducing  Maverick  for  Ihc  Amiga! 

The  company  thai  has  alw  ays  understood  thai  being  Bcsi  is  mott  imponasi  than 
being  First  is  ready  to  give  you  [oialcaoinilovcf  your  software.  Maverick  Amiga 
is  not  liic  ansthing  you've  ever  %een  Iwfore. 

PictLirc  this:  No  fumbling  for  pull-iloi^n  menus  or  digging  through  overlapping 
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fipcraic  The  program  as  if  it  were  a  physical  piec«  of  hi-iech  tquipmcni. 

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time  trying  lo  figure  out  which  ic»!  :o  use  on  a  program  —  Maverick  already  bio*  s!  What 
could  be  easier? 

Bulton  J  is  Maverick  HypciCopy,  an  extremely  fa?.t  duia  copier  that  cc^ics  ihc  data  on  a  disk  wiihoui 
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some  of  ihc  newest,  toughest  prognms  on  the  market  -  and  our  parameters  go  ihrough  them  like  a  hoi  knit^fr 
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cvcryooc  will  be  talking  about.  And  that's  why  ihLs  is  the  system  thai  will  make  c\'ery  odicr  copy  program 
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MAVERICK  SHIPIMNG,  IIANDLINC;,  AM)  PAVMKNT  POLICIES 


Ml  tUHDS  111  rwVUMS  -  Wc  accept  mmicy  onieis. 
ccmficd  chccLj..  Viu.  MfC,  and  Discover.  PrevjaiH  cuMOmc^i 
inay  altch^y  by  COD  or  pcrtorul check.  All  inonics  MUST  be 
paid  In  US  fundi. 

sHII'flM.  \  llANDl.ISi;  LMaRCF^  ..  i;SA  [iS  oucsl. 
FPO.  APO.  US  Posscssioio;  Pfcl**  fid  53-50  [*r  wd«_  US 
shipping  li  uMaJl>  by  UPS  grojod,  F4«  V?$  3nd  Day  Air  is 
aviiitablc{US4gsti[n«i]>)b>4dd:ingS^?.0nr«r|poiirdClu]b.| 
and  SI  mpei  pound  (each  kkliliorul  \b,]jncift-  Al^^l^a  £  Hawaji: 
ShippmB  IS  uiuatly  by  UPS  Zml  D*y  Air.  Pksw;  nJd  IS  50  per 
grdcr.  Camda:  Soil  ware  -34.00  fur  ihc  rirsi  piece  Al  SI. 00  for 


Ewd  ddiliilonjil  pitct  pel  Ktinpntcni.  Foreign  lOwenieai)::  ne«« 

odd  B  iniQl  uf  S23.<IOper'&rdct  (ot  %&\i  ihaip». 

(  I  MU  H  \ki;rs-  COD  hvailnhlc tg  previous  citsHjnwrs  onl; 

in  all  50  US  wwev.  PTcaic  add  S.l.SO  in  addition  lo  your  S&ll 

char^^. 

01 H*  K  ?(>LIt."rt>  -  Wa^hjnfion  Suae  nnidcnis  tnusi  add 

T.b^  lo  itKir  Older  for  «laie  hi1»  tat.  Defective  itcirtii  arc 

replaced  at  no  ctiar^c.  but  mii^l  he  returned  lom  postpaid  vkithin 

30  daysnf  invoice  dale.  All  tnUockontenueprocnKd  V'lthin 

24  hours.  Alt  >.piecif;c3,ii{»iiareijb;ccl  luctunjic  wtlhoirl  noltce. 

All  ulet  arc  Hnal  unlc^«  auihoiijtcil  hy  rainn^ement. 


Circle  Readw  Service  Number  112 


NEWS  &  NOTES    continued  from  page  A-2 


TRUE  COLDRS 

All  of  a  sudden,  true  color  is  one  of 
the  big  buzzwords  in  the  micro- 
computer industry.  Once  Apple  and 
IBM  discovered  the  analog  RGB 
monitor,  it  was  only  a  matter  of  time 
until  people  started  developing  24- 
bit  color-display  adapters  for  their 
computers.  And  once  they  saw  the 
photographic-quality  color  dis- 
plays these  24-bit  adapters  provid- 
ed, they  quickly  agreed  that  this 
was  the  new  standard  for  profes- 
sional color  graphics.  This  meant 
that  the  Amiga,  which  had  previ- 
ously been  in  the  forefront  of  micro- 
computer graphics,  had  suddenly 
fallen  to  the  middle  of  the  pack. 

Nonetheiess,  the  true-color 
craze  isn't  necessarily  bad  news 
for  the  Amiga.  For  one  thing,  it 
means  that  there's  a  new  emphasis 
on  color  Input  and  output  devices 
ttiat  can  bie  used  with  the  conven- 
tional Amiga  graphics  display.  Take 
a  look  at  the  success  of  the  Sharp 
JX-100  scanner  in  the  Amiga 
market,  and  you'll  see  what  I 
mean.  As  color  tiecomes  the  new 
craze,  we'll  see  cheaper  and  better 


color  scanners,  laser  printers,  ther- 
mal printers,  and  film  recorders. 
Nor  is  the  Amiga  community 
taking  the  true-color  challenge  lying 
down.  At  the  recent  SIGGRAPH 
show.  Impulse  was  showing  off  its 
24-bit  Firecracker  board  for  the 
Amiga,  which  allows  you  to  overlay 
the  normal  Workbench  screen  on 
top  of  the  color  frame-buffer  dis- 
play, just  as  NewTek  was  once 
again  showing  the  Video  Toaster, 


which  includes  dual  24-bit  color 
frame  buffers.  Commodore  was 
also  showing  the  University  of  Low- 
ell graphics  card,  which  displays 
1024  colors  at  once  from  a  palette 
of  16.B  million,  at  SIGGRAPH.  The 
main  focus  for  this  board  appears 
to  be  as  a  UNIX  display,  possibly 
running  a  color  version  of  X-Win- 


dow,  the  most  popular  protocol  for 
multiuser  graphics  workstations. 
The  most  encouraging  rumor  that 
I've  been  hearing  is  that  Commo- 
dore has  been  making  progress 
toward  developing  display-indepen- 
dent system  software  that  will  pro- 
vide hooks  for  running  current 
software  (like  the  Workbench)  on 
alternative  displays.  Until  then,  all 
such  displays  on  the  Amiga  will  be 
secondary  monitors  that  will  require 
special  software  that  knows  how  to 
render  to  them. 

For  now,  24-bit  color  is  still 
fairly  expensive.  It  also  is  hard  to 
manipulate  the  display  quickly,  with 
almost  a  megabyte  of  memory  to 
move  around  for  each  frame. 
Therefore,  developers  are  looking 
for  ways  to  do  onscreen  compres- 
sion on  the  fly.  Ironically,  the 
Amiga  has  the  lead  in  this  area, 
since  the  Hold-and-Modify  (HAM) 
mode  can  actually  be  thought  of  as 
a  compression  scheme  by  which 
you  get  12  bits'  worth  of  color  for 
only  6  bits'  worth  of  data. 
—SHELDON  LEEMON  B 


A-4      COMPUTE         DECEMBER       1990 


EE  NEW  PRODUCTS  FROM  ICD 


Flicker  Free  Video™ 

With  Flicker  Free  Video  (FFV)  and  a  standard  VGA  or  multi-frequency  monitor,  any  Amiga*  500,  1000,  or  2000 
computer  can  produce  a  high  quality  display,  free  of  interlace  flicker  and  visible  scan  lines.  Installation  requires  no 
soldering  or  advanced  technical  knowledge  and  frees  the  video  slot  in  Amiga  2000  computers  for  other  uses.  FFV  is 
compatible  with  all  software,  works  in  low  and  high  resolutions  interlaced  or  not,  and  has  no  genlock  conflicts.  FFV 
uses  a  multi-layer  circuit  board  and  surface-mounted  components,  packing  a  lot  of  power  into  a  very  small  space. 
Both  PAL  and  NTSC  are  automatically  recognized  and  fully  supported.  Full  overscan  is  supported,  not  just  a 
limited  overscan.  Three  megabits  of  random  access  memory  are  used  to  ensure  compatibility  with  overscan  screens 
as  large  as  the  Amiga  can  produce. 


AdSpeed"^ 

ICD  expands  its  line  of  innovative  enhancement  products  for  the  Amiga  with  the  introduction  of 
AdSpeed.  a  full  featured  14.3  MHz  68000  accelerator  for  all  68000-based  Amiga  computers.  AdSpeed 
differs  from  other  accelerators  by  using  an  intelligent  I6K  static  RAM  cache  to  allow  zero  wait  state 
execution  of  many  operations  at  twice  the  regular  speed.  All  programs  will  show  improvement. 
AdSpeed  will  make  your  Amiga  run  faster  than  any  68000  or  68020  accelerator  without  on-board 
RAM.  AdSpeed  works  with  all  68000  based  Amiga  computers,  including  the  500, 1000,  and  2000.  In- 
stallation is  simple  and  requires  no  soldering.  AdSpeed  has  a  software  selectable  true  7.16  MHz  68000  mode  for 
1 00%  compatibility  —  your  computer  will  run  as  if  the  stock  CPU  was  installed.  32K  of  high  speed  static  RAM 
is  used  for  1 6K  of  data/instruction  cache  and  16K  of  cache  tag  memory.  A  full  read  and  write-through  cache 
provides  maximum  speed. 


AdSCSr-  2080 

The  fastest,  most  versatile  SCSI  host  adapter  (hard  drive  interface)  available  for 

the  Amiga  2000  now  comes  in  a  new  configuration.  AdSCSl  2080  is  not  DMA, 

but  its  clean  design  and  advanced  caching  driver  provide  greater  throughput  than 

any  available  DMA  interface.  All  the  features  you  want  are  included  at  no 

additional  charge:  autoboot  from  Fast  File  System  partitions.  Commodore' 

SCSIDirect  and  Rigid  Disk  Block  conformance  for  no  mountlist  editing  and 

compatibility  with  third  party  SCSI  devices,  and  the  most  advanced  removable 

media  support  available,  including  automatic  DiskChange  and  no  partitioning 

restrictions.  AdSCSI  2080  also  includes  sockets  for  adding  two,  four,  six,  or  eight  megabytes  of 

RAM  using  1  megabyte  SIMMs.  If  expansion  slots  are  in  high  demand,  then  this  card  could  be  your 

answer. 


Flicker  Free  Video.  AdSpeed,  and  AdSCSI  2080  join  ICD's  existing  and  growing  line  of  power  peripherals  and 

enhancements  for  Amiga  computers.  Our  experience  and  expertise  allow  us  to  give  you  the  products  and  support  you 
deserve.  From  beginning  to  end,  every  possible  aspect  of  product  development  and  production  is  handled  in-house.  We 
design  all  the  hardware,  lay  out  all  the  circuit  boards,  and  write  all  the  software.  We  assemble  and  test  our  products  in 
our  own  facility,  providing  us  with  an  unmatched  level  of  control  over  the  finished  product.  It  is  never  out  of  our  hands. 
These  are  more  examples  of  (he  advantages  you  gei  from  ICD.  The  best  product.  At  die  best  price.  With  the  best  support. 
No  compromises. 

Flieter  Free  Video,  FfV.AdSpeedond  AdSCSI  orotrorfemorboF  ICO,  Inc.  CcsmmodoreisanBgiilwWlrodenKiHiofComTiodiMEIsdTOnioUnilled.  Amiga  is  a  reoitforod 
trodofnar*  at  Commodorft-Amiga,  Inc. 

Circle  Reader  Service  Number  256 


IICDI 

AdSpeed  a 


^^^^^^^  isney  has  been  quietly  selling  Amiga  software  under  its  Buena 
^M^^k  Vista  title  for  quite  some  time.  The  Animation  Studio,  how- 
^^^^^m  ^ver,  has  broken  this  trend — it's  the  first  software  package  to 
^"^^^  be  marketed  under  the  Walt  Disney  name.  It's  also  Disney 
software's  first  creativity  program,  and  it's  only  available  on  the  Amiga. 

The  Animation  Studio's  aim  is  to  provide  Amiga  animators  with  the 
tools  to  do  Disney-style  2-D  eel  animation  on  their  computers.  The  pro- 
gram has  four  main  parts:  Pencil  Test,  where  you  draw  your  black-and- 
white  animation  eels;  Exposure  Sheet,  where  you  sequence  your  eels  and 
add  sounds;  Ink  and  Paint,  where  you  color  in  your  black-and-white  ani- 
mation; and  Camera,  where  you  composite  the  painted  eels  over  back- 
grounds. With  these  tools,  the  program  simulates  the  traditional  process 
of  animation — at  least  that's  the  goal.  Let's  see  if  it  hits  the  mark.> 


BEN       AND       JEAN       MEANS 


DECEMBER       199    0 


COMPUTE 


A-7 


Interview  with  Leo  Schwab 
Creator  of  Disney's  The  Animation  Studio 


BEN  AND  JEAN  MEANS 


How  did  Leo  Schwab,  a  quiet  boy  from  Ma- 
rin County.  California,  become  Bots  Ewhac, 
terror  of  tfie  bulletin  boards,  caped  crusad- 
er of  the  graphic  compLfter  shows,  inventor 
of  the  Schwabby,  and  author  of  Disney's 
The  Animation  Studio? 

Was  it  fate?  Was  it  Kismet?  Was  it  one 
too  many  chromosomes?  No,  it  all  started 
with  a  high  school  prank.  Leo  reminisces, 
"Once  upon  a  time  in  high  school,  I  was  do- 
ing a  video  for  civics  class  about  criminal 
justice,  so  I  wrote  a  court  drama,  called 
Deafft  Sentence.  You  could  look  at  it  as 
light  comedy,  I  suppose,  terminally  bad.  But 
when  I  faded  up  the  lilie  screen,  it  said 
Death  Sentence  by  Bols  Ewhac.  I  said,  'All 
right,  who's  the  wise  guy?'  and  C.  H.  Sum- 
mers said,  'I  gave  it  to  you.  It's  your  Swed- 
ish moniker,'  So  It  stuck  in  my  mind.  I  don't 
remember  what  grade  I  got  on  the  video." 

Bols  Ewhac  Dons  a  Cape 

Later  in  college,  Leo  became  notorious  for 
his  online  antics.  "At  that  time,  there  were  a 
lot  of  electronic  mail  wars  going  around.  I 
was  pretty  good  at  stopping  a  mail  war  with 
a  rather  long  and  eloquent  flame,  until  one 
day  this  Tolkienesque  mail  w/ar  showed  up. 
And  being  the  kind  of  guy  not  to  turn  down 
a  challenge,  I  thought  fine,  I'm  going  to  end 
this  with  one  particularly  well-thoughtout 
story." 

Thus  began  MicroSaga,  stan-ing  Bols 
Ewhac  and  Nam  Rejof,  which  is  an  ana- 
gram of  fellow  hacker  John  Foreman's 
name.  Leo  adds,  "The  story  kind  of  got  out 
of  hand.  It's  200K  worth  of  text  now,  and 
it's  still  not  done.  So  that's  how  Bols  Ewhac 
came  to  be  part  of  me.  The  cape  came 
about  when  John  said  he'd  have  to  show 
up  at  our  pizza  parties  one  day  as  Nam  Rer 
jof  In  a  flowing  purple  cape.  So  I  had  one 
made  for  him." 

Leo  had  a  matching  cape  made  for 
Bols  Ewhac  in  blue,  and  soon  cape  mad- 
ness set  in.  A  plumed  velvet  hat  appeared 
after  the  third  cape.  Leo,  who  plans  a  fifth 
cape  In  a  short  style  for  bicycle  riding,  ex- 
plains his  cape  fetish,  "There  are  two  ways 
to  look  distinctive  in  the  1990s.  One  way  is 
to  shave  off  80  percent  of  your  hair  and 
stick  a  safety  pin  through  your  nose,  and 
the  other  way  is  to  wear  a  cape.  Personally, 
I  think  the  cape  looks  better." 

Schwabbies 

Leo  wore  one  of  his  capes  to  SIGGRAPH 
'87  in  Anaheim  and  promptly  got  in  trouble 


Leo  Schwab,  the  author  of  Disney's 
The  Animation  Studio,  often  appears 
disguised  as  a  normal  person. 

with  Pixar,  though  the  cape  wasn't  at  fault. 
Leo  says.  "The  week  before  SIGGRAPH,  I 
saw  Pixar's  latest  production  called  Red's 
Dream,  and  it  was  great."  Animated  on  a 
high-end  graphics  workstation,  Pixar's 
demo  featured  a  juggling  unicycle.  Not  to 
be  outdone,  Leo  promptly  set  out  to  re- 
create the  animation  on  tiie  Amiga. 

Using  VideoScape  3-D  and  his  own  C 
program,  which  was  used  to  generate  the 
points  that  defined  several  of  the  animated 
objects,  Leo  had  a  working  96-frame  ani- 
mation of  a  juggling  unicycle  in  just  a  few 
days.  With  balls  bouncing  off  the  seat  and 
pedals  and  the  camera  view  circling  the  uni- 
cycle. the  animation  looked  great— but  not 
to  Pixar.  The  people  at  Pixar's  booth  were 
not  amused  when  Leo  displayed  his  vrork 
at  SIGGRAPH. 

Pixar  refused  Leo  permission  to  post 
his  controversial  creation  on  the  boards 
and  sent  him  a  nice  formal  letter  which  said, 
"Although  there  are  technical  differences 
between  the  animations  created  on  the 
Amiga  and  on  our  system,  we  feel  vievi«rs 
could  be  misled  to  believe  otherwise,  even 
with  your  disclaimers  to  the  contrary." 


So  Leo  created  The  Dream  Goes  Ber- 
sert,  where  an  animated  Boing  ball  (a  red- 
and-white  checkered  ball  that  appeared  in 
the  first-ever  Amiga  graphics  demo)  juggles 
three  unicycles,  and  promptly  posted  that 
to  his  proliferating  collection  of  bulletin 
board  Schwabbies. 

No  one  knows  who  coined  the  word 
Schwabby,  but  Leo  admits  his  favorite  is 
Rotiotroff,  which  appears  to  do  nothing. 
Says  Leo,  "Type  ROBOTROFF,  and  you 
get  your  prompt  back,  when  In  fact  it  has 
forked  itself  into  the  background  and  is  bid- 
ing its  time  until  finally  a  little  robot  comes 
out  and  attacks  your  pointer.  The  Grunt  and 
the  Enforcer  destroy  your  pointer;  then  the 
Hulk  pushes  it  off  the  screen." 

Enter  Reichart  and  Disney 

SIGGRAPH  '87  was  a  turning  point  In  the 
life  of  Leo,  for  It  was  here  that  he  first  met 
the  enigmatic  Reichart  von  Wolfshield,  his 
Dungeon  Master  for  the  last  two  years,  it  all 
started  out  quite  innocently.  One  day  Rei- 
chart described  his  Idea  for  an  onionskin 
animation  program  in  the  classic  Disney 
style.  Says  Leo,  "He  asked  me  if  I  could 
program  it.  1  thought  about  it  for  at»ut  five 
seconds  and  then  said,  'Sure!' "  So  began 
two  years  of  Intensive  programming  with 
grave  sacrifices,  such  as  missing  DEVCON, 
the  conference  for  Amiga  hackers,  and 
even  the  Renaissance  Faire. 

Dragon  Master  Leo,  the  terror  of  the 
bulletin  boards,  had  finally  met  his  match  in 
The  Animation  Studio's  designer  Reichart 
von  Wolfshield.  Adds  Leo,  "Reichart's  like 
this;  He'll  walk  up  to  you,  and  he'll  say,  'You 
are  one  of  the  most  creative,  competent 
people  I've  ever  met.  You've  done  great 
things;  you  are  doing  great  things;  you  will 
continue  to  do  great  things;  and  you  are  an 
amazing  person  and  a  credit  to  the  human 
race.  But  don't  you  dare  forget  for  one 
damn  minute  that  I'm  better  than  you  are!' " 

The  product  of  Leo's  collaboration 
with  Reichart  was,  of  course.  The  Anima- 
tion Studio.  Says  Leo,  "I've  always  been 
fascinated  with  motion,  moving  stuff  on  the 
screen,  but  I  wanted  to  spin  cubes  around 
as  opposed  to  animating  Mickey  Mouse, 
which  is  screwy  considering  the  program  I 
vwote."  And  while  Leo  feels  that  the  pro- 
gram still  has  some  rough  spots,  his  ac- 
complishments (along  with  his  wardrobe) 
have  rightfully  earned  him  a  permanent 
place  in  Amiga  lore:  Bols  Ewhac,  Amiga 
wizard  extraordinaire.  > 


A-a      COMPUTE  DECEMBER       1990 


AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA      AMIGA     AMIGA      AMIGA      AMIGA      AMIGA      AMIGA 


ABACUS 

Amiga  DOS  Tnsottw* 

AssemPFO 

BecdetTcxi 

ABACUS  BOOKS 

DesMOf)  VnObo  Book 
tantqa  IBAginner;  Book 
tmiga  TftctsTips  Book  - 
AmiQi)  Bai'C  In  Oul  BooK  < 
Graphics  In  Oul  BOah - 
Prog  GuMle  Booh  ■ 
Adj  Prog  Gui«3e  Book  - 
Onves  Ifi  Out  BcxA  - 
AmtqaDOS  In  Oul  Booh  * 
-    -  Compannn  [Jsk  Aval 


!3 


ACADEMY  SOFTWARE 

Typing  TutCM  21 

ACCESS 

Heavy  *M'^  30 

Wortd  Class  LcaiterboArd  37 

wond  Class F  C  ■!  t5 

ACCOLADE 


Blue  Anwis 

FasT  BieSii 

Fourth  &  incnes 

Fourth  &  Imdws  tgam 

Hardball  El 

Mflrmony 

H&ai  Wavfr 

Jack  htChlBiiS  Gol 

J  NichlMJS  Course  1  or  2 

Grand  Pni  C^aii! 

Wear,  IS 

Uaan  1S  F   Oouf&K  vS^ 

Shool  Em  Up  Can^rudun 

Sinke  Aces  -     -  - 

Tesi  Drrrt  I 

TesT  Dftvfl  ll. 
Calrfomia  Cl^'twge 
EjiDpAar  Chaiier^e 
Super  Cdis 

ACTIONWARE 

AciionwAfo  Pnas^r  Gun 

Caponft 

Creaikjre 

POW, 

Prison 

ANTIC 

GFA  BASIC  3  0 
Phasar  V4  0 

ARTWORX 

C«fii«rti>kj  Si^uares 
lj-nkwo<3  F^^ftcn 
Linkwwd'  Gwman 
Linlcwo'il  Greek 
Lfnkwo'd  Halan 
LnkuMCQ  Spamsh 
Puziis  Harwa      . 
Slrp  Pokflill 
S  Poker  Dala  1-3  ea 

ASOG 

Cygnus  Ed  Pro 


3C 


60 


BA'JDVILLE 

Ahv^rd  M{Lk«r  P1i;5  30 

Awara  MAktr  Datj  Soons  iS 

Awarcr  Mok^DatdiEducaEiondi  ^& 

\'k»o  V*9a,5  ?( 

BETHESDA  SOFTWARE 

Damocles  27 

Dragon  5  Lair  II  4? 

Gndiron  1B 

Wayne  Grenly  Hockey  30 

Hogkeii  Ipagwe  S«n  30 

BLUE  RIBBON  BAKERY 

Bar?,  &  P^jos  ISO 

VWwWhiil'Whei-e'Vflieni  50 

BRITANWCA 
BRODERBUND 

Carmefi  JSA  30 

Carmen  Europe  30 

CarrTMjn  World  30 

Joan  of  Arc  27 

Omn.  Pkty  Bajketbail  30 

OfTfK  PUy  Horse  Fte^;  30 

ShuT^puck  CjIb  24 

KaM  s  Farm  2* 

McGw  24 


BR0DER8UND 

Peionarv  2't 

Stm  CrTy  30 

SimTefiiiin  Edrlor  15 

S^co  Racei  20 

Slflf  Ware  ?■! 

Wir^gs  of  Fury  24 

BROWN-WAGH 

Pefl  Pal  90 

BYTE  BY  BYTE. 

Sculpl  4D  Jr  105 

CADVISION  INT. 

XCad  D«s«3ner  IJ  90 

XCad  Proiassonai  300 

CALIFORNIA  DREAMS 

Slrefll  Rod  26 

Tunnels  ol  ArmagBdor  26 

Vegu  Gambler  ss 

CENTAUR 

BAD  30 

My  Pbnt  30 

WoHd  Allds  36 

CENTRAL  COAST 

D^Sk  2  Disk  30 

Oos2  Oos  33 

Ouaneftdck^  42 

CINEMAWARE 

Brair^  Bi«!|ier  ZG 

DeathljFinger  ?6 

tWarvJw  oJ  The  Cf  cwn  30 

F«c)er«)on  32 

h  Came  From  ms  DeMfl  35 

D«SWT  M  Data  Dish  1S 

Kmg  0!  Chicaop  1 7 

lortii  pi  The  Risffig  Sun  32 

Rocket  Rang«(Three  Slooges  32 

S  D.I  .    17 

SmtwJ  17 

Spee<R>ali  26 

TheKnsUI  32 

TV  ^poflx  Bukall>a9  32 

TV  Spurs  Foottwil  32 

Wingt  32 

COMMODORE 

Amtga  t-ogo  66 

COMPUTE!  BOOKS 

AmigaOOS  Refererwe  GuKle  U 

Begrnners  Guide  A-TigA  14 

Amiga  Programtneis  Guide  16 

Inside  Amiga  GtapFiicS'  1S 

EiemvnlBiy  Amiga  Basic  13 

MvaTKKi  Amiga  Ba3<  <  4 

ML  Piograrrmtfig  GlMto  i6 

lOda  A  m«  ArrnQa  i3 

iimga  Apolicalnns  U 

Kt  or  Svl  ScoK  0'  Anvgp  14 

CONSULTRON 

Cio&£  [>as  u4  24 

DATA  EAST 

BadDudes  27 

Baunw^'Atcdd?  or  Movie  27 

ClWnbw  ol  SoMitams  30 

Dtahhen  36 

North  «  Smrth  27 

Potxwoc  30 


DAVIDSON 


Uatti  Blaster  Pk^s 


DESIGNING  MINDS 


Great  Slates  \i 

liotne  FrQi!i 
Top  Form 


54 


OIGJTEK 

Hoie  m  One  Miniatuire  Got  24 

htewir  OeOata  *3  15 

Targtian  24 

DISC  COMPANY 
DISCOVERY 


DISNEY 

Anamalioii  Siijdio 
Duck  Takfls 


27 


DR.  T  SOFTWARE 

Copytsi  DTP  13S 

KCS  LflvOJ  II  v3  225 

Tiget  Cub  60 


EAGLE  TREE 

Buicner  24 

Di^iarrC  Amees  27 

ELECTRONIC  ARTS 

668  Attack  Sub  32 

688  Anack  Sub  H.ms  ^2 

AJIwod  Beasi  32 

Aquinau!  2& 

Bard^Taiel  15 

BdirtK  T«ie  11  3S 

Burds  I  or  tl  Hints  10 

ClHissmasler  2000  29 

CritiCage  KtngGjm  Kin^  26 

De'u^e  PhoBLab  95 

DeOxfi  Pa!iie-Fll  .   % 

Budokan  26 
Deluxe  Uec  ConsiTuction          63 

Delude  Pthii  ii  51 

Deiuj<e  Video  lit  55 

Earl  Weavfli  Baseball  32 

Weaver  Comm  Dijk  I5 

Weaver  3fi  or  69  Sats  1 5 

EmpirB  32 

FlBCOmbaiPitol  32 

F  A-ia  Irrterceptor  1£ 

Food  26 

Hound  Of  trie  StiaOOw  26 
Hum  for  Red  Oc!.                 .   .    20 

Impenum  26 

Mavis  Beacon  Typ^rig  32 

Might  ji  Uagc  El  3^ 

M<giKi  &  hfagk:  It  HiTis  T3 

UucAeai  Wat  32 

Popuius  32 

Po*e 'drome  2& 

Piojenyte  26 

Pra  TflnViiS  Tour  26 

PufTy  s  Saga  23 

StariVTt  32 

Sia^ftghi  Hirts  t3 

TwWOutruft  32 

Unreal  32 

ZanyGoU  15 

ELECTRONIC  ZOO 

Bflflin  194$  24 

Btack  Gold  24 

Legondol  WthanTel.  24 

T#nn-s  Cup  24 

Tnaadjre  Traa  24 

Vikrng  Cnilo  24 

ETHOS 

Casino  Fever  24 

Poker  Soiiiare  21 

FREE  SPIRIT 

Anikr;  Dnve  Aftgn  30 

5&me^  Besj-Farm  21 

Baindy  6ea(-5£hoo'  21 

Bamsy  B«ar-S[>ace  21 

Oraflonsqape  24 

OocTOf  A/TH  » 

FTl 

Duri^eom  Muiei  24 

Dungeon  Master  Hinis  IZ 

GOLD  DISK 

ConncSener  60 
CoTrtcSener  Ajt  Superhdoes  2i 
Co"T*eSe!W  An  Scssoce  Fc  2i 
ComcSetler  Art  Funry  FiguiBS  21 

D««klsp  aud9el  42 

Fort  &B1-I  21 

Gold  Spellll  27 

UawScnpt  27 

Motft«Se»et  60 

ThflOHice  180 

PagMMef  II  7S 

Prcfesswiaf  Draw  120 

P/ofessonai  Pagp  ISO 


Turbo  Sifver 


IMPULSE 


120 


INFOCOM 

Arthur  OiiesT  For  E:<caJtH<f 

eatiWoch 

Journey 

Shocfuri  1  b 

2ork  Z»ia  15 

INNERPRISE 

Baine  Squadrr:*^  2i 

Loa  DuKhman's  Wne  30 

Giobutus  20 

Persian  GuH  \rt^m> 

Plai;ge 


20 


£4 


INTERPLAY 

Bante  Chffss  30 

Checkmate  33 

Fumre  Wans  30 

Kteuromancftf  27 

PtouTomancer  Hnts  13 


INNOVATRONICS 

Can  Do 

INNOViSION 

Bfoadcasi  Trttei 

KARA  GRAPHICS 

Animtents  I  or  II 
H6»*ine5  I 
H*adlir»s  II 
SutHoads 

KARMASOFT 

Ptwer  Pinbaa 

KOEI 

&»v1j1  Kirns  Chna  .   . 

GengTvs  Kh^n 

Romar^e  0!  it*  3  Kirrgdoms 

KONAMI 

aiBdes  dI  Siee* 
OoMe  Dnbbfe 
To9n>^  Mutant  Turtles 


LAHICE 

L&ciice  C  DevelopmenI  ComQ      3t5 
Laftice  C-Phjs  Plus  250 

LIVE  STUDIOS 

FuHue  Oksc  CollecKxis  30 


LUCASFILMS 


MICROLEAUGE 

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MICROPROSE 

ID  Poo; 

Anbome  Rartger 

Or  Doom  5  Rev*f*g* 

Eiiie 

ElileHidlBookbyLwov 

Gunship 

P*o  Soccer 

MtuJwnier   . 
fled  Siam  Risr*g 
Sifceni  Service 
Stun!  Track  Racer 
Wfftrd  Dreams 


20 


BatUotiawhs 

IniJy  Jones  Crusade  Aicada  .    IB 

Indji  Jor^f-Crusade  Giaphca  M 

Irdy  G^ap^llCS  Hinls  13 

Loom  33 

Uaruac  Manson  I  16 

Manac  I  Fbnts  12 

Pipe  Oeam  ia 

Tlnair  Finest  Hour  33 

Zal(  McKracken  16 

Za+;  Mckrati(eri  H-nis  1 2 

MANX 

Ajtec  C  OevehDpvr  '30 

Azi*c  C  PtolBSSionai  'M 

AilK  C  SL  OefcMgg«rr  60 

MASTERTRONICS 

CfuO  24 

RisJe  24 

Scrabb^  24 

OouJW  Dragon  II  24 

MsQfC  JohTiKxi  Basketball      -  30 

hlY  Warners  .30 

Rhdi  Davis  Socc:er       30 

Shaik  Atiack  GoJl  24 

Ww  In  Middle  Earth  30 

MEDIAGENIC 

BeyDOd  Dark  Casi'e  '5 

GhMBXOlWS  H  24 

Rampa^  iS 

MERIT  SOFTWARE 

Oporalion  Combal  30 

MICRODEAL 


Devpac  v2 

60 

Hijot  Basic  Pro 

96 

MICROILLUSIONS 

Black  Jack  Ac«!(wiy 

24 

Fafrryta^  Adver^lure 

Faerytate  Huts 

.!* 

Lazv  Sqijad 

24 

Must  X  Jr 

1?0 

PtvoUKi  Patn!  v2 

W 

MICRO  SYSTEMS 

Araiyie  50 

Eice«k»ft:s  i30 

09anize  4S 

Scrttrier  Platntim  M 

The  Works  '  Platmum  I7B 


MINDSCAPE 


/^Qa6^  k^egahris  v? 
Baiarve  ot  Power  19M 
The  Colorvy 

Gaun^lei  It . 
Space  hiarner 


SOR  LOGIK 

Paga  Stream  V2  0  IBO 

SPECTRUM  HOLOBYTE 


NATURAL  GRAPHICS 


4B        Scene  Geneigio' 


NEW  HORIZONS 

Prowrilo  3  0 

NEWTEK 
OMI^fTREND 


Falcon 
Falcon  MrssKms 
So^nare  RoyaU 
Tsms 

Wentns 


iDi     STRATEGIC  SIMULATIONS 


DigiPaflt  3 
DigmewGosd 


ORIGIN 

AuTOOue- 

MoelKts 

Ogre 

Omega 

Quesi  for  Ciueis  i 

Ouesi  JOr  Ouea  II 

Space  Rogui^ 

Tin>es  Of  Lore 

IJ^tma-lll 


ChampiOtlS  ot  Krynn 

Dragon  Smke 

Dungeon  Masi  Assi  vi 

DrfigeonWast  Asst  v2 

HiSsfar 

HiHsfar  Hint  Bcok 

Overrun  , 

Pool  ol  Radiarwe 

PooJ  Hints 

SbcoM  Front 

SMord  Cit  Afagon 


ijiar 


i-IV 


SUBLOGIC 


30 


Windi¥Bllier  24 

OXXi 

A-Talk  Ikl  60 

VidedSeapeSD  i?0 

Video  Tiiiw  72 

PARSEC  SOFTWARE 

Operation  SpOianCfl  30 

POLARWARE 

Ai  itie  Zoo  24 

Dimsaurs  Are  Forever  24 

Nurrtwrs  Count  24 

OpposrieS  Attract  24 

PRECISION 

Superbase  Personail  4S 

Superbase  Petsonal-ll  90 

Supertjase  Pro  v3  210 

Superpian  90 

PROGRESSIVE 

Baud  Bandit  30 

CLI-Mate  24 

Or5i(masiwvt  4  30 

OR  TemU  Pro,  60 

Duniap  Jtiii!ies  48 

Intro  CAO  4* 

InifO  CAD  Pits  90 

Micro  Lawyer  36 

PlX-Ma:e  42 

Uiua  Desrgrii                   ,  240 

PSYGNOSIS 

Baal  2^ 

BJCOd  Money  24 

Captam  fm  1 B 

Chronoquest  II  30 

lr^^MI^IKJ^  24 

Killing  Game  Sho*  27 

Shadow  ol  Uie  Buasi  I  24 

Shadow  ol  the  SeaBt  II  36 

Siryi  21 

REAOYSOFT 

A  Max  El  1 60 

64Efriuiator-lil500?000)        .      4a 

64  BTnjia:or-tl[iODOl  48 
Oragcfls  Lair                       .  .      36 

Space  Ace                        -  36 

SHEREFF  SYSTEMS 

ProVwJeoGoy  IM 

SIERRA 

Coder^3m«   Iceman  36 

Codefiarne  keman  Hints  10 

Colonels  Beqj«s1  36 

ConQuesI  ol  Cametol  36 

GokJ  Ru$h  24 

Heros  Quest  36 
Hoyle  5  Book  of  GarfKS  i  or  2  2i 
King's  Ouesi  *                          .36 

Leisure  Sun  Larry  2  36 

LtnsureSuit  La)TY3  36 

Manhurtter  Nqa  York  30 

Marhunier  San  Franosco  30 

Mixed  Uf>  Mcmet  Goose  20 

Potce  OtMSt  2  36 

Space  Ouesi  3  36 


Right  &mulatoi-lf 

ScerveOisk  7.9  orll  20 

Scenery  DisX  N&waJian  20 

Scene  Dok  W  Europe  or  Japa^  20 

Jat  30 

SUNRIZE  IND. 

Perfect  Sound  6* 

SYBEX  BOOKS 

Amiga  ProgrBmmer  s  Guide  t9 

Amiga  Hancboo*  Vol  ior2  19 

TAITO 

Amiga  Action  Pack  20 

Bubble  Bo&OM:  IS 

TITUS 

F-40  Pursur!  S»n  27 

Highway  PoUot  II  27 

Wild  Streets  27 

TONY  SEVERA 

Bard  Tale  I-  Hint  DiSk  1 5 

Hleras  of  Lance  Hnt  Dtsk  .  15 

KjT^  Ouest  3  ftm  Disk  IS 

Letsuie  Lanry  I  Hm!  Disii  15 

ShadOvrt)aie  H«w  Dek  l& 

Space  Oue^l  I II  Hmt  Disk  1 5 

Space  Ouesi  III  Hmi  Disk  tS 

Zak  McKrackftn  H.ni  &sk  tS 

UNISON  WORLD 

Prmlmffiter  Plus  24 

Art  Gaikery  '  S  2  CcXnOO  24 

Art  Galierv  3  20 

Fomsa  Borders           .      .      -  21 

VEGA  TECHNOLOGiES 

Amkit  fvnqa  24 

VIRTUAL  REALITY 

OiSiani  Suns  42 

Vista  60 

WILLIAM  S.  HAWES 

AREKX  30 

V^ORDPERFECT  CORP. 

Wordperlpct  1 44 

Wordperted  Litjrary  78 


SOFT  BYTE 

Lofto  Progorri' 


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4n3  DKO^e-   P'f -OjS  t^SO'T*'*  rf  i^  ija  ut  0(  COS  O-  se'sa^it  tnet^  *!■     pitiw  xi  S:  so  i  aWjor  b  your  SAH  c^Vi^ 

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F*iWiO0J3'&Cr*'(i'Df  'liSi^c^r^g  iirf^jif^jU^Sys^na  f*?!ljP52TaDii'  vmttaietiai  Or^tivt  .'prsarerepUaflarnocJii'^*  BJtr^usitaitti^r'wj.icit.j  We  ACCeOt 

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ea':^*a3iro"iipeaBe'iip^-'  CaiadanHarThut  ae'*f;r^ofse's8FQ'?5n    ■soec.lcaior^a'esjdieciacia^wirw'rttce  Ailiii«sare<nji,r*ui.tra-rpi  fit   DlSCOVeF 

c^^„„siH...„«„^„„c*£,,i,  =,-,-.^-rr  circle  Resder  Service  Number  113 


Onionskin 

A  traditional  animator  draws  on 
onionskin  paper  set  on  top  of  a  light 
box.  After  finishing  a  drawing,  he  or 
she  lays  the  next  piece  of  onionskin 
over  the  first  and  uses  the  lines  of  the 
first  drawing  that  show  through  as  a 
guide  10  draw  the  next.  Similarly,  The 
Animation  Studio's  Pencil  Test  dis- 
plays three  previous  drawings  in  as- 
cending shades  of  gray  along  with  your 
current  drawing.  This  is  the  single  best 
feature  in  the  program;  it  works  like  a 
charm.  You  can  adjust  the  brightness 
of  the  eels  that  show  through  to  make 
drawing  complex  characters  easier. 

Pencil  Test  is  strictly  a  black-and- 
white  drawing  program,  while  the  Ink 
and  Paint  section  adds  color.  The 
Pencil  Test  toolbox  provides  the  usual 
freehand,  line,  and  shape  tools  for 
drawing,  with  the  notable  lack  of  a 
polygon  tool.  Pencil  Test  works  in  all 
resolutions  including  overscan,  but 
the  circle  tool  has  a  few  problems.  In 
lo-res  interlace,  it  makes  flattened  cir- 
cles, and  in  hi-res  noninterlace,  it 
makes  heightened  circles. 

Custom  brushes  can  be  picked 
up,  sized,  and  rotated,  but  the  custom 
brush  pickup  has  a  strange  quirk. 
After  unselecting  a  custom  brush,  you 
end  up  with  no  brush  at  all.  Instead  of 
reverting  to  a  single-pixel  brush,  you 
have  to  manually  pick  up  one  pixel 
from  your  drawing.  Strange. 

There  are  the  usual  text  and  mag- 
nify tools,  as  well  as  four  eel-edit 
tools.  Unfortunately,  there's  no  undo 
option  for  the  Delete  Cel  gadget, 
which  is  directly  over  the  Go  Back 
One  Cel  gadget.  One  careless  click, 
and  instead  of  going  back  one  cel, 
your  current  drawing  has  gone  to  Si- 
beria forever.  Ouch! 

As  with  DeluxePaint  III,  Pencil 
Test  allows  you  to  play  your  anima- 
tions by  rapidly  flipping  through  each 
frame.  This  part  of  the  program  offers 
good  flexibility,  with  frame  rate  set- 
tings from  1  to  30  frames  per  second. 
However,  The  Animation  Studio 
doesn't  have  utilities  for  SMPTE  syn- 
chronization or  single-frame  anima- 
tion controllers,  which  limits  its 
usefulness  for  professional  animators. 

Saving  animations  to  disk  is 
dreadfully  slow.  A  61-frame  anima- 
tion that  took  34  seconds  to  save  in 
DeluxePaint  111  took  a  glacial  2  min- 
utes and  7  seconds  to  save  in  Pencil 
Test.  Both  programs  were  saving  the 
animation  in  standard  ANIM  format.  > 


Cel    1   o£   47    <Loop5 


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The  Pencil  Test  module  shows  changes  In  the  three  previous  animation 
frames  by  using  an  onionskin  technique,  just  like  pro  animators. 


Donald  gets  some  color  from  The  Animation  Studio's  Ink  and  Paint  mode,  which 
can  dither  colors  and  superimpose  background  art  behind  the  animation. 


A-IO       COMPUTE  DECEMBER       1990 


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The  Animation  Studio's  proprielary 
CFAST  animation  format  saves  as 
fast  as  DeluxePaint  III,  but  CFAST 
files  can't  be  read  by  other  programs. 

Exposure  Sheet 

A  traditional  animator  uses  an  expo- 
sure sheet  to  track  when  each  word 
(broken  down  into  phonemes),  music, 
and  action  cue  occurs  within  an  ani- 
mation. Armed  with  an  exposure 
sheet,  the  animator  creates  motion 
that  lines  up  exactly  with  the  already- 
recorded  soundtrack.  This  is  noi  what 
The  Animation  Studio's  Exposure 
Sheet  does.  It  creates  the  soundtrack 
after  the  animation  has  been  drawn 
instead  of  before. 

Exposure  Sheet  is  a  text-based 
editor.  With  it  you  edit  the  order  and 
timing  of  your  completed  Pencil  Test 
animations  and  add  SMUS  scores, 
IFF,  and  Sonix  sounds  to  it.  Editing 
the  order  and  timing  of  your  eels  is 
easy,  but  entering  sound  information 
is  downright  gruesome.  If  you're  a 
programmer  or  a  CLI  fanatic,  you  can 
conceivably  succeed  at  this.  As  a 
hunt-and-peck  typist,  my  experiences 
with  putting  sounds  into  Exposure 
Sheet  were  uniformly  frustrating. 

When  you  enter  Exposure  Sheet 
from  the  Pencil  Test,  you  emerge  into 
a  void  where  the  only  information  is 
that  you're  at  Frame  1 ,  Cel  1.  To  cre- 
ate a  simple  sequential  exposure 
sheet,  you  hit  the  Return  key  once  per 
cel.  Hitting  Return  61  times  to  create 
a  simple  exposure  sheet  list  for  a  6 1  - 
frame  animation  was  not  amusing. 

The  instrument  format  was  even 
less  amusing.  On  Frame  24,  we  want- 
ed to  play  one  note  of  an  IFF  slap  bass 
sample.  Exposure  Sheet  insists  that  all 
IFF  sound  files  have  a  .instr  suffix  ap- 
pended to  their  filenames.  After  chang- 
ing the  filename  to  slapbass.instr,  we 
looked  up  the  Note  command  format 
which  is  !NOTE  ["note.instr"]  [KEY 
value]  [OCTAVE  n.]  [CHANNEL 
<num/STEREO/ALL>]  [RELEASE]. 
Even  after  two  calls  to  Disney's  user 
support  line,  we  never  did  get  to  hear 
that  bass  note  in  our  animation. 

Sound  also  poses  a  problem  if 
you  want  to  distribute  your  animation 
files.  While  The  Animation  Studio  in- 
cludes an  animation  player  that  will 
also  play  sounds,  it  contains  licensed 
code  and  isn't  freely  distributable.  If 
you  plan  to  give  away  your  anima- 
tions, you  can  only  include  the  Flick 
player,  which  doesn't  support  sound. 


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You  arrange  the  order  of  your  eels,  control  timing,  and  add  sound  effects 
using  a  script  typed  in  The  Animation  Studio's  Exposure  Sheet. 


Ink,  Paint,  and  Camera 

Ink  and  Paint  offers  a  rudimentary 
paint  program  for  coloring  the  anima- 
tions created  in  Pencil  Test.  Ink  and 
Paint's  toolbox  has  three  basic  draw- 
ing fiinctions:  freehand  draw,  line, 
and  rectangle,  along  with  three  kinds 
of  fill:  flood,  fill  to  color,  and  dither. 
The  dither  pattern  is  a  simple  checker- 
board effect,  which  is  most  effective  in 
hi-res  interlace.  Brush  and  variable 
dither  fills  are  not  supported.  You  can 
use  2-32  colors  in  each  frame,  and 
each  frame  can  have  its  own  unique 
palette!  Unfortunately,  neither  Extra 
Halfbrite  nor  HAM  modes  are  sup- 
ported. Also  unfortunate  is  that  you 
can't  transfer  animations  directly 
from  Pencil  Test  to  Ink  and  Paint. 
You  must  first  save  them  in  Pencil 
Test  and  then  reload  them  into  Ink 
and  Paint. 

Once  you've  colored  your  cel,  the 
program's  Camera  options  overlay  the 
animation  onto  the  background  or 
scenery.  Camera  can  automatically  re- 
map foreground  to  background  colors, 
and  vice  versa.  This  works  well  with 
simple  backgrounds,  but  complex 
backgrounds  can  lead  you  on  a  frus- 
trating trip  to  the  guru. 

One  particularly  annoying  feature 
of  Ink  and  Paint  is  that  you  can't  ani- 
mate from  its  Exposure  Sheet.  To  see 
your  inked  animation  run  with  its  Ex- 
posure Sheet  timing,  you  have  to  quit 


The  Animation  Studio  and  load  the 
animation  into  one  of  two  playen 
called  Flick  (without  sound)  or  Flicker 
(with  sound).  Adding  large  areas  of 
moving  color  can  bog  down  anima- 
tion playback  speed.  And  to  get  back 
into  The  Animation  Studio,  you  have 
to  run  the  gauntlet  of  its  manual- 
based  copy  protection,  which  quizzes 
you  on  words  found  within  the  pro- 
gram's instruction  booklets. 

Conclusion 

The  Animation  Studio  ($179.95)  costs 
$30.00  more  than  its  chief  competitor, 
DeliLxePaint  III.  Its  drawing  and  fill 
tools  are  vastly  inferior  to  Deluxe- 
Paim.  but  the  onionskin  effect  of  The 
Animation  Studio 's  Pencil  Test  is  tru- 
ly an  outstanding  feature.  Although 
difficult  to  use,  its  animation  editing 
and  sound  playback  capabiUties  are 
powerful  tools  that  DeluxePaint  lacks 
entirely. 

The  bottom  line  is  how  enam- 
ored you  are  with  Disney-style  anima- 
tion. The  program's  User's  Guide  is 
chock-full  of  hints  and  tips  about  how 
the  Disneyites  do  what  they  do;  and 
the  sample  animations  of  Pluto, 
Goofy,  Mickey,  and  especially  Donald 
Duck  are  as  hilarious  as  they  are  edu- 
cational. The  Animation  Studio  has 
some  rough  edges — but  it  also  has  a 
heart  of  gold.  B 


A-12       COMPUTE  DECEMBER       1990 


AMIGA 


Quality  User 

Supported 

Software  works 

with  ail  Amiga  j 

systems      I 


1/  So  easy  fo  Use 

I  ^  No  Computer  Experience  Necessai 

/  r  TOTALLY  User-Friendly!  t 

/  w  FREE  Phone  Support 

/  Sq  Basy  to  Order 

I    r  FREE  Men}bership    r  FREE  aOO-»  for  OrdeW 
t  Same^Jay  Shipping 

w  UPS  2nd  Day  Air  Service  when  you  need  it  Now! 
T  FREE  Catalog    f  Your  Satisfaction  Guaranteed 


THE  TOP  ia 


D#131  PacMan  '87  -  Greal  sound  and  graphics.  AcJds  new  ele- 
ments 10  PacMan,  Saves  Top  10, 

D#1Z7  Wheel  of  Fprttme  -  A  great  computer  veision  for  multiple 
players.  It  even  talks, 

n#37  Buine*!  ?rogrami  -  includes  address  book,  amortizatioo 
program,  label  pnnter,  and  talking  mail  list  manager, 

n#27  Amoeba  Invadon  -  A  better  Space  Invaders! 

n#140  Virni  Killer  ■  Everyorw  needs  Ihisl  Makes  it  easy  lo  de- 
tect and  eliminate  known  viruses, 

n#l  IS  Word  Procsanr  -  Lots  ot  features, 

D  #  1 34  ApplicatiDiu  -  Label  maker/pdrtter,  grocery  Hstmaker,  and 
AMIGazer  -  a  star  viev/lng  progrsn. 

P#142  Q-Bert  -  Like  tbe  popular  arcade  version, 

n#139  Bull  Kun  -  Great  Civil  V\^r  strategy  board  game,  with 
impressive  graphics  and  sound, 

n#200  SMS  Tutor  -  Great  educational  disk  for  the  whole  lamily! 
Includes  spelling,  math,  and  states/capitals. 


3U;iHESS;H0ME 
D  #1 10  BtuineM  II  -  VOSpreadsheet,  HP-1  Occakxilator,  and  sev- 
eral diversions  lor  when  ttie  tioss  isn't  looking! 
D  #117  Btuineis  ni  -  DataBase,  a  bunch  of  greal  new  fonts, 
RSLClock-great  clock  utility,  AmigaSpell, 
D  #IB2  Uall  Manager  -  Best  mail  1st  manager  lor  the  Amiga, 
D  #184  Bank'n  -  Keep  your  bank  account  in  perfect  ijalanoa, 
D  #188  Grocsry  Lilt  ■  A  grocery  list  maker  and  database. 
D  #160  Ledger  -  Complete  G/L  package,  Phnts  stalenwnts. 

TeLECOMMUNICATIONS 
D  #235  Acceii  1.4  -  A  complete  nudem  communicatkyis  pack- 
age. The  disk  includes  file  compression  utilities, 

UTILITIES/APPLICATIONS 
D  #60  AmlgaBatic  -  Two  programs  that  ar^  tnjiy  of  commercial 
quality,  Cell-Animate  and  Graphit,  Some  Deluxe  Paint  picture  files  are 
also  included, 

D#97  TDtoritl  Oiik  1  -  A  disk  full  ot  inlormadon  and  programs  to 
instruct  Amiga  programmers  arxl  users.  Several  C  &  ASM  source  files 
are  included, 

D  #98  Tutorial  Ditk  2  -  More  ol  the  best  of  Amiga  information, 
n#129  Amiga  UcUltiei  II  -A  hard  dsk  backup:  Target-sounds  a 
gunshot  whenever  the  left  mouse  button  is  pressed;  Dpaint  Tutor: 
WinSize-change  wi-idO'.-'  size  from  CLI  easily;  and  tots  mofS, 
D  #  1 32  Videamaker  Utilltiei  -  This  disk  is  packed  with  utilities  to 
make  your  desktop  vidaos  easier  to  produce  and  rhore  professional 
looking, 

D  #133  DOS  Helper  -  A  program  designed  to  help  you  v*ith  the 
AmigaDOS  commands.  Can  be  activated  from  icon  of  ttie  CLI,  Sup- 
ports multitasking  so  that  you  can  refer  to  t  when  you  need  it.  As  usual 
there  are  other  goc<J  programs  included  on  the  disk. 
D#135  Applicadona  n  -  LongMovle-plays  several  IFF  pictures  in 
last  succession,  creating  animation.  QuickBase-a  mail  manager 
DBase  Persmalt  -f  a  DataBase  lor  keeping  records  of  friends,  family, 
associates,  customers  or  employes,  MORE, 
D  #148  Caleadar  -  A  very  good  personal  calendar  lof  birthdays, 
holidays,  meetings,  bills  and  other  events,  Exceltent  graphics.  Cal- 
endar program  also  has  a  diary.  Other  programs  include  some  graph- 
ics and  Checkbook, 

S0UHD1.1USIC 
D  #18  FatorB  Soimd  Demo  -  Another  great  sound  demo  of  digi- 
tized sound.  Includes  the  wicked  witch  of  OZ,  breaking  dishes,  sea 
gulls,  car  crash,  ducks,  others. 


riff  BEST  OF  THE  REST 


D  #30  Super  Soundi  -  Great  digitized  sounds  from  movies  like  Star 

Trek,  200 1 .  James  Bond  moves.  Star  Wart,  and  Starman,  Is  it  real  or 

is  It  the  Amiga''!'! 

D  #77  InttromeDt)  -  Turn  your  keyboard  Into  25  different  musical 

instruments, 

D  #206  Sonii  #1  -  Plays  great  popular  songs  like  "Let  the  Muse 

Play, '  ".Maniac'  and  more, 

D  #207  Soniz  #2  -  More  excellent  digitized  songs  ike  "Grapeviie " 

and  "Thriller '. 

SLIDESHOWS./GRAPHICS 

D#l  NDrman  Rockwell  - 17  beautiful  digUzed  Rockwell  paint- 
ings in  this  self-running  sIkJeshow  presartedon.  You've  got  to  see 
these! 

n  #67  DPSUdeS  -  Over  30  slides  of  all  sorts  on  this  self-funhing 
sIkJeshow, 

n#94  Diga-View  -  This  one  shows  the  digitizing  process  in  stages. 
Several  good  pctures  are  included.  Other  programs  also  included, 
n#95  DigaSlJde  1 1  -  Another  in  the  great  series  of  sikfeshows  with 
greal  amvoik.  Self-running  with  over  25  pictures, 
□#108B  Juggler-  Famous  demo  that  shovis  the  beautiful  graphics 
of  the  Amiga  and  just  how  powerful  this  program  is,  II  is  easier  to  run 
Ihan  108A,  but  only  has  the  one  demo  on  it, 

GAMES 
D  #38  Baiic  GrabBag2  -  Around  25  programs  of  various  types. 
Many  of  these  are  must-haves.  At  less  ttian  {20  each,  you  can  t  go 
wrong! 

D  #44  Gamei3  -  More  great  games  including  Life,  \^as  Stol  Ma- 
chine, Reversi,  others, 

a  #52  Baiic  Gamee  -  Tons  ol  ABask;  games  -  discover  some 
treasures! 

D#61  ABaiic  GiabBag  1  -  Ony  about  100  ol  all  types!!!! 
a  #  102  Sinking  Iilana  -  Return  to  Sinking  Island  is  an  excellent 
adventure  game.  Well  worth  the  price  ■  hours  of  enjoyihent!!!! 
D  #114  Fotpoorri  X  -  Othello,  A  key-shortcut  program  lor 
AmigaOos,  Various  new  tools,  automatic  printer-dnver  generator, 
much  more, 

D  #  1 1 8  Great  Graphic  Games  -  Includes  Missie  Command,  2-D 
Tnclops,  Cosmo-asteroids  done,  BrakeOut,  Yat2ee,  Hack  and  more, 
a  #121  Backgammon  -  A  great  game  from  David  Addison, 
D  #122  Solitaire  -  Two  versions  by  Davki  Addison, 
D  #123  Cribljage  -  Take  on  the  computer  or  a  fhend, 
D#124  UUettone  -  A  great  computer  verskin  of  Mies  Bournes  by 
the  author  of  Monopoly  for  the  Amiga,  David  Addison, 


Disks  IDrdered 


D  SHIPPING  U.S,  -  S3,00 

Canada -$5.00    Foreign  ■  17.00 

DCOD 
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D  U,P-S.  2niJDayAir(AddS3) 
TOTAL 
D  Check/MO    D  Visa/MC    D 


503-^664-5953  -  Foreign  Orders 


D#125  Otbello  -  A  greal  3-D  verskxi  of  this  popular  game, 
n  #128  Space  Garnet  -  Cosmorotds  flike  asteroklsl  and  Gravity 
Wars  highlight  this  disk  |ust  full  ot  games. 
D  #137  Blacl^ack  •  A  full-featured  game  which  alkjws  pair-split- 
ting, double-down,  etc  Bandit-play  the  skit  machines  without  going  to 
\fegas!!!  More. 

a#141  Dominoes -Dominoes  game  with  great  graphics.  Also  Tpc 
Tao  Toe,  Drawing  and  Molecules  programs. 
D  #147  Jackland/Graphict  -  Adventure  due  game.  Also  some 
great  pictures  (graphics),  a  useful  utility  called  Ouickbase,  and  a  fun 
program  called  Thingies  which  you  will  enjoy!!! 
a  #1 48  Boutder  Daih  -  \^ry  popular  game  with  excellent  graphics 
and  has  several  challenging  levels,  'This  disk  s  full  -  It  has  Otfielk),  LifeS 
and  many  useful  utilities. 

Q#1514ina  Row  -  A  tun,  but  challenging  game  you  play  against 
ttie  computer.  There  is  an  excellent  Demo  "MandFXP-D3".  a  utility  or  2 
and  the  fun  TARGET  ■  A  weirdo  thingy, 
D  #158,166  Sinking  Iiland  n  -  Fantastic  text  adventure  with 
graphcs.  See  if  you  can  find  the  treasure  and  escape  the  island  before 
It  sinks  into  the  sea!  (2  Disks), 

D#161  Sorryl  -  Cue  of  ttie  aMme  lavorite  board  games, 
D  #162  Video  Poker  -  Like  the  popular  casino  five-card  draw 
poter  games.  Also  includes  Hearts  and  Stud  Poker, 
D#165  Wbeel  of  Tortnne  with  Vanna  -  Play  a  great  computer 
version  of  the  popular  TV  sho,v  aganst  computer  Ofspooents, 
n#182  Six  Pac  -  &x  2-player  games  inciuding  Word  Boggle,  Wfcrd 
Scramble,  Match-up,  Numbers,  Te-Tac-Toe,  and  Hangman,  Fun  for 
the  v<hole  family! 

D#1B5  Tlloi  •  Match  the  tiles  and  dear  the  screen.  A  fun  game  that 
IS  very  haM  lorming. 

D  #210  Game  Time  -  Includes  3-D  Crtjl,  Blackbox,  and  more. 
D  #216  CMnete  Checki  -  For  1-6  human  or  computer  players. 
D  #240  ChoM  •  S«  if  you  can  beat  your  computer  at  chess. 

MISCELLANEOUS 

a  #88  Amiga  Baiic  Tngnmi  ■  Oter  50,  Games,  utilities, 
applications,  entertainment,  and  finance.  Also  included  is  a  program 
that  atos  you  to  use  IFF  files  in  your  Amiga  Base  programs. 
D  #1 19  mCAD  -  A  lull-featured  computer-akted  design  program. 
O  #136  Grapliicii2  -  Border  Set-useful  for  desktop  publishing  and 
video,  making  cards,  coupons  or  menus,  and  your  own  a-twork,  Xicon- 
aliows  you  to  rijn  AmigafKS  commands  Or  programs  from  Icon, 
0#144  Chriitmai  Anlmationi  - 10  beautiful  scenes  and  graph- 
ics vrtth  sound.  Great  scenes  indude;  Lit  Candle,  Bves,  The  Chnstmas 
Tree,  The  Manger,  Season's  Greetings.  Holly  Wreath,  Chimney 
Smoke,  Church  Bells,  and  Vtelking  Home, 
n  #145  Animationi  3  -  More  Qreat  Animations,  3  very  good 
demos  plus  3  workbench  pictures  and  Btobs, 


Scffttvarc 
Kxcitcment! 


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READERS 


Reading  Amiga  Joysticks 

I'm  programming  in  Amiga  Basic, 
and  I  want  to  write  a  program  that 
uses  two  joysticks.  How  can  I  read  a 
joystick  plugged  into  pon  !  (the  port 
where  the  mouse  normally  goes)? 

TODD  LOWELL 
ALBUQUERQUE.  NM 

Amiga  Basic's  STICK  function 
works  for  port  2  but  not  for  port  1. 
Since  the  mouse  is  used  to  access 
Amiga  Basic's  own  menus,  the  de- 
signers may  have  assumed  that  you 
would  never  want  to  unphig  it  from 
port  1.  Hoyve\'er.  it's  possible  to  read 
a  joystick  in  port  1  by  PEEKing  a 
location  in  memory.  Location 
14675978  (SDFFOOA)  is  a  16-bit 
register  that  contains  the  infor- 
mation you  need.  The  position  of 
the  joystick  is  returned  in  bits  0-1 
and  8-9  of  this  location.  Different 
bits  are  set  to  a  value  of}  depending 
on  which  direction  you  press  the 
joystick,  as  shown  below. 

Right:  bit  1  =  1 

Left:     bit  9  =  1 

Down:  (bit  0  XOR  bit  I)  =  1 

Up:       (bit  8  XOR  bit  9)  =  1 

Location  14675980  (SDFFOOC) 
contains  corresponding  information 
for  joystick  port  2. 

Amiga  Basic's  BUTTON  func- 
tion also  works  only  for  port  2. 
Here's  a  program  that  prints  the 
directions  and  button  status  of  a 
joystick  in  port  I. 

Stickl: 

p}%=PEEKW(14675978&) 
bitl%=pl%  AND  2 
bil9%=pl%  AND  512 
lFbilI%=2  THEN  PRINT  "right  ": 
IFbit9%^5}2  THEN  PRINT  "left  ": 
lF(pl%  AND  1)  XOR  bitl%/2  THEN 

PRINT  "down  "; 
IF  (pl%  AND  256)  XOR  bil9%/2 

THEN  PRINT  "up  "; 
IF  (PEEK(10952895&)  AND  64)=0 

THEN  PRINT  "fire  "; 
PRINT 
GOTO  Stick! 


The  last  IF  statement  in  the 
program  checks  the  joystick  button 
in  port  I.  If  for  some  reason  you 
don't  want  to  use  the  BUTTON 
command  for  port  2,  you  can  test 
that  button  with  this  statement: 

IF  (PEEK(I0952895&)  AND  128) 
=0  THEN  PRINT  "port  2  fire  ": 

Speed  vs.  Compatibility 

I  have  an  Amiga  500  and  wish  to  pur- 
chase an  expansion  box  and  an  accel- 
erator board  such  as  GVP's  68030 
board.  Will  it  work  with  all  of  my  soft- 
ware, or  will  I  have  to  shut  it  off  to  get 
it  to  work  with  some  programs? 

CARLOS  ALDANDRO  MARTINEZ  BARRERA 
CANCUN.  ME.XICO 

First  of  all,  most  accelerator  boards 
(including  GVP's)  are  designed  to 
plug  into  the  Amiga  2000's  CPU 
slot.  And  since  we  don '/  know  of  any 
expansion  boxes  that  provide  the 
500  with  a  CPU  slot,  you're  going  to 
have  a  hard  time  getting  the  GVP 
board  to  work  with  your  500.  How- 
ever, there  are  accelerators  available 
for  the  500— the  33-MHz  68030 
Mega  Midget  Racer  from  CSA,  the 
16-MHz  68020  Hurricane  500  from 
Imlronics,  and  the  new  16-MHz 
68000  AdSpeed  from  ICD.  All  of 
these  boards  are  designed  to  fit  in- 
side your  Amiga  500. 

Accelerator  boards  work  fine 
with  most  programs,  but  you'll  find 
a  few  that  must  be  run  in  7.14-MHz 
68000  mode  (that  is,  with  the  accel- 
erator board  deactivated). 

We  run  a  wide  variety  of  soft- 
ware on  our  68020-  and  68030- 
based  Amigas,  and  the  programs 
that  we  have  the  most  problems  with 
are  arcade  games.  Unfortunately, 
the  copy-protection  methods  used  in 
these  games  prevent  them  from  run- 
ning on  anything  but  a  standard 
Amiga  with  a  68000.  You  see,  there 
are  certain  machine  language  in- 
structions and  illegal  programming 
practices  (such  as  storing  non- 
address  data  in  the  upper  four  bits  of 
a  memory  pointer)  that  don't  sit 


well  with  the  68020  or  68030. 

You  might  want  to  call  the 
manufacturers  of  the  programs  that 
you  use  and  ask  them  if  their  soft- 
ware is  compatible  with  the  acceler- 
ator board  you're  interested  in. 
Better  yet,  if  you  have  a  local  dealer 
who  sells  accelerator  boards,  bring 
in  your  most-used  software  and  give 
the  boards  a  test  drive. 


AmigaDOS  Resource  Project 

What's  ARP,  and  what's  it  useful  for? 

SPENCER  tXJRM 
CHAPEL  HILL,  NC 

AmigaDOS  has  had  some  long- 
standing problems,  especially  prior 
to  the  release  of  Workbench  1.3, 
Because  AmigaDOS  was  originally 
coded  in  a  programming  language 
known  as  BCPL  and  the  rest  of  the 
Amiga's  operating  system  was  writ- 
ten in  C,  AmigaDOS  commands — 
which  have  to  work  hard  to  commu- 
nicate with  both  languages — tend  to 
be  slow  and  bulky.  To  solve  these 
problems,  sex'eral  Amiga  program- 
mers (led  by  Charlie  Heath  of 
Microsmiths)  banded  together  to  re- 
write the  bulk  of  the  AmigaDOS 
CLI  commands.  The  result  is 
ARP— AmigaDOS  Resource  Pro- 
ject (originally  called  AmigaDOS 
Replacement  Project). 

To  make  the  individual  com- 
mands as  small  and  reliable  as  pos- 
sible, the  ARP  authors  wrote  an 
Amiga-shared  library  called  arp.li- 
brary.  This  library  has  several  fitnc- 
tions  designed  to  extend  the 
Amiga's  built-in  dos.  library  (good 
news  for  programmers).  The  func- 
tions contained  within  the  arp.li- 
brary  can  be  accessed  by  any  pro- 
gram. All  that's  required  is  that  the 
arp.library  file  be  located  in  the  libs 
directory  of  your  Workbench  disk. 

One  of  the  arp.library's  most 
useful  features  is  its  file  requester — 
a  window  that  allows  you  to  select 
files  from  disk  for  loading,  saving, 
deleting,  or  whatever.  The  file  re- 
quester should  have  been  built  into 


A-14       COMPUTE 


DECEMBER       1990 


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1967 


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A-16 


Circle  Reader  Service  Number  166 
COMPUTE  DECEMBER       1990 


conlinucd  from  page  A- 14 

the  operating  system  of  the  Amiga  from  the  beginning 
and  is  only  now  a  standard  feature  under  AmigaDOS 
2.0.  That's  why  different  programs  written  for  Amiga- 
DOS  1.3  and  earlier  have  different-looking  (and  differ- 
ently-functioning) file  selectors. 

For  the  average  user.  ARP  means  smaller,  faster, 
and  more  versatile  CLI  commands.  ARP  commands 
lend  to  handle  wildcards  better  than  AmigaDOS  com- 
mands do  (in  fact,  ARP  commands  support  *  as  a 
wildcard  equivalent  to  the  AmigaDOS  #?).  Following  are 
a  few  size  comparisons  (in  bytes)  between  the  Amiga- 
DOS  1.3  commands  and  the  ARP  1.3  commands. 

Command       AmigaDOS      ARP 


AddBuffers 

Assign 

Avail 

CD 

Copy 

Delete 


876 
3008 
1964 
1756 
9848 
6124 


492 
1264 

692 

580 
2784 

936 


In  each  case,  the  ARP  command  is  smaller  than  its 
AmigaDOS  counterpart.  For  the  ARP  commands  to 
work,  you  must  have  arp.librar)'  (17,100  bytes)  on  your 
boot  disk  in  the  libs  directory.  The  latest  release  is 
version  39.1. 

Many  ofARP's  improvements  have  been  incorpo- 
rated into  AmigaDOS  2.0.  In  fact.  ARP  creator  Charlie 
Heath  wrote  most  of  AmigaDOS's  new  ASL  library, 
which  provides  programmers  with  a  standard  file  re- 
quester, a  font  requester,  and  tools  for  displaying  lists  of 
information.  AmigaDOS  2.0  also  has  the  ability  la  use 
the  *  wildcard. 


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Circle  Reader  Service  Numbef  262 


Circle  Reader  Service  Number  223 


With  the  vasl  improvements 
made  in  AmigaDOS  2.0,  there  isn  'i 
as  big  a  need  for  the  arp.library  as 
there  has  been.  But  with  the  large 
number  of  programs  that  currently 
take  advantage  of  the  arp.library, 
including  Amiga  Resource's  own  V 
file  viewer.  ARP  should  be  with  us 
for  some  time. 


If  you're  interested  in  the  ARP 
system,  you  can  obtain  it  from  a 
user  group,  a  bulletin  board  system, 
and  most  commercial  telecommu- 
nications sen'ices.  You  can  also 
contact  .ARP's  developers  directly  by 
writing  AmigaDOS  Resource  Pro- 
ject, c/o Microsmiths,  P.O.  Box 56 J, 
Cambridge,  Massachusetts  OlMO.m 


Where  to  Write 


Qusstion,  comment,  problem,  idea,  or  submis- 
sion? II  you  want  lo  get  in  touch  with  us,  here 's 
how. 

Subscription  Information 

Send  all  subscription  inquiries,  problems,  and 
change-of-address  information  io  Amiga  Re- 
source, COMPUTE,  P.O.  Box  3253,  Harlan.  lA 
51 593:  or  call  toll-free  (800)  727-6937  or  |51 5) 
247-7500  (i(  you're  calling  from  within  Iowa  or 
outside  the  United  States).  We  cannot  process 
subscriptions  from  our  editorial  offices  in 
Greensboro.  North  Carolina. 

Questions,  Comments,  and  Opinions 

We  like  to  hear  what  you  think— about  the 
Amiga,  about  our  magazine,  about  other  maga- 
zines, about  life.  Wte  also  like  to  answer  your 
questions  about  any  or  all  of  the  above  (except 
maybe  life).  Please  send  your  questions  and/or 
comments  to  Amiga  Feedback  using  the  ad- 
dress listed  below. 

Writing  for  Amiga  Resource 

If  you  have  an  idea  for  an  article  that  you'd  like  to 
write,  send  a  brief  outline  of  what  you  have  in 
mind  with  samples  of  what  you  ve  written  in  the 
past  (if  possible)  to  The  Editor  using  the  address 
given  below.  Please  include  a  brief  cover  letter 
with  your  name,  address,  and  daytime  telephone 
number. 

Art  Gallery  Submissions 

If  you'd  like  to  see  your  original  Amiga  artwork  in 
"Art  Gallery,"  send  it  to  us  on  disk,  along  with 
your  name,  address,  daytime  telephone  number, 
and  a  brief  description  of  your  art  to  Amiga  Art 
Gallery  using  the  address  shown  below.  We  pay 
SI  00  for  each  piece  of  art  we  accept.  Send  a 
self-addressed  stamped  envelope  if  you  want 
your  disk  back. 


Program  Submissions 

We' re  always  looking  to  buy  good  Amiga  pro- 
grams for  inclusion  on  our  Amiga  Resource 
Disl<.  To  submit  a  program,  simply  send  a  disk 
containing  the  program,  its  source  code,  and  its 
documentation  along  with  your  name,  address, 
and  daytime  telephone  number  to  Submissions 
Reviewer  using  the  address  shown  below.  Send 
complete,  ready-to-run  programs  only,  please. 
The  program  must  be  your  own  wori(.  Send  a 
self-addressed  stamped  envelope  if  you  want 
your  submission  returned. 

Programming  Hints  and  Tips 

"Programmer's  F^ge'  accepts  programming 
hints  and  tips  for  all  Amiga  programming  lan- 
guages, and  we'll  pay  you  if  your  tip  is  published 
in  our  magazine.  If  you  have  a  great  program- 
ming trick  that  you'd  like  to  share,  send  it  to  Pro- 
grammer's Page  using  the  address  listed  below. 

User  Groups 

Approximately  every  six  months,  Amiga  Re- 
source prints  its  guide  to  Amiga  user  groups.  If 
you'd  like  to  have  your  user  group  included  in 
this  listing,  please  send  your  club  name  and  ad- 
dress to  Amiga  User  Groups  using  the  address 
listed  below. 

Please  address  all  correspondence,  except  sub- 
scription problems  end  inquifles,  to  this 
address: 

Amiga  Resource 
324  W.  Wendover  Ave. 
Suite  200 
Greensboro,  NC  27408 

Be  sure  to  include  the  appropriate  department  in 
the  address. 


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Ciri;le  Reader  Service  Number  134 


D 


ROGRAMMER'S  PAGE 


R     H      E     T     T 


ANDERSON 


AND 


T     I     M 


M      I      D      K 


F     F 


The  Amiga  has  a  powerful  proces- 
sor—the Motorola  68000.  This 
chip  is  incredibly  flexible.  With 
this  flexibility  comes  complexity. 
For  example,  there  are  several  ways  to 
clear  a  data  register. 

CLR.L  DO 
MOVE.L  #0,D0 
MOVEQ  #0,D0 
SUB.L  D0,DO 

Which  is  the  best?  Amazingly,  al- 
though each  instruction  does  the  same 
thing  (clears  data  register  0),  each  re- 
quires a  different  number  of  machine 
cycles  to  execute.  The  fewer  machine 
cycles  required,  the  faster  the  instruc- 
tion is.  In  this  case,  the  third  choice  is 
the  best  choice.  The  MOVEQ  variety 
of  the  move  instruction  (which  is  lim- 
ited to  a  small  range  of  immediate 
values)  is  actually  faster  than  the  CLR 
(clear)  operation.  Of  what  use  is  CLR? 
While  you  can  use  CLR  to  clear  out  a 
byte  or  a  word,  MOVEQ  always  clears 
out  the  entire  longword  of  a  register. 
However,  neither  CLR  nor  MOVEQ 
can  be  used  on  an  address  register. 

How  about  these  choices? 


MOVE.L 
SUB.L 


#0,AO 
AO,AO 


The  second  choice  is  the  better  one. 
Let's  take  a  closer  look  at  the  instruc- 
tions we've  tried  so  far. 


Instruction 

CLR.L        DO 
MOVE.L     #S0O,DO 
MOVEQ     #$00,D0 
SUB.L        DO.DO 
MOVEA.L  #S0O,A0 
SUBA,L      AO,A0 


Cycles  Siie 

;  6  cycles  2  bytes 

;12  cycles  6b)ies 

;  4  cycles  2  bytes 

;  8  cycles  2  bytes 

;12  cycles  6  bytes 

;  8  cycles  2  bytes 


These  instruction  timings  were 
obtained  from  the  Program  Module 
Analyzer  that  comes  with  the  ADAPT 
assembler  system  from  Lake  Forest 
Logic.  You  can  also  find  instruction 
timings  in  most  68000  programming 
manuals.  We  found  the  sizes  of  the  in- 
structions by  assembling  one  instruc- 
tion at  a  time. 


Moving  data.  Here  are  some  gen- 
eral rules  for  using  the  MOVE  instruc- 
tion in  immediate  mode. 

Data  registers:  Use  MOVEQ  if 
the  immediate  value  is  in  range 
— 128- 1 27.  Otherwise,  use  the  normal 
MOVE  instruction.  Never  use  CLR. 

Address  registers:  To  move  0  into 
an  address  register,  use  SUB.L  with 
the  address  register  as  both  the  source 
and  destination.  If  the  number  is  in 
the  range  from  —  1 28  to  127  and  you 
have  a  data  register  that  is  not  in  use, 
use  the  following  combination  of 
instructions. 


MOVEQ 
MOVE.L 


#VALUE,DO 
DO,AO 


Otherwise,  use  the  normal  MO- 
VE.L instruction. 

Address  addition.  Although  you 
can't  perform  all  of  the  680O0's  math 
and  logical  operations  on  address  reg- 
isters, you  can  perform  addition  and 
subtraction  on  them.  Here  are  a  few 
timings  for  different  methods  of  add- 
ing numbers  to  address  registers. 


Instruction 

ADDA.L    #1000,A0 
LEA  IOOO(A0),A0 


Cycles        Size 

;14  cycles    6  bytes 
;  8  cycles    4  bytes 


ADDQ.L    #1,A0 

;  8  cycles 

2  bytes 

ADDA.L    #1,A0 

;14  cycles 

6  bytes 

LEA           I(AO).A0 

;  8  cycles 

4  bytes 

The  first  two  instructions  add 
1000  to  address  register  0.  Surprising- 
ly, the  load  effective  address  (LEA)  in- 
struction is  faster  at  addition  than  the 
standard  ADDA  instruction.  The  next 
three  instructions  in  the  table  add  1  to 
address  register  0.  Here,  ADDQ  wins 
out.  Thus,  this  is  the  rule  for  adding 
an  immediate  value  to  an  address  reg- 
ister: Use  ADDQ  when  adding  num- 
ben  within  that  instruction's  value 
range  (1-8);  otherwise,  use  the  LEA 
instruction  as  shown  above. 

Data  arithmetic.  Here  are  some 
representative  timings  for  adding 
numbers  to  data  registers  in  immedi- 
ate mode. 

Instnictian  Cycles         Size 

ADDI.L      #127,DO     ;16  cycles     6  bytes 

MOVEQ     #127,D1     ;  4  cycles     2  bytes 
ADD.L       Dl.DO       ;  8  cycles     2  bytes 

ADDQ.L    #1,D0        ;  8  cycles     2  bytes 

ADDI.W     #127,DO     ;  8  cycles     4  bytes 

MOVEQ     #127.DI     ;  4  cycles      2  bytes 
ADD.W      Dl.DO       ;  4 cycles      2  bytes 

ADDQ.W    #1,D0        ;  4  cycles     2  bytes 

To  add  a  number  in  the  add- 
quick  range  (1-8),  use  ADDQ.  To  add 
a  number  in  the  move-quick  range 
(-128-127),  move  the  value  into  a 
scratch  register  and  add  it  with  a  data- 
register  to  data-register  add  (note  that 
this  helps  only  longword  adds,  not 
word  adds). 

In  general,  replace  all  ADD,  SUB, 
and  MOVE  immediate  instructions 
with  their  quick  counterparts  whenev- 
er you  can. 

Since  moving  and  adding  are  the 
most  common  68000  instructions, 
these  hints  should  help  you  write  sig- 
nificantly better  code.  Here  are  a  few 
other  tricks  that  you  might  want  to 
keep  up  your  sleeve. 


A-18      COMPUTE 


DECEMBER       1990 


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DECEMBER       1990  COMPUTE 


A-19 


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PROGRAMMER'S  PAGE  co„.w/™mp.,..-y* 


Replace  ASL.L  #1,D0  with 
ADD.L  DO,DO.  Replace  ASL.W 
#1,D0  with  ADD.W  DO,DO  and 
ASL.W  #2,D0  with  two  consecutive 
ADD.W  DO.DO  instructions. 

Avoid  multiply  and  divide  if  you 
can.  MULU  takes  on  the  order  of  70 
cycles.  DIVU  takes  about  twice  that 
number  of  cycles.  If  it's  practical,  use 
a  lookup  table  or  shift  instructions  in- 
stead. For  example,  the  following 
shows  two  ways  to  multiply  DO  by  10. 


Instruction 

Cydes 

Size 

MOVE.L 

D0,D1 

;  4  cycles 

2  bytes 

ADD.L 

DO.DO 

;  8  cycles 

2  bytes 

ADD.L 

DO.DO 

;  8  cycles 

2  bytes 

ADD.L 

D1,D0 

;  8  cycles 

2  b>-tes 

ADD.L 

DO,DO 

;  8  cycles 

2  bytes 

MULU       #10,D0      ;74cycles     4  bytes 

The  first  method  uses  ten  bytes 
but  only  36  cycles,  whereas  the  second 
uses  four  bytes  and  74  cycles.  The  for- 
mer method  would  be  best  inside 


loops,  while  the  latter  would  be  best  if 
called  only  once. 

Miscellaneous  tips.  The  MO- 

VEM  instruction  should  only  be  used 
with  three  or  more  registers.  Replace 
MOVEM.L  D2/A2,-(SP)  with  the  two 
instructions  MOVE.L  D2,-(SP)  and 
MOVE.L  A2,-<SP).  Remember  to  pop 
the  register  off  the  stack  in  the  correct 
order  when  you  make  this  change. 

Use  PC  relative  mode  if  possible. 
This  will  cut  down  the  size  of  your 
program  significantly.  The  Devpac  as- 
sembler from  Michtron  converts  all 
instructions  to  PC  relative  mode  auto- 
matically if  you  use  the  OPT  A+  di- 
rective. If  you  use  any  absolute 
addressing  in  your  program,  Devpac 
wilt  warn  you  to  change  an  instruc- 
tion like  MOVE.B  SBFEC01,D0  to 
MOVE.B  ($BFECD1).L,D0.  The  re- 
sults are  well  worth  the  trouble.  Ino- 
vatronics'  CAPE  and  Lake  Forest 
Logic's  new  /ID/lFr  assembler  pack- 
ages also  have  some  support  for  PC 
relative  mode. 


Use  short  branches  if  you  can. 
Change  all  JSR  and  HSR  instiuctions 
to  BSR.S  instructions.  Change  BEQ 
and  other  branches  to  BEQ.S  instruc- 
tions. If  the  branch  is  too  long,  your 
assembler  will  warn  you. 

Know  your  assembler.  If  it 
changes  appropriate  MOVEs  to  MO- 
VEQs  or  BNEs  to  BNE.Ss,  you  won't 
have  to  worry  about  making  the 
changes  yourself  If  your  assembler 
manual  doesn't  explicitly  tell  you 
what  alterations  it  makes,  you  should 
purchase  a  disassembler  to  find  out 
exactly  what  code  is  being  generated. 

The  best  way  to  learn  how  to 
code  efficiently  is  to  try  several  ap- 
proaches and  anayize  the  results.  But 
don't  lose  sight  of  the  forest  for  the 
sake  of  the  trees.  First  concentrate  on 
eliminating  bugs  and  improving  your 
code;  then  worry  about  optimizing  it. 
But  if  you  know  that  your  code  is 
spending  a  significant  amount  of  time 
deep  in  the  center  of  a  nested  loop,  at- 
tention to  every  cycle  will  pay  off.     Q 


A.20       COMPUTE  DECEMBER       1990 


lS»^ 


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DECEMBER       1990 


COMPUTE       A-21 


ABSTRACTIONS 


ARLAN         LEVITAN 


HOW  that  "Abstractions"  is  part  of 
the  new  improved  COMPUTE 
(with  secret  ingredient  GMI-90), 
there's  a  high  likehhood  that 
owners  of  other  computers  are  reading 
Amiga  coverage  for  the  first  time.  A 
little  background  on  this  column  is  in 
order  for  the  benefit  of  those  new- 
comers. "Abstractions"  is  loosely  pat- 
terned on  the  public  executions  of 
medieval  England  and  France,  but  it 
lacks  much  of  the  structure  and  good 
taste  associated  with  those  sporting 
events. 

Roughly  one-third  of  the  old 
Amiga  Resource  subscriben  are  con- 
vinced that  the  portions  of  my  brain 
devoted  to  logical  thought  processes 
have  been  surgically  removed.  Anoth- 
er third  is  assembling  incontrovertible 
proof  that  I'm  a  petty  functionary  in 
an  international  conspiracy  whose 
sole  purpose  is  vilifying  the  Amiga 
and  Commodore  Business  Machines 
in  print.  The  rest  know  that  I'm  just 
plain  ornery  when  it  come  to  com- 
puter manufacturers  and  purveyon  of 
software. 

As  much  as  I  enjoy  micros  and 
the  people  who  use  them,  I  firmly  be- 
lieve that  the  computer  industry  de- 
serves the  lifetime  underachievement 
award  in  respect  to  actually  delivering 
innovative  and  intuitive  hardware 
and  software  for  just  plain  folks. 
Home  computing  is  getting  more  and 
more  homogenized,  and,  for  my  mon- 
ey, the  milk  is  starting  to  curdle. 

Some  industry  observers  claim 
that  increasing  standardization  and 
the  accompanying  convergence  of 
user  interfaces  across  machine  plat- 
forms will  benefit  the  home  user  in 
the  end.  If  you  buy  into  that  claptrap, 
let's  meet  down  at  McDonalds, 
Wendy's,  or  Burger  King  for  some  in- 
sanely great  food,  watch  a  few  terrific 
sitcoms  on  the  boob  tube,  and  hop 
over  to  the  local  mega-mini-theater 
complex  for  the  midnight  screening  of 
Bill  and  Ted's  Excellent  Adventure. 

My  Amiga  friends  (both  of  them) 
have  lately  taken  to  reminding  me 
that  I  should  be  try  to  behave  in  a 
more  dignified  manner  in  print,  since 


it's  not  polite  to  beat  up  on  your  peer 
group  while  company's  around. 
They've  even  gone  so  far  as  to  suggest 
that  this  column  should  be  used  to 
promote  and  extoll  the  wonderfulness 
of  eating,  walking,  talking,  and  sleep- 
ing the  Amiga  way.  I'm  afraid  I'd 
rather  eschew  such  evangelism  and  re- 
main on  the  technical  sidelines 
(hmmmm  . . .  guess  that  makes  me  a 
di.^gnostic). 


I  will  make  a  couple  of  conces- 
sions, since  the  in-laws  have  apparent- 
ly moved  in  to  stay  with  us  and  this  is, 
after  all,  the  Amiga  section  of  COM- 
PUTE. The  rules  of  engagement 
should  be  slightly  modified  now  that 
we're  in  mixed  company.  1  might  as 
well  refrain  from  beating  up  on  Com- 
modore's public  relations  hacks  for  at 
least  a  couple  of  months.  That  should 
give  them  enough  of  a  breather  to  un- 
lock their  jaws  so  they  can  switch  feet. 
I'll  try  to  keep  a  low  profile  until 
Commodore  launches  another  Amiga 
advertising  campaign  spawned  from 
an  inadvertent  mix  of  ethanol  and 
Valium. 

I've  got  some  friendly  advice  for 
our  new  neighbors,  which  will  likely 
horrify  those  lost  editorial  souls  who 
still  pray  for  IBM  to  resurrect  the 
home  computer  market  with  the  new 
PS/1.  Before  you  plop  down  over  a 


thousand  bucks  on  tired  technology 
with  a  nose  job,  go  spend  time  with  an 
Amiga. 

Since  our  new  reader  mix  re- 
quires more  even-handedness,  I  might 
as  welt  incur  the  wrath  of  tens  of  thou- 
sands of  fanatic  Amiga  fans  by  not 
even  making  a  weak  stab  at  telling  you 
folks  on  the  fence  why  I  think  you 
should  buy  an  Amiga.  Look,  this  may 
be  the  Amiga  section  of  the  magazine, 
but  that  doesn't  give  me  a  Ucense  to 
ignore  the  mechanics  operating  be- 
hind the  quasireality  of  the  publishing 
world.  Spending  four  or  five  para- 
graphs here  waxing  poetic  over  the  ca- 
pabilities of  Amiga  computers  is 
inherently  suspect,  an  easy  way  to  fill 
copy,  and  soothingly  reassuring  to 
current  Amiga  owners.  I  won't  do  it. 

Our  lives  are  awash  with  torrents 
of  "information"  intended  to  con- 
vince us  that  (a)  we  need  widgets  and 
(b)  ACME  widgets  are  the  ones  to  buy. 
In  point  of  fact,  this  column  is  in  it- 
self a  mild  eddy  in  the  currents  of 
persuasion. 

Our  media  fill  us  with  second- 
hand bites  of  information  that  we  do 
not  experience  directly.  Since  we  tend 
to  blindly  trust  our  regular  sources  of 
information,  we  assume  that  assimi- 
lating what  is  served  up  results  in  real 
knowledge.  There  is  an  imphcit  bond 
of  trust  between  reader  and  infor- 
mation provider  which  all  publica- 
tions seek  to  build  and  maintain.  The 
greater  the  trust,  the  greater  the  capac- 
ity to  mold  opinion. 

Reviews  of  hardware  and  soft- 
ware in  magazines  are  fine  starting 
points  for  making  purchasing  deci- 
sions, but  there's  no  substitute  for 
first-hand  experience.  I  don't  want 
you  to  trust  me.  I  want  you  to  trust 
yourself. 

If  you're  interested  in  computers, 
go  see  an  Amiga  and  decide  for  your- 
self. Don't  be  deterred  by  negative 
comments  from  dealers  who  don't  seU 
Araigas.  Go  see  an  Amiga.  If  you're 
thinking  of  buying  an  XT-class  ma- 
chine, check  out  an  Amiga  500.  If  an 
80286-  or  SX386-based  PC  clone  is  on 
your  shopping  Ust,  test  drive  an 


A-22 


COMPUTE  DECEMBER       1990 


ABSTRACTIONS 


Amiga  2000.  Power  users  who  believe 
they  need  the  muscle  of  an  80386 
should  slip  on  the  new  Amiga  3000. 

Go  use  an  Amiga.  Not  for  5  or  1 5 
minutes — take  2-3  hours.  If  dealers 
won't  spend  a  thai  much  time  with 
you  before  a  potential  sale,  they  don't 
deserve  your  hard-earned  cash. 
Period. 

Trust  your  own  eyes,  ears,  and 
hands.  If  you  come  away  from  the 
experience  with  the  impression  that  a 
PS/1  would  better  suit  your  needs,  go 
buy  one.  You'U  probably  have  a  great 
time  perusing  IBM's  new  Prodigy 
information  service. 

If  you  already  own  a  PC  or  Mac, 
you're  as  welcome  here  as  anyone 
else.  Keep  your  machine,  and  use  it  in 
good  health.  In  my  book,  it's  perfectly 
acceptable  to  use  Apple  and  IBM  ma- 
chines on  a  daily  basis  for  text-orient- 
ed and  desktop  publishing  drudgery. 
But  do  yourself  a  favor.  Before  you 
add  a  CD-ROM  player  or  new  hard 
drive  to  your  present  system,  add  an 
Amiga  to  your  computing  stable.  An 
Amiga  500  will  cost  a  lot  less  and  will 
widen  your  options  and  eyes  at  the 
same  time. 

If  you  own  an  Amiga,  consider 
buying  a  Mac  or  a  PC  (oh  well,  here 
come  the  calls  for  a  Holy  War  on  "Ab- 
stractions"). This  isn't  the  Persian 
Gulf,  folks!  You  can  play  both  sides 
and  come  out  ahead  of  the  game. 
Anyone  who  has  the  temerity  to  sug- 
gest that  one  size  fits  all  can  go  build  a 
house  with  a  screwdriver. 

So  much  for  hardware  flag- 
waving.  Let's  move  on  to  mushier 
material.  Rumor  has  it  that  the  man- 
ner in  which  the  industry  measures 
software  sales  is  changing  radically. 
Most  bizarre  is  the  new  MDI  (Mass  to 
Dollar  Index)  rating  for  application 
software.  For  a  favorable  MDI,  the 
discounted  price  of  the  software  must 
be  less  than  the  weight  (in  ounces)  of 
the  shrink-wrapped  packaging.  Manu- 
facturers who  want  to  keep  their 
prices  and  profit  margins  up  are  being 
forced  to  load  up  on  bulk.  The  latest 
release  of  one  popular  database  pack- 
age tips  the  scales  at  over  1 9  pounds. 
Add  a  handle  and  the  product  would 
be  perfect  for  impromptu  self-defense 
or  power  walking. 

For  years,  telephone  handsets 
have  been  routinely  filled  with  lead 
shot  to  yield  a  solid  heft,  and  the  soft- 
ware-packaging biz  has  cleverly  come 


up  with  its  own  variation  on  that 
theme.  Who  cares  if  your  terminal 
package's  documentation  is  shorter 
than  Sean  Penn's  temper?  Slap  12 
ounces  of  free  sign-up  offere  for  an  as- 
sortment of  information  services  in 
the  bundle  and  you're  playing  with 
the  big  boys. 

The  weight  wars  have  crossed 
over  into  the  entertainment  arena  as 
well.  Flight  simulators  are  usually 
good  for  a  pound  and  a  half,  but  those 
who  require  heavyweight  material  will 
opt  for  tank  simulations  which  aver- 
age well  over  a  deuce. 

Those  who  can't  go  head-to-head 
on  the  basis  of  sheer  poundage  are 
opting  for  volume  instead.  Prominent 
among  the  last  batch  of  entertainment 
titles  I  perused  were  a  handftii  that 
may  not  have  weighed  much,  but  oc- 
cupied three  times  the  normal  amount 
of  shelf  space.  An  eye-catching  move, 
but  it's  rather  disconcerting  to  excited- 
ly shred  a  garishly  decorated  two- 
inch-thick  package,  only  to  find  an 
inch  and  three-quarters  of  plastic 
foam,  one  disk  and  a  six-page  instruc- 
tion booklet. 


FOR  A  FAVORABLE 
MASS  TO  DOLLAR  INDEX 

RATING,  THE 
DISCOUNTED  PRICE  OF 

SOFTWARE  MUST  BE 

LESS  THAN  THE  WEIGHT 

(IN  OUNCES)  OF  THE 

SHRINK-WRAPPED 

PACKAGING 


Since  it's  grouse  season,  is  any- 
one else  growing  weary  of  the  multi- 
tiered  code  wheels  used  in  lieu  of 
traditional  copy  protection?  Talk 
about  storage  problems.  I've  got  two 
cross-indexed  files — one  for  disks,  the 
other  for  code  wheels.  The  last  code 
wheel  I  tried  using  was  as  much  fiin  as 
a  high-security  padlock.  It  had  no  less 
than  five  interlocked  wheels,  and  the 
pivot  grommet  was  just  enough  off- 
center  to  make  using  it  an  exercise  in 
clairvoyance.  Besides,  unless  filed  im- 
mediately after  use,  such  devices  dis- 


appear into  a  black  hole  within 
minutes.  I  wonder  if  anyone  has  con- 
sidered recycling  old  Captain  Mid- 
night secret  decoder  rings  as  a 
substitute  for  those  flimsy  and  bulky 
cardboard  wheels? 

Speaking  of  games,  I'd  be  less 
than  forthright  if  I  didn't  comment  on 
the  disappointing  quality  of  much  of 
the  entertainment  software  being  re- 
leased for  the  Amiga  these  days.  On 
the  other  hand,  I  haven't  been  thrilled 
with  Jack  Nicholson's  last  few  flicks 
either.  I  don't  discern  a  lack  of  talent 
in  either  case;  the  problem  is  the 
material. 

For  better  or  worse,  the  display 
and  speed  capabilities  of  today's  ubiq- 
uitous IBM  clones  have  become  the 
least  common  denominator  (LCD)  in 
the  entertainment  software  biz.  IBM's 
VGA  and  MCGA  graphics  are  better 
than  a  poke  in  the  eye  with  a  sharp 
slick,  but  even  pricey  386  systems  lack 
adequate  horsepower  to  perform  the 
feats  of  animation  magic  supported 
on  the  humble  Amiga  500. 

So  what's  happening?  Due  to  the 
sheer  number  of  PC  owners  out  there, 
the  prototype  versions  of  most  of  to- 
day's entertainment  titles  are  devel- 
oped for  the  IBM.  Yesterday's  clunky 
CGA  and  EGA  graphics  are  gradually 
being  supplanted  by  VGA-specific 
renderings,  but  despite  their  seductive 
look,  the  end  products  are  inherently 
static.  When  the  Amiga  translation  is 
undertaken,  we  usually  end  up  with  a 
straight  copy  of  the  IBM  version. 

There  are  a  few  notable  excep- 
tions who  have  managed  to  evade  the 
strait  jacket  of  the  "pump  code  and 
port"  strategy.  Firms  such  as  Psygno- 
sis  (Shadow  of  the  Beast),  ReadySoft 
(Dragon's  Lair),  FTL  (Dungeon- 
master),  and  Innerprise  (Battle  Squad- 
ron) have  continued  to  release  Amiga- 
specific  products  that  steadily  push 
the  Amiga's  perceived  performance 
envelope.  Their  efforts  deserve  to  be 
rewarded,  but  how  long  they  can  resist 
the  siren  song  of  the  tens  of  millions 
of  IBM  PCs  is  anybody's  guess. 

On  second  thought,  let's  count 
our  blessings.  If  the  ubiquitous  Nin- 
tendo Entertainment  System  becomes 
the  LCD  for  entertainment  software, 
we're  in  serious  trouble — yesterday  an 
adult  asked  me  what  kind  of  tapes  I 
had  for  my  Amiga. . . . 

I  don't  think  we're  in  Kansas 
anymore,  Kyoto.  a 


DECEMBER       1990 


COMPUTE      A-aa 


■•■.4..,i 


SPOTLIGHT 


JOHN         FOUST 


There's  the  old  joke  about  asking 
a  laconic  Yankee  farmer  for  di- 
rections, and  after  a  moment  of 
characteristic  silence,  he  declares 
"You  can't  get  there  from  here." 
When  hoping  to  move  bitmap  graph- 
ics image  from  program  to  program  or 
machine  to  machine,  don't  be  sur- 
prised if  you  get  the  Yankee  Farmer 
answer. 

This  month's  "Spotlight"  ex- 
plores exporting  Amiga  images  to  ma- 
chines such  as  the  Macintosh  and 
IBM  PC.  Last  month,  we  covered  the 
basics  of  moving  files  from  here  to 
there,  but  largely  ignored  the  compli- 
cations of  actually  using  this  data  on 
foreign  computers. 

Sometimes  there's  nothing  to 
worry  about  at  all.  For  instance,  Elec- 
tronic Arts  makes  versions  of  Deluxe- 
Paint  for  both  the  IBM  PC  and  the 
Amiga,  and  their  Studio  series  is  the 
Mac  version  of  this  popular  product. 
Each  program  can  load  and  save  im- 
ages that  are  instantly  compatible 
with  versions  of  the  program  on  other 
platforms,  once  you've  moved  the  file 
between  disk  formats. 

Chances  are,  though,  you  won't 
have  it  that  easy.  Conspiracy  theorists 
have  yet  to  explore  the  latent  evil  in- 
tent behind  the  abundance  of  conflict- 
ing, yet  seemingly  similar,  software 
standards.  Apparently,  software  com- 
panies create  their  own  file  standards 
because  they're  so  impressed  with  the 
success  of  other  companies'  standard 
formats.  This  conspiracy  can  make 
life  very  complicated  for  the  computer 
artist.  Suppose,  for  example,  that  you 
prefer  to  work  in  Photon  Paini.  but 
your  client  expects  lo  receive  your  art- 
work in  TIFF  format  for  a  Macintosh. 
Or  your  client  has  clip  an  in  PCX  for- 
mat and  you  want  to  enhance  it  in 
DetuxePaint.  Changing  between  pro- 
prietary formats  can  be  a  big  obstacle. 

As  you've  seen  so  far,  image  con- 
version involves  lots  of  three-letter  ac- 
ronyms (TLAs).  There's  PCX,  IFF, 
HAM,  TIFF  (oops,  that's  an  FLA), 
M.AC,  IMG,  and  TG.A.  Using  the 
English  alphabet,  there  are  only 
17,576  possible  TLAs.  When  these  are 


exhausted,  we  can  start  adding  punc- 
tuation marks,  leading  to  the  A&$  for- 
mat, which  will  be  all  the  rage  by 
1997. 

Getting  from  here  lo  there  can  be 
a  multistep  process.  You  might  con- 
vert an  Amiga  IFF  image  to  GIF  for- 
mat, then  move  the  GIF  file  to  a  PC 
disk,  and  then  use  a  third  PC  program 
to  convert  the  GIF  file  to  PCX  for- 
mat. If  you're  lucky,  your  picture  will 
still  resemble  the  original. 

On  the  PC,  if  you  have  a  hand 
scanner  or  a  paint  program,  be  sure  to 
examine  its  documentation  for  signs 
that  it  can  load  and  save  other  for- 
mats, thus  shortening  the  number  of 
steps  in  the  conversion.  On  the  Mac- 
intosh, the  paint  program  family  tree 
has  grown  a  new  branch  for  programs 
that  clean  and  prepare  images  for 
desktop  publishing,  such  as  Adobe's 
PhotoShop.  These  programs  import 
Amiga  IFF  images,  but  don't  be  sur- 
prised if  they  can't  handle  HAM  and 


f::^ 


Figure  1 


the  latest  Superhires  and  super-HAM 
variants.  There's  a  similar  incompati- 
bility with  256-color  VGA  images 
from  DehtxePaint  on  the  PC.  Some 
Amiga  HAM  paint  programs  can  load 
them,  such  as  Impulse's  Prism,  but 
the  Amiga  version  of  DeluxePaint 
won't  handle  256-color  pictures.  It 
will  load  PC  pictures  with  1 6  or  fewer 
colors  in  their  palette  with  no 
problem. 

If  you're  shopping  for  a  program 
to  solve  your  conversion  problems, 


don't  forget  public  domain  (PD)  soft- 
ware. There's  a  good  MacPaint  trans- 
lator for  the  -Amiga  called  MacView. 
CompuServe's  GIF  format  has  grown 
popular,  and  PD  GIF  conversion  tools 
are  available  for  the  Amiga  as  well  as 
many  other  machines.  If  you  can  con- 
vert an  image  to  GIF,  chances  are 
there's  a  way  to  display  it  on  another 
computer.  As  a  side  benefit,  GIF  files 
are  compressed  to  a  minimum  size, 
making  them  smaller  than  images  in 
other  formats.  Another  important  PD 
tool  is  a  screen-capture  utility.  Once 
this  type  of  program  is  running,  a  cer- 
tain magic  keystroke  will  save  the  cur- 
rent screen  to  disk  as  an  image.  Again, 
these  are  available  for  all  computers. 

These  PD  programs  might  not 
solve  all  your  problems.  For  example, 
you  might  notice  that  perfect  circles  in 
a  MacPaint  image  look  like  ovals 
when  moved  to  the  Amiga.  Beyond 
simple  format  conversion  is  the  land 
of  image  processing. 

Computers  display  graphics  in 
different  ways.  The  Amiga's  high- 
resolution  mode  displays  640  X  400 
pixels,  while  an  IBM  PC  might  fit  640 
X  480  pixels  on  the  same  screen.  Giv- 
en the  same  amount  of  screen  space,  a 
computer  display  might  use  a  differ- 
ent number  of  pixels  in  a  horizontal 
inch  than  it  would  in  a  vertical  inch. 
For  example,  when  you  load  a  lo-res 
image  into  an  interlaced  screen  in 
DeluxePaint,  the  image  is  squished 
lengthwise  because  of  the  difference 
in  aspect  ratio  between  lo-res  and 
interface. 

On  the  Amiga,  higher  resolutions 
double  in  one  direction  or  the  other, 
making  it  relatively  easy  to  correct 
squished  pictures.  The  situation  is 
worse  when  exchanging  images  with 
the  Macintosh.  Its  black-and-white 
screen  has  a  different  aspect  ratio  than 
the  Amiga,  and  the  problem  isn't 
solved  by  doubling  pixels  in  one  di- 
rection or  the  other.  MacPaint  images 
are  576  X  720  pixels,  assuming  72 
square  pixels  per  inch.  Displayed  in 
640  X  400  pixels  in  Amiga  hi-res, 
MacPaint  images  look  slightly 
stretched.  For  the  same  reason,  all  A- 


A-24       COMPUTE  DECEMBER       1990 


SPOTLIGHT 


Max  screens  look  elongated.  Mac 
monitors  display  square  pixels,  but 
Amiga  pixels  are  slightly  rectangular. 

There  are  several  companies 
rushing  to  help  you  move  images 
from  one  format  to  another,  including 
formats  native  to  other  machines.  To 
varying  degrees,  these  programs  in- 
clude image-processing  abilities  to 
help  solve  the  problem  of  elongated 
images.  Stretching  or  shrinking  an  im- 
age along  one  axis  can  compensate  for 
differences  in  screen  aspect  ratio.  This 
isn't  a  perfect  process.  Some  infor- 
mation will  be  lost,  meaning  some 
pixels  might  be  blurred.  For  many 
video-presentation  applications,  this 
is  a  bonus,  because  anlialiased 
(blurred)  pixel  boundaries  look  good 
on  video. 

MiGraph's  Hand  Scanner  in- 
cludes Touch- Up,  software  for  ma- 
nipulating scanned  images.  Aside 
from  some  paint  program  features. 
Touch- Up  imports  Amiga  IFF,  mono- 
chrome TIFF,  PCX,  MacPaint,  Print- 
Master,  and  IMG  files.  The  IMG 
format  is  native  to  GEM,  the  user  in- 
terface on  the  Atari  ST,  GEM  is  also 
used  on  the  PC,  mainly  by  people 
using  the  Ventura  Publisher  desktop 
publishing  software.  The  latest  ver- 
sions of  WordPerfect  on  the  PC  im- 
port IMG  graphics,  loo.  Touch-Up 
software  exports  all  the  formats  it  im- 
ports, plus  monochrome  and  dithered 
IFF,  giving  effectively  3 1  grays  in 
some  cases,  as  well  as  the  Compu- 
Serve GIF  format,  EPSF  encapsulated 
PostScript  files,  and  hi-res  mono  im- 
ages for  Degas,  a  popular  Atari  ST 
paint  program.  The  scanner  and  soft- 
ware retail  for  $399  (MiGraph,  200 
South  33rd,  #220,  Federal  Way,  Vir- 
ginia 98003;  800-223-3729). 

ImageLink  from  .Active  Circuits 
(106  Highwav  71,  Suite  101,  Manas- 
quan.  New  Jersey  08736;  201-223- 
5999)  converts  to  and  from  a  handful 
of  formats,  such  as  IFF  (including 
HAM  and  24  bit),  Sculpt  RGB,  Turbo 
Silver  RGBN  and  RGBS,  Rendition 
(the  image  format  used  in  Caligari 
Broadcast),  Macintosh  PICT  and 
PICT2  bitmaps  (but  not  included 
structured  drawings),  PCX  from  the 
PC  world,  CompuServe  GIF,  Sun 
Rasterfile,  and,  by  the  time  you  read 
this,  TIFF.  All  this  is  $199.95. 

ASDG's  The  Art  Department  is 
based  on  the  technology  it  used  in  its 
Sharp  color  scanner  software.  It  has  a 


Figure  2 


=  "Untltled-1" 

J—                                        "^K,^ 

\ 

\ 

Figure  3 

host  of  image-processing  abilities,  in- 
cluding great  stretching  and  dithering. 
It  can  load  images  from  many  formats 
and  convert  them  to  Amiga  IFF  for- 
mat. It  can  read  and  write  IFF  files, 
including  Dynamic  HiRes,  Dynamic 
H.-^M,  and  Rhett  Anderson's  Sliced 
HAM,  plus  Sculpl  RGB,  Impulse 
RGBN  and  RGBS,  and  DigiView 
DV21.  It  lists  for  $89.95.  Modules  for 
loading  other  formats  are  sold  sepa- 
rately. (At  press  time,  ASDG  an- 
nounced Art  Department  Professional, 
which  lets  you  save  in  non-IFF  for- 
mats.) The  TIFF  module  is  $49.95; 
PCX  is  $39.95;  CompuServe  GIF  is 
$39.95;  Rendition  is  $49.95;  Targais 
$39.95;  DeluxePainl  U  Enhanced 
from  the  PC  is  $19.95  (ASDG,  925 
Stewart,  Madison,  Wisconsin  53713; 
608-273-6585). 

To  demonstrate  how  getting 
from  here  to  there  might  work  for 
you,  here's  an  example  of  moving  a 
Mac  screen  image  to  the  Amiga,  via 
an  IBM  PC.  Why  would  someone  do 
this?  Imagine  you're  using  the  Amiga 
for  desktop  publishing  and  your 
client  wants  to  document  a  Macin- 
tosh program.  You  need  good-look- 
ing, realistic  screen  shots  of  the 


client's  program  in  action. 

Figure  1  is  an  unretouched  screen 
grab  of  a  MacPaint  picture  of  a  circle 
and  a  square.  Note  that  the  circle 
looks  like  an  oval  and  the  square  like 
a  rectangle.  (The  Mac  in  question  is 
actually  an  Amiga,  running  the  A- 
Max  emulator.)  A  screen  grab  desk  ac- 
cessory called  Camera  saved  the 
image  as  a  MacPaint  file.  Next,  I  used 
a  Mac  terminal  program  to  send  the 
file  to  a  PC  clone  for  temporary  stor- 
age. After  all,  it  would  be  nice  to  grab 
several  images  at  a  time  and  then  pro- 
cess them  en  masse  on  the  Amiga. 

On  the  PC,  I  used  the  CON- 
VERT utility  that  comes  with  Deluxe- 
Paint  II  to  convert  the  image  to  IFF 
format.  I  copied  the  file  to  a  3 '/2-inch 
MS-DOS  floppy  and  then  copied  it  to 
the  Amiga  using  CrossDOS,  described 
last  month.  Once  in  the  Amiga,  The 
Art  Department  reduced  the  height  of 
the  image  to  88  percent  of  its  original 
size,  turning  the  two-color  MacPaint 
image  into  a  1 6-color  dithered  image 
with  the  proper  aspect  ratio,  as  shown 
in  Figure  2.  The  circle  looks  like  a  cir- 
cle. Looking  closely  at  the  corrected 
image,  we  can  see  how  the  image  was 
reduced  in  the  Y  direction  and  how 
16-gray-shade  dithering  was  used  to 
smooth  the  jagged  corners  (Figure  3.) 

What  does  the  future  hold?  Like 
the  Amiga's  custom  graphics  display 
chips,  we  can  expect  future  computers 
to  contain  chips  dedicated  to  image 
compression  and  decompression, 
leading  to  new  generations  of  image 
file  formats.  These  will  encompass 
realtime  decompression  of  computer 
generated  animations,  too.  If  we're 
fortunate,  these  chips  will  reduce  the 
popularity  of  obscure  image  formats. 
As  another  spinoff,  these  custom  com- 
pression chips  could  lake  over  much 
of  the  work  of  archiving  and  compres- 
sion programs  such  as  PKZIP  and 
LHARC,  making  them  faster  and  bet- 
ter than  before. 

On  the  downside,  these  new  com- 
pression formats  could  leave  some 
computers  behind  in  the  "can't  get 
there  from  here"  wasteland.  Perform- 
ing the  compression  magic  in  software 
might  be  too  time-consuming  for 
some  computers.  After  all,  that's  why 
they  switched  to  dedicated  hardware 
for  these  tasks.  In  other  words,  don't 
expect  anyone  to  emulate  hardware 
compression  in  your  Commodore  64 
paint  program.  0 


DECEMBER       1990 


COMPUTE       A-25 


CU  CLIPS 


M 


BUTTERFI6LD 


This  column  covers  the  whole 
Amiga  spectrum  and  will  contin- 
ue to  do  so,  even  though  some 
users  will  be  upgrading  to  Work- 
bench 2.0  while  others  choose  to  stay 
behind.  Because  Workbench  1.3's 
Shell  is  so  versatile  and  convenient,  I 
will  often  emphasize  it.  You  may 
have  noticed  my  hints  that  if  you 
haven't  upgraded  to  1.3  yet,  you 
should  do  so.  Techniques  thai  work 
on  1.3  systems  will  continue  to  work 
with  AmigaDOS  2.0.  From  time  to 
time,  I'll  throw  in  tidbits  about  how 
an  AmigaDOS  2.0  system  goes  about 
certain  jobs. 

Version.  Few  Amiga  users  know 
about  the  CLI  command  Version,  but 
it  can  be  useful.  Say  you  get  a  new 
program  and  notice  a  comment  in  its 
documentation  that  says  This  pro- 
gram runs  only  with  Workbench  34.27 
or  subsequent.  How  can  you  tell  what 
version  of  Workbench  (or  Kickstart) 
you  have?  You  might  have  spotted 
these  values  at  the  time  your  com- 
puter started  up.  If  not,  type  VER- 
SION at  any  Shell  prompt,  and  you 
can  see  them  again. 

But  Version  has  more  features:  It 
can  check  the  versions  of  libraries  and 
devices  for  you.  For  example,  type 
VERSION  GRAPHICS.LIBRARY  or 
VERSION  PRINTER.  DEVICE  and 
the  computer  gives  the  specific  revi- 
sion number  of  these  system  ele- 
ments. This  way,  you  can  tell  if 
they're  up  to  date.  Some  programs 
need  a  specific  library  version  in  order 
to  work.  There's  even  an  option  with- 
in Version  that  allows  script  files  to 
ask  questions  such  as  Is  the  narrator 
device  version  33.2  or  later? 

Your  system  may  contain  more 
libraries  than  those  originally  provid- 
ed by  Commodore.  Supplementary  li- 
braries may  have  been  added  for 
ARP,  the  AmigaDOS  Resource  Pro- 
ject, or  for  such  commercial  products 
as  ARexx  and  WordPerfect.  Type  DIR 
LIBS:  to  see  all  the  shared  libraries  on 
your  Amiga's  system  disk.  The  Ver- 
sion command  can  give  you  details  on 
any  of  these  libraries.  For  example, 
typing  VERSION  LIBS:TRANSLA- 


TOR. LIBRARY  will  tell  you  the  ver- 
sion number  of  the  Amiga's  voice 
translator  library. 

AmigaDOS  2.0  expands  on  Ver- 
sion's capabilities.  The  2.0  Venion 
command  allows  you  to  ask  for  infor- 
mation about  commands  and  pro- 
grams. Thus,  you  can  type  VERSION 
C:COPY  or  VERSION  SYS:UTILI- 
TIES/MORE  in  order  to  get  the  spe- 
cific revision  number  of  these 
commands.  Developers  writing  pro- 
grams for  AmigaDOS  2.0  can  even  in- 
clude the  version  number  in  their 
code,  so  you  may  someday  be  able  to 
type  VERSION  DELUXEPAINT4. 

Fault.  Have  you  ever  used  the 
Fault  command?  Here's  a  surprise: 
You've  probably  used  Fault  without 


OBSCURE 

AMIGADOS 

COMMANDS  AND 


knowing  it.  Fault  is  often  called  in  by 
the  system  when  you  have  trouble. 

Let's  hide  this  command  and  see 
what  happens.  Type  RENAME 
GFAULT  C:FLT  (you  can  only  do 
this  under  Workbench  1.2  and  1.3). 
This  changes  the  name  of  the  com- 
mand so  that  the  system  can't  find  it. 
We'll  restore  it  later,  of  course.  Now 
enter  a  nonsense  command  such  as 
DIR  DF9:.  A  requester  will  appear; 
just  click  on  Cancel.  You'll  see  a  re- 
sponse in  your  CLI  window  that  says 
Error  Code  218,  which  isn't  too  useful 
unless  you  look  up  the  number  in  the 
manual.  Now  restore  the  Fault  com- 


mand by  typing  RENAME  C:FLT 
CFAULT.  Type  DIR  DF9:  again  and 
then  click  CANCEL  on  the  requester 
that  pops  up.  This  time,  the  response 
is  Device  (or  Volume)  Not  Mounted, 
which  makes  a  lot  more  sense.  We 
didn't  type  the  Fault  command,  but 
the  system  found  the  command  in  the 
C:  directory  and  used  it  to  make  its  er- 
ror message  more  understandable. 

Finding  the  commands.  The  first 
word  you  type  on  a  CLI  or  Shell  line  is 
the  command — the  name  of  a  pro- 
gram that  is  loaded  into  memory  and 
run  to  produce  the  action  you  want. 
Most  of  these  programs  are  found  in  a 
logical  device  named  C:  which  is  nor- 
mally assigned  to  the  C  directory  on 
your  system  (boot)  disk.  The  directory 
name  C  stands  for  commands;  it  has 
nothing  to  do  with  the  C  computer 
language.  A  few  commands  may  be 
found  elsewhere;  the  System  and  Util- 
ities directories  contain  commands 
such  as  Format  and  Say. 

The  S  (Script)  drawer  contains 
script  commands,  batch  files  that  can 
be  executed  like  programs  if  they  have 
the  S  protection  bit  set. 

With  all  of  these  directories,  how 
does  your  Amiga  know  where  to  look 
for  the  command  you  type  at  the  Shell 
prompt?  The  computer  keeps  a  list  of 
directories  called  the  path  so  it  knows 
which  directories  to  search  in  which 
order.  Type  PATH  at  the  Shell 
prompt,  and  the  Amiga  will  display  a 
list  of  directories  in  the  order  they  will 
be  searched. 

Not  all  commands  are  found  on 
your  disk  in  a  directory,  though.  Some 
may  have  been  made  resident.  When 
a  command  is  resident  in  memory,  it 
can  be  loaded  and  run  almost  instant- 
ly. Type  RESIDENT,  and  you'll  see  a 
list  of  any  such  turbocharged 
commands. 

There's  one  more  way  a  com- 
mand can  be  implemented;  it  may  be 
built  in.  You  won't  find  these  com- 
mands in  any  directory,  since  they  are 
built  into  the  Shell.  On  Workbench 
1 .3,  Alias  is  the  only  embedded  com- 
mand, but  you'll  see  quite  a  few  more 
when  AmigaDOS  2.0  arrives.  Q 


A-26       COMPUTE 


DECEMBER       1990 


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DECEtylBER       1990 


COMPUTE       A-27 


.-ytr^ 


v^ 


UST  FOR  FUN 


SHAY         ADOAMS 


AS  a  Commodore  watcher  since  the 
early  eighties,  I've  had  as  much 
fun  watching  the  company's  ill- 
planned  and  poorly  timed  ven- 
tures as  I've  had  playing  games  on  its 
computere.  True,  things  haven't  been 
as  colorful  since  Jack  Tramiel  left,  but 
I  still  find  the  corporate  antics  amus- 
ing, from  the  overpricing  of  the  origi- 
nal Amiga,  which  nearly  killed  it  from 
the  start,  to  the  futile  efforts  to  kill  the 
0-6-1 — the  Computer  That  Wouldn't 
Die.  And  what  was  that  C-128D  thing 
all  about? 

So  it's  depressing  to  see  Commo- 
dore finally  do  something  right  for  a 
change.  Just  when  I  thought  I  could 
count  on  its  usual  ineptitude  {you 
know,  the  kind  of  thinking  that  says, 
"Hey!  It's  Tuesday.  Let's  switch  PR 
firms  again!"),  it  comes  out  with  the 
CDTV  player.  CDTV  stands  a  good 
chance  of  finally  coaxing  the  mass 
market  into  accepting  computers, 
which  hasn't  happened  so  far  because 
98  percent  of  the  public  has  trouble 
setting  digital  clocks  and  VCRs.  Com- 
modore hopes  to  achieve  that  accep- 
tance by  getting  rid  of  the  keyboard 
and  not  calling  it  a  computer. 

Because  the  success  of  a  new 
computer  hinges  on  the  support  it 
draws  from  software  publishers,  Com- 
modore is  partially  funding  develop- 
ment and  providing  technical  assis- 
tance for  some  games.  This  might 
even  pay  off  for  people  with  .Amigas, 
since  a  disk-based  version  of  some 
CDTV  games  could  be  put  together 
while  the  CD-ROM  game  is  being 
converted  or  written. 

Accolade  leads  the  way.  Though  I 
contacted  everyone  in  the  wide  world 
of  sports,  adventures,  simulations, 
and  every  other  kind  of  game  you  can 
name,  only  one  company,  Accolade, 
revealed  plans  to  do  an  all-new,  sec- 
ond-wave game  for  the  CDTV  right 
out  of  the  chute.  Producer  Shelly  Safir 
says  Accolade  is  eager  "to  lake  full  ad- 
vantage of  the  power  CDTV  will  pro- 
vide, instead  of  just  porting  over 
something  from  another  format."  Ac- 
colade's first  release  will  be  a  golf  sim- 
ulation endorsed  by  Jack  Nicklaus. 


You'll  play  on  one  of  the  courses  de- 
signed by  Nicklaus  himself,  and  Acco- 
lade executives  are  already  running  up 
huge  expense  accounts  as  they  check 
out  golf  courses  around  the  world  in 
search  of  the  best  site  for  the  game. 

"Through  CDTV,  we  feel  we  can 
provide  people  the  closest  experience 
possible  to  actually  being  on  the  golf 
course,"  Safir  explained  moments 
after  returning  from  Tahiti,  Peter 
Doctrow,  Accolade's  head  honcho  of 
product  development,  elaborated  on 
the  possibilities  as  he  prepared  to 
catch  the  Concord  for  the  Bahamas: 
"We'll  probably  use  live  footage  as 
much  as  possible.  If  Jack's  available, 
we'll  use  digitized  images  of  his  swing, 
and  he'll  offer  audio  tips.  Thanks  to 
the  CDTV's  tremendous  storage,  we'll 


be  able  to  provide  images  we  couldn't 
do  on  a  regular  disk  drive."  While  this 
game,  due  out  in  the  spring,  could  be 
ported  to  the  .Amiga,  it  would  be  a  sig- 
nificantly different  product.  "You'd 
need  at  least  15  floppies,"  says  Safir, 
and  even  then  the  game  still  couldn't 
reproduce  all  the  CDTV  visuals. 

Accolade  has  discussed  other 
games  with  Commodore,  but  future 
releases  depend  on  the  public's  re- 
sponse to  CDTV.  According  to  Safir, 


"The  prospect  of  what  could  be  done 
is  very  broad — suddenly  you  take 
games  out  of  the  realm  of  a  stream  of 
data  and  put  them  into  the  realm  of 
an  emotional  experience,  something 
people  can  be  more  involved  with. 
And  due  to  [CDTVs]  location  in  the 
home,  it  will  be  more  of  a  family 
experience." 

Making  waves  at  Cinema  ware 
and  Origin.  Cinemaware  looks  like 
another  surefire  CDTV  supporter. 
Most  of  its  highly  visual  interactive 
movies  are  perfectly  suited  for  the 
keyboardless  environment.  Cinema- 
ware's  first  Amiga  game.  Defender  of 
the  Crown,  has  been  out  in  CD-ROM 
format  in  Europe  for  two  years,  so  it 
has  a  good  lead  on  most  of  the 
competition. 

According  to  Cinemaware's  Jerry 
Albright,  Defender  of  the  Crown  and 
TV  Sports  Football  are  good  contend- 
ers to  become  the  company's  first 
CDTV  games.  Albright  figures  we'll 
see  two  waves  of  CDTV  games.  The 
first  will  be  like  Cinemaware's  Euro- 
pean Defender  of  the  Crown,  which  is 
essentially  an  enhanced  version  of  the 
computer  game  with  genuine  voices 
and  music.  He  predicts  this  wave  will 
start  rolling  in  by  Christmas.  Next 
year  we'll  witness  the  second  wave, 
which  will  incorporate  live  TV  and 
film  footage.  /;  Came  from  the  Desert, 
with  its  monster-movie  motif,  is  a 
natural  for  this  treatment.  And  we'll 
see  brand  new  games  in  the  second 
wave,  not  just  conversions. 

CD-ROM  has  been  making 
waves  in  Japan  since  last  year,  when 
people  started  questing  in  Ultima  1, 11, 
and  ///  on  a  CD-ROM  computer 
called  the  FM  Towns.  Development 
for  this  80286-powered  computer  was 
done  by  Japanese  programmers,  but 
Origin  will  now  be  developing  CDTV 
products  in  Austin,  Texas.  The  first 
Origin  products  should  be  Ultima  VI 
and  Wing  Commander.  An  Amiga 
version  of  Ultima  VI  had  already  been 
planned,  and  the  advent  of  CDTV 
most  likely  means  we'll  see  that  soon- 
er than  we  would  have  otherwise. 
Wing  Commander,  Origin's  spectacu- 


&.28       COMPUTE 


D    E    C    E    M    B    E 


19    9    0 


JUST  FOR  FUN 


lar  space  game,  had  not  even  been  on 
tap  for  an  Amiga  conversion,  so  the 
CDTV  player  can  be  thanked  for  this 
bonus.  These  are  likely  to  fall  into  the 
first-wave  category,  with  both  tenta- 
tively set  for  release  in  the  fall  of  1 991 . 
And  you  can  expect  more.  Greg  Ma- 
lone,  who  wrote  Origin's  Moebius  and 
WindWalker,  says,  "The  kind  of  fan- 
tasy worlds  we  create  are  well  suited 
for  CDTV,  which  gives  us  the  room 
we  need  for  greater  detail,  vaster  envi- 
ronments, and  a  greater  range  of  inter- 
active possibilities." 

Interplay  is  another  leader  in 
fantasyland  development,  and  pro- 
ducer Troy  Worrell  says,  "We  believe 
CD-ROM  is  the  future;  it's  the  way 
the  technology  is  going."  And  Battle- 
Chess,  with  better  sound  and  music 
and  some  improved  graphics,  will  be 
available  on  the  CDTV  player  by 
Christmas.  Dragon  Wars,  just  out  for 
the  Amiga,  might  be  converted  next 
year.  Interplay  is  also  planning  games 
designed  specifically  for  CDTV, 
games  that  will  incorporate  digitized 
film  footage  or  video  instead  of  com- 
puter animation. 

Lucasf  ilm  and  Sierra.  No  an- 
nouncements were  forthcoming  from 
Skywalker  Ranch,  so  I  can  only  specu- 
late on  that  company's  plans  for 
CDTV.  Its  representatives  refused  to 
say  a  word  "until  the  official  press  re- 
lease is  released  to  the  press,"  a  clue 
that  something  is  up.  First-wave  re- 
makes of  Loom  and  the  Indiana  Jones 
adventures  are  likely.  But  look  for 
Lucasfilm  to  exploit  a  unique  advan- 
tage it  has  over  other  software  devel- 
opers, the  one  found  in  the  last 
syllable  of  the  company  name — film. 
With  access  to  so  much  footage  from 
the  Indy  films  and  other  projects, 
CDTV  is  a  natural  for  Lucasfilm; 
unlike  other  companies,  it  won't  have 
to  spend  a  fortune  shooting  live  foot- 
age to  digitize  and  splice  into  the 
games. 

Among  the  most  stalwart  sup- 
porters of  the  Amiga  this  year.  Sierra 
On-Line  has  no  clear-cut  plans  for 
CDTV.  But  gonzo  PR  man  Kirk 
Greene  says  the  company's  policy  re- 
garding this  new  format  is,  "If  it's  CD- 
ROM,  we're  doing  it."  With  its  CD- 
ROM  versions  oi King's  Quest  Fand 
Mixed- Up  Mother  Goose  for  MS-DOS 
computers,  Sierra  has  practically 
paved  the  way  for  the  format. 

Space  Quest  IV h  also  being  writ- 


ten for  CD-ROM,  though,  like  the 
others,  it  is  for  MS-DOS  machines. 
What  Sierra  has  done  with  it  for  MS- 
DOS  machines  is  remarkable.  Those 
cartoon-style  graphics  seen  in  previ- 
ous animated  adventures  have  been 
replaced  with  cinemagraphics — digi- 
tized, Disney-esque  scenes  painted  by 
a  staff  of  60  artists  now  slaving  away 
at  Sierra's  rustic  high-rise  in  the  Cali- 
fornia mountains  that  gave  the  com- 
pany its  name.  They're  the  closest 
thing  yet  to  true  interactive  movies, 
and  the  characters'  lips  are  even  syn- 
chronized with  their  dialogue.  Space 
Quest  IV and  King's  Quest  Kwill  ar- 
rive for  regular  Amigas  next  year,  and 
a  sequel  to  Hero's  Quest  is  on  the  way. 


Origin's  Wing  Commandor  should  be 
available  for  CDTV  in  the  fall  of  1 991 . 


A  NUMBER  OF 

COMPANIES  ARE 

WAITING  TO  SEE  IF 

ANYONE  ACTUALLY 

BUYS  A  CDTV  BEFORE 

THEY  SUPPORT  IT 


Wait  and  CDTV,  A  number  of 
companies  are  waiting  to  see  if  anyone 
actually  buys  a  CDTV  before  they 
support  it.  Broderbund's  Jessica  Swit- 
zer  says,  "When  we  were  at  CES,  it 
seemed  like  a  fantastic  machine.  We 
don't  have  anything  for  it  right  now, 
but  we  are  looking  into  it."  From  an 
outside  source,  I  hear  Braderbund  has 
already  scheduled  an  educational 
game,  and  I'm  betting  it  will  be  a  Car- 
men Sandiego  adventure. 

Strategic  Simulations  is  also  tak- 
ing a  wait-and-see  approach.  It  has  been 


slow  to  bring  the  Advanced  Dungeons 
&  Dragons  games  to  the  Amiga,  prob- 
ably because  it's  relying  on  UBIsoft  in 
Europe  to  do  the  conversions.  Micro- 
Prose  does  Amiga  conversions  mainly 
for  Europe  and  is  not  planning  any- 
thing for  CDTV.  Data  East  says  it  will 
convert  Drakkhen  next  year. 

The  voice  of  doom.  The  most  neg- 
ative note  has  been  sounded  by  for- 
mer Amiga  supporter  Electronic  Arts, 
whose  Stuart  Bonn  (a  vice  president 
and  overall  head  of  development) 
says,  "We  have  bigger  opportunities 
that  are  more  interesting  and  less 
risky.  There's  no  need  to  rush  in." 
Those  opportunities  are  cartridge- 
based  games  for  the  Sega  and  Nin- 
tendo videogame  machines,  to  which 
E.A  has  shifted  so  much  of  its  talent 
and  time.  (But  if  videogames  are  so 
hot,  why  is  Nolan  Bushnell,  godfather 
of  the  Atari  2600  machine,  working 
with  Commodore  on  CDTV?) 

Electronic  Arts  is  not  only  ignor- 
ing CDTV  but  has  also  dropped  all 
development  for  the  Amiga,  C-64, 
and  Apple  II  computers.  It's  going  to 
be  an  MS-DOS  and  videogame  world, 
according  to  its  current  visions  of  the 
future.  [We  contacted  Electronic  Arts 
and  were  assured  that  Amiga  develop- 
ment is  continuing  full-steam,  with 
over  1 3  new  titles  and  conversions  in 
the  works.— Ed.]  Should  CDTV  score 
big  this  Christmas,  however,  Bonn 
says  E.A  will  "revise  our  position.  We 
can  respond  very  quickly."  (Didn't 
Custer  say  the  same  thing  right  before 
riding  out  for  the  Little  Big  Horn?) 

Commodore  promises.  Perhaps 
Commodore  will  follow  through 
quickly  on  its  promise  of  a  press  re- 
lease listing  the  games  and  other  soft- 
ware titles  scheduled  for  CDTV.  All 
the  company  had  to  do  was  get  it  ap- 
proved by  two  departments  and 
cleared  by  legal  in  three  days.  As  a 
veteran  Commodore  watcher,  I  know 
better  than  to  keep  an  eye  on  the  mail- 
box. But  perhaps  next  month  I'll  be 
able  to  tell  you  about  even  more 
games  on  the  way  for  CDTV. 

Maybe  we'll  even  know  whether 
Commodore  actually  got  the  machine 
to  the  stores  on  schedule.  Regardless, 
I  have  at  least  managed  to  add  a  few 
more  words  (CDTV,  cinemagraphics, 
and  Disney-esque)  to  my  spelling 
checker,  so  I  can  finally  shut  this  thing 
down  and  get  back  to  playing  games 
instead  oftalking  about  them.  H 


DECEMBER       1990  COMPUTE       A-29 


ART  GALLERY 


AFRICAN  GIRL 

Dan  Bradford 

Baltimore,  MD 

This  unique  combination  of  digitized  images  and  freehand  art  was  created  on 

a  3MB  Amiga  500  with  the  help  of  Newtek's  Digi-View  digitizer.  "Although 

the  images  are  complete  in  themselves,"  says  artist  Dan  Bradford,  "I  often 

use  these  types  of  compositions  in  large  paintings." 


A-30       COMPUTE  DECEMBER       1990 


PUSHPIN 

Mike  Malloy 

North  Hollywood,  CA 

Pushpin  was  created  on  a  3IVIB  Amiga 
500  armed  with  a  20MB  Supra  hard 
drive.  To  create  the  three-dimensional 
pin,  pencil,  and  paper,  Mr.  Malloy  used 
Sculpt  4'D.  The  text  was  then  created 
and  turned  perspectively  using  Deluxe- 
Paint  III,  and  the  entire  picture  was 
brought  together  in  Photon  Paint  2.0 
using  320  X  400  HAM  mode. 


SUFI  DANCER 

Charles  Morpheus 

Bedford,  TX 

Suti  Dancer  was  drawn  using  Photon 
Paint  2.0.  Regarding  the  picture's 
name,  Charles  Morpheus  admits, 
"Sufi  Dancer  Is  really  called . . .  and 
we  lost  ourselves  in  the  dance,  but 
that  wouldn't  fit  In  the  Amiga's  string 
gadget."  Mr.  Morpheus  Is  an  artist  of 
the  Invisible  College,  a  small  multi- 
media co-op  whose  goals  include  the 
integration  of  video,  music,  hermetic 
philosophy,  quantum  theory,  and 
brainwave  entertainment. 


II  you'd  tike  to  see  your 
&rt  in  these  pages,  send  it 
ro  us  on  disk  at  the  ad- 
dress below.  Wa  pay  $100 
tor  each  piece  ol  art  we 
accept,  fle/ected  sub- 
missiorjs  are  returrjed  only 
to  artists  wlKt  enclose  a 
self-addressed,  stamped 
envelope. 

Amiga  Art  Gallery 

324  W.  Wendover  Mie. 

Suite  200 

Greanstxxo,  NC  27408    a 


DECEMBER       1990 


COMPUTE       A-3t 


TAKING  SIDES 


R  H  E  T  T 


ANDERSON 


V  s 


RANDY    THOMPSON 


OUCH!  It  all  started  with  IBM.  Decades  ago,  when  you 
bought  a  mainframe  computer  from  IBM,  Big  Blue  set  up 
the  computer,  maintained  and  serviced  it,  and  wrote  your 
software.  At  the  time,  a  computer  cost  so  much  that  soft- 
ware expenses  were  a  drop  in  the  bucket.  People  got  used 
to  the  idea  that  software  was  cheap  and  hardware  was  ex- 
pensive. That's  not  true  any  more.  Hardware  prices  have 
gone  down,  and  software  prices  have  gone  up. 

Software  must  stand  up  to  ever- 
growing standards.  It  costs  a  lot  of 
money  to  produce  a  commercial  pro- 
gram. The  days  of  photocopied  docu- 
mentation and  plastic-bag  packaging 
are  over.  The  Amiga  market  is  small 
enough  that  every  software  developer 
is  taking  a  risk  when  he  or  she  puts  half 
of  a  year  (or  more)  into  a  single  prod- 
uct. It  must  be  disheartening  when  the 
developer  finally  ships  the  product 
and  then  sees  three  or  four  "clones"  of 
the  program  show  up  within  a  matter 
of  weeks. 

Granted,  these  derivative  prod- 
ucts may  not  always  be  as  slick  or 
useful  as  the  original,  but  when  a  com- 
puter user  has  a  chance  to  download 
RGB  Exchange  for  free  or  to  buy 
ImageLink  for  $199.95,  it's  clear  that 
ImageLink  is  going  to  lose  some  of  its 
potential  customers. 

Where  did  all  this  shareware 
come  from?  The  Amiga  took  a  long 
lime  to  grow  into  a  healthy  market.  Publishers  found  out 
that  they  couldn't  make  much  money  in  the  Amiga  mar- 
ket, so  they  abandoned  it.  Desperate  Amiga  owners  could 
find  software  only  by  downloading  it  from  bulletin  boards 
and  by  copying  club  disks  and  Fred  Fish  PD  disks.  Amiga 
owners  ended  up  with  an  astounding  number  of  modems. 

On  the  Amiga,  shareware  and  public  domain  soft- 
ware have  run  amuck.  That's  not  to  say  that  there's  no 
place  for  these  programs.  The  problem  is  that  they're 
enough  of  a  force  (along  with  software  piracy)  to  hurt  the 
commercial  software  market. 

Obviously,  I  can't  blame  the  programmers  who  take 
their  time  out  to  produce  this  software  for  the  benefit  of 
all  Amiga  owners.  I  don't  have  a  solution  to  the  problem. 
But  that  doesn't  mean  it's  not  a  problem.  It  is^ust  ask 
your  friendly  neighborhood  software  developer. 

Looking  over  at  Mr.  Thompson's  side,  I  read  that 
shareware  is  "try  before  you  buy"  software.  It's  more  like 
"use  instead  of  buying"  software.  Amiga  owners  are  used 
to  getting  their  software  for  free.  That  devalues  the  work 
of  programmers  and  promotes  piracy.  You  see,  with 
shareware,  both  the  user  and  the  programmer  lose  out. 
Maybe  that's  why  the  Amiga's  biggest  problem  is  software. 


COULD 
SHAREWARE  BE 


DON'T  BE  RIDICULOUS!  When  the  Amiga  first  came  out, 
something  interesting  happened.  People  wrote  software. 

I'm  not  talking  about  big  corporations  creating  com- 
mercial programs  that  sold  for  half  your  paycheck.  These 
were  real  computer  enthusiasts,  like  you  and  me,  who  saw 
the  Amiga's  potential  and  wrote  software  for  the  computer 
because  they  wanted  to.  .And  instead  of  selling  their  pro- 
grams to  the  highest  bidder,  many  Amiga  programmers 
uploaded  their  work  to  telecommuni- 
cations networks  and  distributed  disks 
through  user  groups.  These  programs, 
referred  to  as  public  domain  and 
shareware,  were  either  given  away  or 
sold  for  a  nominal  charge. 

As  hard  as  it  is  for  a  non-MS- 
DOS  computer  to  make  it  in  today's 
marketplace,  the  contribution  made 
by  public  domain  and  shareware  au- 
thors went  a  long  way  to  help  sell  the 
Amiga.  No  one  wants  to  buy  a  com- 
puter that  doesn't  have  any  software, 
and  thanks  to  the  grass-roots  support 
of  early  Amiga  programmers,  the 
Amiga  had  (and  has)  plenty. 

The  Amiga  is  older  now,  and 
things  have  changed.  Many  commer- 
cial software  companies  are  support- 
ing the  Amiga,  and  lack  of  software 
isn't  that  big  of  an  issue.  But  share- 
ware is  still  strong  and  still  important. 

Shareware,  which  works  on  the 
honor  system  (you  use  the  program 
for  a  while,  and  if  you  like  it,  you  send  the  author  the  re- 
quested donation),  provides  Amiga  users  with  the  unique 
opportunity  to  "try  before  you  buy" — something  we  can 
all  appreciate. 

In  the  shareware  system,  both  the  user  and  the  pro- 
grammer win.  The  user  can  obtain  software  for  just  a  few 
dollars,  and  the  programmer  has  an  inexpensive  means  of 
distributing  and  selling  his  or  her  software  without  releas- 
ing all  rights  to  a  commercial  distributor. 

Best  of  all,  shareware  software  keeps  commercial  de- 
velopers on  their  toes.  It  gives  them  a  bit  of  competition, 
forcing  manufacturers  to  sell  truly  commercial-quality 
programs  instead  of  quick-and-dirty  hacks.  In  effect,  this 
mild  competition  has  raised  the  quality  of  Amiga  pro- 
grams, and  in  my  opinion,  that's  good. 

Looking  over  at  Mr.  Anderson's  side,  he  once  again 
displays  his  uncanny  knack  at  finding  something  wrong 
with  everj'thing.  Yes,  some  commercial  software  sales  are 
hurt  (albeit  minimally)  by  shareware  clones,  but  commer- 
cial software — with  its  dealer  distribution  channels  and 
magazine  advertisements — clearly  has  the  upper  hand  in 
the  sales  race.  As  with  life,  shareware  may  have  its  prob- 
lems, but  it's  definitely  not  hurting  the  .Amiga.  H 


A-32       COMPUTE 


DECEMBER       1990 


■"^•fc. **;■>&  '■ 


64/128  VIEW 


TOM 


N     E     T     S     E     L 


was  the  night  before  Christmas, 
when  all  through  the  house 
Every  creature  was  stirring  with 
joystick  or  mouse. 

The  1541  was  humming,  but  its  speed  was  a  bore; 

I  knew  by  the  wait  it  had  to  be  a  Commodore. 

The  kids  were  all  snuggled  by  the  monitor's  bright  glow 
While  multicolored  sprites  danced  to  and  fro. 
I'd  just  settled  down  for  a  long  winter's  nap, 
Waiting  for  Rambo  to  load  and  some  bad  guys  to  zap, 

When  out  on  the  lawn  there  arose  such  a  clatter, 
I  glanced  at  my  drive  to  see  what  was  the  matter. 
I  could  tell  by  the  glare  of  its  steady  red  light 
It  was  still  sending  data;  at  least  it  was  all  right. 

I  ran  to  the  window,  banged  my  head  on  the  sash 
(The  kids  continued  to  play  and  ignored  the  loud  crash). 
When  what  to  my  watering  eyes  did  appear 
But  a  miniature  sleigh  and  eight  tiny  reindeer. 

With  a  little  old  driver  who  handled  his  team 

As  lively  and  smoothly  as  machine  language  routine. 

Though  they  looped  through  the  heavens,  he  was  never 

space  sick, 

Yet  I  get  quite  queasy  just  debugging  BASIC. 

His  eyes — how  they  twinkled;  his  waist  was  not  slim. 
For  a  moment  he  reminded  me  of  a  Butterfield  named  Jim. 
He  shouldered  his  pack,  though  it  was  quite  a  chore, 
Then  trod  'cross  my  lawn  and  burst  open  the  door. 

I  gasped  in  amazement  (he  no  doubt  thought  me  a  jerk), 
But  he  ignored  us  completely  and  went  straight  to  his  work. 
He  placed  gifts  'neath  our  tree  after  clearing  a  place; 
The  kids — paying  him  no  heed — blasted  aliens  from  space. 

He  brought  Bard's  Tale,  and  Krynn,  Seven  Cities  of  Gold — 

Great  software  titles,  both  new  ones  and  old. 

There  was  SuperBase  and  EasyScript,  and  what  did  I 

detect? 

There  was  even  a  hard  drive  from  the  folks  at  Xetec! 

He  unpacked  extra  RAM,  CPUs,  and  such  things. 
Plus  a  mysterious  black  box  that  made  my  floppy  drive  zing. 
Then  a  wrapped  gift  he  handed  me;  it  wasn't  a  weighty  one, 
But  I  knew  in  a  moment  'twas  a  new  1581! 


Modems  and  monitors  he  pulled  out  of  his  sack 

And  even  a  plotter  I  made  him  take  back. 

But  one  gift  he  gave  me  I  couldn't  dispute: 

A  lifetime  subscription  to  the  revamped  COMPUTE. 

The  jolly  elf  chuckled  as  he  made  for  the  door. 
But  he  stopped,  turned,  and  asked  if  there  was  any- 
thing more. 

I  booted  up  SpeedScripl  on  my  wife's  128 
And  dashed  off  a  missive,  praying  I  wasn't  too  late. 

Though  it's  scratched,  dinged,  and  dented,  and  sometimes 

quite  slow. 

My  64' s  a  delight  that  others  should  know. 

'Twould  be  such  a  pity  to  walk  into  a  store. 

Only  to  be  told,  "It's  not  made  anymore." 

So  before  Santa  left  on  this  magical  night, 

I  pressed  a  note  in  his  hand  and  squeezed  it  real  tight. 

"Take  this  message  to  Commodore  in  West  Chester,  PA. 

It  says,  'Keep  the  64s  coming,  guys,  at  least  through  next 

May.'" 

"Now,  Dasher!  Now,  Dancer!  Now,  Prancer  and  Vixen! 
On,  Comet!  On,  Cupid!  On,  Donder  and  Blitzen!" 
Up  to  the  garage-top  the  coursers  did  loop 
And  turned  a  neat  figure  eight  past  our  basketball  hoop. 

As  they  flew  to  the  north  past  my  satellite  dish, 
I  was  hoping  that  Commodore  would  grant  my  last  wish. 
But  even  if  it  didn't,  I  was  still  brimming  with  cheer 
Because  finally  tonight  I'd  learned  the  names  of  those  deer. 

Rambo  was  still  loading  on  my  old  64 

As  I  reentered  the  house  and  closed  the  front  door. 

A  carol  was  playing  on  our  stereo  SID, 

And  the  kids  were  apologizing  for  something  they  did. 

I  went  to  the  window  and  gazed  into  the  night. 

But  something  caught  my  attention  and  gave  me  a  fright. 

Santa's  last  gift  rested  there  on  the  sill. 

I  opened  it  up;  'twas  a  credit  card  bill. 


AiV<- 


If  Clement  C.  Moore  had  access  to  a  64  and  a  good  word 
processor,  no  telling  how  "A  Visit  from  St.  Nicholaus" 
might  have  turned  out.  Happy  holidays  and  my  appologies 

to  Mr.  Moore.  q 


DECEMBER      J990         COMPUTE      0-1 


NEWS  &  NOTES 


Not 

Dead 

Yet 


Upon  hearing  a  rumor  that  he 
was  dead,  Mark  Twain  once 
quipped.'The  reports  of  my 
death  are  greatly  exaggerated." 
Similar  rumors  abound  about  the 
demise  of  the  64,  and  they've 
been  circulating  throughout  user 
groups  across  the  country  and  in 
their  newsletters.  In  order  to  seek 
out  the  truth,  Gazette  contacted 
Charles  Russell,  Commodore's 
national  marketing  manager  for 
consumer  electronics,  and  put  the 
question  to  him.  His  answer  was 
almost  as  succinct  as  Twain's: 
"The  64  is  in  production  and  still 
going  as  usual." 
TOM  NETSEL 


Meanwhile, 
Back  in  the 
Dungeon 

Dragons  of  Flame  is  the  most 
recent  release  for  the  Commo- 
dore 64/1 28  from  Strategic 
Simulations. 

The  second  Advanced  Dun- 
geons &  Dragons  action  game  to 
take  place  in  TSR's  Dragonlance 
game  world,  Dragons  of  Flame 
($19.95)  challenges  you  to  save 
the  world  of  Krynn  from  Takhisis, 
the  Queen  of  Darkness.  You  lead 
eight  "Companions  of  the  Lance" 
through  the  land  of  Dragonlance, 
acquiring  valuable  allies  in  your 
quest. 

Dragons  of  Flame  is  available 
from  Electronic  Arts  (1810  Gate- 
way Drive,  San  Mateo,  California 
94404),  distributed  under  its  affili- 
ated label  program. 
LIZ  CASEY 


A  Little  Help 
from  Our  Friends 

A  further  indication  that  there's  still  life  in  the  64  is  a  new  service  Com- 
modore has  announced  for  Its  8-bit  computer. 

Commodore  Express,  a  Commodore/Federal  Express  joint  ven- 
ture, offers  a  24-hour  toll-free  "helpline"  and  door-to-door  customer 
service  for  owners  of  the  64  and  Commodore's  MS-DOS-compatible 
Select  Edition  computers.  This  protection  service  was  introduced 
earlier  in  the  year  for  Amiga  500  owners. 

Commodore  Express  is  part  of  a  new  customer  service  package 
designed  with  the  home  computer  user  in  mind.  It  offers  free  pick-up 
and  return  delivery  for  in-wanranty  repairs,  plus  free  telephone  assis- 
tance to  help  users  set  up  and  operate  their  computers.  The  Commo- 
dore Express  contact  number  is  (800)  448-9987. 

According  to  Tom  Kilcoyne,  Commodore's  director  of  consumer 
marketing,  in  the  first  tvwi  months  of  the  program,  75  percent  of  the  in- 
coming calls  were  serviceable  over  the  telephone,  and  the  average 
turnaround  time  on  Federal  Express  pick-up/delivery  has  been  48  hours. 

TOM  NETSEL 


''-'    The  Magician,  by 

£    Jack  Modjallal 
(DocJM)  of  Encino, 
California,  is  this 
disk's  Picture  of  the 
Month.  En)oy  it  and 
the  rest  of  the  fine 
pictures  found  only 
on  the  Gazette  Disk. 


Welcome  to  "Gazette  Gallery."  Each  month  the  Gazette  Disk  fea.- 
tures  a  collection  of  the  best  64/ 1 28  artwork  submitted  by  our  read- 
ers. We  pay  $50  for  each  piece  of  art  we  accept  and  an  extra  $50  for 
the  one  selected  as  Picture  of  the  Month.  (You  retain  the  rights  to 
your  work.)  Send  your  original  64/128  art  in  Doodle,  Koala,  or  any 
other  popular  format  to  Gazette  Gallery,  COMPUTE  Publications, 
324  West  Wendover  Avenue,  Greensboro,  North  Carolina  27408. 
Enclose  a  self-addressed,  stamped  disk  envelope  if  you  want  your 
submission  returned.  We  want  to  see  your  best  work  today! 


0-2      COMPUTE  DECEMBER       1990 


FOR  ORDERS  AND     -     fjnA    ^Cfl    tflCAC 
USA  &  CANADA  CALL  1  ~OllU"/U9"bubu 

Ex  tended  Holiday  Season  Order  Hours:  Monday-Thursday,  t:30iim-8pai 

fiido*.  8:"~      -"      '"- >^.^  ..-■ 


WE  INVITE  CORPORATE  &  EDUCATIONAL  CUSTOMERS 

DISCOUNTS  FOR  QUANTITY  ORDERS 

RUSH  SERVICE  AVAIIABIEI 


.TS'Si  (718)692-0790 

MOniTGOMERY  GRANT:  MAIL  ORDBI QEPT. 
P.O.  BOK  SB  BROOKLYN,  N¥,  11230 
FAX  #7186923372  /  IBBl  422132  MGRANT 
RETAIL  OUTLET  PBVN  STATION,  MAN  GONCOORSE 

(Beneath  Madison  Sq.  Garden)  NYC,  NV 1 000 1 
Slore  H.j:  MON-THURS,  9-7:00/f  HI,  9-2:30/SAT-ClOStD/5UN,  9:30-7 

FOR  CUSTOMER  SERVICE  CALL:  (718)  692-1148 

CUSTOMER  SERVICE  HOURS:  MON  THURS,  9am  Spm  /  FBI,  9ain-3:00|)ni 


'P'"TF 


ESTABLISHED^ 

1967 

23  YEARS 

OF 
EXPERIENC 


no  SURCHARGE  FOR  CRflllT  CARD  ORDERS 

WE  INVITE  CORPORATE  AND  EDUCAVONALCUSTOMeRS.  DISCOUNTS 
FOR  QUANTITY  ORDERS.  RUSH  SERVICE  AVAILABLE. 

TOLL  FREE  TECHNICAL  SUPPORT 

Ccn il«d  check,  Uaii k  ChcckMonoy  Ordeis,  Appiovcd  P.O.s,  Visa.  MaiScrcard,  Amu.  Onli mo,  Diners 
Club  Carle- Blanche.  CODs  i  Wire  Tronslers  uccenled.  Please  call  belore  submillmg  P.O.5.  Non- 
cerlilicd  checks  miisl  w.iil  4-6  wctKs  lor  clear  price.  Prices  oi^davailabj  lily  subjecllochanqewilhoul 
iiolice.  Nol  rcspoiiiible  lor  lyponiaphie  errors,  Fleluin  ol  dclccfiue  meichondiM  muil  liave  prior 
rcIiirndutlioiijiiliomninibcrDrrpliirnswilti^olbeaccepled.  Stripping  a  Hand [iriq  add) lioiial.  Secor^d 
Oiiy  4  Nesl  Day  Ai^  available  al  fruLiacosl.  Canadian  orders  please  ciillior  strippiiin  rates.  APO  FPO 
-idcrs  please  add  I p"i  shipping i  handlinfl.  All  APO  FPO ordois are  shipped lirstclassBrioiily  air. 
II  erde  rs  can  bo  ahippcd  air  ejpiess,  CMIlsi  details.  We  check  lor  credkctrd  IholL  DCA  JI80I&3; 


COMMODORE  128D 

I C-128D  w/Buiit-in  Disk  Drive 

FREE  Commodore  1350  Mouse 
\  (a  $39.95  value) 


COMMODORE  64C 


Includes: 
GEOS  Program 
Quantum  Link 
Software 
1  Joystld( 

\(NtemirylerQEOS,  ttlS.tS  Vikui 


o 


^323 

128D  COMPLETE 
PACKAGE 

•  Commodore  128-D  Computer 

with  Buiit-in  Disk  Drive 
'  Commodore  Color  Printer 

12"  Monitor 

Box  of  10  Diskettes 

C-1350  Mouse 


C-64C 
STARTER 
PACKAGE 


•  Commodore  C-64/C 
w/Excellerator 
Plus  FSD-2  Disk  Drive 

■  1  Joystick 

■  GEOS  Program 

■  Quantum  Unk  Software 


^243 


0 128: D 

128D  DELUXE 
PACKAGE 

Commodore  1 28D  Computer 
with  Built-in  Disk  Drive 
Magnavox  RGB  Color  Monitor 
Commodore  Color  Printer 
Box  of  10  Diskettes 
C-1350  Mouse 


'373 


C-64C 

TEST  PILOT 

PACKAGE 

■  Commodore  C-64/C 

Computer 
•Commodore  1541 -II 

Disk  Drive 
•Ace  Joystick 
GEOS  Program 
Quantum  Link 
Software 

5  SOFTWARE       ^ 
PACKAGES  INCLDDESi 

Mmoad  Tacdcsl  FcfiHt   -  hllib  II 
"— -"      CraiyCare    ■  TonBhml^ 


COMMODORE  1G71 
DISK  DRIVE 

COMMODORE  1B4in 
DISK  DRIVE 

COMMODORE  17SD 
RAME)(PANSIM 

EXCELIDMTOR  PUIS 
FSD-Z  DISK  DRIVE 


CALL 
$149 

CALL 
$119 


!543  «273 


COMMODORE 

64C  COMPLETE 

PACKAGE 

•  Commodore  C-64/C 

Computer 
•Commodore  1541 

Disk  Drive 
■Commodore  Color 

Printer 
■  l2""Monitor 
■10  Diskettes 
■GEOS  Program 
■Quantum  Lmk 

Software 

'323 


COMMODORE! 

64C  COLOR 

PACKAGE 

■Commodore  C-64/C 

Computer 
■Commodore  1541 

Disk  Drive 
•Commodore  Color 

Printer 
■Color  Monitor 
■10  Diskettes 
■GEOS  Program 
■  Quantum  Link 

Software 

'433 


COMMODORE  10S4 
MQNITOn 


$279 


MABMVDX  18"  COLOR  *^  _  _ 
CONFOSITE  MONITOR     9 'I  7  A 


MAGNAVOX  IS" 
RGB/COMPOSITE 
COLOR  MOMTOR 
Mima  8782 


$225 


WE  CAN  RECONFIGURE  ANY  OF  OUR  COMPUTER 
PACKAGES  TO  YOUR  SPECIFICATIONS.  CALL  FOR  DETAILS! 

PRINTER  SPECIALS 


PERIPHERALS  FOR  COMMODORE 


1700  RAM  Expansbn $119.95 

1764  Exoansion  Moduls $129.95 

CARDCO  G-WIZ  Ifflerlaes $49.95 

0-64^0-640  Power  Supply $29.95 

C-167Q    Modem $79,95 

COMMODORE  1351  Mouse $49,95 


XETEC  S.  Graptiix  Jr.  Inleriace $29.95 

XETEC  S.  Qraphix  Sr.  InierlaM $49.95 

XETEC  Supergraphix  Gold $74.95 

XETEC  Lt.  KemalaOMB  Hard  Drives  for: 

C-64C,  C-128  i  12BD $549 

XETEC  40MB  HD  lor64C,  128  »  128D,$599 


f   T   1    D 

NX-1000C $189.95 

NX-1000II $159.95 

NX-1000  Rainbow $219.95 

NX-1000C  Rainbow $227.95 

r  a  r  n  u 

LX-810 .,:.,.,.,. $189.95 

LQ-510 $279.95 

FX-850 $334.95 


Excelleralor  Pius  Power  Supply ,,.,$39.95      C-12B  Power  Supply $79.95  | 


BROTHER - 

HR-5  80  COLUMN 
THERMAL  PRINTER 


COMMODORE 
MPS-1230 $189.95 

riTI 7F  N 
GSX-140 .,..,.....  ......$^94.95 

GSX-200 $199.95 

COLOR  OPTION  KIT 

FOR  GSX  PRINTER CALL 

PANASONIC 
KXP-1180 $149.95 

KXP-1191 $229.95 

KXP-1124 $269.95 


^49 


95 


SEE  OUR  AD  IN  THIS  MONTH'S  AMIGA  SECTION  OF  THIS  MAGAZINE  FOR  GREAT  AMIQA  SPECIAL  VALUES 


SANYO  PR-3000 

Daisy  Wheel 

Letter  Quality  Printer 


$69 


Your  Memory  Location 


HDSeries 


HaidPrives 


The  CMD  HD  series  of  hard  drives  for  the  Commodore  64  and  1 28  have  been  designed 
10  provide  ttie  highest  level  of  compatibility  and  performance.  These  drives  incorporate 
the  latest  in  SCSI  technology  with  advanced  circuit  design  to  bring  you  the  most  features 
at  an  affordable  price.  CMD  drives  allow  you  to  achieve  the  higher  level  of  productivity 
you  require  to  get  the  most  from  your  existing  software  -  today! 

•  Con^tlble  with  GEOS^,  C?IW^,  BBS  program  and  most  commerebl  software. 

•  31/2"  SCSI  technology  for  quiet  reliable  operation  In  a  compact  case  about  the  size  of  a  1581. 

•  Built-in  Commodore  conpatlble  DOS  responds  to  all  1541, 157t  and  1581  commands. 

•  Up  to  254  partitions  In  sizes  ranging  from  256  blocks  to  65^30  blocks  each. 

•  Built-in  real  time  clock  automatically  time  and  dale  stsrrps  all  files. 

•  Compatible  with  Amiga,  IBM  and  Macintosh  systems  lor  convenient  upgrading. 

•  Connects  easily  to  the  serial  bus,  leaving  ports  open  tor  use  with  cartridges,  REU's  and  R  AMUnlL 

•  Supports  all  serial  ar>d  JlftyOOS  protocols,  plus  parallel  Intertace  lor  connection  to  RAMLink. 

•  Easy-to-use  utilities  allow  backing  up  and  copying  files  to  and  from  1541, 1571,  or  1581  drives. 

•  Supports  an  unlimited  number  of  true  subdirectories  which  share  all  blocks  within  a  partition. 

•  Built-in  Q-Link  software  alk)ws  easy  access  to  America's  most  popular  64/1 2S  online  servlcs. 

•  External  power  supply  avoids  overheating  and  wear  on  computer  power  supply. 

•  Includes  startdard  SCSI  port  and  all  utilities  needed  to  expand  the  system  (up  to  4  Gigabytes). 

HD-20   $599.95   •   HD-40   S799.95   •   HD-100   $1149.95    •    HD-200   $1499.95 


SD  Series  SCSI  Hard  Drives -Add-on drives forttieCMo 

HDor  any  otIierSCSI  interfaced  computersuch  as  Ifie  Amiga™,  fi^acintosh"' 
Of  IBM™.  SD  series  drives  come  mounted  in  oursturdy  steel  case  and  include 
an  external  power  supply  and  connecting  cable,  SD  drives  also  come 
equipped  wHfi  a  second  SCSI  port  to  allow  ctiainfng  of  additional  SCSI 
devk^s. 

SD-20- $449.95  SD-W- $549.95  SD-100  $899.95  SO-200  $1299.95 

Lt.  KonneCtOr-lncreasetheperformanceandcompatbilityolyour 
LTK  and  CMD  HD.  Tfie  Lt.  Konnedor  allows  you  to  connect  ttietwo  drives 
for  greater  capacity.  $t  9.95  ($1 4.95  with  purcfiase  of  any  HD  or  SD  drive) 

JlffylvlON  -  A  high  performance  Machine  Language  Monitor 
designed  to  work  in  conjuction  witti  JiffyDOS.  JiffyMON  is  loaded  with 
useful  features  and  can  be  used  without  exiling  from  BASIC,  it  also  has  a 
built-in  drive  monitor  for  easy  access  to  drive  memory.  JiffyMON  comes 
complete  with  a  well  documented  user's  manual  and  oilers  features  just 
not  found  in  other  machine  language  moni1ors.$19.9S  +  $1  S/H 

Serial  Cables  •  30-  high  quality  senal  cables.  $3.95  *  $1  S/H 

1541 -11/1 581  Replacement  Power  Supplies 

These  switching  power  supplies  are  the  same  heavy  duty,  cool  running 
units  found  on  the  HD  series  hard  drive  and  are  much  more  reliable  than 
the  supplies  issued  by  Commodore  as  standard  equipment.  They  are 
also  repairable  and  reasonably  priced.  $49,95  *  $6.00  S/H 


J 


>  Supports  CMD  HD  Series  Hard  Drives  and  RAMLink. 
■  1581  support  Simplified  parlilianseleciion. 

>  Quick  printer  output  toggle.  No  more  camplicaleii  command  sequences. 

>  Adiuslalile  sector  interleave.  Increase  performance  on  fiard-to-speedup  soitware, 


JIfhfDOV  Version  6.0 

The  Ultimate  Disk  Drive  Speed  Enhancement  System 


JiffyDOS  64  System  -  $59.95    JiffyDOS  1 28  System  -  $69.95 

E*di  tyatm  Includn  connpultt  KmuI  ROM(i|  <nil  one  drfve  ROM. 
PlAtM  ipedty  conipuler  ind  drive  model  numberi  ■nd  HrlaJ  number!  wimi  orderlrH). 

Additional  Drive  ROMS  -$29.95  each. 


•  Utlra^ast  muitl-UiM  strlaJ  ttcfirwlogy.  Enables  JiffyDOS  to  auiperfomi  Cartridges. 
B«st  ROMs,  Turtx)  flOMs,  and  Pafallel  Sysiems  -  wittwul  any  of  ftw  dsadvamaaes, 

>  Speeds  up  ill  disk  operatlorti.  Load.  Save,  Fcrniat  Scratch,  Validate,  access 
PflG,  SEQ,  REU  USR  &  dlroa.acc«s  files  14)  lots  tint**  IttUri 

■  100%  Compitiblllty  GuinnlM  -  Guaranteed  lo  worii  with  all  Software  and  Hanka/e 

•  Uses  no  ports  or  eitn  ctbiing.  ROMs  install  imematly  lor  speed  and  campattility. 

■  Eeay  InttellMlon.  No  sjq»nence  or  special  fools  requiied  for  inost  systems. 
.  Supports  C84, 640,3X64, 0128, 01260, 1S41, 15410, 1S4U.  1571, 1581 

•  Cm  be  completely  MrHched  ouL  Returs  you  0  a  100%  stock  configuration 

>  Built-in  DOS  Wtdg*.  Plus  17  additional  commands  and  convenience  tealurei 


'  Built-in  two  drive  file  copier.  Supports  all  file  types  and  drive  l^es. 

>  REU  support.  Fully  suppons  Coinmodore  REUs  (RAfU  Expansion  LInits)  under  RAMDOS 

>  Enlianced  text  screen  dump.  Aufe  recognition  ol  uppercase.'graphics  &  Icvercase. 

I  Redef inable  e4-m  ode  f u  nction  keys.  Easily  redefine  the  keys  to  suit  your  specdtc  needs 


SUPER  SAVINGS  COUPON 


CMD  HD-40  -  $750 
CMD  HD-100 -$1100 
CMD  HD-200 -$1400 


To  receive  tiiese  low  prices  (US  &  Canada),  send  in 
this  coupon  iwitli  your  order.  Forordering,  sfiipping  and 
cfedit  card  details  see  the  adjoining  box.  Oiler  expires 
12/31/90.  Foreign  orders  add  51D0.00. 


Ordering  Information  and  Shipping  Cliarges 

HD«K(SOH»r(IDme»:  CailnenUiUS:t25.Q0padiWe|UPS7«jr«)|,O5.W)aid-Day).t45.00{N9ilJ)4yi.Cs™tla:t50.00|AinnaIt.CO0toU.S.oily 

S4.00  9J1JI  «hat9e.l^)(eign  prices:  MMb.  1699.96, 40Hb,  £899.95, 100Mb.  t12<9-95. 200Mb,  ttSM.95  Postage:  t35.(» 
JHtyDOStLLKonneclot:       AddR50pa«da(UPSgr(icridj,£S.50[2nd'DayAii).plusM.OOIcrAFO,FPO.AK.HI.andCaTiicla,orS14iorDrwctBeaHitat. 
No  addiioial  shippng  If  wdaed  wti  any  liard  ilrm.COD't  lo  US  cnly  -  add1  S4.00 
I  Tu:  IM  resdenG  add  5%  S3le6  tu. 

I  Teraii:  W««»p(VtS\MaslwCard,McneyC>dat,C,0,0..andp«rsonildiKte(allow]WMhslDrp<rsonalclw(*slod»r).Cfedlc<id 

enters  |ia4detielc(c<«nq:Catdl)cid«snaiie.l3lingad(l'sss,lHnisAi«al(phon»,Mdniiiib9.sxptral)ondabandlssUiigbaik. 

.  WE  VERtFY  ALL  CREDIT  CARD  INFORMATIOH  AND  PROSICin'E  INDIVIDUALS  ATTtWPTWG  TO  PERPETRATE  FRAUD  • 

H3tt:I>c«lt^ds«MfcKot^tkJMeIacfA^«fvJ^nosa  G»«itifr«M,i:ir«ofa*w«f  ^fMi'^.CPAt m  tno^fvn  gt* [>9*J  A*w«cti,  C{in'r>advtS4.  Ctfnmad»«!3l. 
Cem,noMi«  l&i!.  C«n,nQdvt  l&JM.Cor'nBjDr*  1S7\  C4m^KK«  1S01  r4  C«n^«$7«RHJ.D05irt '«9l»«4  7IO*-l-UatC4^;Ttadn>Tk^i3anfi.  Vi^  it  1  TVJmtHl  of 
Cttr-»3t.>rfll  Uic-atnill  H0ft-4fkj'Aa»Cff-pu»'.  BUillT«Mffllrt&f  tTS*^t:3raa.n«iU«r"M.  L  Krnt'  I  t^ttitnin  a'XtwcVTCtrtlRKj  Hw^rtsn  hi 


Now  accepting 
advance  orders 

Call  for  details 


Power-backed  REU  interface  and 

expandable  RAM  Disk 


What  is  RAMLink? 

RAM  Link  is  a  muiti-purpose  tiardware  interface  designed  to  overcome  the  iimttations  of 
existing  RAM  expansion  units  (REUs).  RAMLinl<  delivers  tfie  performance  and 
compatibility  lacking  in  past  REU's  by  incorporating  CMD's  proprietary  RL-DOS  and 
advanced  features  intoacompact  unit  which  allows  most  software  to  utilize  Commodore 
1700  series  REU's,  GEORAM,  PPI's  RAMDrive,  and  CMD's  RAMCard  as  if  it  were  a 
disk  drive.  Optional  RAMCard  installs  internally  and  can  be  used  alone  or  in  combination 
with  the  storage  of  an  external  REU  for  a  maximum  capacity  of  16  Megabytes. 

•  Supports  Commodore  1700, 1764, 1750,  Berkeley  Softwofkt  GEORAM  and  PPI'i  BAMDrive. 

•  Optional  RAMCard  allows  RAMLink  to  b«  used  as  a  RAM  DIak  whh  or  without  a  s«parsle  REU, 
User  Expandable  from  1  Mb  to  IE  Mb  using  standard  SIMM*. 

■  Pass-tliru  connector  aliowt  use  of  cartridge  port  perfphersts  such  at  utility  cartridges. 

•  Reset,  Disable,  Direct  Access  mode  and  SWAP  functions  are  aN  standard  leaturas. 

•  RAM  port  provkles  power  back-up  to  REITs. 

•  Parallel  port  provides  uHra-fasl  data  transfer  when  connected  to  CMD  KD  series  hard  drives. 

•  Optional  battery  backif)  unit  protects  against  power  outages. 


RAMUr*(w/!HJtimemalRAM) 

$149l9S 

RAMCard  w/ (1Mb) 

ti4a.ss 

flA)^Uf*w/RAMCarti|lMb) 

}2Sg^95 

RAMCard  w/(2  Mb) 

tmx 

RAMUf*w/RAMCarri|2Mb} 

»«.95 

RAMCard  w/ (3  Mb) 

S29.96 

RAMUrkw/ RAMCard  {3  Mb] 

t439.9S 

RAMCard  wl  (4  Mb) 

$419.95 

RAMUr*w/ RAMCard  (4  Mb) 

S529.95 

1Mb  SIMM  {User  installed) 

$100.00 

RAMLink  Battery  back-141  urjj 

»4.S 

Parallel  Cable  !of  CMD  HD 

$14.95 

Shipping:  US:  J10.W  (UPS),  i18.0O  prxJday),  COD  add  J4.00  Canada  t20.M 

POWERFUL  FEATURES  MAKE  RAMLINK  AND  RAMDRIVE    USEFUL  AND  AFFORDABLE 


Allows  vast  amounts  of  commercial  software,  including  GEOS,  to 
access  your  REU  as  a  high-performance  RAM  Disk. 
RL  DOS  performs  up  to  20  times  faster  than  Commodore 
RAMDOS  and  provides  full  DOS  command  compatibility. 
Up  to  32  1541/1571/1581  emulation  or  Native  mode  partitions. 


Separate  power  supply  eliminates  RAM  data  loss  when  turning  off 
the  computer;  battery  backup  protects  against  power  outages. 
Includes  built-in  JiffyDOS  Kemal  routines  for  high-speed  disk 
access  with  JiffyDOS  equipped  disk  drives. 
Software  for  copying  files  and  complete  disks  included. 


What  is  RAMDrive? 

RAMDrive  is  a  f  resti  new  approach  to  RAM  expansion  for  the  Commodore  64  and  1 28. 
RAMDrive  is  a  self  contained  battery  backed  cartridge  with  capacities  of  512K,1  Mb 
and  2  Mb.  RAMDrive  incorporates  RL-DOS,  an  ultra-fast,  easy-to-use  operating 
system  similar  to  the  HD-DOS  found  in  CMD  HD  series  hard  drives.  This  proprietary 
DOS  allows  various  typesof  parti  tioning  aio  ng  with  compatibil  ity  and  speed  unsurpassed 
by  previous  RAM  Exapansion  systems. 

■  Compatible  with  vast  amounts  ol  convnercial  software  as  an  uttra-fast  RAM  disk. 

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THREE  GERMAN  IMPORTS— A  HAND- 
HELD SCANNER,  A  DESKTOP  PUBLISHING 
CARTRIDGE,  AND  A  CHARACTER 
EDITOR— MAY  CHANGE  YOUR  MIND 
ABOUT  DESKTOP  PUBLISHING  ON  THE  64. 


esktop  publishing  and  the  64?  Anyone  who  has  per- 
formed professional-level  desktop  publishing  could  be 
excused  for  doing  a  double-take.  The  fact  is  that  the  64 
only  has  one  drawback  when  it  comes  to  placing  graph- 
ics and  formatted  text  on  paper  its  severely  restricted  memory. 

In  the  days  when  the  64  was  first  introduced,  memory 
was  not  a  problem.  Most  programs  were  text-based  and 
RAM-frugal.  New  users  were  grateful  to  have  any  graphics 
capability  at  all.  A  lack  of  memory  is  the  root  cause  of  much 
of  what  is  good  and  bad  about  the  64.  On  the  one  hand,  there 
isn't  much  room  for  storing  data  and  code  when  they  aren't 
in  use,  which  means  that  they  must  reside  on  disk.  On  the 
other  hand,  tight  memory  restrictions  make  programmers 
more  efficient.  Sloppy  programmers  don't  last  long  in  the 
Commodore  arena.  They  quickly  move  on  to  the  world  of 
the  PC,  whre  owners  are  programmed  to  add  megabytes  of 
memory  at  a  whim.  The  64  has  no  space  to  waste.  > 


ROBERT         BIXBY 


DECEMBER       1990 


COMPUTE      G-r 


While  the  memory  continues  to 
be  a  roadblock,  the  processor  is  a  good 
one.  Most  people  unfamiliar  with  the 
Commodore  8-bit  line  have  missed 
out  on  the  fact  that  the  6510  is  actual- 
ly a  very  capable  chip. 

One  solution  to  the  RAM  prob- 
lem is  geoRAM,  which  was  reviewed 
in  these  pages  about  a  year  ago. 
Scanntronik's  Pagefox,  a  desktop  pub- 
lishing package  newly  imported  from 
Germany,  takes  a  similar  approach  by 
providing  an  additional  lOOK  of 
RAM  for  its  own  use.  Pagefox  avoids 
yet  another  of  the  64's  drawbacks  by 
coming  etched  in  the  ROM  of  the 
same  cartridge  that  contains  the  ex- 
panded memory.  This  avoids  the  ne- 
cessity of  loading  the  program  from 
the  escargotesque  Commodore  disk 
drive. 

Pagefox  is  not  a  single  program, 
but  like  all  other  desktop  publishing 
programs,  it  contains  several  mod- 
ules, including  a  good  monochrome 
graphics  package,  a  text  editor,  and  a 
formatter  that  can  integrate  graphics 
and  automatically  format  text  into 
columns. 

A  Professional  Look 

If  you're  really  a  fan  of  desktop  pub- 
lishing on  the  64,  Scannlronik  offers 
two  other  options  that  have  the  poten- 
tial of  making  your  efforts  look  pro- 
fessional: a  hand  scanner  and  a 
character  editor,  known  respectively 
as  Handyscanner  64  and  Character 
Fox. 

A  scanner  is  a  device  that  can  im- 
port text  and  graphics  directly  into  a 
computer.  It's  different  from  a  digitiz- 
er like  ComputerEyes  in  that  it  does 
not  require  a  camera.  It  is  used  pri- 
marily for  importing  two-dimensional 
images,  while  a  digitizer  can  be  used 
with  three-dimensional  subjects. 

A  hand  scanner  is  not  used  to 
scan  hands,  as  one  person  suggested, 
though  it  could  be  used  for 
that.  It's  called  a  hand  scan- 
ner because  it's  small  enough         .. 
to  fit  in  a  person's  hand.  Most 
professional-level  scanning  ■  ■■  J 

units  look  like  photocopiers 
or  fax  machines.  They  generally 
take  up  a  lot  of  desk  space  and 
scan  whole  pages  at  a  time.  A 
hand  scanner  is  about  twice  as 
big  as  a  mouse.  It's  perfect  for 
use  with  the  64  because  it  will 
only  scan  an  image  about  four 
inches  wide  and  a  few  inches 
high — which  quickly  fills  all 
available  memory  in  the  64. 
Larger  images  can  be  scanned 
by  reducing  the  scanner's 
sensitivity,  but  these  images 
are  usually  unrecognizable. 

The  hand  scanner  and 
character  editor  will  be  dis- 


cussed later.  For  now  let's  look  closely 
at  Pagefox. 

Design  a  Page 

To  be  blunt,  when  I  sat  down  with 
Pagefox,  I  didn't  find  it  as  intuitive  as 
geoPublish.  but  with  a  little  practice,  I 
found  I  could  accomplish  some  of  the 

RVSS  THE  SCANNER  OVER  A  PHOTO- 
GRAPH, CHECK  THE  RESULTS,  AND 
THEN  PRINT  IT. 


same  tricks  while  avoiding  the  over- 
head of  loading  GEOS.  Pagefox  occu- 
pies a  middle  range  between  geo- 
Publish and  Outrageous  Pages, 
another  page-formatting  program 
that,  despite  its  capabilities,  actually 
lived  up  to  its  name  by  outraging 
many  of  its  users  and  was  quickly 
withrawn  from  the  market. 

One  of  the  things  that  made  Out- 
rageous Pages  difficult  to  use  was  its 
idiosyncratic  user  interface.  Pagefox 
also  takes  a  tremendous  risk  by  asking 
users  to  forget  everything  they  know 
about  operating  system  interfaces  and 
start  learning  a  new  one.  It's  more 
than  some  people  can  bear.  In  my 
opinion,  now  that  GEOS  is  widely 
used,  programmers  should  turn  to  it 
and  stop  reinventing  the  wheel.  Every 
new  program  shouldn't  require 
reeducation. 

On  the  other  hand,  Pagefox 
didn't  just  suddenly  appear,  as  did 
Outrageous  Pages.  The  heart  of  the 
program  was  available  in  different 
German  versions  known  as  Phnlfox 
and  Hi-Eddi,  so  the  designer  has  had  a 
chance  to  shake  out  the  bugs  in  the 
European  market.  In  this  latest  ver- 
sion, the  operation  is  fairly  smooth.  In 
fact,  many  of  my  criticisms  oi  Pagefox 
have  to  do  with  its  incomplete  transla- 
tion from  the  German  version.  This 
will  be  covered  later. 

Pagefox,  true  to  its  name,  is 
geared  for  designing  the  single  page. 
It's  capable  of  chaining  multiple  pages 
at  print  time,  but  each  page  is  discrete. 
There's  no  way  to  flow  text  from  a 
column  on  one  page  to  a  column  on 
another  without  creating  discrete  text 
files. 

Pagefox  contains  a  complete  text 
editor,  though  it  can  only  work  with 
files  of  up  to  9000  characters.  The  rea- 
son is,  as  the  manual  points  out, 
"More  than  9000  characters  you 
won't  get  on  one  page."  (The  page  size 
is  640  X  800  pixels — enough  to  fill  a 
standard  sheet  of  paper.) 

The  text  editor  sports 
search-and-replace.  The 
search-and-replace  sup- 
ports wildcards,  identified 
3ls  jokers  in  the  manual. 
There's  no  insert  mode; 
the  text  editor  is  locked 
permanently  in  overwrite 
mode.  The  delete  key  is  a 
true  delete  key,  like  on  the 
PC.  It  draws  in  characters 
from  the  right  of  the  cursor 
and  deletes  them.  The  f7 
key  is  used  as  a  backspace/ 
delete  key,  erasing  charac- 
ters from  the  cursor  to 
the  left. 

Pagefox  also  features 
a  Caps  Lock  key  similar 
to  that  found  on  the  PC 


G-8       COMPUTE 


DECEMBER       1990 


continued  on  page  G-S 
keyboard.  The  program  accepts  im- 
ported text  in  ASCII,  PetASCII,  and 
screen  code  format  as  used  by  Speed- 
Script.  If  your  word  processor  sup- 
ports any  of  these  formats,  you  won't 
need  to  use  Pagefox's  text  editor  for 
your  text. 

The  program  provides  good-look- 
ing close  quotation  marks  ("),  but  it  has 
no  way  to  enter  open  quotation  marks 
(").  Where  you  might  expect  to  find 
open  quotation  marks,  you  will  find 
close  ones  lowered  to  the  baseline. 

Pagefox  can  do  some  limited  hy- 
phenation, though  the  manual  is  un- 
clear on  this  point.  Evidently,  if  you 
want  a  hyphen  to  appear  in  the  mid- 
dle of  a  word,  you  must  capitalize  the 
letter  before  which  the  hyphen  may 
fall.  When  the  word  is  printed  out,  the 
capitalization  is  removed  and,  if  the 
word  falls  in  the  hyphenation  range  at 
the  right  margin,  it  will  be  broken  ac- 
cording to  your  wishes.  There  is  an- 
other method,  using  a  dictionary-style 
hyphenation  and  embedded  codes, 
that  doesn't  appear  to  be  as  reliable  as 
inserting  capital  letters  at  paragraph 
breaks.  The  manual  states  in  more 
than  one  place  that  the  automatic  hy- 
phenation is  based  on  German  gram- 
mar, so  if  you  happen  to  be  writing  in 
some  other  language,  hyphenation  (or 
"syllabification")  may  not  work. 

Translate  That  Again 

To  do  the  program  justice,  the  manual 
needs  to  be  translated  into  real  Eng- 
lish instead  of  the  pidgin  English  in 
which  the  German  translator  left  it: 
"But  even  with  all  these  simplifica- 
tions you  won't  be  able  to  control 
whithin  [sic]  minutes  such  a  complex 
and  effecient  [sic]  program  like  the 
Pagefox.  Especially  as  a  beginner  for 
DTP  you  will  need  a  few  hours  time 
to  become  well  acquainted  with  the 
different  program  parts,  before  you 
are  able  to  print  out  your  first  preten- 
tious work." 

Any  of  us  who  have  read  the  in- 
structions provided  with  Pacific  Rim 
stereos,  watches,  and  calculators  can 
follow  the  meaning  of  this  kind  of 
text,  though  the  awkwardness  and  id- 
iosyncrasies of  the  translation  will 
probably  make  the  user  smile  for  a 
while.  Then,  the  user  begins  to  go 
crazy.  The  effect  of  reading  page  after 
page  of  text  that  ignores  syntax  and  is 
ignorant  of  the  English  idiom  is  like 
having  your  skull  half-fiill  of  ginger  ale. 

Desktop  pubhshing  is  so  compli- 
cated, even  at  its  simplest,  that  a 
friendly,  lucid  manual  is  a  minimum 
requirement.  (That's  another  reason 
for  my  preference  for  geoPubiish.)  In 
the  words  of  the  manual,  "This  is  es- 
pecially with  the  C  64  are  not  so 
easy. . . ." 

0-10       COMPUTE 


A  Foxy  Editor 

Character  Fox  is  a  character/font  edi- 
tor. It  contains  an  editing  field  famil- 
iar to  those  who  have  worked  with 
sprite  and  character  editors.  Its  man- 
ual is  written  in  an  interesting  way: 
The  author  takes  on  the  persona  of 
the  program,  explaining  its  actions  as 
if  they  were  his  own. 

Character  Fox  can  work  with  im- 
ages scanned  with  the  hand  scanner 
(described  below),  allowing  you  to  im- 


port text  from  a  book,  magazine,  or 
clip-art  collection,  modifying  it  into 
your  own  typeface.  This  one  capabili- 
ty is  enough  to  recommend  it.  I  only 
wish  the  creator  of  these  programs 
had  made  them  GEOS-compatible  so 
the  fonts  would  be  applicable  beyond 
the  worid  o^  Pagefox. 

Handyscanner  64 

As  mentioned  earlier,  scanning  is  a 
method  for  bringing  real-world  art 
and  text  directly  into  the  computer. 
There  are  three  basic  types  of  scan- 
ning equipment:  a  flat-bed  scanner 
that  resembles  a  photocopy  machine, 
a  page-fed  scanner  that  resembles  a 
fax  machine,  and  a  hand-scanner  that 
resembles  a  mouse  with  a  severe  thy- 
roid condition. 

The  Handyscanner  64  allows  you 
to  scan  small  images.  It  operates  with 
software  that  closely  resembles  the 
graphics  part  oi Pagefox.  The  scanner 
itself  emits  a  greenish  light  from  a 
bank  of  LEDs  (Light-Emitting  Di- 
odes). When  you  press  the  scan  but- 
ton on  top  of  the  scanner,  the  lights 
become  a  little  brighter.  Since  these 
LEDs  would  represent  a  significant 
power  drain  on  a  64's  power  supply, 
the  scanner  comes  with  its  own  power 
transformer.  The  scanner  attaches  to 
the  user  port  of  the  64  with  a  small 
interface  device,  into  which  you 
also  plug  the  power  cord  from  the 
transformer. 

With  the  power  cords  from  your 
computer,  disk  drive,  monitor,  print- 
er, and  hand  scanner,  you  should 
think  seriously  about  investing  in  a 
multioutlet  surge-protector  power 
strip,  if  not  rewiring  your  computer 
room  to  provide  a  dozen  outlets  at 
your  desk. 

The  scanner  can  be  set  to  scan  in 
pure  black-and-white  with  no  attempt 
at  shading,  or  to  provide  one  of  three 


levels  of  dithered  shading.  Dithering 
is  a  technique  of  approximating  a 
shade  of  gray  by  placing  random  dots 
in  the  area.  A  darker  area  has  more 
dots;  a  brighter  area,  fewer  dots. 

In  addition,  Handyscanner  pro- 
vides you  with  separate  brightness 
and  contrast  adjustments.  Unlike 
many  hand  scanners,  the  scanner  it- 
self offers  no  dot-per-inch  setting. 
This  is  set  through  the  software.  You 
can  set  any  sensitivity  between  33  and 
300  dots  per  inch  (dpi),  but  any  sensi- 
tivity less  than  200  dpi  will  provide  a 
very  poor  scan. 

The  Handyscanner  provides  a 
simple,  handy  way  to  import  real- 
world  images  into  the  64. 1  was  skepti- 
cal that  the  Commodore's  graphics 
capabilities  were  up  to  handling 
scanned  images.  I  work  a  great  deal 
with  scanned  images  on  the  PC.  They 
take  up  a  lot  of  disk  space  and  are 
time-consuming  to  manipulate.  Fur- 
thermore, a  hand  scanner  is  tricky; 
you  have  to  pull  it  down  the  page  at  a 
perfectly  uniform  speed  and  in  a  per- 
fectly straight  line  to  prevent  distor- 
tion. To  my  surprise,  Handyscanner 
provided  consistently  good  scans  de- 
spite my  shaky  hands  and  a  sticky 
scanning  surface.  The  hardware  must 
cope  with  minor  inconsistencies  bet- 
ter than  the  Logitech  scanner  I  am  ac- 
customed to  using. 

The  software  associated  with  the 
Handyscanner  compresses  the  images 
efficiently,  although  interpreting  the 
scanned  image  and  bringing  it  up  on 
the  screen  take  several  seconds. 

Conclusions 

When  I  bought  my  64,  my  plan  was  to 
use  its  graphics  and  text-editing  abili- 
ties to  save  myself  the  labor  of  end- 
lessly recreating  graphics  and  rewrit- 
ing text.  It  worked  better  than  I  had 
imagined.  If  I  had  also  been  able  to 
bring  real-world  images  into  the  ma- 
chine, I  would  have  been  ecstatic.  The 
foundation  of  the  value  of  Pagefox.  in 
my  estimation,  is  the  Handyscanner. 
Other,  better,  alternatives  exist  in 
word  processing,  graphics,  and  desk- 
top publishing  than  Pagefox.  But,  as 
far  as  I  know,  only  one  scanning  alter- 
native is  available  for  the  64 — the 
Handyscanner — and,  since  it  only 
works  with  Pagefox  and  Character 
Fox,  it  makes  these  products  worth 
having  as  adjuncts  to  its  power,     q 


Handy  Scanner— S299.95 
Pagefox— $139.95 
Character  Fox— $49.95 

SCANNTHONIK 

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Circle  Reader  Service  Number  118 


D 


ROGRAMMER'S  PAGE 


RANDY         THOMPSON 


This  month  I've  compiled  some 
reader  tips  that  are  sure  to  catch 
your  attention,  I  hke  to  call  them 
dazzlers  because  of  their  flashy, 
graphic  appeal.  Try  a  few  and  see 
what  you  think. 

Flash! 

After  running  the  following  program, 
all  shifted  characters  displayed  on  the 
64's  screen  flash  wildly.  By  taking  ad- 
vantage of  the  computer's  extended 
color  background  mode,  this  machine 
language  routine  toggles  the  charac- 
ters' background  colors,  making  the 
letters  appear  to  flicker  and  glow. 


FOR    1=679    TO    758:READ    D 

:P0KE    I, D: NEXT 

SYS  679:P0KE  251,l:POKE 
252,6:POKE  253,3  :POKE 
53281, 0:POKE    53280, G 

POKE  53233,15 

PRrNT"{CLR}WITH  THIS  PR 

OGRAM  ANY  (YEL)SHIFTSD 

{CYN}  CHARACTERS"" 

PRINT" {11  SPACESlARE  HI 

GHLIGHTED" 

REM    POKE    251, SPEED    OF    F 

LASH 

REM  POKE  252, COLOR  1 

REM  POKE  253, COLOR  2 

DATA  120,169,192,141,20 

,3,169,2,141,21,3,173,1 

7,208,9,64 

DATA  141,17,208,169,0,1 

33,162,88,96,165,162,19 

7,251,243,3,76 

DATA  49,234,173,252,3,2 

01,1,240,4,201,2,240,17 

,165,252,141 

DATA  34,208,169,2,141,2 

52,3,169,0,133,162,24,1 

44,225,165,253 

DATA  141,34,208,169,1,1 

41,232,3,169,0,133,162, 

24,144,208,2 


MQ 

100 

PB 

110 

XF 

120 

BE 

130 

JJ 

140 

BD 

150 

KB 

160 

QG 

170 

HK 

180 

PS 

190 

SB 

200 

FJ 

210 

SC  22C 


You  can  change  the  speed  at 
which  the  letters  flash  by  POKEing  a 
value  0-255  into  memory  location 

251  after  running  the  program.  The 
lower  the  value,  the  faster  the  charac- 
ters flash — except  in  the  case  of  the 
value  0,  which  is  the  slowest  setting 
possible  (1  is  the  fastest). 

To  change  the  background  color 
of  the  flashing  characters,  POKE  two 
different  color  values  into  locations 

252  and  253.  The  machine  language 


routine  will  alternate  between  these 
two  colors  to  create  the  flashing  effect. 

You  can  easily  disable  the  flash- 
ing by  turning  off  extended  back- 
ground color  mode.  Turn  il  off  with 
POKE  53265,PEEK(53265)  AND 
191 .  If  you  want  the  effect  to  run 
again,  turn  it  back  on  with  POKE 
53265,PEEK  (53265)  OR  64. 

JOELSUDQUIST 
STERLING  HEIGHTS,  Ml 

Screen  Scrambler 

Here's  a  routine  that  scrambles  and 
then  clears  your  computer  screen.  It 
works  by  decreasing  the  value  of  each 


character's  screen  code  until  all  of  the 
characters  turn  into  spaces.  It's  an 
eye-catching  way  to  remove  infor- 
mation from  the  screen,  and  it  works 
with  the  64  and  the  1 28  in  40-column 
mode. 

MS  10  AD=4864 

QQ  20  FOR  1=0  TO  49:READ  D:P0K 

E  AD+I ,D:NEXT 
GS  30  DATA  169,4,133,251,160,0 

,132,250 
FJ  40  DATA  132,252,177,250,201 

,32,240,15 
AX  50  DATA  162,1,134,252,201,0 

,208,2 
QC  60  DATA  169,33,170,202,138, 

145,250,230 
KO  70  DATA  250,208,231,230,251 

,165,251,201 
KF  80  DATA  8,208,223,165,252,2 

01,0,208 
QH    90    DATA    207,96 


After  you've  run  the  program,  ex- 
ecute SYS  4864  to  clear  the  screen. 
For  the  best  results,  get  a  bunch  of 
characters  on  the  screen  first.  For  such 
a  simple  concept,  the  effect  is  really 
quite  impressive. 

By  default,  this  program  stores  its 
screen-clearing  machine  language  rou- 
tine in  memory  at  4864-4913,  By 
changing  the  value  assigned  to  AD  in 
line  1 0,  you  can  move  the  routine  to 
any  50-byte  area  of  free  memory.  Just 
remember  to  change  your  SYS  state- 
ments to  reflect  this  change.  For  ex- 
ample, if  you  move  the  routine  into 
the  64's  cassette  buffer  located  at  828, 
you  must  enter  SYS  828  to  invoke  the 
screen  scrambler. 

STACY  OLIVAS 
GRAHAM.  V/.\ 

128  Screen  Split 

For  an  interesting  example  of  scrolling 
the  128's  split  graphics  screen,  type  in 
and  run  the  following  demo  program. 
Don't  clear  the  graphics  screen  before 
you  run  the  program.  In  fact,  it's  best 
if  you  turn  the  computer  off  and  then 
on  again  before  entering  the  listing. 

PH  10  GRAPHIC    2,0,0 

EB  20  FOR    1=43    TO    249 

QS  30  POKE    2612,1 

QG  40  NEXT 

.'^R  50  FOR    1  =  249    TO    48    STEP    -1 

QA  60  POKE    2612,1 

RJ  70  NEXT 

QF  80  GOTO    20 

This  program  opens  a  hi-res 
graphics  screen  and  smoothly  scrolls  it 
down  over  the  text  screen  and  back  up 
again.  It  does  this  by  altering  memory 
location  2612.  This  location  holds  the 
raster  number  used  by  the  interrupt 
routine  that  controls  the  GRAPHIC  2 
and  GRAPHIC  4  split  screen. 

STEVE  SCHOWIAK 
GlESSEN.  WEST  GERMANY 

"Programmer's  Page"  is  interested  in 
your  programming  lips  and  tricks. 
Send  all  submissions  to  Programmer's 
Page,  COMPUTE'S  Gazette.  324  West 
Wendover  Ai'enue,  Suite  200,  Greens- 
boro, North  Carolina  27408.  We'll  pay 
S25-$50for  each  tip  we  publish.        B 


G-12       COMPUTE 


DECEMBER       1990 


s^iroaaa  si[?[?(!)aii'  [laijaaaaiJiKDaaiL 


[Mmii] 


COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE   COMMODORE 


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Newsroom  Clipan  *i    #2  w  413  10  97 

Piintshop  GrapMc  Expander  22  97 

STRATEGIC  SIMULATIONS 

Curse  a!  Azure  Eky«s  26.97 

Cyrse  of  Aiure  Bond  ►ints  i2.97 

Charr^jtons  o(  Krynn  26  97 

Champions  af  K(viw  Hints  1  i.9T 

Drngori-;  dI  Flame  I  i  97 

Dragor*  Flame  Harts  B  00 

Dungeon  Mast  Asstvi  20  9? 

Dungeon  Uiai  Asjl  vS  20  97 

M*jtaf  26  97 

Hillstaf  HiTT  Booh  S  00 

Ovfrrrun  33  97 

Pool  d  Radiance  26  97 

Pool  Of  Radiance  Hirtt^  12  97 

Secret  ot  the  &Nrer  BiaiJes  2e  97 

&»ver  BiaOes  Hnts  1300 

Storm  Across  Europe  39  97 

Typhoon  o*Sl*ei  3297 

War  o?  D*  Lance  26  97 

SUBLOGIC 

Flight  Smuiato  II 
Scemcfy  Disk  *i  mnj  t& 
Scaeney  DiSh  *7  #9  or  #11 
Scer«ry  Disk  Westem  Europe 
Seer^ery  Disk  Japan 
Sce'ie'y  0^^  Sa"  Fran 
Scpncfy  Pish  H3*a?ian 
Sieatn  Mi55«n 


31  97 
ea  18  97 
19  97 
19  97 
19  97 
1997 
19  97 
3197 
25  97 


Mihtar^  Combo 
Arcade  Comho 
Aicon 
Aihan^  I 
Rastai 
Fienegacte 


TAJTO 


TIMEWORKS 


Data  Manager  II 
Partner  126 

Swifltat  with  Sii>cr*iAys  64 
SwitrcaiC  wuri  Sdewavl  iSfl 
Word  Wrrter  S 


Tiian 

WiU  Streets 


TITUS 


TWIN  CITIES 


Twn  Cities  ConiWfVJr-jrr, 
Tviin  :^rtw5  500  Q*A  Boc^ 


19  97 
1997 
12  97 
1297 


17  16 
37  97 
17  16 
3336 
S5  9T 


;;97 

25  97 


3497 
U95 

■e  9& 


UNICORN  SOFTWARE 


DeofTiaJ  Dungeof 
Percentage  ParK 
Race  CarRrthmeK 

UNISON  WORLD 

Printnaster  Plui 

Art  Gallery  1  5  2  Ctyntx) 

An  Gaifery  3 


16  97 
18  97 
'6  97 


Forimasiei  tl 
FtwTtmaster  128 


XETEC 


34^9: 
36  97 


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VISA,  M/C, 
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CircPe  Reader  Service  Number  111 


BEGINNER  BASIC 


LARRY         COTTON 


Happy  holidays!  In  the  past  few 
months,  we  sharpened  our 
BASIC  skills  with  a  program  that 
demonstrated  how  to  create  and 
control  a  sprite,  or  Movable  Object 
Block.  The  64  is  not  restricted  to  a  sin- 
gle sprite,  however;  it  can  simulta- 
neously maneuver  up  to  eight  sprites 
in  BASIC. 

When  dealing  with  more  than 
one  sprite,  things  get  a  bit  more  com- 
plicated. Before  we  actually  create 
some  sprites  in  shapes  thai  are  appro- 
priate for  the  season,  here's  what  we 
have  to  do: 

•  Create  shape  data  for  the  sprites. 

•  Tell  the  computer  where  to  look  for 
the  data. 

•  Locate  the  sprites  horizontally  and 
vertically. 

•  Determine  their  sizes. 

•  Assign  them  one  or  more  colors. 

•  Turn  them  on. 

Last  month's  program  contained 
63  pieces  of  data  which  defined  our 
single  sprite's  shape.  For  each  addi- 
tional sprite  shape,  63  more  pieces  of 
data  are  required  to  be  POKEd  into 
memory  registers. 

In  addition,  you  must  tell  the 
computer  where  to  look  for  the  data. 
Memory  registers  2040-2047  are  the 
eight  sprite  data  pointers;  they  tell  the 
computer  in  which  memory  registers 
the  sprite  shape  data  can  be  found. 

When  we  located  sprite  O's  shape- 
defining  data  from  12288  to  12350. 
we  POKEd  2040  with  192.  The  sprite 
data  pointers  and  their  corresponding 
data  locations  are  detailed  below. 

Sprite  Data  Pointer  Value       Data  At 


0 

2040 

192 

I228S-12350 

1 

2041 

193 

12352-12414 

2 

2042 

194 

12416-12478 

3 

2043 

195 

12480-12542 

4 

2044 

196 

12544-12606 

5 

2045 

197 

12608-12670 

6 

2046 

198 

12672-12734 

7 

2047 

199 

12736-12798 

er.  If  you  want,  say,  sprite  7  to  have 
the  same  shape  as  sprite  0,  you  would 
POKE  2047  with  192. 

When  you're  working  with  three 
sprites  or  fewer,  there  are  other  popu- 
lar locations  in  which  to  put  sprite 
shape  data.  When  you  use  them,  the 
same  pointers  are  used,  but  different 
values  are  POKEd  there. 

Sprite  Data  Pointer  Value  Data  At 

0  2040  13  832-894 

1  2041  14  896-958 

2  2042  15  960-1022 


Each  sprite  doesn't  need  unique 
data;  one  may  share  the  data  of  anoth- 


1 

r  1 

il 

WTH 
MULTPLESPRTES 

This  month  we'll  begin  a  short 
program  for  the  64  that  should  give 
you  an  understanding  of  how  to  han- 
dle more  than  one  sprite.  Be  sure  to 
save  lines  10-90  because  we'll  add  to 
them  next  month.  First  clear  the 
screen  and  color  the  screen  white: 

10  PRINTCHR$(147):POKE53280, 
l:POKE53281,l 

Next,  because  we'll  use  sound 
with  our  sprites  (since  the  64  is  so  mu- 
sically gifted.  I  almost  always  include 
sound  in  my  programs),  we  must  clear 
the  sound-producing  chip  and  set  the 


maximum  volume,  envelope,  and  a 
frequency  for  voice  3.  These  have 
been  discussed  in  previous  columns. 

20  FORT=54272T054295:POKET, 

0;NEXT:POKE54296,15 
30  POKE54277,8:POKE54278,255: 

POKE54287,3 

Read  in  the  sprite  shape  data: 

40  FORJ  =  12288TO12350;READD: 

POKEJ,D:NEXT 
50DATAO,16,0,0,0,0,0,16,0,0,56,OA 

1 24,0,0,254,0,0,56,0,0, 1 24,0,0,254, 

0,  ,255 
60  DATA0,3,255,128,0,254,0, 

1,255,0,3,255,1 28,7,255, 192,1 5, 

255,224,0,56,0,  ,56 
70  DATAO,0,254,0,0,0,0, 

0,0,0 

Because  we're  using  only  one 
sprite  shape  (1  won't  tell  you  what  it  is 
yet),  we  can  point  all  eight  data  point- 
ers to  the  same  data  {from  12288  to 
12350). 

80  FORT-2040TO2047;POKET, 
192:NEXT 

Define  constants: 

90  V  =  53248:X = 1 57:V  =  1 29:K  -« 255: 
V1=54276:VF=54273;M=79 

V  is  the  important  first  memory  regis- 
ter of  the  64's  sprite-controlling  chip. 
Many  other  registers  will  be  addressed 
as  an  offset  of  V.  X  and  Y  are  the 
starting  horizontal  and  vertical  coor- 
dinates for  all  eight  sprites.  VI  and  VF 
are  voice  1  's  control  and  high- 
frequency  registers,  respectively. 

We'll  stop  here  for  this  month. 
Next  month  I'll  explain  M  and  K  and 
finish  the  program. 

Now,  you  may  recall  that  way 
back  in  March  I  challenged  you  to 
send  me  some  examples  of  programs 
that  use  NOT.  Thinking  that  the  mail- 
box wouldn't  yield  many  responses,  I 
shrugged  off  NOT  as  a  keyword  of 
minimal  interest. 

I  was  wrong.  Apparently,  there 


«S-14      COMPUTE 


DECEMBER       1990 


BEGINNER  BASIC 


are  those  of  you  who  actually  use  NOT  in  your  BASIC 
programming.  Several  people  wrote  to  explain  how  they 
use  the  NOT  statement  in  various  ways.  Thanks  for  the 
feedback,  which  I  always  welcome. 

Walt  Schumacher,  a  computer  teacher  at  St.  Ferdi- 
nand School  in  Florissant,  Missouri,  sent  in  perhaps  the 
clearest  and  best  documented  use  of  the  NOT  logical  oper- 
ator. He  writes: 

"My  use  of  NOT  stems  from  seeing  its  real-world 
analogy:  the  ON/  OFF  push  button.  To  utilize  this  func- 
tion, one  must  be  aware  that  on  Commodore  machines,  0 
stands  for  false,  and  - 1  stands  for  true.  I  used  this  feature 
recently  to  toggle  between  upper-  and  lowercase  for  a  key- 
board practice  program." 

Here's  a  slightly  revised  version  of  Walt's  program. 

10  BIG =0:CASE= 53272:  UP=21:DOWN'»23 

20  PRINT  CHR$(147) 

30  FOR  T=l  TO  11:PRINT:NEXT 

40  PRINT  TAB(10)"WATCH  THIS  MESSAGE! 

ISO  BIG=Nar  BIG:REM  TOGGLE 

160  IF  BIG  THEN  POKE  CASE,  UP 

170  IF  NOT  BIG  THEN  POKE  CASE,  DOWN 

180  FOR  DELAV  =  1  TO  400:NEXT 

190  GOTO  150 

Line  10  defines  the  variable  BIG  and  the  constants 
CASE,  UP,  and  DOWN.  In  the  64  and  128,  memory  regis- 
ter 53272  controls,  among  other  things,  whether  your 
monitor  or  TV  screen  displays  upper-  or  lowercase  letter- 
ing. POKEing  2 1  (UP)  or  23  (DOWN)  to  that  register  de- 
termines whether  the  computer  prints  in  upper-  or 
lowercase,  respectively. 

Lines  20-40  clear  the  screen,  center  the  cursor  verti- 
cally on  the  screen,  and  print  a  message. 

Line  150  contains  the  ON/OFF  toggle  switch.  BIG 
takes  turns  having  the  value  0  or  - 1 .  If  BIG  is  0,  for  in- 
stance, NOT  BIG  changes  it  to  —  I,  and  vice  versa. 

Lines  160  and  170  evaluate  BIG  and  alternately  POKE 
53272  with  either  21  or  23.  If  BIG =0,  the  message  switch- 
es to  lowercase;  if  BIG  =  —  I,  the  message  switches  to  up- 
percase. Thanks,  Walt,  for  shedding  more  light  on  NOT.  Q 


m^  Support 
research. 

• 

1^^  American  Heart 
^^Association 

ATTENTION 

ALL  COMMODORE  64/640, 
AND  OOMMODORE 
1 28/ 128D  OWNERS 


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Fax:    (519)  756-6534 


DECEIvlBER       1990 


COMPUTE       Q-15 


DIVERSIONS 


FRED 


D    '    I     G     N     A     Z      I     O 


Eight  years  ago  I  wrote  a  column 
in  COMPUTE!  magazine  detail- 
ing how  people  could  program 
their  own  "computer  friends" 
inside  their  home  computers.  A  com- 
puter friend  was  a  program  written  in 
BASIC.  When  the  program  began  run- 
ning, the  friend  would  come  to  life  in- 
side your  computer  and  have  a 
conversation  with  you.  You  could 
name  the  friend,  teach  it  your  name, 
and  give  it  personality  traits,  special 
interests,  and  lovable  quirks.  You 
could  even  program  the  friend  to  tell 
your  favorite  jokes. 

The  idea  for  a  computer  friend 
came  from  my  habit  of  naming  my 
cars.  Over  the  years  I  have  gone 
through  several  cars,  each  with  its 
own  name  (like  George,  Eric  the  Or- 
ange, Mishy  Kiku,  and  Peppy)  and 
each  with  its  unique  personality.  I  be- 
gan thinking  that  if  cars  could  have 
names  and  personalities,  then  so 
could  computers.  You  can  decorate 
your  car  and  give  it  a  personality  all 
its  own,  so  you  should  be  able  to  pro- 
gram a  computer  to  act  as  your  friend. 

I  was  also  inspired  by  a  famous 
artificial  intelligence  (AI)  program 
called  Eliza  written  by  MIT  computer 
scientist  Joseph  Weizenbaum.  When 
you  sat  down  at  the  computer,  Eliza 
would  act  like  a  psychoanalyst  trying 
to  get  to  know  a  new  patient.  The  ses- 
sion would  start  with  Eliza 's  asking 
you  some  friendly  questions,  such  as 
What  is  your  name?  and  Do  you  have 
any  brothers  or  sisters? 

You  would  type  in  answers,  and 
Eliza'^  questions  would  start  getting 
more  and  more  personal.  Before  you 
knew  it,  you  would  be  telling  "her"  all 
sorts  of  extremely  private  things,  such 
as  how  you  felt  about  your  mother 
and  father,  if  you  had  ever  been  mean 
to  your  cat,  and  other  secrets.  Even 
world-famous  computer  scientists 
would  sit  down  and  begin  chatting 
with  Eliza,  telling  her  embarrassing 
personal  tidbits  that  they  wouldn't 
dare  share  with  another  human  being. 

In  my  column  I  challenged 
COMPUTE!'^  readers  to  invent  their 
own  computer  friends.  The  readers' 


response  was  unbelievable.  I  received 
hundreds  of  letters  and  over  five  doz- 
en disks  in  the  mail,  each  with  its  own 
customized  "Friend"  program  written 
in  BASIC  and  each  with  its  own  spe- 
cial design.  Many  of  the  programs 
printed  out  a  picture  of  the  computer 
friend.  Some  of  the  computer  friends 
were  good  at  reciting  poetry,  puns, 
and  odd  bits  of  trivia.  Others  had  a 
special  knowledge  of  comic-book  he- 
roes, offbeat  movies,  science-fiction 
books,  and  rock  music. 

Each  time  I  ran  one  of  the  read- 
ers' friend  programs,  I  felt  I  was  meet- 
ing a  new  person,  and  in  a  funny  way  I 
knew  that  the  friend  was  a  reflection 


of  the  human  who  invented  it  (just  as 
my  cars  were  a  fun  house-mirror  re- 
flection of  me).  I  came  to  think  of  the 
computer  friends  as  if  they  were  side- 
kicks of  their  inventors,  like  the  dum- 
my Charlie  McCarthy  and  his  creator 
Edgar  Bergen  or  Kermit  the  Frog  and 
Jim  Henson. 

I  wrote  several  columns  featuring 
many  of  the  best  computer  friends 
that  readers  sent  in.  Interest  in  com- 
puter friends  was  high  for  many 
months,  but  eventually  it  faded. 

Recently  a  new  type  of  computer 
friend  has  become  popular.  These 
new  friends  are  called  agents.  An 
agent  is  a  program,  as  the  computer 
friend  was.  Its  job  is  to  "live"  inside 
your  computer.  Whenever  the  com- 
puter is  turned  on,  the  computer  agent 
does  special  chores  for  you. 


What  chores  does  an  agent  do?  It 
can  automatically  sign  onto  your  on- 
line information  services  and  bulletin 
boards  and  assemble  a  personalized 
electronic  newspaper  for  you  out  of 
news  stories  and  data  it  has  collected 
overnight,  concerning  topics  especial- 
ly interesting  to  you.  It  can  print  out 
this  newspaper,  and  you  can  read  it  at 
the  breakfast  table  before  you  leave 
for  school  or  work. 

What  else  can  an  agent  do?  If 
your  computer  were  wired  into  some 
household  appliances,  your  agent 
could  do  things  like  shut  the  house 
lights  off  and  on  when  you  wanted, 
start  coffee  brewing  in  the  morning,  or 
turn  on  the  VCR  and  TV  whenever 
your  favorite  program  came  on.  It 
could  play  your  stereo  system,  print 
out  messages  to  remind  you  of  your 
best  friends'  birthdays,  and  even  play 
games  with  you. 

Thanks  to  the  growing  popularity 
of  agents,  it's  time  to  take  another 
look  at  computer  friends.  What  kind 
of  agent  or  friend  would  you  invent? 
Would  your  agent  have  human  char- 
acteristics, or  would  it  resemble  an  an- 
imal, a  robot,  an  alien,  or  something 
completely  different?  What  sorts  of 
tasks  would  you  assign  to  your  agent? 
What  machines  would  it  control  for 
you?  Would  your  agent  have  a  name? 
A  fictitious  past?  Some  favorite  com- 
puter jokes?  Would  your  agent  be  reli- 
able and  trustworthy?  Or  fickle  and 
unpredictable?  Would  it  be  fun-loving 
and  a  practical  joker  or  an  awful  nag? 

Please  send  me  your  ideas.  I'll 
gather  a  few  of  the  best  ideas  and  pub- 
lish them  in  one  of  my  upcoming  col- 
umns. Mail  your  letter  to  Fred 
D'Ignazio,  COMPUTE  Publications, 
324  West  Wendover  Avenue,  Greens- 
boro, North  Carolina  27408. 

Meanwhile,  be  on  the  lookout  for 
real  computer  agents  living  inside 
your  machine.  According  to  software 
publishers,  agents  will  be  designed 
into  most  of  the  new  computer  pro- 
grams reaching  the  market  in  the  fu- 
ture. When  you  buy  a  piece  of 
software,  you'll  get  a  free,  built-in 
agent  along  with  it!  Q 


G-16       COMPUTE 


DECEMBER       1990 


VIDEO  BYTE  II  the  only  FULL  COLOR! 
video  digitizer  for  the  C-64,  C-128 

Introducing  the  world's  first  FULL  COLORI  video  digitizer  lor  the  Commodore 
C-64,  64-C,  C-128  &  128-D  computer.  VIDEO  BYTE  can  give  you  digitized  video 
from  you  V.C.R.,  LASER  DISK.  B/W  or  COLOR  CAMERA  or  OFF  THE  AIR  or 
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features  full  RE-DISPLAY  witli  MULTI  CAPTURE  MODE,  MENU  SELECT  PRINT- 
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FULL  COLORIZING!  Is  possible,  due  to  a  unique  SELECT  and  INSERT  color 
process,  where  you  can  select  one  of  15  COLORS  and  insert  that  color  into 
one  of  4  GRAY  SCALES.  This  process  will  give  you  over  32.000  different  color 
combinations  to  use  in  your  video  pictures,  SAVES  as  KOALAS!  Video  Byte  II 
allows  you  to  save  all  your  pictures  to  disk  as  FULL  COLOR  KOALA'S.  After 
which  {using  Koala  or  suitable  program]  you  can  go  in  and  redraw  or  color 
your  VB.  pic's.  LOAD  and  RE-DISPLAY!  Video  Byle  II  allows  you  to  load  and 
re-display  all  Video  Byte  pictures  from  inside  Video  Byte's  menu,  MENU  DRIVEN! 
Video  Byte  II  comes  with  easy  to  use  menu  driven  UTILITY  DISK  with  V3.0 
digitizer  program.  (64  MODE  ONLY).  CQMPACTl  Video  Byte  ll's  hardware  is  com- 
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EXPLODE!  V5.0  color  cartridge.  Explode!  V5.0's  menu  will  return  you  to  VIDEO 
BYTE  ll's  menu.  EXPLODE!  V5  is  the  PERFECT  COMPANION!  Video  Byte  II  users 
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Circle  Reader  Service  Number  123 


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Circle  Reader  Service  Number  158 


Circle  Reader  Service  Number  165 


ACHINE  LANGUAGE 


J      I      M 


BUTTERF1ELD 


In  its  favor,  the  Commodore  128 
comes  with  a  built-in  machine 
language  monitor  (MLM)  with 
many  attractive  features.  If  a 
program  crashes,  just  hold  down  the 
Run  key  and  press  the  reset  button. 
The  computer  will  recover  into  the 
MLM  so  vou  can  investigate  the  cause 
of  the  problem.  The  BASIC  SYS  com- 
mand allows  values  to  be  preset  for 
the  A,  X,  Y,  and  status  registers. 
BLO.AD  and  BS.AVE  are  big  B.ASIC 
improvements. 

On  the  negative  side.  128  BASIC 
can  relocate.  Also,  special  code  and 
new  system  calls  are  needed  to  reach 
data  or  a  subroutine  across  banks.  The 
interrupt  has  so  many  jobs — such  as 
graphics,  animation,  and  sound — that 
it's  easy  for  new  code  to  conflict  with 
built-in  operations. 

The  bank  system  makes  it  hard  to 
put  code  higher  than  location  $3FFF. 
Beginners  are  advised  to  place  ML 
programs  below  $4000  and  stay  in 
bank  1 5.  That  way,  you  can  SYS  to 
the  ML  program  from  BASIC  and  use 
a  JSR  to  call  subroutines  in  the 
Kernal. 

What  happens  if  you  try  to  put 
code  at  higher  addresses?  Suppose  you 
wish  to  locate  a  program  at  $6000. 
The  trouble  is  that,  if  BASIC  stays  in 
its  normal  bank  1 5  state,  a  call  to 
S6000  (SYS  24576)  wouldn't  take 
your  program  to  RAM  but  to  the 
overlaying  ROM  containing  the 
B.ASIC  interpreter.  Bank  1 5  config- 
ures RAM  from  $0000  to  $3FFF, 
ROM  from  $4000  to  SCFFF,  1/0 
chips  from  $D000  to  SDFFF.  and 
ROM  from  SEOOO  to  $FFFF.  The 
program  at  $6000  wouldn't  be 
visible. 

The  obvious  solution — enter  the 
command  BANK  0  before  the  SYS 
call — usually  ends  in  disaster.  The 
SYS  gets  to  your  program,  but  when 
your  program  calls  a  Kernal  routine 
such  as  BSOUT  at  $FFD2  for  print- 
ing, the  ROM's  gone!  Instead,  the  pro- 
gram arrives  at  empty  RAM  in  Bank 
0  and  gets  lost.  Even  if  you  somehow 
transfer  valid  program  code  into  that 
area,  you  can't  achieve  output  since 


the  I/O  chips  are  no  longer  accessible. 

What  you  need  is  a  configuration 
that  will  give  vou  R.AM  from  $0000  to 
SBFFF,  Kernal  ROM  from  $C000  to 
SCFFF  and  $£000  to  $FFFF,  and  I/O 
chips  in  the  $DD00  to  SDFFF  slot.  No 
bank  number  gives  you  this;  bank  12 
is  sometimes  used  to  produce  a  simi- 
lar effect,  but  it's  not  the  best  way. 

You  can  produce  the  desired  con- 
figuration by  a  direct  store  to  address 
SFFOO;  a  value  of  decimal  14  stored 
there  will  do  the  job.  But  you  can't  do 
that  from  BASIC.  That  powerful 
POKE  to  address  SFFOO  would  make 
the  BASIC  interpreter  itself  disappear! 


The  solution  is  to  use  BASIC  to 
select  BANK  0  to  make  your  program 
visible  so  you  can  SYS  to  it.  Once  the 
program  starts,  it  puts  $0E  into  ad- 
dress SFFOO,  reconfiguring  to  the  de- 
sired map.  It's  a  good  idea  to  restore 
the  configuration  to  Bank  0  just 
before  the  program  returns  to  BASIC, 
so  BASIC  will  be  there  waiting  when 
control  is  returned  to  it,  thus  prevent- 
ing a  crash.  Bank  0  can  be  restored  by 
storing  $3F  into  SFFOO. 

Here's  a  simple  128  program  to 
print  HELLO!  to  the  screen  just  to 
show  how  a  program  may  be  posi- 
tioned above  the  $4000  barrier. 
BASIC  will  have  set  up  BANK  0 
before  the  call  to  $6000  (the  program's 
location).  The  program's  first  task  is 
to  make  sure  the  Kernal  ROM  and 
I/O  chips  are  accessible. 


6000  LDA  #$0E      ;"special"  config 

6002  STA  SFFOO 

6005  LDX  #S00 

6007  LDA  S6018,X 

600A  JSR  $FFD2 

600D  INX 

600E  CPX  #S07 

6010  BNE  S6007 

The  string  HELLO!,  followed  by 
a  carriage  return,  is  printed  from  a 
buffer  to  be  established  at  S6018.  Now 
restore  the  original  configuration 
(bank  0,  value  $3F  in  SFFOO). 

6012    LDA  #$3F      ;restore  config 
6014    STA   SFFOO     ;C'BANKO") 

You  return  to  BASIC  with  the 
RTS  command.  It  seems  a  little  odd 
that  you  can  go  back  to  BASIC  when 
the  Bank  0  configuration  has  switched 
out  the  BASIC  interpreter.  Don't  wor- 
ry. The  mechanism  of  the  SYS  call 
takes  care  of  all  the  bank  arrangements. 

6017  RTS 

The  text  to  be  printed  ("  HELLO") 
must  be  stored  in  memory. 

6018  48  45  4C  4C  4F  21  OD  00 

It  takes  a  while  to  get  used  to  the 
architecture  of  the  128,  but  with  care- 
ful planning  it  all  works  well. 

You  could  enter  the  program 
using  the  built-in  monitor,  but  here's 
a  BASIC  program  to  do  the  job. 

100  DATA  169.14,141,0,255,162,0 

110  DATA  189.24,96,32,210,255 

120  DATA  232.224,7,208,245 

130  DATA  169,63,141,0,255,96 

140  DATA  72,69,76,76,79,33,13 

150  BANK  0 

160  FOR  J=24576  TO  24606 

170  READ  X:T=T+X 

180  POKE  J,X 

190NEXTJ 

200  IF  T<  >3605  THEN  STOP 

210  BANK  15 

300  BANK  0 

310  SYS  24576 

320  BANK  15  □ 


C-ia      COMPUTE 


DECEMBER       1990 


Software 
Discounters 


International 


^  Bfoderbund 


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PICTiONARY 

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Project  Firesian S21 

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Senlinel  Worlds S23 

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Ski  or  Die 521 

Starilight S26 

Street  Rod 526 

Turbo  Out  Run 523 

Untcuchabfes  Call 

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Zak  fvlcKracken S14 

EPYX  -  ON  SALE 

Devon  Aire S13.B8 

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Includes    Calif  .    Winter 

Woild  &  Summer  Games  2 

Mind-Roll 513.66 

Snow  Strike S13.B8 

Sports-A-Roni 515.88 

GAMETEK 

Prime  Trrr^e  Hits  Vol.  1  . .  .S19 

Includes.  Hollywood  Sq.. 

Super  Password  and  Wheel 

of  Fortune 


CALL  OR  WRITE  FOR  OUR 

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HI-TECH  EXPRESSIONS 

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ORIGIN 

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Knrghls  of  Legend ......  .533 

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coming  Nov,  they  say    544 

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Buck  Rogers:  Countdown  S26 
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Dragons  of  Flame Sl4 

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Wa;  cf  the  Lance 526 

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UNISON  WORLD 

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PM  Art  Fantasy Si6 

WEEKLY  READER 

Slickybeai  Senes 

ABC's S14 

Math  1  or  2   514  Ea 

Numt>ers , 514 

Opposites S14 

Readrng S14 

Read'  Comprehension    StG 

Shapes 514 

Spellgrabber   ........  .516 

Town  Builder S16 

Typing   $16 

ACCESSORIES 

Animation  Station 549 

CompuSer.e  Starter  Kit  S 1 9 
Sony6  14DSDD  $699Bx 
Dish  Case  (Holds  76)  .  .  56,88 

Disk  Drive  Cleaner S4  86 

Icontroller.  , , , , 514 

Winner  1^43  Mouse S33 

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Last  Ninja 59,88 

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Newsroom  An 

»1.  2or3  $966  Ea 

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Muppet  Pnri  Kit S9.38 

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Sei  5988 

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Circle  Reader  Service  Number  203 


G-20 


COMPUTE 


DECEMBER       1990 


DBACK 


QUESTIONS 


FROM 


OUR 


READERS 


A  Dynamic  Loader 

Recently,  I  was  going  through  one  of 
your  back  issues  and  found  a  program 
similar  to  the  one  below. 

CE  10  POKE  184, 2: POKE  185,0: PO 

KE  186,8 
KG  20  INPUT  "FILENAriE";N$:IFLE 

N  (NS)  M6THEN20 
FQ  30  INPUT  "STARTING  ADDRESS" 

;S: IFS<0ORS>65535THEN30 
KG  40  POKE  183,LEN(N9) :POKE  18 

7,0:POKE  188,2 
XK  50  FOR  1=1  TO  LEN(N$>:POKE 

{SPACE} 511+1 ,ASC(MIO$ (NS 

,1,1) ) :NEXT  I 
XK  60  POKE  780,0:POKE  7ai,S-IN 

T (S/256) *256:P0KE  732, IN 

T(S/256) 
CE  70  SYS  65493:  IFST064THENPR 

INT"FILE  NOT  FOUND" 

It  POKES  a  few  numbers  into  memo- 
ry and  then  SYSs  to  an  address.  When 
I  run  it,  it  loads  a  program  into  a  se- 
lected memory  area. 

I've  seen  programs  similar  to  this 
one  in  other  magazines.  Could  you  ex- 
plain to  me  the  principles  behind  this 
program  and  how  it  might  be  used? 

JERRY  HALLETT 
STOCKTON.  NY 

The  program  uses  the  Kernal 
LOAD  routine  to  load  a  file  begin- 
ning at  a  specific  address.  The  three 
POKES  in  line  10  set  the  logical  file 
number,  secondary^  address,  and  de- 
vice number  as  you  would  for  an 
OPEN  command,  (The  equivalent 
OPEN  command  would  be  OPEN 
2,8,0.)  Lines  20  and  30  request  the 
filename  and  the  file's  starting  ad- 
dress from  the  user.  The  first  POKE 
in  line  40  sets  the  length  of  the 
filename,  and  the  other  two  repre- 
sent the  address  (512)  of  the  file- 
name in  low-byte/high-byte  format. 
Line  50  actually  stores  the  filename 
in  locations  512-527. 

Line  60  sets  the  6502  's  registers 
to  prepare  for  calling  the  Kernal 
LOAD  routine.  The  first  POKE  sets 
the  accumulator  to  0  to  tell  the  rou- 
tine to  perform  a  load.  (Placing  a  0 
in  the  accumulator  would  cause  the 
routine  to  verify.)  The  next  two 
POKES  store  the  low  and  high  bytes 


of  the  starting  address  into  the  X 
and  Y  registers,  respectively.  Line 
70  calls  the  Kernal  routine  and  then 
checks  for  an  error  after  it  has 
returned. 

You  didn  'i  mention  a  save  rou- 
tine in  your  letter,  but  we've  includ- 
ed one  to  demonstrate  how  to  call 
the  Kernai's  SAVE  routine  from 
BASIC. 

QH  la   DV  =  3: INPUT    "FI CENAME" ; NS 

:0PEK15,DV,15:0PEN1,DV,1 

,N$+",P,W" 
JA  20   INPUT*15,EN:IFEN<>0THENP 

RINT"DISK    ERROR":GOTO70 
FQ  30    INPUT    "STARTING    ADDRESS" 

;S:IFS<0ORS>65535THEN30 
SR40    INPUT    "ENDING    ADDRESS";E 

:IFE<SORE>6553  5THEN40 
KS 50   POKE    193,S-IST  (S/256)*25 

6:P0KE    194, INT  (S/256) 
PE  60   POKE    174,E-INT (E/256)*25 

6:P0KE    X75,INT  (E/256) :SY 

S62957 
KM  70  CL0SE1:CL0SE15 

Line  10  inputs  the  filename 
from  the  user  and  attempts  to  open 
it.  Line  20  checks  to  see  whether  the 
open  was  successful.  Lines  30  and 
40  get  the  starting  and  ending  ad- 
dresses for  the  file  from  the  user. 
Line  50  sets  a  pointer  to  the  starting 
address  while  line  60  sets  the  pointer 
to  the  ending  address  and  calls  the 
routine.  Line  70  closes  the  file  after 
the  save. 


Big  CPU  in  tlie  SIty 

In  your  recent  article  "Into  the  Crystal 
Ball"  (June  1990),  many  people 
blamed  software  companies  or  the 
market  for  the  declining  interest  in  the 
64.  They  blamed  everything  except 
what's  really  wrong.  It's  hardware,  not 
software  or  the  market.  The  main 
problem  is  that  the  64  isn't  attractive 
anymore.  The  64  has  already  died  and 
gone  to  the  big  CPU  in  the  sky. 

I've  had  a  64  for  close  to  ten 
years,  but  it  lacks  hardware  capabili- 
ties. It  should  be  taken  into  the  factor)' 
and  given  a  total  overhaul.  When  it 
comes  out,  it  should  have  256K  of 
ROM,  an  operating  system  that  takes 
up  minimal  space  in  memory,  a  faster 


CPU,  64K  or  128K  of  video  RAM,  a 
ramdisk,  and  a  built-in  program  that 
would  still  let  it  run  conventional  64 
software. 

It  may  sound  like  I  have  MS- 
DOS  in  mind,  but  the  64  has  to  have 
some  sort  of  hardware  enhancement 
and  a  true  operating  system. 

C.SYMONDS 
BECKENHAM.  W.A. 
AUSTRALIA 

No  Joy 

I  am  writing  out  of  sheer  frustration 
regarding  your  MLX  program.  I  have 
tried  to  enter  this  program  with  and 
without  The. Automatic  Proofreader, 
and  in  both  instances  line  130  gives 
no  joy.  Please  help! 

It  is  also  noted  that  The  Automat- 
ic Proofreader  program  printed  in  my 
December  1989  Gaze/re  is  different 
from  the  ones  primed  after.  I  have 
tried  to  load  both,  and  only  the  De- 
cember one  works.  The  big  question 
is,  is  it  me  or  my  overgrown 
calculator? 

AL,\N  C'ULPH 
MOOROOLBARK.  VIC. 
AUSIRALIA 

Alan,  we  checked  line  130  of  MLX 
with  several  versions  of  The  Auto- 
matic Proofreader,  and  we  got  the 
correct  checksum  with  all  of  them. 
The  handwritten  sample  you  pro- 
vided was  missing  an  equal  sign 
after  the  LS,  but  we  have  no  way  of 
knowing  whether  it  was  absent  from 
your  typed-in  version  or  not. 

Line  130  does  contain  several 
points  for  possible  confusion.  Where 
it  says  S$="  ",  there  is  one  space 
between  the  quotation  marks.  It  is 
typed  by  pressing  the  quote  key,  the 
space  bar,  and  then  the  quote  key 
again.  Where  it  says  T$="{13 
RIGHT} ",  press  the  quote  key  and 
then  lap  the  right  Crsr  key  13  times 
before  pressing  the  quote  key  again. 
If  you  press  the  space  bar  13  times, 
the  final  resuk  may  be  the  same  but 
your  checksum  will  be  different.  Be 
sure  to  read  and  familiarize  yourself 
with  the  instructions  on  how  to  type 
in  Gazette  programs.  > 


DECEMBER       1990 


COMPUTE       G-21 


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Press  a  key.  Weekly,  quarterly,  or  year-lo-date  | 
receipts  and  expenses  including  chlldcare  are  I 
lolaled  to  analyse  -  or  for  that  (ax  deadline.         I 

I  Easy  recording  from  clieckbook  and  cash  receipis, 

I  Plenty  of  error  correction  ability. 

I  More  easily  analyze  and  help  control  expenses. 

I  Extra  disks  for  S7.00  +  postage  and  lax. 

I  View  or  print  weekly,  quarterly,  or  YTD. 

I  Print  with  or  mthout  %  analysis  on  weekly  summary. 

I  Print  all  annual  expenditures  for  each  Expense 

category'.  The  program  antomalically  highlighls 

which  categories  have  cNpenscs! 


No  burdensome  commands  to  learn.  Easy  error 
correction.  You  don't  ha\'e  to  be  an  expert  typist! 


More: 

■  Trailing  zeroes.  S91.50  instead  of  S91.5, 

■  Project  Ycar-To-Datc  to  end  of  year 

■  Prepare  and  prim  a  Balance  Sheet. 

Name 

Address ^^ — . . 

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3-D  GRAPHICS  DESIGN 

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ORDER  LINE  •  W5)  923-lOBT 
FAX  •  (413)  923-1084 
Etealeis/Distribu  tors  inqu  iries  welCDmed. 


The  Automatic  Proofreader  has 
undergone  several  revisions  over  the 
years,  and  it  was  dianged  slightly  in 
January  1990  when  we  dropped  refer- 
ence to  the  Plus/4  and  16  computers. 
It  works  the  same  as  the  earlier  ver- 
sion, but  you  must  be  careful  to  enter 
it  correctly  since  the  Proofreader 
can't  check  itself. 

So  It's  Your  Birthday! 

I  am  72  and  not  at  all  interested  in 
games,  but  I'm  having  trouble  with  a 
program  that  shouldn't  be  too  compli- 
cated for  you  smart  young  fellows.  I 
have  a  list  of  86  names,  addresses,  and 
birthdays  from  my  mailing  label  pro- 
gram, and  I'd  like  a  utility  to  go 
through  the  data  and  select  the  names 
and  birthdays  of  all  the  people  born  in 
a  particular  month.  It  would  be  nice 
to  have  it  print  them  to  the  screen  or 
printer. 

DON  SHE-\ 
LAKECIT^-.FL 


Here's  a  simple  program  that 
should  do  what  you  want,  Don.  It 
reads  six  pieces  of  information  from 
data  statements  about  each  person. 
The  first  name,  last  name,  address, 
phone  number,  and  birth  date  are 
all  single  items;  but  notice  that  the 
city,  state,  and  ZIP  code  are  also 
listed  as  one  item.  For  the  program 
to  work  properly,  make  certain  that 
you  have  six  entries  separated  by 
commas  for  each  data  statement. 
Use  a  space  if  you  need  to  leave  an 
item  blank. 

Once  you've  entered  your  data 
statements,  change  the  value  of 
MAX  in  line  10  to  equal  the  number 
of  names  on  your  list.  Our  sample 
program  has  only  two  people;  there- 
fore, MAX=2.  If  you  have  86 
names  on  your  list,  then  MAX  =86. 

GM  10  MftX=2:DIM  AS (MAX) ,B$ (MAX 
)  ,C$(MAX)  ,DS  (MAX), ES  (MAX 


FEEDBACK 


) ,FS(HAX) ,M0S(12) 
GE    20    FORX=0TO11:READMO${X) :NE 

XT 
PK  30  FOE  X=0TOMAX-1:READ  A$ (X 
)  ,B$(X)  ,CS[X)  ,D$(X)  ,E$(X 
) ,FS(X) :NEXT 
FE  40  PRINT"fCLR} fWHT) (3  DOWN) 
ENTER  MONTH  (EXAMPLE :JA 
N) "; lINPUT  M$ 
FD  50  IF  LEN(M5)>3  THEN  40 
MF  50  PBINT"{2  DOWN}  PRESS  (P) 

FOR  PRINTER  OR  " 
PQ  70  PR1NT"{7  SPACES} (S)  FOR 

(SPACE) SCREEN  OUTPUT" 
ME  B0  GET  PS: IF  P$=""THEN  80 
PB  90  FORX=0TO11:IF  M$=MOS(X) 

(SPACE)THEN  120 
MH  100  NEXT 
CM  110  GOTO40 

KM  120  FOR  X=0TOMAX-1:IF  LEFTS 
(FS(X),3)=MS  THEN  GOSUB 
170 
XJ  130  NEXT: PRINT  "{2  DOWNj 

{RVSlPRESS  ANY  KEY{0FF} 

II 

ER  140  GETfiS:IFA$=""THEK  140 

CR  150  GOTO40 

BG  160  REM  **  PRINT  ROUTINE  ** 

KB  170  IF  P$="P"THEN0PEtl4,4sCH 

D4 

SX  180  PRINT:PRINT 

RJ  190  PRINT"NAME: {2  SPACES}"; 

A$(X);"  ";b$(X) 

XD  200  PRINT"AODR: {2  SPACES}"; 

CS(X) 
BK  210  PRINT" {7  SPACES }"; DS (X) 
CO  220  PRINT"PHOHE:  ";E5(X} 
PP  230  PRINT"B'DAY:  ";F$(X) 
RA  240  IF  PS="P"THEN  PRINTS4:C 

L0SE4 
SG  250  RETURN 
SX  260  REM  **  NAMES  ** 
PC  270  DATA  JAN, FEB, MAR, APR, MS 
Y,JUN,JUL,AUG,SEP,OCT,N 
OV,DEC 
PF  280  DATA  JOHN  A.,DOE,RT  1  B 
OX  123,SILER  CITY  NC  27 
344, 555-0123, AUG  31 
KD  290  DATA  JANE  B ., EDWARDS , RT 
2  BOX  334, PLANT  CITY  F 
L  32055, 555-9876, JAN  10 
KC  999  DATA  JAN , FEB, MAR , APR , HA 
Y,JUN,JUL,AUG,SEP,OCT,N 
OV,DEC 
JS  1000  DATA  JOHN  A,,DOE,RT  1 
{SPACE}BOX  123,SILER  C 
ITY  NC  27344,555-0123, 
AUG  31 
EM  1001  DATA  JANE  B., EDWARDS, R 
T  2  BOX  334, PLANT  CITY 
FL  32055, 555-9876, JAN 
10 


Scanning  for  Scanners 

1  would  like  to  know  if  you  can  help 
me  with  a  question.  I  would  like  to 
know  if  there  are  any  companies  out 
there  that  make  scanners  that  are 
compatible  with  the  64.  If  there  are, 
I'd  like  the  address  or  information 
about  them. 

JOSEPH  PATRICK 
APO.  N'i' 


G-22       COMPUTE 


DECEMBER       1990 


Leroy's  Cheatsheets 


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View  up  to  1 5  records  at  a  lima.  Scroliing  is  fasti    Racords  are  in  memo^i  for  fast 
access  and  tasl  sorts.  Print  one  record  at  a  time,  pick  and  choose  many  or  print  the 
entire  list-  you  liave  complata  control.  Import  &  export  records  between  lists.  Sort  on 
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Circle  Reader  Service  Number  119 


Good  liming,  Joseph.  As  a  matter  of  fact,  COMPUTE 
associate  editor  Robert  Bixby  takes  an  in-depth  look  at  a 
new  import  from  Germany.  Read  his  Gazette  article 
"Take  a  Scan  at  This,"  which  is  about  a  handy  hand- 
held scanner  designed  especially  for  the  64. 

More  about  SpeedScript 

I  am  wondering  if  there  will  be  any  !28  SpeedScript  en- 
hancements in  the  fiiture.  This  has  been  the  best  word 
processor  that  I  have  ever  used.  Simple,  but  it  gets  the  job 
done.  One  program  I'd  like  to  see  is  one  that  would  let  me 
use  SpeedScript  128  with  my  second  disk  drive  as  the  data 
disk  and  have  the  necessary  POKEs  to  accomplish  this. 
Also,  I  would  like  to  have  a  program  that  would  alphabet- 
ize the  128  SpeedCheck  files.  I  have  done  this  by  hand, 
and  it  tends  to  make  the  spelling  checker  run  a  little  faster. 
I'd  like  the  spelling  checker  accessed  by  using  Ctrl-C.  The 
word  under  the  cursor  could  be  checked  with  the  main 
program  in  drive  8. 

I  enjoy  the  new  format  for  your  magazine,  and  I'm 
looking  forward  to  each  new  issue.  I  was  afraid  your  mag- 
azine would  stop  the  articles  on  the  8-bit  machines.  Many 
people  and  I  think  there's  a  place  for  a  small  machine  in 
this  world.  I'll  be  watching  the  pages  of  Gazette  for  any  re- 
sponse to  the  ideas  I  have  proposed. 

ROBERT  HARTLE 
TIONEST.Ji.  R\ 

Thanks  for  the  kind  words,  Robert.  Over  the  years  we've 
been  able  to  add  a  number  of  utilities  to  SpeedScript  to 
make  it  even  more  useful  to  our  readers.  A  few  of  those 
enhancements  have  come  from  our  staff,  but  most  of 
them  have  come  as  submissions  from  our  readers.  By 


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"1 9  TO  5   2 16176)- 21  business  related  programs;  Typesetter,  Portfolio,  Phone  Book,  Finance,  Mail  Lables, 

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1  PRODIJi;tivITY  programs  (6105)  ■  8  programs  inctudmg  Reepes,  Recipe  Comrersion,  Alarm  Clocfi, 

Cojpon  Organizer,  Balender,  Mortgage,  Pent  or  Buy,  and  Amortization, 

1  PS  GBAPHICS  LABEL  MAKERS  6016)  -  A  collection  ol  menu-dnven  label  malsers  that  us  PnnlShop 

graphics  Includes  Gary's  Labels  2,  and  Print  Shop  Giapics  Label  fJaker  V2.0, 

-1  THE  DATA  BASE  FOR  C-128  (6028)  ■  Tnrs  Oisk  contains  a  tutorial  and  help  Hies, 

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Circle  Reader  Service  Number  108 


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Circle  Reader  Service  Number  2Q5 
DECEMBER       1990  COMPUTE       G-23 


GET  MORE  FEATURES  FOR 

BIBLE  STUDY 

lANDMARK  The  Computer 
Reference  Bible  offers: 

-  Complete  Old  and  New  TrtUmcnis  in  King  James 
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-  Compiling  your  own  Pefsonal  Bible  containing  all 
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FEEDBACK 


Cirole  Reader  Service  Number  258 


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America's  Cup.  by  EIbc.  Arts $12.50 

Super  Expander  64  Cartridge S  5.00 

INFOCOM  DEALS;  YOUR  CHOICE  ONLY  .  S  5.00 
Deadline,  Starcross,  or  Suspended 

Zorkll  orlll.by  Inlocom ,     S  5.00 

Musician,  by  Valueware $  4.50 

Practicalc  M  w/Pracllile $17.50 

Programming  Kit  3,  by  Timeworks  ...    $  9.50 

TO  ORDED^  SEND  CHECK  09  MONEV  ORDER  TO: 

eOMPSULT 

DRAWER  S1B0,  SAN  LJIS  OBISPO.  CA  93403-5160 

Inciuoe  $1  00  loi  shipping  charges  lo  U  S  aooiesses   S6  00  lor 

Canada,  S8  00  lor  iniernaiionai   Cdiiforrsan  s  ircluae  6  ?5%  lax 

CREDIT  CARD  ORDERS  CAIL  TOLL-FREE 

1-800-676-6616 

ORDERS   ONLY.  PLEASE!!!! 

All  oThef  tnio  ircluOing  requests  for  ojr  FREE  CATALOG  whscfi 
includes  100  5  ol  products  Call  |B05|  544-6616,  or  sinie 

circle  Reader  Service  Number  161 


posting  your  suggestion  here,  you 
may  inspire  someone  to  develop 
your  ideas  and  share  their  programs 
with  us.  We're  always  eager  to  see 
SpeedScript  enhancements  or  other 
useful  programs.  Send  them  to  the 
Submissions  Reviewer  in  care  of 
this  magazine.  Don't  forget  that 
we're  also  looking  for  original  64 
artwork  for  "Gazette  Gallery,"  our 
new  on-disk  feature. 

EPROM  Primer 

I  am  interested  in  EPROM  program- 
ming using  the  64. 1  want  to  know 
how  to  manage  the  memory  of  a  16- 
kilobyte  or  larger  EPROM.  I've  seen 
this  done  on  cartridges. 

M.^TTHEW  HUDSON 
IXJRAN.  V\ 

The  EPROM  (Erasable  Program- 
mable Read  Only  Memory)  chip  is 
a  powerful  tool  in  the  programmer's 
arsenal.  These  chips  hold  your  own 
programs  or  code  on  a  cartridge. 
They  can  even  be  used  as  custom 
replacements  for  standard  chips 
that  come  with  the  computer. 

EPROMs  come  in  several  ca- 
pacities, usually  in  multiples  of4K 
(16  CBM  disk  blocks).  The  hard- 
ware required  for  customizing  and 
using  them  is  relatively  inexpensive 
and  easy  to  use.  It  consists  mainly 
of  an  "eraser, "  for  reinitializing 
EPROMs  during  the  process  of  pro- 
gram development,  and  a  "burner, " 
or  programmer  for  putting  your 
code  into  the  chips. 

There's  a  wide  variety  of  car- 
tridge formats  for  the  64.  Some  car- 
tridge boards  are  little  more  than 
ROM /EPROM  sockets  on  a  plug-in 
card,  while  others  are  sophisticated 
enough  lo  have  their  own  logic  ele- 
ments. The  possibilities  vary  widely. 

For  more  information  about 
EPROM  and  cartridge  availability 
and  price,  as  well  as  devices  such  as 
EPROM  erasers  and  burners,  write 
to  Jason-Ranheim.  580  Parrnit 
Street,  San  Jose,  California  95112. 

A  Little  Help 

Several  years  ago  our  school  pur- 
chased six  Microlllustrator  light  pens 
and  disks  produced  by  Tech  Sketch. 
Recently,  the  pens  have  started  to  mal- 
function, and  1  would  like  to  purchase 
replacements.  Unfortunately,  mail  to 


this  company  has  been  returned,  and 
no  one  seems  to  stock  these  pens. 

I  tried  the  Flexidraw  light  pens, 
but  they  didn't  seem  to  work  with  the 
Microlllustrator  program. 

Does  anyone  know  who  repairs 
these  pens?  Does  anyone  have  an  old 
one  he  or  she  would  like  to  donate  to 
a  school?  If  you  have  a  new  one,  1 
would  buy  it  for  a  reasonable  price. 

JOHN  SCHICK 

N<)KW-\LK  MIDDLE  SCHOOL 
6-1  CHRISTIE  AVE, 
NORW..\LK.  OH  44857 

I  am  desperate  and  don't  know  where 
to  turn.  I  have  been  searching  in  vain 
for  a  tractor  feed  for  a  Blue  Chip 
D12/10  (or  Brother  HRtO)  printer.  I 
would  appreciate  it  if  anyone  could 
point  me  in  the  right  direction. 

R-VlMONDMcALlSTER 
::15S,  PERKIN'S.WE. 
INPIANAtf.H.lS.  IN  46303 

I  recently  purchased  a  PET/CBM 
8032  with  an  8050  dual  disk  drive. 
Does  anyone  have  a  word  processing 
program,  editing  program,  or  spelling 
checker  that  will  run  on  this  com- 
puter? I  am  interested  in  public  do- 
main programs  or  software  that's 
reasonably  priced.  I  have  tried  several 
user  groups  without  much  luck.  Please 
help!  I  really  need  a  word  processor. 

JANELLE  HARVEV 
20  CLAY  ST. 
DANSVILLE.  NY  14437 

I  have  been  looking  for  a  geoPrint  ca- 
ble as  sold  by  Berkeley  Softworks  un- 
til about  three  years  ago.  BSW  has 
discontinued  the  product,  and  1  am 
unable  to  locate  it  or  the  alternative 
Power  Print  Cable. 

Does  anyone  know  where  I  can 
buy  either  of  these  cables?  Perhaps 
someone  could  draw  me  a  wiring  dia- 
gram so  I  can  make  one  for  myself 

J-\MESC,  LYNCH 

P.O,  BOX  4680 

ST  THOMAS.  VI 00801 

How  about  it,  readers?  Can  you  help 
these  people  with  their  needs? 

Do  you  have  a  question,  comment,  or 
problem?  Have  you  discovered  some- 
thing thai  could  help  other  Commo- 
dore users?  We  want  lo  hear  from  you. 
Write  lo  Gazette  Feedback.  324  West 
Wendover  A'cnue,  Greensboro,  North 
Carolina  27408.  We  regret  that,  due  to 
the  volume  of  mail  received,  we  cannot 
respond  individually  to  questions.      H 


D 


ROGRAMS 


DANNY 


ENGLISH 


Put  on  your  armor  and  sharpen 
your  sword!  The  black  knight 
has  stolen  the  king's  crown,  and 
it's  up  to  you  to  get  it  back.  It 
won't  be  easy.  To  solve  this  intricate 
puzzle,  you  must  find  your  way 
through  six  castles,  16  rooms,  and 
more  than  50  maze  screens. 

Pick  up  keys  to  unlock  castles, 
but  watch  out!  The  black  knight  is 
waiting  for  you  inside  one  of  them. 
You  must  defeat  him  in  order  to  re- 
trieve the  crown,  but  you're  not  safe 
until  you  slay  the  dragons. 

Getting  Started 

Crown  Quest  is  written  entirely  in  ma- 
chine language,  so  you'll  need  to  use 
MLX,  the  machine  language  entry 
program,  to  type  it  in.  See  "Typing 
Aids"  elsewhere  in  this  section.  When 
MLX  prompts  you,  respond  with  the 
values  given  below. 

Starting  address:    0801 
Ending  address:    2058 

When  you've  finished  typing  Crown 
Quest,  be  sure  to  save  a  copy  of  the 
program  before  exiting  MLX. 

Although  Crown  Quest  is  written 
in  machine  language,  it  loads  and  runs 
like  a  BASIC  program.  When  you're 
ready  to  play,  plug  a  joystick  into  port 
2.  Load  the  program  and  type  RUN. 
Crown  Quest  requires  disk  access,  so 
don't  remove  the  disk  firom  the  drive 
until  you've  finished  playing. 

Playing  the  Game 

In  Crown  Quest,  you're  a  knight  of  the 
white  castle.  Your  mission  is  to  find 
and  return  the  king's  crown  as  quickly 
as  you  can.  When  you  run  Crown 
Quest,  the  program  will  search  for  a 
file  on  the  disk  named  CQ.TIMES.  If 
the  file  isn't  there,  it  will  be  written 
automatically.  This  file  is  a  record  of 
the  best  playing  times  of  people  who 
have  won  the  game.  Once  this  file  has 
loaded,  the  title  and  the  best  times  are 
displayed. 

Use  the  joystick  to  select  one  of 
four  versions  of  the  game.  Each  ver- 
sion uses  the  same  Crown  Quest  king- 


dom, but  the  objects  are  located  in  dif- 
ferent places.  Game  1  is  easiest;  game 
4,  the  most  difficult. 

Play  begins  with  your  knight 
standing  in  front  of  the  white  castle, 
where  you  must  return  the  crown  to 
win  the  game.  Control  the  knight  with 
the  joystick  and  begin  exploring.  The 
kingdom  is  connected  by  a  series  of 
rooms  with  mazes  between  them. 
Some  of  the  mazes  may  be  simple,  but 
they  can  be  up  to  12  screens  large  and 
have  many  rooms  connected  to  them. 


EXPLORE  A  VAST 

KINGDOM  IN  THIS 

ACTION/ADVENTURE 

GAME  FOR  THE  64. 

JOYSTICK  REQUIRED, 


Somewhere  in  the  kingdom  is  a 
toll  bridge.  Once  you've  crossed  it, 
you  enter  the  realm  of  the  black 
knight,  which  consists  of  two  chal- 
lenging mazes,  one  room,  and  the 
black  castle. 

There  are  nine  different  objects  to 
collect  and  use  as  you  play  Crown 
Quest,  These  objects  appear  in  the 
lower  left  corner  of  the  screen.  You 
press  the  fire  button  to  pick  up  an  ob- 
ject, but  you  may  carry  only  one  item 
at  a  time.  You  may  not  drop  objects 
when  you're  inside  a  maze.  The  object 
you're  currently  carrying  is  displayed 
in  the  text  window  at  the  bottom  of 


the  screen.  Should  you  attempt  to  pick 
up  an  object  while  you're  already  car- 
rying one,  the  two  will  be  swapped. 

You  may  find  piles  of  gold  worth 
either  5  or  10  points.  Your  gold  points 
are  displayed  at  the  bottom  of  the 
screen.  You'll  need  50  gold  points 
before  you  can  pay  to  cross  the  black 
knight's  toll  bridge. 

Other  objects  you  may  find  are 
castle  keys,  a  sword,  a  magnet,  and  the 
crown.  You  cannot  enter  a  castle  until 
the  gate  is  open.  If  the  gate  is  closed, 
you'll  need  to  find  a  key  that's  the 
same  color  as  the  castle.  The  one  ex- 
ception is  the  white  castle.  Since  it  is 
already  open,  you  won't  need  a  key  to 
enter  it. 

When  exploring  mazes,  you  may 
come  across  dragons  flying  toward 
you  above  the  maze.  If  the  dragon  hits 
you,  you'll  see  a  flash  of  bright  light. 
You  can  sustain  only  two  or  three  hits 
in  one  maze  before  you're  struck 
down,  penalized  two  minutes,  and 
sent  back  to  the  white  castle.  If  you 
find  the  sword,  you  can  defend  your- 
self against  the  dragon. 

The  Black  Knight's  Lair 

When  you  cross  the  toll  bridge,  50 
gold  points  will  be  taken,  and  you'll 
enter  a  corridor  that  leads  to  the  black 
knight's  kingdom.  Once  inside  the 
black  casde,  you'll  come  face  to  face 
with  the  black  knight  himself  He 
stands  twice  as  tall  as  you,  giiarding 
the  entrance  to  a  deep,  dark,  invisible 
maze — his  hiding  place  for  the  crown. 
If  you  attempt  to  pass  him  without  a 
sword,  you'll  be  struck  by  his  mighty 
fist  and  sent  back  to  the  white  castle. 
Your  only  hope  is  to  carry  your 
sword,  get  a  long  running  start,  and 
try  to  strike  him  down. 

Once  past  the  black  knight,  you 
enter  the  most  challenging  maze  of  all. 
You're  surrounded  in  darkness,  but 
suddenly  lightning  illuminates  the 
path  for  an  instant.  You  must  find 
your  way  through  the  maze  using  only 
the  lightning  as  your  guide.  When  you 
finally  reach  the  crown,  you'll  see  that 
the  black  knight  has  hidden  it  inside 
the  maze  wall.  One  of  the  other  ob- 


DECEMBER       1990 


COMPUTE       Q-2S 


D 


ROGRAMS 


jects  in  the  game  can  help  you  take 
possession  of  the  crown.  I  won't  tell 
you  exactly  how  to  get  it  out  of  the 
wall,  but  you'll  need  one  of  the  objects 
mentioned  earlier. 

Winning  the  Game 

When  you  have  the  crown,  take  it 
back  to  the  white  castle.  The  king  will 
congratulate  you,  and  your  winning 
time  will  be  displayed.  Press  the  fire 
button,  and  the  best-times  screen  will 
appear.  If  your  time  is  better  than  the 
current  best  time  for  the  game  you 
played,  you  may  type  in  your  name. 
Press  Return,  and  the  best-times  file 
will  be  updated  on  your  disk.  If  your 
time  did  not  make  the  hst,  the  title 
screen  will  appear.  Press  the  button  to 
play  again. 

The  first  few  times  you  play 
Crown  Quest,  it  may  take  you  more 
than  20  minutes  to  get  through  game 
1 .  Once  you've  become  familiar  with 
a  certain  game,  it  becomes  much  easier 
to  get  a  decent  time.  Game  4  should 
take  you  about  an  hour  to  solve. 

To  pause  the  game,  press  fl .  The 
screen's  border  will  flash  different 
colors  to  let  you  know  play  is  sus- 
pended. To  continue  the  game,  press 
fl  again.  To  restart  the  game  com- 
pletely, press  B. 

Without  question,  the  most  diffi- 
cult task  in  Crown  Quest  is  trying  to 
find  your  way  through  a  maze  with  a 
dragon  on  your  tail.  The  best  way  to 
solve  this  problem  is  to  find  the  sword 
first  and  then  to  kill  the  dragon.  How- 
ever, in  the  more  difficult  games,  you 
might  have  to  pass  through  two  or 
three  mazes  before  you  locate  the 
sword.  When  a  dragon  is  in  your  path, 
avoid  it  by  backing  into  the  previous 
maze  for  a  second  and  then  return. 
This  will  confuse  the  dragon  and  give 
you  more  lime  to  escape.  Remember 
that  you  can  survive  a  couple  of  drag- 
on hits. 

Another  challenging  aspect  of 
Crown  Quest  is  that  you  can  carry 
only  one  object  at  a  time.  You  may 
find  yourself  retracing  your  steps 
many  times  during  a  game.  When  you 
cross  the  toll  bridge,  you  must  go  back 
for  necessary  objects  to  recover  the 
crown.  The  best  strategy  is  to  remem- 
ber where  you  left  certain  items  so 
you  can  recover  them  quickly. 

Keep  in  mind  that  there  are  many 
hidden  rooms  branching  off  from  the 
mazes  that  could  contain  valuable  ob- 


jects.  You 
passagewj 

may  have  to  explore  every 
ly  in  the  kingdom  before  you 

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DECEMBER       1990 


COMPUTE 


Q-27 


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ROGRAMS 


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D 


ROGRAMS 


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ONLY 

ON 

DISK 


There's  something  new  on  the  Ga- 
zette Disk.  In  addition  to  the  type-in 
programs  found  in  each  issue  of  ttie 
magazine,  we're  putting  more  fea- 
tures and  programs  every  month  on 
the  Gazette  Disk.  Check  out  the  orig- 
inal 64  and  128  artwork  on  display  in 
"Gazette  Gallery,"  and  look  for  our 
bonus  programs  as  well.  These  pro- 
grams and  their  instructions  appear 
only  on  disk.  Here  are  descriptions  of 
this  month's  bonus  programs. 

AFK 

Ben  Campbell 

-AFK  {Attack,  Fire,  Kill)  is  a  two-playef 
shoot-'em-up  written  in  machine  lan- 
guage. Players  guide  their  attack 
helicopters  from  a  split-screen  per- 
spective through  a  maze  of  caverns 
in  this  aerial  game  of  hide-and-seek. 


Sprite  Grabber 

Hubert  Cross 

Sprite  Grabber  allows  you  to  grab 
sprites  and  save  them  to  disk  as 
BASIC  data  statements,  assembly 
language  .BYT  statements,  or  an 
ML  file. 


Sprite  Album 

Hubert  Cross 

Sprite  Album  is  a  database  for  stor- 
ing sprites  you've  collected.  Besides 
storing,  you  can  edit  and  animate  the 
sprites,  too. 


DECEMBER       1990 


COMPUTE 


D 


ROGRAMS 


GARY         OUQGERT 


The  secret  to  making  money  on 
the  stock  market  is  simple:  Buy 
low  and  sell  high.  The  trick  is 
picking  a  stock  whose  value  is 
going  to  increase  after  you've  bought 
it.  Here's  your  chance  to  become  a 
Wall  Street  tycoon  in  this  exciting 
game  for  the  128  in  80-column  mode. 

Stock  Market  128  is  fast  paced 
and  operates  entirely  from  the  key- 
board or  keypad.  It  requires  no  skill  or 
knowledge  of  the  actual  stock  market 
and  will  provide  you  with  unlimited 
hours  of  family  entertainment. 

Getting  Started 

Stock  Market  128  is  written  entirely  in 
BASIC.  To  avoid  typing  errors,  enter 
the  program  using  The  Automatic 
Proofreader.  See  "Typing  Aids"  else- 
where in  this  section.  When  you've 
finished  typing,  be  sure  to  save  a  copy 
of  the  program  to  disk. 

Each  player  starts  the  game  with 
$5,000,  and  the  object  is  to  become  a 
millionaire  before  your  opponent 
does.  Use  this  bankroll  to  buy  stock 
from  any  or  all  of  six.  stock  options 
that  are  presented  at  the  start  of  the 
game. 

Once  the  main  screen  appears, 
the  game,  just  like  the  actual  stock 
market,  is  active.  Stock  values  are 
moving  up  and  down.  When  you're 
ready  to  make  your  purchases,  press 
either  Return  or  the  space  bar.  You're 
presented  with  the  option  to  select 
player  1  or  2.  From  there  you  have  the 
option  to  buy  stock,  sell  stock,  or  re- 
turn to  the  game. 

Since  you  have  no  stock  at  the 
start  of  the  game,  select  the  buy  op- 
tion. You're  then  asked  which  stock 
you  wish  to  purchase.  Choose  by  se- 
lecting the  number  next  to  the  stock's 
name.  You're  then  asked  how  much 
stock  you  want  to  buy.  The  program 
tells  you  how  many  shares  you  can 
purchase  depending  on  the  amount  of 
cash  you  have  on  hand.  You  may  de- 
cide on  a  diverse  portfolio  by  spread- 
ing your  money  over  a  number  of 
stocks,  or  you  may  invest  heavily  in 
just  a  few. 

Because  of  the  instability  of  the 


market,  stocks  can  take  devastating 
crashes  or  make  incredible  gains  in  a 
matter  of  seconds.  You  can  buy  or  sell 
stock  at  any  time  by  pressing  Return 
or  the  space  bar. 

Dividends  and  bonuses  are  paid 
to  those  who  have  the  foresight  to  buy 
into  stocks  whose  worth  rises  to  more 
than  $  100  per  share,  but  there's  also  a 
risk  that  the  stock  will  crash  and  most 
of  the  investment  will  be  lost. 


BECOME  A 

MILLIONAIRE  IN  THIS 

FASCINATING  ONE- 

OR  TWO-PLAYER 

STOCK  MARKET 

SIMULATION  FOR 

THE  128 


If  a  stock  goes  broke,  all  investors 
lose  the  monies  in  that  stock,  and  a 
new  commodity  will  take  its  position 
on  the  board  at  a  value  of  $50  per 
share.  Taxes  are  assessed  every  200 
updates,  which  is  equivalent  to  one 
year's  time.  Uncle  Sam  wants  25 
percent  of  the  profits  (including 
dividends/bonuses)  each  year.  Game 
speed  can  be  varied  using  the  -I-  or  — 


keys,  and  it  can  be  paused  by  pressing 
the  P  key. 

If  a  player's  total  net  worth  de- 
clines for  three  consecutive  years,  then 
that  player's  seat  on  the  stock  market 
is  sold.  At  that  point,  the  game  is  over, 
and  the  opponent  is  victorious. 

Stock  Market  128 

CG  10  REM  COPYRIGHT  1990,  COMP 

UTE  PUBLICATIONS  INT'L  L 

TD.  ALL  RIGHTS  RESERVED. 
CS  23  FflST:WINDOW  0,0,79,24:CO 

L0R6, 1:SCMCLR: PRINTCHRS ( 

142) 
CX  30  PRINTTAB (26) "t3>{D} 

{26  IHF>" 
MH  40  PRINTTAB{26)  "{RVSXK} 

(CYN}{26  SPACESlOHOFFl 

■CK> 
MS  50  PBINTTAB(26) "[RVS}<K} 

{CYN}{2  SPACES} S5  STOCK 

{SPACElHARKET  128  S$ 

{2  SPACES}<3H0FF}<K}" 
QE  60  PRINTTAB(26)  "(RVSXk} 

{CYN}{26  SPACES  j-faj  {OFF} 

{K> 
BS  70  PRINTT.!IB(26]  "i3HC}{RVS) 

{26  I>{OFF}{V>" 
FX  80  AS="COPYRIGHT 

(SHIFT-SPACE)1990  COMPUT 

E  PUBLICATIONS  INT'L  LTD 

": PRINT "{WHT} {DOWN}": COS 

UB1160 
EC  90  AS="ALL  RIGHTS  RESERVED" 

: PRINT" {DOWN} {YEL}":GOSU 

B1160 
JJ  100  WINDOW  5,13,74,24:SCNCL 
R:PRINT"{CLR}{HOME}",-  :Y 
=  INT  [RND(0) *6)+l:Z  =  l:P  = 

a 

HB  110  PRINT"<7>{RVS} 
(70  SPACES)" 

KM  120  FORX=0TO6:PRINT"{RVS} 

{OFF}<8}-H--»-4-  +  t-H--t-  +  +  +  +  +  + 
+  +  +  +  +  +  4-  +  +  +  -H-'H--t-  +  -H-  +  +  +  +  + 
+  +  +  +  +  +  -H-  +  +  ++  +  -H-  +  +  +  +  +  +  +  + 
"+  +  +  +  +  +  +  <7}f  RVS)  ":NEXT 

FX  130  PRINT"'f7}{RVS} 

{70  SPACES} {DOWN}" 

RS  140  AS="{3>PRESS  ANY  KEY  TO 
START^e}" : PRINTTAB (24) 

AS; 

HF  150  PRINT"{H0ME}":F0RX=1T0Y 
-1: PRINT: NEXT: PRINTTAB! 

1) 
BF  160  GET  AS:IFA5=""THEN170:E 

LSE250 
RD  170  X=INT{RND(0) *2) :IF¥<lTH 

ENY-i:ELSEIFY>7THENY=7 
ER  180  IFP=0ANDX=OANDY=7THENA$ 

="N":X=l:GOTO240 
XP    190     IFP=0ANDX=0THENA$=" 

{DOWN!M":Y=Y+1:GOTO2  40 


0-30       COMPUTE 


DECEMBER       1990 


PROGRAMS 


DF  200 

IFP=0ANDX=1THENA$="N":G 
OTO240 

JH 

400 

WINDOWO,0,20,0:PRINT" 
{WHT}GAME  SPEED  =";TS+1 

=TW{2)+TV(N,2) : NEXT: win 
DOW  40, 20,78, 20:PRINT" 

AE  210 

IFP=1ANDX=0THENA5="M" :G 
OTO240 

;:WINDOW60,0,7  9,a:PRINT 
"{CLR}{HO«E)TAX  DUE  IN 

<7}ST0CK  VALUE  {WHT)"; J 
PRINTUSING"iS»#, ###,### 

HG  220 

IF  P=1AND  X=1ANDY=1THEN 

{SPACE}-";200-¥R:IF  RT» 

.##";TW(2) 

A$="M":X=0 

1  THEN  RETURN 

QF 

600 

WINDOW  40,21,78,21:PR1N 

DD  2  30 

IFP  =  lANDX5l,THENAS="{UP} 
N":Y=Y-1 

JH 

410 

SLEEP  TS:GETA$:IFA?THEN 
4  20:ELSEGOSUB153  0:GOSUB 

T"{GRN}CASH  ON  HAND 
{WHT)"; :PRINTUSING"#$## 

GJ  240 

PRINTAS; :P=X:Z=Z+1:IFZ= 

1250:GOSUB920: IFYR=0THE 

,###,###.#it";CH(2) 

69THEN100:ELSEFORQ=0TO1 

N300:ELSB  GOTO400 

MB 

610 

FT(2)=TW(2)+CH(2) :WINDO 

10:NEXT:GOTO160 

OJ 

420 

IFAS="P"THEN  COLOR6,13: 

W  40,22,78,22:PRINT" 

CB  250 

FORX»flT05:READSK$(X) :SV 
(X)=50:NEXT:CH  (1)=5O00: 

GET  KE YAS :C0L0R6 , 1 : G0TO4 
00 

{PURJTOTAL  WORTH  {WHT)" 
;:PRINTUSING"»$##,#tt,* 

CH  (2) =5000 :0W(1) =5000:0 

KK 

430 

IFAS="+"THEN  TS=TS-1:EL 

#i.##";FTt2) 

W(2)=5000:YR=0:LTS="*": 

SEIFA5="-"THENTS-TS+1 

XR 

620 

RETURN 

0Y  =  6 

SF 

440 

IFTS>4THENTS=4:ELSEIFTS 

PG 

630 

WINDOW0 ,10,79,24: SCNCLR 

JH  260 

PRINTCHR$(14) "{CLR} 

<0THENTS=0 

:A$="BUY  OPTIONS":COLOR 

{HOME)"; :DE$=CHR$(27)+" 

RD 

450 

IFASOCHRS  (13)  ANDA$<>CH 

5,11:S={80-LEN(A$))/2:P 

Q":C0L0R6,1 

R.5(32)THEN  400 

RINTTAa(S)AS"{DOWN}" 

RQ  270 

DATA  "SILVER", "GOLD", "C 
ARS", "TRUCKS", "TRAINS", 
"PIZZA" , "SOAP" , "FURS" , " 

DG 

460 

WINDOW  0,10,79,24:PRINT 
"(CLRJlHOME) (YEL)"; :A$= 
"PLAYER  1  OR  2?":G0SUB1 

QF 

640 

PRINT" { PUR}STOCK"TAB (15 
) "CURRENT  VALUE"TAB(30) 
"AMOUNT  OWNED" 

SOCKS" , "BEADS" , "CORN" , " 

160 

XQ 

650 

FORX=0TO5: PRINT" fWHT) "X 

SHEEP" , "SHIRTS" , "HOTELS 

PM 

470 

FAST :GETA$: IFA5=CHRS {13 

+1"{LEFT}.  ";:COLOR5,2+ 

", "BUSES", "STEEL" , "OIL" 

)THEN350:ELSEIFAS=""ORA 

INT (X* 1.2) :PRINTSKS(X)T 

, "COPPER" 

S<"1"ORAS>"2"THEN4  70 

AB{15) ;:PRINTUSING"#$## 

GF  280 

DATA  "NICKEL", "BRASS"," 

KA 

480 

P=VAL(AS) 

.##";SV(X) ;:PRINTTAB(30 

PHONES" , "PAPER" , "PANTS" 

HR 

490 

WINDOW  0, 10,79, 24:PRINT 

)BG{X,P) :NEXT 

,"MILK" 

" (CLR) (HOME) {RVS) (WHT)l 

XJ 

660 

WINDOW4  5,12,79,18:PRINT 

JS  290 

DATA  "COFFEE", "TIRES"," 
RADIOS" 

.  {0FF)'{2}BUY":PRINT" 
{RVS}{WHT)2.  fOFF}{2>SE 

"{2}PLAYER  "P"  CASH  ON 
{SPACE) HAND {2  DOWN) 

QB  300 

WINDOH0,0,79,24:PRINT" 
fCLR5{HOME}"TAB(30)" 

LL":PRINT"{RVS} (WHT)RET 
URN{0FF}<2J  FOR  GAME" 

{YEL)":PRINTUSING"tS##, 
###,###. ♦#";CH{P) :IFCH( 

(GRN}CURRENT  STOCK  VALQ 

PS 

500 

GETA$: IFAS=""THENS00:EL 

P)=<0  THEN  GOTO7a0 

E(DOWN}" 

SEIFAS=CHRS{13)THEN3  5  0 

PM 

670 

WINDOW0,2  2,79,22:SCNCLR 

MG  310 

PRINTTAB(15)"<2H 

(3  SPACES}10{2  SPACES)2 

0{2  SPACES}30{2  SPACES} 

XP 

510 

A=VAL(AS) :IF  A<1  OR  A>2 
THEM  500:ELSE  ON  A  GOT 
0  630,790 

BA 

680 

PR1NT"{1>WHICH  STOCK  DO 
YOU  WISH  TO  PURCHASE?" 

40(2  SPACES}50 

HC 

520 

LL5="":COLOR5,2+INT(X*l 

PK 

690 

GETAS: IFAS=CHR? (13)THEN 

{2  SPAC£S}60{2  SPACES)? 

.2) :WINDOW  15,3+X,79,3+ 

WINDOW0,i 0,79, 24: SCNCLR 

0{2  SPACESl80{2  SPACES) 

X:PRINTDES:FORY=0TO(SV( 

:G0TO463 

90[2  SPACES}100  110  120 

X)/2.5)  :LLS  =  LLS  +  LTS:NEX 

BR 

700 

IFAS<"1"ORA$>"6"THEN690 

n 

T:PRINTLL$; 

:ELSEX=VALCAS)-1 

DE  320 

IFRR=flTHENFORX=0TO5:COL 

OK 

530 

PRINTTAB(54) ; :PRINTUSIN 

CS 

710 

PRINTA$ 

OR5,2+INT(X*l,2) :PBINTS 

G"#$#i.##";SV(X) :IFRR=> 

HC 

720 

IFSV(X)=0THENPRINT" 

KS(X)TABC15)"********** 

GE 

540 

2THENRETURN 

COLOR5,10:WINDOW  10,13+ 
X,38,13+X:TV(X,1) =BG(X, 

{CLR){H0ME)<6>N0T 

(SHIFT -SPACE}F0R 

{ SH I  FT -S  PACE ) SALE " : FORZ 

***t******";TAB(70)"S50 

.00":NEXT:RR=l:GOTO350 

EG  330 

FORX«0TO5:COLOR5,2+INT ( 
X*1.2) :PRINTSK${X)TAB(1 
5) ; : IFSV{X) =0THENPRINT" 

1)  '►SV(X)  :PRINTDE$;  :PRIN 
TUSING"H##";BG(X,1)  ;  :P 
RINTUSING"#$##, ###,###. 

=0TG5:SOUMD1, 6  000,1: SOU 
ND1,0,2:NEXT:SLEEP2:GOT 
0670 

<CG>"TAB{74)SV(X)  :NEXT:E 

##";TV(X,1) 

GP 

73  0 

WINDOW  43,23,79,23:PRIN 

LSEFORY=aTOINT (SV (X)/10 

PA 

550 

TW(1)=0:FORN=0TO5:TW(1) 

T"{CLR) (HOME) ( YEL }HAXIM 

) :PRINT"****"; :NEXT:PRI 

=TW(1)+TV(N,1) :NEXT:WIN 
DOW  0,20,38,20:PRINT" 

UM  AMOUNT  AVAILABLE-";! 
NT  (CH  (P)/SV(X)  ) 

NTTAE(68) ; 

AD  340 

PRINTUSING"tlS###.«#";SV 
(X) :NEXT 

{7JST0CK  VALUE  (WHT)";: 
PRINTUSING"#S##, ###,##♦ 

HS 

740 

WINDOW0, 2 3,39,23:6=0: IN 
PUT "(CLR) {HOME} {PUR) HOW 

BG  350 

WINDOW  0, 10,79, 24:SCNCL 

.I#";tw(1) 

MUCH  DO  YOU  WANT" ;B: IF 

R:PRINTTAB(10) "<6>PLAYE 

ED 

560 

WINDOW  0,21,38,21:PRINT 

B<0THEN  740 

R  ONE'S  ASSETS"TAB(50)" 

"{GRN)CASH  ON  HAND{WHT} 

CG 

750 

PR=B*SV(X) :IF  PR>CH(P) 

CYEL} PLAYER  TWO'S  ASSET 

";:PRINTUSING"»$##,###, 

fSPACElTHEN  PRINT"{CLR} 

S { DOWN ) " 

###.#*";CH{1) 

{H0HE){3}N0T  ENOUGH  MON 

KE  360 

PRINTTAB  (9)  "•{7JB0UGHT 
{9  SPACES }CURRENT"TAB (4 
9)"B0UGHT(9  SPACES)CURR 
ENT" 

CD 

570 

FT (1) =TW(1)+CH (1) :WIND0 
W  0,22,33,22:PRINT" 
(PUR}T0TAL  WORTH  (WHT)" 
;:PRINTUSING"#$##,###,# 

EY  FOR  THAT  MUCH!":SOUN 
01,5000,30,2,3  0  00,500,1 
:SLEEP2:B=0:PR=0;GOTO74 
0 

RK  370 

FORX=0TO5:COLOR5,2+INT ( 

##.##";ft[1) 

JS 

760 

BG(X,P)-BG(X,P)+B:CH (P) 

X*1.2) :PRIHTSKS{X) ;TAB( 

JF 

580 

TV(X,2)=BG(X,2)*SV{X) :W 

=CH(P)-PR 

40)SK$(X) :NEXT 

INDOW  50,13+X,78,13+X:P 

GF 

770 

AS="":GOTO630 

GX  380 

PRINTCHR$(27) +"M";" 
{YEL}"; :FORX=0TO5:GOSUB 
540:NEXT 

RINT"'(2>"DE$;  :PRINTUSIN 
G"###»";BG(X,2) ;: PRINTU 
SING"»St«,t##,##lt.»#";T 

CE 

780 

PRINT"{CLR) (HOME) 

(2  D0WN)<3JlNSUFFICENT 

{ SPACE } FUNDS": PR  I  NT "SEL 

MH  390 

WINDOW0,9,7  9,9:FORZA=0T 

V(X,2) 

L  SOMETHING  FIRST!":SOU 

079:PRINT"*"; :NEXT 

EE 

590 

TW(2)=0:FORN=0TO5:TW(2) 

NDl, 6000, 30 :SLEEP2: GOTO 

DECEMBER       19   9   0 


COMPUTE       Q-31 


PROGRAMS 


490 

BJ  790  WINDOWS, 10, 79, 24:SCNCLR 
:AS  =  "SSLL  OPTIONS"  :COi:,0 
R5,ll:S=(Ba-LEN(AS) )/2: 
PRINTTAB(S)  AS'MDOWN}" 

HP  800  PRrNT"{PUR)STOCK"TAB (15 
) "CURRENT  VALUE"TAB(30) 
"AMOUNT    OWNED" 

CF  810  FORX»0TO5:PRINT"{WHTl"X 
+1"{LEFT5.  ";:C0L0R5,2+ 
INT (X* 1.2) :PRINTSK${X)T 
AB(15);  :PRINTUSING"Jt$## 

.##";sv  (x) ; ; printtab (30 

)BG(X,P) :NEXT 
GJ  320  WIND0W45,12,79,18:PRINT 
"{2}PLAyER  "P"  CASH  OH 
{SPACE}HAND{2  DOWN} 
{YEL}":PRINTUSING"#S##, 

##«,#»#. I#";CH (P) 

PA  830  WINDOW0,22,79,22:PRINT" 

iGRNjWHICH  STOCK  DO  YOU 
WISH  TO  SELL?"; :GETA$: 

IFAS=CHRS (13)THENWIND0W 
0,10,79, 24 iSCNCLR: GOTO 

460 
RX  840  IFA$<"1"ORA$>"6"THEN830 

:ELSEX»VAL(A$) -1:PRINTA 

S 
EJ  850  IF  BG (X,P) =0THENPRINT" 

{CLR)  EH0MEK3JYOU  DON'T 
OWN  ANY  OF  THAT  STOCK! 

":SOUND 1,4291, 30, 2, 2145 

,2146,2,2048:SLEEP  2:G0 

TO830 
HA  860  WINDOW0,23,79,23:B=0: IN 

PUT" {CLR) (HOME} {6}H0W  H 

ANY";B:IFB<0THEN91O 
HX  870  IFB>BG(X,P)THENPRINT" 

{CLRl{HO!^E}<3>Y0U  DON'T 
OWN  THAT  MUCH":S0UND1, 

8  583,  30:SLEEP2:GOTO8  6  0 
JF  880  PR=B*SV(X) 
HE  890  BG{X,P) =BG(X,P)-B:CH (P) 

=  CH  (P)+PR 
XB  900  GOTO790 
MF  910  PRINT"{CLR} {H0ME)i3>D0 

(SPACEJX  LOOK  THAT  STUP 

ID!  TRY  AGAIN. "iSOUHDl, 

3  000,30,1:SLEEP2:GOTO86 

0 
CX  920  YR=YR+lt IFYR<200THEN  RE 

TURNiELSE  YR=0 : COLORS , 1 

:COLOR6,16:SOUND  1,3433 

4,90,0,4291,100,2,2048 
SD  930  FORP=1TO2:WINDOW0,0,79, 

24: PRINT "{CLR) {HOME}" 
RH  94  0  AS="UNCLE  {RVS}{RED}  S 

(space) (wht}  a  {1}  h 
{blkKoff)   wants  his   SH 
are  of  the  profits !":g0 
sub1160: print" (down)" 

rj  950  as""player"+strs (p) :g0s 
ub 1160: print "(down)" 

ar  960  print"you  ended  this  ye 
ar  with"tab(54) ; :printu 

SING"t$##,###,##».##";F 

T(P) 
AD  970  PRINT"Y0U  STARTED  THIS 

(SPACETYEAR  WITH"TAB(54 

) ; iPRINTUS I NG"#S* #,###, 

###.#i";OW(P) 
HG  980  YP=FT (P) -OW(P) ; 
KG  990  1FYP=0THENPRINT" 

(3  DOWN}":A$="YOU  CAN'T 


LIE  TO  US1(2  SPACES }TH 
E  IRS  IS  GOING  TO  INVES 
TIGATE  THIS'":GOSUB1160 
:GOTO1130 

EM  1000  IF  YP<0THENBEGIN:LY{P) 
=LY(P)+1:WS»3-LY{P) :IF 
LY(P)=3THEN1170 

BH  1010  AS="(RED}WARNING{BLK}" 
: PRINTCHRS (2) ; :GOSUBil 
60: PR  I  NT" {2  DOWN)" 

BQ  1020  AS="(3  SPACES )THROUGH 
[SPACE}C0MPLETE  INCOMP 
ETENCE,  YOU  HAVE  MANAG 
ED  TO  COMPLETELY  UNDER 
WHELM  THE":PRINTA$ 

FF  1030  AS="MEW  YORK  STOCK  EXC 
HANGE,  EMBARRASSING  YO 
UR  FRIENDS,  NEIGHBORS 
(SPACElAND  RELATIVES. 
(2  SPACES  )I_F":PRINTAS 

CS  1940  AS="THIS  UNSEEMLY  BEHA 
VIOR  CONTINUES  FOR"+ST 
R$(WS)+"  MORE  YEARS,  Y 
OUR  SEAT  ON  THE  STOCK" 
:PRINTAS 

RB  1050  AS="EXCHANGE  WILL  BE  G 
IVEN  TO  ONE  WHO  IS  MOR 
E  WORTHYl":PRINTAS:PRI 
NT"{DOWN}":OW(P)=FT (P) 

QF  1060  IFDT(P)>0THENBEGIN:TX= 

INT  (DT  (P)  /4)  :  PRINT"YOU 

DID  MANAGE  TO  COLLECT 

$     (LEPT)"+3TR5{DT (P) ) 

+"  IN  DIVIDENDS. (DOWN} 

DJ  1070  PRINT"LET'S  SEE...  AH 

(SPACETyES,  a  MERE  25% 
FOR  UNCLE  SAH  AMOUNTS 
TO"; :PRINTUSING"#S##, 

»##,lt#t.##";TX:CH  (P)=C 

H  (P)-TX 
KX  1080  PRINT"THANK  YOU  FOR  YO 

UR  GENEROSITY" :BEND:BE 

ND 
BA  1090  IFYP<=0THEN1130 
MP  1103  TX=INT (YP/4) :PRINT"YOU 
HAVE  EARNED";TAB(54) ; 

CHR$(2) ; :PRINTUSING"#$ 

##,»»»,#  It  #.»#";YP: 
MP  1110  PRINT"UNCLE  SAH  WANTS 

(SPACEThIS  25%,  SO  THA 

T  MEANS  YOUR  TAXES  ARE 

";:PRINTUSING"#S##,ft## 

,###.##";TX:CH(P)=CH(P 

)-TX 
AS  1120  PRINT"{2  DOWNiHAVE  A  N 

ICE  DAY!":LY (P)=0 
XH  1130  WINDOW0,24,79,24:AS=" 

{RED} PRESS  ANY  TO  CONT 

INUE.":GOSUB1160:DT (P) 

=  0 
CF  1140  GETAS:IFAS»""THEN1140 
JK  1150  OW(P)=FT(P) :DT(P)=0:NE 

XT:C0LOR6, liRETURH 
SP  1160  S={80-LEN(A5) )/2:PRINT 

TAB(S)AS;:RETURN 
GG  1170  WINDOW0,0,79,24:SCNCLR 

:C0L0R6, 3:COLOR5,l 
ED  1180  A$="(BLK)PLAYER"+STRS ( 

P) :GOSUB1160:PRINT 
KS  1190  PRINT"(2  D0WN}(BLU}GAH 

E  IS  OVER  FOR  YOU. 

(2  SPACES )THE  other  PL 

AYER  BEAT  THE  PANTS  OF 


F  OF  YOU!" 
CA  1200  PRINT"TOO  BAD  .  .  HAHAH^A  , 
HE  HE  . .  HAH AH A, . . 

(2  SPACES} EXCUSE  ME,  B 

UT  IT  IS  FUNNY." 
HA  1210  PRINT"(3  DOWNjWOULD  YO 

U  LIKE  ANOTHER  CHANCE? 

■  I 

SD  1220  GETA$:IFAS="Y''ORa$  =  "N" 

THEN1230:ELSE1220 

BP  1230  SLEEP2:PRINT"S0RRY  BUT 
I_  CHANGED  MY  MIND,  YO 
U  CAN'T  HAVE  ANOTHER  C 
HANCE!" 

AA  1240  PRINT" (3  D0WN}G00D-BYE 
":SLEE PI: COLORS, 1:C0L0 
R6,1:END 

CK  1250  X=INT(RND(Y)*6) :y=RND{ 
X) *10+1:Z-INT{RND{X)*2 
) : IFZ=lTHENY-3-Y 

KJ  1260  SV{X)=SV(X)+Y 

BQ  1270  IFSV(X)=<0THENSV(X)=0: 
ELSEIFSV(X)=>120THENSV 
(X)=120 

BH  1280  IFSV(X)=0THENBEGIN 

GD  1290  WINDOW  0, 10, 79 , 24 : SCNC 
LR:COLOR5,2+INT (X*1.2) 
:AS=SKS(X)+"  HAS  GONE 
{SPACE }BROKE!":GOSUB 11 
60:PRINT"{YEL}" 

HC  1300  PRINT"{DOWN}A  NEW  COMP 
ANY  HAS  REPLACED  THIS 
{SPACE} FAILURE. 
(2  SPACES} ALL  STOCKS  0 
F  THIS  COMPANY  HAVE  BE 
EN" 

JK  1310  PRINT"REMOVED  FROM  YOU 
R  PORTFOLIO. (2  SPACES) 
YOU  WILL  NOTICE  THAT  I 
F  YOU  OWNED  STOCK  IN  T 
HIS" 

BH  13  20  PR  I  NT "YOU  NO  LONGER  OW 
N  IT.":aG(X,l)=0:BG(X, 
2)=0:READSKS (X) :SV(X) = 
50:WINDOW0,3+X,8,3+X:S 
CNCLR 

KP  1330  COLORS, 2+INT (X*l. 2) :PR 
INTSKS(X) :RR=2:GOSUB52 
0 

GR  1340  SOUND  1,2000,30,0,0,0, 
1,1000 

SH  1350  WINDOW0,20,79,20:COLOR 
5,  2+INT (X*1.2) :AS  =  "PRE 
SS  ANY  KEY  TO  CONTINUE 
":GOSUB1160:IF  UY=>26 
(SPACE}THEN  RESTORElUY 
=0:ELSE  UY=+UY+1 

XC  1360  GETA$:IFA$=""THEN1360 

EB  1370  COLOH6,1:RT=1:GOSUB350 
:BEND 

JP  1380  IFSV{X)=0THEN1S20:ELSE 
PS=INT{RND(Y)*5) : IFSV 
(X)<10ANDPS=3THENSV (X) 
=SV(X)+30:HR=2:GOSUB52 
0:RR=1:SOUND  1,10000,1 
00,0,600,100,3,500 

QM  1390  PS=INT (RND(Y)*5) :IFPS= 
2ANDSV (X) >100THENBEGIN 
:SV(X) =SV{X)/5:RR=2:GO 
SUB520 

JX  1400  FORT=1T016:COLOR6,T:FO 
RTT  =  0TO  20  :  NE XT  :  NE  XT  :  CO 
LOR6,l:SOUNDl,90  0  0,12g 
,1,0,20,0,2048:SOUND2, 


6.32   COMPUTE 


DECEMBER   1990 


PROGRAMS 


SA  1410 
CM  1420 


AF  1430 


DX  1440 


CA  145G 


DC  1460 


HP  1470 
MQ  1480 


7000,120,1,0,20,0,2048 

:SOUND3,6000,120,1,9,2 

0,0,204e:BEND 

IF  SV (X) >10OTHEHBEGIN 

DV=INT  (RND(Y)*10)410:F 

0RP=1T0  2: IFBG (X,P) =0TH 

EN1510:ELSEDX(P) =BG(X, 

P)*DV:CH (P)=CH (P)+DX(P 

) 

WINDOW0,10,7  9,24:SCNCL 

R: AS="<7}PLAYER"+STRS { 

P)  :GOSUB1160:PRItIT" 

{WHTl{3    DOWN}" 

PRINT"YOLr    OWN    "BG(X,P) 

"    PIECES    OF    "SK5(X}". 

{2  SPACES}THEY  ARE  WOR 

TH";TAB(60) ;:PRINTOSIN 

G"#$##,##*,###.##";BG( 

X,P)*SV(X) 

PRINT" (DOWN} YOUR  COMPA 

NY  IS  PAYING  YOU  A  DIV 

IDEND  OF";TAB(60) ; : PRI 

NTUSING"#S##, ###,###.# 

#";DX{P) 

IFSV(X) =120THENDB=BG (X 

,P)*25:CH=CH+DB:DT(P) = 

DT  (P)+DB:PRINT"{D0WN}F 

OR  YOUR  LOYALTY  TO  THE 

COMPANY, ":PRINT"YOU  R 
ECEIVE  A  SPECIAL  BONUS 

OF"; TAB (60) ; :ELSEGOTO 
14  8  0 

PRINTUSING"#S##,##I,#» 
# . ##" "DB 

PRINT" (DOWN}DON'T  SPEN 
D  IT  ALL  IN  ONE  PLACE! 


WINDOW  0,23,79,23:AS=" 
{CYN}PRESS  ANY  KEY":GO 
SUB  1160 :RR  =  3:GOSUB520 
GETA$: 1FAS=""THEN1500 
NEXTjBEND: IFRR=3THENRT 
=1:GOSUB350:RT=0:RETUR 
N 

IFRT«1THEN  RT=0:X=X-1: 
RETURN:ELSE  IFRR>lTHEN 
RR=1:RETURN:ELSE  RR=1; 
GOSUB520: RETURN 
F0RP=1T02:IFFT (P)<100 
{SPACElTHEN  BEGIN 
WINDOW  0,0,79,24:COLOR 
6,13:SCNCLR 

AS=" (BLO}PLAYER"+STRS ( 
P) :GOSUB1160:PRINT" 
(ELK) {2  DOWN)" 
PRINT"YOUR  TOTAL  WORTH 

HAS  DECLINED  TO  LESS 
{SPACE}THAN  S100-00. 
(2  SPACES) WE  REGRET,  ( 
HEHEHE ) , " 

PRINT"TO  INFORM  YOU  TH 
AT  YOUR  SEAT  ON  THIS  E 
XCHANGE  HAS  BEEN  SOLD! 
[2    SPACES) PLEASE  SHAKE 


GH  1580  PRINT"THE  WINNER'S  HAN 
D  ON  YOUR  WAY  OUT  THE 
{SPACE)DOOR,  AND  DON'T 
SLAM  IT! {3  DOWN}" 

RE  1590  SOUND  1 , 6000 , 60 : RR  =  3 

QA  1600  AS="{RVS) {WHT}  PRESS  A 
NY  KEY  ":GOSUB1160 

HC  1610  GET  A$:IFA$=""THEN1610 
:ELSE  RUN 


DX 

1490 

DD 

1500 

SP 

1510 

BQ 

1520 

AG 

1530 

FS 

1540 

JB 

1550 

CM 

1560 

DP    157{ 


SH 

1620 

BEND 

AF 

1630 

IF  FT(P)=>1000000.00TH 
ENBEGIN;WINDOW0,0,7  9,2 
4:SCNCLR 

HK 

1640 

A5="{3>PLAYER"+STRS (P) 
:GOSUB1160:PRINT"{2> 
{3  DOWN}" 

JA 

1650 

PRINT"CONGRATULATIONS ! 
(2  SPACES) YOU  ARE  A  MI 
LLI0NAIRE.T2  SPACES)GO 
AHEAD  AND  SHAKE  THE  L 
OSER'S  HAND." 

HM 

1660 

PRINT"HE  NEEDS  THE  COM 
FORT  AFTER  SUCH  A  CRUS 
HING  DEFEAT. (2  SPACES) 
WELL  DONE,  NOW  GET  UP 
TSPACE}0UT" 

RH 

1670 

PRINT"0F  THAT  CHAIR  AN 
D  LET  SOMEONE  ELSE  PLA 
Y  FOR  A  WHILE. ":CH  tP)- 
5000:FORZ=0TO5:BG(Z,P) 
=0:NEXT 

JD 

1680 

SOUNDl, 9000,180,2, 100, 
1000,0,100 

PX 

1690 

PRINT"{3  DOWN) {YEL)":A 
S= "PRESS  ANY  KEY":GOSU 
81160 

JQ 

1700 

GETKEYA-SlRUN 

FQ 

1710 

BEND 

KQ 

1720 

NEXT 

CQ 

1730 

RETURN 

HP 

1740 

W1NDOW0,0,79,24:PRINT" 
{CLR}iHOME}" 

QR 

1750 

PRINTERR? [ER) ;EL 

HS 

1760 

END 

HUBERT         C     fl     O     S     S 


Iengths  of  fuse  have  been  laid  out 
in  overlapping  patterns  on  a 
playing  screen  of  movable  tiles. 
Your  job,  once  the  fuse  has  been 
lit,  is  to  join  lengths  of  fuse  in  order  to 
keep  the  flame  burning  for  as  long  as 
possible 

Like  many  other  puzzles,  Fuse 
appears  deceptively  simple  at  the  be- 
ginning, but  it  grows  in  complexity  as 
the  game  progresses.  You  find  that 
quick  thinking  and  careful  planning 
yield  the  highest  scores. 

Getting  Started 

Fuse  is  written  entirely  in  machine 
language,  but  it  loads  and  runs  as  a 
BASIC  program.  You'll  need  MLX. 
the  machine  language  entry  program, 
to  type  it  in.  See  "Typing  Aids"  else- 
where in  this  section.  When  MLX 
prompts  you,  respond  with  the  values 
given  below. 

Starting  address:  0801 
Ending  address:     15F0 

After  you've  entered  all  the  data 


ADDING  FUEL  TO  THE 

FIRE  IS  THE  WHOLE 

IDEA  BEHIND  THIS 

BURNING  ARCADE 

GAME  FOR  THE  64, 

JOYSTICK  REQUIRED. 


for  Fuse,  save  a  copy  to  disk  before 
exiting  MLX.  When  you're  ready  to 
play,  plug  a  joystick  into  port  2,  load 
Fuse,  and  type  RUN.  Press  the  fire 
button  to  start  playing. 


The  object  of  Fuse  is  to  keep  the 
flame  burning  for  as  long  as  possible. 
Help  the  flame  stay  alive  by  moving 
the  tiles  with  the  joystick.  The  longer 
you  manage  to  keep  it  going,  the  high- 
er your  score.  The  game  ends  when 
the  flame  runs  out  of  fuse  or  when  it 
reaches  one  of  the  borders. 

Don't  wait  until  the  flame  is 
about  to  run  out  of  fuse  to  start  mov- 
ing. Look  ahead  and  follow  the  fuse  to 
its  end;  then  move  to  that  area  and 
maneuver  the  tiles  to  create  the  long- 
est possible  path.  You  won't  be  able  to 
keep  it  going  forever,  but  the  longer 
you  do,  the  more  points  you  receive. 
As  the  flame  travels,  the  fuse  is 
burned  up,  leaving  only  a  blank  tile 
behind.  So  you  must  continuously 
shuffle  the  tiles  around  to  keep  the 
flame  lit. 

Sometimes  it's  a  good  idea  to 
make  the  flame  change  paths  by  wait- 
ing beside  a  tile  and  moving  that  tile 
when  the  flame  is  on  it.  You'll  have  to 
be  fast,  though,  because  you'll  lose  if 
the  flame  reaches  the  tile's  border 
before  the  tile  stops  moving. 


DECEMBER       1990 


COMPUTE      Q-33 


D 


ROGRAMS 


Fuse 

0A69:22 

AD 

5B 

50 

30 

2F 

CE 

59 

9F 

0CD9:3O 

10 

DO 

28 

60 

4A 

66 

FB  4E 

(I83l:3A 

08 

00 

00 

9E  32 

3S 

36 

6C 

0A71:50 

D0 

2A 

AD 

EF 

15 

80 

59 

4A 

0CE1:4A 

66 

FB 

85 

FC 

A5 

FB 

29  30 

0809:31 

00 

as 

00 

BA  8E 

12 

08 

ED 

0A79:50 

EE 

5A 

50 

AO 

SA 

50 

CD 

07 

0CE9:C0 

85 

FB 

A0 

3F 

Bl 

FB 

99  9F 

081l:*2 

00 

9A 

A2 

00  A9 

30 

90 

34 

0A81:F0 

15 

90 

07 

A9 

83 

80 

SB 

9B 

0CF1:C0 

33 

88 

10 

F8 

60 

BD 

23  2E 

0819:00 

50 

E8 

00 

FA  A9 

3C 

3D 

EB 

0A89:50 

30 

12 

AC 

5A 

50 

B9 

Fl 

58 

0CF9;50 

9D 

F8 

07 

BD 

30 

50 

90  IE 

0821:53 

50 

AO 

EF 

15  80 

59 

50 

95 

aA91:15 

80 

50 

50 

B9 

05 

16 

8D 

OF 

0D01:40 

50 

BD 

28 

50 

90 

33 

50  43 

a829:A9 

05 

8D 

55 

50  A9 

05 

80 

17 

aA99:5E 

50 

20 

85 

00 

CE 

S3 

50 

DF 

BD09:60 

A0 

02 

2B 

5F 

30 

A2 

04  36 

0831:56 

50 

A9 

0B 

8D  57 

5  a 

A9 

7A 

3AA1:D0 

29 

A9 

3C 

8D 

53 

50 

EE 

AA 

BD11:20 

74 

00 

A0 

38 

20 

5F 

OD  90 

0839:DF 

80 

FB 

07 

A9  CF 

8D 

F9 

2E 

0AA9:51 

50 

D0 

03 

EE 

52 

50 

A9 

GF 

0D19:AD 

51 

50 

AC 

52 

50 

20 

20  74 

3841:07 

20 

31 

FF 

A9  IF 

80 

18 

0A 

0AB1:80 

80 

54 

50 

AC 

51 

50 

CC 

11 

OD21:0O 

A0 

21 

20 

5F 

0D 

AD 

EO  88 

0849:00 

A  9 

OB 

8D 

16  D0 

A9 

01 

68 

0AB9:ED 

15 

AD 

52 

50 

EO 

EE 

15 

12 

0D29:13 

AC 

EE 

15 

85 

63 

84 

62  4D 

0651:80 

20 

D0 

ft9 

00  8D 

21 

00 

2E 

0AC1:90 

09 

8C 

ED 

15 

AD 

52 

50 

25 

0D31:A2 

90 

38 

20 

49 

BC 

20 

DO  25 

0859:A9 

0E 

8D 

22 

00  A9 

06 

3D 

5C 

0AC9:8D 

EE 

15 

AO 

S3 

50 

F0 

39 

BC 

aD3  9:BD 

A2 

FF 

E3 

BD 

02 

01 

00  32 

0861:23 

00 

A9 

EE 

8D  IC 

00 

A9 

33 

0AD1:CE 

50 

50 

A9 

03 

3D 

64 

50 

60 

0O41:FA 

F0 

11 

Ag 

30 

3D 

00 

01  3A 

0869:3E 

3D 

25 

00 

A9  01 

8D 

26 

28 

0AD9:A2 

07 

BD 

10 

53 

13 

6D 

48 

BF 

0D49:A0 

35 

B9 

00 

01 

99 

01 

01  90 

0871:D0 

A9 

07 

80 

27  00 

A9 

06 

E3 

0AE1:50 

90 

la 

S3 

BD 

00 

50 

60 

83 

0051:88 

10 

F7 

E8 

EO 

04 

00 

EB  E5 

0879:80 

28 

D0 

A9 

06  30 

29 

00 

98 

0AE9:49 

50 

9D 

00 

50 

BD 

18 

50 

64 

aD59:A9 

Bl 

A8 

4C 

IE 

AB 

A2 

17  5E 

0881:A9 

06 

3D 

2A 

00  A9 

06 

3D 

33 

0AF1:18 

60 

4A 

50 

90 

18 

50 

BD 

67 

0061:18 

4C 

F0 

FF 

48 

AA 

BC 

7C  9B 

0889:2C 

D0 

A9 

06 

80  2D 

D0 

A9 

e5 

0AF9:a8 

50 

60 

4B 

50 

90 

03 

53 

El 

0069:00 

BD 

7F 

OD 

AA 

18 

20 

F0  21 

0891:06 

8D 

2E 

00 

20  0F 

10 

20 

58 

0B01120 

B3 

ac 

CA 

CE 

64 

50 

DO 

FO 

0D71:FF 

68 

AA 

BD 

82 

0D 

BC 

86  IF 

a899:8F 

10 

20 

39 

0F  A9 

09 

80 

CB 

0Ba9:Dl 

AD 

50 

50 

18 

6D 

01 

50 

EC 

0D79:0O 

4C 

IE 

AB 

BC 

OF 

00 

01  61 

a8Al:36 

02 

20 

44 

E5  A2 

77 

A9 

13 

0B11:69 

FF 

80 

00 

53 

AO 

5E 

50 

03 

0D81:01 

01 

8B 

90 

A9 

BB 

OD 

00  08 

08A9:00 

9D 

30 

13 

CA  10 

FA 

A9 

30 

0819:18 

60 

09 

50 

69 

FA 

80 

08 

17 

0D89:0D 

00 

05 

54 

52 

59 

20 

41  00 

0eBl:0A 

8D 

72 

13 

A9  05 

8D 

4C 

72 

0B21:50 

A2 

00 

20 

B8 

3C 

40 

31 

09 

aD91:47 

41 

49 

4E 

3F 

20 

28 

59  Dl 

08B9:50 

A9 

04 

8D 

40  50 

A0 

27 

C9 

0B29:EA 

00 

00 

80 

30 

33 

00 

00 

CO 

0D99:2F 

4E 

29 

00 

05 

50 

52 

45  57 

08C1:A9 

02 

20 

71 

0C  A0 

27 

A9 

10 

0B31:FF 

AA 

55 

03 

00 

00 

FF 

00 

90 

0OA1:53 

53 

20 

46 

49 

52 

45 

00  CO 

08C9:ai 

20 

71 

3C 

20  F0 

12 

20 

5A 

0B39:0O 

18 

18 

18 

18 

DA 

OB 

D7 

95 

aoA9:09 

23 

20 

23 

20 

20 

20 

20  38 

08Dl:0A 

00 

A9 

32 

20  6  5 

30 

AD 

DO 

aB41:DA 

DE 

OB 

OE 

08 

DE 

DE 

DO 

C2 

0OB1:20 

20 

20 

23 

20 

20 

20 

20  CB 

08D9: 00 

OC 

29 

13 

D0  F9 

A9 

03 

0C 

BB49:DD 

09 

OE 

OC 

DB 

DO 

DE 

09 

74 

0DB9:20 

30 

05 

53 

43 

4F 

52 

45  FA 

0SB1:20 

65 

0D 

73 

A9  3E 

80 

14 

F9 

0BS1:DE 

00 

00 

FF 

01 

FF 

01 

00 

E0 

0DC1:3A 

ID 

10 

ID 

10 

ID 

20 

20  73 

08E9:03 

A9 

0A 

8D 

IS  03 

58 

A9 

0F 

0B59:00 

14 

23 

2C 

38 

44 

50 

50 

08 

0009:20 

23 

23 

20 

20 

20 

20 

48  OC 

08Fl:Oa 

80 

20 

50 

A9  06 

80 

23 

7F 

0861:63 

74 

80 

8C 

98 

42 

52 

62 

76 

0DDl:49 

47 

43 

23 

53 

43 

4F 

52  06 

08F9:5a 

A9 

08 

80 

30  S3 

20 

F7 

71 

0B69:72 

82 

^2 

A2 

B2 

C2 

D2 

78 

94 

0DD9:45 

3A 

00 

AD 

00 

DC 

0A 

0A  91 

0931:00 

20 

CE 

0B 

A9  0F 

80 

15 

65 

0B71:A9 

31 

3D 

14 

03 

A9 

EA 

8D 

BD 

0DE1:3A 

0A 

A0 

04 

0A 

90 

03 

38  F8 

a909:D0 

20 

63 

0C 

20  DC 

30 

F0 

D7 

0B79:15 

33 

58 

A9 

01 

20 

65 

00 

E0 

0DE9:D0 

FA 

93 

63 

AO 

00 

8C 

5F  CI 

a911:F8 

AD 

4C 

50 

18  79 

51 

3B 

ED 

0B81:23 

E4 

FF 

C9 

4E 

F0 

07 

09 

88 

0OF1:50 

AC 

5F 

50 

B9 

46 

OE 

48  98 

0919:C9 

0C 

B0 

ED 

8D  4E 

53 

AD 

FB 

0B89:59 

D0 

F5 

4C 

11 

08 

20 

81 

6E 

0DP9:AC 

5D 

50 

B9 

ID 

0E 

AC 

5E  40 

0921:40 

50 

18 

79 

55  0B 

G9 

0A 

FC 

3B91:FF 

4C 

86 

E3 

20 

49 

00 

BO 

CS 

0E01:50 

13 

79 

29 

BE 

A8 

AD 

5D  oe 

0929:B0 

DF 

80 

4F 

50  8C 

IE 

0A 

2D 

0B99:E5 

14 

99 

3D 

13 

20 

F0 

12 

BB 

0E09:50 

29 

03 

AA 

68 

30 

3E 

0E  65 

S931:AD 

4E 

50 

AC 

4F  50 

18 

79 

E7 

0BA1:AD 

15 

00 

29 

Fl 

80 

15 

03 

41 

0E11:85 

36 

Bl 

FD 

3D 

42 

0E 

05  9B 

0939:33 

13 

A8 

B9 

3D  13 

80 

62 

0E 

3BA9: AE 

S8 

50 

AD 

55 

50 

18 

70 

AB 

0E19:06 

91 

FD 

60 

30 

00 

00 

00  62 

0941:50 

8C 

63 

50 

AD  4E 

50 

CO 

25 

0BB1:1I 

15 

C9 

00 

B0 

89 

80 

55 

6C 

0E21:01 

01 

ai 

01 

02 

02 

02 

02  40 

0949:55 

50 

00 

3B 

AD  4F 

50 

CO 

FD 

0BB9:5a 

AD 

56 

50 

13 

70 

30 

15 

79 

0E29:a0 

03 

ae 

09 

0C 

0F 

12 

15  20 

0951:56 

50 

D3 

03 

40  C4 

09 

AC 

21 

0BC1:C9 

0A 

B3 

AB 

80 

56 

50 

BD 

34 

0E31:18 

IB 

IE 

21 

24 

27 

2A 

20  35 

0959:62 

50 

89 

3E 

3B  8D 

FE 

07 

5F 

0BC9:69 

15 

8D 

57 

53 

20 

49 

OC 

A2 

0E39:3a 

33 

36 

39 

3C 

CO 

30 

0C  E5 

0961:B9 

48 

0B 

8D 

FD  07 

A9 

DF 

DB 

0801:30 

05 

13 

30 

9A 

A8 

B9 

ID 

A5 

0E41:03 

3F 

OF 

F3 

FC 

00 

55 

AA  25 

0969:30 

FF 

07 

ft2 

07  20 

A6 

0C 

5F 

0BD9:14 

85 

FB 

39 

2B 

14 

85 

FC 

28 

aE49:FF 

8D 

75 

3E 

A9 

81 

80 

0F  05 

0971:CA 

E0 

34 

D0 

F8  AD 

15 

D0 

28 

aBEl:A0 

00 

Bl 

FB 

80 

FB 

15 

35 

1? 

aE51:D4 

80 

12 

D4 

A9 

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80 

74  A7 

0979:09 

E0 

80 

IS 

00  AC 

63 

50 

9B 

0BE9: 02 

08 

Bl 

FB 

99 

F0 

15 

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AA 

aE59:0E 

AO 

75 

0E 

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4E  ID 

09B1:A9 

0A 

99 

3D 

13  20 

F3 

12 

FE 

0BFl:02 

00 

F6 

BD 

Fl 

13 

A8 

B9 

DE 

3E61:74 

3E 

0A 

93 

FA 

AO 

IB 

D4  IF 

0989:A9 

07 

80 

DA 

BA  20 

10 

3A 

AG 

0BF9:1D 

14 

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00 

3C 

60 

1381:24 

3A 

20 

98 

31 

34 

20 

41 

C9 

1119:00 

00 

3C 

00 

00 

3C 

00 

00 

B3 

1389:24 

00 

C2 

13 

84 

17 

3A 

20 

60 

m 

1121:00 
1129:00 

00 
00 

00 
00 

00 
00 

00 
00 

00 
00 

00 

00 

00 
00 

43 
4B 

1391:55 
1399:30 

B2 
30 

53 
30 

43 
20 

3A 
20 

20 
20 

89 
20 

38 
20 

4B 
CO 

1131:00 

00 

00 

00 

00 

00 

00 

00 

53 

13A1:20 

20 

20 

20 

20 

3A 

8F 

20 

0F 

COMING  NEXT  MONTH 

*    m    * 

1139:00 

00 

00 

00 

00 

00 

00 

00 

5B 

13A9:47 

45 

54 

20 

44 

49 

53 

4B 

8A 

1141:00 

00 

00 

00 

PF 

FF 

FF 

FF 

63 

13B1:20 

53 

54 

41 

31 

02 

04 

38 

7B 

So  what  were  the  best  games 

to 

1I49:FF 

FF 

00 

00 

00 

00 

00 

00 

6B 

1389:10 

20 

40 

80 

FE 

FD 

FB 

F7 

DF 

hit  the  Commodore  S-bit  market 

1151:00 

00 

00 

00 

00 

00 

00 

00 

73 

13C1:EF 

DF 

BF 

7F 

06 

05 

OC 

80 

A4 

1159:00 

00 

00 

00 

00 

00 

00 

00 

7B 

13C9:06 

80 

05 

0C 

80 

80 

SO 

05 

80 

last  year?  f 

'm  sure 

you  nave 

your 

1161:00 

00 

00 

00 

00 

00 

00 

00 

83 

1301:06 

0C 

05 

80 

06 

80 

00 

80 

71 

favorites,  but  in  next  month' 

sGa- 

1169:00 

00 

00 

00 

00 

00 

00 

00 

SB 

13D9;80 

80 

09 

09 

02 

83 

09 

09 

3F 

zette  we'll  ask 

our 

veteran  soft- 

1171:3C 
1179:00 

00 
3C 

00 
00 

3C 
00 

00 
3C 

00 
00 

3C 
00 

00 
FC 

ED 
89 

13E1:80 
13E9:03 

80 
30 

02 
80 

80 
03 

80 
80 

03 
00 

03 
80 

00 
80 

06 
77 

ware  reviewers  to  talk  about  their 

1181:00 

03 

FS 

00 

FF 

C0 

00 

FF 

85 

13F1:0A 

0A 

0D 

80 

aA 

80 

0A 

00 

BC 

favorite  programs 

,  bince 

they 

1189:00 

00 

00 

00 

00 

00 

00 

00 

AB 

13F9;a0 

80 

80 

04 

34 

0B 

04 

80 

A5 

probably  get  to  play  and  test 

1191:00 

00 

00 

00 

00 

00 

00 

03 

B3 

1401:04 

80 

3B 

83 

80 

83 

08 

87 

Dl 

more  games  in  a  vear 

tha 

n  most 

1199:00 

00 

00 

00 

00 

00 

00 

00 

BE 

1409:01 

30 

38 

07 

80 

83 

01 

80 

CB 

of  us,  if  the 

"' 

. 

11A1:00 

00 

00 

00 

00 

00 

00 

00 

C3 

1411:80 

07 

38 

01 

07 

30 

80 

08 

SF 

y  liKe  a 

program, 

it 

11A9:00 

00 

00 

00 

00 

00 

00 

00 

CB 

1419:80 

01 

80 

80 

39 

45 

51 

SD 

B8 

must  be  an 

outstanding  one. 

11B1:3C 

00 

00 

3C 

00 

00 

3C 

00 

2E 

1421:68 

73 

7E 

89 

94 

9F 

AA 

B5 

F0 



DECEMBER       1990 


COMPUTE 


0-3S 


D 


ROGRAMS 


P     E     T     E     H 


M 


L     0     T     T     R     U     P 


Here's  a  challenging  and  entertain- 
ing game  that  pits  you  and  an- 
other player  against  each  other. 
The  object  is  to  see  who  can  be 
the  first  to  move  across  a  number  of 
squares  to  the  opposing  side  of  the 
board  first  without  getting  electrocut- 
ed. The  problem  is,  which  squares  are 
wired  for  you,  which  for  your  oppo- 
nent, and  which  have  no  power  at  all? 
Play  High  Voltage!  &nd  fmd  out. 

Typing  It  In 

High  Voltage!  is  written  entirely  in 
BASIC.  To  avoid  typing  mistakes,  use 
The  Automatic  Proofreader  to  type  it 
in.  See  "Typing  Aids"  elsewhere  in 
this  section.  When  you've  finished, 
save  the  program  to  disk. 

High  Voltage!  may  be  played 
from  the  keyboard  or  with  a  joystick 
plugged  into  port  2.  After  you've  load- 
ed and  run  the  program,  a  presenta- 
tion screen  will  appear.  Press  any  key 
to  start  the  game  or  press  the  fire  but- 
ton on  the  joystick.  The  computer  will 
take  a  few  seconds  to  "wire"  the  board 
(the  board  is  different  every  time), 
and  then  the  game  will  begin. 

Playing  the  Game 

The  object  of  High  Voltage!  is  easy: 
Get  to  the  opposing  side  of  the  board 
before  your  opponent  does.  The  red 
player  (player  1)  moves  from  the  top 
of  the  board  to  the  bottom.  The  green 
player  (player  2)  moves  from  the  bot- 
tom to  the  top. 

The  starting  player  is  chosen  at 
random  by  the  computer.  The  player's 
turn  is  displayed  on  the  bottom  right 
of  the  screen.  You  may  start  from  any 
of  the  squares  along  the  top  or  bottom 
row,  but  you  may  move  only  on 
squares  that  are  your  color.  The  prob- 
lem is  that  you  can't  tell  what  color  a 
square  is  until  you  select  it  by  pressing 
the  fire  button  or  hitting  Return, 

If  you  accidentally  move  onto  a 
square  with  your  opponent's  color, 
you  get  zapped  and  are  returned  to 
your  end  of  the  board.  You  lose  con- 
trol of  the  game,  and  it  becomes  the 
other  player's  turn.  If  you  fall  on  a 
square  that's  black  (not  wired  at  all), 


you'll  be  returned  to  your  previous 
position  and  may  try  again.  You  may 
land  on  up  to  three  black  squares, 
after  which  control  passes  to  the  other 
player.  When  you're  zapped  back  to 
the  start,  you'll  have  to  retrace  your 
steps.  Observation  and  a  good  memo- 
ry will  help,  as  you'll  have  to  remem- 
ber your  steps  along  the  board  to  be 
able  to  retrace  them  later. 

Movement  is  limited  to  one  posi- 
tion in  any  of  eight  directions  and  is 
controlled  by  the  cursor  keys  on  the 
keyboard  or  the  joystick.  To  move  to 
a  square,  put  the  cursor  on  it  and 
press  the  fire  button  or  press  Return. 
If  it's  an  invalid  move,  nothing  will 
happen.  Otherwise,  you'll  see  what 
hides  in  that  position. 


The  game  ends  when  either  play- 
er has  reached  the  other  side  of  the 
board.  The  computer  will  reveal  the 
board  and  announce  the  winner;  you 
may  then  play  again  by  pressing  any 
key  or  the  fire  button. 

If  play  gets  to  be  loo  frustrating, 
you  can  press  f7  at  any  time  to  end  the 
current  game  without  there  being  any 
winners.  The  game  board  and  all  the 


squares  will  then  be  displayed  with 
the  correct  path  revealed.  Play  can 
then  be  resumed. 

Strategy 

High  I'b/m^e/ requires  good  memory 
and  careful  observation  as  well  as 
luck.  There  will  always  be  at  least  one 
correct  path  to  the  other  side  of  the 
board,  sometimes  more.  Pay  attention 
to  your  own  moves  and  try  to  memo- 
rize the  moves  you're  making.  Also 
watch  what  your  opponent  reveals. 
His  or  her  mistakes  may  help  you 
know  the  ending  positions  of  your 
own  path  on  the  board. 

Watch  out  for  booby  traps.  Some 
paths  may  seem  correct  for  two  or 
three  moves,  but  there  will  be  no  way 
out,  making  you  lose  valuable  time 
backtracking. 

High  Voltage 

GA  1  REM  COPYRIGHT  1990,  COMPU 
TE  PUBLICATIONS  INT'L,  LT 
D.  ALL  RIGKTS  RESERVED. 
QK  la  V=53248:POKEV,0:POKEV+1, 

0;POKEV+21, 3:POKEV+2  3,0: 

POKEV+29,0:POKE5  3  2B7, 1 
KJ  20  POKE2O40,13:X=RND(-TI) 
PX  3Q  FORI»832TOI+63:?OKEI,0:N 

EXT 
PJ  43  FORI-836T088SSTEP3:POKEI 

,2a:NEXT 
RF  50  PORI=S59T0864:POKEI,255: 

NEXT 
HA  60  X-ll:PRINT"(CLRl"; :PaKE5 

32a0,0:P3KE53281,0 
QG  73  OIMV$(25) ,T (X,X) 
AR  30  VS (0)="{HOHE)":FORI=1TO2 

4:VS (I) =VS (1-1)+" {DOWN}" 

:NEXT 
RQ  90  GOSUB1170:GOSUB1380:PRIN 

TVS (17) TAB (26) "(CYN}WIRI 

NG  BOARD" 
■KH  100  PRINTTAB  (26)  "PLEASE  WAl 

T  .  .  .  " 
HE  110  Y1=1:Y2=X 
KQ    120  X1=INT (RND(1)*X) +1 
GJ  130  T(Y1,X1)=2:01=X1:U1=¥1 
QH  140  XX=INT (RND{l)*5)+4 
JQ  150  IFXX=4THENX1=X1-1 
KR  160  IFXX=5THENX1=X1+1 
MP  170  IFXX=6THENX1=X1-1: Yl=Yl 

+  1 
DA  180  IFXX=7THENY1=Y1+1 
GF  190  IFXX-8THENYl=Yl+l:Xi=Xl 

+  1 
FA  200  IFX1>XORX1<10RY1>XORY1< 
1THENX1=01:Y1=U1:G0T014 
0 


036       COMPUTE 


DECEMBER       1990 


PROGRAMS 


FR  210 

IFT(Yl,Xl)=0ORT(yi,Xl)- 
2THENT (Y1,X1)=2:GOTO230 

=C+1:GOTO470 

{WHT) {OFF){A}********* 

EF 

683 

GOSUB150  0:GOSUB950:IFS1 

******{S}" 

CE  220 

X1"O1:Y1=U1:GOTO140 

<XTHEN470 

EQ  1070  PRINTTAB(5) "(WHT3- 

QF  230 

IFyi<>XTHEN130 

XP 

690 

WW=l:GOTOia40 

{15  SPACES}-" 

GJ  240 

X2  =  INT  (RND(1)*X)+1:IFT  ( 

RR 

700 

PL=2:S1=1:S2=1:FL=1:G0S 

PD  1080  PRINTTA8(5) "-  {YEL}THE 

Y2,X2)THEN24a 

UB154  0.:GOSUB9  50:GOTO4  5  0 

WINNER  IS  -" 

DS  245 

WW  =  0:T  (Y2,X2)=5 

MX 

710 

V1=T1:V2=T2 

CG  1090  PRINTTAB(5) "{WHT}- 

ME  250 

01=X2:U1=Y2 

BF 

720 

A=Tl:B=.T2;POKE53287,5:I 

|YEL}PLAYER  #"PL:PRINT 

JC  260 

XX=INT(RND(l)*5)+4 

FO2THEN940 

V$(13)TAB(17)"  ! 

RM  270 

IFXX=4THENX2=X2-1 

RH 

730 

PC KEV,B* 2*8+20: POKE V+1, 

(2  SPACES} {WHT}-" 

QP  280 

IFXX»5THENX2=X2+1 

A*2*8+48:OA=A:OB=B 

PQ  1100  PRINTTAB(5) "(WHT}- 

GC  290 

IFXX=6THENX2=X2-1:Y2=Y2 

QG 

740 

GETA$ 

{15  SPACES}-" 

-1 

OB 

750 

IFA5="[RIGHT}"THENB=B+1 

JA  1110  PRINTTAB(5)"{HHT}{Z}-** 

AR  300 
BH  310 

IFXX=7THEKY2=Y2-1 
IFXX=8THENY2=Y2-1:X2=X2 

DQ 

760 

:GOTO8  3  0 

IFA$="( LEFT) "THE NB=a-l: 

******A4*****/^VI>      ^~" 

FB  1120  PRINTVS(17)TAB(26)" 

+  1 

GOTO330 

{OFF}{CYN}PRESS  AMY  KE 

BP  320 

IFX2>XORX2<10RY2>XORY2< 

FK 

770 

IFA$="(D0WN}"THENA=A+1; 

Y" 

1THENX2=01:Y2=U1!GOT0  26 

GOTO  8 30 

GB  1130  PRINTTAB(26) " 

0 

BE 

780 

IFAS  =  "(UP}"THEbJA  =  A-l:GO 

{2  SPACES}OR  <FIRE>  " 

QX  330 

IFT[Y2,X2)=0THENT (Y2,X2 

T083a 

GR  1140  PRINTVS(19)TAB(66)"TO 

)'5:GOTO370 

DH 

790 

IFAS=CHR$(13)THEN850 

{SPACE}PLAY  AGAIN" 

GK  340 

IFT (Y2,X2)=2THENWW-WW+1 

KS 

800 

IFAS  =  " { F7 } "THENPL  =  0 : GOT 

PR  1150  GETAS:U=PEEK(56320) :IF 

CC  350 

IFWW>5THENY2=X:X2=INT (R 

01040 

A$<>""0RU=111THENRUN 

ND(1>*X)+1:GOTO240 

JC 

810 

U=PEEK(56320) :GOSOB1580 

SP  1160  GOTO1150 

FM  360 

X2=O1:Y2=U1:GOTO260 

:IFA$<>""THEN750 

FD  1170  A1S="{RVS){RIGHT}{4} 

GS  370 

IFY2O1THEH250 

EJ 

320 

GOTO74  0 

{BLU}":A2S=A1$ 

FB  380 

F0RI=1T0X:F0RJ=1T0X:IFT 

SX 

833 

IFA<10RB<10RA>XORB>XTHE 

RH  1130  TA(1)=0:TA(2)=2:TA(3)= 

(I,J)=20RT (I ,J)=5THEN42 

NA=OA:B-OB:GOTO730 

5 

0 

DP 

340 

GOTO730 

JF  1190  F0RI=1T011:A1S=A1S+" 

QF  390 

UX=RND(1) : IFUX<.2THEKT ( 

XH 

850 

IF(T1=XANDA<X)0R(T1<>X) 

{AHS>":NEXT 

I,J)=2:GOTO420 

THEN873 

KC  1200  AAS=AAS+"{4}  "+CHR$ (13 

AF  400 

IFUX>.8THENT {I, J) =5: GOT 

AG 

860 

Tl=A:T2=B:GOTO890 

)+"{RlGHT}{RVS}  <7}" 

0420 

SA 

870 

IFABS  (Tl-A) >10RABS (T2-B 

FP  1210  FOfiI=lT011:A25=A25+" 

MX  413 

T(I,J)=0 

) >1THEN730 

{Z>{X}":NEXT 

XH  420 

NEXT J, I 

HJ 

880 

T1"A:T2=B 

KG  1220  GOSUB1290:GOSUB1380:GO 

AB  430 

Sl=l:S2=l:Tl=X;T2=X 

EG 

890 

POKEV,0:POKEV+1,0 

SUB1540 

KE  440 

POKE198,0;PL  =  I[gT  (RND(l) 

PJ 

900 

I»Ti:J-T2:GOSUB980:IFT( 

AS  1230  PRINTV5(17)TAB(26J" 

*2)+l 

I, J) =2THEN940 

{CyN}PRESS  ANY  KEY" 

BA  450 

C=0:GOSUB1330 

JQ 

910 

IFT (I,J)=0THENGOSUS1520 

HA  1240  PRINTTAB{26) "TO  BEGIN. 

QM  460 

IFPL=2THEN710 

:GOSUB950:T1=V1:T2=V2:C 

II 

GQ  470 

U1=S1:U2=S2 

=C+1:GOTO710 

CX  1250  I=1NT(RND{1)*11)+1:J=I 

RE  4S0 

A=sl:B=s2;POKE53  2  87,2:  I 

DM 

920 

GOSUB1500:GOSOB950:IFT1 

NT  (RND(1)*11)+1:T (I, J) 

FO2THEN700 

O1THEN710 

='TA(INT(RND(1)*3)+1) 

KF  490 

POKEV,B*2*8+20:POKEV+1, 

SM 

930 

HW=2:GOTO1040 

MH  1260  GOSUB9801T(I, J)=0:GETA 

A*2*8+48:OA=A:OB=B 

GG 

940 

PL=1:T1=X:T2=X:FL=1:G0S 

$:U=PEEK(56320) :IFRS<> 

HG  500 

GETAS 

UB1540:GOSUB950:GOTO4  50 

""ORU=111THEK1280 

BP  510 

IFA$  =  "  {RIGHT  )"THBNB>=B  +  1 

ED 

950 

IFI=7THENPRINTVS (1*2-1) 

CD  1270  GOTO1250 

: GOTO  590 

TAB{40  +  J*2)"{BLUHRVS} 

FK  1280  GOSUB1290:RETURN 

RG  520 

IFAS="{LEFT}"THENB=B-1: 

{AHS}{D0WN3  (2  LEFTjtZj 

QJ  1290  PRINT"{CLR} {RIGHT} 

GOTO590 

{X>{HOHE)":GOTO970 

{D0WN}{RVS}i4}"; 

SB  530 

IFA5="{UP}"THENA=A-1:G0 

RD 

960 

PRINTV9(I*2)TAB(J*2)" 

FX  1300  F0SI=1T012:PRINT" 

TO590 

{BLU}{RVS)iA}^S}{DOWN} 

{2  SPACES}";:NEXT:PRIN 

XD  540 

ifas="{down3"thena=a+1: 

{2  LEFT}{ZHxHH0ME}"; 

T 

GOTO590 

MC 

970 

RETURN 

JC  1310  F0RI=1T011:PRINTA1S" 

FX  550 

IFA$=CHR5(13)THEN610 

QJ 

98S 

IFT(I,J)-2THENPRINT" 

•t4>  ":PRINTA2S'H4J  ":N 

BX  560 

IFAS="{F7)"THENPL=0:GOT 

{RED}"; 

EXT 

01040 

SG 

990 

IFT{I,J)=5THENPRINT" 

BF  1320  PRINT"{RIGHT}{RVS}^4>" 

GX  570 

U=PEEK(56320) :GO3UB1580 

(GRN)"; 

; :F0RI=1T012:PRINT" 

:IFA$<>""THEN510 

PS 

100C 

IFT{I,J)=0THENPRINT" 

{2  SPACES}"; :NEXT:RETU 

GH  58  0 

GOTO500 

{BLK}"; 

RN 

KK  590 

IFA<10RB<10RA>X0RB>XTHE 

FM 

101C 

IFI=7THENPRINTV5 {1*2-1 

QC  1330  PRINTVS(17)TAB(26) " 

JQ  600 

NA=OA:B=OB:GOTO490 
GOTO490 

)TAB(40+J*2) "{RVS)UI 
{DOWN} {2  LEFT}JK{H0ME) 

{BLU}{0FF}'CA>********* 

*{S>" 

PX  610 

IF(S1=1ANDA>1)0R(S1<>1) 

";:GOTO1030 

XM  1340  PRINTTAB(26)"-"; SPRINT 

THEN630 

JS 

102C 

PRINTV$(I*2)TAB(J*2)" 

"(RED)"; :IFPL=2THENPRI 

HR  620 

S1=A:S2=B:GOTO650 

{RVS)i;i(DOWN}  (2  LEFTfj 

NT"{GRN}"; 

QF  630 

IFABS (Sl-A) >10RABS (S2-B 

K{HOMfT"; 

QA  1350  PRINT"  PLAYER"PL:PRINT 

)>1THEN490 

SB 

103{ 

RETURN 

VS(18)TAB(36) "{BLU}  - 

XK  640 

S1=A;S2=B 

CQ 

104C 

POKE V+21,0: FORI =1T0X:F 

{2  SPACES}" 

JG  650 

POKEV,0:POKEV+1,0 

ORJ=1TOX:GOSUB980!NEXT 

PJ  1360  PRINTV$(19)TAB(66) " 

HB  660 

I=S1:J  =  S2:GOSUB980:IFT  ( 
I,J)=5THEN700 

SF 

lasc 

J, I 

GOSUB1540 : IFPL=0THEN11 

{BLU} {OFF) <Z}********* 

*tX}":RETURN 

FS  670 

IFT{I,J)=0THENGOSUB1520 

20 

BH  1370  PSINTV$(3)TAB(28)" 

:GOSUB950:S1=U1:S2=U2:C 

XA 

1066 

FRINTV5(10)TAB(5)" 

{0FF}{RED3  {RVS}£ 

DECEMBER       1990 


COMPUTE       G-37 


PROGRAMS 


SG    1380 


BQ    1390 


FS    1400 


QH    1410 


SE    1420 


JD    1430 


AJ 
HG 
HX 
PS 

AC 
CD 


1440 
14  50 
1460 
1470 
1480 
1490 


(5    SPACE 

H=26:PRI 

[OFF) (6 

{irEL}£{3 

£" 

PRINTTAB 

{RVS}£{3 

£" 

PRIMTTAB 

{RVS}£{3 

El" 

PRINTTAB 
(RVS}£{2 

i" 

PRINTTAB (H) "f4 

[RVS]£{2  SPACE 

£" 

PRINTTAB (H) "{3 

{RVS}£{2    SPACE 

i" 

PRINTTAB (H) "{4 
{RVS}£  COFFjfi" 
PRINTTAB (H) "13 
{RVS}£  {OFF}£" 
PRINTTAB  (H)  "T2 
{RVS)£  (OFF]£" 
PRINTTAB (Hi "12 
{RVSj£{OFF}£" 
PRINTTAB (H)"  { 
{OFF}£" 
PRINTVS(9)TAB( 


NTV5  (3)  TAB  (H)  " 
SPACES) (RVS) 
SPACES) (OFF) 

(H) "{5  SPACES) 
SPACES) (OFF) 

(H)"{4  SPACES} 
SPACES  KOFF} 

(H)"[5  SPACES} 
SPACES} {OFF) 


SPACES} 
S) (OFF) 

SPACES} 
S}(OFF} 

SPACES) 

SPACES} 

SPACES} 

SPACES} 

RVS}£ 

26)" 


{YEL}{OFF}HIGH{RVS}£ 

(OFF}VOLTAGE ! " :RETURN 
HP    1500    POKE54273,70:POKE54278 

,24 9: POKE  54296, 15: POKE 

54276, 17:POKE54276, 16 
QX    1510    FORDY=1TO300:NEXT:POKE 

54273, 0:RETI;rN 
RB    1520    FORP=lT015:POKE54296,l 

5: POKE  54296,0: NEXT: RET 

URN 
DP  1530  FORB=1TO250STEP3: POKES 

4  27  3,B:NEXT:POKE54296, 

0:FL=0:HETURN 
RS    1540    FORP'>54272T054295:POKE 

P, 01  NEXT: POKE  54 296, 15 
MD    1553    POKE54277,8:POKE54278, 

2  55:POKE54276,23:A'=6:P 

0KE54287,A:IFFLTHEN153 

0 
CQ    1560    FORB=1TO150:POKE54273, 

B:A=A-.01:NEXT 
KJ    1570    GOSUB1500:POKE54296,0: 

RETURN 
MC    1580    A$="":IFU=111THENA$=CH 

RS(13) 
HR    1590    IFU=119THENA$="(RIGHT} 

It 

JR  1600  IFU=123THENAS="{LEFT}" 

HK  1610  IFU=126THENAS="{UP}" 

XS  1620  IFU=125THENAS="{D0HN}" 

JH  1630  RETURN  H 


TYPING  AIDS 


MLX,  the  machine  language  entir 
program  for  the  64  and  128,  and  The 
Automatic  Proofreader  SiTe  utilities 
that  help  you  type  in  Gazette  pro- 
grams without  making  mistakes. 
These  labor-saving  utilities  are  on 
each  Gazette  Disk  and  printed  in  is- 
sues of  Gazette  through  June  1 990. 


If  you  don't  have  access  to  a  back 
issue  or  to  one  of  our  disks,  write  and 
we'll  send  you  free  copies  of  both  of 
these  handy  utilities.  We'll  also  in- 
clude instructions  on  how  to  type  in 
Gazette  programs.  Please  enclose  a 
self-addressed,  stamped  envelope. 


Write  to  Typing  Aids,  COMPUTEI's 
Gazette,  324  West  Wendover  Avenue, 
Greensboro,  North  Carolina  27408. 


K     E 


T     H 


M 


G     R     O     C     E 


There  are  times  when  it  would  be 
nice  to  print  a  word  processor 
file  in  something  other  than  the 
box  you  get  from  setting  mar- 
gins. For  example,  you  might  want  to 
print  on  letterhead  or  stationery  with- 
out running  into  the  preprinted  mat- 
ter, leave  space  for  photos  or  hand- 
drawn  illustrations,  turn  your  notes 
into  3X5  cards,  or  print  the  text  of 
your  annual  Christmas  letter  in  the 
shape  of  a  Christmas  tree. 

This  program  is  a  convenient 
way  for  anyone  who  doesn't  own  a 
desktop  publishing  program  yet  may 
want  to  publish  a  simple  newsletter 
and  have  text  fit  around  a  graphic  or 
photograph.  You  can  place  text  in  col- 
umns, rectangles,  or  any  other  shape 
that  fits  yotu-  requirements,  preview  it 
on  your  monitor,  and  then  have  the 
finished  product  roll  off  your  printer. 

Text  Fitter  lets  you  set  text 
boundaries  for  each  line  and  then  fill 
these  areas  from  standard  Commo- 
dore-ASCII sequential  files.  The 
boundaries,  or  text-limit  lines,  are 
drawn  anywhere  on  an  80-column  X 
55-line  page.  Word-wrapped  text  is 
placed  between  limit  lines.  You  may 
also  save  any  text  which  has  not  been 
placed  in  a  "leftover"  file.  Text  Fitter 


PRINT  TEXT  IN 

COLUMNS  OR  HAVE 

IT  FLOW  IN  WHATEVER 

SHAPE  YOU  DESIRE 

WITH  THIS  HANDY 

PRINTING  UTILITY 

FOR  THE  64 


prints  only  one  page  at  a  time.  The 
program  pours  text  in,  filling  your 
custom-designed  page  or  shape.  If  you 
have  more  text  in  the  file  than  is 
needed  to  fill  the  page,  then  the  left- 


overs are  saved  and  can  be  printed  in 
another  custom  page  or  printed  nor- 
mally with  your  word  processor. 

Getting  Started 

Text  Fitter  consists  of  a  BASIC  pro- 
gram and  machine  language  subrou- 
tines. The  BASIC  program  should  be 
entered  with  The  Automatic  Proof- 
reader; the  machine  language  pro- 
gram, with  MLX.  See  "Typing  Aids" 
elsewhere  in  this  section.  When  MLX 
prompts  you,  respond  with  the  values 
given  below. 


Starting  address: 
Ending  address: 


COOO 
C808 


Once  you've  finished  entering  the 
data,  save  a  copy  to  disk.  The  BASIC 
program  loads  the  machine  language 
program,  so  be  sure  to  save  the  ML 
program  as  FITTER.ML. 

Using  the  Program 

Before  using  Text  Fitter,  you  must 
create  a  source  file.  Any  Commodore- 
ASCII  sequential  file  (like  those  pro- 
duced by  Easy  Script  or  by  printing  a 
file  to  disk  with  SpeedScript)  is  ac- 
ceptable. Don't  include  control  char- 
acters for  underlining,  italics,  or  the 


G-38       COMPUTE 


DECEMBER       1990 


D 


ROGRAMS 


like  in  your  text  file  because  the  re- 
sults will  be  unsatisfactory. 

When  you  load  and  run  Text  Fil- 
ler, a  menu/help  screen  will  be  dis- 
played. This  screen  lists  all  the 
commands  to  manipulate  the  text- 
limit  lines.  Press  a  key  as  indicated  to 
move  to  the  layout  screen.  Mark  text- 
limit  lines  by  moving  the  red  and 
green  cursors  to  the  endpoinls  of  the 
line  you  want  to  mark  and  pressing 
the  M  key.  Marked  lines  will  appear 
as  a  series  of  dashes  on  the  layout 
screen.  Connect  lines  to  block  out 
areas  of  text  and  non-text.  (Note  that 
the  printing  area  edges  are  also  text 
limits.)  The  layout  screen  displays  the 
cursor  positions  in  terms  of  column/ 
line  count  and  inches  as  measured 
from  the  upper  left  corner  of  the  print- 
ing area.  This  is  helpful  when  you 
need  to  lay  out  your  text  accurately. 

When  you've  finished  marking 
limit  lines,  return  to  the  menu/help 
screen  and  press  the  T  key.  You'll  be 
asked  to  enter  the  name  of  your 
source  file  and,  optionally,  leftover 
filenames  for  the  text. 

After  these  have  been  entered,  the 
source  file  will  be  opened,  and  a  sec- 
ond menu/help  screen  will  be  dis- 
played. Press  a  key  and  move  to  the 
layout  screen  as  before.  Position  the 
cursor  where  the  first  character  is  to 
be  placed  and  press  the  T  key,  (Don't 
place  the  cursor  directly  on  a  dashed 
line.)  Text  will  fill  down  the  area 
marked,  following  the  leftmost  limit 
until  no  open  spaces  are  detected  be- 
neath the  line  last  placed. 

Text  characters  are  marked  with 
dots  on  the  layout  screen  page.  Move 
the  cursor  and  fill  any  open  areas  de- 
sired. Note  that  text  will  only  fill 
downward  from  the  starting  point, 
since  that's  the  way  text  is  read.  (If 
you  want  an  open  area  in  the  middle 
of  the  page,  divide  the  page  into  two 
or  more  columns  to  give  each  area  of 
text  a  leftmost  limit  to  follow.) 

You  can  start  a  new  source  file 
from  the  menu/help  screen  by  press- 
ing the  F  key.  The  leftover  file  (if  any) 
will  be  saved,  and  the  new  filename 
will  be  entered  as  before. 

To  print  or  save  your  page,  press 
the  S  key  at  the  menu/help  screen. 
The  source  file  will  be  closed  and  the 
leftover  file  saved  before  a  third  menu 
screen  appears.  From  this  menu  you 
can  print  the  page  or  save  the  format- 
ted page  to  disk.  The  saved  disk  file 


may  be  loaded  into  your  word  proces- 
sor for  enhancements  or  printing.  Ad- 
just the  printer  OPEN  statement  in 
Line  550  to  match  the  secondary  ad- 
dress for  your  printer.  Also  note  the 
REM  satement  in  line  540  that  pro- 
vides for  carriage  returns  to  be  added 
at  the  end  of  each  line  should  your 
printer  require  them. 


IbXT  FITTER 

PM 

10 

HEM    COPYRIGHT    1990,    COMP 
UTE    PUBLICATIONS     INT'L, 
{SPACE) LTD.    ALL    RIGHTS    R 
ESERVED. 

ftp 

20 

POKE  5 5, 192: POKE  56, 91 

PH 

30 

IFA=0THENA=1:LOAD"FITTER 
.ML", 8,1 

PX 

40 

SYS49252:REM    INIT 

MA 

50 

POKE53  2  8  0,0:POKE53  281,0 

RJ 

60 

PRINT"(CLR}{7}TEXT    FITTE 
R    -    MARK    TEXT    LIMIT    LINE 
StCYN}"             

EE 

70 

PRINT" (2    DOWNlSELECT    CUR 
SOR:      [R]=RED     [G)=GREEN" 

RH 

80 

PRINT" (DOWNlMOVE    SELECTE 

D    CURSOR    WITH     [CRSR]     KEY 

S" 

PHINT"{D0WN} [Hi=MARK    LIN 

SH 

90 

E    BETWEEN    CURSORS" 

GA 

100 

PRINT  "(DOWN)  [[J]=UNHARK 
{SPACElLINE" 

AH 

110 

PRINT"{D0WK) [CLR]=HEM0V 
E    ALL    LINES" 

GD 

120 

PRINT"{DOWN} [4]=RET0RN 
{SPACElTO    THIS    SCREEN" 

HB 

130 

PRINT"{2    D0WN}{8}PRESS 
{SPACE}  (T]     AT    THIS    SCRE 
EN    TO    BEGIN" 

AQ 

140 

PRINT"(DOWN}PLACING    TEX 
T.     ■E6>PRESS    ANY    OTHER    K 
EY    TO" 

HP 

150 

PRINT"  {D0WN}CONTIN[JE    MA 
RKIMG    LINES." 

RM 

160 

GETK$: IFK5=""THEN160 

KP 

170 

IFK$="T"THEN200 

DC 

180 

SYS50450:HEM    MARKL 

KA 

190 

GOTO160 

GR 

200 

PRINT"{CLR}{7>TEXT    FITT 
ER    -    PLACE    TEXT{CYN}" 

QB 

210 

print"{down}insert  disk 
and  enter  filename" 

XH 

220 

PRINT" (PRESS     [RETURN!     A 
LONE    TO    GO    BACK.)" 

SG 

230 

SFS="":INPUTSF$:IFSFS=" 
"THEN60 

JF 

240 

PRINT"{DOWN}ENTER    FILEN 
AME    FOR    LEFTOVER    TEXT" 

DH 

250 

PRINT" (PRESS     [RETURN]     A 
LONE    FOR    NO    FILE.) " 

JA 

260 

LFS""":INPUTLFS 

QR 

270 

OPEN2,8,2,"0:"+SF$+",S, 

R" 

PRINT"{CLR}{7}TEXT    FITT 

GP 

280 

ER    -    PLACE    TEXTCCYNl" 

EF 

290 

PRINT" {DOWNlMOVE    CURSOR 
WITH     [CRSR]     KEYS" 

OH 

300 

PRINT"{D0WN1 [T)=FILL    WI 
TH    TEXT    AT    CURSOR    LOCAT 
ION" 

HG 

310 

PRINT"{D0WN} [<] =RETURN 

[SPACEjTO  THIS  SCREEN." 
XD  320  PRINT"{2  DOWN}  {8).PRESS 
{SPACE} [S]  AT  THIS  SCRE 
EN  TO  SAVE  OR" 
PRINT" {DOWN} PR I NT  THE  P 
AGE,  [Fl  TO  START  A  NEW 


EQ  330 
SR  340 


PRINT" {DOWNlSOURCE  FILE 

.  iejPRESS  ANY  OTHER  KE 

Y  TO" 
HP  350  PRINT" {D0WN}C0NTINUE  PL 

ACING  TEXT." 
AM  360  GETKS: IFK$=""THEN360 
AA  370  IFKS="S"ORK$="F"THEN420 
CE  380  SYS50683:IFPEEK(49249)= 

0THEN360:REM  HARKTX,  SA 

VEST 
RP  390  CL0SE2:PRINT"{CLR}END  0 

F  ";SF$:PRINT"{DOWN}PRE 

SS  ANY  KEY" 
SQ  400  GETKS: IFKS=""THEN40a 
GM  410  GOTO200 
PB  420  IFLF$<>""THENOPEN3,8,3, 

"0:"+LFS+",S,W":SYS5115 

3: CLOSE 3: REM  LFTOVR 
EG  430  CL0SE2 
KD  440  IFK$="F"THEN200 
HD  450  PRINT"{CLR}{7JTEXT  FITT 

ER  -  SAVE/PRINT{CYN}" 
BF  460  PRINT" {DOWN} [D)=SAVE  TO 

DISK." 
BD  470  PRINT" {DOWN} [P]=PRINT  { 

BE  SURE  PRINTER  IS  READ 

Y)  ." 
AJ  480  PR1NT"{D0WN} [X]=EXIT." 
AB  490  GETK$:IFK$<>"D"THEN530 
FA  500  INPUT"FILENAME";SFS 
DM  510  OPEN2,8,2,"0:"+SFS+",S, 

W" 
AJ  520  SYS51098:CLOSE2:GOTO4S0 

:REH  OUTPGE 
KQ  530  IFKS<>"P"THEN560 
SM  540  REM  POKE51133,13:REM  TO 
ADD  RETURN  TO  EACH  LIN 

E 
FC  550  OPEN2,4,7:SYSS1098:PRIN 

T#2:CLOSE2:GOT04  5ei:REM 

CSPACE]0UTPGE 
HM  560  IFK$<>"X"THEN490 
JK  570  END 


FITTER.ML 


C000; 
C008; 
C010: 
C0ia; 
C020; 
C028: 
0030: 
C038: 
C048i 
0048; 
C058; 
C05a: 
C060; 
C068: 
C070: 
C078: 
0089: 
0088: 
0090; 
0098: 
C0A0; 
C0A3; 


70  D8 
00  01 
03  00 

05  00 

06  01 
03  0F 

33  2E 
09  0E 
30  2E 
3D  20 
00  00 
00  00 
00  00 
C0  fl9 
29  FB 
D0  99 
00  81 

34  8S 
A9  00 
A0  82 
C8  D0 
A0  00 


88  D8 
03  05 
06  03 

03  06 

04  07 
0C  20 
30  30 

05  20 
30  30 
0D  05 
00  00 
00  00 
00  00 
7F  8D 
85  01 

00  80 
C8  00 

01  A9 
A2  12 
84  FC 
FB  E6 
8C  53 


70  03 
06  08 
FD  7F 

01  04 

02  05 
30  30 

29  20 

30  30 
29  00 
BE  15 
00  00 
00  00 
A9  00 
0D  DC 
A0  00 
89  00 
Fl  A5 
81  3D 
A0  00 
A0  00 
FC  CA 
00  A2 


00  00  12 
00  06  D0 
DF  F7  A9 
07  02 
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20  28 
00  00 
20  28 
IF  20 
00  00 


00  00 


05 
FC 
ID 
34 
0F 
16 
27 
01 


00  00  D9 
80  62  AC 

A5  01  as 

B9  00  BE 

01  99  DB 
01  09  B9 
0D  DC  61 
84  FB  66 
91  FB  8F 
10  F6  D2 
00  8£  60 


DECEMBER   1990 


COMPUTE   Q-39 


D 


ROGRAMS 


C0B0:52    C0    20    D5    CI    AE    52    C0    IB 

0323:03 

20 

6F 

02 

EE 

52 

C0 

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£4 

C5A0:38    00    02    A2    01    3E    59    00    90 

C0B8:A9    03    E0    16    BB    BE    A9    FB    3E 

C330: 

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0^40       COMPUTE 


DECEMBER       1990 


MAC  VIEW 


I 


D 


on  Lancaster  is  a  man  with  a 
mission.  Through  his  PostScript 
RoundTable  on  GEnie,  he 
preaches  the  doctrine  of  book- 
on-demand  publishing.  Lancaster  ar- 
gues that  today's  low-cost  laser  print- 
ers make  it  cheaper  to  produce  books 
in  smaller  quantities  than  in  larger 
ones.  He  also  claims  that  this  method 
is  faster  and  more  flexible  than  old- 
style  publishing. 

Recent  developments  in  the  book 
industry  have  created  the  need  for 
book-on-demand  publishing.  First, 
the  chain  bookstores  have  driven  out 
most  of  the  traditional  mom-and-pop 
operations.  While  a  typical  mom-and- 
pop  store  stocks  60,000  titles,  a  typical 
chain  store  may  stock  ten  copies  each 
of  only  6,000  titles.  And  because  of 
the  chain  stores'  collective  buying 
power,  they've  bargained  for  the  right 
to  return  any  books  that  haven't  sold 
within  a  short  period  of  time. 

Second,  the  IRS  is,  in  effect,  pay- 
ing publishen  to  destroy 
their  books.  The  IRS         '^-•;' ' 
now  requires  pubhshers 
to  carry  the  full  value  of 
an  unsold  book  rather 
than  its  actual  scrap  val- 
ue. A  book  returned  be- 
cause it's  no  longer 
popular  has  the  same  tax 
value  as  the  new  best- 
seller about  to  be 
shipped.  Not  surprising- 
ly, publishers  are  shred- 
ding books  by  the 
millions  and  eliminating 
their  backlists  to  keep 
their  costs  down. 

Finally,  the  big  pub- 
hshing  houses  are  com- 
missioning fewer  books 
as  they  pay  increasingly 
larger  advances  to  a 
handfiil  of  megabit  au- 
thon.  There's  only  so 
much  money  around,  so 
for  every  $25  miUion  ad- 
vance for  a  blockbuster 
sequel,  100  less-com- 
mercial books  never  see 
thehght  of  day. 


Tired  of  swimming  against  the- 
stream,  Lancaster  decided  to  self- 
publish  several  of  his  own  computer 
books — printing  the  books  one  at  a 
time  with  his  PostScript  laser  printer. 
Using  a  typical  jiffy  print  shop,  he  fig- 
ured he  could  produce  a  thousand 
copies  of  his  book  for  $7,000.  But 
vkith  his  laser  printer,  he  could  pro- 
duce the  same  thousand  copies  for 
just  $5,000,  including  the  amortized 
cost  of  hi  sprinter. 

More  importantly,  if  he  were  to 
sell  only  a  third  of  the  books,  his  jiffy 
print  shop  costs  would  rise  to  a  stag- 
gering $21  a  book.  But  with  book-on- 
demand  publishing,  his  costs  remain 
constant  because  he  prints  each  book 
as  it's  needed.  The  book  is  stored  elec- 
tronically, so  there's  no  actual  inven- 
tory— and  no  tax  penalty.  Each  book 
is  on  a  permanent  backlist  that  can  be 
called  up  whenever  it's  needed.  And 
the  author  can  make  changes  at  any 
time  without  the  additional  costs  of 


printing  a  new  edition. 

To  keep  his  costs  down,  Lancas- 
ter refills  his  own  toner  cartridges 
(lowering  his  toner  costs  to  less  than 
0.3  cent  per  page),  uses  a  duplex  (dou- 
ble-sided) printer,  and  does  his  own 
maintenance  and  minor  repair  work. 

Lancaster  is  a  pioneer,  but  he 
isn't  alone.  In  a  number  of  disciplines, 
the  dedicated  enthusiast  can  now  own 
the  tools  of  the  trade  that  used  to  be 
available  only  to  the  professional  or 
the  wealthy.  Thousands  of  musicians 
are  using  their  Macs  with  MIDI  syn- 
thesizers, computer-controlled  mix- 
ers, and  cards  that  let  them  make  CD- 
quality  recordings  direct  to  their  hard 
drives.  Computer-literate  investors 
are  using  computer-based  technical 
tools  that  rival  the  sophisticated  stock- 
market  programs  used  by  the  big  bro- 
kerage houses.  And  programs  such  as 
MacroMind  Director  and  MacRender- 
Man  let  individual  artists  create  life- 
like animation  that  goes  well  beyond 
the  quality  of  Saturday- 
morning  cartoons. 

We  often  hear  that 
computers  are  widening 
the  gap  between  the 
haves  and  the  have- 
nots,  that  parents  and 
small  businesses  in  poor 
neighborhoods  can't  af- 
ford the  technology  and 
will  slip  farther  behind. 
While  that's  a  legitimate 
concern,  the  flip  side  is 
also  true.  With  these 
powerful  tools  now 
available  to  a  much 
larger  group,  there's  a 
more  broadly  based  op- 
portunity for  creativity 
and  the  possibility  for  a 
wider  range  of  opinions. 
If  Lancaster  is  right, 
we  may  soon  see  a  small 
army  of  one-person  pub- 
lishing houses  producing 
custom  books  for  a  small 
but  eager  audience.  Come 
to  think  of  it,  that's  how 
publishing  began  nearly 
600  years  ago.H 


^1 


O   M   P    U   T   E      M-1 


GETnNG 
ORGANIZED 

STEVEN         ANZOVIN 


How  many  times  have  you  looked 
for  that  scrap  of  paper  with  the 
crucial  phone  number  on  it  or 
searched  in  every  jacket  pocket 
for  an  important  contact's  business 
card?  If  the  answer  is  too  often,  you 
need  to  get  organized,  and  your  Mac- 
intosh can  help  you  do  it — along  with 
the  right  personal  database  program. 

Personal  databases  manage  your 
personal  and  business  information — 
the  names,  numbers,  addresses,  dates, 
and  lists  that  you  refer  to  every  day. 
They're  not  designed  to  provide  the 
heavy-duty  data  massaging  of  a  fiill- 
fledged  relational  database,  such  as 
4th  Dimension,  but  they're  quick, 
small,  convenient,  and  much  easier  to 
use.  Yet  within  these  hmitations, 
there's  a  wide  range  of  capabilities. 

In  this  article,  I'll  compare  five 
popular  personal  databases  for  the 
Mac:  Address  Book  Plus  from  Power 
Up  Software,  Dynodex  from  Portfolio 
Systems,  QuickDex  from  Casady  & 
Greene,  Retriever  from  Exodus  Soft- 
ware, and  Apple's  venerable  Hyper- 
Card. I  looked  at  how  each  program 
displays  data  on  the  screen,  searches 
for  and  sorts  records,  imports  and  ex- 
ports data,  prints,  and  autodials. 


See  How  They  Ryn 

Since  a  pereonal  database  (DB)  is  real- 
ly an  everyday  tool,  you've  got  to  be 
comfortable  with  how  it  presents  data 
on  the  screen — what  I  call  the  data 
view.  Most  Ukely,  you'll  want  to 
choose  a  DB  that  corresponds  to  an 
information  format  you're  already  fa- 
miliar with.  If  you're  used  to  looking 
at  real  estate  listings  in  list  form,  for 
example,  you  might  want  to  choose 
one  of  the  DBs  with  a  list-type  data 
view.  If  you  plan  to  use  your  DB  pri- 
marily as  an  address  book,  choose  one 
that  looks  like  a  FiloFax. 

Address  Book  Plus  has  the  most 
data-view  flexibility,  offering  hst,  ad- 
dress book,  and  envelope  and  label 
views,  among  others.  Dynodex  lets 
you  see  an  address  book  view  and  a 
list  view  at  the  same  time.  Retriever 
shows  a  list  view  only,  but  it  has  the 
best  features  for  manipulating  the 
view,  with  resizable  and  collapsible 
columns.  QuickDex  is  freeform — you 
have  a  single  512-character  card  that 
accepts  any  information  in  any  order 
you  choose — and  you  can  see  cards 
from  up  to  eight  different  QuickDex 
files  at  the  same  time.  HyperCard  has 
the  most  customizable  data  view;  you 


FIVE  PERSONAL  DATABASE 
PROGRAMS  THAT  COST  UNDER  $  1 00 


DECEMBER       1990 


COMPUTE       l»-3 


can  arrange  fields,  buttons,  and  pic- 
tures in  any  order  within  the  size  lim- 
its of  a  single  card,  but  you  have  to 
acquire  the  skills  to  do  so. 

Hide  and  Seek 

The  one  thing  you'll  do  most  often 
with  a  database  is  search  for  a  specific 
name  or  address.  .^11  of  these  pro- 
grams let  you  enter  a  text  string  and 
search  for  it  in  every  field;  the  more 
structured  databases  also  let  you 
search  only  the  specific  fields  that  you 
name  or  have  previously  marked. 
Dynodex  has  the  most  search  op- 
tions— find,  find  next,  find  previous, 
match  case,  find  and  change  to,  find 
in  marked  field(s).  and  show  a  list  of 
frequently  searched  for  strings. 

Unless  you  like  to  waste  time, 
fast  and  efficient  searching  is  a  must. 
To  test  search  speed,  I  created  a  500- 
record  text  document  (57K  in  size) 
and  imported  it  into  each  database. 
On  my  Mac  Ilex,  I  did  a  scries  of  five 
timed  searches  through  all  fields  for  a 
single  four-character  word  in  the  last 
record  and  then  averaged  the  results. 
If  it's  fast  access  you're  looking  for, 
QuickDex  is  the  speed  champ.  It 
found  the  key  word  in  a  fraction  of  a 
second,  faster  than  my  stopwatch  re- 
action time.  HyperCard  is  nearly  as 
fast,  and  Address  Book  Plus  is  accept- 
ably quick  at  a  little  over  a  second. 
The  tortoise  of  the  bunch  is  Retriever, 
which  took  at  least  1 6  times  longer 
than  QuickDex  to  find  the  key  word. 

Sorting  your  records  in  a  speci- 
fied order,  usually  by  alphabet,  is  also 
a  useful  feature.  All  the  programs,  ex- 
cept QuickDex,  let  you  do  this  on- 
screen, and  QuickDex  can  do  it  as  part 
of  its  printing  utility,  PrintDex.  You 
can  choose  which  field  to  sort  by — the 
last-name  field  or  the  company  field, 
for  example — and  whether  to  sort  in 
ascending,  descending,  alphabetic,  or 
integer  (by  number)  order.  .Also,  Ad- 
dress Book  Plus,  Dynodex.  and  Re- 
triever let  you  mark  fields  for  sorting 
and  searching  by  custom  categories. 

Import/Export  Business 

How  easily  you  can  get  address  lists  in 
and  out  of  a  personal  database  is  an- 
other factor  you'll  want  to  consider. 
You  may  want  to  import  a  tickler  file 
into  your  personal  DB  from  a  spread- 
sheet or  another  database,  or  you  may 
want  to  export  an  address  list  to  a 
word  processor  for  mail  merging  with 
a  form  letter.  Each  personal  DB  has 
provisions  for  importing  and  export- 
ing, though  some  are  easier  to  use 
than  others. 

Address  Book  Plus,  Dynodex,  and 
Retriever  all  can  import  and  export 
lab-delimited  text  files  using  simple 
menu  and  dialog  options.  If  you're 
importing  a  word  processing  docu- 


ment, for  example,  the  text  to  go  into 
each  field  has  to  end  with  a  lab,  and 
each  record  has  to  be  delimited  by  a 
carriage  return.  Before  importing,  you 
also  have  to  prepare  a  new  DB  file 
with  the  proper  number  and  order  of 
named  fields.  Once  you're  set  up,  the 
conversion  should  go  smoothly. 

Importing  and  exporting  to  and 
from  QuickDex  is  more  of  a  pain, 
since  it  uses  a  custom  file  format  de- 
limited by  carriage  returns  and  aster- 
isks instead  of  tabs  that  other 
databases  can't  create  and  no  word 
processing  mail  merger  will  recognize. 
There's  a  workaround,  which  involves 
moving  QuickDex  files  to  HyperCard 
by  using  the  conversion  stack  includ- 
ed with  QuickDex  {Dynodex  and  Re- 
triever have  similar  stacks)  and  then 
converting  the  address  stack  you've 
just  made  to  a  tab-delimited  text  file 
using  HyperCard's  own  Export  button 
on  the  HyperCard  Ideas  disk.  This  is 
so  cumbersome,  however,  that  you'd 
be  better  off  using  HyperCard  alone, 
moving  address  data  with  the  Import 
and  Export  buttons  or  writing  your 
own  scripts.  HyperCard  is  also  the 
only  one  of  these  programs  that  ac- 
cepts graphics. 

The  Right  Connections 

If  you  need  a  personal  database, 
you're  already  likely  to  be  using  a 
paper-based  personal  organizer  like  a 
Filofax  or  Day-Timer.  .At  least  that's 
the  thinking  behind  Address  Book 
Plus,  QuickDex,  and  Dynodex,  which 
can  print  pages  that  fit  these  and  other 
popular  address  books;  Dynodex  can 
also  print  double-sided  pages.  Quick- 
Dex requires  a  separate  printing  utili- 
ty, PrintDex,  which  comes  in  the 
QuickDex  package.  Retriever  can  only 
print  a  WYSIWYG  version  of  its 
datasheet  screen  display,  while  Hyper- 
Card can  print  list  and  column  re- 
ports, labels,  and  pictures  of  cards,  but 
not  organizer  pages.  Interestingly, 
none  of  these  programs  are  set  up  to 
feed  data  to  the  latest  incarnation  of 
the  personal  organizer,  the  palmtop 
computers  such  as  Sharp's  Wizard 
and  Casio's  B.O.S.S. 

One  thing  no  paper  organizer  can 
do  is  dial  the  phone  for  you,  but  most 
of  these  programs  can.  Select  a  phone 
number,  click  on  the  dial  button  or 
choose  the  Dial  menu  option,  and 
your  call  will  go  through — assuming 
you've  got  a  phone  and/or  modem 
hooked  up  lo  your  computer  and  have 
set  up  the  right  dialing  protocols.  Ad- 
dress Book  Plus  has  its  dialer  available 
as  a  D.A,  Dynodex  and  QuickDex 
have  dialing  integrated  into  the  pro- 
gram, in  HyperCard  you  have  to  in- 
stall a  Dial  button  or  write  a  script  for 
that  function,  and  Retriever  doesn't 
offer  dialing  at  all. 


People's  Choice 

If  all  you're  looking  for  is  a  place  to 
store  names  and  numbers  with  the 
least  fuss,  QuickDex  can't  be  beat.  If 
you  need  a  more  structured  environ- 
ment, however,  Address  Book  Plus 
and  Retriever  offer  many  of  the  fea- 
tures of  bigger  fiat-file  databases,  but 
at  less  cost. 

The  fact  that  Retriever  is  a  DA, 
and  thus  is  accessible  from  any  pro- 
gram, is  a  big  advantage  over  Address 
Book  Plus,  unless  you  have  enough 
RAM  to  run  MulliFinder.  It's  also 
easy  to  modiiy  the  appearance  of  Re- 
triever'^  list  display.  On  the  other 
hand,  I  like  Address  Book  Plus's  wider 
choice  of  data  views,  and  it  has  a 
quicker,  more  responsive  feel. 

Dynodex  is  also  fast,  and  with  its 
flexible  printing  options,  it's  well  suit- 
ed to  people  who  live  by  a  Filofax  or 
Day-Timer. 

And  HyperCard,  despite  its  much 
larger  application  size  and  relatively 
inefficient  data  view,  can  do  much 
more  than  any  of  the  others — if  you're 
willing  to  take  the  lime  to  learn  the 
necessary  programming  skills. 

No  matter  which  program  you 
choose,  though,  putting  your  personal 
data  on  your  Mac  will  save  you  time, 
effort,  and  lost  opportunities. 

Steven  Anzovin  is  a  freelance  writer  and 
consultant  based  in  Amherst.  Massachu- 
setts. He's  the  author  of  Exploring  Hyper- 
Card and  Macintosh  Desktop  Presenta- 
tions, both  from  COMPUTE  Books.  E 


For  more  information  about  the  prod- 
ucts mentioned  in  this  feature,  contact 
the  software  connpanles  listed  below. 

Address  Book  Plus  1 .0— $89.95 

Power  Up  Software 

PO.  Box  7600 

San  Mateo.  CA  94403 

(415)345-2662 

Dynodex  1 .2— $99.95 
Portfolio  Systems 
21  E.  Market  St. 
Rhinebeck,  NY  12572 
(800)  729-3966 

HyperCard  1 .2,5— $49.95 
(Free  with  purchase  of  Mac) 
Apple  Computer 
20525  Mariani  Ave. 
Cupertino,  CA  95014 
(408)974-6144 

QuickDex  1.4d— $60.00 
Casady  &  Greene 
PO.  Box  223779 
Carmel,  CA  93922 
(408)824-8716 

Retriever  1 .01— $89.95 
Exodus  Softi/vare 
8620  Winton  Rd. 
Suite  304 

Cincinnatf,  OH  45231 
(513)522-0011 


COMPUTE 


DECEMBER       1990 


Best  Bits  and  Bytes  For  Mac© 


Shareware  and  Public  Domain  Software  For  The  Mac©  Plus  or  higher. 


BUSINESS 

(6266)  BUSINESS  LETTERS  -  Over  750  business 
letters;  edit  to  suit  your  specific  needs.  Req:  Any  Word 
Processor,  Desktop  Publisher  or  Text  Editor. 
(601 0)  CHECKBOOK  &  ACCOUNTl  NG  -  CK  2. 1  is  the 
best  checkbook  manager,  also  includes  a  ledger 

(6001)  DESKTOP  #1  -  Scheduler,  rolodex.  calculator, 
address  booK  calendar  etc, 

(6002)  GENERAL  BUSINESS  #1  -  A  mailing  list 
manager,  loan  analyst,  business  graphs  etc, 

(6009)  GENERAL  BUSINESS  #2  -  Great  mailing  label 
printer  with  database  &  4  bonus  programs. 
(6000)  IDEA  UNEH  &  BI-PLANE-  A  full  functioned 
spreadsheet  and  a  thought  outliner. 

DESK  ACCESSORIES 

(6027)  ART  &  WORD  PROCESSING-  Over  30  OA's 
(Desk  accessories)  for  art  work  and  word  proc. 
(6029)  BUSINESS  DA'S  -  Over  20  business  DA's. 
fidock  package,  MegaCalulator  and  more. 

(6026)  GAMES,  CLOCKS,  &  SCREEN  SAVERS  - 
Incredibly  popular  disk!  28  games.  9  ctocks  and  10 
savers. 

(6028)  PROGRAMMING  DA'S-  An  amazing  54  DA's 
(or  advanced  users  and  programmers. 

EDUCATION 

(6249)  ASTRONOMY  -  Bright  Stars,  Gravitation,  and 
other  informative  prog  rams. 

(6041 )  ELEMENTARY  DRILLS  ■  Three  drillsfor  grades 
K  through  3.  2  are  limited  verskjns, 

(6038)  GENERAL  EDUCATION  -  Bblogy,  memoriza- 
tk)n,  diet,  Morse  code  and  fractal  programs. 

(6039)  GEOGRAPHY  &  GRADES  -  Two  geography 
programs  (10  and  up)  and  2  grade  books. 

(6042)  OYSTER  &  LEARNING  TOOL  DEMOS  -  Two 
good  programs  for  creating  tutorials  and  notes. 

(6040)  QUIZ  &  DRILL  MAKERS  -  Six  educational 
programs  for  grades  K  through  7. 

(6045)  SCIENTIST'S  TOOLS  -  Molecular  Edilof  Demo 
and  Scientist's  Helper.  Ages  15  &  up. 
(6261)  VERSAQRAPH  -  Good  2-D  plotting  program 
that  will  plot  up  to  5  functions. 


FONTS 


The  following  lonts  are  Imagewriter  bit-mapped  fonts, 

(6032)  FORBQN    LANOUAOE/FANCY    FONTS    - 
Hebrew.  Thai,  Moscow,  Ofd  English  and  19  more! 
(6031)  GRAPHIC  &  FUN  RDNTS-Perfectforsigns  and 
banners!  Twenty  one  great  fonts. 

(6030)  PICTURE  FONTS  -  Twenty  three  ImagaWriter 
fonts,  Vegas,  Music,  Cairo  &  more! 

(6033)  SUPERFONTS  #1  -  Contain  32  exceptional 
ImageWriter  fonts.  Many  (amous  lonts. 

(6034)  SUPERFONTS  #2- Includes  Art  Deco,  Cartoon, 
Trekkies  and  26  more  fonts. 


GAMES 

(6056)  CARD  GAMES  -Ten  great  card  games,  includ- 
ing Hearts  and  Blackjack 

(6234)  DARTS  V1.0  &  PINOCHLE  V1.0-  Contains 
Darts.  Pinochle,  Mac  Slot,  Connect  Four  and  more. 

(6052)  EIDISI  I  &  VAMPIRE  CASTLE  -  Spectacular 
sound  and  graphics  in  both  of  these  adventures. 
(6070)  PINBALL  GAMES  -  Thirteen  great  pinball 
games  with  graphics  and  sound. 

(6063)  POPULAR  GAMES  -  Favorites  like  Monopoly, 
Stratego,  Backgammon  and  many  more. 

(6062)  PUZZLING  GAMES  -  Six  challenging  games. 

make  your  own  puzzles  from  MacPaint. 

(6067)  QUEST  FOR  T-REX  -  A  dazzling  adventure 

where  you  play  a  fearless  explorer. 

(6069)  RADICAL  CASTLE  -  You  must  find  the  oracle 

or  face  certain  death. 

(6236)   RISK  &  STRATEGO  V0.9S-  Classic  board 

games  Risl<  and  Stratego,  3  more  military  games. 

(6050)  SPACE  ADVENTURE/  DEATH  MALL  3000  - 

Two  out  of  this  world  (space)  adventure  games! 

(6060)  SPACE  CLASSICS  &  GAMES  OF  SKILL- 
Nine  classic  games  with  AsterokJs,  Space  attack. 

(6061)  SPACE  GAMES-  Eight  space  games  with 
shareware  version  ot  Crystal  Rakier. 

(6205)  SPACESTATION  PHETAVl.5.1  -Afast  muJti- 
screen  climbing  game.  100  different  screens. 
(6058)  SPORTS  GAMES  &  MISC.  ADVENTURES- 
Billiards,  golf,  bowling,  football  and  3  adventures, 

(6064)  STRATEGY  GAMES  -  Challenge  your  mind, 
these  7  games  will  tease  your  brain. 

(6207)  STRATEGY  GAMES  #2  -  Checkers,  Master 
Maze,  Mines,  Pyramid  and  Hex 

(6057)  TRMA  &  WORD  GAMES  -  Games  thai  chal- 
lenge your  intellect  and  wits. 

(6053)  ZOONY  &  SCARAB  OF  RA  -  You  can  be  a 
jester  or  an  explorer  in  these  2  adventures. 

GRAPHICS  -  Mac  Paint 

(6075)  BORDERS  -  Add  punch  and  pizzazz  to  signs 

and  memos. 

(6096)  DINOSAURS,  FANTASY,  &  DRAGONS  -  Step 

back  in  time.  Skeletons,  dragons,  dinosaurs  and  more. 
(6083)  HOLIDAYS-  Perfectfor  invitalions  and  greeting 
cards. 

(6090)  ICONS  &  CLIP  ART-  Customize  your  desktop 
with  hot  icons  and  clip  art. 

(6091)  MISC,  GRAPHICS  -  The  widest  possible  as- 
sortm  e  nt  of  clip  art  on  one  disk. 

LASER  ACCESSORIES 

The  foltowing  disks  require  a  Postscript  Compatible 
Printer,  and  program  to  view,  modify  or  print.  These  are 
EPS  graphk;s. 

(6218)  LASER  BORDERS  -  These  Postscript  borders 
will  look  perfect  at  any  size. 

(6211)  LASER  CUP  ART  #1  -  Baltoons.  shuttle,  tiger, 
spot  light  etc.  in  Postscript. 

(6212)  LASER  CUP  ART  #2  -  Women,  Man,  bursts, 
van,  phone,  key,  tocketc,  in  Postscript. 

(6213)  LASER  CUP  ART  #3  -  Lk)n,  skier,  globe, 
dinosaurs,  religion  etc. 

(6214)  LASER  CUP  ART  #4  -  Care.  Oasis,  crowd, 
phone,  fish,  camera  etc. 

(6245)  UVSER  CLIP  ART  #5  -  Golf,  Planes,  Tmcks, 
boats,  Music  etc.  in  PostScript(EPS). 

Circle  Reader  Service  Number  231 


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(6217)  LASER  COMPUTERS  &  ICONS  -  Terrific  com - 
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-  Holiday  and  party  graphics  for  invitatkjns  and  cards. 
(6243)  LASER  HOUSEWARES-  Phono.  TV,  dishes, 
appliances,  ftowers,  etc.  in  PostScript. 

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(62 10)  LAS  ERFONTS  #1  -  Several  great  fonts  (or  your 
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jokes  and  a  banner  maker. 

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(6251)  COMPUGRAPH  V1.0r18  -  Good  3-D  wire 
frame  drawing,  modeling,  rotation  program. 
(6262)  GRAPHICS  UTILITIES  -  Over  10  graphKS 
programs,  drawing,  image  processing  etc.  Req:  Some 
work  best  witti  PostScript  printers. 

(6192)  SCREEN  GRAPHICS  #1  -  Incredible  high 
resolution  graphics  programs. 

(6193)  SCREEN  GRAPHICS  #2  -  Mora  amazing 
graphic  programs,  11  in  all. 

UTILITIES 

(6201)  ASSORTED  UTILITIES  -  Screen  savere. 
clocks,  text  editors  and  more, 

(61 1 0)  CLOCKS  &  SECURITY  -  Large  and  small  time 
displays,  plus  password  protection. 

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V9.4.  TemtWorks,  Stuffit  and  other  modem  programs. 

(6107)  DISK  UTILITIES  -  Disk  copy  programs,  fast 

format,  scan  for  bad  sectors  etc, 

(61 09)  FKEYS  -  Functon  keys  are  similar  to  DA's.  but 

keyboard  invoked. 

(61 1 2)  FONT  &  ICON  UTILITIES-  Seven  programs  for 

customizing  fonts  and  icons. 

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those  Macs  with  little  memory  and  no  hard  drive 

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Protectkjn  for  programmers,  includes  source  code. 

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tkin  ever  for  serious  Mac  users. 

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HOMECARD 


ROGER         WOOD 


The  Macintosh  changed  the  na- 
ture of  word  processing  by 
bringing  muhiple  fonts  and 
styles  to  the  computer  screen.  So 
when  HyperCard  nWo-Mcd  only  a  sin- 
gle font  and  style  in  any  field,  many 
dyed-in-the-wool  Mac  users  cried 
foul.  What's  so  great  about  a  Mac  ap- 
plication with  ontv  one  text  style  per 
field? 

HyperCard  2.0  finally  remedies 
the  situation.  Now  you  can  mix  fonts, 
sizes,  and  styles  in  any  combination 
in  any  field.  These  text  attributes  can 
be  assigned  through  the  normal 
HyperCard  Je\\  Style  dialog  box,  un- 
der script  control,  or  via  two  familiar 
menus.  Font  and  Style. 

.'i^nother  big  complaint  came 
from  those  who  hoped  that  the  hyper 
in  HyperCard  stood  for  hypertext  ca- 
pabilities but  found  the  application 
short  on  real  hypertext  features. 

In  its  simplest  form,  hypertext 
can  let  you  click  on  a  word — a  scien- 
tific term,  for  example — and  be 
whisked  away  to  a  glossary  that  de- 
fines and  illustrates  the  word.  In  hy- 
pertext parlance,  we  say  that  the  word 
in  the  field  is  hot, 

.4s  simple  as  this  seems,  Hyper- 
Card didn'l  have  a  device  to  tie  script 
actions  directly  to  a  single  word  in  a 
field.  You  could  paste  buttons  over 
words  and  thus  easily  find  where  the 
mouse  was  clicked.  But  if  a  word  had 
been  moved  within  the  field  during 
editing,  the  button  wouldn't  slick  to 
the  word,  and  the  button  could  even 
end  up  over  the  wrong  word. 

Enter  three  new  functions  in 
HyperCard  2.0:  clickText.  click- 
Chunk,  and  clickLine.  To  use  any  of 
these  functions,  you  just  lock  the  field 
that  contains  the  text  with  the  hyper- 
text capabilities.  Then  you  can  use 
these  new  functions  in  the  field's 
mouseUp  script  to  cause  some  hyper- 
text action. 

For  example,  let's  say  you're  writ- 
ing a  HyperCard  stack  about  astrono- 
m)'  and  want  use  the  term  azimuth 
without  having  to  define  it  within  the 
field.  Lock  the  field  and  put  the  fol- 
lowing in  the  field  script. 


on  mouseUp 

if  the  clickText  is  "azimuth"  then 
go  to  card  "azimuth  definition" 
end  mouseUp 

Then  create  a  card  called  azimuth 
definition  that  defines  it  and  has  an  il- 
lustrative drawing,  and  your  main  dis- 
cussion won't  be  cluttered  with 
duplicate  definitions. 


*    Fil«    Cdll     Eo    TDDti    ObJiCit    Font 

ran 

riain 

Hjfpa'Cw'it  2.0  BllQwtfnuUiP'li 

^lali 

Uiid*rim» 

MultiDle  tonis  bring 
better  [unctionality  to  the 
HyperCard  desktop. 

SS 

ItnLlndiAetiHSFqiUrismiiid 
with  da^nntvf  lUJimilUABfllflt*" 

ID 

eihir.- 

1 

HyperCard  2.0  allows  multiple  fonts. 


The  clickChunk  function  is  a  bit 
more  obscure  if  you're  not  well  versed 
in  HyperTalk  terminology.  A  chunk  is 
a  HyperTalk  expression  that  describes 
a  particular  segment  of  text — both 
within  a  field  or  within  a  HyperTalk 
variable.  It  can  be  defined  in  terms  of 
characters  (chars),  words,  or  lines. 

For  example,  if  card  field  1  begins 
"HyperCard  2.0  allows  multiple  styles, 
fonts,  and  type  sizes  within  the  same 
field,"  HyperCard  would  be  described 
as  "char  I  to  9  of  card  field  I ."  Simi- 
larly, a  word  is  defined  as  a  number  of 
characters  separated  by  spaces,  thus 
HyperCard  is  "vjord  1  of  card  field  I." 

These  chunk  expressions  provide 
the  key  to  altering  the  font,  size,  or 
style  of  part  of  the  text  within  a  field. 
For  example,  if  you  wish  to  change 
the  style  of  the  word  HyperCard  in  the 
above  example  to  italic,  you  would 
use  "set  the  textStyle  of  char  1  to  9  of 
card  field  1  to  italic."  You  could  also 
refer  to  "word  1"  in  place  of  "chars  I 
to  9"  to  accomplish  the  same  thing. 

The  concept  of  the  line  can  be  a 
relatively  elusive  chunk  expression.  It 
doesn't  matter  how  many  physical 


lines  appear  in  a  field  on  the  screen;  a 
line  is  any  number  of  characters  with 
a  carriage  return  (ASCII  1 3)  at  the 
end,  It  can  be  several  physical  lines. 

In  our  example,  even  though  the 
text  wraps  after  the  word  multiple, 
line  1  would  be  the  entire  sentence  be- 
cause there's  no  carriage  return  until 
the  end  of  the  third  physical  line.  The 
clickLine  function  simply  returns  the 
number  of  the  line  that  was  clicked  in 
a  locked  field.  It  returns  "line  1  of 
card  field  1"  no  matter  which  word  in 
the  sentence  you  click  on. 

The  new  style,  group,  is  another 
great  feature  for  those  doing  hypertext 
applications.  Using  our  example,  let's 
say  you  want  both  desktop  and  desk- 
top publishing  to  be  hot.  If  you  use 
only  the  three  functions  I  described 
above,  when  the  user  clicks  on  desk- 
top, you  would  have  no  way  of  know- 
ing whether  the  selected  word  was 
next  to  publishing. 

The  group  text  style  solves  that. 
By  selecting  both  desktop  and  publish- 
ing together  and  choosing  group  from 
the  Style  menu,  the  clickText  function 
returns  both  words  together  if  either  is 
clicked  on — thus  making  it  easy  to 
distinguish  which  desktop  was  selected. 

The  major  drawback  to  these  new 
hypertext  enabling  functions  is  that 
they  don't  provide  a  standard  device 
for  users  to  identify  a  word  that's  hot. 

That  is,  a  word  can  be  hot  and 
look  just  like  every  other  word.  One 
HyperTalk  programmer  might  use 
bold  text  to  identify  a  hot  word,  while 
another  might  use  italic,  and  another 
might  use  underiining.  ToolBook,  an 
application  from  .Asymetrix  for  PCs 
and  compatibles  that  runs  under  Win- 
dows 3.0,  has  standardized  hot  text 
by  drawing  a  box  around  every  hot 
word — a  device  not  available  in 
HyperCard. 

With  this  one  caveat,  HyperCard 
2.0  has  come  a  long  way  toward  being 
the  hypertext  application  that  many 
educators  have  been  looking  for. 

Roger  Wood  has  worked  as  editor  of 
l-lyperLink  Magazine  and  managing  editor 
of  Home  Computer  Magazine.  m 


M-«      COMPUTE 


DECEMBER       1990 


APPLE  PICKS 


GREGG         KEfZER 


Christmas  already?  That  means 
my  cards  and  letters  need  to  go 
out — now!  Wait,  I  don't  have 
time  to  write  a  hundred  letters 
and  still  make  a  living  and  have  a  life. 

The  solution?  Mass  mailings.  I've 
taken  a  page  out  of  my  Congressman's 
piaybook — his  slick  newsletter  regu- 
larly hits  my  mail  slot  to  remind  me 
what  a  great  guy  he  is.  I've  gone  high- 
tech  in  order  to  keep  in  touch  with  far- 
flung  friends  and  distant  relatives. 

I  know,  I  know.  You're  dead  set 
against  anything  that  reminds  you  of 
those  gruesome  mimeographed  holi- 
day letters  you  got  years  ago.  Don't 
worry.  Everyone  will  love  your  mes- 
sage if  the  medium  is  nicely  designed 
and  attractively  illustrated. 

I've  been  designing,  writing,  and 
mailing  a  holiday  newsletter  for  years. 
Maybe  it's  the  only  written  communi- 
cation some  people  get  from  my  fam- 
ily all  year,  but  it  hits  the  family 
highlights,  it's  fun  to  read,  and  best  of 
all,  it  looks  good. 

Until  this  year,  I've  created  our 
family  newsletter  on  a  Macintosh.  No 
more.  This  year,  I  switched  to  Graphic 
Writer  HI  (Seven  Hills  Software,  1310 
Oxford  Road,  Tallahassee,  Florida 
32304;  $149.95),  a  great  desktop  pub- 
lishing program  for  the  IIgs.  Like 
most  other  desktop  publishing  pro- 
grams, Graphic  Writer  works  with 
frames,  which  are  boxes  you  build  to 
hold  text  or  graphics. 

Designing  a  four-page  newsletter 
with  Graphic  Writer  took  less  than  30 
minutes.  The  process  is  easy  because 
of  features  like  color-coded  column 
and  snap-to  guides  and  master  pages 
you  define  to  set  up  margins  and  page 
numbers.  Onscreen  rulers  ensure 
you've  got  things  lined  up  right,  and 
the  program  quickly  sets  up  a  multi- 
column  format. 

Other  topnoich  features  include 
frame  linking,  which  automatically 
flows  text  from  one  column  to  another, 
and  text  wrapping,  which  allows  words 
to  cunningly  wind  around  illustrations. 

Thou^  typing  text  in  Graphic 
Writer  isn't  as  unbearably  slow  as  in 
some  other  Apple  IIgs  programs,  I 


still  prefer  to  write  with  something 
faster,  like  AppleWorks.  Graphic  Writ- 
er really  shines  here,  for  its  translation 
capabilities  are  most  impressive,  I 
wrote  with  AppleWorks  3.0  at  blitz- 
krieg speed,  then  poured  the  copy  into 
a  Graphic  Writer  \ayout  with  bold- 
facing and  underlining  intact.  Nice. 

A  desktop  publishing  program  on 
the  IIgs  wouldn't  be  much  without 
graphics  or  color.  Graphic  Writer 
doesn't  let  you  down  here,  either.  The 
built-in  graphics  tools  are  nothing  spe- 
cial— the  typical  pencil,  brush,  eraser, 
magnifying  glass,  and  geometric 
shape-makers — but  the  program 
makes  it  as  easy  to  import  graphics  as 
it  does  text. 


Pri/jt  Shop  (both  the  classic  and 
the  IIgs  versions)  and  single-,  double-, 
and  super-hi-res  images  can  all  be 
grabbed  and  placed  within  Graphic 
W^/7'/er  documents.  Because  Prim  Shop 
graphics  are  so  easy  to  fmd,  I  scattered 
several  throughout  my  newsletter. 

Color  is  often  vastly  overrated  in 
Apple  IIgs  software,  and,  though  I 
still  think  it  has  limited  application,  I 
did  find  a  way  to  put  Graphic  Writer'^ 
color  capabilities  to  work  for  me.  I 
spotted  the  first  page  of  the  newsletter 
with  color,  primarily  in  the  masthead 
(the  name  of  the  newsletter)  and  a 
great  graphic,  and  then  printed  it  out 
on  an  ImageWriter  II. 

For  a  moment,  1  was  stumped — 
my  printer  would  be  tied  up  past 
Christmas  printing  1 00  originals.  Then 


I  remembered  that  a  local  copy  shop — 
a  Kinko's  outlet — had  a  color  copier. 
Down  to  the  copy  shop  I  went,  and  in 
a  half  hour  I  had  a  four-color  newslet- 
ter (all  right,  just  the  first  page,  but  at 
those  prices,  I  couldn't  afford  more). 

Graphic  Writer  comes  packed 
with  extras,  such  as  a  disk  full  of  new 
fonts  and  two  disks  of  clip  art.  I  didn't 
have  much  use  for  the  fonts — I  like  to 
Slick  with  classic  font  families  such  as 
Times  and  Helvetica — but  the  clip  art 
was  terrific.  I  used  the  map  of  the  U.S. 
to  show  the  family's  1990  travels. 

Printing  is  slow,  really  slow. 
There's  not  much  you  can  do  about 
that.  I  didn't  think  much  of  the  pro- 
gram's dot-matrix  output  anyway,  so  I 
headed  to  the  local  .Apple  dealer  to 
make  master  copies  of  my  newsletter's 
remaining  three  pages  on  a  Laser- 
Writer NT.  Ever\'thing  worked  flaw- 
lessly, and  the  output  was  super. 

Graphic  Writer  111  is  fast  and  fea- 
ture-heavy, yet  friendly.  It's  the  first 
Apple  IlGS-specific  desktop  publish- 
ing package  I've  been  willing  to  rec- 
ommend, and  it  made  my  annual 
newsletter  creation  chore  as  much  fun 
for  me  as  I  hope  its  reading  is  for  my 
friends  and  relatives. 

If  you're  launching  your  first-ever 
holiday  newsletter,  here  are  some 
things  to  keep  in  mind. 

•  Use  at  least  ten-point  type.  Twelve- 
point  is  better,  especially  if  you're 
sending  the  newsletter  to  anyone 
over  35.  No  one  likes  to  squint. 

•  To  personalize  each  newsletter,  create 
an  empty  frame  on  the  last  page  of 
your  newsletter  and  save  the  file  as 
MASTER.  Write  short,  individual 
notes  to  each  recipient;  then  import 
them  into  the  empty  frame.  Remem- 
ber that  you'll  have  to  save  each 
newsletter  as  a  separate  file  and  print 
out  that  page  for  each  newsletter. 

•  If  you  have  access  to  a  scanner  digi- 
tize a  family  photo  and  place  the  re- 
sulting graphic  on  the  second  page, 
above  a  frame  labeled  Staff.  Even  if 
the  picture  is  crude,  your  readers  will 
get  a  kick  out  of  it.  h 


DECEMBER       1990 


COMPUTE       H-7 


EWS  &  NOTES 


New  Nitpicker 


If  you're  one  of  the  20,000  Mac  users  who  purchased  Grammatik  Mac, 
you're  in  luck.  Reference  Software  is  offering  a  free  upgrade  to  version 
2.0,  which  features  a  new  interface  and  expanded  word  processor  sup- 
port. If  you  haven't  registered  your  copy  of  version  1 .0,  you  can  call  the 
company  on  its  toll-free  line  and  provide  the  serial  number  from  the  dis- 
tribution disk. 


Commie  Network  Exposed 

Old-style  communism  has  undergone  radical  changes  in  the  last  two 
years.  Now  the  Soviets  are  linking  their  computers  in  a  way  that  would 
have  made  Karl  Marx  proud.  Currently,  five  deputies  in  the  Soviet  Par- 
liament have  their  Macs  networked  together,  and  seven  other  Macs  are 
being  used  by  the  Parliament's  technical  staff. 

In  order  to  increase  the  Pariiament's  efficiency,  the  government  has 
commissioned  the  Moscow-based  Interproject  to  create  a  Mac-based 
"information  system."  It  will  use  a  Russian  version  of  the  Macintosh  Sys- 
tem software  that  was  developed  by  Interproject  and  Apple  programmers. 


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Circle  Reader  Sarvice  Number  260 


New 
Math 


The  most  recent  version  of  the  Mac 
operating  system  has  been  System 
6.0.5,  and  the  new  low-cost  Macs 
are  shipping  with  System  6.0.7.  So 
what  happened  to  6.0.6? 

Apple  had  planned  to  release 
System  6.0.6  with  the  changes 
needed  for  the  three  new  Macs— in- 
cluding a  new  Sound  Manager — but 
it  discovered  two  nasty  bugs  at  the 
last  minute.  The  first  can  cause  a 
Mac  to  act  as  though  it's  no  longer 
connected  to  a  printer  or  AppleShare 
server.  The  second  can  cause  a  Mac 
LC  to  ignore  the  keyboard  until  the 
mouse  is  moved. 

The  bugs  have  been  fixed  in 
System  6.0.7,  and  Apple  has  "re- 
worked" its  inventory  to  include  the 
newer  system.  The  company  is  ship- 
ping 6.0.6  to  Europe  with  an  INIT  that 
fixes  the  bugs  while  it  works  to  com- 
plete a  European  version  of  6.0.7. 


Running 
Late 

Apple  finally  admitted  what  most 
industry  watchers  have  suspected 
for  months — System  7,0  won't 
ship  until  1991  or,  as  Apple  put 
it,  "the  first  half  of  calendar 
1 99 1 ."  Alpha  versions  have  been 
available  to  developers  since 
May,  but  the  first  beta  version 
wasn't  expected  to  be  ready 
before  October — a  full  year  be- 
hind schedule. 

While  some  developers  will 
have  to  delay  their  new  products 
once  again,  Apple  insists  the  new 
system  software  will  be  worth  it. 
According  to  Roger  Heinen,  Ap- 
ple's vice  president  of  software 
engineering,  "With  the  additional 
feedback  from  our  developers,  we 
are  confident  that  System  7.0  will 
shatter  traditional  notions  of 
what  personal  computers  can  do." 


Talk 
Is  Cheap 

How  can  owners  of  older  Macs  add 
the  sound-input  capabilities  of  the 
new  Macintosh  LC  and  Macintosh 
Ilsi?  Premier  Technology  offers  an 
inexpensive  solution. 

The  MacMic,  pronounced  mac 
mike,  consists  of  a  2  X  2  X  .75  inch 
digitizing  microphone,  a  6-foot  ca- 
ble, and  a  Velcro  fastener  that  lets 
you  attach  the  microphone  to  your 
computer  or  monitor.  It  plugs  into 
either  of  the  two  serial  ports  and 
comes  with  software  that  lets  your 
Mac  recognize  the  unit  as  a  standard 
sound-input  device. 

The  MacMic  is  available  for 
$59.95  from  Premier  Technology, 
2040  Polk  Street,  Suite  288,  San 
Francisco,  California  94109; 
(415)424-1963. 

News  &  Notes  by  David  English 


REVIEWS 


REDISCOVER  A  CLASSIC  •  CREATE  PRESENTATIONS 
UNLEASH  ARTISTIC  TALENTS  •  FIND  THE  RIGHT  WORD 


WORDSTAR  6.0 

Big  but  not  unwieldy,  powerful 
but  not  too  complex,  packed 
with  desktop  publishing  features 
and  advanced  integration  capa- 
bilities for  power  users — WordStar 
6.0  is  all  these  things  and  more.  If  you 
know  the  H  brt/Sfar  interface  but 
haven't  taken  a  look  at  the  program  in 
a  few  years,  you'll  welcome  its  new 
power  and  versatility.  If  you're  un- 
familiar with  this  word  processing 
classic,  fasten  your  seatbelt. 

Over  the  years,  WordStar  has 
grown  from  a  friendly  little  CP/M 
program  occupying  part  ofa  disk  to 
an  MS-DOS  power  package  that 
comes  on  21  floppy  disks.  What  keeps 
WordStar  fast,  sleek,  and  manage- 
able— rather  than  lumbering  and  for- 
bidding, as  you  might  expect — is  a 
sensible  set  of  strategies,  including  se- 
lective installation  of  features,  numer- 
ous default  settings,  clever  memor>' 
management,  selective  help  levels, 
and  nesting  and  chaining  capabihties. 

WordStar's  lower  of  powerful 
disks  contains  all  you'd  expect  in  a 
first-rate  word  processor:  spelling 
checker,  thesaurus,  cut  and  paste,  find 
and  replace,  undelete,  macros,  mail 
merge,  page  preview,  footnotes,  end- 
notes, word  counting,  and  a  multitude 
of  formatting  options.  Numerous  ad- 
ditional features  enhance  and  simplify' 
your  routine  word  processing,  such  as 
vertical  centering  (no  more  counting 
lines  to  center  your  correspondence), 
printing  from  the  keyboard  (no  more 
going  to  typewriters  to  address  enve- 
lopes), and  one  I  particularly  like,  the 
definitions  dictionars-,  which  helps 
you  pick  just  the  right  word  from  the 
thesaurus.  An  extra-window  capabili- 
ty lets  you  compare  documents  or 
passages  in  the  same  document  and 
cut  and  paste  wiih  ease.  Then  there 
are  WordStar's  dot  commands,  which 
control  ever>'thing  from  headers  and 
footers  to  page  numbering  and  sheet 


feeding.  In  short,  you  have  tremen- 
dous control  over  the  writing  process 
and  product. 

More  advanced  features  make 
this  a  program  you  can  grow  into. 
WordStar  lets  you  insert  work  sheets 
from  Lotus  1-2-3,  Symphony,  or  Quat- 
tro,  as  well  as  files  from  DBase.  The 
Inset  program  included  with  the  pack- 
age puts  graphics  anywhere  in  your 
text.  You  can  use  a  variety  of  fonts  if 
you  have  a  printer  that  supports  them. 
WordStar  supports  scalable  fonts  on 
the  HP  LaserJet  III,  Canon  LBP-4, 
and  PostScript  printers;  and  you  can 
kern  if  you  have  PostScript  or  certain 
HP  LaserJet  printers.  Save  time  with 
WordStar  paragraph  styles,  which  let 


Check  graphics,  fonts,  and  more  in 
WordStar's  Advanced  Page  Preview. 

you  preset  print  attributes,  margins, 
tabs,  line  height,  fonts,  and  more.  In- 
stead of  starting  over  with  every  docu- 
ment, just  choose  an  appropriate 
paragraph  style.  WordStar's  page  pre- 
\'iew  lets  you  see  how  fonts,  graphics, 
and  other  features  of  a  document  will 
look  before  you  go  to  the  trouble  of 
printing.  As  you  can  see,  these  are  fea- 
tures that  people  in  business  can  take 
advantage  of  to  create  highly  polished, 
professional  documents  that  get  results. 
As  if  all  this  weren't  enough,  you 
also  get  several  companion  programs. 
With  MailList,  you  create  form  letters 
and  print  envelopes,  labels,  Rolodex 
cards,  and  reports  (for  example,  a 


phone  list).  PC-Outline  helps  you  plan 
writing  and  keep  track  of  your  work; 
ProFinder  is  a  handy  DOS  shell;  Star 
Exchange  allows  file  conversions  be- 
tween WordStar  and  several  other 
word  processors;  and  TelMerge  is  a 
sophisticated  telecommunications 
package  that  allows  file  transfers,  E- 
mail,  and  script  files  for  easy  access  to 
online  services. 

Obviously,  everyone  won't  take 
advantage  of  every  feature  of  the  pro- 
gram, and  that's  why  you  shouldn't  let 
all  the  disks  disconcert  you.  Seven  of 
the  disks  contain  printer  information, 
and  you'll  use  only  a  small  part  of  it. 
What's  more,  the  straightforward  in- 
stallation program  lets  you  install  only 
what  you  need.  There's  even  a  way  to 
set  up  a  bare-bones  version  of  the  pro- 
gram to  run  on  a  two-floppv  svslem  in 
384K  (Run  README.COM),' al- 
though the  program  is  really  opti- 
mized for  use  with  a  hard  disk. 

A  mere  novice  can  take  advan- 
tage of  this  full-featured  program, 
thanks  to  a  great  tutorial  disk,  a  choice 
of  interfaces,  built-in  defaults,  and  ex- 
cellent help  and  documentation.  Be- 
ginners will  want  to  install  the 
program  to  use  the  pull-down  menus, 
which  allow  you  to  highlight  and 
choose  instead  of  using  the  old  con- 
trol-key combinations.  WordStar 
comes  with  default  settings  for  nearly 
every  feature — even  several  para- 
graph styles — so  that  beginners  won't 
have  to  change  or  customize  settings 
till  they're  ready. 

Context-sensitive  online  help  is 
always  available,  and  WordStar  pro- 
vides four  excellent  manuals.  I  partic- 
ulariy  like  the  step-by-step  examples 
of  applications,  which  showed  me 
how  to  easily  create  a  newsletter. 

The  classic  menus  are  still  there 
to  give  you  the  touch-typing  speed 
and  convenience  for  which  WordStar 
is  famous,  and  you  can  still  set  your 
help  level  to  include  or  exclude  partic- 
ular menus.  You  can  also  use  your 
function  keys  to  execute  oft-used 


DECEMBER       1990 


COMPUTE 


REVIEWS 


MS-DOS 

commands.  Throughout  the  program, 
WordStar  ofFen  a  tremendous  degree 
of  flexibihty,  allowing  you  to  custom- 
ize it  according  to  your  likes  and 
needs. 

Clever  memory  management 
keeps  WordStar  fast,  despite  its  great 
size.  It  resides  in  memory,  and  if  you 
have  enough  memory,  the  spelling 
checker  and  text  files  can  run  RAM 
resident.  With  enough  memory,  you 
can  print  one  file  while  editing  anoth- 
er. A  RAM  usage  display  helps  you 
make  the  best  use  of  the  program. 

If  you  work  with  long  documents 
and  dread  navigating  long  files  and 
waiting  for  saves  or  finds,  you'll  love 
the  nesting  and  chaining  feature.  It 
ties  together  several  small  files  and 
provides  continuous  pagination;  this 
feature  has  saved  me  untold  time  and 
effort.  WordStar  also  lets  you  place 
markers  in  files  and  specify  a  particu- 
lar page  to  move  to  so  that  you  won't 
waste  time  creeping  paragraph  by 
paragraph  through  your  document. 
Need  an  index?  WordStar  can  index 
selected  words  or  ever>'  word  in  a  doc- 
ument. The  program  can  also  simplify 
your  creation  of  a  table  of  contents. 

Of  all  the  versions  of  the  program 
I've  used,  this  is  the  fastest  and  easi- 
est. If  there's  any  significant  short- 
coming, it's  the  lack  of  better  mouse 
support;  only  a  Logitech  mouse  driver 
comes  with  the  program,  and  you  can 
use  the  mouse  only  with  menus.  This 
may  discourage  some  users,  but  not 
the  touch-tj'pists  who've  enjoyed  and 
remained  faithful  to  this  program  for 
years.  This  latest  version  of  WordStar 
makes  it  a  contender  among  high -end 
word  processors.  It  might  very  well  at- 
tract new  converts. 


MIKEHUDNALL 

Ease  of  Use 

Documentation  .... 

Features 

Innovation 

•-*** 

....  •*••• 

***• 

....  •*•*• 

B 

IBM  and  compatibles,  3a4K  (51 2K  to  use 
Advanced  Page  Preview,  outliner.  or 
graphics),  graphics  card  for  Advanced 
Page  Preview,  two  floppy  drives  or  one 
floppy  and  one  hard  drive — S495 

WORDSTAR  INTERNATIONAL 
201  Almeda  del  Prado 
Novato,  CA  94949 
{300)227-5609 
(415)382-8000 


MIRROR  \\\  2.0 

Softklone's  original  Mirror  v/as 
designed  to  be  a  clone  of  Cross- 
talk, a  popular  business  commu- 
nications program.  The  latest 
version  of  Mirror,  although  complete- 
ly compatible  with  Crosstalk  XVI, 
offers  a  number  of  substantial  im- 
provements: additional  file-transfer 
protocols,  MNP  support,  a  built-in 
text  editor,  a  background  mode, 
mouse  support,  and  much  more.  Best 
of  all.  Mirror  III  costs  less  than  Cross- 
talk XVI  ($  1 49  rather  than  $  1 95). 

Mirror  Ill's  status  screen  lets  you 
view  parameter  settings  and  includes 
a  command  line  for  entering  two- 
letter  mnemonic  commands,  such  as 
NU  (Number),  CA  (CApture),  RX 
(Receive  XMODEM),  and  EM 
(EMulate). 


Mirror  ill's  Dialing  Directory  features 
easy-to-use  pull-down  menus. 

The  dialing  directory  provides 
easy  access  to  a  list  of  phone  numbers 
and  can  indicate  system  names,  trans- 
fer rates  (such  as  1200  or  2400  bits  per 
second),  formats  (parity,  data  bits,  du- 
plex, and  stop  bits),  and  scripts  (if 
you're  using  them).  Mirror  provides 
an  unlimited  number  of  directories 
and  entries  within  directories  and  lets 
you  chain-dial  as  many  as  30  entries 
at  a  time.  You  can  access  the  com- 
mands necessary  for  just  about  any 
online  session  with  the  easy-to-use 
pull-down  menus. 

Beginners  will  especially  like  the 
neivuser  option,  which  will  write  a 
script  to  get  you  online  with  databases 
you're  currently  using,  such  as 
CompuServe,  NewsNet,  Delphi,  MCI 
Mail,  and  Dow  Jones.  For  systems  not 
listed,  you  can  use  the  learn  com- 
mand, which  watches  you  log  on  to  a 
system  and  writes  a  log-on  script. 


Experienced  users  will  appreciate 
the  variety  of  file-transfer  protocols, 
including  XMODEM,  YMODEM, 
Kermit,  Crosstalk,  Hayes,  Compu- 
Ser\'e-B,  and  CommPressor.  Support 
for  ZMODEM  is  included  through  a 
shareware  program  ($20  to  register) 
that's  provided  with  the  package. 

Mirror's  PRISM  script  language 
is  an  expanded  version  of  Crosstalk 
XVI's  script  language  and  is  upwardly 
compatible.  PRISM'S  most  significant 
improvement  over  Crosstalk's  lan- 
guage is  its  ability  to  run  script  pro- 
grams in  the  background. 

There  are  many  other  features, 
including  the  ability  to  capture  all  or 
part  of  an  online  session  to  memory, 
disk,  or  printer.  A  backscroU  com- 
mand lets  you  recall  text  that  has 
scrolled  off  the  screen.  A  host  mode 
lets  other  computers  call  your  com- 
puter, leave  messages,  and  down-  and 
upload  files.  You  can  also  redefine 
your  computer's  function  keys. 

Mirror  III  is  weU  supported  with 
frequent  software  upgrades  and  an  ex- 
cellent BBS.  It  has  a  60-day  money- 
back  guarantee,  and  it  gives  you  a  lot 
for  your  money.  You're  not  likely  to 
outgrow  this  program. 


DAVID  ENGLISH 

Ease  of  Use 

***• 

Documentation  .  ,  , . 

Features 

InnovatioD  ........ 

*•** 

••** 

••• 

^ 

IBM  PC  and  compatibles,  256K  (640K 
recommended  for  optimum  background 
operation),  DOS  2.0  or  tiigher.  modem — 
$149 

SOFTKLONE 
327  Office  Plaza  Dr. 
Suite  #100 
Tallahassee,  FL  32301 
(800)634-8670 


SAD  BIOOD 

Origin's  Bad  Blood  presents  a  bar- 
ren postapocalyptic  wasteland  in 
which  the  mutes  (mutants)  and 
humes  (humans)  maintain  a  dan- 
gerously delicate  balance  of  power. 
Because  an  all-out  war  would  be  disas- 
trous for  the  mutes,  you're  sent  on  a 
mission  to  find  out  just  what's  got  the 
humes  so  "wadded  up." 


90       COMPUTE 


DECEMBER       1V90 


REVIEWS 


MS-DOS 


To  accomplish  this,  you  have  a 
choice  of  three  characters:  Varrigg,  a 
powerfu!  mule  who  reportedly  once 
slagged  a  whole  band  of  Kejeks  single- 
handedly;  Jakka,  a  shivvy  slicer  who 
can  down  a  buzzar  at  40  paces  with  a 
blast  from  her  eye  beam;  or  Dekker, 
the  only  human  ever  bom  to  the  mutes. 
Set  out  from  the  village  of  Mardok 
and  travel  throughout  the  plains,  in- 
teracting with  mutes  from  surround- 
ing villages  and  battling  the  numerous 
beasts  of  the  Plains  along  the  way. 
Fortunately,  there  are  plenty  of  weap- 
ons and  ammo  available  on  the  Plains, 
including  nades,  sodoffs,  buzooks, 
oozees,  clubs,  and  vibrablades. 

As  you  play  Bad  Blood,  a  detailed 
overhead  view  of  your  character  ap- 
pears on  the  screen  of  an  ancient  tele- 
vision set  abandoned  on  the  Plains. 


Use  an  ancient  television  in  Bad  Blood  to 
make  choices  (or  your  character. 

The  TVs  knobs  describe  your 
choices — Talk,  Inventory,  Examine, 
Use,  and  Options  (Pause,  Save,  Load, 
and  so  on).  To  the  right  of  the  TV  is  a 
green  bottle  filled  with  water.  The  wa- 
ter level  serves  as  a  visual  indicator  of 
your  state  of  health.  Finally,  message 
windows  below  the  television  set  con- 
tain important  text  and  dialogue.  Bad 
Blood  \ises  a  menu-driven  conversa- 
tion system  that  lets  you  choose  from 
a  range  of  topics  appropriate  to  your 
progress  in  the  game. 

The  game  comes  with  a  20-page 
manual  that  includes  a  map  of  the 
Plains  and  a  list  of  Mutant  Chat 
terms,  a  reference  card,  and  a  copy  of 
Thale's  Comprehensive  Guide  to  the 
Beasts  &  Savages  of  the  Plains.  This 
foldout  not  only  describes  the  beasts 
you'll  encounter  on  the  plains,  but  it 
also  serves  as  copy  protection  for  the 
program.  Before  starting,  for  instance, 
you  must  answer  a  question  such  as 
Where  does  a  Bushbug  usually  hide? 


DRIVE  IT 


Race  through  loop-lhe-loops,  corkscrew  jumps  and  other  death-defying  obstacles. 

Compete  against  the  world's  top  drivers  in  your  turbo-charged  Corvette. 

If  you've  played  the  new  STUNT  DRIVER™  or  VETTE!™  from  Spectnjm  HoloByte, 

you  know  the  only  thing  more  thrilling  than  our  simulations  is  the  real  experience... 


Spectrum  HokjB^'^ 

A  Division  of  Sphere,  Inc. 

2061  Ctiallenger  Drive.  Alameda.  CA.  94501.  (41S)  522-0107 


Bad  Blood  is  a  first-rate  role- 
playing  game  with  appealing  graphics 
and  a  terrific  musical  soundtrack 
(which  can  be  toggled  off  once  you've 
had  enough  of  a  good  thing).  Up  to 
three  games  can  be  saved  in  progress, 
but  unfortunately,  beginning  a  new 
game  erases  all  of  your  previously 
saved  games.  This  is  the  only  fault  in 
an  otherwise  very  playable  RPG. 

BOBGUERRA 

Playability **•• 

Documentation *** 

Originality *** 

Graphics **** 

Sound  •••• 


IBM  PC  and  compatibles;  51 2K  HAM 
(640K  for  VGA);  CGA,  EGA,  MCGA,  VGA 
(256-color),  Tandy  16-cotof;  joystick  op- 
tional: supports  Tandy  3-voice,  Hoiand, 
Ad  lib,  GameBlaster  (CMS),  innovation, 
and  Covox  sound  boards— S49.95 

ORIGiN  SYSTEMS 
P.O.  Box  161750 
Austin,  TX  78716 
(800)  999-4939 


HOME  LAWYER 

any  of  the  most  important  de- 
cisions you'll  make  require 
expert  legal  assistance.  Unfor- 
tunately, legal  advice  can  be  ex- 
pensive and  hard  to  understand.  To 
the  rescue  comes  Home  Lawyer  from 
Meca  Ventures,  a  user-friendly  expert 
program  that  helps  you  create  simple 
legal  documents  and  special  letters. 
Home  La  u'ver  generates  docu- 
ments in  plain  English  from  your  re- 
sponses to  simple  questions.  You  can 
respond  directly  onscreen  or  first  print 
a  paper  work  sheet  and  then  transfer 
information  from  the  work  sheet  to 
the  screen.  To  help  you  out,  the  pro- 
gram offers  response  choices  (some- 
times samples);  these  appear  on  the 
screen  and  in  the  very  clear  and 
complete  manual  provided  with  the 
program. 

With  Home  Lawyer,  you  can  cre- 
ate simple  legal  documents,  including 
wills,  powers  of  attorney,  residential 
leases,  promissory  notes,  bills  of  sale, 
and  independent  contractor  agree- 


DECEMBER       1990 


COMPUTE 


91 


REVIEWS 


MS-DOS 


ments.  Special  letten  the  program 
helps  you  write  include  demands  for 
money  owed,  bad-check  notices,  and 
requests  for  credit  reports. 

The  public  has  always  had  the 
right  to  create  legal  documents  with- 
out attorneys;  but  the  legalese  that 
comprises  most  laws,  forms,  and  in- 
structions makes  writing  legal  docu- 
ments an  arduous — and  sometimes 
dangerous — task.  Home  Lawyer's 
greatest  strength  is  the  fact  that  it's 
user  friendly.  It  allows  you  to  do  for 
yourself  much  of  what  you  once  relied 
on  lawyers  to  do  for  you. 

Consequently,  Home  Lawyer  car- 
ries various  disclaimers,  including  an 
initial  comprehensive  one  which 
states  that  the  manufacturer  does  not 
guarantee  that  the  program  is  valid 
when  used,  will  lead  to  the  desired  re- 
sult, or  will  carry  out  the  intentions  of 
the  user.  It  also  includes  a  directory  of 
State  Bar  Associations  and  notes 
when  to  consult  an  attorney. 

Home  Lawyer  allows  no  custom- 
izing of  documents  other  than  in  re- 
sponse to  its  questions.  I  found  this 
particularly  frustrating  because  its 
durable  power  of  attorney  provides 
consent  for  medical  and  persona!  care. 
Powers  of  attorney  for  medical  care 
are  valuable  documents  that  should 
be  left  for  babysitters,  neighbors,  and 
schools  responsible  for  children  when 
the  parents  are  unavailable.  However, 
Home  Lawyer's  version  incorporates 
the  right  to  make  decisions  regarding 
personal  care,  support,  maintenance, 
and  living  arrangements,  as  well — vir- 
tually giving  custody  to  the  caretaker. 

.41  a  list  price  of  $  1 1 9, 1  would've 
expected  more  choices  or  more  ability 
to  customize.  Perhaps  future  versions 
will  correct  these  problems  by  expand- 
ing the  types  of  documents  which  can 
be  created.  Then  you  could  truly  say 
that  you  had  a  lawyer  in  your  PC. 

SUSAN  PARATO 


Ease  of  Use •*•• 

Documentation **** 

Features ** 

Innovation ** 


IBM  PC  and  compatibles.  256K  RAM, 
tX)Sg.Oorhigher— S119 

WECA  VENTURES 
327  Riverside  Ave. 
Westport.  CT  06880 
(203)  226-2400 


Witi) . . .  iliiii  it 

The  Russian  game-making  master 
Alexey  Pajitnov  is  at  it  again.  The 
creator  of  the  now-legendary  Te- 
iris  and  its  standout  follow-up 
Welltris  has  written  another  one — 
Faces . . .  Tris  ///. 

Having  exhausted,  in  his  two 
earlier  games,  the  dimensions  in 
which  to  manipulate  falling  blocks, 
Pajitnov  brings  forth  a  new  concept. 
In  Faces,  blocks  still  fall  against  a 
graphic  mural  background.  The  differ- 
ence is  that  each  block  contains  one  of 
five  pieces  of  a  face.  Your  job  is  to  pile 
up  a  chin,  lips,  a  nose,  eyes,  and  a  top 
of  the  head  in  the  right  order.  You  get 
more  points  if  they  happen  to  be  from 
the  same  person,  but  mixed  faces  are 
OK.,  too.  A  face  constructed  out  of  or- 
der turns  into  a  marble  block,  which 
obstructs  further  progress. 


See  how  your  skills  stack  up  in  Faces. 

It  sounds  simple — and  it  is.  Sim- 
plicity and  elegance  are  Pajitnov' s 
trademarks.  But  whereas  his  two  earli- 
er hits  resembled  interactive  creative 
puzzles,  Faces  too  often  resembles  an 
animated  jigsaw  puzzle  without  the 
interactive  variety  of  Tetris  or  Welltris. 

The  60  faces  themselves  are  a  de- 
lightful mix  of  historical  figures  (Na- 
poleon), whimsical  monsters,  hoHday 
faces  (Santa  Claus,  Uncle  Sam),  and  a 
variety  of  cultural  images  (Mona  Lisa, 
Shakespeare).  Only  16  of  the  faces  are 
identified  in  the  manual  as  part  of  the 
documentation-based  copy  protection. 

Watch  for  some  amusing  touches 
in  the  faces.  Gorbachev's  eyes  shift 
back  and  forth  as  they  fall  down  the 
screen,  for  example,  and  there  are  other 
small,  unexpected  bits  of  animation  in 
the  faces. 

The  graphic  mural  backdrops  are 


intricate  gray-scaled  American  scenes 
and  patterns  matching  the  set  effaces 
used  in  each  of  the  ten  levels.  The 
vanity  board  and  several  sign-on 
screens  use  the  full  VGA  color  palette, 
as  do  the  faces  themselves. 

Faces  is  a  good  game  with  excel- 
lent and  entertaining  graphics  and 
enough  challenge  to  make  it  worth 
playing.  It  faces  an  uphill  battle,  how- 
ever, in  its  unenviable  position  as  the 
third  in  the  Tetris  series.  What  may  be 
more  compelling  than  the  game  itself 
is  anticipating  what  Pajitnov  will 
accomplish  the  next  time  around — 
especially  if  he  abandons  falling  blocks. 

RICHARD  O.M.ANN 


Playability 

Ek)cumentation 
Originality.  .  .  . 
Graphics 


,  .  ••* 

.  ,  ••* 
.  *••* 
.  *••* 


IBM  PC  and  compatibles;  51 2K  RAM 
(640K  for  VGA);  CGA.  EGA,  MCGA,  VGA, 
Hercules,  or  Tandy  1000;  supports  Ad  Lib 
and  SoundBlaster  boards  end  Tandy 
1000  sound;  joystick  optional— S39.95 

SPECTRUM  HOUDBYTE 
2061  Challenger  Dr. 
Alameda,  CA  94501 
{415)522-3584 


CIRCUIT'S  EDGE 

In  the  Budayeen,  a  quasi-Middle 
Eastern  environment  surrounded 
by  walls,  rough  trade  flourishes  in 
alleys,  on  back  streets,  and  along 
the  main  thoroughfare,  known  only  as 
The  Street.  This  is  a  criminal  neigh- 
borhood, seamy  and  dangerous.  This 
is  the  setting  of  Infocom's  Circuit's 
Edge. 

Based  on  the  Audran  stories  of 
George  Alec  Effinger,  the  game  is 
played  from  the  perspective  of  Au- 
dran, an  addictive,  not  really  likable 
sort,  whose  talents  and  inclinations 
continually  bring  him  to  the  edge  of 
disaster.  The  most  successful  players 
will  learn  how  to  see  the  world 
through  Audran's  jaundiced  eyes. 

Infocom  has  done  a  fine  job  of 
making  the  Budayeen,  the  game's  cen- 
terpiece, come  alive.  More  than  any  of 
its  earlier  attempts  at  graphic  adven- 
tures, this  one  communicates  a  real 
sense  of  place.  You  can  stroll  along 
the  garish  Street,  dropping  into  vari- 


92 


COMPUTE  DECEMBER       1990 


REVIEWS 


MS-DOS 


ous  places  of  business,  or  skulk 
through  darkened  alleys  where  any- 
thing can  happen.  Onscreen  mapping 
helps  you  get  a  feel  for  the  game's  lo- 
cale. The  Budayeen  is  the  story,  in 
many  ways,  although  there's  naturally 
a  problem-solving  plot  to  navigate 
through. 

The  game's  manual  includes  a 
map  of  the  Budayeen.  complete  with  a 
directop.'  and  addresses  of  various 
businesses  and  establishments.  Three 
pages  of  hints  help  you  through  the 
tougher  problems.  Lists  of  characters 
and  a  glossary  also  contain  hints  and 
tips  that  can  be  exploited  during  play. 


LI  luh  MA^^  Lxn 


In  the  seamy  setting  of  Infocom's  Cir- 
cuit's Edge,  there  are  many  dangers. 

While  Circuit's  Edge  can  be 
played  via  the  keyboard,  the  program 
works  best  with  a  mouse.  Effinger's 
characters  can  use  technology  to  alter 
or  enhance  personality  by  way  of 
"moddies" — modules  inserted  into 
sockets  in  the  skull.  "Daddies"  are 
modules  that  extend  characters'  pow- 
ers and  abilities.  Audran  can  use  dad- 
dies to  dampen  pain,  fatigue,  and  so 
on.  There  is,  as  players  discover,  a 
price  to  be  paid  for  using  modules. 

Circuit's  Edge  is  more  adult  than 
most  software,  and  parents  might 
want  to  consider  this  before  passing 
the  program  to  preadolescent  kids. 
The  Street  is  populated  with  drug 
dealers  and  prostitutes,  among  others, 
and  it's  possible  to  interact  with  them. 
Admittedly,  taking  drugs  or  engaging 
in  illicit  sex  results  in  losing  points, 
but  the  distinction  may  be  too  fine  for 
younger  players.  I'd  rate  this  game  at 
least  PG- 1 3,  perhaps  even  R. 

While  Circuit 's  Edge  suffers  from 
some  of  the  problems  typical  to  ad- 
venture games — repetitive  dialogue 
loops,  scenes  that  rest  on  puzzles  rath- 
er than  on  plot — the  game  also  repre- 


FLY  IT 


FALO 


fjui* 


ip,«nmi  HWia*' 


Command  your  own  squadron  and  feel  the  awesome  power  of  the  afterburners,  the  thrill 

of  mixing  it  up  with  a  MiG  and  the  total  satisfaction  of  an  accomplished  mission. 

Experience  Spectrum  HoloByte's  FLIGHT  OF  THE  INTRUDER™, 

and  the  new  FALCON  3.0™  and  A- 10  AVENGER™,  the  most  realistic 

air  combat  simulations  ever  created. 

It  used  to  be  if  you  wanted  more  authentic  thrills,  you  had  to  enlist.  Not  anymore... 

Spectrum  HdoB^e" 

A  Division  of  Sphere,  Inc. 

2061  Challenger  Drive.  Alameda,  CA,  94501.  (4i5)  522-0107 


sents  an  attempt  to  extend  the  materi- 
als on  which  adventures  are  based. 
There's  little  that's  smutty  about  the 
game's  adult  scenarios;  rather,  they 
represent  the  context  of  the  Budayeen, 
and  do  so  well.  Circuit 's  Edge  is  the 
most  sophisticated  of  Infocom's  re- 
cent crop  of  games  and  a  good  indica- 
tion that  the  company  may  make  the 
transition  from  text-based  adventures 
to  graphical  storytelling. 

KEITH  FERRELL 


Playability ••** 

Documentation  *••* 

Originality **** 

Graphics **** 


IBM  PC  and  compatibles;  512K  RAM; 
DOS  2.1 1  or  higher;  CGA,  EGA,  VGA,  or 
Tandy  1 6-color  graphics;  supports  Ad- 
Lib, Roland,  and  MT-32  sound  cards  and 
Microsoft  and  compatible  mice — S49.95 

INFOCOM 

Distributed  by  Mediagenic 
3885  Botiannon  Dr. 
MenIo  Park,  CA  94025 
{415)329-0800 


PSION  MC-4D0 


COMPUTER 


The  MC-400  Mobile  Computer 
makes  a  great  first  impression 
with  its  Macintosh-like  graphic 
user  interface  (GUI),  multitasking 
operating  system,  and  nifty  touch  pad. 

Weighing  only  4.3  pounds  and 
measuring  about  2  X  12.5  X  9  inches, 
the  MC  offers  an  acceptable  640  X 
400  LCD  screen  (black  letters,  no 
backlight).  It  has  256K  EPROM  and 
256K  RAM,  with  connectors  for  op- 
tions: Fast  Serial  Link,  microphone 
and  speaker,  and  12V  adapter. 

The  MC  offers  great  battery  life — 
60  hours  of  continuous  use  with  eight 
AA  alkali  nes  and  8  hours  with  NiCads. 
When  the  computer  is  inactive  for  five 
minutes,  it  turns  off  to  save  power. 
To  be  valuable,  though,  a  non- 
compatible  must  offer  distinct  advan- 
tages outweighing  the  benefits  of 


DECEMBER       1990 


COMPUTE       93 


REVIEWS 


MS-DOS 


compatibility.  It  must  be  friendly  with 
PCs  without  undue  additional  effort 
and  expense. 

The  MC's  built-in  software  looks 
great  but  lacks  power.  The  text  proces- 
sor doesn't  count  words,  check  spell- 
ing, or  display  the  current  line  and 
character  position.  The  diary  is  useful, 
but  the  monthly  calendar  displays 
Monday  through  Sunday  (instead  of 
Sunday  through  Saturday).  The  alarm 
function  works  but  lacks  a  snooze  fea- 
ture. The  free-form  database  is  simple 
but  not  very  powerful. 


The  Psion  MC-400  accepts  up  to  four 
solid-stale  disl<s  at  one  time. 


The  MC  is  hurt  by  a  general  lack 
of  standardization.  Although  it  includes 
a  standard  parallel  port,  you  have  to 
provide  the  instructions  that  let  your 
printer  take  advantage  of  special  capa- 
bilities, such  as  bold  or  italic  print.  (A 
company  spokesman  says  that  a  word 
processor  to  be  sold  separately  will 
contain  printer  drivers.  — Ed. )  It  in- 
cludes an  RS-232  serial  port  and  file- 
transfer  software  for  sending  files  to  a 
PC,  but  you  must  use  a  noncompati- 
ble  cable  with  a  round,  miniature  seri- 
al plug  (not  included). 

The  MC  uses  solid-state  disks 
(SSDs),  which  are  really  just  memory 
but  which  emulate  disks.  The  MC  ac- 
cepts up  to  four  SSDs  at  once,  avail- 
able in  several  styles  and  sizes:  Flash 
EPROM  and  RAM  (each  up  to  512K) 
and  ROM  (2MB).  Psion  offers  an  SSD 
drive  for  a  PC. 

The  full-sized  keyboard  has  a 
good  feel  and  layout  but  isn't  exactly 
like  a  PC  keyboard;  some  of  the  sym- 
bol keys  are  swapped.  A  numeric  key- 
pad is  part  of  the  alphabet  keys. 

At  first  the  touch  pad  is  fun,  but 
it  can  be  difficult.  It's  easy  to  move 
the  pointer  but  hard  to  be  accurate. 


The  MC-400  is  unique,  but  for 
about  the  same  amount  of  money  you 
can  get  a  lightweight  PC  compatible 
with  more  memory  and  standard  key- 
board, connectors,  keys,  and  floppy 
drive.  It  may  not  have  the  MC-400's 
visual  appeal,  battery  life,  touch  pad, 
and  futuristic  memory  disks,  but  it 
will  run  far  more  software  and  offer 
easier  data  exchange  via  floppies.  Add 
a  desktop  tools  package,  and  you'll 
have  more  powerful  and  flexible  soft- 
ware than  the  MC-400's— and  you'll 
be  able  to  get  help  from  PC  users  and 
computer  dealers. 

J.  BLAKE  LAMBERT 


Ease  of  Use/Installation  ...  **•  | 

Documentation ***  , 

Features ** 

Compatibility  * 


Psion  MC-400— $1,795 
Optional  SSD  drive  for  a  PC  or  compat- 
ible—$300 

PSION 

118  Echo  Lake  Rd. 

Watertown,  CT  06795 

(203)274-7521 


PERSONAL 
TRAINER 
FOR  THE  SAT 

We  expect  athletes  to  hone  their 
talents  through  practice,  yet 
we  throw  our  kids  to  the 
wolves  when  it  comes  to  help- 
ing them  prepare  for  the  Scholastic 
Aptitude  Test  (SAT).  Davidson's 
Your  Personal  Trainer  for  the  SAT 
package  offers  students  a  way  to  pre- 
pare for  this  all-important  exam. 

The  program  builds  vocabulary 
and  reading  skills  as  well  as  areas  of 
math  covered  in  the  SAT.  If  students 
adhere  to  the  6-7  hour  weekly  train- 
ing schedule  suggested  in  the  manual, 
they  should  be  able  to  tackle  SAT 
problems  and  considerably  increase 
their  chances  for  success. 

Since  I'm  not  planning  to  take 
the  SAT  anytime  soon  but  my  1 5- 
year-old  son  will  take  it  this  year,  I  let 
him  use  the  program  to  help  in  his 
preparation  for  the  test.  After  running 
through  a  few  practice  sessions  in  the 


Visitor  mode,  he  felt  less  threatened 
by  the  types  of  questions  asked  on  the 
SAT. 

The  Visitor  mode  allows  you  to 
browse  through  the  questions  asked 
on  the  SAT  without  actually  taking  a 
test.  It's  a  nonthreatening  way  to  de- 
velop a  feel  for  the  kinds  of  questions 
asked,  and  learning  how  to  approach 
certain  kinds  of  questions  is  as  valu- 
able as  mastering  the  content  areas  of 
an  exam.  If  you  choose  the  wrong  an- 
swer, you're  told  why  the  answer  is 
wrong.  Picking  the  right  answer 
prompts  an  explanation  of  why  the 
answer  is  right. 

Included  with  the  program  is  a 
companion  book  called  How  to  Take 
the  SAT,  which  includes  several  prac- 
tice exams.  .After  every  practice  exer- 
cise, you  can  look  at  the  answers  and 
explanations  in  the  book.  The  Assess- 
ment option  in  the  program  lets  you 
evaluate  your  progress.  You'll  get  a 
score  and  a  personalized  analysis  of 
each  test.  Then  you  can  get  a  personal- 
ized training  schedule  based  on  your 
strengths  and  weaknesses. 

The  training  schedule  recom- 
mends several  methods  for  building 
strengths  and  minimizing  weaknesses, 
methods  such  as  making  flash  cards 
for  vocabulary  words  or  math  prob- 
lems missed.  Your  training  may  in- 
clude reviewing  a  specific  topic  on  a 
page  in  the  book,  or  you  may  need  to 
work  through  one  of  the  training  ac- 
tivities using  the  program's  onscreen 
hints  and  the  glossar>'. 

I  won't  know  for  sure  whether 
this  training  has  helped  my  son  until 
he  takes  the  S.AT  later  in  the  year,  but 
I  plan  to  make  sure  he  completes  the 
entire  training  schedule.  I'll  keep  re- 
minding him  of  what  a  football  coach 
tells  his  players:  Games  are  won  or 
lost  on  the  practice  field. 


JOYCE  SIDE.S 

Ease  of  Use 

**  !t 

Documentation  .... 
Features 

•**• 

*** 

Innovation 

**• 

IBM  PC  and  compatibles;  51 2K;  CGA, 
EGA.  MCGA.  VQA,  Tandy  16-color,  or 
Hercules;  tiard  disk  optional — S49.95 

DAVIDSON  &  ASSOCIATES 
P.O.  Box  2961 
Torrance,  CA  90509 
(800)  545-7677 


94       COMPUTE 


DECEMBER       1990 


REVIEWS 


Amiga 


Commodore  stepped  out  in  1984 
when  it  bought  a  little  company 
with  a  revolutionar>'  personal 
computer.  It  saw  in  this  machine 
a  price/performance  potential  offered 
by  no  other  PC  and  successfully 
brought  it  to  market  in  1985.  The 
Amiga  has  since  made  interesting  in- 
roads in  video  production,  but  it  has 
really  stayed  alive  thanks  to  the  en- 
thusiasm of  evangelists  and  a  couple 
of  zingers  Hke  DeliLxePaini  and  Digh 
View — splendid  products  but  not 
quite  strong  enough  to  push  the 
Amiga  ahead. 

Commodore  just  made  another 
innovative  move,  this  time  in  soft- 
ware. Amiga  Vision,  which  has  been 
two  years  in  the  making,  may  well  do 
for  the  Amiga  what  desktop  publish- 
ing did  for  Apple's  Macintosh — put  it 
on  the  map. 

AmigaVision  is  an  authoring  sys- 
tem. It's  designed  to  help  people  with 
no  programming  experience  put  to- 
gether interactive  audiovisual  presen- 
tations, the  component  parts  of  which 
have  been  produced  with  other  tools. 
It  helps  you  put  together  things  like 
touchscreen  information  systems,  cor- 
porate business  presentations,  educa- 
tional reports,  quizzes  and  documen- 
taries, and  even  animated  Christmas 
cards  with  MIDI-produced  back- 
ground music.  It  does  this  by  combin- 
ing data  stored  on  floppy  and  hard 
disks,  videocasettes,  and  videodiscs. 

This  technique  is  called  multi- 
media  (the  industry's  latest  buzzword) 
and  involves  melding  components 
from  various  sources  into  a  single  pre- 
sentation. You'll  need  paint  and  ani- 
mation programs,  digitizers,  and 
music  composition  and  word  process- 
ing software  in  order  to  create  those 
presentations.  You  can  also  include 
prerecorded  sounds  and  images  from 
videodiscs,  videocasettes,  and  MIDI 
synthesizers.  AmigaVision  helps  mold 
these  elements  into  a  unified  presenta- 
tion by  tying  them  together;  organiz- 
ing their  sequence,  flow,  and  timing; 
and  adding  mouse-selectable  hit  boxes 


PLAY  IT 


TETPH^t 


From  rhe  Soviet  Union,  birthplace  of  the  world'.s  Grand  Master  Chess  Champions, 

comes  premier  game  designer  Alexev  Pajitnov  and  his  TETRIS™. 

WELLTRIS™andFACES''«. 

The  rules  of  chess  can  be  explained  in  minutes.  The  game  itself  takes  a  lifetime  to 

master.  Now,  let  the  deceptively  simple  'Tris  series  fascinate  and 

addict  you  with  its  endless  intrigues. 

With  the  challenge  of  TETRIS,  WELLTRIS  and  FACES,  Spectrum  HoloByte  opens 

the  my.steries  of  Russia  to  you.  Now  we  challenge  you  to... 

Spectrum  HoloByte" 

A  Division  of  Sphere,  Inc. 

2061  Challenger  Dme.  Alameaa.  CA.  94501.  (415)  522-0107 


SO  that  users  of  your  presentation  can 
control  it  interactively.  AmigaVision 
presentations  can  also  accept  input 
from  the  keyboard. 

AmigaVision  helps  you  do  all  this 
with  surprising  ease.  In  general,  after 
you've  created  your  components  and 
decided  how  you  want  to  present 
them,  you  select  appropriate  ^m/^a- 
Vision  icons  by  dragging  them  from  a 


^WJ; 

HiS 

^^ 

H^Hl 

Commodore's  point-of-sale  system  uses 
AmigaVision  and  a  videodisc  player  to 
show  off  the  Amiga  to  potential  buyers. 


box  at  the  bottom  of  the  screen  to  a 
large,  scrollable  grid  above.  It's  on  this 
grid  that  you  arrange  the  icons  in  logi- 
cal groups  (called  parent  and  child), 
tying  them  to  your  components  with 
specific  parameters  entered  through 
requesters  and  pull-down  menus.  You 
must  know  what  you  want  to  do  and 
which  icons  do  what,  but  Amiga- 
Vision  comes  with  one  of  the  best 
manuals  I've  ever  seen  and  two  tutori- 
al disks. 

I  made  an  interactive  presenta- 
tion incorporating  things  I  found  lying 
around  my  house  and  hard  drive.  I 
used  Amiga  Vision  on  my  A2000  with 
3  MB  of  RAM,  the  new  Super  Agnus, 
WorkBench  2.0,  a  VCR  and  genlock, 
and  a  MIDI  music  synthesizer.  My 
presentation  consisted  of  three  prima- 
ry parts:  a  home  video  of  the  kids,  a 
database  of  text-based  articles  and 
screen  shots,  and  a  slide  show  with 
background  music. 

I  superimposed  stationary  and 
animated  captions  over  the  video 
with  flashy  color  fonts.  Amiga  Vision 
will  put  ANIM5-format  animations 
(but  not  ANIM  brushes)  over  video 


DECEMBER       1990 


COMPUTE 


95 


REVIEWS 


AMIGA 


and  will  synchronize  internally  pro- 
duced sound  effects  as  well. 

I  made  a  database  to  call  up  arti- 
cles and  reviews  I've  written,  display- 
ing the  text  with  screen  shots.  I  had 
planned  on  using  a  variety  of  fonts  for 
the  text,  but  that  became  tedious,  as 
special  codes  for  both  fonts  and  screen 
format  must  be  inserted  into  the  text 
by  hand.  You  can  move  up  or  down 
through  the  text  by  a  line  or  screen  at 
a  time,  but  Amiga  Vision  won't  auto- 
matically scroll  your  text. 

Then  I  fashioned  a  slide  show 
that  included  digitized  photographs  of 
the  kids  in  HAM  overscan.  I  moved 
between  the  pictures  using  several  of 
the  great  wipes  and  fades  available  in 
AmigaVision.  I  added  SMUS  back- 
ground music  using  sampled  8SVX- 
format  instruments.  When  I  turned  to 
add  MIDI,  I  found  that  AmigaVision 
plays  a  MIDI-connected  synthesizer 
by  sending  a  SMUS  score  out  the  seri- 
al port,  which  works  but  isn't  entirely 
satisfactory.  And  it  plays  only  four 
voices  at  once — MIDI  or  internal  but 
not  both.  Shortcomings  such  as  these 
could  be  overcome  by  launching  ex- 
ternal programs,  such  as  the  Sonix 
music  player,  through  AfnigaVision's 
CLI  or  ARexjc  interfaces. 

I  made  my  presentation  interac- 
tive through  use  of  a  main  screen 
(made  with  DPa/n?)  of  images  repre- 
senting each  section.  Using  Amiga- 
Vision,  I  easily  made  hit  boxes  out  of 
these  irregular-shaped  images  so  that 
the  corresponding  section  would  be 
activated  when  the  mouse  was  clicked 
anywhere  on  it.  I  also  made  my  sec- 
tions available  on  a  pull-down  menu. 

I  had  little  trouble  making  my 
presentation  perform  the  way  I  had 
envisioned  it.  The  problems  I  encoun- 
tered were  sins  of  omission — things 
AmigaVision  cannot  do.  My  Amiga- 
Vision  wish  list  includes  a  freestand- 
ing runtime  module  so  others  can 
enjoy  presentations  without  owning 
AmigaVision,  ANIM  brush  support, 
smooth-scrolling  text,  a  compatible 
WYSIWYG  word  processor  for  fonts 
and  text  formatting,  true  MIDI  sup- 
port, and  joystick  support. 

These  wishes  may  come  true. 
Commodore  is  working  on  Amiga- 
Vision  2.0  now.  It  should  be  available 
in  1991,  and  I'm  told  that  the  compa- 
ny is  considering  adding  these  features 
and  more.  Even  as  it  stands,  the  vari- 
ety of  media.  Amiga  Vision  can  incor- 


porate and  its  extraordinary  ease  of 
use  make  it  truly  innovative.  By  com- 
parison, HyperCard  on  the  Macintosh 
seems  clumsy.  AmigaVision  has  more 
features  than  Deluxe  Video  III  or 
CanDo,  and  after  using  it,  I  find  using 
UltraCard  and  The  Director  down- 
right painful. 

By  its  very  nature,  the  multitask- 
ing Amiga  is  the  perfect  platform  for 
multimedia,  and  AmigaVision  is  the 
easiest-to-use  authoring  system  I've 
seen  for  any  personal  computer. 


PEGGY  HERRINGTON 

Ease  of  Use 

Documentation  .... 

Features 

Innovation 

.  . . .  ***** 
.  . .  .  ***** 

**** 

....  ***** 

H, 

Amiga  with  1  MB  (3MB  and  hard  drive  rec- 
ommended for  development  systems) — 
SI  49,95 

(Bundled  free  with  new  Amiga  500P, 
2000, 2500,  and  3000  models) 

COMMODORE  BUSINESS  MACHINES 
1200  Wilson  Dr. 
Westchester,  BM 9380 
(215)431-9100 


A-MAX II 


Iast  year  ReadySoft  released  A- 
Max,  a  Macintosh  emulator  for 
the  Amiga.  After  plugging  a  set  of 
used  Macintosh  ROM  chips  into 
the  A-Max  cartridge,  you  plugged  the 
cartridge  into  your  disk  drive  port, 
loaded  the  A-Max  software,  and  could 
run  almost  all  non-copy-protected 
Macintosh  software  on  your  Amiga. 
Unfortunately,  the  emulator  lacked 
the  ability  to  use  Amiga  hard  drives 
and  to  play  Mac  sounds.  A  Macintosh 
with  no  hard  drive  is  no  more  fun  to 
use  than  an  Amiga  with  no  hard 
drive,  so  ReadySoft  addressed  these 
shortcomings  with  the  A-Max  II. 

The  A-Max  11  now  allows  you  to 
create  Macintosh-format  partitions  on 
Amiga  hard  drives,  as  well  as  allowing 
access  to  Macintosh-specific  SCSI  de- 
vices attached  to  an  Amiga  SCSI  con- 
troller. Your  Amiga  hard  disk 
controller  must,  however,  be  support- 
ed with  an  A-Max  Il-compatible  de- 
vice driver.  Drivers  are  shipped  with 
the  A-Max  II  for  Commodore's  2090, 
2090A,  2091,  and  A590;  GVP  control- 
len;  the  IVS  Trumpcard;  the  Xetec 


FastCard;  and  the  Preferred  Technol- 
ogies multifunction  board.  Drivers  for 
Supra  hard  drives  and  the  ICD 
AdSCSI  board  are  now  available  from 
the  respective  controller  manufactur- 
ers. If  your  controller  isn't  on  this  list, 
you  should  contact  the  manufacturer 
to  determine  if  it  is  developing  an  A- 
Max  II  driver. 

The  second  major  addition  is 
support  for  Mac-digitized  sounds.  The 
Macintosh  operating  system  includes 
several  system  sounds  that  can  now 
be  played  through  the  Amiga's  sound 
system.  Some  older  Macintosh  soft- 
ware accesses  the  Mac's  hardware  to 
create  sounds  and  won't  provide 
sound  using  the  A-Max  II.  Most 
newer  Mac  programs  use  digitized 
sound  files  and  work  well  under  the 
A-Max  II. 

The  A-Max  II  makes  transferring 
files  between  Amiga  format  and  A- 
Max-  or  Mac- formatted  disks  much 
easier.  With  the  A-Max  II's  file-transfer 
utility,  you  can  transfer  files  from  a 
standard  AmigaDOS  disk  in  DFO:  to  a 
Macintosh  disk  or  from  any  Mac  file 
to  the  Amiga  disk.  The  file-transfer 
utility  will  translate  text  files,  convert 
pictures  between  MacPaint  and 
Amiga  IFF  formal,  transfer  binary 
files  between  the  systems,  and  convert 
PostScript  files  to  Amiga  format. 

Like  its  predecessor,  the  A-Max 
II  uses  the  standard  Amiga  drives  to 
create  800K  A-Max-format  disks  that 
can  be  used  while  emulating  the  Mac- 
intosh. Also  included  are  utilities  to 
transfer  files  from  a  real  Macintosh 
using  a  272K  disk  that  can  be  created 
on  the  Mac  and  read  by  the  Amiga. 
The  Full  Disk  Transfer  utility  is  sup- 
posed to  transfer  a  complete  Macin- 
tosh disk  by  creating  several  transfer 
disks  that  are  reassembled  under  the 
A-Max.  However,  I  was  never  able  to 
successfully  reassemble  a  disk  on  the 
A-Max  side.  I  recommend  that  you 
invest  in  a  Macintosh  drive. 

As  if  these  improvements  weren't 
enough,  the  A-Max  II  also  has  added 
support  for  Amigas  with  Memory 
Management  Units  (MMUs),  allow- 
ing increased  compatibility  during 
emulation.  Finally,  the  A-Max  II 
looks  at  your  system  preferences  to 
determine  how  to  center  the  Macin- 
tosh screen  on  your  monitor.  The  em- 
ulator supports  the  new  screen  modes 
available  with  the  Enhanced  Chip  Set 
and  2024  high-resolution  monitor.  > 


96       COMPUTE 


DECEMBER       1990 


spectrum  HoloByte's 
Drive  It/Fly  It/Play  It  Sweepstakes 

THREE  GRAND  PRIZE  WINNERS! 

You  drove  it.  You  flew  it.  You  played  it.  Now  do  it! 
Spectrum  HoIoByte  offers  you  the  chance  to  experience: 


JIM  RUSSELL'S  RACING 
DRIVERS  SCHOOL 

Win  a  week  for  two  in  Monterey/Carmel,  California 
including  a  3-day  course  for  one  at  the  legendary 
Jim  Russell  Racing  Drivers  School. 
Master  the  challenge  of  professional  racing  as  you 
pilot  a  lightning-quick  Van  Dieman  Formula  Ford 
around  historic  Laguna  Seca  Raceway. 


TOP  OUN  SCHOOL: 
AIR  COMBAT  USA 

Win  a  week  for  two  in  Southern  California, 
including  a  1/2 -day  aerial  dogfight ing  course  for 
one  at  the  nation's  only  civilian  Top  Gun  school, 
Air  Combat  USA. 

Experience  the  exhilaration  of  aerial  combat 
maneuvering  (ACM)  as  you  streak  across  the  sky  in 
your  NATO  light  attack  aircraft.  After  your  intense 
dogfight,  you  can  rela.x  and  enjoy  fun-filled  days  at 
Disneyland  and  other  world-famous  tourist  attractions. 


HOW  TO  ENTER 

Official  entry  fonns  with  complete  contest  rules  can  be 
found  at  your  nearest  participating  software  dealer  and  in 
specially  marked  Spectrum  HoloByte  packages. 
Contest  runs  from  11/1/90  to  2/28/91,  and  you  must  be  18 
or  older  to  enter.  No  purchase  necessary. 


THE  SOWET 
UHION 

Win  a-ten-day  tour  for  two  to  the 
Soviet  Union's  most  historic  cities: 
Moscow,  Kiev  and  Leningrad. 
You'll  enjoy  the  most  popular  desti- 
nations in  Soviet  Russia  and  the  Ukraine: 
visit  Red  Square,  the  Kremlin,  Gorky 
Park,  Lenin  Stadium,  the  Hermitage... 
truly  the  trip  of  a  lifetime 


Spectrum  HclcB^a 

A  Division  of  Sphere,  Inc. 

2061  Challenger  Drive.  Alameda,  CA,  94501,  (415)522-0107 

Vettet  ©  1989,  Slunt  Drirer  and  Flight  ol  the  Intfudef  ©  ; 990  Sphere.  Inc.  Tetris ©  1 98?  AcademySoft-ELORG. 
Welllris  ©  1989  Doka,  Faces  ©  1990  ParaGraph.  Slunt  Driver.  Vellel,  Falcon  3.0,  Avenger  A-10,  Flight  ot  the  Intruder  and 
SpKirum  HoloByte  are  trademarks  ot  Sphere,  Inc.  Tetris  is  a  trademark  o(  AcademySott-ELORQ.  Welllris  is  a  trademark 
o!  Bullet-Prod  Software.  Faces  is  a  trademark  o(  ParaGraph.  Other  products  are  trademarlcs  ol  their  respective  owners. 


TM 


Cirela  Raadw  S«rvlc«  Numbar  270 


REVIEWS 


AMIGA 


If  you  have  an  Amiga  and  need  to 
use  Macintosh  software,  the  A-Max  II 
is  a  wise  investment.  I've  found  that 
all  the  Mac  software  I  need  to  use  (Al- 
dus PageMaker  4.0,  Microsoft  Excel 
and  Word,  and  Silicon  Beach's  Super- 
Paint]  runs  perfectly.  With  the  added 
use  of  my  Amiga  hard  disk  and  the 
sounds  emanating  from  my  monitor, 
the  only  clue  that  I'm  not  using  a  real 
Mac  is  the  larger  Amiga  screen — and 
the  money  I  saved  by  not  buying  a 
second  computer. 

BOB  ELLER 


Ease  of  Use/Installation  .    .  •**• 

Documentation *** 

Features *••*• 

Compatibility  •**** 


Amiga  with  1  MB— $149.95 
(Upgrade  from  A-Max— $49.95) 

REACTt'SOFT 
30Weftheima.  #2 
Richmond  Hill,  Ont. 
Canada  L4B1B9 
(416)731-4175 


THE  ART 
DEPARTMENT 

ASDG's  The  Art  Department 
(TAD)  is  a  24-bit  image-process- 
ing program  for  the  Amiga.  This 
means  that  each  screen  pixel  is 
represented  by  three  bytes  (24  bits)  of 
memory,  allowing  a  palette  of  16  mil- 
lion colors  instead  of  just  4096.  TAD 
can  use  this  extra  information  when 
converting  pictures  from  other  com- 
puters or  when  choosing  colors  to  dis- 
play the  best  possible  Amiga  picture. 
The  Art  Department  loads  Sculpt 
4D,  Turbo  Silver,  DigiView,  and  all 
IFF  files,  including  Sliced  Ham  and 
NewTek's  Dynamic  modes.  It  can 
save  in  24-bit  IFF  and  standard  IFF 
modes  (including  Dynamic,  but  not 
Sliced  Ham).  Separately  available 
disks  allow  you  to  import  GIF, 
DeluxePaint  He  for  the  IBM  PC, 
PCX,  TIFF,  Targa,  and  Rendition  im- 
age files.  Unfortunately,  while  you  can 
load  images  in  these  formats,  you 
can't  save  them  in  these  formats.  You 
can't  use  TAD  as  a  image  processor 
for  VGA  or  Targa  screens. 


TAD  is  related  to  ASDG's  soft- 
ware for  the  Sharp  scanner.  As  such,  it 
performs  many  of  the  same  image- 
processing  functions  as  NewTek's 
DigiView  software.  Unfortunately, 
TAD  is  missing  a  few  of  DigiView's 
bells  and  whistles.  I  especially  missed 
control  over  color  saturation.  On  the 
plus  side,  TAD  has  a  new  control, 
Gamma,  and  a  variety  of  dithering  al- 
gorithms. The  Gamma  control  allows 
you  to  compensate  for  the  fact  that  the 
visual  intensity  of  the  Amiga's  16 
brightness  levels  are  not  linear.  Using 
Gamma  can  help  you  bring  out  hid- 
den detail  in  your  images. 

TAD  does  a  very  nice  job  of  con- 
verting screens  from  one  Amiga 
screen  resolution  to  another.  It  does 
an  especially  nice  job  converting  to 
colorful  images  in  HAM  and  EHB 
into  high-resolution  16-color  screens. 


Match  palettes  using  The  Art  Department 
and  combine  pictures  on  one  screen. 

The  user  interface  is  attractive 
but  difficult.  I  found  a  few  procedures 
tortuous.  One  advantage  of  TAD  over 
DigiView  is  that  you  can  reserve  part 
of  the  palette  and  let  TAD  automati- 
cally make  the  best  selection  for  the 
rest  of  the  palette.  TAD  makes  the 
task  difficult,  though.  Converting  a 
picture  from  HAM  to  EHB  with  a  re- 
served palette  of  20  colors  took  a 
friend  and  me  the  better  part  of  an 
afternoon.  Though  we  now  have  the 
procedure  memorized,  it's  a  laborous 
process  that  takes  numerous  mouse 
clicks  and  even  a  bit  of  typing. 

Although  many  of  TAD's  features 
have  been  seen  before,  it  has  one 
that's  been  missing  from  Amiga  pro- 
grams for  a  long  time:  the  ability  to 
scale  an  image  to  any  size.  This  is  es- 
pecially handy  for  importing  GIF  and 
Targa  files  that  were  created  on 
screens  with  a  higher  resolution.  This 
makes  TAD  worth  its  price. 


The  documentation  is  adequate, 
but  only  so.  Although  its  descriptions 
are  reasonable,  it  lacks  step-by-step 
tutorials. 

Although  I  am  happy  with  The 
Art  Department,  I'd  like  to  see  an  up- 
grade that  allows  you  to  save  in  any 
format  you  can  load.  I'd  also  Uke  to 
see  saturation  control  and  genuine  im- 
age-processing capabilities  such  as 
those  in  Progressive  Peripherals'  PIX- 
Male.  Unfortunately,  the  memory  re- 
quirements for  this  program  make  it 
unusable  for  the  great  majority  of 
.Amiga  owners.  I  would  not  recom- 
mend The  Art  Department  to  an 
Amiga  owner  with  less  than  two 
megabytes  of  memory  and  a  hard 
drive.  ASDG  recommends  four  mega- 
bytes. (Editor's  note:  ASDG  recently 
announced  The  Art  Department  Pro- 
fessional, which  adds  the  capability  to 
save  in  non-IFF formats,  full  ARexx 
support,  external  effects  modules,  8-bit 
rendering,  and  multiple  palette  sizes. 
The  upgrade  should  be  available  this 
fall;  contact  ASDG  for  details.) 


RHETT  ANDERSON 

Ease  of  Use 

Features 

Value 

*• 

••** 

••• 

Documentation  .... 

*•* 

Amiga  with  2MB,  4MB  recommended — 
$89.85 

Art  Department  Loader  disks  are  avail- 
able for  $19.95-$39.95 

ASDG 

925  Stewart  St. 
Madison.  Wl  53713 
(608)  273^585 


PIRATES 


icroProse's  Pirates  puts  you  in 
the  boots  of  a  pirate  captain.  In 
this  combination  adventure 
game  and  simulation,  you 
amass  your  ill-gotten  fortune  by  sail- 
ing around  the  Caribbean,  trading 
with  merchants,  plundering  cities,  and 
attacking  treasure-laden  vessels. 

Using  the  detailed  paper  map 
provided  as  a  guide,  you  sail  your  fleet 
from  city  to  city,  taking  advantage  of 
the  wind  currents  and  avoiding  shoals 
that  could  sink  your  ships.  Using  a 
crude  astrolabe,  you  can  approximate 


98       COMPUTE 


DECEMBER       1990 


CannPUTE  has  the 


;.>V-;^/,Si/^ 


HINTSJIPS, 
&  STRAHGIES 

for  the  most  popular 
PC  games! 

The  Official  Bool(  of  Ultima 

by  Shay  Addams 
Introduction  by  Lord  British 

Written  with  the  assistance  of  Lord  British,  Wf/ma's  creator,  this  book 
includes  inside  information  found  nowhere  else.  Packed  full  of  hints,  tips, 
anecdotes,  and  never-before-published  clues  for  all  six  Ultima  adventures, 
244  pages 


The  Official  Booic  of 
Leisure  Suit  Larry 

by  Ralph  Roberts 
with  help  from  A!  Lowe 

Written  with  the  help  of  the  creator 
and  designer  of  Leisure  Suit  Larry, 
tliis  best-selling  book  covers  Larry  1, 
II,  and  Id.  Packed  full  of  all  the  hints 
and  tips.  Includes  Larry's  life  story, 
an  exclusive  interview  with  Larry 
Latter,  and  some  candid  comments 
from  Larry's  women.  228  pages 


The  Official  F-19  Stealth  Fighter 
Handbook 

by  Richard  Sheffield 

Foreword  by  Maior  "Wild  Bill"  Stealey 

Take  to  the  skies  with  F-t9  Stealth 
Fighter  and  test  this  amazing  aircraft. 
Learn  all  the  thrilling  maneuvers  of 
this  fantastic  new  fighter.  Here's  the 
key  to  mastering  MicroProse's  F-19 
Steattli  Fighter  simulator.  t84  pages 


LI  IUOb  I  want  more  hints  and  tips. 
Please  send  me  the  books  checked  below. 


La 


All  orders 
shipped  i 
within  48 
hours.  ~ 


The  Ofllciat  F-15  Strike  Eagle 

Handbook 

by  Richard  Sheffield 
Foreword  by  Sid  Meier 

Fly  like  an  ace  with  MicroProse's 
best-selling  F-15  simulators.  Covers 
both  F-15  5f/j'te  Eagle  and  F-15 
Strike  Eagle  II.  You'll  perform  tactics 
and  maneuvers  you  never  thought 
possible.  Filled  with  slep-by-step 
instnjctions  and  clear  diagrams. 
224  pages 


Turn  &  Burn:  The  Authoritative 
Guide  to  Falcon 

by  Howard  Bornstein 
Foreword  by  Oilman  Louie 

For  both  the  beginner  and  experi- 
enced Falcon  pilot,  this  book  has  a 
wealth  of  information,  special  tips, 
and  proven  strategies  that  will  make 
you  the  master  of  the  skies.  Covers 
ail  versions  of  Falcon  and  each  of  the 
12  missions.  246  pages 


D  Check  or  money  order     D  MC     D  VISA 

Signature  

Acct  no 


.  Exp,  Date  - 


.7 


Name. 


D  The  Official  Book  of  Leisure  Suit  Larry  (21 5X)  $12.95 

D  The  Official  F-15  Strike  Eagle  Handbook  (2311)  S12.95 

D  The  Official  F-19  Stealth  Fighter  Handbook  (2176)  $14.95 

D  The  Official  Book  of  Ultima  (2281)  $12.95 

D  Turn  &  Burn:  The  Authoritative  Guide  to  Falcon  (1978)  $12.95 


Subtotal 

,  Sales  tax  (Residents  of  NC,  NY,  S  NJ  add  appropriate  sales  tax) 
,  Shipping  and  Handling:  $2  U.S.  and  Canada;  $6  foreign 
.  Total  Enclosed 


St/ee!  Address . 
City 


.  State . 


.ZIP. 


Otter  expires  April  30, 1991 

All  orders  must  be  paid  in  U.S.  funils  drawn  on  a  U.S.  bank.  Orders  will  be  shipped  via 
UPS  Ground. 

MAIL  TO:    Cgmpute  Bgoks 
c/o  CCC 

2S0B  McCleilan  Ave. 
Peniisauken,  MJ  08109  DEC90CE 


REVIEWS 


AMIGA 


64/128 


your  position  by  taking  a  reading  of 
the  rising  sun.  As  you  sail  the  high 
seas,  you're  likely  to  encounter  ships 
of  varying  sizes  and  origins. 

If  you  choose  to  fighl,  you  must 
maneuver  your  ship  to  a  favorable 
broadside  position  and  fire  your  can- 
nons while  at  the  same  time  avoiding 
return  fire.  If  you  make  enough  good 
shots,  the  enemy  will  surrender  or 
sink.  If  you  prefer  a  more  persona! 
form  of  combat,  pull  alongside  the  en- 
emy ship  and  board  it.  You  can  then 
challenge  the  enemy  captain  to  a  win- 


-i 

S^" 

1 

^^^ 

1 

3u»Zm^,viiiia*fi^Aifih.       j^^^^^" 

1, 

Follow  the  news  closely  and  you  can 
capture  the  Treasure  Fleet  in  Pirates. 

ner-take-all  duel.  You  use  the  joystick 
to  control  your  animated  character  as 
you  take  on  your  foe  in  a  deadly 
sword  fight.  If  you  win,  you  can  take 
his  ship  as  your  own  or  plunder  and 
sink  it.  If  you  lose,  you're  likely  to  be 
thrown  in  the  brig  and  lose  all  of  your 
possessions. 

When  you  approach  a  port  city, 
you  can  sail  into  port  or  attack  and 
plunder  the  town.  If  you  choose  to  at- 
tack, you  can  bombard  the  city  and 
storm  the  fortress  or  land  near  the 
town  and  proceed  over  land  to  fight 
the  local  army. 

You  may  decide  to  sail  peacefully 
into  the  harbor.  Once  in  town,  you 
can  visit  the  merchant  to  buy  and  sell 
goods  (whose  prices  var\'  from  port  to 
port)  and  repair  your  vessels.  You  can 
also  visit  the  tavern  to  recruit  rowdy 
crew  members  and  buy  important 
information.  Finally,  you  should  visit 
the  governor;  he  can  make  you  special 
offers  and  bestow  awards  upon  you. 
He  might  even  introduce  you  to  his 
beautiful  daughter.  You  continue  your 
travels  until  you're  captured  or  you 
decide  to  divide  the  booty,  disband 
your  crew,  and  start  over. 

Microprose  did  an  excellent  job 
porting  this  game  to  the  Amiga.  The 


64-color  HalfBrite  graphics  are  plenti- 
ful and  detailed.  The  game  comes  on 
two  non-copy-protected,  hard  disk- 
installable  disks  and  has  an  80-page 
manual  chock-full  of  tips,  statistics, 
history  and  folklore.  Pirates  will 
please  both  the  arcade  gamer  and  the 
simulation  lover. 

STEVE  KING 


Playability  ... 
Documentation 
Originality .... 

Graphics 

Sound  


.  . ••** 
•*••* 
.  . •*•• 
.  . •*•• 
,  , **** 


Amiga  with  512K,  1I^B  recommended- 
S44.95 

MiCROFflOSE 
1801-al<efrontDr. 
Hunt  Vaiiey.MD  21030 
(301)771-1151 


64/128 


DIGIIAL  ARTIST 

Does  anyone  need  a  powerful 
drawing  program  for  the  64  or 
128?  Digital  Artist  is  a  fast,  pow- 
erfiil,  easy-to-use,  menu-driven 
draw  package  designed  specifically  for 
your  computer. 

Digital  Artist  has  many  great  fea- 
tures that  let  you  produce  a  wide  vari- 
ety of  images  and  artwork  using  a 
mouse  or  joystick.  You  have  1 8  draw- 
ing tools  from  the  tool  palette,  along 
with  eight  graphics-editing  functions. 

The  tool  palette's  1 8  drawing 
tools  include  the  capture  box,  fillet, 
spray  can,  line,  arc,  text,  color,  brush, 
polylines,  and  right-angle  lines. 
Shapes,  such  as  triangles,  rectangles, 
ellipses,  or  parallelograms,  can  also  be 
created  and  cither  filled  or  not  filled 
with  colors  or  patterns. 

The  eight  graphics-editing  func- 
tions work  with  the  capture  box, 
which  selects  the  graphic  area  for  the 
graphics-editing  function  to  be  per- 
formed. These  functions  include  cut, 
paste,  copy,  move,  clear,  inverse,  mir- 
ror, and  rotate.  Digital  Artist  has  an 
alarm  clock  as  well  as  a  22-function 


scientific  calculator,  which  can  be  dis- 
played at  any  time  from  the  Tool 
menu. 

Text  can  also  be  created  quickly 
and  easily  using  this  program.  First, 
you  select  the  font,  style,  size,  align- 
ment, and  line  spacing.  Next,  use  the 
WYSIWYG  text  editor  in  a  selected 
area  on  the  screen,  called  the  text  box. 
Digital  Artist  automatically  wraps  the 
last  word  on  a  line  to  the  beginning  of 
the  next  line.  You  can  use  the  arrow, 
Insert/Delete,  and  Clear/Home  keys 
to  edit  your  text. 

Many  program  features  help  you 
view  images  in  detail  on  the  drawing 
page.  Several  levels  of  magnification 
let  you  perform  detailed  graphic  edit- 
ing. Except  for  text,  color,  and  spray 
can,  you  can  use  all  graphic  tools  un- 
der magnification.  Scrolling  up  or 
down  the  page  is  accomplished  man- 
ually by  using  the  page-scrolling  ar- 
rows or  automatically  by  using  the 
page  guide. 

Since  the  64  is  limited  in  memo- 
rv',  only  part  of  a  file  can  be  displayed 
on  the  screen  at  a  given  time.  Thus, 
the  page  guide  is  a  useful  feature,  since 
it  allows  you  to  quickly  go  to  and 
work  on  other  parts  of  a  file.  Drawings 
are  available  in  three  different  sizes, 
depending  on  whether  you  plan  to 
view  graphics  on  the  screen  only, 
print  on  a  low-resolution  graphic 
printer,  or  print  on  a  high-resolution 
graphic  printer. 


Digital  Artist  is  a  fast  and  powerful 
drawing  and  painting  program, 

As  mentioned  earlier,  you  cannot 
see  the  whole  file  on  the  screen  at  once 
because  of  the  64's  memory  limita- 
tions. However,  the  preview  function 
lets  you  view  the  placement  of  images 
on  the  full  page  before  printing  it  out. 
The  images  appear  as  shadows  on  the 
screen.  While  you  cannot  view  the  ex- 
act appearance  of  the  file,  this  func- 


100     COMPUTE 


DECEMBER       1990 


^  Just  a  handful  of  reasons 
o  shop  at  The  Software  Labs 


TYPESETTER  PC  (139)  rJcvV  Great  singte- 
page  desktop  publshmg  p'ogram.  Mix 
graphics,  text,  fonts.  Requires  Si  2  K,  9-pin 
Epson/IBM  compatible  graphics  printer. 

MPM-PRINT  (136}  NEWIPrmtalhBM  char- 
acters displayed  on  your  screen.  Requires 
Epson/compatible  dot-matrix  printer. 

FORM  DESIGNER  (112)  Eas/,  powerful 
program  creates  professional  quality 
forms  on  any  prirtter. 

LETTERHEADS  PLUS  (133)  Design/print 
custom  letterheads,  envelopes,  labels  to 
Epson/IBM  compatible  printers, 

ON^SIDE  (121)  Print  sideways  with  custom 
fonts.  Menu-driven. 

MR.  LABEL  (124)  Most  versatile  &  power- 
ful label  printing  program. 

IMAGEPRINT  (128)  Remarkable  letter 
quality  printing  on  9-  and  24-pin  dot  matriji 
printers.  Now  includes  25  terrific  fonts. 

BANNER  MAKER  (130)  Create  signs  and 
banners  with  multiple  lonts  and  styles. 


WORD  PROCESSING 


RUBICON  DESKTOP  PUBLISHER 
(854,855,B5e)  <3  disks)  NEWI 
Shareware'!  first  comprehensive  desktop 

Eublishing  program.  Requires  hard  disk, 
aserjet  or  Postscript  printer,  and  a 
wordprocessor. 

INTEXT  (86«)  NEW!  Word  pi-ocessing  in  7 
European  languages.  Call  tor  other  avai^ 
able  languages.  Requires  512K,  CGA  or 
Hercules  card,  dot  matrix  printer. 

HYPER-WORD  (876-879)  (4  disks)  NEW! 
Exciting  hypertext  word  processor  &  free- 
fornr^  database  with  appointmertt  calerv 
dar.  Word  processing  of  the  future, 
TODAY!  Requires  S12K,  hard  disk. 

PRCXR  (880)  NEW!  High-performance, 
trainable  optical  character  recog  nition  pro- 
gram  at  200  words  per  minute.  Requires 
EGA  or  VGA. 

PC-WRITE  3.03  [809-Bll)  (3  disks)  Top 
rated  with  spell  checker. 

WORDPERFECT  CUPART  (  8«,8M)  (2 
disks)  Over  ISO  great  graphics. 

WPVIEW  (16M)  NEWI  Easily  view  Word- 
Perfect 5.0  and  S.I  graphics.  Includes 
WordPerfect  clipart. 


MISCELLANEOUS 


HEAOACHE-FREE  (1840)  NEW!  Helps 
determine  type  and  source  of  your 
headaches  and  offers  cures. 

LOTTO  SPECTACULAR  (2136)  NEW!  3 
great  lotto  programs  to  improve  your 
chances. 

SKYGLOBE  (2613)  NEWI  Best  feature- 
packe<i  astronorny  program  yet!  Enter- 
tains and  educates.  Requires  a  graphics 
card. 

BY  THE  NLIt^BERS  (2705)  NEWI  Com- 
plete Numerological  personality  analysis 
Requires  340K,  2  floppy  drives  or  hard 
disk. 

ORACLE  (271 1)  NEWI  Tarot  card  &  i-Chrng 
readings.  Requires  340IC,  2  floppy  drives 
or  a  hard  disk. 

ROOTS  MASTER  (2806)  NEW!  Powerful, 
full-featured,  easy-t&use  genealogy  pro- 
gram. Requires  S12K. 

FONTED  (4001,4002)  NEW!  {2  disks) 
Design  custom  screen  fonts  &  download 
them  to  your  printer.  Requires  Epson  24* 
pin  compatible  prir^ter,  EGA  or  ViGA. 

RESUME  SHOP  (8980)  NEW!  Automat- 
ically creates  jokhwinning  resumes.  Fully 
meniKlriven. 


XurtUed 
Oteet 


$039 

PER  DISK 
10  or  More 


3  FREE  DISKS 


riiiiUcd 


Great  Public  Domain  $  O  89 

and  Shareware  Programs  for  ^ 

IBM  and  Compatibles  per  disk 

Laboratory  Certified  Virus-free  Less  Than  10 


JI3J!E1^^EI3  ^S 


6RM>HICS 


GRAPHIC  WORKSHOP  (16261    NEW! 

Menu.<iriver^  program  converts  between 

the  most  popular  graphic  file  formats. 

Requires  graphics  card. 
ORG!  (1677)  NEW!  Quickly,  easily  produce 

professJor^al  quality  organization  charts. 
PRINTMASTER  GRAPHICS  LIBRARY  #4 

(1 688)  NEW!  400  great  graphics.  Requires 
PrintMaster, 

PRINT  SHOP  GRAPHICS  LIBRARY  #3 

(1689)  NEW!  300  quality  graphics.  Re- 
quires  Print  Shop, 

PRINT  SHOP  GRAPHICS  LIBRARY  #4 
(1680)  NEW!  400  lernfic  graphics.  Re- 
quires Print  Shop. 

PIXCAT(1691)  NEW!  Cataloging  program 
prints  up  to  56  PrintMaster,  NewsMaster, 
Print  Shop,  &  New  Print  Shop  graphics  per 
page.  Requires  Espon/compatible  printer. 


BUSINESS  fi  FINANCE 


LEGAL  GUIDE  (1937)  NEWI  FANTASTIC! 
Gerwrates  270  custom  DoJt-Yourself  legal 
forms.  Requires  448K,  hard  disk. 

MORTCACE  ADVISOR  (8961)  NEWI 
Great  mortgage  payment  and  amortiza- 
tion schedufe  calculator . 

PONY  EXPRESS  (B970)  NEWI  Gives  you  all 
the  information  the  Post  Office  window 
clerk  knows  -  without  standing  in  line. 

ZIP  CODE  FINDER  (1900)  Computerized 
Zip  Code  book.  Ultra  fast  search. 

BUSINESS  FORM  LETTERS  (1936)  100 
common  busrness  letters.  Fill  in  the  blanks. 

BUSINESS  ACCOUNTING  (1902)  Com- 
plete GL/AP/AR/Payroll. 


EDUCATION 


COMPUTER  TUTOR  (302)  Cortiplele  inter- 
active DOS  and  computer  tutorial. 

WORDPERFECT  5.1  LEARNING  SYSTEM 
(373,3741  (2  disks)  NEW!  Gfeat  ste[>by- 
step  multi-featured  tutorial,  Requfres 
5l2K,  graphics  monitor. 

TEMPLATES  of  DOOM  (355)  NEW!  Learn 
to  use  spreadsheets  via  this  challenging 
game. 

EASY  DOS  (305)  Two  great  programs 
make  using  DOS  very  ea^y. 

AMERICAN  STATES  (336,339)  (2  disks) 
Great  U-S,  States  education. 


UnLITIES 


VIRUSCAN  (403)  8est,  easiest  virus  pfotec- 
tion.  Updated  to  catch  new  viruses. 

HEAD  MY  DISK!  (447)  NEW!  Amannq 
utility  recovers  data  from  any  damaqea 
hard  or  floppy  diik.  Requires  2  floppy  disks 
or  a  hard  drive. 

BACK  &  FORTH  (455)  NEW!  Load  up  to  20 
programs  at  once  and  [nstant^  switch 
between  them  without  exiting.  Features 
Cut-and-Paste.  Requires  a  hard  disk, 

LZEXE  (456)  NEW!  Fantasuc  utility  com- 
presses COW  and  EXE  files  and  you  run 
them  diredly.  Saves  loads  of  disk  space. 

EPSON  FX  POWER  PRINT  (4S9}  NEWI 
Menu-driven  printer  setup  program  conr 
trols  all  functions  of  Ep$art-FX  and  conrv 
patibEe  printers. 


Call  Toll  Free  for    800-359-9998 

SAME  DAY  SHIPPING      orders  Only  &  Free  Catalog 


CIRCLE  DISK  NOS,  OR  SEND  ORDER  ON  SEPARATE  SHEET  OF  PAPER 
Select  3  FREE  DISKS  at  no  extra  charge  when  you  pay  for  5  or  more  disks 
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3767  OVERLAND  AVE  #112  LOS  ANGELES,  CA  90034      (213)  559-5456 


GAMES 


WORDS'WORDS  (200)  NEWI  Exciting 
word  puzzle  challenging  enough  for 
adults,  More  than  6,000  wordsl 

CRIBBAGE  (28S)  NEWI  2  great  cribbaqe 
games  feature  auto-scoring,  demo  mocfe, 
scoring  messages  and  more. 

EGA  COLORING  BOOK  (9223)  NEWI 
Bring  pictures  to  life  with  over  5O0  cokjrs 
and  patterns.  Childfen  3  and  up.  Requires 
EGA  or  VGA. 

MEAN  18  GOLF  COURSE  0I5K*1  (92S0t 
NEWI  Greatgolf  courses  for  f^ean  18.  Call 
for  more  courses.  Requires  Mean  18. 

VGA  SHOOTING  GALLERY  (9235)  NEWI 
Recreates  a  carnival  shooting  gallery  on 
your  monitor.  Challenging  multiple 
rounds  Requires  VGA  and  a  nrouse. 

SPELL  GAMES  (9236)  NEW!  2,00&word 
spelling  battle  in  an  Olympic  Games  set- 
ting. Requires  CGA,  EGA,  or  VGA. 

XTETRtS  (9237)  NEWI  Tetris  with  a  twist. 
Shapes  include  single  and  double  triangles 
and  squares.  Requires  CGA.  EGA,  or  VGA. 

PVRO  II  (9239)  NEW!  Voti  bum  down 
buildings  and  must  escape  unharmed.  Re- 
quires CGA,  EGA,  or  VGA. 

CHOPPER  COMfllANDO  (9240)  NEWI  Ek- 
Citing  graphic  arcade  helicopter  game  fea- 
tures air-to-air  combat  and  parachuting 
Requires  CGA,  EGA,  or  VGA. 

HUGO'S  HOUSE  OF  HORRORS  (S241) 
NEWI  Best  new  game!  Commercial  quality 
adventure  game  with  3-dimensional 
animated  graphics.  Requires  360K,  EGA  or 
VGA,  hard  disk, 

KING  YAHTZEE  (9242)  NEW!  Up  to  4 
players  can  play  this  classic. 

GO  (9249)  NEW!  Top  qualityl  Popular 
strategy-board  games  is  a  national  pas- 
time in  Japan. 

CUR5ESI  (9245)  NEWI  Humorous  "insuft 
generator'  uses  the  words  you  input, 
Great  fun!  Requires  360K. 

JUST  FOR  LAUGHS  (284)  7  great  practical 
ioke  programs  to  stun  your  friends'  com- 
puters. 

VGA  ARCADE  GAMES  «1  (9211)  4  great 
arcade-action  games.  Requires  VGA. 

DOMINATE  (282)  Great  strategic-war 
game  for  up  to  10  players.  CGA  or  EGA. 

FORD  SIMULATOR  II  (280,281)  (2  disks) 
Exciting  new  driving  simulator  from  Ford 
Motor  Co.  Lots  of  options. 

LOST  ADVENTURES  of  KROZ  (9230) 
NEW!  Best,  biggest  in  the  award-winning 
arcade-adventure-strategy  KROZ  series. 

EGA/VGA  PINBALL  (9214)  Best  pinball 
gamet  Up  to  13  simultaneous  balls  and 
many  special  features.  Needs  EGA  or  VGA. 


PROGRAMMIIUG 


ASIC  {145T)  NEW!  'Almost  BASIC 
programming  language  compiler  with  irv 
tegrdted  full-screen  editor,  Edit,  compile, 
execute  your  programs,  Requires  400K.  2 
floppy  drives  or  hard  disk. 

ASfi  and  D86  (1403,1404)  (2  dnki)  Fmesl 
macro  assembler  &  debugger.  Fastt 

5URPAS  (14SS)  NEW!  Fantastic,  fully  func- 
tional Turbo  Pascal  "f"  clone. 


DATABASE 


d B ASE  DATA  MASTER  ( 1 000)  NEW!  Com- 
pletely manipulate  da  ASEIll/IVdatabases, 
delete  duplicates,  convert  to  Lotus,  much 
more.  Requires  640K  and  hard  disk. 

PC-FILE  5.0  (1026-1028)  (3  disks)  Jim. 
Button's  best.  PC  Mag  Editors  Choice.Re- 
quires  DOS  3.0  or  up.  512K,  hard  disk. 


Clicta  Reader  Service  Number  1S1 


REVIEWS 


64/128 


tion  does  lei  you  see  how  the  images 
are  placed  on  the  page  in  relation  to 
each  other. 

Digital  Artist  also  gives  you  a 
choice  of  16  colors,  23  predefined  pat- 
terns, 14  predefined  brush  shapes,  and 
three  styles  of  lines.  You  can  even  cre- 
ate your  own  patterns  or  brush  shapes. 
Another  special  feature  of  the  pro- 
gram is  the  Digital  Parameter  Display 
(DPD).  This  feature  updates  your 
drawing  parameters  right  on  the 
screen.  Coordinate,  dimension,  length, 
and  angle  parameters  are  displayed  in 
near-accurate  measurements. 

You  can  build  your  own  clip-art 
library  with  Digital  Artist.  Once 
you've  created  a  graphic  image,  use 
the  capture  box  to  select  it.  A  dialog 
box  appears  after  you've  selected 
CUT  from  the  EDIT  menu.  Just  type 
in  a  filename  and  save  the  image  to  a 
disk  for  future  use.  When  you  need 
the  clip-art  image,  select  PASTE  from 
the  EDIT  menu  and  paste  the  image 
anywhere  on  the  page.  It's  that  easy! 

Graphic  creations  can  be  printed 
on  several  Commodore  and  non- 
Commodore  dot-matrix  graphic 
printers.  The  program  provides  you 
with  17  printer  drivers.  Four  of  the 
printer  drivers  are  designed  for  low- 
resolution  printers  (480  dots  horizon- 
tal resolution).  This  means  images 
will  not  print  in  their  proper  shapes. 
There  are  also  10  drivers  for  high- 
resolution  printers  (640  dots  horizon- 
tal resolution),  as  well  as  three  that 
work  with  color  printers.  These  print- 
ers present  a  much  higher  quality  of 
output.  At  first,  I  experienced  some 
difficulties  in  printing  because  of  an 
incompatible  printer.  However,  I  did 
print  with  an  Epson  printer  without  a 
problem.  If  your  printer  is  not  listed, 
experiment  with  the  diffferent  drivers. 
If  you  have  any  questions  concerning 
printers  and  compatibility,  I'd  advise 
you  to  call  Digital  Technology. 

Digital  Artist  is  a  powerful  pro- 
gram overall.  One  of  its  greatest 
strengths  is  its  fast  operating  speed, 
which  results  from  the  program  code's 
being  written  in  assembly  language. 
Digital  Artist  also  includes  a  feature 
called  Turbo  DOS.  This  lets  you  per- 
form functions,  which  include  save, 
load,  and  format,  in  significantly  less 
time  than  using  the  64's  traditional 
disk  operating  system. 

.Another  strength  is  its  wide  vari- 
ety of  features  and  functions.  The  pro- 


gram does  not  include  online  help; 
however,  its  well-documented,  easy- 
to-understand  manual  and  its  menu 
system  make  it  user  friendly.  Most  of 
the  onscreen  icons,  which  represent 
functions,  are  also  self-explanatory. 

Another  advantage  is  its  error 
handling.  It's  nearly  impossible  to 
make  a  fatal  error  with  this  program. 
If  you  do  make  a  mistake,  you  will  get 
an  error  message  that  tells  you  what  to 
do.  For  example,  I  had  the  wrong  disk 
in  the  drive,  and  an  error  message 
alerted  me  to  insert  the  correct  one. 

One  major  drawback  of  this  pro- 
gram is  its  inability  to  display  the  full 
page  of  images.  First,  you  can't  view  a 
full  page  of  images  exactly  as  they're 
supposed  to  appear.  Second,  it's  hard 
to  draw  a  full-page  image  if  you  can't 
see  the  full  image  on  the  screen  as  you 
draw.  However,  as  mentioned  earlier, 
this  is  due  to  the  64's  memory  limita- 
tions and  is  not  a  flaw  in  the  software 
program. 

Overall,  I  rate  this  program  high- 
ly. It  has  enough  features  to  make  it 
useful  and  productive.  If  you're  look- 
ing for  a  great  drawing  program  for 
the  64,  why  not  consider  Digital 
Artist? 

CHRIS  STAWASZ 


Ease  of  Use 

**•• 

Documentation  .... 

•••• 

Features 

••** 

InnoTation 

•*• 

Commodore  64  or  1 28— $69.95 

DIGITAL  TECHNOLOGY 

135  Collins  St. 

San  Francisco,  CA  941 1 8 

(415)346-5249 

JIFFYDOS  6.0 

JiffyDOS  6.0,  a  worthy  successor 
to  an  excellent  version  5.0,  is  a  set 
of  ROM  chips  for  the  64  or  128 
and  disk  drive.  The  128  set  con- 
tains three  chips;  the  64  set  contains 
two.  JiffyDOS  speeds  up  disk  access 
for  all  functions  except  FORMAT  and 
VALIDATE  and  offers  an  enhanced 
wedge  that  works  in  conjunction  with 
an  onscreen  directory.  JiffyDOS 
ROMs  are  available  for  all  Commo- 
dore and  most  compatible  drives. 
JiffyDOS  offers  this  increased 
speed  without  tying  up  any  ports,  and 


it  doesn't  require  additional  cables. 
One  can  switch  easily  between  Jiffy- 
DOS and  the  computer's  standard 
configuration,  and  its  price  is 
reasonable. 

JiffyDOS  is  particularly  useful 
when  using  music  synthesizers  where 
the  cartridge  port  is  occupied  with  a 
MIDI  interface.  It's  also  ideal  when 
used  with  cartridge  word  processors 
and  modems  that  lie  up  the  parallel 
port. 

Installation  is  quite  simple.  It  is 
aided  by  the  clearest  and  most  com- 
prehensive set  of  instructions  that  I've 
seen,  and  its  manual  is  a  model  of 
clarity.  The  installation  process  took 
me  90  minutes.  This  included  testing 
and  installing  defeat  switches  for  both 
the  64  and  1541  disk  drives.  The  most 
challenging  task  was  drilling  holes  for 
the  two  switches.  I  actually  used  my 
soldering  iron  to  burn  the  holes 
through  the  plastic  case. 

One  note  of  caution!  Check  first 
before  buying  JiffyDOS  to  see  if  your 
ROM  chips  are  soldered  into  their 
sockets.  If  this  is  the  case,  do  not  at- 
tempt the  conversion.  I  haven't  en- 
countered this  situation,  but  it  is  a 
good  idea  to  open  your  64  and  check 
first. 

As  with  JiffyDOS  5.0,  version  6.0 
includes  programmed  function  keys,  a 
listing  freeze,  and  an  OLD  command. 
Major  enhancements  with  6.0  are 
user-programmable  function  keys,  an 
enhanced  list  freezer/stepper,  a  built- 
in  two-drive  file/disk  copier,  and  the 
ability  to  set  sector  interleaves.  This 
last  feature  permits  you  to  achieve 
through  experimentation  the  ultimate 
disk  access  drive  speed  for  a  particular 
program  on  your  model  disk  drive. 

Two  of  these  features  require 
comment.  Very  rarely  do  the  function 
keys  come  programmed  the  way  I  like 
them.  JiffyDOS  is  probably  the  excep- 
tion. (The  keys  are  configured  differ- 
ently in  versions  5.0  and  6.0.)  You  can 
configure  them  any  way  you  wish  in 
the  new  version,  with  unlimited  char- 
acters per  function  key.  A  welcome 
addition  to  the  documentation  is  a 
function-key  template  for  both  the  64 
and  128. 

The  bad  news  is  that  you  have  to 
create,  load,  and  run  a  program  to 
load  the  custom  functions.  A  short 
model  in  BASIC  is  given  in  the  man- 
ual, and  no  particular  programming 
skill  is  required  to  make  the  modifica- 


102       COMPUTE 


DECEMBER      1990 


Enhance  your  Tandy  /// 

We  also  carry  afull  line  of  upgrades  for  your  Panasonic  FX  series,  IBM  and  compatibles. 


EX  /  HX  Hard  Drive  Systems 

I  Complete,  plug  -n  -play !  1 5  month  warrany ! 

21  Megabyte 389.00 

32  Megabyte 439.00 

42  Megabyte 489.00 

68  Megabyte 589.00 


HARD  CARDS 

Plug-n-Play,  Tandy/IBMswrtchableand  wofks 
on1000ASX.TX,SUTLTLJ2,Sl72,3000,12CI0. 
1 5  month  warranty  I  and  30  Day  Money  Backl 

21  Megabyte 279.00 

32  Megabyte 299.00 

42  Megabyte 389.00 

68  Megabyte 589.00 


EX/HX  Memory  Upgrades 

I  Raise  yoursystems  memory  the  cost  effective 
way  Mith  DCS  memorv  upgrades.  1  yr  warranty 
Board  128K,  adcls2slots ..  149.00 
Board  w/384k  and  2  slots. .  1 89.00 


DOS  4.01 

I  Itie  Latest  for  less,  supports 
I  largerthan  32  meg  partitions, 
and  comes  with  DOS  SHELL 

5.25"  version... 89.00 
1 3. 5"  version,...  99. 00 


Memory  Upgrade  Chip  Sets 

Use  these  chip  s«l5  to  upgradeyour  system  memory 
to640KI  At  th»e  prices  you  can't  afford  not  to . . . 

|CS8150for1000SX,EX,HX 59,00 

CS8260for  1 0OOSL 59,00 

CS8370for  1 000TX,TL 49.00 

CS8480for3000NL 59.00 


Zucker  Memory  Boards 

I  This  board  will  increase  the  memory  on  a  original 

Tandy  1CX»  or  lOOOAfrom  12BKto  640Kon  one 

I  board  using  only  one  slot  Last  Chance  I  Buy  Nowi 

Tandy  iOOO.A 279.00 

Tandy  1200,  IBM  XT 199.00 


VGA  Combinations 

Go  for  the  gold  in  g  raph  ics  with 
this  VGA  monitorand  card  combol 
640  X  4^0  resolution  and  2Se  colore. 


Speed  Up  Solutions 

I  Theseproductswaredesignedtospeedup 
yourcomputor  creating  more  rawcomputing 
power.  Some  involve  clock  speed  cfiangas. 

V20for1  OOOASX.IBM . .  .29.00 
VSOfor  1 000SL,FX,ATT. .  .39.00 
PC  Sprint 75.00 

The  PC  Sprint  boards  will  give  a  nortmal  XT 
user  eurrendy  running  at4.77mHza  100% 
increase  in  processing  power. 


EX/HX  Externa]  Floppies 

Add  an  extemai  Roppy  drive  to  your  EXor  HX  and 
move  into  the  woridof  mult-disk  systems. 

|360K, 5.25" drive  complete. .129,00 
720K,  3.5"  drive  complete. ,  .129.00 


EMS  Boards 

I  Upgradeto Expanded Memoryon your 
I  Tandy  or  Panasonic  FX  series  computer, 
I  MicroMainframe&1 50  board.  Holds  up 
I  to  2  megabytes  of  memory. 

Board  pK 159.00 

Board  W/256K. 199.00 

Board  w/51 2K. 249,00 

Board  w/1  MEG..,.  309.00 
Board  w/2  MEG..,.  389.00 

I  Prices  include150nsctiips.add$30  lor 
1 120ns  cfiips  needed  on  some  machines. 


VGA  COMBO..,.  489,00 
Smart  Mouse 

I  This  serial  mouse  comes  complete 
with  O.  Hallo  HI  drawing  software  and 
a  mouse  pad.  Incredible  deal  at 
ALL  Models 49.00 


Mcxlems 

I  All  modems  are  Hayes  command 
]  set  com  patibie,  auto  answer,  auto 
I  dial,  and  auto  tiaud  detect 

2400  B  Internal...  79.00 

1 200  B  Internal...  59.00 

1 2400  B  External  .129.00 

1 200 B External  ..89.00 


Ttie  'How  to*  guide  to  upgrading 
your  Tandy  1000  series  computer. 

This  comprehensive  guide  is  a 
mustforany  Tandy  userwho 
wants  more  from  ttieir  1 000 
series  computer.  Covers  all 
models  of  the  1000  from  the 
original  to  the  EX/HX  through 
theTL  Read  about  upgrades 
ttialyou  can  msJ<e  t»fore  you 
buy.  What  makes  Tandy  so 
differentfrom  the  norrruU  XT? 
There  are  sections  for  speed, 
vkleo.  memory,  sound,  and 
software  as  well  as  rnany  moral 
Buy  now  and  save .  -  -  -i  q  qc 


F/oppy  Drive  So/ut/ons  / 

DCS  does  what  most  said  could  not  be  done.  We  now  offer  a 
a  full  line  of  floppy  drive  systems  for  the  Tandy  Computers. 


IDE  Drives  for  TU/2 

New technologyata reasonable  price! 
Does  notuseasiol,  pi ugsinto the  existing 
TL/2  IDE  interface  connection. 

20  MEG 289.00 

40  MEG 339.00 

circle  Raader  Service  Number  120 


DCS  St/per Contro/ler 

This  revolutionary  floppy  disk  controller  can  boused 
Ina  system  which  already  has  afloppy  controller  built 
in.  Thisallowsaueeruptofourfloppydriveslnone 
system.  It  will  control  360K,  1.2M,720K,1.44Mtioppy 

^^-     ontyll       $119.00 
Ail  external  drives  come  complete  with  a  extemai 
case  with  powersupply,  cables  and  all  mounting 
hardware.  And  remember  DCS  Toll  Free  Tech  Line. 


1000.A.SX.1200. 

SL.SU2,TX 

Intamal  Drives 

IBU.Compalibles 

TUT17Z 

5.25"  360K 

77.00 

99.00 

5.25"  1.2  Megabyte 

159.00 

159.00 

3.5"  720K 

99.00 

109.00 

3.5"1.44  Megabyte 

159.00 

159.00 

External    Drives 

5.25"  360K 

199.00 

199.00 

5.25"  1.2  Megabyte 

249.00 

249.00 

3.S"720K 

199.00 

199.00 

3.5"  1.44  Megabyte 

249.00 

249.00 

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141  Columbus  Rd.      ^isa 
Athens,  Ohio  45701 


% 


1  -800-537-3539 

LOCAL :  1  -61 4-594^1 80     FAX ;  1  -61 4-592-1 527 


Tandy  Isaregistered  trademark  ofTandy  Corp. 

I BM  isa  registered  trademark  of  International  Business  Machines 

Prices  and  availability  are  subject  to  change  without  noticel 


TOLL  FREE  TECHNICAL  SUPPORT ! 

DEALER  ORDERS  WELCOME ! 

NO  SURCHARGE  FOR  VISA  or  MASTERCARD! 


REVIEWS 


Advertisers  Index 


64/128 


tion.  But  the  fact  remains  thai  you 
can't  change  a  few  cracial  function 
key  definitions  in  direct  mode  when- 
ever you  wish. 

JiffyDOS  supports  Commodore 
RAM  expansion  units  (REU),  allow- 
ing you  to  access  an  REU  jusl  hke  a 
disk  drive.  For  two-drive  systems,  the 
flexible  dual  copier  should  prove  use- 
ful. You  can  easily  specify  source  and 
destination  drives  and  freely  mix 
drive  types,  including  those  not  modi- 
fied with  JiffyDOS. 

Several  other  features  common 
to  JiffyDOS  5.0  and  6.0  are  notewor- 
thy. Onscreen  directories  are  never 
overwritten  by  the  computer,  and  all 
JiffyDOS  wedge  commands  may  be 
used  from  within  BASIC  programs.  In 
version  6.0,  these  commands  include 
the  expanded  copier  commands.  You 
can  even  write  your  own  custom  copy 
programs.  Text  and  program  files  can 
be  read  from  disk  directly  without 
corrupting  memory.  These  files  and 
the  screen  can  be  dumped  directly  to  a 
printer,  also  without  affecting  memo- 
ry. This  process  is  much  easier,  how- 
ever, with  version  6.0. 

I  do  have  one  small  bone  to  pick. 
Although  JiffyDOS  offers  a  purport- 
edly bug-free,  save-with-replace  rou- 
tine, you  cannot  use  it  from  the 
onscreen  directory.  You  must  first 
scratch  a  file  and  then  resave.  Unfor- 
tunately, it  is  quite  inconvenient  to  do 
both  of  these  things  from  a  single 
directory. 

If  you  are  looking  for  a  moderately 
priced,  full-featured  ROM  replace- 
ment, JiffyDOS  is  for  you.  Creative 
Micro  Design  supports  its  products 
well,  and  it  is  one  of  the  few  companies 
still  actively  developing  accessories  for 
the  64  and  128.  This  innovative  com- 
pany deserves  the  support  of  Commo- 
dore users. 


Reader  Service  Number/Advertiser        Page      Reader  Service  Number/Advertiser        Page 


ART  HUNKINS 

Ease  of  Use 

•••• 

Documentation  .... 

. . ,  ,  •••*• 

Features 

•*•• 

Innovation 

•*** 

Commodore  64, 128,  or  SX-64— $59.95 
for  two-ROM  64  set;  S69.9S  for  three- 
ROM  1 28  set;  S29.9S  for  additional  drive 
ROtvIs 

CREATIVE  MICRO  DESiGN 

P.O.  Box  789 

Witbraham,  MA  01095 

(413)525-0023  > 


224  Access 25 

139  Ad  Lib    IBC 

Ad  Lib    77 

164  Air  Force    27 

203  Artisoft G-20 

231  Best  Bits  &  Bytes    M-5 

240  Blacl<jac[<  Computer 118 

Brantford   G-15 

125  Britannica 17 

18S  Britannica 67 

Broderbund   11 

Broderbund    29 

131  Brown  Wagli    21 

260  California  Shareware   IVI-8 

1 83  Cedar  Software    116 

Cliecl<Free   49 

220  Compsult   117 

133  Compsult   A-27 

1 61  Compsult   G-24 

102  CompuServe    55 

150  Compustore 41 

230  Computer  Business  Services  ....  118 

114  Computer  Direct    42,43,44,45 

1 87  Computer  Productions  116 

160  Consultron  A-19 

1 29  Covox    87 

119  CPI     G-23 

157  Creative  Micro   G-4,  G-5 

Damari<    113 

154  Data  East 63 

184  Data  East P-7 

120  DCS  103 

1 05  Digital  Dynamics    A-19 

199  Direct  Link   P-35 

1 30  Easy  Books  Distributing G-22 

143  EG  Publishing    87 

242  Electronic  Arts   19 

158  Electronic  Materials   G-17 

254  Free  Spirit    58 

173  Future  Trends  Software  76 

121  FY!  53 

182  Gemini  P-2,  P-3 

177  GEnie 3 

261  Gentry  Software    116 

197  Gladstone    A-27 

198  Gold  Hill  Ill 

243  Gosselin 117 

165  Grapevine    G-17 

166  Grapevine    A-16 

134  Group  M    A-17 

181  Hilson  Digital    A-27 

262  Hilson  Digital    A-17 

Historical  Simulations 68 

1 27  Hutchinson  Companies    A-20 

256  ICD    A-5 

122  IDG    13 

International  Collectors  of  Time  ...  59 

190  IHT  Software   G-22 

142  Konami    75 

247  Learning  Company    P-13 

204  Lucas  Film  9 

189  Lucas  Film  p.5 

128  LWS  Software    116 

221  Lyco 106,107 

Magalog 50,  51 

103  Mattiematica  Inc 20 

153  Maxis p^7 


106  MGH  Software a-27 

206  Mibro   109 

147  MIccaSoft 57 

Montgomery  Grant    A-1 5 

Montgomery  Grant    G-3 

110  Multi-Video,  Inc A-27 

263  Nortiigate 34,  35 

264  Nortfigate 36,  37 

250  Northgate 39 

252  Northgate 82,  83 

169  Origin  81 

235  Origin  P-33 

255  Panther  Games    A-3 

108  Paradise  Software   G-23 

1 80  Parsons   7 

258  P.A.V.Y G-24 

146  PC  Enterprise    117 

194  Pro-Tronic  Systems   A-19 

117  Public  Domain    G-20 

1 04  Radio  Shack    5 

221  Ramco   118 

107  Rent-A-Disk   A-27 

246  Safeware  Insurance  Agency    ....   118 
209  Saxman  Systems A-20 

269  SDI     P-39 

236  SDI     G-19 

116  Sexxy  Software   118 

228  Sierra-on-Line    BC 

227  Sierra-on-Line    P-1 1 

109  Smart  Luck    116 

123  Soft  Group G-17 

126  Softshoppe    117 

200  Software  Excitement    A-1 3 

151  Software  Labs 101 

239  Software  of  the  Montti 117 

112  Software  Support  Int1    A-4 

113  Software  Support  Int'l    A-9 

111  Software  Support  Infl    G-13 

SOGWAP  G-20 

270  Spectrum  Holobyte    91 ,  93,  95,  97 

223  Spirit  Tech    , A-17 

115  Star  Micronics    IFC,  1 

205  Tektonics   G-23 

118Tenex G-11 

132  The  Other  Guys  A-16 

148  Three  Sixty  Pacific P-15 

257  Utilities  Unlimited   G-9 

1 55  Utilities  Unlimited   A-1 1 

259  Virgin  Mastertronics P-29 

201  Wedgwood A-19 

226  Wesson  Int'l  72 


Amiga  Disk  Subscription A-21 

Classified  Ads  119 

COMPUTE  Books  ...  99,  116,  117,  118,  P-31 

COMPUTE'S  DiscoveryDisks    P-20 

COMPUTE  Disk  Subscribers    83 

COMPUTE  Magazine  Entertainment 

Software    64,  65 

COMPUTE  Magazine  Subscriptron 73 

COMPUTE'S  PC  Reader  Survey P-31 

COMPUTE'S  StiarePak  31 

Gazette  Disk  Library G-19 

Gazette  PowerPak    117 

Mean  18  a-21 

Omni  Subscription    p.25 


104       COMPUTE 


DECEMBER       1990 


COMPUTE'S  Free 
Product  Information 
Resource 

Use  these  cards  to  request 
FREE  information  about  prod- 
ucts advertised  in  this  issue. 
Clearly  print  or  type  your  full 
name,  address  and  phone  num- 
ber. Only  one  card  should  be 
used  per  person.  Circle  the  num- 
ben  that  correspond  to  the  key 
number  appearing  on  the 
advertisement  and  in  the 
Advertisers  Index. 

Mail  the  Postage-Paid  card  to- 
day. Your  inquiry  will  be 
forwarded  promptly  to  the 
advertisers.  Although  every  ef- 
fort is  made  to  ensure  that  only 
advertisers  wishing  to  provide 
product  information  have  reader 
service  numbers,  COMPUTE 
cannot  be  responsible  if 
advertisers  do  not  provide  lit- 
erature to  readers. 

Please  use  these  cards  only  for 
requesting  product  information. 
Editorial  and  customer  service 
inquiries  should  be  addressed  to: 
COMPUTE,  P.O.  Box  5406, 
Greensboro,  NC  27403.  Cards 
are  valid  only  until  the  expira- 
tion date. 


USE  THESE  CARDS  AND 
THIS  ADDRESS  FOR 
COMPUTE  PRODUCT 
INFORMATION  ONI^.  DO 
NOT  SEND  PAYMENT  IN 
ANY  FORM. 


REVIEWS 


GIVE 

CCirUIPUTE 

AND  SHARE 
THE  FUN 
(AT  63% 

SAVINGS!) 


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field  goals,  or  safeties.  Although  plays 
have  strange  names,  Capture  Daflag, 
for  example,  they  all  appear  to  be 
quite  conventional. 

Other  features  are  available  from 
user-friendly  menus.  Choose  the 
length  of  quarters,  a  computer  or  hu- 
man opponent,  computer  or  human 
selection  of  various  options,  and 
whether  to  play  or  to  create  a  new 
team,  field,  or  playbook. 

You  make  your  play  selections 
between  downs,  but  loading  each  play 
takes  about  30  seconds.  This  adds  ap- 
proximately 20  minutes  of  waiting 
time  to  an  8-minute  game  and  nearly 
two  hours  to  a  40-minute  one.  Imag- 
ine an  NFL  game  taking  ten  hours 
and  you'll  have  some  idea  of  how  long 
that  is. 

The  program's  graphics  make 
only  moderate  use  of  the  64's  capabili- 
ties. The  fields  and  moving  figures  are 
colorful  and  individualized,  yet  they 
and  the  text  especially  appear  unclear 
and  indistinct. 

Sound  effects  are  somewhat  dis- 
appointing. We  do  hear  the  slashing  of 
swords,  the  cannon's  roar,  and  a  vari- 
ety of  other  bells  and  whistles.  Miss- 
ing, however,  are  the  cheering  of  the 
crowd,  the  grunting  of  players,  and  the 
sound  of  bodies  crunching. 

The  instruction  manual  is  geared 
toward  the  MS-DOS  version,  but  an 
insert  lists  the  specifics  for  the  64. 
Though  not  error  free,  the  documen- 
tation is  concise  and  easy  to  follow. 

The  rules  of  the  sport  have  been 
so  simplified  that  most  strategy- 
oriented  football  fans  will  find  that 
the  game  lacks  challenge.  Likewise, 
because  the  hacking  and  slashing  tech- 
niques are  so  basic.  Dungeons  & 
Dragons  fans  may  lose  interest  quick- 
ly. Those  who  like  their  football  down 
and  dirty,  however,  will  want  to  bury 
themselves  in  Grave  Yardage  for  hours. 

LEX  POGG[ALl 

Playability ••• 

Documentation **** 

Originality *** 

Graphics/Sound ** 


64/128 


Commocfore  64  or  128,  joystick— $24.95 

ACT1VISI0N 

Distributed  by  Mediagenic 
3885  Bofiannon  Dr. 
Memo  Parl<,  CA  94025 
(415)329-0500 


s 


Employing  an  updated  version  of 
its  classic  Battlefront  play  sys- 
tem, Australia's  Strategic  Stud- 
ies Group  presents  MacArthur's 
War,  a  war  game  that  depicts  eight 
battles  in  the  Korean  Conflict. 

Termed  a  police  action,  this 
three-year  struggle  that  pitted  Ameri- 
can-led U.N.  forces  against  North  Ko- 
rean and  Red  Chinese  armies  ended 
in  a  stalemate.  Its  early  battles,  how- 
ever, were  dramatic  and  decisive.  By 
focusing  on  the  first  ten  months  of  the 
hostilities  (June  1950  to  April  1951), 
SSG  extracts  exciting  military  encoun- 
ters from  what  many  historians  have 
called  "The  Forgotten  War." 

To  be  successful,  however,  com- 
bat simulations  need  more  than  enter- 
taining and  historicaUy  accurate 
scenarios.  The  game  system  must  be 
complex  enough  to  control  the  many 
facets  of  the  program,  yet  simple 
enough  to  be  mastered  quickly.  Ac- 
tion should  move  along  at  a  reason- 
able pace,  and  the  documentation 
should  be  clear  yet  thorough.  Finally, 
a  construction  set  should  be  available 
so  scenarios  can  be  modified  or  new 
battles  created.  MacArthur's  War 
scores  high  in  all  of  these  areas. 

The  entire  game  is  menu  driven. 
Your  first  choices,  via  keyboard,  in- 
clude whether  to  play  an  existing  sce- 
nario or  to  create  your  own,  how 
much  of  a  handicap  to  give  yourself  or 
your  opponent,  and  which  army  to 
control  against  the  computer  or  an- 
other human.  Once  inside  the  game, 
branching  menus  allow  you  to  issue 
orders  and  gather  vital  information 
about  the  armies,  objectives,  and  oth- 
er elements.  With  the  help  of  the  in- 
struction booklet  and  the  handy  menu 
cards,  in  a  short  time  you'll  become 
skillfiil  in  manipulating  this  system. 

Scenarios  vary  in  length,  allowing 
for  contests  lasting  from  30  minutes 
to  3-4  hours  of  realtime.  As  a  corps 
commander,  you  control  up  to  three 
divisions,  each  consisting  of  up  to 
four  regiments,  which  in  turn  are 
comprised  of  a  number  of  battalions. 

Unlike  in  other  combat  simula- 
tions, you  have  no  direct  command 
over  individual  pieces.  Instead,  you 


DECEMBER       1990 


COMPUTE 


105 


Lyco  Computer 

Marketing  &  Consultants 


Since  1981 


Now  get  all  your  computer  needb  with  just  one  phone  call! 


Hard  drives 

5.25"  Half  Heights: 

ST  225  20  McB  65  MSEC  MFM  .$179.95 

ST  138R  30  mtg  RLL S195.95 

ST  231-1  4ClmeE  2S  MSEC  MFM.S239.95 
ST.277R-!  65  meg  28  msec  RLL  S259.95 
ST  277N-1  64  meK  SCSI  28  mse<:S313.95 
ST  296N  S4  mcR  SCSI  28  msec    .S3Z9.95 


3.5": 

ST  125  20  meg  40  MSEC  MFM  .5205.95 

ST  125N  20  meg  SCSI $239.95 

ST  138R  30  meg  RLL S219.9i 

ST  138N  30  meg  SCSI S229.95 

ST  157R  49  meg  RLL S2S9.95 

ST  157N-1  48  meg  SCSI S283.95 

Conlrollcr*  available  from  VVrstcrn  Oii^ilal  to  DTC. 
Call  for  pricing. 


3.5"  continuation 

ST-I096N  80MB  SCSI  24  MSEC  $349.95 
ST-125A21MD  AT  Embedded  lnt.$219.95 
ST-138A  32MB  AT  Embedded  Im.S239.95 
ST.157A  44MB  AT  Embedded  lm.S249.93 

5.25"  Full  Heights: 

ST-4096  80  mcj  28  MSEC  MI'M  $529,95 
ST-4144R  122  meg  28  MSEC  RLL  .  .$589.95 


<^  Seagate 

Paired  Solutions: 

(Drive  Plus  Controller) 

ST  225  RP  20  meg  RLL S209.95 

ST  238  RP  30  meg  RLL 5128.95 

ST  250  RP  40  meg  RLL 5235.95 

ST  138  RP  30  meg  RLL S2SS.95 

ST  157  RP  49  meg  RLL S315.95 


Floppy  drives. 


TOSHIBA   Tape  backups- ^^verej^ 


Toshiba  disk  drives  offer  you  the  latest  in  VLSI  technology  and  low  power  consumption 

5%"  360  KB  PC/XT  Compatible  ND-04D S64.95 

5V4"  1.22  MB  PC/AT  Compatible  ND-OSDEG S74.95 

3Vi"  720  KB  PC/XT  Compatible  ND.352 $59.95* 

3'/!"  1.44  MB  PC/AT  Compatible  ND.356T S75.9S' 

*  Universal  Installation  Kit  Included. 


INTERNAL 

Kxccl-JO  !■  40  MB S229.95- 

Eict|.60  I-  6I?MD S279.95* 

Eictl.40  T  40  MB  PCXT/AT S529.95 

E«ccl-60  60  MB  hllf  htisbl  5'«'  S6B9.95 

ElciHI-fiO  60  MB  PS  2   .  -SS19.95 

EiccI  ISO  ISO  MB S999.95 

'Uk*  »r»fm'*  HoppY  tontrnllcr  No!  tadudcd- 


EXTERNAL 

fociMO  T40  MB  SMIifmin S599.95 

lilctl.ll  W  T  60  MB  ftOMB  PS'2 $799.93 

Iixccl.60  60Mn  full  Hcithl  SMB  min     -  .$799.9S 

E»C(1  ISO  ISO  MB  J1095.95 

All  tape  baijk-up  sv>tem>  include 
cor.IroUer. software  and  data  cat  ridge 


Printers 


Panasonic 

liaO S149.95 

1191 $219.95 

1124 $279.95 

1695 $409.95 

1624 S349.95' 

4450i  Laser.  .  .$1199.95 
4420 $799.95 

Kodak 

Diconlx  150+    ,5339.95 

mmuBiL 

■  ISOcps  draft 

•  45  cps  NLQ 

•  4  resident  fonts 

•  216  X  240  dpi  ; 
resolution  and 

print  pitches  from 
3  to  20  dpi 


NX- 1000  Series  II 


Star 

NX.IOOO  [I  .  .  ..$139.95 
NX- 1000  color.  .$184.95 

NX-1500 $299.95 

NX-2410 S255.95 

NX.2415 $379.95' 

XH.1500 5429.93 

XR-IOOO $319.95 

XB.2410 5429.95 

XB.2415 $569.95 

Laser  8  II $1549.95 

'Quanities  Limited 


Brother 

M1809 $335.95 

M1824L    $449.95 

M1909 5429.95 

M1924L    S539.95 

M2518 5799.93 

M4018 $1199.95 

HLSpsfPoH  Scripi)S2799.95 
HL8c S1279.95 


Citizen 

120  D $134.95 

120  D  Serial  .  ..$164.95 

180  D $154.95 

GSX-UO $289.95 

GSX.140 

(COLOR) 5339.95 

HSP-500 $319.95 

HSP.550 5449.95 

Premiere  35    ,.  .5499.95 


$139" 


Panasoivp, 

Office  Automaiion,; 

•  24  pin  print  head 

•  192  cps  (draft) 

•  letter  quality  text 
at  63  cps 

•  push/pull  tractor, 5  resi 
dent  print  fonts, parallel 

Centronics  interface  and 
standard  6K  buffer 

•  2'year  warranty 

K.X-P1124 


Okidata 

172 $195-95 

182  Turbo $229.95 

320 5329.95 

321    5459.95 

390  Plus $459.95 

391  Plus S629.95 

393  Plus 5979.93 

393C  (tolor)   .     ,51069.93 

Laser  400    $939.95 

Laser  800    .  .  .  .$1199.95 


EPSON' 

24.Pin  Letter  Quality 
Prints  180  CPS  draft 
60  CPS  NLQ 
SelectType  font 
control  panel 
Epson's  1  year 


Epson 

LX-810 $184.95 

LQ.510 $279.95 

FX.850 $309.95 

FX.1050 $429.95 

LQ-850 $469.95 

LQ.950 S469.95 

LQ-1010 $399.95 

LQ-1050 $629.95 

LQ-2550 $899.95 


-__ Zlt 


$279 


warranty 

LQ-51* 


$279 


95 


s 


Magnavox 

7BM623  TTL  i\mber 
7BM749  VGA  Mono 
CMH702  CoTTipoiile  Coloi 

CMB7S4  CGA 

9CM0J2  VGA  MOJI480 


S79.9S 
S!  19.95 

SI69.95 
.SCALE 
S269.9S 


Goldstar 

1210ATT1.  Ambtr 
1220W  VGA  Mono. 
1410  PlujCGA  . 
1420  Pluj  EGA  . 


.579.95 

599.95 

5199.95 

.5299.95 


9CM062  \'0A  710,440 S279.95 

9CM082  VGA     -  -     $309.95 

6CMJ20  Super  VGA    $369.95 

7CM320  Super  VOA    $369.95 

Cardinal  Video  Cards 

CiirJinal  VGA  zoo  $98.95 

Cjrdinal  VGA  JOO  SCALL 

ClrJlnal  VGA  400  16  hll  .5129.95 


1423  Plui  VGA  640«480 SI49.9i 

1425  Pluj  VOA  .39DP S289.9S 

1430  Plu)  VOA  .31DP 5319.95 

1450  Plui  VGA  S[10«600   .  .  5329.95 

1460Plu>  VGA  1024x769  5355.9S 

1610  Plus  VGA  16"  10241768  $679,95 

Everex  Video  Cards 

Evffrcraphics  Mono  .  .  $53-95 

MicroEnKancer  EG  A .  .  .  $79.95 

MicroEnhancer  Dl  EGA  PR  Port,  ,  .$84.95 

VitwpolM  VGA    S!H-?5 

Vicvi-polnl  VC/ 


MAGNAVOX 

CM--'    '-■ 

•  14'.'  Non  Glare 

•  0.4Znini  Pitch 

•  17  VGA  Modes 

•  640x480 

•  Tiltfiviivel  Base 


3a  S12K 


ili 


$269 


95 


Everex: 

livcrcora  12  IINTI  1200  8«aJ S54.95 

Kvtrcnm  24  (INT)  2400  BaoJ $109.95 

Evcreom  24<-MSP  Inpl  S  UN  End               .5149.95 
hvtrcom  24E♦M^r  tad  S  2430  Biod  SI99.95 

livercom  II  24+  PS.nnl $189.95 

Cardinal: 

MB12S0  INT  1200  linud   $49.95 

MBUOO  EX  EXT  liOO  Baud $68.95 

MB2450  INT  2400  Baud   $77.95 

MB240OEX  EXT  2400  Baud $99.95 

MB2250F  MNPlevel  5 S99.95 

2450  MNP  leiel  5  INT  2400  baud  $119.95 

2400  MNP  Uvtl  5  EXT  2400  baud  .         $149,95 


Why  shop  at  Lyco  Computer?  Lyco  Compmcr  offers  quality  name  brand  computer  products  at  prtceii  30%  to  50%  below  rcial].  If  voudonni  set-  (he  product  you  want  advertij. 
ed.  call  Lyco  Cottjpwter  toll  free.  How  do  I  know  I  will  get  the  product  I  need?  Our  markclinK  naff  receives  cofiiinous  fotmal  traininc  by  our  manufacturers.  Tlioufih 
our  Uriel  guarantee  oii  ptoviding  only  new  merchandiie  prohibits  free  trial  periodt  and  a  guarantee  on  compaiiblHry.  a  wjeaUh  of  knowledge  is  available  to  our  cuMQmcrs.As  thousands 
of  people  every  week  capitalise  on  our  iavinfii  and  icrvices.  we  hope  s'ou  too,  will  make  I.VC0  Computer  vout  first  choice-  What  about  l\'arrantv  or  service?  Our  Customer 
Service  Department  i)  available  at  (7171  4941670  to  assist  you.  We  baek  all  of  our  manufacrurer's  stated  warranty  terms.  Before  returning  any  item  that  appears  to  be  defective, 
we  ask  that  you  call  our  Customer  Service  Department.  Will  you  rush  an  item  to  me?  We  offer  next  day  air,  two  day  air.  standard  UPS.  and  postal  international  sbippinj 
service*.  Temporary  ihonages  arc  normally  filled  within  10  days.  Hotv  do  I  order?  We  have  always  ofteicd  C.O.D.  orders  throufiK  UPS,  Prepaid  cash  orders  over  $50  are  shipped 
frcifcht.ftee,  Simply  send  your  order  to  Lyco  Computer.  P.O.  Box  S08S.  Jersey  5hoTe,  PA.  17740.  For  orders  under  $50,  please  add  S3  for  freight.  Personal  and  company  checks 
require  a  4  week  wailjnn  period.  Visa.  Master  Card.  American  Express  and  Discover  card  orders  are  accepted  for  your  connvenience.  but  we  cannot  pass  along  the  ^%  discouiit 
offered  for  cash.  Purchase  orders  are  accepted  from  Educatitinal  Institutions.  We  charge  sales  tax  on  deliveries  in  Pennsylvania.  For  APO,  FPO,  and  International  orders  except 
IBM  adtj  $5  plus  3'i  for  priority  mail.  Prices  in  this  ad  reflect  cash  prices.  Adveniscd  prices  and  avallaiillitv  are  subject  to  change.  Return  restrictions  apply.  Nat  responsible  for 
typographical  errors.  ..  1 1  -  < 

(.  ';;r  rr:iT,JI''  ySlr>  >r,it;  c.;;i  help  ;'..'"rt  nny  jue.s'.'i-'n.s  u^u  fiat'e. 


Sales:  1-800-233-8760  or 

717-494-1030 

Fax:  717-494-1441 

Hours:  Mon..Fri. 

9a.m.-9p.m. 

Sat.l0a.m.-6p.m. 

Customer  Service: 

717-494-1670 

Hours;  Mon.-I-ri. 

9a.m.-5p.m. 


taas: 
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For  Fastest 

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circle  Reader  Service  Number  212 


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ctana  ml  (cm  Hoig  u  iiMa  eu  «altr  ma  itnt  I  by  ms 
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rtw  <)tH*.  MIS  n  woud  apcracA  IT*  Cfiptyusvy  to  rsctfy  Ni 
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MK  Cache SU99.95  Mini  386  IIMH: S18993 

heat  2502  486  25M[1z    52999.95  S05B6  2iMKi S749.95 

Video  Cards  80386  25MHr  with  64K  Cache $949.95 

Mono  Graphic/Printer 532.95  ^0386  33MHe  wi.h  64K  Cache 51249.95 

Advince  VGA  512K  16  iit $99.95  Keyboards 

Add-on-Cards  Chicony  101  key  XT.'AT  Tactile S59.9i 

PII.14;  XT Mulil  lO  Piulltl.  0™<  Si  1 HS-H!  Pom,  Cl«l  Drives 

Cilrmlir,  &  2  J60K  Floppr  CoomlliT $44.95  We  He!!  s  full  line  of  Toshiba  flofipy  fiiSeajuehard 

PTi.217  2S6  Miilti  1 0  Puillft.  Gine  &  !  BS-!  J!  Poru,  Flop-  drives. 

m  Briie  Conirollrr.Si  IDE  Innrfue   S56.9S 

i>Tt.209  Parallel  SerialiGme  Porn S29.95 

P 1 1  •  109  Parallel  Printer  Port    515.95 


MANUFACTUERER 

COMPUTER  CENTER 
XT                              286                            386SX                             386 

LASER 

Turbo  XT  SL 

$389" 

286/2 

$559" 

386SX 

$799" 

386 

$1499" 

PANASONIC 

FX-1800 

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FX-1925S 

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FX-1950 

S1399" 

MAGNAVOX 

MaxStation  286 

$1129" 

MaxStation  386  SX 

$1459" 

DTK  (Base  Model) 

DATA  1000 

$149" 

Tech  1230C 

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Peer  1630C 

$539" 

Keen  2503 

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LAPXOPS  TO  GO! 


Panasonic 


V20/8  MHz 


■'ViTiai  if  you  could  ciiooif  a  (rul\  portable  com- 
pulcT  wilh  prnven  Panasonic  rrliabilit^T  Now  yon 
can  with  the  affordable  CF-lSOB/' 

Standard  Features  Include 


■  Liirge  Backllt  Super- 
TwiM  LCD 

JispUv 

♦  Disic  Free  S:anup- 
DOS  m  RONt 

•  Parallel    &    Serial 
Portj 

■  AC  adapter/chafger 

*  Rechargeable  Imei- 
nal  Lead  Acid  Battery 

*  Compaci'SlimDejiitii 
ll.r^^')%9.li-iD)K2A" 

Ct-150B^"""" 


•  V20,8  MHidotk 
speed 

•  640  K 

•  3.5"  720K  Disk 
Drive 

■  Real  time  clock 

■  $4  Kevt»oard  \^'i(h 
emheded  10. key 

P=d 

•  2  Expansion  ^Icis: 
il)  for  Internal 

modem +  {]]!  far 
IMBEMS  RAM  Card 


Laser  I 


XT  ^18086/10  MH2 


"..Even't^ing  vou  rxptct  from  a  6086  CPU  plut 
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Standard  Features  Include 


•  eOS6  MicfOproCcitOf 

•  64  OK  RAM 

•  3.5"  720K  Floppy 

•  102  Kc>  enhanced 
keyboard 

•CGA^l  DA.  Composite 
Video  Adupitr 


»  Miilti  t/O  Parallel/ 
SrrUI  Game  Ports 

■  Real  Time  Clock 
VV/Danerv  Bagk-ucS 

•  MS  DOS.'GW  Basic 

■  L  Year  Warr3iiT>' 
[Pprii  &  Labor) 


TOSHIBA 

LAPTOPS 

TIOOO $639.95 

TIOOOSE $1139.95 

T1600  W/20MB  HD  ,  ,  ,S2599.95 
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T3200 S3199.95 

T3200SX S3299.95 

T5200  W/40MB  HD  .  .  .  $5099.95 
T5200  W/IOOMB  HD .  ,$5499.95 

Panasonic 

LAPTOPS 

CF.150B $599.95 

^  MITSUBISHI 

LAPTOPS 

MP286L210  W/Dual  Floppvs$  1299.95 

MP286L.220  W/20MBHDS  1749.95 
MP286L-240E $2149.95 


MAGNAVOX  ML-.'it.itic.n  256 
12.5  &  8MHi 

'■The  Maenavox  MaxStation  266  personal  com- 
puter i^  the  solution  for  tho»c  who  need  the  com. 
puling  power  to  run  today's  hlRh  powered  business 
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Standard  Features  Include 


TOSHIBA  C86/9.54MHz     Aiviitsubishi286/8&.12  MHz 


"For  the  rraveling  and  field  professionals 
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Standard  Features  Include 

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Processor  9.54  MHi 

•  1  MB  RAM 

•  J  L44MB  floppy  diik 
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rrchargcahle 
battery  pack 

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liXTRA  l-HATURESFREE 

^  MS  DOS  >:  INClUUFTv 

t^  triKtT-a]  AC  r-'v*cr  -j-i'.r    I'-rivrr.D 

t>^     I    .car  •.-.^rriur-.    iiu-  .  I'lV 


■  Rciil  time 
clock' calendar 
>  [ntcgrdlcil  nuiB'Cric 
keypad 

*  1  parallel  and  1 
serial  port 

•  RCB''CampQi.itE 
monitor  ports 


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comiiromise  on  readabiLit>',  speed,  powel 
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Standard  Features  Iticludt: 

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MHi 

<  640K  HAM 
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with  bdcklightinE 
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•  1.44  MB,'720K  floppy 

^^'T-'XTRA  ri:ArURI;SFREE 

*^   M^iJOS  GVV  ria^lt  iNtlUL'lI" 

t^  MV  2f^l  diaifxioHik*  roudtio  INllUUM* 
J-   :0  MB  hard  Jnw  INi  ILPM' 


•  Real  time 
clockcalrniiar 

•  i  Parallel. 
2  serial  pons 

•  4  expaniipn 
card  slot! 

•  Internal  ip«aker 


T100OSeS1139"  MP 


2861 


S1749 


95 


220 


DTK  Kt^L-n  2^:i80386/25MHz 
Tower  with  64K  Cache 
Standard  Features  Include 


$389 


95 


Starter  System 


Turbo  XT  SL  VIDEO  OPTIONS 

[Includes  monitor  &  dist^lav  card) 

Dri^e  OtJliatii 

MONO 

CG.l 

tCA 

VG.A 

1  floppr  3  S 

Hi9 

S5»9 

577? 

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S«» 

S6;s 

SMS 

S3M 

40MB  Seajjir 

im 

S6S« 

Slim 

SIOM 

•  B0286.  12.5.6MH: 
Swiichphle 

•  1  MB 

•  1  3-S"  1.44MB  disk 
drive 

■  1  5.25"  I. ZMB  floppy 
drive 

•  4JMB  hmd  disk 

•  Socket  for  the  B0287 
*MSTX5S4  0lwithGW 
Baltic 

•  Parallel  &  Serial  Port 


*  Built  in  [-eal-timc 
clock     wiih    batiery 
backup 

•  Ertonomic,  lOl-kcy 
Enhanced  keyboard 

•  Four  bulli  in  porti 

■  DirneniionafHxWxDj 
5.5*15.7x14.4" 

•  FCC,  FTZ  Approved 


•  Micjoproce»ior: 
8MS6.25 

■  Coproceisor 
803e7/Weitec  3167 

•  Clock  speed:  25'IOMH; 

•  64KB/2S6KB.eMB 
pn  board  expaniible 
to  16MB  if  use  of 
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<  BIOS:  Pheonlx 

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■  EiptflMDn  3Z'bii  x  1. 
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.Norton  SI:  32 
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Supply 

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Laser  3S6S\   386SX/16MHz 

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16MH:  


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with 

Zero  Wait  Siaic 

*  1MB  RAM  Byih  In, 
ExpsncJable  To  2MB 
On  Motherboard 

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*  Add  In  Up  To  8MB 
Of 

tlifth  Speed,  Zero  ^^'alE 
RAM — 


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ZS-Pin  Serial  Pom 
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Keyboard 

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•  MicrotoiT 
OS/2*  Ready 


peed,  Zero  \^aiE 

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Starter  Syslem 


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'SetonJ  Jrivr  ToiliibA  3,S"  or  S.IS"  Jlappi  Drive 


Starter  System 


Starter  System 


Ineluilat  MS  OQSffiW  Bailc  4.(11 

386SX    nn.i^?^Mi.PSW 

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m 

Xfe 

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nw 

ftOMIi  ScaKatr 

St  149 

51449 

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Attention  Educational  Institutioni:  If  \i"i  .nt  nut  ..iiriLntiv  usii 
odiicntionLiI  service  pi*i.>.t;rinn.  plunic  i;aU  our  ri.'preit;ntkitiM.'s  tor  Jutai 


REVIEWS 


64/128 


MAC 


issue  orders  to  your  regiments,  and 
battalions  move  out  to  best  carry  out 
your  directives.  As  a  result,  your  or- 
ders are  quickly  carried  out.  Combat 
is  also  resolved  speedily,  without 
lengthy  disk  access. 

In  addition  to  detailed  game  in- 
structions and  descriptions  of  each 
menu,  the  easy-to-read,  56-page  play- 
er's manual  has  other  worthwhile  ele- 
ments. These  include  a  tutorial  to  help 
you  get  quickly  into  the  game,  infor- 
mative essays  dealing  with  the  various 
battles,  and  directions  for  revising  ex- 
isting scenarios  or  fashioning  new 
ones.  Also,  an  attractive,  colorful 
poster  containing  all  eight  battle  maps 
and  a  terrain  key  is  included  as  part  of 
the  documentation. 

With  WarPlan,  SSG's  war  game 
construction  set,  modifying  any  of  the 
scenarios  is  a  snap.  Creating  unique 
situations,  however,  can  be  a  chore, 
despite  a  menu-driven  interface,  ex- 
tensive explanatory  notes,  and  blank 
forms,  rosters,  chans,  and  layout 
grids.  These  last  items  may  be  photo- 
copied and  used  to  store  statistics  and 
graphic  designs. 

Constructing  maps,  defining  ter- 
rain, forging  armies,  and  editing 
shapes  with  the  game's  construction 
set  all  require  a  great  deal  of  time  and 
patience — and  a  certain  amount  of 
artistry.  Map  making  is  complicated 
somewhat  by  confusing  keyboard 
commands.  A  joystick  or  mouse  op- 
tion would  simplify  and  speed  up  this 
process;  it  also  would  be  welcome 
within  the  graphics  editor  and 
throughout  gameplay  as  well. 

Simulations  of  this  sort  rarely 
boast  impressive  visuals  and  audio. 
MacArthur's  War  is  no  exception.  Its 
graphics  are  bland  and  two-dimen- 
sional; its  sound,  merely  functional. 
By  way  of  compensation,  all  Battle- 
front  play  system  programs  are  com- 
patible, so  you  can  use  any  scenario 
with  any  master  disk  in  the  series. 

Original  scenarios  and  games  in 
progress  may  be  stored  on  a  separate 
disk.  Saving  as  often  as  possible  is 
particulariy  important  because  of  a 
nasty  glitch.  If  you  accidentally  hit  the 
Restore  key  instead  of  Return,  the 
program  will  lock  up  and  you'll  be 
forced  to  reboot. 

Minor  reservations  aside,  Mac- 
Arthur's  PFflr  provides  just  the  right 
mixture  of  historical  perspective, 
stimulating  gameplay,  and  creative 


opportunities.  Compared  to  some  ar- 
cade games  costing  as  much,  the  price 
you  pay  for  this  program  is  money 
well  spent. 

LEN  TOGGIALI 


Playability .... 
Documentation 
Originality .... 
Graphics 


.  **•• 
.  .  ••• 
.  .  **• 

.  .  ,  •• 


Commodore  64  or  128 — $40 

STRATEGIC  STUDIES  GROUP 
1747  Orleans  Ct. 
Walnut  Creek,  CA9459S 
(415)932-3019 


Macintosh 


INFORMATION 


According  to  Microlytics,  Inside 
Information  is  the  "first  new  clas- 
sification system  for  language  in 
nearly  150  years."  Unlike  con- 
ventional English  dictionaries,  which 
organize  words  alphabetically,  this 
innovative  program  classifies  entries 
hierarchically  by  categories. 

The  application's  seven  major 
categories  are  Nature,  Science  and 
Technology,  Domestic  Life,  Institu- 
tions, Arts  and  Entertainment,  Lan- 
guage, and  The  Human  Condition. 
These  are  further  subdivided  into  sub- 
classes and  subcategories.  The  sub- 
categories contain  the  definitions. 

Inside  Information  is  full  of  sur- 
prises. First,  there's  the  shock  of  hav- 
ing to  pay  $  1 1 9  for  an  electronic 
reference  tool  when  a  conventional 
spelling  checker  or  desktop  thesaurus 
costs  considerably  less.  Next,  users 
must  resign  themselves  to  giving  up  a 
tremendous  amount  of  valuable  disk 
space.  The  five-disk  package  gobbles 
up  3'/2  megabytes  when  fully  installed. 
Finally,  the  application  is  limited  to 
65,000  entries,  which  is  small  by  dic- 
tionary standards. 

If  space  is  a  problem,  you  can  ex- 
clude all  but  the  Basic  Data  file,  which 
is  needed  to  run  the  program  and  in- 


stall the  other  menu  items.  But  there's 
really  no  reason  to  purchase  the  prod- 
uct if  space  hmitations  make  it  impos- 
sible to  install  the  optional  Defini- 
tions (consisting  of  dictionary  words), 
Reverse  Dictionary  (which  lets  you 
find  a  word  by  its  definition),  or  Ex- 
plicit Material  (containing  "sexually 
explicit  language  and  insulting 
terms"). 

The  program's  desk  accesssory 
lets  you  access  the  data  in  four  ways: 
Outline  view,  Graphic  view,  Tree 
view,  and  Reverse  Dictionary.  You 


.■1  \m 

330. 

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tfOuP* 

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1* 

[ 

Inside  Information  from  Microlytics  In- 
cludes a  unique  Reverse  Dictionary. 

can  also  choose  a  particular  method 
or  view  with  the  pull-down  menu. 

The  Outline  view  presents  you 
with  the  program's  seven  major  word 
classes.  Double-cHcking  on  a  particu- 
lar class  calls  up  its  subclasses.  Dou- 
ble-clicking on  a  specific  subclass 
displays  categories,  and  double-click- 
ing on  a  category  yields  subcategories. 
Each  subcategory  presents  a  starred 
word  list,  and  double-clicking  on  a 
Starred  entry  yields  a  definition.  For 
example.  Science  and  Technology 
leads  to  Transportation,  which  leads 
to  Automobiles,  which  leads  to 
woodie,  a  "wood-paneled  station  wag- 
on (slang)."  You  can  bypass  all  the 
double-clicking  by  entering  a  lookup 
word. 

The  Graphic  and  Tree  views  pre- 
sent alternative  visual  perspectives  on 
the  hierarchical  word  flow  for  any  cur- 
rently selected  word.  When  you  select 
the  Graphic  view,  the  hierarchy  flows 
from  left  to  right.  You  can  expand  or 
collapse  particular  categories  or  levels 
to  see  how  Inside  Information  handles 
classifications.  In  the  Tree  view,  the 
hierarchy  flows  from  top  to  bottom. 

The  Outline,  Graphic,  and  Tree 
views  ofTer  Find,  Show  Path,  and  Last 
Word  options.  Find  searches  the  dic- 
tionary for  a  particular  word.  Show 


t08 


COMPUTE 


DECEMBER       1990 


SERVING  THE  PUBLIC  FOR  40  YEARS  AND  GROWING 

MIBRO 

company 
inci^ui 


AUDIO.  VIDEO.  PHOTO    COMPUTER 
DEPARTMENT  STORE!! 


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PACKAGE  INCUJD£S: 
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PACKAGE  INCLUDES: 

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D.  "PACKAGE  FOR  THE 

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PACKAGE  INCLUDES: 
'COMPUIIR  'KEYBOARD  'DUAL  FLOPPY 
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Apple  IIC+ Si9S 

Apple  IIGS $848 

MAC    SEJI S19S8 

MAC    SE/40 S2598 

MAC    SE/30 52998 

Image  Writei  II.  .  .    S498 


FLOPPY  DRIVES 


TOSHIBA 

360K   (S'/.").  .  .  .S69 

T2MB  (5%") S79 

720K  (3'A") S69 

l44MBJ3'/i"}.  .  .    $79 


PERIPHERALS 


mono    card S49 

color  card $49 

IGA  card $79 

VGA    card $99 

muHI-IO  card.  .  .  .  $69 

serial  card $29 

parallal  card.  .  .  .  $29 

gomo    card $29 

clock     card S29 

mgmory    card.  .  .  S49 


IBM  XT  COMPATIBLE  COMPUTERS 


PANASONIC 

KXP-UaO $169 

KXP-U9I S209 

KXP-1I24 S279 

KXP1624 CALL 

KXPA4SO CALL 

KXP-4420 CALL 


EPSON 

LXaiO $179 

LQ-STO $319 

FX-aSO S339 

FX-IOSO $449 

LQ-BSO S499 

LQ-9SO $539 

1Q-2550 S939 

LQIOIO CALL 


A. 

B, 

C. 

COMMODORE  S.E. 

S498 

$598 

$798 

EPSON  EQUITY  1  -t- 

$448 

$498 

$698 

EPSON  EQUITY  le 

S498 

S598 

S798 

HBADSTART  LXCD 

CALL 

CALL 

CALL 

HYUNDAI  I6TC 

S498 

S598 

S798 

HYUNDAI  I6TX 

$498 

S598 

$798 

IBM  XT 

S698 

$798 

$898 

IBM  PS  II-30 

S998 

$1198 

$1498 

LEADING  EDGE  Modal  D 

$498 

S598 

$898 

PREMIER  200 

SS98 

8698 

$898 

PANASONIC  fX!650 

$498 

$598 

$898 

D. 
S1498 
$1498 
$1498 
CALL 
$1498 
$1498 
$1498 

S1498 
$1498 
$1498 


STAR 

NX-JOOO $159 

NX.JOOO   color.  $209 

NXJBOO $309 

NX-24JO S299 

NX-24IS $389 

XR-ISOO $439 

XR-IOOO $329 

XB-24JO $439 

XB-24J5 SS79 


IBM  AT  (286)  COMPATIBLE  COMPUTERS 


A.  S.  C.  D. 

AST  BRAVO  286  $798  $898  $1098  $1598 

COMMODORE  S.E.  (286)  CALL  CALL  CALL  S1698 

EPSON  EQUITY  II -i-  $798  $898  $998  S1598 

EPSON  EQUITY  lie  $898  S99B  S109B  $1698 

GOLDSTAR  GS-230  $898  $998  S1298  $1898 

HEADSTART  300                              $1198        $1498 

HEADSTART  III  $1498  1598  $1798  S1998 

HYUNDAI  236X  $798  $898  $1098  $1598 

HYUNDAI  2S6N  $798  $898  S1098  $1598 

IBM  AT  $998  $1098  S119B  $1798 

IBM  PS  11-30/286  $1398  $1498  S1698       

IBM  PS  II-50Z  CALL  CALL  CALL  CALL 

LEADING  EDGE  Model  D2  $898  S998  $1198  $1698 

MAXSTATION  286                                 CALL         CALL 

NEC  POWBRMATE  286  $898  $998  $1098  S159B 

NEC  POWERMATC  286  PLUS  $1098  $1198  $1298  S1798 

PACKARD  BELL  Fl  $898  $998  $1298  $1798 

PANASONIC  FX-I8SO  $898  $998  $1298  $1698 

SAMSUNG  SD-630  $798  $898  S1098  $1598 


IBM  AT  (386)  COMPATIBLE  COMPUTERS 


A.  B.  C.  D. 

AST  BRAVO  3e6-SX  $1498  $1598  $1698  S1998 

EPSON  EQUITY  386-SX  S1398  S1498  $1598  $1898 

GOLDSTAR  GS-320  $1498  S1S98  S1798  S2498 

HEADSTART  500  S1598  $1898 

HYUNDAI  386-5  S998  $1098  $1298  S1698 

HYUNDAI  386-C  $1298  $1398  $1498  $1798 

LEADING  EDGE  Model  D3  $1498  $1598  $1798  S2198 

MAXSTATION  386  S1398  $1698 

NEC  386-SX  $1498  $1598  $1798  S199B 

PACKARD  BELL  3a6-SX  $1298  S1398  S1698  S1998 

SAMSUNG  SD-700  S1498  $1598  $1698  $2298 


HEWLEH  PACKARD 

Desk  Jet CALL 

Dos*  Jel  IIP.  .  .  .  CALL 

loser  Jet  II CALL 

Loser  Jel  III.  .  ,  .  CALL 


MODEMS 


I200  Internal.  .  .  $59 
2400  Internal.  .  .  $99 
2400  External.  .$129 
9i500    Int. /Ext. .  .  CALL 


TOSHIBA 

r-jooo $598 

r-JOOOS.f S1098 

TlOOOX.l S1598 


T1200X.E. 
T-I200/20MB  .  . 
T-I600/20MB .  . 
T-I600/40MB .  . 
3100S.X./40MB . 
3200S.X./40MB 

S2O0/4OMa CALL 

S200/I00MB CALL 

301  Printer CALL 


S2098 
$1598 
S239S 
52698 
53798 
CALL 


SHARP 

PC-4741 CALL 

PC-S74I CALL 

PC-6220 CALL 

MZ-IOO CALL 

MZ-200 CALL 

MZ-2SO CALL 


MITSUBISHI 

2S6/20MB  ....   $1698 
2B6I40MB  ....  $2098 


PACKARD  BELL 

2a6/LP-40VG  .  .  $2298 


LEADING  EDGE 

386-SX/iJOMS S229S 


TEXAS  INSTRUMENT 

LT-2a6-l2 S2098 

rM-2000 S2698 


ATARI 

Portfolio CALL 

Serial  Port CALL 

Parallel  Port CALL 


HARD  DRIVES 


SEAGATE 

SrZ25  f20Mfll SI 99 

Sr-J25  (20MB) $229 

sr-238  (30MB).  . 
ST-138  (30MB).  . 
ST-2SI  (40Ma).  .  , 
ST2Shl  !40MB>.  . 
ST-ISI  (40MB}.  .  . 
ST.277  (6SMB).  .  . 
ST-4096  (BOMB). 
ST-4144    mOMB). 


CO-PROCESSORS 


INTEL 

8087-5 S89 

8087-8 ....  $129 

8087-IO $169 

80287-3 S199 

80287IO $229 

80337-76 S339 

80387-20 $389 


t  commodore 


COMMODORE  64-C     {|S| 


25  PIECE 
STARTERS 
PACKAGE 

Package  Includes:  Commodore  64-C 

•  Commodate     1541     Disc     Drive 
'Monochrome  Monitor  'Head  Cleaner 

•  10  Diskettes  S  "S  >l  O 
•Sottwoie  Bundle  tS'tO 


^t  commadone 

COMMODORE  128-D 
25  PIECE  ^rd 
STARTERS  --^^jiafjiS^v^ 
PACKAGE 
Package  Includes:  Commodore  128-D 
With  Bulll-ln  IS7I  Disc  Drive 
•Monochrome  Monitor  'Head  Cleaner 
'  10  Diskettes  $  O  O  Q 

•Sottware  Bundle O "O 

AMIGA 

AMIGA  500 
25  PIECE 
STARTERS 
PACKAGE 

Package  Includes:  Amiga  500  With 
Bulll-ln  Disc  Drive  'RGB  Cotor  Monitor 
'Mouse 'lO  Diskettes  S70Q 

'Software  Bundle  I  " O 


tf  Commodore 

COMMODORE  64-C 
25  PIECE 
DREAM 
PACKAGE 

Package  Includes:  Commodore  64-C 
'Commodore  1541  Disc  Drive  'Color 
Monitor       -SO      Column      Printer 

:^gf^!,rZd/e  NEW  LOW  PRICE!! 

C'  Comnwdore 

COMMODORE  128-D 
25  PIECE 
DREAM 
PACKAGE 

PQC*;ag9  Includes:  Commodore  \2B-D 
With  Built-in  I57J  Disc  Drive  'RGB 
Color  Monitor   'BO   Column   Printer 

:i?CariJn*a  NEW  LOW  PRICE!! 


AMIGA 

AMIGA  500 


25  PIECE 

DREAM  PACKAGE "      - 

Package  Includes:  Amiga  500  Willf 
Built-in  Disc  Drive  'RGB  Color  Monitor 
'Mouse   '10  Diskettes  ^eO  Column 

NEW  LOW  PRICE!! 


CALL  TOLL  FREE  1-800-451-9780 

NEW  YORK  STATE  RESIDENTS  CALL  (212)  695-7133 
CUSTOMER  SERVICE  CALL  (212)  967-2353  FAX  (212)  695-0982 

MON.-SAT.   T0:OOAM.7:O0PM  SUNDAYS  10:30AM-6:00PM 
ALL  SYSTEMS  AVAILABLE  WITH;20/30/40/60/B0  HARD  DRIVES 
ALL  SYSTEMS  AVAILABLE  WITH:  MGA/CGA/VGA/MULTISCAN 


iJM»  M/C,  Wia,  AMEX,  Olacowr,  Dtrtmrw  &r  wmnct  manvy  ortJvr.  cvrtltlmd  cftackx 
Ail  morchaniJiso  bfantJ  rtokv  factory  fr^mf^  SnfftfiInQ  izftOrQ^t  rtOn-rmTunifatflm 
Mtntri\urTt  tntp^pino  ana  natyafino  ^4  s*5.  moMlmij/rt  $s^OO  Shif^mno  cosrt 
r*ttac:r  (natviiiua/  (yaakaQ/no-  Al/  tntppioo  oaatriorrai  f<?f  moK  ora^ft  Dt^at* 
colt  J^a/oro  t^nfUna  in  monay  ordttr  All  prlcma  aubjocl  to  rrtarwjJccciufnFi  in- 
dVCi'»ycioof^ejs».  ffftfunds  yvlttrln  7  dayi  only  tvllh  artalnai  packaalna  A  unfitt- 
«<i  auaranttra  car^.  SafT^a  ptrocSucts  aubj&cf  to  rastocklna  tn»  No  rofunc/a  v^lthout 
prior  vartxjl  auttiorlxatlon.  Customor  Smrvlcm  L>atyiroon  ISpm  •  Cipm.  Pictures  arm 
for  litustralian  purposeis  only.  Not  rmsponsltifo  tor  typoofopftlcal  mrrorx.  Con- 
jumsr  Affairs  Ucens»  No.   fOO-Z^S.   PrIcBx  gootJ  far  mall  ord«r  only. 


Circ]#  Reader  Service  Number  206 


REVIEWS 


A  HARD  DRIVE  IS  A 

TERRIBLE  THING 

TO  WASTE. 


For  only  $6  per  hour,  you  can  download  onto  your  hard 
disk  from  DELPHI'S  library  of  over  10,000  programs.  Join 
now  for  $9.95  and  your  first  hour  is  free.  There  is  no  sur- 
charge for  downloading  at  2400  baud  and  no  premium  for  dial- 
ing locally  via  Tymnet   If  you  have  a  really  large  disk,  choose 
the  20/20  Advantage  Plan  and  enjoy  20  hours  for  $20. 

To  join,  with  your  computer  and  modem: 

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•  At  Usemome:  type  JOINDELPHI 

•  At  PasSLDord:  type  SOFTWARE 


MAC 


DELPHI 


POPULATING  HARD  DRIVES  SINCE  1982 


800-544-4005  •  617-491-3393 


Circle  Reader  Service  Number  124 


Path  traces  the  word  through  the  clas- 
sification hierarchy,  l^st  Word  keeps 
track  of  the  last  30  words  found  and 
lets  you  easily  reselect  a  particular 
word  from  the  list. 

Inside  Information's  most  inno- 
vative feature  is  its  Reverse  Diction- 
ary. This  option  makes  it  possible  to 
find  matches  for  words,  partial  words, 
or  phrases.  The  desk  accessory  con- 
ducts a  search  and  presents  a  list  of 
possible  matches.  For  example,  if  you 
type  in  left  side  of  ship,  you'll  get  back 
the  match,  port.  You  can  scroll 
through  the  list  (which  unfortunately 
isn't  alphabetized)  and  double-click 
on  an  entry  to  call  up  a  definition. 
You  can  also  switch  to  any  other  view 
to  see  how  the  word  fits  in  a  hierarchi- 
cal classification. 

Anyone  interested  in  organizing 
the  English  language  into  categories  of 
defined  words  will  find  Inside  Infor- 
mation useful,  though  its  definitions 
are  often  terse.  The  utility  does  a  good 
job  of  showing  the  logical  relation- 
ships among  words.  It  can  even  come 
in  handy  when  solving  crossword  puz- 
zles. On  the  other  hand,  if  you're  only 


interested  in  hunting  for  a  synonym 
or  verifying  a  correct  spelling,  Inside 
Information  lakes  up  more  disk  space 
than  it's  worth. 


CAROL  HOLj'.BERG 


Ease  of  Use  . . . 
Documentation 

Features 

Innovation  .  .  .  . 


.•**• 
.  .  *•• 

,  *•** 


Any  Macintosh  with  1  MB  and  System  6.0 
or  higher — S1 19 

MtCROLYTICS 

2  Tobey  Village  Office  F^rk 

Pittsford,  NY  14534 

(716(248-9150 


WELLTRIS 


Few  games  are  as  addictive  as 
Teiris.  Some  have  called  it  a  com- 
munist plot,  tracing  our  country's 
lack  of  productivity  to  the  game's 
initial  release.  Whatever  the  political 
intentions  may  be,  the  game  has  be- 
come a  national  obsession.  Nintendo 


even  includes  a  Tetris  cartridge  with 
its  portable  Game  Boy. 

Now  its  sequel,  Welllris,  has  won 
the  1 989  Best  Action/ Arcade  award 
from  the  Software  Publishers'  Associ- 
ation. Created  by  the  same  Soviet  pro- 
grammer who  designed  Tetris,  Alexey 
Pajitnov,  WeUtris  takes  the  variously 
shaped  blocks  of  Tetris  and  adds  a 
three-dimensional  perspective. 

As  in  Tetris,  your  goal  is  to  ma- 
neuver the  blocks  as  they  fall  so  they 
form  complete  rows.  After  you  fill  in  a 
row,  it  disappears,  leaving  you  more 
room — and  time — to  carry  out  your 
strategy.  Time  is  especially  valuable 
because  as  the  game  progresses,  the 
blocks  fall  faster. 


Welitris  adds  a  thrBs^llmenslonal 
perspective  to  the  popular  Tetris. 

That's  where  the  similarity  ends. 
In  Welitris,  your  view  is  from  the  top 
of  a  well,  looking  down  on  a  grid.  You 
slide  the  blocks  along  any  of  the  four 
walls  as  you  guide  the  blocks  into 
place  at  the  bottom.  You  can  elimi- 
nate rows  vertically  or  horizontally  or 
both  at  the  same  time. 

If  any  part  of  a  block  comes  to 
rest  on  a  wall,  that  wall  is  blocked  for 
your  next  three  moves.  The  game 
ends  when  any  of  the  walls  is  stacked 
to  the  top  or  when  all  four  walls  are 
blocked. 

As  a  Teiris  devotee  (that's  one 
step  short  of  an  addict),  I've  taken  to 
Welitris  in  a  big  way.  While  Tetris  is 
simplierand  more  elegant,  Welllris's 
added  complexity  brings  new  layers  of 
strategy:  figuring  out  how  to  place  the 
two-dimensional  pieces  into  a  three- 
dimensional  grid,  getting  used  to  both 
vertical  and  horizontal  scoring,  and 
learning  to  use  the  well's  four  corners 
to  create  new  shapes  from  old  ones. 

I  especially  like  to  use  the  corner 
strategy.  If  you  wrap  a  block  across 
one  of  the  four  corners  and  drop  it, 
the  block  splits  in  two.  When  either  of 


110       COMPUTE 


DECEMBER       1990 


The  World's  BEST  101  Programs 

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BUSINESS 


DExpress  Graph  (1106)  Turns  raw  data 
into  great  business  graphics. 

DBIakbook  (1603)  Great  for  keeping 
track  of  addresses  and  phorie  num- 
bers. Prints  an  address  book. 

DForm  Lettere  (1607)  100  business  and 
legal  forms  (coritracts,  employment 
applications,  filings,  etc.). 

SPC-Payroll  (1608.1609)  A  complete 
and  powerful  payroll  system.  (2  disks) 

D  Stock  Charting  (1612)  A  complete 
slock  cfiarting  and  analysis  package. 

D  Small  Business  Accounting  (1617)  A 
must  for  all  small  business  owners! 

nPC-Books(1621)Acomplete,  easy  to 
use  bookkeeping  system. 

D  PC-Loans  (1628)  This  package  sup- 
ports all  common  loan  methods. 

DEasy  Project  (1629)  A  powerful 
project  manager  software  package. 

n  FOrmGen  (1830)  Design  and  print  any 
office  form,  easily! 

DFormFiK  (1631)  Helps  you  more 
quickly  and  accurately  fill  out  forms 
created  with  FormGen. 

UACS  fn-Control  (1644,  1645)  A  com- 
plete system  for  sales  prospecting, 
lead  tracking,  and  billing.  (2  disks) 

D  Power  Desk  (1653)  A  complete  desk- 
top productivity  package.  HO 

ElKwikStat  (1314,1315)  A  professional 
statistics  package.  (2  disks) 


DATABASE/MAIL  LIST 


in  Wampum  (1710)  An  excellent  dBASE- 

compatible  package.  HD 
DOr.  Data  Label  (1717)  A  professional 

mail  list  manager     ~   :'■"'-' 


SPREADSHEETS 


D  As-Easy-As  (1805)  FANTASTIC  Lotus 
1-2-3  compatible  spreadsheet. 

D  Lotus  Macros  (1807)  A  large  collec- 
tion of  Lotus  macros  and  templates. 

n  On-Side  (1506)  Prints  your  spread- 
sheet (or  any  file)  sideways! 


EDUCATION 


Dspanish  i  &  il  (1205,1206)  Spanish 
vocabulary  and  verb  drills.  (2  disks) 

D  Pre-Calcuius  (1218)  An  excellent  pre- 
catc  tutor  Reviews  algebra  and  trig. 

D  World  (1221)  A  computer  encyclope- 
dia of  global  information.  CGA 

DTypIng  Tutor  (1224)  Helps  you 
improve  your  speed  and  skill.  CGA 

D  Balloon  Speller  (1230)  An  introduc- 
tion to  spelling  for  children.  CGA 

DMalh  Lessons  (1233)  A  great  pro- 
gram that  teaches  algebra.  C6A 

D  Computer  Tutor  (1235)  Become  a 
more  effective  computer  user. 

DPiay  'n'  Learn  (1236)  A  collection  of 
learning  games  for  kids,  '-'i/i 

DGoogoi  Math  (1243)  A  math  learning 
system  for  several  grade  levels.  CGA 

n  Total  Recall  (1245)  This  program 
helps  you  to  quickly  memorize  words 
and  information  on  any  subject. 

n  School  Mom  (1251)  Teaches  kids 
(2-14)  the  basics  of  art,  music,  spell- 
ing. English  and  math.  FANTASTIC! 

DWoid  Whiz  (1252)  A  challenging  word 
game  that  tests  your  vocabulary. 

n  Word  Gallery  (1256)  Teaches  children 
to  associate  the  printed  word  with  the 
object  it  describes. 


MICROSOFT  WINDOWS  3.0 


D  Almanac  (1470)  A  lantastic  calendar 

program  with  many  features. 
D  Active   Life  (1472)  Keep  your   life 

organized  with  this  great  scheduler 
D  Icons  (1480)  A  collection  of  over  250 

icons  to  be  used  with  Windows  3.0. 
n  Wallpaper  (1484)  A  great  collection  of 

wallpaper  for  Windows  3.0. 


WORD  PROCESSING 


D  Readability  Plus  (1340)  A  computer- 
ized writing  style  analyzer 

[E  PC-Write  3.03  (1851-1853)  The  BEST 
word  processor  for  under  $200!  Com- 
plete w/spell  checking.  (3  disks)  5i.'iK 

dlWP  5.0  Learning  Sys.  (1863.1864) 
Helps  you  learn  to  use  or  become  a 
better  Word  Perfect  5.0  user  (2  disks) 

EJWP  5.1  Learning  Sys  (1865-1867) 
Learn  all  (he  powerful  new  features  of 
WP  5.1.  HD 

[EClipArt  (1875,1876)  A  huge  collection 
of  art/graphics  for  Word  Perfect  5.0 +. 

□  Letter  Blltzer  (1882)  A  mail  merge 
and  letter  writing  program.  HD,  512K 


HOME  and  FAMILY 


□  CheckMate  (1 1 02)  A  complete  check- 
book manager  Handles  unlimited 
accounts  and  does  reconciliation. 

□  Home  Budget  Manager  (1103)  Tracks 
all  your  household  expenses  and 
helps  you  to  set  budgets  and  goals. 

□  Home  Inventory  (1105)  Keeps  track  of 
all  your  personal  property. 

□  Edna's  Cookbook  (1118, 1119)  An  elec- 
tronic cookbook  with  several  great 
recipes— add  your  own!  (2  disks) 

[H  Brother's  Keeper  (1120,1121)  A  great 
genealogy  program  thai  allows  you  to 
trace  your  family  history  (2  disks). 

□  Will  Kit  (1343)  Create  your  own  will 
valid  in  all  50  states. 


GRAPHICS/PRINTING 


□  Banner  Maker  (1502)  Prints  banners 
in  various  sizes,  styles,  and  fonts. 

□  PrintShop  Graphics  (1503)  A  large 
collection  of  Printshop  clip  art. 

□  PC-Art  (1509)  A  color  graphics  paint- 
ing/drawing package.  C'oA 

[H Epson  Utilities  (1514,1515)  Enhance 
the  print  quality  of  your  Epson- 
compatible  printer  (2  disks) 

E PC-Key  Draw  (1520-1523)  Powerful 
CAD  design  system.  Works  with 
mouse  or  keyboard.  (4  disks)  lGA 

□  Charts  Unlimited  (1531)  A  design  tool 
for  creating  any  kmd  of  cfiart.  CGA 

[U  PC-Draft  (1533,1534)  A  high-quality 
drawing  program.  (2  disks)  CGA 

□  Amazing  Labels  (1547)  Create  and 
print  graphic  address  labels. 


MISC.  APPLICATIONS 


SWIsdom  of  the  Ages  (1316-1319) 
Over  6000  great  quotations  from  the 
greatest  minds  of  history.  (4  disks) 

□  Trip  Planner  (1331)  A  computerized 
road  map.  Computes  best  route. 

□  Electronic  Almanac  (1341)  A  great 
source  tor  all  kinds  of  interesting  infor- 
mation, 

□  Piano  Man  (1901)  Compose  and  edit 
music  or  play  the  keyboard. 

□  PC  Beat  (1909)  Turns  your  computer 
into  a  drum  machine! 


UTILITIES 


□  Automenu  (1409)  A  very  professional 
hard  disk  menu  system.  Run  any  of 
your  programs  from  a  custom  menu. 

□  ALT  (1413)  It's  like  Norton  Utililies,  the 
Sidekick  desktop  accessories,  and  a 
menu  program  all  in  one! 

□  HD  Backup  (1415)  Allows  you  to 
backup/restore  all  the  data  on  your 
hard  drive  with  floppy  disks.  HO 

□  Q-Edit  (1427)  Our  favorite  screen/text 
editor  Hundreds  of  features,  beauti- 
ful screen  display,  on-screen  help. 

□  4D0S  (1431)  Complete  COMMAND. 
COM  replacement.  Better  than  DOS. 

□  VrrusScan  (1440)  Make  sure  your 
computer  is  virus-free  with  this  valu- 
able utility.  Highly  recommended! 


GAMES 


□  AdventureWaie  (1934)  Five  excellent 
adventure  games. 

□  Baseball  (1916)  Great  arcade  action 
and  baseball  strategy.  CGA 

□  Conquer  (1984)  Try  to  take  over  as 
much  of  the  world  as  you  can.  Simi- 
lar to  Risk.  CGA 

□  Cribbage  Partner  (1947)  A  very  realis- 
tic cribbage  simulation. 

□  Double  Blocks  (1970)  A  TERRIFIC 
Tetris  clone  for  1  or  2  players. 
Records  top  scores.  You  will  love  this! 

□  l8-Hole  Miniature  Golf  (1915)  Kids 
really  love  this  one!  CGA 

□  Insanity  (1946)  Find  your  way  out  of 
this  maze  before  you  go  insane!  CGA 

□  Kid  Games  (1938)  These  games  are 
bolh  fun  and  educational.  CGA 

□  Kingdom  of  Kroz  (1952)  An  excellent, 
award-winning  adventure  game. 

□  McMurptiy's  Mansion  (1966)  Search 
a  spooky  Scoltish  castle  for  treasure. 

□  PAC-Man  &  More!  (1930)  PAC-Man 
and  Ms.  PAC-Man  clones.  CGA 

□  PC  Jigsaw  (1976)  Creates  a  beautiful 
puzzle  for  you  to  put  back  together. 

□  PC-Pro  Golf  II  (1975)  Choose  your 
club  and  swing  away  at  one  of  the 
world's  most  beautiful  country  clubs 
(Amherst).  Excellent  graphics!  CGA 

□  PInball  (1941)  Great  sound  and  fast 
play  on  5  different  "machines."  CGA 

□  Pharaoh's  Tomb  (1974)  Face  mon- 
sters and  traps  as  you  explore  the 
pyramid.  Your  goal  is  to  survive!  CGA 

□  Popcorn  (1913)  A  great  improvement 
over  Breakout  with  many  neat  fea- 
tures. CGA 

□  Power  Chess  (1961)  An  excellent 
chess  program  with  great  graphics.' 

□  Scrabble  (1957)  Test  your  word  power 
with  this  always  fun  game.  CGA 

□  sharks  (1917)  An  underwater  action 
arcade  game.  Avoid  hungry  sharks! 

□  Sports  Games  (1927)  Bowling,  arch- 
ery, and  pool.  CGA 

□  Star  Trek  (1948)  Two  versions  for  all 
you  TREKiBS  out  there. 

□  Strategic  Games  (1926)  Fight  on  land 
and  sea  in  this  war  simulation. 

□  SUPER  Arcade  I  (1906)  A  collection 
of  famous  arcade  hits  like  Qubert, 
Centipede,  Pango,  and  more!  CGA 

□  super  PInball  II  (19S1)  Five  more 
fantastic  pinball  games.  CGA 

□  Tommy's  Trivia  (1949)  Test  your 
knowledge  in  several  categories. 

□  video  Poker/Ultima  21  (1945)  The 
BEST  poker  and  blackjack  games! 

□  Wheel  of  Misfortune  (1935)  Like  TV's 
Wheel  of  Fortune  game. 


EGA  GAMES 


(The  following  require  EGA  monitors) 

□  Bass  Tour  (1925)  An  amazing  game 
wilh  exCBllenl  graphics.  Fish  in  your 
choice  of  lakes.  Very  realistic.  EGA 

□  Captain  Comic  (1961)  The  BEST 
arcade  game  ever!  Superior 
graphics!  EGA 

□  EGA  Coloring  Book  (1963)  A  graphi- 
cally beautiful  and  easy-to-use  color- 
ing program  that  kids  love!  EGA 

□  EGA  Golf  (1929)  A  Challenging  golf 
game  with  beauliful  graphics.  EGA 

□  EGA  Star  Trek  (1951)  You  control  the 
Starship  Enterprise  in  this,  the  ULTI- 
MATE Star  Trek  game!  EGA 

□  Frac  (1991)  A  three-dimensional 
Tetris-like  game.  Challenging!  EGA 

□  Super  Fly  (1939)  Swat  the  Super  Fly 
before  you  are  surrounded  by  the 
swarm.  Multiple  rounds  of  play  make 
this  a  great  game.  EGA 


IMPORTANT 

CGA=Requires  Color  Computer 

HD=Requires  Hard  Drive 

512K=FlecjUires  512K  RAM 

For  multi-disk  sets, 

count  all  disks  in  set. 


*  Wfien  you  order  and  pay  for  5  or 
more  disks,  select  an  additional  3 
disks  FREE  (limit  3  free  disks  per 
order). 


Name_ 


Address_ 


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City 

State 

Phone  ( 

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Exp.  Date l_ 

Signature 

Disks  Ordered  . 


-Zip- 


x$2.49  or  SI  .99  ea $ 

D  Need  3'A"  disks? 

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Circle  RsBder  Service  Number  135 


REVIEWS 


MAC 


the  split  pieces  hits  an  obstruction, 
both  it  and  the  other  piece  freeze  in 
place. 

The  Mac  version  features  excel- 
lent Russian  folk  music  to  put  you  in 
the  glasnost  mood  (you  can  also  turn 
off  the  music),  separate  black-and- 
white  and  color  versions  in  the  same 
package  (unfortunately,  there's  no 
desk  accessor^'  version,  as  there  is 
with  Teirls),  and  easy-to-use  pull- 
down menus  for  the  various  game 
options. 

If  you're  one  of  the  unsuspecting 
millions  who  fell  in  love  with  Tetris, 
you  owe  it  to  yourself  to  try  Weill ris. 
It's  more  than  just  a  quickie  sequel — 
it's  an  authentic  chip  off  the  old  block. 

DAVID  ESCILSSH 


Playabilitj' .... 
Documentation 
Originalit}'. . .  . 

Graphics 

Sound  


.  .  .  *** 
•**•* 
.  . •*•• 
.  . ••*• 


Macintosh  Plus,  SE  series,  II  series,  or 
Portable— S39,95 

SPECTRUM  HOLOSYTE 
2061  Challenger  Dr, 
Alameda,  CA  94501 
(415)522-0107 

AMAZING  PAINT 

As  I  booted  up  CE  Software's  new 
$99  black-and-white  paint  pro- 
gram for  the  Macintosh,  Amazing 
Paint,  I  had  to  ask  myself  why  the 
Mac  world  needs  yet  another  1  -bit 
paintbox.  The  zillions  of  free  copies  of 
MacPaint  and  SuperPain!  floating 
around  have  soured  the  market  for 
competitors;  NuPaint  and  Cricket 
Paint  bombed  in  that  market  last 
year,  and  Stiidio/1  survives  only  on 
its  animation  capabilities.  Meanwhile, 
many  Mac  artists  are  being  lured  away 
from  1 -bit  programs  with  ultrasexy 
32-bit  color  paint/retouching  pro- 
grams such  as  Pixel  Paint  Profession- 
al, PhotoShop,  ColorStudio.  and 
Studio/32 — or  they're  abandoning  bit- 
mapped graphics  entirely  for  Post- 
Script drawing  programs  such  as 
Illustrator  and.  Freehand.  So  who 
needs  a  modest  little  program  like 
Amazing  Paint? 

There's  nothing  flashy  or  mind- 
expanding  about  Amazing  Paint — no 
integrated  draw  tools,  animation,  im- 


age  processing,  talking  lassos,  or  any- 
thing like  that.  This  is  pure  black-and- 
white  paint,  pretty  much  the  way  you 
remember  it  from  MacPaint.  In  fact, 
if  you've  used  any  other  Macintosh 
paint  program,  you  know  how  to  use 
almost  everything  m  Amazing  Paint. 
it's  so  easy  to  learn.  But  the  program 
is  well  named:  It  has  all  of  the  little 
enhancements  that  you  wish  Mac- 
Paint had,  as  well  as  some  amazing 
tools  that,  frankly,  I  fell  in  love  with. 

There's  all  the  usual  stuff,  of 
course:  a  variety  of  selection  and 
shape  tools,  the  pencil,  eraser,  fill 
bucket,  and  so  on — all  available  from 
a  tear-off  toolbox.  However,  most  of 
the  tools  have  new  options  that  can  be 
called  from  a  panel  on  the  right  of  the 
toolbox — which  is  much  easier  than 
going  to  the  menu  bar  for  everything. 

For  example,  pop-up  windows 
allow  the  spray  can  to  be  adjusted  for 
spray  size,  spray  pattern,  and  spray 
speed,  making  it  more  like  a  real  air- 
brush. The  spray-pattern  options  win- 
dow offers  several  ways  to  super- 
impose the  selected  pattern  on  your 
drawing  (under  the  existing  drawing, 
over  the  drawing,  blended  with  it,  and 
so  on),  with  each  method  shown  in  a 
test  window  as  you  select  it.  Instant 
feedback  like  this  is  a  timesaving  fea- 
ture that's  typical  of  this  program. 

Other  thoughtful  touches  include 
smooth  autoscrolling;  multiple  levels 
of  undo  and  redo;  rotation  and  scaling 
of  selections  in  angles  and  percent- 
ages; a  magic  wand  that  selects  only 
inside  a  bounded  region;  several  ways 
to  magnify  the  screen,  including  one 
that  follows  the  movement  of  the  cur- 
sor; and  a  billboard-printing  feature 
that  blows  up  your  graphic  to  fill  mul- 
tiple pages,  with  crop  and  registration 
marks  for  taping  the  sheets  together 
after  printing.  And  the  program  is  sai- 
isfyingly  fast.  EfTects  rarely  lagged  be- 
hind the  cursor  even  on  my  Mac  Plus; 
on  a  Ilex,  everything  snapped  to 
instantly. 

This  program  has  two  of  the 
nicest  gadgets  I've  seen  in  any  paint- 
box. One  customizes  the  shape  of  ar- 
rowheads for  use  with  dimensioning 
lines  and  technical-drawing  callouts. 
By  dragging  just  three  handles,  you 
can  make  any  arrowhead  under  the 
sun  in  about  two  seconds,  something 
that  can't  be  accomplished  even  on 
many  high-end  CAD  programs. 

The  other  gadget  is  the  mouse- 


Statement  of  ownersliip,  management  and  circulation  (Act  of 
August  12. 1970;  Section  3685.  Title  39.  United  States  Code). 
1.  Title  of  publication;  COMPUTE.  2.  Date  of  filing:  September 
28. 1990. 3.  Frequency  of  issue:  Published  montiily.  A.  Location 
of  knqvm  office  of  publication;  1965  Broadway,  Mew  ftrk.  MY 
10023-5965.  5.  Location  of  headquarters  of  general  business 
offices  of  publistier;  1965  Broadway.  New  York,  Hen  York 
10023-5965,  6.  Names,  addresses  of  publisher,  editor,  and 
managing  editor;  Piiblishei;  R.  C.  Guccione,  1965  Broadway. 
New  Yodt  NY  10023-5965.  Editor  Peter  Sdsco.  324  West 
Wendover  A/e..  Greensboro.  NC  27408.  Managing  Editor;  David 
Hensley.  Jr.  324  West  Wendover  *e„  Greensboro,  NC  27403. 
7.  Owner:  Ttie  names  and  addresses  of  stockholders  owning  or 
holding  one  percenl  or  more  of  total  amount  of  slock;  COM- 
PLTTE  Publications  Intl..  Ltd..  1965  Broadway,  New  ftrk.  NY 
10023-5965;  Generai  Media  Publishing  Group.  Inc.  1965 
Broadway.  New  York,  NY  10023-5965;  General  fkledia  Inter- 
national. Inc.,  1965  Broadway.  New  York,  NY  10023-5965.  A 
tnjst  for  the  benefit  of  the  R.  C.  Guccione  Famity.  Grand  Cay- 
man, Cayman  Islands.  B.W.I.:  R.  C.  Guccione.  1965  Broadway, 
New  York.  NY  10023-5965.  8.  Knovm  bondholders,  inort- 
gagees,  and  other  seoirity  holders  owning  or  hoiding  one  per- 
cent Of  more  total  amounts  of  bonds,  mortgages,  or  other 
securities:  None.  /Verage  number  of  copies  of  each  issue  during 
preceding  12  months:  (A)  Total  number  of  copies  printed: 
389,155.  (B)  Pad  and/or  requested  drculaScm;  1 .  Sales  throtigh 
dealers  and  earners,  street  vendors,  counter  sales;  47.359.  2. 
I^ail  subscriptions  paid  and/or  requested;  209.921.  (C)  Total 
paid  and/or  requested  circulation;  257.280.  (D)  Free  distribution 
by  mail,  carrier  or  ottier  means,  samples,  complimentary,  and 
other  free  copies:  3.000.  (E)  Total  distribution:  260,280.  (F) 
Copies  not  distributed;  1.  Office  use,  left  orer,  unaccounted, 
spoiled  after  printing;  14.000.  2.  Return  from  News  Agents: 
144.875.  (G)  Total:  389,155.  Actual  number  of  copies  of  single 
issiie  published  nearest  to  filing  date:  (A)  Total  number  of  copies 
printed:  368,21 4.  (B)  Paid  and/or  requested  circulation:  1 .  Sales 
through  dealers  and  carriers,  street  vendors,  counter  sales; 
47.280.  2.  Mali  subscriptions  paid  and/or  requested:  266.854. 
(C|  Total  paid  by  mail,  carrier,  or  other  means,  samples,  tom- 
piimentary,  and  other  free  copies;  3.000-  (E)  Total  distribution: 
277.134.  (F)  Copies  not  distributed:  1.  Office  use.  left  over,  un- 
accounted, spoiled  after  pnnting;  14.000.  2.  Rettirn  from  neviis 
agents:  77,080.  (G)  Total;  366,214. 1  certify  that  trie  statements 
made  by  me  are  coned  and  ramplete;  John  Prebich,  Exectrtve 
Vice  President  and  Chief  Financial  Officer. 


tracking  window.  It  tells  you,  in  real- 
time, the  exact  (x,y)  screen 
coordinates  of  the  cursor,  in  pixels, 
inches,  or  centimeters,  as  well  every- 
thing you'd  ever  want  to  know  about 
how  you're  moving  a  selection — size 
of  selection,  distance  moved  from 
original  position,  and  angle  moved. 
I'm  not  sure  how  useful  mouse  track- 
ing is  (if  you  want  exact  placement  of 
selections,  there's  a  fully  adjustable 
grid  that's  a  snap  to  use)  but  I  sure  en- 
joyed playing  with  it. 

The  feeling  I  got  when  I  used 
Amazing  Paint  was,  "Finally,  some- 
one took  MacPaint  and  did  it  over 
right,  at  the  right  price."  It  makes  you 
want  to  try  1-bit  paint  again,  for  the 
first  time. 


STEVEN  .ANZOViN 

Ease  of  Use 

Documentation 

Features 

Innovation 

.  .  .  *••• 

*•• 

.    •*•*• 
.  .  .*•*• 

■ 

■ 
(Macintosh  Plus,  SE  series,  II  series,  or 
Portable— S99.95 

CE  SOFTWARE 

P.O.  Box  65580 

West  Des  lYloines,  lA  50265 

(515)224-1995 

El 

112 


COMPUTE 


DECEMBEI?       1990 


INTERNATIONAL,  INC. 


THE  "GREAT DEAL" CATALOG 

1  -800-729-9000 

ORDER  TODAY! 


[i]  GoldStar. 

286  AT  COMPUTER 
with  14"  HIGH 
RESOLUTION  VGA 
COLOR  MONITOR  & 
30MB  HARD  DRIVE 

■  a02S6  microprocessor, 
12.5/6.25MHi£wi1chable- 

•  One  MB  RAM  on  mother- 
board, expandable  lo 
four  MB. 

•  30  MB  tiard  drive. 
•One  5.25-  1.22MB 

floppy  drive 

•  High  resolulion  VGA  monitor:  640  x  4B0. 

■  Socket  fDrfl0287  rnalh  co-processor 

•  16-  bit  VGA  card:  80X600  resolulion,  ■  IBM  compalible. 

•  3  expansion  sfots— two  16-bii  and  one  8-bil. 

•  1  serial  port.  •  1  parallel  port.  ■  PS/2  compalible 
6-pin  mouse  port. 

•  Real  time  clock/calendar 

■  Phoenix  2Se  ROM  BIOS- 

■  AT  style  101 -key 
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■  Includes  MS-DOS  4.01 
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floppy  disk  drive. 

•  64K  disk  cache 
memory  expandable 
10  12aK. 

•  16-bil  VGA  card: 
800x600  with  256K  memory 

•  Expansion  slots :  six  1 6-bil  (four  available),  one  S-bit.  one 
32-bit  slot.  •  2  serial  ports.  1  parallel  port.  1  game  port, 

•  Five  5.25"  drive  bays  exposed  (three  available). 

•  8D3B7  math  co-processor  socket. 

•  MS-DOS  4,01  inclLidfld.  •  101  AT-slyled  keyboard. 
■  Includes  instructional  video  tape  for  set-up. 

•  One  Year  Mfr.  Warranty  I  •  Factory  Newl 
VGA  Color  Monitor: 

•  14"  high  resolution  monitor. 

•  isM  compalible.  Mfr,  Sugg,  Retail:  $3,799.00 
r^olS    DAMARK$-I  QQ099 

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BACKLIT  LAPTOP 
COMPUTER 


•  9600  baud.  •  5-sheet  auto  document  feeder 
'  Auto  fax/phone  sv^itching  function. 

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•  CCITT  G3  compatible.  •  15-second  transmission  time. 

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•  Includes:  MS-DOS  3.3  and  GW-Baaic  3.22. 

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Send  To;  DAMARK  INTERNATIONAL,  INC.,  7101  Winnetka  Ave.  N.,  Mpis,,  MN  55428-1619  Copyright  1990  DAMARK  ll^TERNATIONAL.  INC.  Ail  nghts  resen/ed. 


#  FAST  LOOKS 


Wings  of  Fury 


i^C 


Enjoy  real  seat-of-the-pants  flying  fun  with  this  arcade- 
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You'll  need  practice  because  this  game's  perspective  is 
two  dimensional.  Wings  of  Fury  keeps  your  eyes  on  the 
screen,  your  fingers  on  the  keylxiard,  and  your  mind  on 
entertainment.  Gregg  Keizer 


IBful  PC  and  compatibles; 
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Doctor  Ami 


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This  unique  utility  for  the  Amiga  diagnoses  memory  and 
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Amiga 


Free  Spirit  Software 
P.O.  Box  128 
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(215)683-5609 
$49.95 


Aldus 
PageMaker  4.0 


iV^ 


V^' 


Version  4.0  of  this  top-selling  desktop  publishing  program 
adds  a  Story  Editor  (a  separate  text-entry  and  editing  win- 
dow with  an  integrated  spelling  checker),  text  rotation  (in 
90-degree  increments),  and  more  precise  typographical 
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crements and  kerning  to  1/100  of  an  em  space).  Despite 
its  many  features,  PageMaker  is  still  relatively  easy  to 
use.  Highly  recommended.  David  English 


Macintosh  Plus,  SE  series, 
II  series,  or  Portable  with 
1MB  of  RAM  (2MB  recom- 
mended); System  6.0.3  or 
higher;  Finder  6.1  or 
higher;  hard  disk 


Aldus 

41 1  First  Ave.  S 

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Brief  3.0 


^ 


This  is  the  best  text  editor  I've  ever  used.  In  addition  to 
the  basics,  it  offers  multiple  windows,  file  buffers,  and 
hooks  to  all  the  major  screen  languages.  With  Brief's 
bookmarks,  navigating  multiple  buffers  is  a  breeze.  A  C- 
like  language  lets  you  write,  compile,  and  use  macros  in 
Brief  as  if  they  were  part  of  the  originai  program.  And 
Brief  lets  you  undo  as  many  as  the  last  300  editing 
changes  of  any  kind.  Richard  C.  Leineclfer 


IBM  PC  and  compatibles, 
200K  (512K  recom- 
mended), hard  drive 


Solution  Systems 

541  Main  St. 

Suite  410 

South  Weymouth,  MA 

02190 

(800)  821-2492 

Si  99.00 


Duck  Tales'. 

The  Quest  lor  Gold 


Join  Huey,  Dewey,  and  Louie  on  a  worldwide  adventure 
to  help  their  Uncle  Scrooge  become  Duck  of  the  Year.  Fly 
around  the  world  picking  up  treasures  Scrooge  McDuck 
needs  to  regain  his  title.  Excellent  graphics  and  sound  ef- 
fects accompany  you  on  a  journey  that  takes  you  into  the 
jungle,  through  caves,  up  mountains,  and  on  a  photo  sa- 
fari. Unfortunately,  frequent  disk  accesses  and  unrespon- 
sive controls  may  frustrate  kids.  Kim  Horn 


Amiga  with  51 2K 


Walt  Disney  Computer 

Software 

50C  S.  Buena  Vista  St. 

Burbank,  CA  91521 

(818)  841-3326 

$44.95 


AHer  Dark  2.0 


Who  would've  thought  that  screen  blankers  would  tiecome 
a  hot  software  category?  After  Darl<  2,0  includes  30  dif- 
ferent displays  (many  with  built-in  sound),  a  randomizer 
mode  (cycles  through  displays  in  random  or  sequential  or- 
der), and  a  PICS  Player  (uses  animation  files  from  t^acro- 
Mind  Director,  Studio  One,  or  SuperSD).  A  MultiModule 
mode  runs  several  displays  at  the  same  time.  Loads  of  fun 
and  practical,  too.  David  English 


Macintosh  512KE,  Plus. 
SE  series,  11  series,  or 
Portable:  sound  capability 
requires  System  6.0.3  or 
higher 


Berkeley  Systems 
1700  Shattuck  Ave. 
Berkeley  CA  94709 
(415)540-5535 
$39.95 


F40  Pursuit  Simulator  Realistic  dips  and  curves  in  the  road  impair  your  vision  as 
you  race  the  clock.  Earn  points  for  distance  traveled  and 
bonus  points  for  every  roadblock  and  police  car  you 
pass,  but  watch  out  for  retaining  posts,  telephone  poles, 
and  spinouts.  F40's  graphics  are  very  good.  Because  of 
this  game's  run-from-the-cops  aspect,  it  isn't  a  good 
game  for  children  too  young  to  differentiate  between  fan- 
tasy and  reality.  Lisa  Wroble 


^ 


IBM  PC  and  compatibles, 
51 2K,  DOS  2.0  or  higher, 
CGA  or  EGA;  joystick  op- 
tional 


Titus 

20432  Corisco  St. 

Chatsworth,  CA  91311 

(818)  709-3692 

$44.95 


Northgate 
OmniKey  Ultra 


i^ 


? 


nf^ 


.\ 


Tne  OmniKey  Ultra  keytmard  can  now  be  used  on  the 
Amiga  2000,  2500,  3000,  and,  with  a  third-party  adaptor, 
even  the  1000.  Just  flip  two  switches  and  replace  a  few 
keycaps  with  their  Amiga  equivalents.  It  has  over  120 
keys,  including  an  extra  set  of  function  keys  that  can  be 
defined  as  normal,  Shift+fkey,  Att-ffkey,  or  Ctrl+fkey.  It 
has  a  firm  feel  and  solid  feedback  but  isn't  as  loud  as  an 
IBM  keyboard.  A  great  replacement  keyboard.  Denny  Atkin 


Amiga  2000,  2500,  or  3000 


Northgate 

7075  Flying  Cloud  Dr. 

Eden  Prarie.  MN  55344 

(900)548-1993 

$149.95  (Amiga  keycap 

set  $15.00  extra) 


114      COMPUTE 


DECEMBER       1990 


#  FAST  LOOKS 


AstroNUMBERS 


^ 


With  the  right  guidance,  this  package  will  complement 
your  children's  learning  and  give  them  the  edge  they 
need.  Cute  graphics  and  sound  smack  of  a  real  video- 
game. Than  the  learning  sneaks  in  with  whole-number 
math  problems.  Unfortunately,  it  will  take  an  adult  to 
wade  through  the  manual  and  figure  out  how  to  play. 
With  an  educational  game,  I  want  kids  to  be  able  to  put  a 
disk  in  and  go.  Richard  C.  Leinecker 


IBfvl  PC  and  compatibles, 
256K,  CGA  graphics;  joy- 
stick optional 


The  Gradeworks, 
8640r\/l  Guilford  Rd. 
Suite  204 

Columbia,  MD  21046 
(800)  800-IVIATH 
$49,95 


Bed  Storm  Rising 


Red  Storm  Rising  shows  that  MicroProse  has  mastered 
the  art  of  porting  programs  to  the  Amiga.  Multitasking 
and  hard  disk-installable,  the  program  takes  advantage  of 
all  available  expansion  memory  and  has  64-color  graph- 
ics, mouse  support,  and  digitized  sounds.  This  is  modern 
sub  combat — you'll  be  watching  computer  displays,  not 
your  periscope,  but  the  action  is  still  as  nonstop  as  in 
Tom  Clancy's  book  of  the  same  name.  Denny  Atkin 


Amiga  with  512K;  1MB 
recommended 


MicroProse 

1 60  Lakef ront  Dr. 

Hunt  Valley,  MD  21030 

(301)771-1151 

$59.95 


OnT/me 


oC 


This  calendar  and  to-do  list  manager  is  a  breeze  to  navi- 
gate by  day,  month,  or  year.  Tasks  you  jot  down  roll  over 
if  you  don't  delete  them.  The  program  can  run  memory 
resident  (15K)  and  sound  its  appointment  reminder  within 
other  applications.  The  daily  planner  screen  includes  a 
time  availability  box,  and  you  can  display  a  weekly  grid 
with  appointments  blocked  out  or  display  both  appoint- 
ments and  nonscheduled  notes.  Des  Shneiderman 


IBM  PC  and  compatibles, 
320K,  DOS  3.1  or  higher 
for  resident  mode 


Campbell  Services 
21700  Northwestern 
Hwy, 

Suite  1 070 
Southfield,  Ml  48075 
(313)  559-5955 
S69.95 


HardBall  11 


\^ 


? 


».\« 


i^ 


Hardball  II  gives  you  the  great  arcade-style  gameplay  of 
the  original,  plus  a  slew  of  new  options.  Statistics  are 
maintained  in  every  category,  and  they  change  from 
game  to  game.  You  can  view  the  games  from  several  dif- 
ferent perspectives.  Runners  have  lead  control  and  can 
attempt  to  steal  at  any  time — you  can  even  get  caught  in 
a  rundown.  And,  if  you  don't  agree  with  the  calls,  an 
instant-replay  feature  is  included,  Troy  Tucker 


Amiga 


Accolade 

550  S.  Winchester 

Blvd. 

Suite  200 

San  Jose,  CA  95128 

(408)985-1700 

$49.95 


Quicken  1.5 


I  never  thought  I'd  recommend  a  check-writing  program, 
but  this  impressive  personal-finance  package  has  changed 
my  mind.  It's  easy  to  use,  can  print  checks  to  a  dot-matrix 
or  laser  printer,  and  can  export  tax  data  to  MaclnTax.  For 
small-business  bookkeeping.  Quicken  has  a  surprisingly 
powerful  selection  of  business  reports  and  can  perform 
accounts  payable,  accounts  receivable,  and  payroll.  In- 
cludes sample  checks  and  an  order  form.     David  Er}gllsti 


Any  Macintosh  with  at 
least  512K;  printer  required 
to  print  checks  and  reports 


Intuit 

P.O.  Box  3014 

Memo  Park,  CA  94026 

(415)  322-0573 

$59.95 


Bill  &  Ted's  Excellent 
Adventure 


i^C 


Bill  and  Ted  score  points  for  bringing  back  "dudes" 
from  the  past  and  getting  Ted's  stepmother  to  drive 
them  to  school.  The  clock  is  ticking,  but  some  charac- 
ters won't  come  along  unless  they  have  certain  items. 
Unfortunately,  the  simplicity  of  timing  and  movement 
would  make  the  Mario  Brothers  weep.  Sound  and 
animation  are  disappointing,  and  the  history  books  are 
far  more  interesting.  Barry  Brenesa! 


IBM  PC  and  compatibles: 
256K  (CGA),  384K  (EGA), 
512K  (VGA);  hard  drive 
with  2MB  recommended; 
supports  joystick  and  Ad 
Lib  sound  card 


IntraCorp 
14160  SW  139  Ct. 
Miami,  FL  33186 
(800)  468-7226 
$39.95 


"»i  mill 

I 


Hoyle  Official  Book 
of  Games,  Volume  2: 
Solitaire 


i^ 


With  28  game  variations  to  choose  from,  Hoyle  will  hold 
your  attention  for  hours  at  a  time.  The  game  is  challeng- 
ing, even  on  the  easy  level.  Variations  range  from  the 
easy-to-learn  Scorpion,  similar  to  standard  seven-column 
solitaire,  to  Cribbage  Square,  where  you'll  need  in-depth 
knowledge  of  cribbage  rules  to  win.  Cute  animations  add 
a  touch  of  humor,  and  the  few  sounds  are  excellent.  The 
Amiga  makes  a  great  solitaire  partner,  Kim  Horr) 


Amiga  with  1MB 


Sierra  On-Line 
P.O.  Box  485 
Coarsegold,  CA  93614 
(800)  326-6654 
$34.95 


MacRecorder  2.0 


How  would  you  like  to  create  your  own  HyperCard  and 
Mac  system  sounds?  With  MacRecorder  2.0,  you  can  cap- 
ture and  edit  sounds  from  outside  your  Mac.  On  the  hard- 
ware side,  the  sound  digitizer  features  a  built-in 
microphone,  mike  jack,  line-in  jack,  and  input  level  control. 
The  software  lets  you  perform  sophisticated  sound  editing 
and  make  HyperCard  stacks  that  can  record  and  play 
back  sounds,  Easy  to  use  and  bug  free.        David  English 


Macintosh  512KE,  Plus, 
SE  series,  II  sehes,  or 
Portable 


Farailon  Computing 
2000  Powell  St. 
Suite  600 

Emeryville,  CA  94608 
(415)  596-9020 
$249,00 


■ 


DECEMBER       1990 


COMPUTE       IIS 


COMPUTE'S  Product  Mart  is  a 

special  advertising  section 
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direct  marketer,  by  letting  you 
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WRITE  YOUR  OWN 
PROGRAMS 


with  EngLan 

the  oasy-to-learn,  fun-to-use 

computer  language 

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Gentry  Software 
Box  4485     Springfield,  Mo.  65808 


Version  2 
$49.00 

Version  1 
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PCX 


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iP 


'ITi 

01  JlM  The 
jGazette 
PawerPak 

Harness  the  productivity  power  of  your 
64  or  128!  Turn  your  Commodore  into  a 
powerful  worl(horse,  keep  track  of  finances, 
generate  reports  in  a  snap,  manage  your 
money  in  minutes— all  with  the  new  1991 
Gazelle  PowerPak!  Look  at  all  your  64/128 
PowerPak  disk  contains, 

GemCalc  64  &  128— A  complete,  povwrful, 
user-friendly  spreadsheet  with  all  the  features 
you'd  expect  in  an  expensive  commercial 
package  (separate  64  and  128  versions  are  in- 
cluded). Most  commands  can  be  performed  with 
a  single  keypress! 

Memo  Card — Unleashes  the  power  of  a  full- 
blown database  without  the  fiiss!  Nothing's 
easier — it's  a  truly  simple  computerized  address 
file.  Just  type  in  your  data  on  any  one  of  the  in- 
dex cards.  Need  to  edil?  Just  use  the  standard 
Commodore  editing  keys.  What  could  be  easier? 

Financial  Planner — Answers  all  of  those  ques- 
tions concerning  interest,  investments,  and 
money  management  Ihat  financial  analysts 
charge  big  bucks  for!  Use  the  compound  in- 
terest and  savings  function  to  arrive  at  accurate 
estimates  of  how  your  money  will  work  lor  you. 
Compute  the  answer  at  ttie  click  of  a  key! 


DYES!  Please  send  me  . 
di8k(s}  (S  11.95  each*). 

Subtotal 


PowerPak 


.  ShLps  Tax  (Rpsid^nlR  of  NC  and  NY  please 
add  appropriate  aales  lax  Tor  your  area.) 

.  Shipping  and  Handling  (S2.Q0  t-S,  and  Can- 
ada. S3.00  surface  mail.  S5.00  airmail!  per 
diskj 

Total  Enclosed 


Check  or  money  ordrr 

Crfdil  t'lrfl  No  

Signatiurr  . 


.  M»terCaii] 


-VISA 


Dsyllme  Telpphnnc  No. 


Cllj  . 


UP/ 
.  Postil  Codf  . 


Circle  Reader  Service  Number  14S 


"Price  valid  unljl  November  t.5.  1990.  Regular  price.  SH.95. 

Send  jour  order  to  Gazelle  1991  PowrPak,  324  W. 
Wendoier  Air.,  Suite  200,  Greensliorii,  NC  27408. 


Earn  $4,000  Per  Month 

From  Your  Home 

With  A  Computer! 


B-jji:,  !:-'■!.' ,':,''.''jjrg.  ..Si. '  .-.uU 

FREE  CBS  286  Coin/)«tcr 

Start  part-time  with  potential  earnings  of 
$10,000  or  more  per  month.  This  is  a 
proven  turn  key  business  an  individual  or 
couple  can  run.  If  you  purchase  our  soft- 
ware and  business  program,  we  will  give 
you  the  computer  and  printer.  If  you 
already  own  a  computer,  you  may  receive  a 
discount.  You  do  not  need  to  own.  or 
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To  receire  a  /ref  cassmc  and  color  literature, 
call  loU-free: 

1-800-343-8014,  ext.  303 

(in  Indiana:  317-758-4415)     Or  Write: 

Computer  Business  Services,  Inc. 
CBC  Pla:a,  Ste.  303,  Sheridan,  IN  46069 


Circle  Reader  Service  Number  230 


THE  AMERICAN  HEART 

ASSOCIATION 
MEMORIAL  PROGRAM. 


^American  Heart  Association 

This  space  provided  as  a  public  service. 


This  Space 
Available 
1/9  page 
Black  and  White 
Frequency 
Discount 

Call  today  for  details. 


Easy  1-2-3 
for  Small  Business 

by  Sandra  Cook  Jerome,  C.P.A. 
ISBN  0-87455-205-2  $18.95 

This  hands-on  guide  is  perfect  for  small  busi- 
ness owners  who  need  financial  reports  and 
Information  quickly.  Although  written  specif- 
ically for  Lolus  I  ■2-3  release  2.2  and  3,  (he 
spreadsheets  Included  are  also  compallble 
«-ith  Release  2.01. 36B  pages. 

Order  joai  copies  today: 

Send  SI  8,95  plus  S2.O0  shipping  and  han- 
dling (85.00  for  orders  outside  the  U.S.  and 
Canada)  and  applicable  sales  tax  (if  you  live 
lnNC.NJ.orMY}to 

COMPUTE  Books 

C/o  CCC 

2500  McClellan  Ave. 

PennsauHen.NJ  08109 

Be  sure  to  Inchide  your  complete  street  ad- 
dress (no  P.O.  boxes).  Also,  please  supply  the 
ISBN  number  of  the  book  on  your  check. 
Offer  good  while  supplies  lasl.  DECBOCr 


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Colors:  Slack,  Red,  Blue,  Green,  Brown,  Purple,  Yellow 


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BrottJer  1109 
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Color  Paper  200  sheets  essorled 

Bright  Pack:                                 9tti11  SlO.go/pk 

Pastel  Pack:                                 9'/ixll  5  a.90)pk 

Cotor  Cerlificate  Paper:             100  sheets  S  9.95tpk 

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P.O.  Box  475,  Manteno.  IL  60950  U.S.A. 

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SOFTWARE 


VVIM— HANDICAP  SPORTS  WITH  YOUR  PC 
Send  for  free  info,  or  $3  for  5 'A'  IBM 
compatible  demo  disk  to  RUTECH  SOFTWARE. 
6010  VV.  Cheyenne  =15-945.  LV.  \'V  89108 

METAPHYSICAL  SOFTWARE  l-OR  THE  C64/128! 
Pro-designed.  No  PD  here.  The  Wisdom  of 
the  I  Ching,  computer  oracle,  S39.95. 
Metaphysical  Colors,  personality  analvzer, 
$29.95.  Tarot  C64,  your  personal  reader, 
$19.95.  Please  enclose  S3.00  P/H. 
MelatDols,  FOB  8027.  Sanlurce,  PR  00910. 

FREEI  IBM  PD  &  SHAREWARE  DISK  CATALOG 

Specify  5','<  or  3V:,  l.oiv  prices  since  1988! 
ASP  APPROVED  VENDOR,  Finto  Software. 
Dept  M,  RT  2,  Rosebud.  TX  76570. 

Free  PD  C64-128  Software  1000+  European- 
Domestic  Best  Sellers  (New  Sample  &  Catalog 
S3)  (Send  SASE  for  Catalog)  WESTCOMP 
LIBRARY  P.O.  Box  60818,  Reno.  NV  89506. 

FREE  PUBLIC  DOMAIN  SOFTWARE— Request 
free  catalog  or  send  $2  for  sample  disk 
and  catalog  (refundable)  C64-128.  CALOKE 
IND.,  Dept,  ]K,  Box  16477.  K.C..  MO  64133 

•"ADULT  VGA  SOFTWARE  far  IBM  i  COMP"* 
Visualize  the  full  potential  of  VGA/SVGA  with 
these  stunning,  hi-res,  256  color  images. 

VoLI  SEXY  (6  disks) $13.95 

Vol.2  NUDE  (6  disks) $13.95 

Vol.3  MORE  NUDE  (6  disks) $13.95 

Vol.4  ADULTS  ONLY  (6  disks) $13.95 

Vol.5  ADULT  VGA  MOVIES  (6  disks)   .  .  .  $13.95 
Specify  disk  type.  Incltjde  $3  S&H.  State  21. 
Check/MO  accepted.  Send  $5  ppd  for  2  sample 
disks.  CJCware,  POB  2299,  Champaign,  II  S1825. 

RENT  SPACE  64/I:H/A.\IICA  SPACE  SOITWARE! 
Commercial  and  PD.  Lowest  prices.  No  deposit. 
Free  catalog,  specify  computer.  Centsible 
Software,  P.O.  Box'930,  St.  [oseph,  MI  49085. 

A  MUST  FOR  DIET  CONSCIOUS  PEOPLE!  Diel- 
wise/energy  wise  diet  analysis  and  fit- 
ness IBM  software.  $49-S120.  Nutritional 
Data  (800)  NDR-DIET  (216)  951-6593  OH. 

ADULT  SOFTWARE:  Amiga-IBfil  VGA.  Free  Lists. 
Specjfv  Type.  Large  selection,  low  prices. 
Please  state  age  (18+  only).  CLEARLIGHT. 
DEPT.  CO,  PO  BOX  14 if,  Milwaukee,  W!  53201 

ORGANIZER  (IBM)-Voluntcer  Chairmen 
organize  volunteers  by  your  own  categories. 
Pinpoint  right  person  for  right  job  in 
seconds!  Select  categorized  printouts 
or  mailing  labels.  ONLY  S49.95,  MC/VISA, 
1-800-366-1372.  PFA,  8600  Old  Spanish 
Trail  «79,  Tuscan,  AZ  85710. 


PC-LOTTO 

IBM  Comp,  Lottoproccssing  $40  US  S45  CAN 
BBS  with  winning  numbers  604-479-7189, 
870  Gladiola  Av.  Victoria  BC  CND  V8Z  2T6 

EMI  Disk  rental  and  more. 
-New  standards  in  software  rental, 
lowest  rates,  fast  delivery. 
Call  toll  free  1-800-827-8769. 

GRAPHICS  AND  GAMES  TUTOR-CGA  Ver.  1.0 
A  behind  the  scenes  look  at  how  graphics 
and  games  are  designed.  S21.95  +  $3  S/H. 
Graphics  Softhouse,  P.O.  Box  2478,  West  Lawn, 
PA  19609  215-678-4513  (specify  5'/.  or  3V:) 

3-D  PAPER  DOLLS!! 

Geos  required.  Wigs/ Wardrobes/rooms. 

Public  Domain  too-$2,00/Cata!og. 

The  Computor  Tutor,  2763  W.  Ave.  L,  Dept.  266, 

Lancaster,  CA  93536. 

Receive  free  catalogs  of  IBM  Compatible 
shareware  from  many  of  our  15+  Independ, 
Shareivare  Distributors  Assoc,  members.  ISO  A, 
AD-CMP,  P.O.  Box  880.  Cypress,  TX  77429. 

P.C.  MODEM  CLUB  Correspond  w/Enthusiast 
or  Business,  hobbies  or  common  interests 
LINK/UP  with  creative  individuals.  Free 
details.  Box  4534.  VVatcrbury-,  CT  06704. 

THE  HOTTEST  AND  LATEST  EUROPEAN  GAMES 
and  niiii:h  more  at  SUPER  LOW  PRICESI  Send  $3 
for  J  C64/128  or  AMIGA  on-disk  catalog  &  sample, 
THE  GAME  SH0P2,  Bos  491,  New  York,  NY  11375. 


WIN  LOTTO  MILLIONS! 

NEW  DOS  RELEASE! 
WUR  LOTTERY  IS  BIASEDl  Un- 
inlertionaliy  certain  number  patterns 
'Jliff  will  tie  selected  with  a  greater  frequency 
than  others.  lOTTO  PICKER  i  will  uncover  &. 
exploit  these  biases  &  tell  yoj  which  numbers  to 
play— no  guesswork  requi'ed!  GUARAHTEED  to  work 
for  all  lottenes  worldwide  or  your  MDNET  BACK!  WHEEL- 
ING now  included  in  DOS  version!  BEAT  THE  LOTTERY 
TODAY!  S39.95  ( +  2.55  S/h).  3.5"  add  S5.  Ver.  2.1  lor  Apple 
II  &  C54.128.  ivy  add  tax. 
ORDER  TODAY!  1-BI)0-83S-224E  I  121 
EE  RIDGE  SERIIICES,  INC..  170  Broadway,  ^^.^^-^.^ 
Suite  201 -CP.  New  Yorl<,  NY  10038  ^^^ 

Into/Dealers  718-317-1961.  r^ 

FREE  SHIPPING!  Di5ks-5.25  DS/DD  25  pak 
S9.95,  labels,  sleeves,  &  tabs  incl. 
3.5  DS/DD  10  pak  56,49,  DISKS  &  MORE, 
Dept,  C,  P,0,  Box  3274,  Lufkin,  TX  75903. 

PREDICT  OUTCOME  OF  SUPERBOWL  25  on  3X5" 
card  &  enter  drawing  to  win  TV  sports  FTbl 
or  Mon  Nite  Ftbl  for  PC.  Drawing  1/28/91 
BENHUR,  Box  3343,  Laredo,  TX  78044-3343. 


COMPUTE  Classified  is  a  low-cost  way  to  tell  over  275,000  microcomputer 
owners  about  your  product  or  service. 

Additional  Information.  Please  read  carefully. 

Rjtes:  S38  per  line,  mimmum  of  four  lines.  Any  or  all  of  the  first  line  set  in  capital,le1ters  at  no  charge.  Add 
$13  per  line  for  boldface  words,  or  $50  for  ttie  entire  ad  set  in  boldface  (any  number  of  lines.) 
Terms:  Prepayment  is  required, 

Form:  Ads  are  subject  to  publisher's  approval  and  must  be  either  typed  or  legibly  printed.  One  line  equals  40 
letters  and  spaces  betv-ieen  words.  Please  underline  words  to  h*  set  in  boldface. 

General  Information:  Advertisers  using  post  office  box  number  In  their  ads  must  supply  permanent  address 
and  telephone  number. 

Orders  will  not  be  acknowledged.  Ad  will  appear  in  next  available  issue  after  receipt. 
Closing:  First  of  the  second  month  preceding  cover  date  (e.g.  October  issue  closes  August  I ,) 
CLASSIFIED  DISPLAY  RATES 

Classified  display  ads  measure  ZVr  wide  and  are  priced  according  to  height,  1"  ~  $275:  IVj*  -  S400;  2'  "* 
5525  Preferred  supplied  material  is  Velox  or  PMT 
HOW  TO  ORDER 

To  place  an  ad,  send  order  and  payment  to  Barbara  Vagedes,  Classified  Manager,  CO\5PUTE,  29W382  Candle- 
wood  Lane,  Warrenville,  IL  60555.  or  call  Barbara  Vagedes  708-393-1399,  FAX  708-393-1489. 


VIDEO  DATABASE.  Great  gift  for  those  who 
have  everything.  Don't  lose  videos  any- 
more! Let  your  computer  find  them.  Easy 
to  use.  Many  ways  to  view/search  for  an 
entry.  For  IBM  compat.  Spec,  disk  size. 
Senii  S24.95  to  MFC  Video.  P.O.  Box  251, 
Glyndon,  MD  21071.  Call  (703)  232-5277. 

TEST  unteleased  software  for  $S$S$S. 
Send  S5.00  for  information  &  application 
kit  to  Silicon  Mountain  Services, 
Box  52339,  Colo.  Springs,  CO  80962-2339. 

GREATER  MIDWEST  MICRO  SOURCE  •  Your  BEST 
SOURCE  of  IBM  Comp  Shareware  &  Supplies 
far  FREE  Catalog  write  to  CM  MS  Dept.  CPT, 
2200  ISOth  Ave.  NVV,  Andover,  MN  55304, 


COMPUTER   REPAIR 


24  HOUR  Computer  Repair. 

Commodore,  Amiga,  IBM,  Apple, 

A  &  M  Computer  Repair 

20  Guernsey  Dr, 

New  Windsor,  NY  12553 

914-562-7271      1 -800-344-4102 

AUTHORIZED  COMMODORE  REPAIR  CENTER. 

C64,  128,  Amiga  &  PC.  1541,  Drive 
alignments  $39.95.  4S-hr.  turnaround, 
free  UPS,  Software  Citv,  901-C  N.  Wendover 
Rd.,  Charlotte,  NC  28211  (704)  362-2154. 

Aulh.  Comm.  repairs  C64/128,  1541/1571,  SX64, 
128D,  &  Amiga.  Selling  DTK-IBM  comp, 
comtrs.  Quick  Serv,  30  dv  wmtv.  MOM  & 
POP's  Compter  Shop,  114  N.  16th,  Bethany,  MO 
64424  816-872-6311. 


DISCOUNT  COMPUTER  BOOKS.  Thousands  of 
titles  availahle.  Please  call  or  write 
for  your  free  catalog  today.  BOOKIVARE, 
344  Watertown  Rd.,  Thotiiaston,  CT  06787 
(203)  283-6973  (800)  288-5662 

IS  YOUR  MONITOR  AT  THE  CORRECT  HEIGHT? 
Answers  to  al!  computer  use  problems, 
Julia  S.  Lacey's  "How  to  Survive  Your 
Computer  Workstation",  $11.95  +  S&H, 
214-835-8252.  Box  346,  Linden,  TX  75563, 


BUSINESS  OPPORTUNITIES 


HOW  TO  MAKE  THOUSANDS  OF  U$$  with  your 
own  part-time  HOME  COMPUTER  BUSINESS. 
Will  teach  &z  help  you  steup.  Send  SI  for 
INFO,  Box  1442-Al,  Orange  Park,  FL  32067 


EDUCATION 


B.S.  &  M.S.  in  COMPUTER  SCIENCE 

The  AmefOB  InsHute  tor  Compuw  Soenctt  cflrs  i^  tn-Sfpif  ccneswjn^ 
OffKG  pfog^m  u  Bam  you  B^tfielcr  of  Sovia  ira  Mjsi^  ^(  So^^^  it- 
giGK  n  Comfww  Saence  u  tame  BS  suDificts,  ccr/efMi  are  MS/DOS. 
BASIC,  PASCAL.  C.  OaU  fik  Pfocessmg.  Dita  StmciLifes  &  Optfatng  5ys- 
(■ETB  MS  program  inctudes  sub(Kb  sn  Sottwi's  Engsreenne  ard  Artiflaal 
irrtBOgerse.  and  ether  topics 

AMERrCAN  INST,  lor  COMPtfTER  SCIENCES 

2 101  CC  Magnotia  Ave.  Soutti,  Sule  200 

Birminghain,  AL  35206 

flOO-767-3437  CAtt  |205l  935-0339 


HARDWARE 


DISK  DRIVE  LOCK  for  3.5'  disk  drive  units 
Blocks  all  access  to  PC  operating  system 
Low  cost,  safe  &  very  easy  to  use  device 
$19.95  -I-  2,00  S&H  to:  Discoverv  Products 
3128  Prentis  Drive,  Trov,  Ml  48098-3482. 


MISCELLANEOUS 


BLANK  KEYBOARD  TEMPLATES  if  you  have 
games  that  came  with  pre-printed 
templates,  you  know  how  much  help  Ihey 
can  be.  Kill  in  the  blanks  on  my  over- 
lays and  forget  going  back  to  the  manual 
for  every  keystroke.  Works  for  utility 
programs.  Keyboard  type,  $9.95  for  pkg, 
of  3  +  1,50  for  S&H  to  Whitney,  R.R.#1,  Box  55 
Newark,  IL  60541  Visa-MC-800-468-4627. 


DECEMBER       1990  COMPUTE 


119 


HOTWARE 


SOFTWARE  BESTSELLERS  FROM  AROUND  THE  COUNTRY 


HOME  PRODUCTIVITY 

1.  Quicken 

Manage  your  finances. 

Inluit 

IBM,  Maclntosti 

2.  The  New  Print  Shop 

Make  signs,  cards,  banners,  and 
more. 

Brederbund 

Apple  II,  Apple  IIgs,  Commodore  64/128,  IBM, 

Macintosh 

3.  Calendar  Creator  Plus 

Create  many  different  calendars. 
Power  Up 
IBM.  Macintosh 

4.  PC  Globe  3.0 

Explore  world  demographics, 

PC  Gtobe 

IBM 

5.  Microsoft  Works  2.0 

Integrated  home  oiTice  solution, 

Microsoft 

IBM,  Macintosh 

6.  My  Advanced  Mail  List 

Track  your  friends  and  clients. 

My  SottwafB 
IBM,  Macintosh 

7.  PFS:  First  Publisher  3.0 

Create  professional-looking 
documents. 

Softvrare  Publishing 
IBM 

8.  World  Atlas 

Navigate  the  world  from  your  PC. 

Software  Toolworlfs 
IBM 

9.  Resume  Kit 

Design  winning  resumes. 

Spinnaker 
IBM.  Macinlosli 

10.  PC  Nations 

.Add  features  to  PC  Globe  3.0, 

KGIotje 

IBM 


HOME  ENTERTAINMENT 

1.  SimCity 

Run  the  world's  first  simulated  city. 

Maxis 

Amiga,  Commodore  64/128,  IBM,  Macintosh 

2.  Tetris 

Deceptively  addicting  falling-block 

game. 

Spectrum  HoloByte 

Amiga,  Apple  IIgs,  Commodore  64/128, 

Matantosh 

3.  Flight  Simulator 

Head  for  the  wild  blue  yonder. 

Microsoft 

IBM.  Macintosh 

4.  ChessMaster  2100 

Board  strategy  that  isn't  boring. 

Electronic  Arts 

Apple  II,  Apple  IIgs,  Commodore  64/128,  IBM 

5.  Flight  of  the  Intruder 

Fly  missions  o\er  Vietnam. 
Spectrum  HoloByte 
Arniga,  IBM 

6.  Nicklaus  Unlimited  Golf 

Tee  off  with  Jack. 

Accolade 
I3M 

7.  Centurion;  Defender  of 
Rome 

Conquer  the  ancient  world. 

Electronic  Arts 
IBM 

8.  The  Duel:  Test  Drive  II 

Go  on  the  road  again. 

Accolade 

Amiga,  Apple  Has,  Commodore  64/128,  iSM, 

Macintosh 

9.  PGA  Tour  Golf 

Hit  the  greens  with  the  masters. 

Electronic  Arts 

IBM 

10.  Life  and  Death 

Your  chance  to  play  doctor. 
Software  Toolworks 
Apple  IIgs,. IBM,  Macintosh 


HOME  LEARNING 

1.  Mavis  Beacon  Teaches 
Typing 

Learn  to  touch-type. 

Electronic  Arts 

Apple  II,  Apple  llGS,  Commodore  64/128,  IBM, 

Macintosh 

2.  The  Playroom 

Kids  learn  on  their  own. 

Broderbund 

IBM 

3.  Where  in  the  World  Is 
Carmen  Sandiego? 

Chase  Carmen  around  the  world. 

Broderljund 

Amiga,  Apple  II.  Commodore  64/128,  IBM, 

Macintosh 

4.  Reader  Rabbit 

Helps  children  learn  to  read. 

The  Learning  Company 

Apple  II,  Commodore  64/128.  IBM,  Macintosh 

5.  Where  in  the  USA  Is 
Carmen  Sandiego? 

The  chase  moves  to  the  USA, 

Broderbuhd 

Amiga,  Apple  II,  Commodore  64/128,  IBM, 

Macintosh 

6.  Math  Blaster  Plus! 

Teaches  basic  math  concepts. 
DaviilsDn  &  Associates 
Apple  II,  Apple  IIgs,  IBM 

7.  Where  in  Time  Is  Carmen 
Sandiego? 

Can  you  find  Carmen  in  time? 

Brederbund 
IBM 

8.  Outnumbered! 

Super  Solvers  is  back. 
The  Learning  Company 
IBM 

9.  Computer  SAT 
Preparation 

Study  with  the  help  of  the  computer. 

Study  Ware 

Apple,  IBM,  Macinlosd 

10.  Math  Rabbit 

Build  early  math  skills. 

The  Learning  Company 

Apple  II,  Commrxiore  64/128,  IBM,  Macintosh 


compute's  Hotware  lists  were  prepared  by  Egghead  Discount  Software  and  are  based  on  retail  sales  of 
Apple  II,  Macintosh,  and  IBM  software  from  July  22  through  August  18,  1990,  at  188  Egghead  stores  in  the 
United  States  and  Canada. 


The  Ad  Lib  Music  Card: 
Open  your  ears  and  blow  your  mind. 


Asteroids  are  hurtling  by.  Enemy  photons  are  de- 
stroying the  rear  deflectors.  Engines  strain  as  they 
reach  critical  mass.  Suddenly  you  hit  the  retros,  loop 
[  around,  and  fire  with  everything  you've  got. 

And  what  kind  of  awesome,  breath-taking  music 
is  your  computer  playing?  "Bleep,  bop,  beep."  Pretty  weak,  eh? 

Well  listen  up.  Because  now  there's  the  Ad  Lib  Music  Card, 
it's  the  digital  music  synthesizer  that's  conquering  the  final  frontier 
of  truly  realistic  game  playing— totally  ear-blasting  sound. 

Confront  the  dark  overlord,  and  Ad  Lib's  fl-piece  orchestra 
will  back  you  up  with  gutsy,  heart-swelling  music.  And  if  you  meet 


an  untimely  death,  rest  assured  that  Ad  Lib's  funeral  dirge  will  bring 
tears  to  the  eyes  of  your  loved  ones. 

In  fact,  the  Ad  Lib  sound  is  so  hot,  major  game  developers  are 
now  designing  dozens  of  new  adventures  with  special  soundtracks 
just  for  the  Ad  Lib  Music  Card. 

Call  us  at  1-800-463-2686  for  the  name  of  your  nearest 
dealer,  for  more  information,  and  for  the  ever-growing  list 
of  major  game  titles  with  spectacular  Ad  Lib  soundtracks. 

Add  the  missing  dimension  to  your  games  with  the 
Ad  Lib  Music  Card.  From  a  solo  to  a  symphony.  Ad  Lib's 


fl 


music  makes  the  adventure  come  alive.  »   it  -i  a 

AdLib 

Ad  Lib  Inc.,  50  Stanlford  Street,  Suite  800,  Boston,  MA  DZ114, 1-800-463-2B86  In  U.S.  or  Canada.  1-418-529-3676  International.  Fax:  1-m'529'1159. 


Compatible 
Games. 

Here  are  just  some  of  the 
hottest  new  computSf  games 
designed  for  use  with  tiie 
Ad  Lib  Music  Card: 


Davidson's 
NEW  Math  Blaster  Plus 


Electronic  Arts' 
PGA  TOUS' Golf 


pm 


WollPack 


The  Learning  Campanv's 

Super  Solvefs 

Tieasute  Mountain! 


Tilus' 
Wild  Streets 


System  lequiraments:  IBM  PC,  XT.  AT,  o:  ccmpatible  with  256K  RAM,  DOS  2.0  or  higher.  CGA,  EGA,  or  monochrome  graphics  adaptor,  and  headset  or  exlernai  speaker. 
©  ^990  Ad  Lib.  Ad  Lib  is  a  registered  trademark  ol  Ad  Lib  Inc.  IBM  is  a  regisiered  tJ'ademsrk  of  Iniernaiiona!  Business  Machines  Corporation. 

Circle  Reader  Service  Number  139 


C^  wo  the  W<»id  o/King's  (H^y- 


m 


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■^^ 


T 

m   his  time  your  whole  family  mil  journey  with  Good 
m    King  Graham  and  Cedric  the  talking  owl  through 
JL   the  eerie  gloom  of  the  Dark  Forest,  across  blazing 
aeserts,  otjer  vast  moiutlaim  and  oceans  in  search  of 
the  missing  royal  family  ofDaveniry.  The  viiridgame 
scenes,  lifelike  animation  arid  breathtaking  soundtrack 
mil  transport  you  on  a  fabulous  journey  to  another  world 
where  characters  will  actucUly  sfxak  to  you  and  each 
other  in  their  own  voices. '  No  taping  is  required,  so 
family  members  of  all  ages  can  travel  along. 
It's  not  like  playing  a  game  -  it's  like  being  there. 
Exfferience  the  magical  uorld  of  King's 
Quest  V,  and  discover  why  more  people, . 
have  played  King 's  Quest  than  any 
other  com{}uter  game  series  in 
history.  '     '■    '    ■ 

•  CD-HOM  verston  only  . 


SIERRA 


"■J  IS  a  legisiBrBfl  trAdamark  o1  Serra  On  Line.  inc. 
CD  Siena  OnUne,  Inc    lOTO  All  nghts  roserved 


Nufhber  22S       ' 


Order  King's  Quest  V  from  your  local  software  dealer,  or  call  the 
Sierra  Sales  Department  toll  free  at  (800)  326-6634.  Outside  the  U.S.,  dial  (209)  683-4468 

Available  on  Disk  and  CD!